Podcasts about 2D

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Best podcasts about 2D

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Latest podcast episodes about 2D

Less Stressed Life : Upleveling Life, Health & Happiness
#459 Quantum Leap in Your Sleep with Louise Wilson

Less Stressed Life : Upleveling Life, Health & Happiness

Play Episode Listen Later Jun 24, 2026 38:12 Transcription Available


Send us Fan MailIn this episode of the Less Stressed Life, I'm joined by Louise Wilson for a conversation about dreams, intuition, and the possibility that some of our best ideas may arrive while we're asleep. We explore the concepts of 3D, 4D, and 5D reality, why Louise believes dreams can be a powerful source of guidance, and how sleep may be an overlooked opportunity for problem-solving, creativity, and personal growth. We also discuss the power of asking better questions, creating space for deeper rest, and why the answers we're seeking may be closer than we think.Take Louise's 90-Second Wealth Mapping Quiz and discover whether you're operating in 2D, 3D, 4D, or 5D: https://quiz.tryinteract.com/#/68bb3263f9cddc0015d2b866KEY TAKEAWAYS:• Ancient cultures viewed dreams as a powerful source of wisdom and guidance• How questions can shift your focus toward solutions and possibility• The difference between 3D, 4D, and 5D perspectives• Sleep may be an untapped tool for problem-solving and creativity• Dreams, even the strange ones, may contain valuable messages• Your intuition grows stronger when you learn to trust it• Some of the answers you're seeking may already be within youABOUT GUEST:Louise Wilson is a Business and Quantum Manifestation Coach who helps entrepreneurs combine intuition, mindset, and practical action to grow thriving businesses. A former Finance Manager for Greenpeace International and successful serial entrepreneur, she has spent the past 15 years coaching business owners through her proprietary Quantum Leap In Your Sleep framework, helping them create greater clarity, alignment, and results.WHERE TO FIND GUEST:Website: https://louise-wilson.com/ Instagram: https://www.instagram.com/the.infinite.entrepreneur/ Instagram: https://www.youtube.com/channel/UCPptpAbR6oG-oXgkoQm2bPgSPONSOR:Thank you to Jigsaw Health for being such a great sponsor.

The Stem Cell Podcast
Ep. 323 “Building the Blastema” Featuring Dr. Mekayla Storer

The Stem Cell Podcast

Play Episode Listen Later Jun 23, 2026 74:55


Guest: Dr. Mekayla Storer is an Associate Professor at the University of Cambridge and a Principal Investigator at the Cambridge Stem Cell Institute. She discusses how mammalian digit tips regenerate after injury, focusing on the formation of the blastema and the cellular and molecular mechanisms that distinguish regeneration from scarring. She highlights the role of the extracellular matrix, tissue mechanics, and regenerative microenvironments in directing tissue repair, and explores how insights from digit tip regeneration may inform strategies to promote regeneration in other organs. Featured Products and Resources: Join us at ISSCR and discover breakthroughs, technologies, and clinical insights you can take back to your lab. Kick start your own journal club using our free toolkit equipped with downloadable checklists and templates. The Stem Cell Science Round Up Modeling EMT in Human Cells – Scientists have developed a human iPSC-based platform that enables standardized, multimodal analysis of epithelial-to-mesenchymal transition dynamics across 2D and 3D contexts. Modeling Persistent Ebola Infection – Human brain organoids reveal how persistent Ebola virus infection in neural cells drives long-term inflammation and viral evolution. Reducing Retinal Graft Rejection – Transient JAK inhibition reduces immune rejection of stem cell-derived retinal grafts and improves visual recovery. Enhancing Renal Regeneration – Targeting ENPP1 with a therapeutic antibody enhances regeneration and restores function after acute kidney injury. Photo Reference: Courtesy of Dr. Mekayla Storer Subscribe to our newsletter! Never miss updates about new episodes. Subscribe

The Legal Toolkit
Branding Your Firm, Tools and Tactics To Up Your Marketing, and the “Name Game” | Rebroadcast

The Legal Toolkit

Play Episode Listen Later Jun 23, 2026 39:51


You know what we're all pretty tired of? The same old generic interview show. Trust us, we're right there with you. And thus Legal Toolkit is reborn! Jared Correia welcomes Gyi Tsakalakis, legal marketer and host of the Lunch Hour Legal Marketing podcast, on the first episode of the new Legal Toolkit. Jared opens the show by highlighting the way jurisdictions are hurting the industry with restrictions on branding and how following these rules can lead to results both comical and dishonest (2:05). Then Gyi and Jared sit down to discuss some of the most important and accessible tools and tactics lawyers should be using to up their marketing game (10:03). Finally, stick around for the first round of the Rump Roast, where Jared and Gyi play a version of the Name Game (28:04). Gyi Tsakalakis is a legal marketer and founder of AttorneySync. ---- Oh, man! I bet you didn't know how much you were missing Jared's unique take on culture, legal practice, and whatever else pops into his head. But don't fret, there's plenty to go around. Jared's back with a new **WEEKLY** show, Legal Late Night, available not only on your favorite podcast app, but in living color on your neighborhood YouTubes. That's right, Jared's more than just a pretty voice. Join him and his guests in high-def 2D through the links below. Subscribe to Legal Late Night with Jared Correia on: Apple - https://podcasts.apple.com/podcast/legal-late-night/id1809201251 Spotify - https://open.spotify.com/show/0Rkik0LLMaU6u0e7AKfK9h Or your favorite podcasting app. And bask in the majesty of our YouTube here: https://www.youtube.com/channel/UCZO71dMbPZJWAKWw_-qrRRQ

trust apple marketing tools branding tactics firm 2d name game gyi tsakalakis jared correia legal toolkit attorneysync gyi lunch hour legal marketing
OffScreen
#488: Toy Story 5

OffScreen

Play Episode Listen Later Jun 19, 2026 49:20


Now in 2D! Available in video for the first time, box office bros Adam Ball & Van Connor are back with your ultimate guide to everything cinematic hitting screens for the next seven days - feat. a look at Lesbian Space Princess, Nino, Familiar Touch and Toy Story 5. Learn more about your ad choices. Visit megaphone.fm/adchoices

SEIYUU LOUNGE
EP.307 - Tsubasa Yonaga's breathy, unstable vocals were actually a sign of Dysphonia

SEIYUU LOUNGE

Play Episode Listen Later Jun 19, 2026 18:34


In this episode, we cover Tsubasa Yonaga, a popular seiyuu who has lent his talents to 2D groups such as IDOLiSH7 and HEAVENS, as well as a member of the iconic seiyuu unit, Trignal. We cover his struggles with dysphonia and how that may have hindered his singing since the start, when everyone assumed he was just struggling due to a lack of technique.Music suggestions:- IDOLiSH7 "DAY NIGHT DISCO"- Trignal "Musubi Ito" (Tsubasa Yonaga solo song)Thanks to M L for inspiring this series of episodes!

Data in Biotech
Synthesizable by Design: Rethinking AI's Role in Small Molecule Drug Discovery

Data in Biotech

Play Episode Listen Later Jun 17, 2026 59:29


In this episode of Data in Biotech, host Ross Katz sits down with Paul Finn, Chief Scientific Officer at Oxford Drug Design, for a conversation on what it actually takes to find a drug molecule that works not just on paper but also in the lab, in the cell, and, ultimately, in the clinic. Paul brings four decades of experience across what became GSK, Pfizer, and a series of Oxford-area spinouts and has shepherded a compound all the way to a marketed drug. That perspective gives him a particular kind of skepticism toward AI results that look too good to be true because he's done the work of checking whether they are. The conversation moves through synthesizability as a first-class constraint, why chemistry has proven so much harder for AI than biology, how 3D molecular representation gets closer to the physics that actually matters, and what rigorous multi-parameter optimization looks like when you're trying to kill cancer cells and drug-resistant bacteria at the same time. What you'll learn in this episode: >> Why synthesizability is chronically underestimated and why changing a single atom in a structure can take a molecule from trivially easy to make to practically impossible >> How Oxford Drug Design constrains the generative search to reaction schemes and purchasable building blocks, and why that chemical space is still so vast that novelty is not meaningfully sacrificed >> Why most generative AI models learn from a 2D string representation of a molecule; two steps removed from the 3D physics that govern how a drug actually binds to its target >> How Bayesian optimization over reagent space, rather than molecular space, allows an active learning loop to focus on the structural patterns associated with activity >> Why benchmarking complex models against simple ones is the discipline that exposes false correlations and why Paul and his co-authors were able to recover the Halicin result using methods decades older than deep learning >> What a pharma company should actually ask an AI drug discovery vendor before buying what they're selling Meet our guest: Paul Finn is Chief Scientific Officer at Oxford Drug Design, a computational drug discovery company with roots in Oxford's chemistry department. His career spans over 40 years of computational drug discovery, from early structure-activity modeling in the 1980s through to modern generative AI methods, with deep experience at what became GSK and Pfizer before moving into the Oxford spinout ecosystem. At Oxford Drug Design, Paul leads internal programs in oncology and antibacterial resistance, combining novel computational methods with a rigorous, synthesizability-first approach to multi-parameter optimization. Connect with Paul Finn on LinkedIn: https://uk.linkedin.com/in/paul-finn-2250616 About the host: Ross Katz is Principal and Data Science Lead at CorrDyn. Ross specializes in building intelligent data systems that empower biotech and healthcare organizations to extract insights and drive innovation. Connect with Ross Katz on LinkedIn: https://www.linkedin.com/in/b-ross-katz/ Connect with us: Follow the podcast for more insightful discussions on the latest in biotech and data science.Subscribe and leave a review if you enjoyed this episode! Sponsored by… This episode is brought to you by CorrDyn, the leader in data-driven solutions for biotech and healthcare. Discover how CorrDyn is helping organizations turn data into breakthroughs at CorrDyn. https://www.linkedin.com/company/corrdyn/

Eyes On Success with hosts Peter and Nancy Torpey
2624 MEMS Technology Enables a Modern 2-D Tactile Display (Jun. 17, 2026)

Eyes On Success with hosts Peter and Nancy Torpey

Play Episode Listen Later Jun 17, 2026


2624 MEMS Technology Enables a Modern 2-D Tactile Display (Jun. 17, 2026) Show Notes Transcript Innovative MEMS technology is changing how the visually impaired can interact with digital information. Dave Schleppenbach from Tactile Engineering introduces the Cadence Tactile Tablet, a 2D refreshable display. Hosts Nancy and Peter Torpey talk with Dave about how this modular … Continue reading 2624 MEMS Technology Enables a Modern 2-D Tactile Display (Jun. 17, 2026) →

Astronomy Daily - The Podcast
Rockets Across Continents, A Black Hole's Jet Unveiled, and Rain of Rubies on Distant World

Astronomy Daily - The Podcast

Play Episode Listen Later Jun 17, 2026 16:30 Transcription Available


A launch-packed Wednesday kicks off with two rocket milestones — SpaceX's BlueBird 8-10 direct-to-cell satellite launch and Ariane 6's record-breaking Amazon Leo flight — followed by a splashdown update for the science-laden Dragon CRS-34. Then a Chandra double-header delivers the most detailed X-ray view ever of M87's famous black hole jet, plus the discovery of possible supernova wreckage at the very heart of the Milky Way. We close with JWST's extraordinary weather portrait of WASP-121b — a planet where the rain is made of rubies and sapphires.   Story Summaries & Key Facts   Story 1 — SpaceX BlueBird 8-10 Launch •       Launched: 2:39 a.m. EDT, 17 June 2026, from Cape Canaveral Space Force Station (SLC-40) •       Vehicle: SpaceX Falcon 9 (booster B1077, 29th flight) •       Booster recovery: drone ship 'A Shortfall of Gravitas', Atlantic Ocean •       Payload: AST SpaceMobile BlueBird 8, 9 & 10 (Block 2 next-generation satellites) •       Antenna array: ~2,400 sq ft each — largest commercial phased arrays in LEO •       Peak data speed: 120 Mbps per coverage cell (nearly double Block 1) •       Processing bandwidth: 10 GHz per satellite •       Goal: space-based cellular broadband direct to standard smartphones •       AST network partners: 50+ MNOs including AT&T, Verizon, Vodafone (~3 billion subscribers)   Story 2 — Ariane 6 Record Payload •       Mission: VA269 / LE-03 (Amazon Leo 3rd Ariane 6 flight; 8th Ariane 6 overall; 3rd of 2026) •       Launch site: Guiana Space Centre, Kourou, French Guiana •       Payload: 36 Amazon Leo broadband satellites — heaviest Ariane payload ever (~20,820 kg) •       First flight of upgraded P160C solid rocket boosters (debut; replaces P120C) •       P160C improvement: +1 metre longer, carries 156 tonnes propellant each (+10% performance) •       Ariane 64 LEO capacity with P160C: ~22 tonnes •       Previous flights each carried 32 satellites; today's adds 4 more •       Arianespace milestone: 100 Amazon Leo satellites launched in under 5 months •       Next Ariane 6 launch: 28 August (2-booster configuration; likely Meteosat-14)   Story 3 — Dragon CRS-34 Splashdown (Update) •       UPDATE on yesterday's S05E116 story (undocking reported 16 June 2026) •       Dragon CRS-34 splashed down off Southern California coast, 17 June 2026 (~5:08 a.m. PDT) •       Capsule: Cargo Dragon 2 (C209, 6th flight); undocked ~12:25 p.m. EDT 16 June •       Science returned: bioprinted organ/cartilage tissue; DNA-inspired cancer treatment materials •       Also returned: blood-forming stem cells; cryogenic propellant storage experiment data •       Dragon is the ONLY ISS cargo vehicle capable of returning cargo to Earth intact •       Time-sensitive samples flown by helicopter from recovery ship to Kennedy Space Center •       CRS-34 launched 15 May 2026; delivered ~6,500 lbs cargo to Expedition 74 crew   Story 4 — Chandra / M87 Jet (Double-Header Part 1) •       Published: 15 June 2026; presented at 248th AAS Meeting, Pasadena, CA •       Lead researcher: Camille Poitras (PhD student, Laval University, Canada) •       M87* mass: 6.5 billion solar masses; distance: ~55 million light-years •       M87* was the first black hole ever directly imaged (Event Horizon Telescope, 2019) •       Data span: Chandra observations 2012–2025, processed with advanced deconvolution •       Key finding 1: Two distinct components revealed in feature HST-1 (previously blended) •       Key finding 2: Global X-ray emission decrease of up to 84% — consistent with synchrotron cooling •       Key finding 3: Jet features show both quasi-stationary and superluminal apparent motion •       Multi-wavelength: Chandra + JWST + Hubble + VLA + ALMA combined •       Significance: most detailed evolving picture of any black hole jet ever produced   Story 5 — Chandra / Galactic Centre Supernova (Double-Header Part 2) •       Published: Astrophysical Journal, released 14–15 June 2026 •       Lead: Zhenlin Zhu et al. (UCLA); data from Chandra + ESA XMM-Newton + MeerKAT + Pan-STARRS •       Location: Sagittarius C complex, ~26,000 light-years from Earth •       Finding: possible supernova remnant (diffuse X-ray emission) near Sgr A* •       If confirmed: closest supernova remnant ever found to Sagittarius A* •       Estimated age of explosion: ~1,700 years ago (approx. 3rd–4th century CE) •       Ejection speed: ~2 million mph; brightens region ~10x vs nearby star clusters •       Galactic centre context: extreme region of massive stars, magnetic threads, fast-orbiting gas •       Importance: SNRs supply iron, oxygen, silicon — key ingredients for planet/life formation   Story 6 — JWST / WASP-121b •       Published: June 2026 (JWST new observational results); story filed 16 June 2026 •       Planet: WASP-121b — ultra-hot Jupiter, ~855 light-years away, constellation Puppis •       Size: ~1.75–2× Jupiter; tidally locked (one side always faces its star) •       Orbital period: just 30.5 hours (one of the shortest known) •       Dayside temperature: ~3,000°C (hot enough to vaporise metals including iron, aluminium) •       Wind speed: ~18,000 km/h, carrying vaporised metals from dayside to nightside •       Ruby/sapphire rain: aluminium + oxygen → corundum (Al₂O₃) → with impurities = ruby/sapphire •       JWST delivered: most detailed 3D atmospheric weather portrait of any exoplanet to date •       Broader context: marks shift from 2D snapshots to full 3D atmospheric modelling of exoplanetsBecome a supporter of this podcast: https://www.spreaker.com/podcast/astronomy-daily-space-news-updates--5648921/support.Sponsor Details:Ensure your online privacy by using NordVPN. To get our special listener deal and save a lot of money, visit www.bitesz.com/nordvpn. You'll be glad you did!Become a supporter of Astronomy Daily by joining our Supporters Club. Commercial free episodes daily are only a click way... Click HereThis episode includes AI-generated content.

The Peter Attia Drive
#396 ‒ Breast cancer screening: understanding risk, deciding when to start and how often to screen, and choosing the right imaging strategy

The Peter Attia Drive

Play Episode Listen Later Jun 15, 2026 50:23


View the Show Notes Page for This Episode Become a Member to Receive Exclusive Content Sign Up to Receive Peter's Weekly Newsletter In this episode, Peter explores the critical topic of breast cancer screening, examining why thousands of women continue to die from breast cancer each year despite the availability of effective screening tools. He explains the strengths and limitations of current screening strategies, reviews the recommendations from major medical organizations, and discusses why screening guidance can often seem confusing or contradictory. Peter outlines a practical framework for understanding breast cancer risk and personalizing screening decisions, including when to begin screening, how frequently to screen, and which imaging modalities may be most appropriate based on an individual's risk profile. Throughout the episode, he emphasizes that while population-based guidelines provide an important foundation, optimizing outcomes requires a more personalized approach aimed at helping women make informed screening decisions that can improve the chances of early detection and successful treatment. We discuss: Why women still die from breast cancer: the benefits of screening, the problem of under-screening, and the need for risk-based screening strategies [1:45]; Current screening recommendations, why they differ between organizations, and the importance of personalized screening decisions [6:30]; A framework for personalizing screening [8:45]; Assessing baseline breast cancer risk: genetics, family history, breast density, lifestyle factors, and the role of risk calculators in personalized screening [9:30]; Balancing cancer detection and false positives: how breast cancer risk influences screening intensity and imaging choices [17:45]; Mammography as the foundation of breast cancer screening: detecting ductal carcinoma in situ (DCIS) and the advantages of 3D versus 2D mammography [21:00]; MRI for high-risk women: the benefits of supplemental screening, abbreviated MRI, and the emerging role of contrast-enhanced mammography [23:00]; The role of ultrasound: supplemental cancer detection, diagnostic evaluation, and limitations compared with mammography and MRI [26:00]; Choosing the right breast cancer screening strategy: imaging modality selection, screening hierarchies, and the importance of imaging center quality [28:00]; How often should you screen for breast cancer? [30:15]; At what age should you start screening? [37:30]; Breast cancer in younger women: aggressive tumor biology, BRCA-related risk, breast density, and individualized decisions about when to begin screening [41:45]; Inflammatory breast cancer, the limitations of screening mammography for symptomatic disease, and the importance of promptly evaluating new breast symptoms in both women and men [44:45]; From risk assessment to personalized screening: a practical framework for reducing breast cancer mortality through earlier and more effective detection [46:30]; and More. Connect With Peter on Twitter, Instagram, Facebook and YouTube

NewGame+
NewGame+ #060 - Sélection - Les jeux de l'été

NewGame+

Play Episode Listen Later Jun 15, 2026 89:23


Mettez la crème solaire. On part en vacances ! Pas de table ronde ce mois-ci. Chacun de son côté, chacun avec son jeu, chacun avec ses souvenirs. Mugen depuis son chantier, HKR depuis son bureau, Pedro depuis le fond de sa DS, Ace depuis sa PS3, Brad depuis sa Xbox. Bienvenue dans la sélection estivale de NewGame+, format solo, ton feel-good. Au programme : Hkr - Wave Race 64 (Nintendo 64) Née d'une démo technique de l'équipe EAD (simuler l'eau de façon crédible sur N64), transformée en jeu à la demande de Miyamoto. 2,9 millions d'exemplaires vendus, une physique des vagues dynamiques qui modifie chaque course en temps réel, une OST qui sent immédiatement la plage. Brad confirme que c'est encore crédible aujourd'hui. Ace reconnaît, lui l'enfant de la GameCube, que le 64 bat le Blue Storm. Un genre (glisse aquatique) que l'industrie n'a jamais vraiment réussi à retrouver depuis. Mugen - Green Dog : The Beached Surfer Dude (Mega Drive) Un surfer blond, un pendentif aztèque maudit, des Caraïbes en 2D et un frisbee pour régler ses problèmes. Pas le platformer le plus fin du catalogue Mega Drive, mais une vibe estivale assumée que Mugen plie en moins d'une heure avec affection. Pedro n'a pas accroché, mais reconnaît les phases de skate sympas. Pedro - Lost in Blue (Nintendo DS) Survival game de Konami sur DS : gérer faim, soif et fatigue sur une île déserte avec une inconnue à moitié aveugle à charge. Magnifique sur le papier, sadique dans les faits. La barre de fatigue descend de 1% toutes les 10 secondes. Pedro a essayé à 15 ans, à 25 ans, à 35 ans. Meilleur score : 6 jours. Hkr garde un souvenir positif de l'exploration et du système de duo, mais a lâché sur la répétitivité. Konami produira deux suites identiques. Ace Bunny — Motorstorm : Pacific Rift (PlayStation 3) Le meilleur des Motorstorm PS3 selon Ace. Une île volcanique tropicale, quatre biomes (Terre, Air, Feu, Eau) qui changent radicalement chaque course, de l'eau pour refroidir le moteur et de la lave pour le faire exploser. Huit classes de véhicules, multijoueur à 12 en ligne (serveurs fermés depuis 2012), un mode festival sans frustration excessive. Le studio Evolution fermera après DriveClub. La licence ne reviendra jamais. Brad - Dead or Alive Xtreme Beach Volleyball (Xbox) Fan service assumé, mais technique bluffante et meilleur casino caché dans un jeu de beach volleyball de l'histoire du médium. DOAX propose un volley propre et technique, une physique calculée en temps réel par un chercheur en physique des fluides, une mécanique sociale de cadeaux délirante de finesse, une OST estivale avec Bob Marley, Spice Girls et George Duke. Le casino en soirée, blackjack et poker inclus... un jeu dans le jeu ! Brad et Mugen adorent. HKR s'est fait chier. Pedro prend note :) Jeux évoqués : Wave Race 64, Wave Race Blue Storm, Green Dog: The Beached Surfer Dude, Lost in Blue, Motorstorm Pacific Rift, DriveClub, Dead or Alive Xtreme Beach Volleyball Plateformes : Nintendo 64, GameCube, Mega Drive, Nintendo DS, PlayStation 3, Xbox Intervenants : Mugen, Ace Bunny, Brad, Pedro, HKRMontage et mixage : Ace_BunnyTechnique, diffusion et hébergement : Mugen_Pascal

Educare con calma
273. Videogiochi: come introdurli con consapevolezza | con Giulia Dall'Aglio

Educare con calma

Play Episode Listen Later Jun 12, 2026 19:54


In questo episodio di Educare con calma affronto il tema dei videogiochi e di come introdurli in famiglia con consapevolezza e gradualità. Lo faccio con il supporto di Giulia Dall'Aglio, la nostra persona di riferimento per il benessere digitale, attraverso un estratto di una diretta su La Tela in cui abbiamo riflettuto insieme su paure, limiti e potenzialità legate ai videogiochi.Parto dalla mia esperienza personale con Oliver ed Emily e parliamo di ciò che dicono studi e ricerche sui benefici del digitale: i videogiochi, se scelti e accompagnati con cura, possono diventare uno strumento interessante per sviluppare soft skills e competenze come problem solving, creatività, pensiero critico, autonomia e fiducia in sé. Possono anche aprire spazi di relazione e condivisione. Approfondiamo anche i possibili rischi: dall'importanza di aspettare il più possibile prima di introdurre i videogiochi – scegliendo poi contenuti adatti all'età – fino al tema della frustrazione, dei limiti e di come accompagnarli senza trasformarli in terreno di conflitto. Condividiamo infine alcuni spunti pratici per una preparazione più consapevole all'introduzione dei videogiochi in famiglia.:: I punti salienti dell'episodio:00:00 Introduzione e benvenuto01:25  La mia esperienza con Oliver ed Emily02:20 I benefici dei videogiochi03:50 Rischi e giochi adatti04:53 Consigli sui primi videogiochi07:26 Perché è meglio iniziare con i videogiochi 2D?09:40 Prerequisiti e tolleranza alla frustrazione11:16 Quando è troppo presto13:36 Come introdurli in famiglia14:37 Perché è importante proporre più varietà di videogiochi18:35 Riflessioni finali e saluti:: Potete trovare Giulia:su La Tela (nel ⁠servizio 1-a-1⁠ e in tanti contenuti);sul suo ⁠sito⁠;sul suo ⁠podcast⁠;su ⁠Instagram⁠.:: Nell'episodio menziono:L'abbonamento a Tutta La TelaTrovi i contenuti relazionati a questo episodio nella pagina del podcast su latela.com/podcast: cerca il numero o scrivi il titolo nella lente di ricerca.:: Come appoggiare il podcastIo non faccio pubblicità e non accetto sponsor: fa parte della mia etica dal giorno in cui ho creato La Tela. Se ti piace il mio podcast, aiutami così:Invia i tuoi episodi preferiti ad amici e familiari;Lascia una recensione sulla piattaforma dove lo ascolti;Supporta La Tela, facendo o regalando il ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠percorso per Educare a Lungo termine⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, comprando il mio libro «⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Cosa sarò da grande⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠», regalando ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠una carta regalo⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ da utilizzare sullo shop de La Tela.In ogni caso, grazie di

SEIYUU LOUNGE
EP.306 - Why You Need to Pay Attention to Ryohei Kimura's singing

SEIYUU LOUNGE

Play Episode Listen Later Jun 12, 2026 15:38


We start our series of 8 episodes focused on seiyuu who have improved their singing skills to a level that they are unrecognizable now (yes, because they now sing amazingly!).In this episode we cover Ryohei Kimura, one of the most popular seiyuu in the past decade and one of the most sought after seiyuu when it comes to portraying unique and wacky characters in 2D music projects.Music suggestions:- Lil Happy "Playlist"- NSFW "Crazy Nutrient"- TRIGNAL (Ryohei Kimura) "Siren Fairlady"Thanks to M L for inspiring this series of episodes!

Zed Games
Undead Ducks

Zed Games

Play Episode Listen Later Jun 12, 2026 36:20


Episode Notes: This week on Zed Games Zahra (they/them) and Hazel (she/her) are joined by returning quack-pots Reid Marshall (they/them) and Jack Reboul (he/him) from Corkscrew Games to celebrate the launch and release of 'Aqueducks' and an overview of their upcoming board game 'Tag! You're Undead'. Then the team talks #GamingNews and the extensive showcases and game highlights of the past week. Timestamps and Links: 00:00 - Welcome to Zed Games 02:06 - Aqueducks from Corkscrew Games 13:03 - Tag! You're Undead from Corkscrew Games 22:29 - #GamingNews Upcoming Events Queensland Games Festival @Brisbane Powerhouse Saturday 27 June 2026, 10am - 6pm Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 4th June, 15th Oct, 12th Nov. Radiothon Event: 13th Aug Games Mentioned Xbox Games Showcase Bad Magpie - play as a one-winged magpie with a missing flock and an obsession with a fallen star. Join Us - a game about running your own cult to be saved from the apocalypse Senua - an action-heavy follow-up to Hellblade 1 and 2 Crazy Taxi World Tour - the Crazy Taxi reboot Magician: The Devil's Deal - become the ultimate trickster, turn stage magic into deadly powers, and defeat the masters and claim their abilities Vivarium - a Ghibli-style game that has you exploring a peaceful pocket world and its secrets. Persona 6 - we got a teaser trailer for the next addition to the stylish games. It looks freaky. Spyro: A Realm Beyond - a new adventure, and new abilities, for the purple dragon as he faces a new threat known as the Scavs. And to celebrate 25 years of XBOX, an anniversary Xbox Series X will be available, sporting the original Xbox look, and a transparent green shell. Nintendo Direct If you have the Switch 2 there is a lot to look forward to as a lot of games have been announced for the console! We got a look at a new trailer for Rhythm Heaven Groove. Stellar Blade is getting a Switch 2 port, along with Xenoblade Chronicles 1, 2 and 3. Minecraft is also coming to the Switch 2, and you can carry your Switch 1 worlds over. Big Walk is coming to Switch 2 when it launches on the 4th of August. Onimusha: Way of the Sword Dragon's Dogma 2: Dark Arisen Nintendo Switch Sports Resort was announced, complete with thumb wrestling. Final Fantasy Resonance, a 2D turn-based game, was announced. Deltarune Chapter 5 has been announced for the 24th of June. Kingdom Hearts 4 got a new trailer. Legend of Zelda: Ocarina of Time Remake was also announced. Summer Games Fest The announcements do not stop coming! Resident Evil Veronica remake Cuphead sequel is now in development, with more details to come ‘when the time is right'. Cassette Beasts 2002 - a sequel to Cassette Beasts with new protagonists, new beasts, and new beats Gen Atlas - without knowing why, you awaken on an abandoned planet, and before you lies a vast world. Developed by the creator of Shadow of the Colossus and The Last Guardian. Stranger Than Heaven - a game about using extreme violence to survive, and musical talent to thrive. It also has Tupac in it. Teenage Mutant Ninja Turtles: The Last Ronin - a lone surviving Turtle embarks on a hopeless mission seeking justice for the family he lost. The Telwynium - retro-style fantasy adventure game that recreates the experience of playing a point-and-click adventure in the 90s. Last Harbour - look after your boat, fish, and defend against zombies 1666: Amsterdam - inherit the mantle of the Collector and unravel a mystery that has spanned centuries. Hot Wheels Infinite Rush - its Hot Wheels! The Wolf Among Us 2 - somehow it's back, and it's bringing a remaster of the first game with it. Palworld - finally leaving early access on 10th July Final Fantasy VII: Revelation - the final chapter in the remake project Frosty Games Fest And to round things out we also had another Frosty Games Fest over the weekend, showing some familiar names, and some new ones! This showcase features Australian and New Zealand games. You can watch the showcase here - but tune in next week for a special episode! Cloudlings - a cute colony sim set in the clouds Freeline - an expressive speedrunning platformer about taking down the surveillance state. UnQuollified - a point and click detective mystery about a struggling artist investigating the death of his childhood friend. Bravest Coconut - a little cat tries to return a library book and ends up facing monsters and secrets. Management In Space - a sci-fi roguelite where you must build, mine, trade, and defend stations across the galaxy. Sting & Swing - bee golf! Toil & Trouble - brew up some mischief in a witchy life sim that'll have you training a pig to find ingredients Ghost Writer - the perfect desktop work companion is you require a little tired ghost typing away at a typewriter. Cow Chess - real-time artillery brawler Mingle - a hidden object puzzle game where you try to find your identical twin in a crowd. Wild n Chill - a follow-up to Cast n Chill L8R SK8R - 3D platformer on skates Produced and recorded by Zahra at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country. Audio and Cover Image edited by Tobi for podcast distribution for Creative Broadcasters Limited.

Progettazione BIM
EP. 306 - Solo con autocad ti estingui - passa al BIM

Progettazione BIM

Play Episode Listen Later Jun 12, 2026 19:57


In questo episodio parliamo in modo diretto del passaggio da AutoCAD a Revit e di perché rimandare l'apprendimento del BIM può diventare un limite concreto nella tua carriera da progettista.Non si tratta di “abbandonare” AutoCAD, ma di capire come evolvere il tuo metodo di lavoro per risparmiare tempo, ridurre errori e restare competitivo nel mercato.

Rat Girls
I Ran into an Old Hookup

Rat Girls

Play Episode Listen Later Jun 9, 2026 32:44


Uh oh! I ran into a guy I used to hook up with! This episode covers my harrowing tale. Hookup nuances, why it's important to know what you want in the bedroom, speaking up for yourself, embarrassing first dates, why dating in LA is the worst, UTIs, safe sex, and more. We also nibble on Mamma Mia, Christine Baranski, 2D animation, sisters, ai, Disney, etc.   Trigger warning: SA #datingadviceforwomen #relationshipadvice #girlspodcast #girltalkpodcast #firstdatefail #firstdate #podcastforwomen #femalecomedy #femalepodcast #bedroomtips 

Spot Dodge: A Live Nintendo Podcast
State of Play REACTION: God of War + Wolverine INSANITY !

Spot Dodge: A Live Nintendo Podcast

Play Episode Listen Later Jun 5, 2026 153:24


Press XJoin the Press X Discord: https://discord.gg/MAXtvmv2rwTopics:Huge Nintendo Music app update adds Mario Kart World OST, iPad support, car support for iOS and Android, and a web player https://music.nintendo.com/en-US/Elden Ring Tarnished Edition launches August 28 on Switch 2, still an $80 Game-Key Card https://www.gematsu.com/2026/06/elden-ring-tarnished-edition-launches-august-28State of Play reaction: Wolverine, Stuntman: Hollywood, Until Dawn 2, God of War Laufey etc. https://www.eurogamer.net/everything-announced-sonys-playstation-state-of-play-june-2026Sega prepping a low-cost 2D-centric handheld gaming device? https://www.reddit.com/r/GamingLeaksAndRumours/comments/1twfxno/sega_prepping_low_cost_2d_centric_handheld_gaming/ Questions from Discord: Jtlawbass: If you could pick ONE game to be announced at Keighleyfest on Friday, the Xbox show, PC show, rumored Nintendo Direct, or any other E3-like event, what would it be? Doesn't have to be realistic or rumored. Me, I would love a new offline Phantasy Star, but who knows if we'll ever get that since Sega has been radio-silent on those revivals they teased a few years ago.  What we're playing: Mary: Fire Emblem: Radiant Dawn, Hades 2, Silksong John: Mina the Hollower, The Last Remnant RemasteredGreg: Marvel Rivals random Switch 1 games Brett L: Adventures of Elliot demo (beat), Lego Batman: Legacy of the Dark Knight, 007 First LightBrett M: 07 First Light, Spider-Man

Zed Games
Indie Dev Crawlers

Zed Games

Play Episode Listen Later Jun 5, 2026 24:42


Episode Notes: RECORDED LIVE - This week Zed Games celebrates the third of 26's Indie Dev Night featuring loads of local devs showing their stuff including; 'Dungeon Pizza' from Growing Games, 'Aqueducks' by Corkscrew Games, 'Lone Pine' by Bang Bang Bang Interactive, 'Oath for Glory' by Sleep Deprived Studios, 'Deathbed' by Devil Juice, 'Descend' by Fizzy Games, 'On The Hearth' by Earl Grimm Games, and 'Ides of March' by One Thousand Rats. But on the show Hazel and Caroline call each other out for comfort gaming before talking the week in #GamingNews. Caroline then reaches for the power of cardboard while dungeon crawling battling power creep and eye strain in 'Vampire Crawlers' from poncle and Nosebleed Interactive. Timestamps and Links: 00:00 - Welcome to Zed Games 04:32 - #GamingNews 12:50 - Vampire Crawlers from poncle and Nosebleed Interactive 22:33 - Indie Dev Night Indie Dev Night 'Dungeon Pizza' by Growing Games - A cooking game with a fantasy twist! Knead the dough, spread the sauce, and prepare… the rat chunks?! Open your own pizzeria deep inside a dungeon, serving weary adventurers who come to rest and refuel between their quests and bounties. 'Aqueducks' by Corkscrew Games (boardgame) - It is the crux of the Roman Eggpublic, and the Pondifex has tasked the players with establishing a new city to lead the ducks of Rome into a new age. 'Lone Pine' by Bang Bang Bang Interactive - A single-player, 2D adventure set in the fictional Lone Pine National Park. You play as Izzie, who has come to Lone Pine to try to photograph some of its mysterious, undiscovered 'cryptids'. 'Oath for Glory' by Sleep Deprived Studios - Play as a lowly knight competing in a tournament. A skill-based boss rush game built around directional combat. 'Deathbed' by Devil Juice (card game) - The Old King is on his deathbed. Each day, each kingdom sends a representative to perform a eulogy. Through strategic timing and political manipulation your kingdom could hold the most influence when The King finally passes! 'Descend' by Fizzy Games - Slay hordes of enemies to gain procedural skills, augments and loot to shape your build and fight deeper. Descend is set apart with a unique skill system, run-altering persistent upgrades, and an evolving quest system that influences gameplay. 'On The Hearth' by Earl Grimm Games - A narratively driven mystery game, blending magic and community as tools of deduction. Decode your mentor's grimoire, master your craft, and solve a myriad of mysteries as you lead your loveable, rag-tag village against the rising tensions of an inbound crusade. 'Ides of March' by One Thousand Rats - Themed after the conspiracy to assassinate Julius Caesar, a historical event so world-shattering it led to the fall of the Roman Republic, the creation of an iconic Shakespeare play, and this game (all equally significant moments in culture) - Ides of March is a large multiplayer game for 6 - 12 players, with an included expansion making the game suitable for up to 24 players. Upcoming Events Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 15th Oct, 12th Nov. Radiothon Event: 13th Aug Produced and recorded by Hazel for Zed Games at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country and edited by Tobi for podcast distribution for Creative Broadcasters Limited.

Art Hounds
Art Hounds: New SWANA plays, 5-minute films and art meets healthcare

Art Hounds

Play Episode Listen Later Jun 4, 2026 4:08


From MPR News, Art Hounds are members of the Minnesota arts community who look beyond their own work to highlight what's exciting in local art. Their recommendations are lightly edited from the audio heard in the player above.Want to be an Art Hound? Submit here.Six new plays from Arab American TheaterworksDeborah Copperud of Minneapolis hosts the podcast “Read Minnesota Books.” She's looking forward to a new event, the Festival of New SWANA Plays, this weekend. SWANA stands for Southwest Asian and North African, and it's a culmination of the New Arab American Theater Works Playwright Incubator Program. Open Book in Minneapolis will host staged readings of six new plays by Midwestern SWANA playwrights.Three play readings happen each day at 1, 4 and 7 p.m. with a moderated audience talkback following each show. Tickets are $15 per day.Deborah says the plays are all different: There's a psychological thriller, a fairy tale adaptation, a domestic drama and a travel quest. Sana Wazwaz is a playwright from Minneapolis, and she is presenting “Birthright Palestine” [Saturday at 7 p.m.]. The play was inspired by her experience organizing for Palestinian liberation as a college student.— Deborah Copperud5-Minute Film Festival in DuluthDenise Voie de Vie is a working artist in Duluth specializing in mixed media and acrylics. She's expecting to be part of a good crowd at Prøve Collective this Saturday for their 5-Minute Film Festival. The free event will screen 17 or 18 very short films by local artists, ranging in style from animation to documentary to abstract and beyond. Doors open at 7 p.m.Denise admires the work coming out of Prøve: There is a really lively art scene here in Duluth, and Prøve has carved out that niche for new and upcoming talent. There are a lot of really young and talented people on the board, and they are willing to take chances on art. It's a place where some of the most exciting things happen.— Denise Voie de VieArt meets healthcare in Med CityLauren Hutchinson lives in Rochester, having previously worked at the Metropolitan Museum of Art in New York City. She recently enjoyed seeing the exhibition “Forms of Care: The Art of Representing the Body” at Rochester Center for the Arts. It's a thought-provoking multi-artist exhibition that explores the field of medicine and its interaction with human bodies as well as the ethics of representing human bodies in medical texts. The show includes 2D work, sculptures and an opportunity for visitors to sit for portraits. It runs through January 2027.Lauren says: It really makes you question: Can one body be used to represent an entire population of diverse individuals? I hope lots of doctors and medical staff will get to experience the exhibition and see the creativity and artistry that's hidden behind a lot of their work.— Lauren Hutchinson

Health and Explainable AI Podcast
Beyond the Pixels: Dr. Bradley Erickson from the Mayo AI Lab on Medical Imaging and Radiology

Health and Explainable AI Podcast

Play Episode Listen Later Jun 3, 2026 30:51


Dr. Bradley Erickson, Director of the Mayo AI Lab, speaks with HexAI podcast host, Jordan Gass-Pooré in advance of the University of Pittsburgh's annual AI Summer School program in Medical Imaging Informatics organized by Pitt's Health and Explainable AI Research Lab (HexAI) and the Computational Pathology and AI center of Excellence (CPACE). The episode simulates two different professional vantage point scenarios to help students visualize the vast, multi-dimensional landscape of artificial intelligence in healthcare and radiology.The first half of the episode drops students directly into the vantage point of an AI expert attending a technical conference, where medical imaging informatics are being contrasted with everyday computer vision. Dr. Erickson explains how medical data often extends into multiple dimensions by incorporating complex spatial matrices and tissue properties like T1 and T2 tracking on MRIs, far surpassing standard 2D photographic pixels. He highlights why generic consumer AI tools like simple heat maps or saliency maps fall short of establishing clinical trust; while they can successfully point to where a brain tumor is, they completely fail to explain what that tumor is or why it is changing texture. Furthermore, Dr. Erickson discusses the profound challenge of "ground truth" uncertainty in medicine, explaining that training predictive algorithms is incredibly difficult because definitive biological labels are frequently masked by biological reactions or a lack of definitive longitudinal data.The second half of the podcast episode places students into the role and vantage point of a hospital administrator, exposing students to the active economic and structural deliberations currently playing out in modern hospital boardrooms. Dr. Erickson underscores the considerations and financial constraints that hospitals contend with and explains that while new narrowly focused diagnostic AI tools are attractive, the most immediate return on investment for hospitals often comes from practical, language-based text summarization and ambient patient recording systems. Crucially, this administrative perspective teaches students that the health industry desperately needs supportive roles beyond traditional doctors and researchers, such as AI project managers, integration specialists, and governance officers who can oversee model confidence and decide exactly when to adapt AI solutions or pull failing applications or algorithms back.Dr. Erickson emphasizes that entering this revolutionary field requires a willingness to learn through iteration, push back on assumptions, and manage the critical intersections of technology, safety, and human care. Through an open exploration of technical hurdles and administrative realities, the episode provides a rich conceptual primer for AI Summer School participants designed to cultivate critical thinking informing views on AI in medical imaging, hands-on project development and coding.

Recensörerna
352. Matlåda på krogen

Recensörerna

Play Episode Listen Later Jun 3, 2026 49:37


Veckans recensioner: Kritor i gristryne, TV-inspelningen, micka sig själv, Barkaby, Uber Dad, ”Trafo”, Motorveckan i Lycksele, den svenska folkhälsan, matlåda på krogen, Bobbe Lager och 2D-koder.

tv 2d veckans krogen lycksele trafo
In Clear Focus
In Clear Focus: Neuromarketing with Katie Hart

In Clear Focus

Play Episode Listen Later Jun 2, 2026 32:50


IN CLEAR FOCUS: June's Bigeye Book Club selection is "Neuromarketing: Practical Insights for Improving Customer Engagement." Author Katie Hart explains why, when 95 percent of purchase decisions are non-conscious, traditional research often asks the wrong questions. Learn how neuromarketing reveals real consumer behavior, why the brain processes images faster than text, and the physiological impact of 2D screens. We also discuss Katie's practical framework for transforming B2B and B2C strategies.

The Fork In Your Ear Podcast
The Fork In Your Ear Ep#214 The Mouse That Stole Tim's Soul

The Fork In Your Ear Podcast

Play Episode Listen Later May 30, 2026 203:52


The Fork In Your Ear Ep#214 The Mouse That Stole Tim's Soul - Podcast Show Notes Summary 5-30-26 Entertainment News: Tim gives his spoiler-light take on The Mandalorian & Grogu movie (he went in with zero expectations and came out pleasantly surprised—it feels like two high-budget episodes stitched together for the big screen). The guys also cover Sony's majority purchase of the Peanuts franchise, the sad passing of legendary voice actor Tom Kane, the X-Men '97 Season 2 trailer, Karen Gillan joining Shrinking Season 4, and their growing appreciation for the Bill Lawrence TV universe (Scrubs, Rooster, and Running Point with Kate Hudson). Nate's been revisiting Star Trek: Voyager reruns via Pluto TV's delightfully chaotic syndication shuffle.   Life Stories: Tim opens up about the tough (and first-time) experience of letting go of his employee—who also happened to be a friend and next-door neighbor—after the guy couldn't pass the required technical test. Almost immediately they lucked into hiring a new team member from the glazing industry who's already bonding hard with Tim over Halo lore. Both hosts share how packed their June (and early July) calendars are with birthdays, a final trip to the soon-to-closing Wild Waves water park, family commitments, and a few show date bumps. Nate adds some wholesome dad moments, including joyful motorcycle rides with his daughter and niece that had everyone smiling.   Gaming News: Tim is completely obsessed with Mina the Hollower, calling it one of the most charming, dense, and brilliantly designed 2D action-adventures he's ever played (think Link's Awakening meets Bloodborne with a sassy mouse protagonist, clever burrowing mechanics, absurd humor, and pixel-perfect modern polish). Nate has been tearing through Forza Horizon 6 in Japan, raving about the visual upgrades, weather effects, and dense world, while also dipping into Luna Abyss and looking forward to playing Destiny 2 post-sunset without the usual FOMO pressure.   Tech News: They discuss Ferrari's sleek new $640K electric hypercar co-designed by Jony Ive (1,035 horsepower, physical buttons, curved display, and a very un-Ferrari-but-still-cool vibe), Meta's controversial new paid subscription tiers for Instagram, Facebook, and WhatsApp (alongside another round of layoffs in Seattle), and the spectacular methane-fueled rapid unscheduled disassembly (RUD) of Blue Origin's New Glenn rocket during a static fire test. They close with housekeeping notes about flexible scheduling through the busy summer months, but promise the episodes will keep coming.   Join The Fork Family On Discord: https://discord.gg/CXrFKxR8uA Find all our stuff at Remember to give us a review on wherever you downloaded this podcast from. And don't forget you can connect to us on social media with, at, on or through: Website: http://www.dynamicworksproductions.com/ Twitter Handle: @getforkedpod eMail Address: theforkinyourearpodcast@gmail.com Apple Podcast Direct Subscription Link: https://itunes.apple.com/us/podcast/dynamic-works-productions/id703318918?mt=2&i=319887887 Youtube Direct Playlist Link: The Fork In Your Ear Podcast - Listen Now On Youtube Spotify Direct Subscription Link: The Fork In Your Ear Podcast - Download It Now On Spotify Libsyn Direct RSS Feed Link: The Fork In Your Ear Podcast - Download It Now On Libsyn [Direct RSS Feed Subscription] If you would like to catch up with each of us personally Online Twitch/Twitter: Tim K.A. Trotter's Youtube ID: Dynamicworksproductions Tim K.A. Trotter's Twitter ID: Tim_T Tim K.A. Trotter's Twitch ID: Tim_KA_Trotter Also remember to buy my Sc-Fi adventure book "The Citadel: Arrival by Tim K.A. Trotter" available right now on Amazon Kindle store & iTunes iBookstore for only $2.99 get a free preview download when you visit those stores, it's a short story only 160-190 pages depending on your screen size, again thats $2.99 on Amazon Kindle & iTunes iBookstore so buy book and support this show!

SHE MD
My Mammogram Was Clear. I Still Had Breast Cancer ft. Stacey Hunt

SHE MD

Play Episode Listen Later May 28, 2026 48:14


On this deeply personal episode of SHE MD, co-host Mary Alice Haney sits down with her lifelong best friend, Stacey Hunt, to share the story of how listening to the podcast led Stacey to advocate for herself, and ultimately, catch her breast cancer early enough to save her life.After hearing the Olivia Munn episode and learning about lifetime breast cancer risk assessments, dense breast tissue, and the importance of MRIs for high-risk women, Stacey decided to take action. Despite having a recent “clear” mammogram and no symptoms, she pushed for additional testing after learning her lifetime risk score was 28%. That MRI revealed a tiny invasive lobular breast cancer hidden beneath extremely dense breast tissue; something her mammogram missed entirely.Together, Stacey, Mary Alice, and Thais Aliabadi have an emotional and eye-opening conversation about self-advocacy, early detection, dense breasts, genetic testing, the realities of a breast cancer diagnosis, treatment decisions, reconstruction options, menopause after cancer, and the emotional toll that comes with survivorship. This episode is both a powerful reminder that early detection saves lives and a call for every woman to know her lifetime risk of breast cancer.Subscribe to SHE MD Podcast for expert tips on PCOS, endometriosis, fertility, hormonal balance, mental health, and more. Share with friends and visit SHE MD website and Ovii for research-backed resources, holistic health strategies, and expert guidance on women's health and well-being.SponsorsMyriad: Go to GetMyRisk.com to learn more about hereditary cancer testing and how you can use Myriad's virtual care option for fast, at-home testing - no office visit required.What You'll LearnWhy every woman should know her lifetime breast cancer risk scoreThe difference between 2D and 3D mammogramsWhy women with dense breasts may need ultrasounds and MRIsWhat the Myriad genetic test measuresThe difference between ductal and lobular breast cancerWhy invasive lobular cancer can be harder to detectHow to advocate for yourself when a doctor dismisses your concernsThe emotional reality of receiving a breast cancer diagnosisThe connection between menopause, breast cancer, and hormone replacement therapyNon-hormonal options for managing menopause symptoms after breast cancerWhy repetition and education empower women to take control of their healthKey Timestamps00:00 Why You're Tired Even When You're Doing Everything Right01:40 The Random Phone Call That Changed Everything02:30 This Story Honestly Scared Me03:29 The Podcast Episode That Literally Saved Her Life04:14 The Breast Cancer Test Nobody Told Her About05:42 She Got Her Results Back… And Freaked Out09:16 Her Doctor Basically Said “You're Fine”11:58 When Your Doctor Makes You Feel Dramatic13:26 The MRI That Found What Everyone Missed14:11 The Type Of Breast Cancer That Hides16:49 The Call Nobody Ever Wants To Get19:18 What Having Cancer Actually Feels Like22:50 Why She Removed Both Breasts30:44 The Hormone Question Everyone is Asking41:58 How Cancer Completely Changed Her Perspective43:49 The Advice Every Woman Needs To HearKey TakeawaysEarly detection can dramatically improve breast cancer outcomes, especially for aggressive or hard-to-detect cancers.Dense breast tissue can make mammograms less effective, which is why additional imaging may be necessary.A normal mammogram does not always mean you are cancer-free.Knowing your lifetime risk of breast cancer can help determine the right screening protocol for you.Self-advocacy can save your life, even when medical professionals initially dismiss your concerns.Invasive lobular breast cancer is often more difficult to detect than ductal breast cancer.Every woman's treatment journey is personal, and mental health and peace of mind matter when making decisions.There are non-hormonal ways to manage menopause symptoms after breast cancer.Community, education, and shared experiences can empower women to take action for their health.The “SHE MD effect” is real: informed women help save other women's lives.Guest BioStacey Hunt is a breast cancer survivor, mother, and longtime friend of Mary Alice Haney whose life was changed after listening to SHE MD. Inspired by the podcast's conversations around breast cancer risk assessments and early detection, Stacey advocated for additional screening despite having a recent negative mammogram and no symptoms. Her persistence led to the discovery of an early-stage invasive lobular breast cancer hidden beneath extremely dense breast tissue; a diagnosis that may have otherwise gone undetected for years.In this powerful episode, Stacey shares her deeply personal journey through diagnosis, self-advocacy, treatment, and recovery, offering an inspiring reminder of the importance of knowing your risk, trusting your instincts, and speaking up for your health.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Legal Toolkit
The Retirement Trap: Why High-Earning Lawyers Should Rethink Aggressive 401k Saving (with Megan Robin)

The Legal Toolkit

Play Episode Listen Later May 28, 2026 53:24


Jared Correia takes us on a psychedelic tour of Memphis before diving into the complex world of tax optimization for business owners.  First, in the monologue, Jared recaps his "mind-f***" trip to Graceland. From the Jungle Room's porcelain monkeys and a bright yellow-and-black TV room to Elvis's Gatorade-stocked private jets, Jared explains why the King's estate is essentially "Redneck Disney World"—a 14-acre compound built to the god of capitalism.  Then, Jared sits down with Megan Robin, owner of Megan Robin Law. Megan holds an LLM in Tax Law and explains how she fills the "multidisciplinary gap" for law firm owners.  In this interview, we discuss: The Conventional Retirement Trap: Why aggressive 401k saving might not make sense for high-earning "knowledge workers" who peak later in life.  The CFO Gap: Why your $500-per-return accountant likely isn't providing a proactive tax strategy.  Real Estate vs. Wall Street: The hidden conflict of interest in Assets Under Management (AUM) fees and why your advisor might be steering you away from property investments.  Niching for Lawyers: Why Megan focuses on the unique entrepreneurial mindset of law firm owners.  Finally, stick around for a new segment: "Taxing Myths and Legends." Jared tests Megan on the weirdest taxes in human history. Find out which are real—from the Ancient Roman urine tax to the 19th-century Ohio squirrel scalp tax.  Learn more about Megan Robin. Subscribe to our YouTube Channel. And check out our unique Spotify playlist for this episode. Oh, man! I bet you didn't know how much you were missing Jared's unique take on culture, legal practice, and whatever else pops into his head. But don't fret, there's plenty to go around. Jared's back with a new **WEEKLY** show, Legal Late Night, available not only on your favorite podcast app, but in living color on your neighborhood YouTubes. That's right, Jared's more than just a pretty voice. Join him and his guests in high-def 2D through the links below. Subscribe to Legal Late Night with Jared Correia on: Apple - https://podcasts.apple.com/podcast/legal-late-night/id1809201251  Spotify - https://open.spotify.com/show/0Rkik0LLMaU6u0e7AKfK9h  Or your favorite podcasting app.

Dear Hank & John
454: Flippin' Heck

Dear Hank & John

Play Episode Listen Later May 27, 2026 39:13


How do I adjust to a new school? Are ducks up to something? Why are puzzles so satisfying? Do ocean mammals drink salt water? How did Hank come up with 2D glasses? If the sun disappeared, would earth eventually find another star to orbit? …Hank and John Green have answers!If you're in need of dubious advice, email us at hankandjohn@gmail.comJoin us for monthly livestreams at patreon.com/dearhankandjohnProduced for Hank and John Green by ComplexlySee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Zed Games
Meow Meow Meow

Zed Games

Play Episode Listen Later May 22, 2026 34:59


Episode Notes: This week on Cat Games Zahra and Catoline are joined by Martin to celebrate the launch of local game 'Schrodinger's Cat Burglar' from Abandoned Sheep. Plus some #gamingnews and upcoming events... But mostly it's about the cat. Timestamps and Links: 00:00 - Welcome to Zed Games 01:01 - Interview w/ Martin from Abandoned Sheep 15:45 - #GamingNews 21:44 - Schrodinger's Cat Burglar from Abandoned Sheep 29:09 - Upcoming Events Upcoming Events Indie Dev Night @Lost Souls Karaoke Thursday 6-9pm; 4th June, 15th Oct, 12th Nov. The Frosty Games Festival - Sun, June 7 8am Queensland Games Festival @Brisbane Powerhouse - Fri-Sat, 26-27 June Radiothon Event: 13th Aug Indie Dev Night 'Dungeon Pizza' by Growing Games - A cooking game with a fantasy twist! Knead the dough, spread the sauce, and prepare… the rat chunks?! Open your own pizzeria deep inside a dungeon, serving weary adventurers who come to rest and refuel between their quests and bounties. 'Aqueducks' by Corkscrew Games (boardgame) - It is the crux of the Roman Eggpublic, and the Pondifex has tasked the players with establishing a new city to lead the ducks of Rome into a new age. 'Lone Pine' by Bang Bang Bang Interactive - A single-player, 2D adventure set in the fictional Lone Pine National Park. You play as Izzie, who has come to Lone Pine to try to photograph some of its mysterious, undiscovered 'cryptids'. 'Oath for Glory' by Sleep Deprived Studios - Play as a lowly knight competing in a tournament. A skill-based boss rush game built around directional combat. 'Deathbed' by Devil Juice (card game) - The Old King is on his deathbed. Each day, each kingdom sends a representative to perform a eulogy. Through strategic timing and political manipulation your kingdom could hold the most influence when The King finally passes! 'Descend' by Fizzy Games - Slay hordes of enemies to gain procedural skills, augments and loot to shape your build and fight deeper. Descend is set apart with a unique skill system, run-altering persistent upgrades, and an evolving quest system that influences gameplay. 'On The Hearth' by Earl Grimm Games - A narratively driven mystery game, blending magic and community as tools of deduction. Decode your mentor's grimoire, master your craft, and solve a myriad of mysteries as you lead your loveable, rag-tag village against the rising tensions of an inbound crusade. Produced and recorded by Zahra at 4zzz in Fortitude Valley, Meanjin/Brisbane Australia on Turrabul and Jaggera Country. Audio and Cover Image edited by Tobi for podcast distribution for Creative Broadcasters Limited.

The Reel Rejects
THE SUPER MARIO GALAXY MOVIE REVIEW - THE ACTION, CAMEOS, & EASTER EGGS ARE NUTS!

The Reel Rejects

Play Episode Listen Later May 19, 2026 26:28


GIMME THAT STARFOX MOVIE! - Super Mario Galaxy Full Movie Watch Along:   / thereelrejects   The Super Mario Galaxy Movie Animated Movie Reaction & Breakdown with Greg Alba, Andrew Gordon, Jon Maturan, and John Humphrey! With the absolute massive box office success of The Super Mario Bros. Movie setting up a fast-paced multiverse, Nintendo, Universal Pictures, and Illumination Studios Paris have returned to the cosmos for the biggest event of the Super Mario Bros. 40th Anniversary celebration: The Super Mario Galaxy Movie. Support The Channel By Getting Some REEL REJECTS Apparel! https://www.rejectnationshop.com/ In this full Super Mario Galaxy movie reaction, the Reel Rejects crew dives deep into the incredible, fast-paced world building and jaw-dropping computer graphics of Illumination's latest video game adaptation masterpiece. We break down the massive ensemble cast, including Chris Pratt (Guardians of the Galaxy, The Lego Movie) returning as Mario, Anya Taylor-Joy (The Queen's Gambit, Furiosa: A Mad Max Saga) as Princess Peach, and Charlie Day (It's Always Sunny in Philadelphia, Pacific Rim) reprising his role as Luigi. We also check out the massive new cast additions, including Brie Larson (Captain Marvel, Room) as outer-space princess Rosalina, Donald Glover (Atlanta, Solo: A Star Wars Story) bringing the iconic Yoshi to life, and Benny Safdie (Oppenheimer, Uncut Gems) as the unhinged, approval-seeking Bowser Jr. Our hosts break down all the chaotic, sensory-overload action sequences, the mind-blowing transitions from 2D tribute animation back into full 3D models, and the amazing orchestral score by composer Brian Tyler. From the introduction of the Boomsday weapon and Bowser Jr.'s paintbrush mechanics to the unforgettable Star Fox crossover sequence featuring Glen Powell (Top Gun: Maverick, Anyone But You) as Fox McCloud flying the Arwing, this movie gave our hosts plenty to unpack. We also discuss the unexpected father-son dynamics between Jack Black's (School of Rock, Kung Fu Panda) King Bowser and Bowser Jr., the pixel pinñata party, the Honeyhive Galaxy run featuring Issa Rae (Barbie) as the Honey Queen, Luis Guzmán (Wednesday) as Wart at the GameCube roulette casino table, and that incredible Terminator 2 homage ending with Lava Bowser becoming the Skull King. As we dissect the mixed critic reviews versus the massive audience score, we're asking: is The Super Mario Galaxy Movie better than the first film? Does the bare minimum of storytelling work when a movie completely understands its experiential assignment? And are we officially getting a full-blown Super Smash Bros. cinematic universe? Let's talk in the comments! Follow Andrew Gordon on Socials:  YouTube: https://www.youtube.com/@MovieSource Instagram:  https://www.instagram.com/agor711/?hl=en Twitter:  https://twitter.com/Agor711 Follow Greg Alba:  Instagram: https://www.instagram.com/thegregalba/ Twitter:  https://x.com/thegregalba Follow Jon Maturan: https://www.instagram.com/jonmaturan/?hl=en Intense Suspense by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Support The Channel By Getting Some REEL REJECTS Apparel! https://www.rejectnationshop.com/ Follow Us On Socials:  Instagram: https://www.instagram.com/reelrejects/  Tik-Tok: https://www.tiktok.com/@reelrejects?lang=en Twitter: https://x.com/reelrejects Facebook: https://www.facebook.com/TheReelRejects/ Music Used In Ad:  Hat the Jazz by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Happy Alley by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... POWERED BY @GFUEL Visit https://gfuel.ly/3wD5Ygo and use code REJECTNATION for 20% off select tubs!! Head Editor: https://www.instagram.com/praperhq/?hl=en Co-Editor: Greg Alba Co-Editor: John Humphrey Music In Video: Airport Lounge - Disco Ultralounge by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Ask Us A QUESTION On CAMEO: https://www.cameo.com/thereelrejects Follow TheReelRejects On FACEBOOK, TWITTER, & INSTAGRAM:  FB:  https://www.facebook.com/TheReelRejects/ INSTAGRAM:  https://www.instagram.com/reelrejects/ TWITTER:  https://twitter.com/thereelrejects Follow GREG ON INSTAGRAM & TWITTER: INSTAGRAM:  https://www.instagram.com/thegregalba/ TWITTER:  https://twitter.com/thegregalba Learn more about your ad choices. Visit megaphone.fm/adchoices

VOV - Việt Nam và Thế giới
Tin pháp luật - Tiến sĩ dược cầm đầu đường dây buôn lậu 50,7 tấn caffeine

VOV - Việt Nam và Thế giới

Play Episode Listen Later May 19, 2026 3:44


VOV1 - Qua công tác nghiệp vụ, Cục C04 và Công an tỉnh Điện Biên phát hiện đường dây buôn lậu caffeine quy mô đặc biệt lớn, hoạt động có tổ chức, xuyên quốc gia, caffeine được vận chuyển từ nước ngoài vào Việt Nam, qua Lào đi Myanmar để sản xuất các loại ma túy tổng hợp. C04 cho biết: Từ vỏ bọc doanh nghiệp dược và các hợp đồng mua bán giả, cựu Trưởng khoa dược Bệnh viện Y học cổ truyền trung ương Trần Phi Hùng bị cáo buộc cầm đầu đường dây buôn lậu hơn 50 tấn caffeine xuyên quốc gia. Kết quả Ban chuyên án đã thu giữ 50,7 tấn caffeine; khởi tố 10 bị can.Hiện Cục Cảnh sát điều tra tội phạm về ma túy tiếp tục điều tra, làm rõ các cá nhân, doanh nghiệp có liên quan để xử lý triệt để theo quy định của pháp luật.Ghi nhận thành tích, Bộ Công an đã thưởng nóng cho 26 tập thể với tổng số tiền hơn 300 triệu đồng.Đỗ Minh, Như Trang/VOV1Xem trên các nền tảng khác22:39Thời sự 21h30 19/5/2026: “Sáng mãi tên Người” khắc họa hành trình cách mạng của Chủ tịch Hồ Chí Minh  22:38Trao giải Cuộc thi viết “Bảo vệ nền tảng tư tưởng của Đảng trong tình hình mới” lần thứ 5(2025-2026) 21:58Hà Nội thông tin chính thức về Dự án Trục Đại lộ cảnh quan sông Hồng 21:57Thái Nguyên đẩy mạnh chuyển đổi số trong công tác kỹ thuật hình sự 21:56Xung đột tại Trung Đông có thể khiến hơn 40 triệu người thất nghiệp Đài Tiếng nói Việt NamPhó Trưởng Ban: Nguyễn Mạnh Thắng - Nguyễn Thị Tuyết Mai - Lê Thị Hằng - Hoàng Trung Dũng.2024. Toàn bộ bản quyền thuộc VOV1. Phát triển và vận hành bởi SolidTechPauseUnmuteRemaining Time -3:23Picture-in-PictureFullscreenTải vềTag: Tiến sĩ dược cầm đầu đường dây buôn lậu caffeineBình luậnMới nhấtĐọc nhiều1Chợ dữ liệu livestream bán hàng - Tiềm ẩn rủi ro mất thông tin cá nhân và lừa đảo trực tuyến  2Dự báo thời tiết 5/5/2026: Bắc Bộ hửng nắng, Nam Bộ đề phòng mưa dông 3Tổng thống Donald Trump bày tỏ mong đợi gặp Chủ tịch Trung Quốc Tập Cận Bình 4UAE bị tập kích dữ dội bằng tên lửa và UAV; Hải quân Mỹ bắn chìm 6 tàu Iran  5Nhóm 7 nước OPEC+ nhất trí điều chỉnh sản lượng dầu trong tháng 6/2026 THỜI SỰTrưởng Ban: Lê Văn Phúc.Liên hệ 024 3936 5888 - 3825 5765. 43 Bà Triệu, Hà Nội.Theo dõi VOV1 tại:Giới thiệuThời sựChính trịThế giớiKinh tếNông nghiệp & Biển đảoXã hộiKhoa học & Công nghệVăn hoá & Du lịchMultimediaPodcastGóc nhìn VOV1VOV1 đặc biệt

People of Packaging Podcast
349 - Why all your UPC barcodes might be going away soon! Ned Mears from GS1

People of Packaging Podcast

Play Episode Listen Later May 18, 2026 35:46


DO NOT MISS OUT ON THE GS1 CONFERENCE IN LAS VEGAS, JUNE 9-11. Register by clicking the link!Get out your glasses, packaging nerds!

Pursuing Pixels
Save it for the 'cast! — Issue #125

Pursuing Pixels

Play Episode Listen Later May 18, 2026 26:39


Welcome back to Pursuing Pixels, and welcome back to another edition of 'Save it for the 'cast!' Per usual, Kevin gets things started off with a quick shoutout to some of the games that he's been digging into recently — this week, primarily focusing on a trio of indie games that he's been playing on his Nintendo Switch (2) lately. John jumps into the conversation after that, as we primarily focus on a little video game adjacent chit chat — including some more TMNT talk, Kevin's first impressions of The Super Mario Galaxy Movie, our personal boss battle preferences (2D vs. 3D), and much more...   Timestamps: Victory Heat Rally  -  00:04:07 Mayhem Mail  -  00:07:38 Antipaint  -  00:10:07   Thanks for taking the time to listen!  If you'd like to find us elsewhere on the Internet, you can find us at:   

NOCLIP
Episode 15 - Harshened the Blow - Fez

NOCLIP

Play Episode Listen Later May 17, 2026 62:52


A great podcast has been revealed to you. Welcome back to Describing the Skybox! Today, as our first episode in Mystery May, we're going to be talking about Fez, a now shockingly 14 year old game. Fez is a puzzle platformer, emphasis on the puzzle, but not a complete dis-emphasis on the platformer, in which you move around on a 2D plane, but have the ability to rotate the play area, adding a bit of 3D thinking as well as some perspective-based puzzles to work through. This carries the game surprisingly well, with it feeling very clever but also surprisingly intuitive. Along the way, there are numerous hints and secrets to find which could lead players to an ultimate secret about the world of the game, but are more often than not just additional collectibles to pick up. This cleverness and emphasis on secrets in the exploration are both the game's strengths and its weaknesses, as it does create an atmosphere that makes you want to explore, bolstered by the fun, cartoony art direction, but also asks a lot of the player to even get from place to place. Navigating can be a little stilted as your destinations aren't clear and exits to each zone are not necessarily immediately visible with multiple angles to look through. If you're looking for a fun, light, platformer game, don't be fooled by the game's visuals and presentation, but if you want to dedicate some time, Fez does feel like a kind of pioneering game in the indie space. Thank you for joining us again this week! Fez has been on the list about as long as we've been doing the podcast, so we thank the Mystery May die for finally pushing us into doing it. Fez is such a hot and cold game, emblematic of the indie scene at the time it came out, with equal parts misguided ambition as well as genuinely clever design. Did you fall down the Fez rabbit hole when it came out, or did you bounce off of it? Let us know in the comments or over on our Discord server! Next time, we're going to be talking about Dreams, the game development software slash game browser for the Playstation 4, so we hope you'll join us then!

The Track and Field Performance Podcast
David Kerin: Fixing the Right Problem

The Track and Field Performance Podcast

Play Episode Listen Later May 15, 2026 68:42


David Kerin is a former collegiate coach, USA Track and Field national team administrator, and performance consultant. David brings a refreshingly unconventional lens to some of the sport's most persistent challenges. His articles on '2D, 2.5, 3D Coaching' and 'Fixing the Right Problem' and most recently, developing a provisional patent for an innovative movement analysis system shows that he has never stopped asking the questions others overlook. Topics0:00 – Introduction — David's background as a collegiate coach, USA Track & Field national team development administrator, and current consultant working across multiple sports5:10 – Why Biomechanics? — What drew David deeper into the science of movement, why track and field's objectivity makes it the perfect laboratory, and the mentors who helped shape his thinking8:00 – Fixing the Right Problem — Why the flaw you see is never the root cause, and how to work backward through a performance sequence to find the real breakdown point13:00 – The High Jump Curve Problem — Why athletes drift instead of committing to the curve, the "lean is a byproduct" principle, and how poor curve mechanics have quietly reshaped the event17:00 – 2D Thinking vs. 3D Reality — Why coaches and scientists analyzing three-dimensional movement through a two-dimensional lens creates critical blind spots, and David's concept of "2.5D" as a practical stepping stone22:00 – The Third Dimension in Sprinting — Why foot orientation and lateral placement are being overlooked in sprint analysis, even at the elite level26:10 – US Athlete Development — The structural tensions in NCAA track and field, the cost of prioritizing recruitment over development, and how USA Track & Field's Talent Protection Program tried to bridge the post-collegiate gap38:25 – Whole, Part, and When to Intervene — When to isolate components vs. train the whole event, why stabilization matters more than early adaptation, and the danger of over-coaching innate movement patterns47:00 – Start Point Geometry in High Jump — The counterintuitive truth about why a tighter start point along the bar axis makes curve mechanics worse, not better51:27 – Dick Fosbury and a 50-Year Stagnation — Why Fosbury's 1968 technique still benchmarks elite collegiate high jumping today, and why high jumpers sustain career-ending injuries at a far greater rate than pole vaulters57:00 – Body Type, Force, and Career Longevity — What Jonathan Edwards, Mutaz Barshim, and Sotomayor reveal about the relationship between mass, force application, and how long a body can sustain elite performance1:03:12 – How to Reach David — David's open-source approach to mentorship and how coaches and athletes can get in touchContact David: dkerin@kerinperformanceinsights.comSupport the show

In 20xx Scifi and Futurism
In 2059 Stasis VR and Brains without Bodies (Horizons)

In 20xx Scifi and Futurism

Play Episode Listen Later May 15, 2026 52:06


Imagine living in a spaceship that never leaves the ground. For Tomika, the megastructure she manages is exactly that. It features glittering lights on the ceiling and walls of polished nano-fiber stone, yet the luxury hides a desperate reality. No one can go outside. The inhabitants depend entirely on life support machines and periodic connections to a world they can no longer reach. Tomika never asked to lead, but the people around her seem ready to give up if she doesn't guide them. She wears blue coveralls like a space captain and binges AI-generated movies to escape her irritable bowels and constant anxiety. While she fixes the cooling systems and reinforces walls against massive storms, her biggest challenge is the psychological toll of the "permanent sleep". Her colleagues are choosing to leave reality for virtual worlds, leaving her increasingly alone in the echoing halls. Technology in this world is both a savior and a wedge. Gamers control "remote-in" robots to repair the building's exterior, earning points in a high-stakes simulation that blurs the line between work and play. Some residents, like Phyllis, have abandoned their failing biological bodies entirely. They transfer their brains into specialized containers to pilot sleek, doll-like robotic frames that feel no pain. The tension lies in the divide between the "root world" and the virtual one. While Tomika struggles with mud and maintenance, others spend their days in a VR paradise where they can eat without calories and live in pristine digital farmhouses. This tech offers a release from the trauma of the storms, but it also creates a society of "reality-challenged" individuals who are slowly forgetting how to exist in the physical world. You have to wonder what you would choose if the world outside was a constant hurricane. Would you stay in the drafty halls with Tomika, fighting to keep the geothermal plant running? Or would you take the "canal link" and the stasis bed to live a perfect, simulated life? The story explores that thin line where survival ends and checking out begins.TechPhase-change cooling system uses a liquid that freezes and melts at room temperature to store cold at night and absorb heat during the day for stable indoor conditions without loud machinery. Nano-fiber stone forms polished foundational columns that cast faint reflections throughout the building. Cleaner bots autonomously maintain floor cleanliness throughout the facility. Chests with legs are mobile robots that deliver food to resident apartments. Remote-in robots are exterior and repair bots controlled by humans immersed in virtual reality. Half-size remotes are small droids that crawl through walls and floors to perform maintenance and repairs. Insta-generated space movies are AI-created entertainment content produced on demand for viewers. Holo-screen windows are transparent displays that can dim or show external feeds to reduce psychological impact. E-sleeves are wearable smart devices that display time and personal information. Canal Links are ear implants that allow direct audio connection to the Assist AI system. A.R. glasses provide augmented reality overlays for navigation, information, and entertainment. Assist is the building's AI assistant that provides information, guidance, and task management. Multi viral-vector serum is a medical treatment that temporarily restores fertility while filtering against hundreds of genetic diseases. Sleep pens are handheld injectors that deliver fast-acting sedatives for pain management or sleep. Medical robots are automated healthcare systems that monitor, diagnose, and treat residents. Full-body haptic rigs sync human movement with remote robots for exterior construction work. Outside Crawler robots are wall-climbing machines controlled remotely to repair the building's exterior during storms. Enzyme welding technology uses biological catalysts and crystallizing foam to bond and reinforce structural surfaces. Vibration sensors detect hairline fractures and weak spots in the building's outer walls. Crystallizing foam is a repair material that blooms outward, liquefies grime, and hardens to strengthen damaged surfaces. Stasis V.R. is an advanced virtual reality system allowing immersive experiences without traditional plug-in equipment. Nerve grafted devices are biological-tech interfaces that enable direct neural connection to virtual reality systems. T.M.S. caps are wearable therapeutic devices with scalp nodules that treat conditions like irritable bowel syndrome through transcranial stimulation. Transmitter implants are microscopic devices grown adjacent to nerve cells to enable stasis V.R. connectivity. Butler bots are advanced robots with panther-like movement and multi-limb coordination deployed by the AI Butler for complex tasks. Whisper drones are small flying robots used for communication or monitoring within the building. Kinetic-weave silk is a smart fabric that can be printed on-demand to create custom clothing. Bioprinted composites and layered 2D materials are advanced substances used to construct brain life-support containers. Brain containers are life-support appliances that house human brains with synthetic blood circulation for extended survival. Synthetic blood circulation systems oxygenate and pump artificial blood through preserved brains in containers. Hauler bots are reconfigurable transport robots that can carry cargo or passengers through the facility. Doll bots are humanoid remote-operated robots with realistic features that allow users to inhabit physical forms. Mannequin bots are basic poseable robots originally designed for display that can be repurposed for remote presence. Server bots are service robots that prepare and deliver meals to residents. Twenty bot orchestra consists of identical gender-neutral robots configured to perform music together. A.R. night vision is an augmented reality feature that enhances visibility in low-light conditions. Terrain modeling software visualizes soil layers, water tables, and geological features for engineering assessment. Patchwork screen walls combine multiple displays to create large-scale immersive visual environments. Gene-edited mushrooms are bioengineered food products designed to mimic the taste and texture of traditional foods like scrambled eggs. Smart-particle pillows are adaptive cushions that adjust their form to provide optimal head and neck support. Spa service robots deliver automated wellness and personal care treatments to residents. A.R. aerobics classes provide guided fitness instruction through augmented reality interfaces. Production center robots are automated systems that dismantle and reassemble manufacturing equipment for facility retrofitting. Lutin bots are specialized robots capable of dismantling structures and moving heavy equipment. All-purpose bots are versatile robots that medical systems can deploy when additional assistance is needed. Rail system and service tunnels are infrastructure networks connecting the building to external transportation and utility systems. Training earbuds are temporary audio devices used before permanent Canal Link implants are installed. Foldable lights are portable, collapsible lighting solutions. Many of the characters in this project appear in future episodes. Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. The companion site is https://in20xx.com These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener's wonder about what may come to pass. Copyright © Cy Porter 2026. All rights reserved.

The Thomas Brush Podcast
He Knew Nothing... But Made $800,000 On His First Game (w/ Cakez) — Ep 66

The Thomas Brush Podcast

Play Episode Listen Later May 15, 2026 59:42


I chat with Cakez  about his 4 year project, how he made a ton of money, and why the game was removed on Steam...► Play Tangy TD (is it back yet?)► Get my 2D game kit, free► Wishlist Twisted Tower

1 Hour 1 Decision (1H1D)
1H1D #278: Ninja Gaiden: Ragebound

1 Hour 1 Decision (1H1D)

Play Episode Listen Later May 14, 2026 23:09


Kenji and Kumori deal death to demons!How many games in this franchise will Tom and Chris review? When you leave game selection up to the Xbox Game Pass "Surprise Me" button, we suppose the whole franchise could be on the table. Fortunately for our hosts, this retro 2D side-scroller developed by The Game Kitchen and published by Dotemu has a distinctly different style than the past two they played for this podcast. With solid developer experience in the genre and with Team Ninja along to consult, the outlook here sure seems promising, but is this spin-off worth your time? As usual, our hosts have played for an hour and now they will decide if they recommend you do some ninjutsu-flavored demon-slaying too!What do you think? Let us know!Check out all our links here:https://linktr.ee/tc1h1dThanks for taking this ride with us :-)

Empowered Patient Podcast
How Generative Vision Language AI is Transforming Radiology with Louis Blankemeier Cognita

Empowered Patient Podcast

Play Episode Listen Later May 13, 2026 18:56


Louis Blankemeier, CEO and Co-Founder of Cognita, describes the significant gap between the number of radiologists and the rising volume and types of medical imaging that need to be reviewed.  The Cognita generative visual language model is an advancement over earlier radiology AI applications that were designed to flag single findings.  This integrated approach emulates a radiologist by analyzing complex images and generating full draft radiology reports, demonstrating reduced time per case, increased detection of critical findings, and decreased cognitive burden on radiologists. Louis explains, "Radiologists look at a number of different imaging types. So there are X-rays, and these are basically 2D images or 2D projections of the inside of the body. So you see all the organs superimposed on each other in a 2D image. And the radiologists have to take this 2D image and create almost a 3D representation in their head to understand what's going on in the body. They also read CT scans, which use X-ray radiation but take multiple images from different angles of the body. And then you basically reconstruct a 3D video that shows you what the inside of a body looks like. And then there are also MRI scans, which use magnetism to create a video of the inside of the body. And CT and MRI are 3D imaging modalities. So they're both kind of like videos. And you have an ultrasound, which uses sound waves, and you have a long tail of different imaging types.  But radiologist spend most of their time looking at X-rays, CT scans, and MRI images."   "A vision language model is a model that has eyes, so it can actually look at images, and then the language part describes how we are generating text in the output. And we can actually add one more descriptor to vision language. We can add the term generative. So we're actually generating text in the output of our model. We're generating the radiology report. And this is in contrast to most models out there today that are discriminative. There are these classifier models that are saying, " Is there a disease present or not? And the output is binary. It's zero one. It's not a text report in the output." #Cognita #AIinRadiology #GenerativeAI #VisionLanguageModels #RadiologyWorkflow #DiagnosticImaging #MedicalAI #HealthcareInnovation #RadiologistSupport #ClinicalDecisionSupport #PatientSafety #BurnoutReduction #FDA #BreakthroughDevice #DigitalHealth #HealthTech Cognita.ai Download the transcript here

Empowered Patient Podcast
How Generative Vision Language AI is Transforming Radiology with Louis Blankemeier Cognita TRANSCRIPT

Empowered Patient Podcast

Play Episode Listen Later May 13, 2026


Louis Blankemeier, CEO and Co-Founder of Cognita, describes the significant gap between the number of radiologists and the rising volume and types of medical imaging that need to be reviewed.  The Cognita generative visual language model is an advancement over earlier radiology AI applications that were designed to flag single findings.  This integrated approach emulates a radiologist by analyzing complex images and generating full draft radiology reports, demonstrating reduced time per case, increased detection of critical findings, and decreased cognitive burden on radiologists. Louis explains, "Radiologists look at a number of different imaging types. So there are X-rays, and these are basically 2D images or 2D projections of the inside of the body. So you see all the organs superimposed on each other in a 2D image. And the radiologists have to take this 2D image and create almost a 3D representation in their head to understand what's going on in the body. They also read CT scans, which use X-ray radiation but take multiple images from different angles of the body. And then you basically reconstruct a 3D video that shows you what the inside of a body looks like. And then there are also MRI scans, which use magnetism to create a video of the inside of the body. And CT and MRI are 3D imaging modalities. So they're both kind of like videos. And you have an ultrasound, which uses sound waves, and you have a long tail of different imaging types.  But radiologist spend most of their time looking at X-rays, CT scans, and MRI images."   "A vision language model is a model that has eyes, so it can actually look at images, and then the language part describes how we are generating text in the output. And we can actually add one more descriptor to vision language. We can add the term generative. So we're actually generating text in the output of our model. We're generating the radiology report. And this is in contrast to most models out there today that are discriminative. There are these classifier models that are saying, " Is there a disease present or not? And the output is binary. It's zero one. It's not a text report in the output." #Cognita #AIinRadiology #GenerativeAI #VisionLanguageModels #RadiologyWorkflow #DiagnosticImaging #MedicalAI #HealthcareInnovation #RadiologistSupport #ClinicalDecisionSupport #PatientSafety #BurnoutReduction #FDA #BreakthroughDevice #DigitalHealth #HealthTech Cognita.ai  Listen to the podcast here

Hardcore Gaming 101
Half-Life 2 (and 3D Dot Game Heroes!)

Hardcore Gaming 101

Play Episode Listen Later May 12, 2026 146:45


FPS Through the Ages brings out the big (gravity) guns! Join the HG101 gang as they discuss and rank a 2000s first-person shooter that brings forth the stunning innovation of chucking objects at an NPC's head. Then stick around for 3D Dot Game Heroes, a 2D-turned-3D Zelda clone that lets you create your own player character! This weekend's Patreon Bonus Get episode will be BULLETSTORM — a foul-mouthed first-person shooter that has Duke Nukem DLC for some reason! Donate at Patreon to get this bonus content and much, much more! Follow the show on Bluesky to get the latest and straightest dope. Check out what games we've already ranked on the Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts! Take a screenshot and show it to us on our Discord server! Intro music by NORM. 2026 © Hardcore Gaming 101, all rights reserved. No portion of this or any other Hardcore Gaming 101 ("HG101") content/data shall be included, referenced, or otherwise used in any model, resource, or collection of data.

ages 2d npc bulletstorm half life 2 hardcore gaming 3d zelda 3d dot game heroes
Transform Your Workplace
How Small Companies Beat the Giants Now

Transform Your Workplace

Play Episode Listen Later May 12, 2026 43:28


If you think AI is just another productivity tool your business can bolt on to stay ahead, Shawn Busse has a wake-up call for you. In this riveting conversation, Brandon Laws sits down with Shawn Busse, founder of marketing firm Kinesis, keynote speaker, and one of the sharpest strategic thinkers in the business world, to unpack a truth that most leaders aren't ready to hear: AI isn't going to save companies that have optimized the creativity out of themselves. Shawn draws on provocative ideas from "The Great Rotation" by Latticework, Kent Beck's explore-expand-extract model, and Blue Ocean Strategy to build a compelling case that decades of Wall Street-driven optimization have left businesses intellectually hollowed out, right at the moment when original thinking matters most. From the collapse of "AI slop" content marketing to the resurgence of the physical, tactile "3D world," this episode is packed with ideas that will challenge how you think about your organization, your people, and your competitive future. Key Timestamps [00:01] Welcome and Introduction Brandon introduces Shawn Busse and the central thesis of the episode: AI is not going to save uncreative, non-innovative companies. [01:20] "The Great Rotation": AI and the Supply Shock in the Digital World Shawn unpacks the Latticework article that crystallized his thinking: how AI has turbocharged oversupply in the 2D digital world and why the 3D, tangible world is where value is shifting next. [04:52] The Rise of "AI Slop" and Why Playing the Volume Game Is a Losing Strategy The conversation turns to how AI-generated content floods channels with "halfway decent" material, and why competing on volume alone is a dead end for businesses. [07:00] Real-World AI Use Cases: Bookkeeping, Contracts, and Appraisals Shawn shares his own eye-opening experiences using AI to replace a $700 bookkeeping task and to expose critical flaws in a real estate appraisal at zero cost, illustrating how AI is moving up market one low-risk task at a time. [11:34] Business Is in a Crisis of Creativity Shawn delivers his TED talk moment: how 40+ years of Wall Street-driven optimization has squeezed creativity out of corporate America, and how AI is now wiping out the very jobs that optimization produced. [13:00] The ADP Effect: When Profit Becomes the Enemy of Innovation Using ADP as a case study, Shawn examines how large companies generate extraordinary profit margins while actively cutting employees and delivering diminishing value, and what that signals for the future. [19:31] The Subscription Trap: How Innovation Gave Way to Lock-In From HP printers to Adobe to Google, Shawn traces the arc of once-great innovators who traded breakthrough products for recurring revenue extraction, and why AI may finally break those lock-ins. [22:43] Kent Beck's Model: Explore, Expand, Extract, and What Comes Next Shawn walks through Kent Beck's framework for understanding business lifecycles and makes the case that AI's real opportunity isn't labor replacement; it's unlocking entirely new ways to create value. [24:40] A Live Example: Using AI to Transform LinkedIn Marketing Strategy Shawn shares a compelling real client story, using AI to analyze a year's worth of LinkedIn data across 18 employees, and the surprising insights about storytelling that emerged with zero expensive subscriptions required. [28:48] 10% GDP Growth and 10% Unemployment: Weighing Dario Amodei's Prediction Brandon raises the Anthropic CEO's striking economic forecast. Shawn offers a grounded, honest take: respect the prediction, don't panic, but don't ignore it either. [31:43] From Skeptic to Believer: Shawn's Own AI Journey Shawn reflects on how he went from dismissing AI as Silicon Valley hype to making it a core part of his strategic worldview, and why maintaining a beginner's mind is harder than it sounds. [33:07] The Opportunity for Small Business: Where Small Can Beat Big Why the democratization of software through AI could give small and mid-sized businesses their best competitive opportunity in decades, if they're willing to think creatively. [35:02] The Digital Rejection Wave: Phones, Schools, and Anxious Generations The conversation broadens to the rising cultural pushback against screen saturation, what it means for the next workforce, and why the "soft skills" of curiosity, empathy, and communication may be the most AI-proof assets a person can have. [38:35] Blue Ocean Strategy: The Best Answer to an AI-Commoditized World Shawn closes with his rallying cry: stop competing in red oceans of optimized mediocrity and start creating things that have never existed before. AI can optimize what already exists, but it cannot imagine what doesn't yet. A QUICK GLIMPSE INTO OUR PODCAST Podcast: Transform Your Workplace, sponsored by Xenium HR Host: Brandon Laws In Brandon's own words: "The Transform Your Workplace podcast is your go-to source for the latest workplace trends, big ideas, and time-tested methods straight from the mouths of industry experts and respected thought-leaders." About Xenium HR Xenium HR is on a mission to transform workplaces by providing expert outsourced HR and payroll services for small and medium-sized businesses. With a people-first approach, Xenium helps organizations create thriving work environments where employees feel valued and supported. From navigating compliance to enhancing workplace culture, Xenium offers tailored solutions that empower growth and simplify HR. Whether managing employee relations, payroll processing, or implementing impactful training programs, Xenium is the trusted partner businesses rely on to elevate their workplace experience. Discover how Xenium can transform your workplace: Learn more Connect with Brandon Laws: LinkedIn | Instagram | About Connect with Xenium HR: Website | LinkedIn | Facebook | Twitter | Instagram | YouTube

Voices of VR Podcast – Designing for Virtual Reality
#1715: “BurnerSphere” Combines Immersive Documentary, Social VR, and Digital Twin of Burning Man

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later May 10, 2026 67:51


BurnerSphere is part immersive documentary, party social VR platform, and part digital twin of Burning Man. It's a standalone VR experience that launched in early alpha for both Quest and Steam on July 22, 2025. It's an evolution of the original Burning Man on AltSpace that I covered back in episodes #940, #960, & #1192, and now they have their own standalone social VR platform that has a digital twin of Burning Man that creates a spatial context for a ton of immersive documentary content that's shot in 360-degree video, stereoscopic 180-degree video, gaussian splats, 3D-modeled recreations, 3D photos, and 2D photos and videos. It's a vast archive that has a taster that is completely free, but you can also pay camp dues to become a member to get access to all of the footage as well as special events. I interviewed the cofounders of Big Rock Creative (BRCvr) Athena Demos and Doug Jacobson back in November 2025 to get the latest updates in what's happening with their hybrid immersive documentary archive and nascent social VR platform. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality

Brad & Will Made a Tech Pod.
337: They're 3D-Printing Shoes Now

Brad & Will Made a Tech Pod.

Play Episode Listen Later May 3, 2026 75:23


We've got a project potpourri this week of things we've been getting our hands on, literally in the case of Will and his brand new Steam Controller. We talk through the ins and outs of Valve's first new hardware in a while, including button feel, a variety of use cases, what you can do with it if Steam isn't present, and more. Will's also been in the mouse labs, testing an 8000Hz polling rate and glass feet, and finally, he reports on what he's gotten out of his first month with a new 3D printer. Brad's also been down a rabbit hole on 2D printing (and has the battle scars to prove it) with some news and revelations about paper printers new and old. Projects! Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod

The Future of Everything presented by Stanford Engineering
Best of: The future of the universe

The Future of Everything presented by Stanford Engineering

Play Episode Listen Later May 1, 2026 30:06


Earlier this year, we got to witness the incredible launch and return of Artemis II, a NASA mission meant to lay the groundwork for a future lunar landing. Among the many accomplishments of the Artemis II mission, the crew successfully gathered real-time observations of the Moon that will contribute to our increased understanding of the cosmos. If you were inspired the same way we were, we thought it would be an opportune time to re-share an episode we recorded with astrophysicist Risa Wechsler on the future of the universe. We hope you'll take another listen and that this episode will help you tap into more of that wonder the Artemis II crew sparked. Have a question for Russ? Send it our way in writing or via voice memo, and it might be featured on an upcoming episode. Please introduce yourself, let us know where you're listening from, and share your question. You can send questions to thefutureofeverything@stanford.edu. Episode Reference Links: Stanford Profile: Risa Wechsler Connect With Us: Episode Transcripts >>> The Future of Everything Website Connect with Russ >>> Threads / Bluesky / Mastodon Connect with School of Engineering >>> Twitter/X / Instagram / LinkedIn / Facebook Chapters: (00:00:00) Introduction Russ Altman introduces guest Risa Wechsler, a professor of astrophysics from Stanford University. (00:01:30) Big Questions About the Universe What the universe is made of, how it evolved, and how galaxies formed. (00:02:15) Mapping the Universe New surveys and telescopes enabling more detailed cosmic maps. (00:04:22) What Is a “Map” of the Universe? 2D images, 3D structure, and looking back in time through light. (00:05:48) Spectroscopy & Redshift How astronomers measure distance and motion using light. (00:08:41) Our Place in the Universe Why there is no clear center or edge in the observable universe. (00:10:54) A Clumpy Universe How small early fluctuations led to galaxies and large-scale structure. (00:12:06) How Galaxies Form The role of dark matter and gas in building galaxies over time. (00:14:35) Types of Galaxies Why galaxies vary in size, structure, and environment. (00:17:06) Gravity Across Scales How the same laws govern everything from planets to galaxies. (00:19:02) What Is the Universe Made Of? The invisible matter shaping galaxies and cosmic structure. (00:22:03) Using Maps to Study the Unknown How large-scale surveys reveal dark matter and energy effects. (00:24:43) The Milky Way as a Laboratory Studying nearby galaxies to understand fundamental physics. (00:26:48) Diversity in Galaxy Formation How different histories shape galaxies. (00:28:02) Reading Cosmic History Using observations to reconstruct galaxy evolution. (00:28:50) Observing Nearby Galaxies Why distance matters for studying full galactic systems. (00:29:17) Conclusion Connect With Us:Episode Transcripts >>> The Future of Everything WebsiteConnect with Russ >>> Threads / Bluesky / MastodonConnect with School of Engineering >>>Twitter/X / Instagram / LinkedIn / Facebook Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

RETHINK RETAIL
The Future of Food and Grocery: Trends, Technology & Global Best Practices

RETHINK RETAIL

Play Episode Listen Later Apr 30, 2026 21:32


On the latest RETHINK Retail Podcast, host Toby Pickard of the Institute of Grocery Distribution (IGD) sits down with Aidan Mittra, Co-founder of OrderGrid. They explore how real-time inventory technology is transforming store efficiency, supply chain management, and the future of grocery retail. KEY TAKEAWAYS: - Location and expiry awareness is now essential: Retailers need to know exactly where items are and whether they are sellable, not just whether they exist in the system. - A real-time data layer connects the dots: Bridging ERP and POS systems gives retailers full visibility across the front of house and back room. - Better data means better orchestration: Precise item location reduces picker search time, improves staff deployment, and enables automated replenishment. - Hybrid fulfillment is redefining store design: OrderGrid's patented approach blends traditional retail with a micro-fulfillment dark store component, dramatically reducing picking times. - Emerging technologies are raising the bar: RFID, 2D barcodes, and computer vision are set to transform expiry traceability and strengthen sustainability across the supply chain. - The hyper-connected store is within reach: AI-empowered physical retail spaces are creating better experiences for staff and shoppers through improved availability and operational transparency. This episode explores how a clean, real-time data foundation positions retailers to compete in an increasingly connected grocery landscape.

Next Level Supply Chain with GS1 US
Food for Thought: Why Better Data Matters in Food Safety

Next Level Supply Chain with GS1 US

Play Episode Listen Later Apr 29, 2026 41:42


If a product is contaminated, it can now be traced and removed from shelves within days, not weeks—thanks to the advanced technology available today. In this episode, Reid Jackson and Liz Sertl speak with Brian Schaneberg, Executive Director of the Institute for Food Safety and Health, about how modern traceability systems and innovations like 2D barcodes are improving food safety. Brian explains how the shift from reactive to proactive food safety measures is changing the way the industry handles outbreaks. He also explores the impact of FSMA 204 on improving data sharing and enhancing the efficiency of recalls. This episode reveals how these advancements are making food safety smarter, faster, and more transparent than ever before. In this episode, you'll learn: Why food recalls are increasing but becoming less severe How traceability improves recall speed and accuracy The role of data, AI, and 2D barcodes in food safety Things to listen for: (00:00) Introducing Next Level Supply Chain (01:20) Brian's journey into food safety (06:27) Understanding food recall patterns and severity (15:57) Understanding FSMA and the traceability rule (18:12) Why food traceability is a data exercise (21:10) How traceability impacts farms, manufacturers, and restaurants (31:28) The future of food safety and prevention strategies (37:57) Brian's favorite technology Connect with GS1 US: Our website - www.gs1us.orgGS1 US on LinkedIn Register for GS1 Connect 2026, happening June 9 to 11 in Las Vegas, and get 10% off with the promo code GS1USPOD10 at connect.gs1us.org. Connect with the guest: Brian Schaneberg on LinkedIn Visit the Institute of Food Safety and Health at iit.edu/ifsh

Force Toast: A Star Wars Happy Hour
Ep 154: Lacrosse the Stars

Force Toast: A Star Wars Happy Hour

Play Episode Listen Later Apr 28, 2026 86:40


YOU ANSWER TO ME B-TCH TITLE CARD HERE In Episode 154, hosts Alyce and Laura have* the Mandalorian and Grogu and Maul. That's it. That's the episode.  JK there are a few other things: The final trailer for The Mandalorian and Grogu! (YouTube) If you don't want to watch the full 37-min video of Jon Favreau's appearance at CinemaCon, SWNN has a good breakdown here.  Are you going to the May The Fourth preview screenings of Mando/Grogu? If so, you're lucky because tickets went fast! If you're into model making, Phil Tippett's creature shop, film effects and/or Star Wars ships, you'll probably enjoy this behind the scenes look at The Mandalorian and Grogu film with Adam Savage and Jon Favreau. Grain of Salt: there's a rumor swirling about a new 2D animated Star Wars series  From “This is the Way” to “Have It Your Way”! Burger King's got The Mandalorian and Grogu stuff for kids and adults.  Millennium Falcon meets Mando? Smuggler's Run is going to somehow incorporate The Mandalorian and Grogu? We don't get it, so hopefully more to come? (via SWNN)  BooshkeeDO you even have an elbow?  Recap on Tap - with SPOILERS! Maul - Shadow Lord episodes 3-6 features the galaxy's Ugliest Lieutenant, Rook harshing on Maul's vibe at every turn, Looti Tooti, The Fart before he became a fart (presumably) and Two Boots providing no reassurance whatsoever in any situation Laura gets mad - no, stays mad - at how expensive things are  Come for Happy Hour, stay for Alyce's young Boba Fett impression Apropos of Nothing: The phone strap Alyce asked about isn't available anymore, but this is kind of similar    Twitter: @forcetoastpod | @sLeiaAllDay | @ShutUp_Laura Instagram: @forcetoastpod Bluesky: forcetoastpod.bsky.social Email: forcetoastpod@gmail.com Website: forcetoastpod.com *This podcast contains a sh!t ton of profanity and boozin. You can find a bleeped version of this podcast absolutely nowhere. Cheers!

Let's Talk Supply Chain
541: How 3PLs and Consultants are Reshaping Warehouse Automation, with TGW Logistics

Let's Talk Supply Chain

Play Episode Listen Later Apr 27, 2026 30:02


Meagan Gauthier of TGW Logistics talks about how 3PLs and consultants are reshaping warehouse automation, and the business potential in transformation.   IN THIS EPISODE WE DISCUSS:   [02.13] An introduction to Meagan and her role at TGW Logistics. "I have an engineering background, so that allows me to connect the operational KPI's to the financial realities and ROI in a very practical way. I help simplify automation decisions, align stakeholders and help clients feel more confident in investment in automation." [03.27] An overview of TGW Logistics – who they are, what they do, and how they help their customers. "We are Team Possible!" [05.33] The evolution of the warehouse automation industry, the impact of decisions made during the pandemic, and where the industry is now. "The industry has shifted from an urgency-based automation to a strategy-based automation... We're seeing companies hone in on smart, scalable, flexible integration and total system performance." [08.18] With a 2025 survey revealing that 63% of respondents say their operations are still fully manual, where TGW see organizations on their automation and integration journeys, and the mindset shift that's starting to move the needle. [11.20] How leading 3PLs and consultants are reshaping warehouse automation, and the one thing that's top of mind for all of them. [14.12] The common gaps TGW see between expectations and strategy decks and real-world execution, the key focus areas to drive success, and why culture is critical. "Feedback is a gift!" [17.26] How integrators can partner more successfully with consultants, the questions they should be asking, and the mindset they should be embracing to drive success. "It starts with curiosity and neutral alignment." [18.50] Who actually influences decisions when multiple stakeholders are involved in transformation projects, from executives and operations to finance and IT, and how teams can navigate that complexity. "The teams that can translate and speak the language of their stakeholders, those are the teams that win." [20.42] Meagan's approach to building long-term partnerships, not just transactional sales. [21.56] TGW's 3D walkthrough that brings typically 2D product demos to life. [23.18] The potential business impact that can be achieved through successful warehouse automation. "Warehouse automation, done right, is a competitive advantage not a cost center." RESOURCES AND LINKS MENTIONED:   Head over to TGW Logistics' website now to find out more and discover how they could help you too. You can also connect with TGW and keep up to date with the latest over on LinkedIn, Facebook, Instagram or YouTube, or you can connect with Meagan on LinkedIn. If you enjoyed the show and want to hear more from TGW Logistics, check out 465: Your Fulfillment Transformation Starts Now, with TGW Logistics. Check out our other podcasts HERE.

Daily Tech News Show
Apple Patches A Signal Leak - DTNS 5254

Daily Tech News Show

Play Episode Listen Later Apr 23, 2026 34:33


And Korean scientists have developed a way to switch from 2D to 3D in the same display.Starring Tom Merritt, Huyen Tue Dao and Bodie GrimmShow notes found here. Hosted on Acast. See acast.com/privacy for more information.

Fun Kids Science Weekly
The Case of the Missing Dimensions: A Cosmic Mystery

Fun Kids Science Weekly

Play Episode Listen Later Apr 18, 2026 29:13


It's time for another BIG and BRILLIANT adventure into the world of science on this week’s Science Quest! In Science in the News, butterfly numbers across the UK are in decline, bird experts are warning people not to use feeders this summer, and Dr Thomas Clements from the University of Reading explains how a 300-million-year-old fossil, once thought to be an octopus, was misidentified and what it really reveals about life on Earth long ago. It’s time for your questions too. Owen wants to know what the deadliest animal is, and Neil Lambert from King’s College London tackles a big, mind-bending question from Atlas: why is the world 3D and not 2D? Dangerous Dan introduces the great grey owl, a silent hunter with incredible senses. Then we step into the Brain Box with Professor Jonathan Tennyson from University College London to explore exoplanets and discover what lies beyond our Solar System. Plus, in Galaxy Gala, we head to Deep Space High to learn all about stars and what makes them shine. What we learn about: • Why butterfly numbers are falling in the UK• Why bird feeders might be risky in summer• A fossil that scientists got wrong• What the world's deadliest animal is• The great grey owl• What exoplanets are and where they exist All that and more on this week’s Science Quest!Join Fun Kids Podcasts+: https://funkidslive.com/plusSee omnystudio.com/listener for privacy information.

Castle Super Beast
CSB365: The Quadruple-A Mind Prison is Doo-dah

Castle Super Beast

Play Episode Listen Later Mar 25, 2026 195:18


Download for Mobile | Podcast Preview | Full Timestamps Older Twitch VODs are now being uploaded to the new channel: https://www.youtube.com/@CastleSuperBeastArchive Alex Lore Gets Worse: GILL WAS RIGHT TO BEAT TOM'S ASS Steel Ball Run Premiere! (Don't Ask When's Episode 2) Crimson Desert Disappointment? F*** It, LP Kingdom Hearts  The Kids Don't Care About Final Fantasy Because They've Only Been Alive For 2 New Releases 1000 Fortnite Layoffs Totally 100% Unrelated to AI Sign up for your 1$ per month trial today at http://shopify.com/superbeast    Nvidia "confirms" DLSS 5 relies on 2D frame data as testing reveals hallucinations.  Developers at Capcom and Ubisoft found out about DLSS 5 when everyone else did Capcom says it will not be using A.I.-generated content in its games. Plans to utilize the technology for "improving efficiency and productivity of development" - AUTOMATON WEST Guilty Gear: Strive version 2.00 update, Season 5 DLC characters Jam Kuradoberi and Robo=Ky announced Not even Jojo's animators know when the next episode is coming out, because its not done yet Mirror's Edge-likes: Tachyon Flow and PANLINE AI generated artwork in Crimson Desert Yoshi-P says it has become harder for younger people to engage with the Final Fantasy series because the release intervals for new titles have gotten longer! Fortnite made $6 billion in revenue last year, Epic raised Vbucks prices, Epic Games Store brought in a 57% increase YOY from game sales in 2025, Disney invested $1.5 billion into Epic, but now they need to lay off 1000 employees? "The layoffs aren't related to AI" Yeah, no, they absolutely are.