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Hoy hablamos de herramientas que representan el futuro de la produccion audiovisual y el storytelling como Unreal Engine, Mixamo, Blender. Un apasionante viaje al mundo de la producción 3d mas al alcance de cualquiera que nunca. Noticias: Apple se prepara para impulsar la IA de Siri OpenAI anuncia nuevos miembros para su junta directiva Elon Musk libera código de Grok, su chatbot de IA Corea del Sur incluye muñecas con IA para el cuidado de ancianos Cognition AI presenta a Devin, un agente de software autónomo impulsado por la inteligencia artificial capaz de generar proyectos de software completos desde cero Las noticias generadas por la inteligencia artificial hacen su debut en los premios Pulitzer DeepMind entrena un agente de IA para juegos Nuevo robot de Figure da un cuerpo a ChatGPT La UE aprueba normas exhaustivas sobre IA Apple avanza en IA con adquisición de startup Herramientas: Questflow Plataforma de texto a flujo de trabajo para automatizar tareas(Link) Kopia Pruebas virtuales de ropa(Link) Hebbia Plataforma LLM para la colaboración del conocimiento(Link) Vital AI Meditaciones personalizadas en tiempo real(Link) Athina AI Monitorización de LLMs, prevención de alucinaciones y gestión de avisos en un solo lugar.(Link) Muse Pro Compañero de dibujo de IA en tiempo real para Apple iPad(Link) Picurious AI respuestas, ideas, y la identificación de su photos(Link) EverLearns Genera esquemas de cursos en cuestión de minutos(Link) Decode Analiza tu declaración de la renta para ofrecerte recomendaciones(Link) 3D AI Studio Genera modelos 3D personalizados sin experiencia en modelado(Link) Olyup Chatbot de IA que monitoriza, evalúa y mejora tus objetivos de fitness(Link) Propel Crea logotipos para tu empresa a partir de prompts(Link) Mixo Utiliza la IA para generar un sitio web en segundos y dar vida al concepto de tu negocio.(Link) Chaotix AI Transforma ideas en juegos 2D jugables(Link) Hero Identifica y asigna precios a los artículos para ayudarte a vender más rápido.(Link) Zep Recupera, comprende y extrae datos del historial de chat(Link) Dola Asistente de calendario que convierte voz, texto e imágenes en planes organizados.(Link) Arcads Genera anuncios de vídeo a partir de enlaces de productos.(Link) Twitter Bookmarks Cada favorito de Twitter categorizado con IA(Link) HealthKey Resúmenes basados en IA para simplificar los historiales médicos.(Link) Kater Haga preguntas sobre sus datos en inglés sencillo.(Link) Apúntate a la academia Canal de telegram y Canal de Youtube Pregunta por Whatsapp +34 620 240 234 Déjame un mensaje de voz
スタートアップのKinetixがAdobeと提携し、AIによる3Dアニメーション生成とMixamoのデータをすべてのコンテンツ制作者に提供 ビデオから3Dキャラクターアニメーションを自動的に生成するAI技術 ヤフーの社員のリモートワーク率90% Podcast400回記念の「今日のワード」メモしていますか? 2022年度の講座の先行トライアルで利用可能になります
Большинство статей и видео по Unity создаются либо для опытных геймдевелоперов, либо для новичков. В обоих случаях на код обращают минимум внимания. Мы решили исправить это недоразумение. Представляем Вам новый формат выпусков: Unity для прожжённых энтерпрайзщиков, где мы будем разбирать архитектуру, производительность, best practices и не только. Мы часто экспериментируем и нам очень важно Ваше мнение. Поделитесь им с нами в опросе: https://forms.gle/8Eb1SJKsLP9sr9zE9 Спасибо всем кто нас слушает. Не стесняйтесь оставлять обратную связь и предлагать свои темы. Shownotes: 0:04:00 Зачем знать геймдев прожжённому энтерпрайзщику? 0:29:00 С чего начать? 1:05:00 Зачем Unity? 1:14:09 Low Code? 1:20:30 Про архитектуру 1:46:30 Как писать что-бы не говнокодить? 2:06:10 Как управлять состоянием? 2:31:10 RX 2:35:25 ECS 2:41:00 Так что же делать? Ссылки: - https://assetstore.unity.com/?publisher=Unity%20Technologies&free=true&orderBy=1&page=2 : Бесплатные ассеты от Unity. Код там не очень, но нас это не должно пугать :) - https://www.mixamo.com/: Mixamo - база данных анимаций и автоматический скиннер - https://arongranberg.com/astar/ : A* Project - https://youtu.be/4sDnBChfV0o : Про ECS для читаемости кода - https://habr.com/ru/post/573028/ : Создание шутера с LeoECS. Часть 1 Видео: https://www.youtube.com/watch?v=BUOLKnz2GRQ Слушайте все выпуски: https://anchor.fm/dotnetmore YouTube: https://www.youtube.com/playlist?list=PLbxr_aGL4q3R6kfpa7Q8biS11T56cNMf5 Обсуждайте: - VK: https://vk.com/dotnetmore - Telegram: https://t.me/dotnetmore_chat Следите за новостями: – Twitter: https://twitter.com/dotnetmore – Telegram channel: https://t.me/dotnetmore Copyright: https://creativecommons.org/licenses/by-sa/4.0/
After a brief retrospective about our last app, Kanji Love, and a shout out to the recently departed Release Notes podcast, the team starts a discussion about our next project, which looks like it'll be focused on Augmented Reality. First, we ask ourselves, what is the relationship between AR, VR, and the "Metaverse" concept? Then we read the tea leaves of Apple's APIs to make an educated guess about future hardware and types of applications that would be useful to build. Finally, we spend time talking about some specific app ideas and end the episode with some bonus talk about recognizing hand gestures. Next time, we will decide what app we will build for season 2! ## Topics Discussed: - Introductions - Kanji Love Retrospective - Built for the learning experience - How could we make money, theoretically? - RIP Release Notes - What is the Metaverse? - Reading the AR Tea Leaves - What can Apple AR APIs do? - Big Funky Goggles VR - Apple Glass v1 Speculation - What app should we build? - AR Dance Instructor app - Record dance movements with body pose estimation APIs - Playback via an AR character - Mixamo.com for character asset - IRL to 3D Object Scanner app - Scan with the iPhone - Generate 3D object in Mac app - Export a file for 3D asset or AR - AR Graffiti app - Create a drawing and post it on a wall - AR Scavenger Hunt app - Smashing Crates animation FTW! - Next Steps - Look for/build prototypes to explore ideas - Steve: AR Dance Instructor - Kotaro: IRL to 3D Object Builder - Aaron: General AR research - Our next project should use SwiftUI as much a possible - Decide the project on next podcast - Bonus Discussion about hand gesture recognition - Not a Sponsor: ClipDish AR feature idea - getclipdish.com Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Adobe AeroというARのアプリを使ってみたら、すごそうに見えることが簡単にできて可能性を感じました。3Dソフトを使えなくてもなんとかなりますし、2次元の画像で作るARも面白いです。 === 目次 === 00:00:00 Adobe Aeroアプリを使ってみた 00:02:34 3Dソフト使えなくてもなんとかなる 00:06:23 Mixamoでキャラクターを動かす 00:08:06 平面の画像でARも面白い ------- #アシカガCAST デジタル活用のヒントを与えられることを目指した ・各回ワンテーマ(余計な近況報告ナシ) ・5分くらいでさらっと聴ける ポッドキャストを基本週5回(月〜金)配信しています。 #ラジオ #ポッドキャスト ■Twitterアカウント https://twitter.com/ashikagacast Apple Podcast、Spotify、Google Podcastなどでも配信しています。 ■アシカガCAST on アシカガノオト http://bit.ly/ashikagacast_notion ■アシカガノオト http://bit.ly/ashikaganote
Adobe AeroというARのアプリを使ってみたら、すごそうに見えることが簡単にできて可能性を感じました。3Dソフトを使えなくてもなんとかなりますし、2次元の画像で作るARも面白いです。=== 目次 ===00:00:00 Adobe Aeroアプリを使ってみた00:02:34 3Dソフト使えなくてもなんとかなる00:06:23 Mixamoでキャラクターを動かす00:08:06 平面の画像でARも面白い-------#アシカガCASTデジタル活用のヒントを与えられることを目指した・各回ワンテーマ(余計な近況報告ナシ)・5分くらいでさらっと聴けるポッドキャストを基本週5回(月〜金)配信しています。#ラジオ #ポッドキャスト■Twitterアカウントhttps://twitter.com/ashikagacastApple Podcast、Spotify、Google Podcastなどでも配信しています。■アシカガCAST on アシカガノオトhttp://bit.ly/ashikagacast_notion■アシカガノオトhttp://bit.ly/ashikaganote
In this episode, Andrew(aka Michal), Dj, and Marco look at some of the interesting developments of this new year, and what those developments could mean for CG artists, and the industry at large. Resource links: Boston dynamics video - Do you love me - https://www.youtube.com/watch?v=fn3KWM1kuAw Jimmy Kimmel - Donald Trump deepfake - https://www.youtube.com/watch?v=WKPQHrSnX3I Trump’s speech deepfake - https://www.youtube.com/watch?v=dJJLqXVpVGY Silicon Graphics - https://en.wikipedia.org/wiki/Silicon_Graphics HDRI - https://en.wikipedia.org/wiki/High-dynamic-range_imaging Stalin’s edited photos - https://en.wikipedia.org/wiki/Censorship_of_images_in_the_Soviet_Union deep fake - https://en.wikipedia.org/wiki/Deepfake Blender 3.0 in 2021 - http://www.cgchannel.com/2020/03/check-out-the-blender-3-0-and-lts-product-roadmap/ Animcraft - https://www.animcraft.com/ Mixamo - https://www.mixamo.com/#/ Deep motion - https://deepmotion.com/ motion capture - https://en.wikipedia.org/wiki/Motion_capture Actor core - https://actorcore.reallusion.com/ Andrew Price 2021 - https://www.youtube.com/watch?v=LPQzi-LYW8s Artbreeder - https://www.artbreeder.com/ Photoshop AI – https://www.youtube.com/watch?v=b9ngWpspNLY 30 Vr games coming in 2021 - https://www.youtube.com/watch?v=oMRW5Z2GQ6w Virtual reality real estate - https://www.youtube.com/watch?v=8l9qRDMVNRY Redshift for blender - https://www.blendernation.com/2020/11/20/redshift-plugin-for-blender-released/ Arnold for blender - https://www.blendernation.com/2018/06/29/arnold-render-comes-to-blender/ Renderman for Blender - http://www.cgchannel.com/2020/09/blender-to-get-official-renderman-plugin/ Non-photorealistic rendering - https://en.wikipedia.org/wiki/Non-photorealistic_rendering Into the Spiderverse - https://www.youtube.com/watch?v=tg52up16eq0 Blender Grease Pencil - https://www.blender.org/features/grease-pencil/ Chaotica - https://www.chaoticafractals.com/art/general Sculpt January 2021 - https://cgboost.com/sculptjanuary2021/ 36 days of type - https://www.36daysoftype.com/ 3d working with references - https://www.pluralsight.com/blog/film-games/four-tips-modeling-reference Fractal - https://pl.wikipedia.org/wiki/Fraktal Mitch "Mantissa" Sinnave - https://mantissa.xyz/ Fabio Pavelli Instagram - https://www.instagram.com/fabiopalvelli/ Kodak 3200 grain - https://mare.photo/en/kodak-tmax-3200/ Houdini - https://www.sidefx.com/
Design, 3D, Retouching, Lighting, Rendering, Octane, Presenting, Tutorials and Communities. In one year Phil has built a career in Motion Design and 3D where he is now presenting for Maxon at NAB. Host Blair Walker discusses this massive career pivot. Show Notes: Compiled by Matt Lloyd 00.50 - Introducing Phil, creative retoucher 01.00 - Phil got into Cinema 4D January 2017 02.55 - Phil found it hard to understand how welcoming the C4D community is. See Matt's article on this, particularly the comments. 04.00 - Phil's motivation to make Octane tutorials. 04.30 - How the fundamentals of lighting and photography have helped jump start Phil's 3d career. 06.30 - When lighting in 3d, ask yourself “How would we light this in the real world?” (tip: stay away from the HDRs) 07.00 - What Phil learned from automotive photography and retouching: no direct light is used, it's all bounced light: the exclusion of light is actually what helps delineate reflective surfaces. 09.00 - Phil's take on tutorials 10.30 - For the millionth time: Do not present tutorials you've followed as your work 10.50 - Phil’s Octane tutorial on Brograph 12.00 - The great benefit of developing skills additional to those you currently use at work: Phil's ascent into the role of 3D CG artist 13.40 - Phil will be speaking at NAB this year 14.30 - The importance of having a supportive partner 17.18 - Phil’s transformative trip to Half Rez in 2017 19.00 - The gap between schools/universities and real jobs 19.50 - Connect and network if you want to get into the industry: the percentage of entry level people who contact industry professionals is tiny 21.40 - Branding yourself: from Phil Roberts to RaidZer0 24.15 - Mathias Omotala of Maxon 26.00 – Phil's exploration of animation 27.30 – GorillaCam 29.30 – Learning compositing from a retoucher's perspective. 32.15 – Phil's spaceman animation based on a Mixamo walk cycle 32.28 – Mixamo as a creative starting point 33.10 – The French Monkey texture resource 34.50 – The utility of constraints and pre-built assets for learners of 3D and motion design. The topic is so huge that it's better (and more realistic) to focus on one aspect per project eg animation or lighting or texturing, rather than all of the above. 37.20 – How to develop quickly as a motion designer 37.30 – Randorenders from Brograph 40.15 – Pro Video Picks: Going to the gym three or four times a week 41.39 – Following Online: CGChannel.com Inspirational Video: Twisted Poly showreel 43.50 – Vivid: Lighting the Sails Sydney Opera House project 45.30 – Sources of inspiration: Sci-Fi films 47.00 – Follow Phil Online: twitter instagram brograph slack 48.50 – Who should come on the show? David Brodeur 50.48 - Joel Dubin 33:50 - Pro Video Podcast Online: Blair Walker - Twitter Pro Video Podcast - Slack Pro Video Podcast - Facebook Group Pro Video Podcast - Twitter Pro Video Podcast - Website
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: Using a Kinect for Windows v2 device and Mixamo’s Fuse software you can scan yourself to create a game-ready 3D avatar. Game developers and gamers are using this workflow to create likenesses of themselves to use in 3D projects and to play directly in games. Mixamo saves countless hours of work for […]
このページをウェブブラウザで見る: リンク backspace.fm #119はAdobe MAX、新型Surface、Appleトークとネタ満載です。Surface BookとiPad Proの狭間で悩みもがいてるドリキンの葛藤をお楽しみくださいw 今週のニュース AdobeMAX Adobe MAX 2015 基調講演プレイバック! - Adobe Create Now SNEAK PEEKS AT ADOBE MAX 2015 ROCKED - Adobe Blog Enjoy Free Access to Mixamo with an Adobe ID - Adobe Blog [D] #AdobeMAX の思い出 ~iOS9の日本語入力~ [D] #AdobeMAX の思い出 〜Lightroom Mobile編〜 [D] #AdobeMAX の思い出 ~新Surface編~ [D] 続iOS9と3Dタッチトラックパッドの話 Surface関連 「Microsoft Surfaceの父」プレゼンのジョブズっぽさが半端ない件 — Backstage of Backspace — Medium マイクロソフトSurfaceの2015年モデルSurface Pro4とSurface Book、PVに込められたハートを考えてみた:[mi]みたいもん! 鈴木淳也の「Windowsフロントライン」:Surface Bookは「AppleになりたいMicrosoft」の象徴か - ITmedia PC USER 速報:マイクロソフト Surface Book 発表。13.5インチ「究極性能」をうたう2 in 1ノート。Core i7、GeForce、最大16GB RAMなど - Engadget Japanese 液冷採用。デスクトップPC代わりにも使える8コアスマホ「Lumia 950 XL」 - PC Watch ノートPCとしてもバリバリ使えそうなWindows 10タブレット「Surface Pro 4」を実際に触ってみたよムービー - GIGAZINE Apple関連 アップル、iPhone 6s / 6s Plus のバッテリー消費性能問題にコメント。「2~3%程度の差はある」 - Engadget Japanese 「うわ…私のiPhone 6s バッテリーもたない?」 CPU違いの6sでバッテリーベンチをしてみました - Engadget Japanese メニューバーがなくてMac OSが成り立つのか? – Basuke's Blog その他 Pinterest、検索結果をローカライズ 日本なら日本で入手できる商品のピンを表示 - ITmedia News
On This Episode:* Adobe MAX Gets Underway this week in Los AngelesProduct Updates Include:Adobe Stock adds video content and the ability to search and browse assets directly from Creative Cloud Libraries. · Premiere Clip 2.0 now allows users to easily import files from Lightroom on mobile and automatically create videos that are synced to the beat of music in your iTunes Library or royalty free tracks included in the app. Take projects further by editing with beat markers in Premiere Pro CC. · Hue CC will now be included in Capture CC, a brand new app that combines the capabilities of Adobe Hue, Adobe Brush, Adobe Shape and Adobe Color into a single, simple-to-use app that allows creatives to capture any inspiration, anytime.For Design, Adobe introduces new and updated Touch workspaces to InDesign CC and Illustrator CC, powering mobile creativity for layout artists and graphic designers. New Illustrator CC features include the Shaper tool, Live Shapes and enhanced Smart Guides. InDesign CC delivers new online publishing capabilities and Adobe Fuse CC (Preview) 3D character software is added to existing Creative Cloud membership plans. These 3D models can be synced across Creative Cloud Libraries for use in Photoshop CC. Fuse CC recently joined the Adobe product family through the company's acquisition of 3D innovator, Mixamo.For Video, Adobe introduces UltraHD via comprehensive native format support for 4K-to-8k footage; and advances color, with support for High Dynamic Range (HDR) workflows in Premiere Pro CC and improved color fidelity and adjustments in After Effects CC. Remix, a powerful new audio feature is added to Audition CC.* Genarts Sapphire 9 is Released* Sennheiser and Apogee release new Lav Microphones for IOS Devices* iOgrapher launches their "iOgrapher GO" device for GoPro and other action cameras on kickstarter. https://www.kickstarter.com/projects/1215189727/iographer-go-for-action-cameras
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: This video will go over the new export options for Garry’s Mod ragdolls. This export is created with Fuse, Mixamo’s 3D character creator. You’ll need to have Garry’s Mod and the addon Extended Spawn Menue. This export is for Windows only.
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: This video will go over the new export option for Source Filmmaker characters. This exports is available for Fuse, Mixamo’s 3D character creator. You’ll need to have Source Filmmaker and this export is for Windows only.
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: With the release of Adobe Photoshop CC 2014, you can use Mixamo’s 3D character creator Fuse with the Mixamo’s online 3D animation software to combine 2D and 3D images into one project. This tutorial will walk you through how to build unique 3D characters in Fuse, export to Mixamo to choose from […]
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: Now you can export Mixamo Auto-rigged characters with Epic’s UE4 standard skeleton and that will automatically include root node, twist joints and IK hierarchy. This tutorial will walk you through the difference between using the download type for characters created with Mixamo’s 3D character creator Fuse and non-Fuse character. Using Mixamo’s online […]
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: After you’ve Auto-Rigged or mapped an existing rigged character on Mixamo you can use Mixamo’s extensive animation collection to bring your character to life. Once you’ve designed your animations you’re ready to take them into Blender!
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: This video covers going from an unrigged character in 3ds Max, exporting as FBX or OBJ, uploading to Mixamo for auto-rigging, downloading and importing back into the software and briefly shows animation.
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: This video starts from an auto-rigged character and shows you how to apply the Auto-CAT script to convert your character to CAT, how to upload it back to Mixamo for animation, download the animation and transfer it to the CAT system.
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: The Biped video starts from an auto-rigged character and shows you how to apply the Auto-Biped script, upload it to Mixamo for animation, download the animation and apply it to the Biped.
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software Tutorial: This tutorial has a free Unity demo scene with characters, animations and the completed C# script for you to follow along with or customize to your needs. Download the Demo: hubs.ly/y0vX4W0 This in-depth tutorial will focus on creating a functional scene with root motion and will use several animation methods with […]
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software Tutorial: Mixamo’s Maya Auto-Control Rig Script is a Python script that works with current versions of Maya to make it easier than ever to start hand-animating or customizing Mixamo animations on any Auto-Rigged character. Download for free at: mixamo.com/scripts This tutorial walks you through the new features of version 1.6.0 of the […]
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: Now it is easier than ever to find, create, organize and share Mixamo 3D animated character assets. Improvements like adding a WebGL viewer make the one screen interface 10x faster. And integration between our animation, character and Auto-rigging functions make the new Mixamo a huge time-saver for getting your 3D characters moving.
Mixamo: Online 3D Animation Software and 3D Character Creator
3D Animation Software: Mixamo and Unity work very well to give you a quick and robust animation system. This overview will pick up after you’ve Auto-rigged and animated your character so if you’re not familiar with Mixamo or Unity you may want to check out some of our other useful documentation: Create characters in minutes […]