Beyond Gameplay is a podcast owned, created, and distributed by the iThrive Games Foundation. It is hosted by Kelli Dunlap, Psy.D., and promotes discussion within the intersection of gaming and psychology.
On this episode of Beyond Gameplay, we give new meaning to the term "God mode." Menachem Cohen is game designer, rabbi, and spiritual director researching the use and design of games for personal and spiritual growth and exploration. In this episode, we talk about his experience working with homeless LGBTQ+ youth in Chicago, designing games for spiritual growth, and everything in between.
Earlier this month I talked with J Collins, a leader in the academic eSports space, about developing eSports programming at the high school where they teach as well as creating the model for programs nation-wide. In this episode, I interview some of J's students and other high schoolers who competed in the Ohio eSports tournament earlier this year. We talk about what eSports in school means to them, what they wish the wider world knew about their experience, and what their aspirations are as they prepare for the transition to post-high school life.
eSports is a booming market that has made its way into academics. Some colleges even offer full-ride scholarships to top eSports competitors, just like they would to traditional student athletes. High schools around the country are developing eSports curriculum, clubs, and programming to meet the needs and interests of students. In this interview I talk with J Collins, a leader in the academic eSports space, about what eSports are doing for students and what the future of digital athletics looks like in high schools.
Tabletop gaming brings people together and can support personal journeys of growth and discovery. On this episode, I spoke with Adam Johns and Adam Davis, also known in the mental health & game space simply as “The Adams,” about their journey creating Game to Grow - a non-profit dedicated to using games of all kinds for therapeutic, educational, and community growth.
Unlike digital games that are constrained by code, tabletop games are only limited by the imagination of the players and the DM. TTRPGs bring us together in the same space but there there is infinite room at the table. On this episode, I talk with writer and editor Leslie Light about her article “Why I Didn’t Play Dungeons and Dragons, and Why I started” which examines her experience with D&D over the last 20 years.
This month on Beyond Gameplay, we're rolling for wisdom and digging into the tabletop RPGs as a therapeutic tool. In this episode, Kelli talks with Megan Connell, PsyD, a self-described therapeutic dungeon master, about how she uses D&D and other tabletop games to help teens.
Is empathic design something only for indies or is there room for empathy in the AAA game space? In this episode, Osama Dorias, Senior Game Designer at Warner Brothers Montreal, shares his experience as an industry veteran and how empathy has played an important role in his career.
In this episode, I talk with Dr. Peter McDonald, an assistant professor of game design at Depaul University, about his research on the ways players make sense of and interpret games.
Is there something inherent in games that makes them uniquely equipped TO promote or evoke empathy? In this episode, leap head-first into the research around empathy games in search OF the secret sauce of what - and how - games press The Feels button. Helping us on this quest is Dr. Karen Schrier, an associate professor and director of the games and emerging media program at Marist college.
Empathy is a buzzword in the games industry, but what does it actually mean? In this episode, host Kelli Dunlap digs deep into the construct of empathy with guest Gabrielle Rapport-Schlichtmann, Ed.D., Executive Director and Chief Scientist and a not-for-profit called Ed together, Harvard Graduate School of Education, and empathy expert.