Mixamo’s end-to-end, web-based software makes the process of 3D character creation, rigging and animation accessible to artists of all skill levels. Use in any pipeline and customize the royalty-free assets to speed production on your 3D project. Create characters with Fuse, our revolutionary 3D ch…
3D Animation Software: Using a Kinect for Windows v2 device and Mixamo’s Fuse software you can scan yourself to create a game-ready 3D avatar. Game developers and gamers are using this workflow to create likenesses of themselves to use in 3D projects and to play directly in games. Mixamo saves countless hours of work for […]
3D Animation Software: This video will go over the new export options for Garry’s Mod ragdolls. This export is created with Fuse, Mixamo’s 3D character creator. You’ll need to have Garry’s Mod and the addon Extended Spawn Menue. This export is for Windows only.
3D Animation Software: This video will go over the new export option for Source Filmmaker characters. This exports is available for Fuse, Mixamo’s 3D character creator. You’ll need to have Source Filmmaker and this export is for Windows only.
3D Animation Software: With the release of Adobe Photoshop CC 2014, you can use Mixamo’s 3D character creator Fuse with the Mixamo’s online 3D animation software to combine 2D and 3D images into one project. This tutorial will walk you through how to build unique 3D characters in Fuse, export to Mixamo to choose from […]
3D Animation Software: Now you can export Mixamo Auto-rigged characters with Epic’s UE4 standard skeleton and that will automatically include root node, twist joints and IK hierarchy. This tutorial will walk you through the difference between using the download type for characters created with Mixamo’s 3D character creator Fuse and non-Fuse character. Using Mixamo’s online […]
3D Animation Software: After you’ve Auto-Rigged or mapped an existing rigged character on Mixamo you can use Mixamo’s extensive animation collection to bring your character to life. Once you’ve designed your animations you’re ready to take them into Blender!
3D Animation Software: This video covers going from an unrigged character in 3ds Max, exporting as FBX or OBJ, uploading to Mixamo for auto-rigging, downloading and importing back into the software and briefly shows animation.
3D Animation Software: This video starts from an auto-rigged character and shows you how to apply the Auto-CAT script to convert your character to CAT, how to upload it back to Mixamo for animation, download the animation and transfer it to the CAT system.
3D Animation Software: The Biped video starts from an auto-rigged character and shows you how to apply the Auto-Biped script, upload it to Mixamo for animation, download the animation and apply it to the Biped.
3D Animation Software Tutorial: This tutorial has a free Unity demo scene with characters, animations and the completed C# script for you to follow along with or customize to your needs. Download the Demo: hubs.ly/y0vX4W0 This in-depth tutorial will focus on creating a functional scene with root motion and will use several animation methods with […]
3D Animation Software Tutorial: Mixamo’s Maya Auto-Control Rig Script is a Python script that works with current versions of Maya to make it easier than ever to start hand-animating or customizing Mixamo animations on any Auto-Rigged character. Download for free at: mixamo.com/scripts This tutorial walks you through the new features of version 1.6.0 of the […]
3D Animation Software: Now it is easier than ever to find, create, organize and share Mixamo 3D animated character assets. Improvements like adding a WebGL viewer make the one screen interface 10x faster. And integration between our animation, character and Auto-rigging functions make the new Mixamo a huge time-saver for getting your 3D characters moving.
3D Animation Software: Mixamo and Unity work very well to give you a quick and robust animation system. This overview will pick up after you’ve Auto-rigged and animated your character so if you’re not familiar with Mixamo or Unity you may want to check out some of our other useful documentation: Create characters in minutes […]