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With the moirai drone black site disabled and Steel Fate functionally dismantled, it’s time to take down the man on top of it all. Brad Halcyon, the manipulative tech mogul, and ARIS, the invasive all-seeing AI, need to be stopped. The heroes have one final battle but can they survive? Buy Future Denied to run it for your Savage Tokusatsu campaign! Ross as Luke Targ, a vaporwave DJ Thad as Randall Ames, an aimless dude Aaron as Marshall Kenton, a rich kid Noah as Angelo Southward, a stuntman Kyle as the GM
The heroes must stop Steel Facade before it's too late! But how? The team investigates the criminal organization and finds a black site. Delving into its depths, the team finds secrets, hostages, and a new foe to battle! Buy Future Denied to run it for your Savage Tokusatsu campaign! Ross as Luke Targ, a vaporwave DJ Thad as Randall Ames, an aimless dude Aaron as Marshall Kenton, a rich kid Noah as Angelo Southward, a stuntman Kyle as the GM
News: Zombies of the World is being reprinted in hardcover! Get a copy today! Also, check the BPB Twitter for our Savage Tokusatsu livestream dates. It’s now Sunday May 31 at 6 pm CST (it was moved after we recorded this episode). Synopsis: Savage Worlds is a popular RPG system and it’s easy to see… Support Role Playing Public Radio on Patreon at https://www.patreon.com/RPPR/ The post RPPR Episode 177: Savage Worlds appeared first on Role Playing Public Radio.
Personal plotlines are a way to make every character interesting. Most of this advice is relevant to campaigns. In short adventures characters usually have some internal desires that's meant to flash them out and to help the players propel the game forward (“I need to keep going to save my vampire bride from being killed by those evil villagers”). Uri's plotline formula: let X be the number of player characters, then the number of plot lines should be X+1. One for each PC and one for the party to keep them together and give a common goal. ### Critical role provided the inspiration (2:37) [The episode in question, around 3:00:30](https://www.youtube.com/watch?v=w3JWNPcspoM). ### The purpose of personal plotlines (5:30) * Character background & development * Player interest in types of stories (the rise and fall of the paladin Zamlophia) * Hooking the PCs: On the campaign level, subtle railroading toward a purpose. On the adventure level, a not so subtle a arrow pointing the way. * A way to signal the GM what the player is interested in. * World building (in Fate players are encouraged to create aspects that are tied to the world and the forces in it) Hook the plotline to an NPC or an organisation. ### Inner struggle (16:00) A personal plotline should be tied to an internal struggle of the character, because then it can manifest in every situation. For example, if a character wishes to avenge the murder of his father the king, he's not just on a quest to catch/kill the murderer - he is also struggling with a moral choice, facing grief, or coming to terms with his past as a spoiled rich prince. These internal conflicts can manifest at any encounter and enhance the character even when not directly pursuing his plotline. [11 ways to be a better roleplayer](https://dwarves.podiant.co/e/35dc2e1458f9c0/) It's not about the cake. ### Conflicting plotlines (24:00) Plotlines are tools that create effects. Conflicting plotlines create discord among the PCs (and in most cases, among the players). Make sure you understand how these tools work and what effects they create and use them for your intended purpose. [The Paranoia RPG](https://en.wikipedia.org/wiki/Paranoia_(role-playing_game)) ### Summary 29:45 ### Taking the load off 30:45 Uri did an introduction to Fate! Was awesome. One of the players created a cool short story summary. Uri's lecture from Olamot con, [an introduction to anime](http://www.scifi.org.il/vod/video/%d7%94%d7%90%d7%a0%d7%99%d7%9e%d7%94-%d7%94%d7%a8%d7%90%d7%a9%d7%95%d7%a0%d7%94-%d7%a9%d7%9c%d7%99/) (Hebrew) Eran: Will be writing [a one-sheet for Savage Tokusatsu](https://www.kickstarter.com/projects/bpbgames/savage-tokusatsu-kaiju-mechs-and-heroes-for-savage/posts/2146683)! [Bands of Mourning](https://en.wikipedia.org/wiki/Mistborn:_The_Bands_of_Mourning)
Aaron spoke with Kyle Carty about the recent Savage Tokusatsu Kickstarter recently. They discuss the genre, the new mechanics for the game and a lot more. If this interview interests you, check out the Kickstarter today! There’s also a free test drive of the rules now on DrivethruRPG. Support Role Playing Public Radio on Patreon at https://www.patreon.com/RPPR/ The post Interview with Kyle Carty on the Savage Tokusatsu Kickstarter appeared first on Role Playing Public Radio.
Sean Patrick Fannon sits with us to discuss the new [Freedom Squadron Savage Worlds setting, currently on Kickstarter](https://www.kickstarter.com/projects/supermouse/freedom-squadron-a-savage-worlds-setting). Sean's full bibliography [on Wikipedia](https://en.wikipedia.org/wiki/Sean_Patrick_Fannon) [Shaintar](http://drivethrurpg.com/product/115010/Shaintar-Legends-Arise?affiliate_id=29668) on DriveThruRPG (affiliate link) [Savage RIFTS](http://drivethrurpg.com/product/186210/Savage-Rifts-The-Tomorrow-Legion-Players-Guide?affiliate_id=29668) on DriveThruRPG (affiliate link) ### Short history of generic systems (4:00) [Basic Role-Playing](https://en.wikipedia.org/wiki/Basic_Role-Playing) (BRP) [Hero System](https://en.wikipedia.org/wiki/Hero_System) [GURPS](https://en.wikipedia.org/wiki/GURPS) ### What's cool about Savage Worlds (6:37) What's the shtick, why should we play it? Light, while still being crunchy. Pulpy cinematic action adventure. Easy to get into. Easy to design for. Learn Savage Worlds with Eran's comics! [Up to Four Players](http://www.uptofourplayers.com/) [How to play Fate - in comics form](http://www.uptofourplayers.com/fate-core-rules/) ### Introducing Freedom Squadron (14:30) Inspired by [G.I. Joe](https://en.wikipedia.org/wiki/G.I._Joe) [VENOM Assault](http://spyglassgames.com/venom_assault.html) - cooperative deck building board game. ### The rise of the cards (23:40) [Savage Worlds Adventure Deck](https://www.peginc.com/store/action-adventure-decks/) [Torg Eternity](http://drivethrurpg.com/product/216248/Torg-Eternity--Core-Rules?affiliate_id=29668) ### Plans & Operations rules (32:10) A system to create interesting, player-engaging challenges. [Sean explaining Plans & Operations in video](https://www.youtube.com/watch?v=-ThaBUNd2s4) [Plans & Operations Example of Play, in text](https://www.kickstarter.com/projects/supermouse/freedom-squadron-a-savage-worlds-setting/posts/2137395) ### Misc questions (43:45) With the addition of the “Vocation Frameworks and Specializations” - will Freedom Squadron be compatible with other Savage Worlds settings? When will we see the mecha addition? [Full Metal Panic](https://www.animenewsnetwork.com/encyclopedia/anime.php?id=844). ### Summary Check out [the hashtag #FreedomSquadronRPG](https://twitter.com/hashtag/FreedomSquadronRPG?src=hash&lang=en) for the ongoing RP on twitter! [Freedom Squadron is currently on Kickstarter](https://www.kickstarter.com/projects/supermouse/freedom-squadron-a-savage-worlds-setting)! [Freedom Squadron Facebook Page](https://www.facebook.com/FreedomSquadron/) The [Freedom Squadron: Global Operations Force fan group](https://www.facebook.com/groups/FreedomSquadronGOF/) for like-minded roleplayers. ### Taking the load off (51:30) Eran: Writing a one-sheet for the new [Savage Tokusatsu Kickstarter](https://www.kickstarter.com/projects/bpbgames/savage-tokusatsu-kaiju-mechs-and-heroes-for-savage)! Sean: ALSO writing a one-sheet for Savage Tokusatsu! [A crossover with Freedom Squadron](https://www.kickstarter.com/projects/supermouse/freedom-squadron-a-savage-worlds-setting/posts/2136705). Uri: Will run an intro game for Fate, because that's what you do.
?????Sponsor: BPB Games is running a Kickstarter for their latest project, Savage Tokusatsu, a supplement for Savage Worlds that lets you use transforming heroes, kaiju, giant robots, and more! RPPR’s Aaron is working on this project, so be sure to check it out! News: We have a new show for the RPPR Patreon! Don’t Cross… Support Role Playing Public Radio on Patreon at https://www.patreon.com/RPPR/ The post RPPR Episode 152: Picaresque Perfect appeared first on Role Playing Public Radio.
Several weeks ago we sat down with Kyle Carty of BPB Games to playtest a very early version of the Savage Tokusatsu Test Drive. The Bug Brigade faces down a new foe in the technology disabling organization, White Noise. Is the new transfer student actually dangerous? It's up to the team to find out! Check … Continue reading "Actual Play – Savage Tokusatsu" The post Actual Play – Savage Tokusatsu appeared first on The Roleplaying Exchange.
Kyle Carty of BPB Games stops by to discuss his new game Savage Tokusatsu. Savage Tokusatsu is a roleplaying supplement for Savage Worlds that captures the feeling of both high octane, light hearted transforming heroes and grim fatalistic battles against kaiju. With simple and fun rules for joint robot piloting, designing unique arms and armor, … Continue reading "Episode 25 – Interview with Kyle Carty about Savage Tokusatsu" The post Episode 25 – Interview with Kyle Carty about Savage Tokusatsu appeared first on The Roleplaying Exchange.
As of this Podcast posting, Kyle Carty will have a Kickstarter up for a Tokusatsu RPG, Please consider checking it out... (Savage Tokusatsu): http://kck.st/2pb1hrB (Episode 196) This week’s Creepy Pasta... er...possible subject there of... (The Toronto Tunnel Monster): http://cryptidz.wikia.com/wiki/Toronto_Tunnel_Monster Intro/Outro music: Ghost Story from Imcompetech.com http://incompetech.com/music/royalty-free/ Thumbs up to all our listeners, and the fine folks at "Maple Syrup, Blood Money" for joining our second episode of Monster Stocks. Without, we wouldn't have this discussion. So thank you all! (Maple Syrup, Blood Money): https://mapleandblood.wordpress.com/ (The Torontoist Article): https://torontoist.com/2013/02/toronto-urban-legends-the-real-toronto-underground/ (Roll Play Studio): http://rollplaystudios.tumblr.com/ (Noah's Tumblr): https://noahlathotep.tumblr.com/ (MapleandBlood on Twitter): https://twitter.com/mapleandblood?lang=en Comment below or send us an email at aldenterigamortis@gmail.com Also check out the title cards for each episode: http://crazonstudios.tumblr.com/ And if you want to show your support, consider becoming a Patron: https://www.patreon.com/aldenterigamortis
Several weeks ago we sat down with Kyle Carty of BPB Games to playtest a very early version of the Savage Tokusatsu Test Drive. The Bug Brigade faces down a new foe in the technology disabling organization, White Noise. Is the new transfer student actually dangerous? It's up to the team to find out! Check … Continue reading "Actual Play – Savage Tokusatsu" The post Actual Play – Savage Tokusatsu appeared first on The Roleplaying Exchange.
Kyle Carty of BPB Games stops by to discuss his new game Savage Tokusatsu. Savage Tokusatsu is a roleplaying supplement for Savage Worlds that captures the feeling of both high octane, light hearted transforming heroes and grim fatalistic battles against kaiju. With simple and fun rules for joint robot piloting, designing unique arms and armor, … Continue reading "Episode 25 – Interview with Kyle Carty about Savage Tokusatsu" The post Episode 25 – Interview with Kyle Carty about Savage Tokusatsu appeared first on The Roleplaying Exchange.