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Part Two of this special episode of the Nutrient Management Podcast examines what you can learn when you install equipment that collects all the runoff water from a field. What nutrients are being lost in surface runoff? Critical times for runoff, the difference between high-runoff soils and high-erosion soils, what can be done to limit nutrient losses when the ground is frozen, and Olympic-size swimming pools of runoff are all discussed. Extension educator Greg Klinger talks about the Root River Field-to-Stream Partnership in southeast Minnesota with Kevin Kuehner, from the Minnesota Department of Agriculture, and Ron Meiners, retired Root River Soil and Water Conservation District Manager. Thank you to the Minnesota Agricultural Fertilizer Research and Education Council (AFREC) for their support of this podcast.
In Part One of this special episode of the Nutrient Management Podcast, Extension educator Greg Klinger facilitates a discussion about the Root River Field-to-Stream Partnership in southeast Minnesota.He's joined by Kevin Kuehner, from the Minnesota Department of Agriculture, and Ron Meiners, retired Root River Soil and Water Conservation District Manager. The episode explores the question: How do you build a soil and water conservation project that brings everyone to the table? The podcast tackles the ideas of critical source areas, the needed density and intensity of soil conservation practices, sediment conveyor belts, and all the other things you learn when you walk over 8,000 acres of fields for conservation practices. Thank you to the Minnesota Agricultural Fertilizer Research and Education Council (AFREC) for their support of this podcast.
Rick and Katie remember Stan Lee and how he changed our lives. With special guests Stephen Reid and Victor Wachter, and bonus material from Ron Meiners and Eric Campbell.
Panelists: John Lester, Ron Meiners, Todd Cunningham Virtual spaces are more than sites for emulating the real world. They are becoming platforms for thought experiments -- some of which involve fantasies we would not like to enact in the real world, others involve possibilities that we may want to test market before putting into practice. Much more than simulacra of Real Life or a 3D version of text-based Internet communities, online worlds represent new sites for considering questions of community and connectivity. Marked by user- creativity, online worlds balance, sometimes precariously, the rights of users with the rights of sponsoring organizations. As we move closer to the cyberpunk vision of a wholly parallel 'metaverse', questions of power, community, and property are coming to the fore.