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Programa 7, temporada 6. Glitch Hero y balance del 2024 de Nintendo. Llegamos al último programa del año. Un programa que cuenta con todo el contenido habitual y que viene con algunas sorpresas. Para empezar en este último podcast del año tendremos dos entrevistas. Por un lado hablaremos con Antonio Muñoz, cofundador de Didactoons y por otro lado recibiremos a un gran amigo del programa, Carlos López Hernando, Senior Game Designer en Mercury Steam y encargado de la narrativa en Glitch Hero. En nuestro debate, como es habitual en este programa, haremos balance del año por parte de Nintendo. Además no faltarán el resto de secciones: Indies, retro, curiosidades, efemérides, Linkstarter, Linkitron... Y a todo esto, súmale la mejor música de videojuegos y diferentes sorteos. ¿Alguien da más? Vamos SUMARIO: 0:00 – Presentación 6:15 – Entrevista a Antonio Muñoz, cofundador de Didactoons, creadores de Glitch Hero. 46:24 – Entrevista a Carlos López Hernado, encargado de la narrativa de Glitch Hero, y Senior Game Designer en Mercury Steam. 1:21:24 – Curiosidades 6x07 by Nintendatos. 1:24:12 – Sorteos de códigos para Nintendo Switch y pack de merchandising para mecenas. 1:30:05 – Indiespensables: Nine Sols. 1:54:32 – Linkitron: Capítulo 6. 1:59:57 – Información sobre la Gala de Premios ALTTP 2024. 2:09:00 – Debate: Balance del 2024 de Nintendo. 3:15:53 – Medios de contacto: Participa en el programa. 3:20:40 – Linkstarter: Las mejores campañas de crowdfunding. 3:47:04 – Efemérides Gamer: Top de la primera quincena de noviembre. 3:50:06 – Apoya el podcast. 3:57:58 – Xtralink: Los lanzamientos de diciembre en formato físico by xtralife. 4:38:37 – Enlace al Pasado: El Club Nintendo. 5:07:06 – Saludos de oyentes: Paco Doñas 5:07:38 – Despedida. Una nueva etapa para seguir soñando. Gracias por estar ahí siempre. SÍGUENOS EN LAS REDES: https://allmylinks.com/alinktothepodcast Proyectos LinkStarter 6x07: The Time I Have Left - https://www.kickstarter.com/projects/ground/the-time-i-have-left INAYAH Life after Gods - https://www.kickstarter.com/projects/exogenesis-studios/inayah-life-after-gods Kero Kero Cowboy - https://www.kickstarter.com/projects/metagamemike/kero-kero-cowboy-a-new-game-boy-color-game Not Enought Mana - https://www.kickstarter.com/projects/palew/not-enough-mana-spellsmiths-and-summoners CoinCon Arcade - https://www.kickstarter.com/projects/fubaxiusz/coincon-arcade-full-size-cardboard-cabinet-pc-case
Visit our sponsor: http://www.coolstuffinc.com/ (use code MAGICMICS) Check out the twitch channel: http://twitch.tv/magicmics Visit our subreddit: http://www.reddit.com/r/magicmics Follow us on Twitter: http://twitter.com/magicmicscast Like us on Facebook: http://facebook.com/magicmics Co-Sponsors: https://www.manatraders.com/ (use code MAGICMICS_8N4) First Pick ACR Roundup Evan Become Anonymous Caduceus, Staff of Hermes Reuben The Capitoline Triad Templar Knight PowrDrgn Mjolnir Viewpoint synchronization Saffron Olive on Freerunning: https://x.com/SaffronOlive/status/1803413309460291795 https://x.com/SaffronOlive/status/1803416875050684637 Gather the Townsfolk LSV and Gaby's 2-for-1: https://x.com/GabySpartz/status/1801681492537708578 Dana Fischer Celebrates 10 Years With Her Dad: https://vxtwitter.com/DanaFischerMTG/status/1802060616225468897 WotC Promotions Roundup Ben Weitz to Senior Game Designer: https://vxtwitter.com/bsweitz123/status/1802877421961789758 Carmen Klomparens to Senior Game Designer: https://x.com/em_teegee/status/1802894050074517972 https://x.com/Em_TeeGee/status/1674553737283796992 Assassin's Creed Coming to MTGO: https://cdn.discordapp.com/attachments/410942703623208960/1252648962532315202/image.png?ex=6673a481&is=66725301&hm=3c8b7309ab224b8f8c05fcf6922df608af399d6867cac43a739bcbaf0c2cdee8& https://www.mtgo.com/news/mtgo-blog-06182024 Pro Tour MH3 Viewer's Guide: https://x.com/fireshoes/status/1802721109021790492 https://magic.gg/standings/pro-tour-adjusted-match-points The Finisher This week's YouTube shows had some stellar guest stars: Game Knights had SNL's Andrew Dismukes, Commander at Home had Dropout's Ify Nwadiwe (WAH-dee-way), the stars are out! So tell me: which celeb are you hoping shows up next?
Welcome to another episode of Hello There, an interview with the personalities of Star Wars Unlimited who make the news, and move the needle. This week, Doa (@ggDoa) talks to Jeremy Zwirn, Senior Game Designer on Star Wars Unlimited. They discuss meta expectations, card design, and what makes the "perfect card". Plus another edition of Shoot From the Hip! Join the Ice Cave Discord: https://discord.gg/RVdm2T2Vem Get your Ice Cave Merch at http://www.berrygoodembroidery.com/ice-cave-radio Twitter.com/@IceCaveRadio
Welcome to the debut of Hello There, an interview with the personalities of Star Wars Unlimited who make the news, and move the needle. This week, Flake (@WatchFlake) chats with Senior Game Designer Tyler Parrott (@davflame) about the process of designing the game, the pillars of good card design, and the community mission to put the game on the map. All this and rapid fire miscellaneous fun! Join the Ice Cave Discord: https://discord.gg/RVdm2T2Vem Twitter.com/@IceCaveRadio
Nick Phipps is a Senior Game Designer for Ubisoft Abu Dhabi, where he's worked for over ten years. Among other games he's worked on Growtopia, NCIS Hidden Crimes, and CSI Hidden Crimes. Part 2 of 2. Music by Danny Baranowsky
Nick Phipps is a Senior Game Designer for Ubisoft Abu Dhabi, where he's worked for over ten years. Among other games he's worked on Growtopia, NCIS Hidden Crimes, and CSI Hidden Crimes. Part 1 of 2. Music by Danny Baranowsky
Senior Game Designer and Lead Developer, Bryan Gottlieb of LSS, joins ISP to kick off a new year of talking Flesh and Blood. We talk The Celebrational, the achievement of Heavy Hitters, and all kinds of other musings about a new year of card gaming with good people. Sponsored by The Realm Games! Get 5% off your order at http://www.realmgamingnetwork.com using the code 'INSTANT5' Support us on Patreon: http://patreon.com/instantspeed Get your own ISP gear at http://BerryGoodEmbroidery.com/isp Music: 'Motionless' by Stepper Rhodes
Meet James Kniffen (he/him), a gay, Senior Game Designer for Fantasy Flight Games whose published titles include Star Wars: Armada, Sid Meier's Civilization: A New Dawn, Forbidden Stars, and Twilight Inscription.
Melissa DeTora is a Senior Game Designer at Wizards of the Coast. She is a former professional Magic player and the first woman to Top 8 a Magic Pro Tour. Show notes: humansofmagic.com/ Patreon: patreon.com/humansofmagic
This week, Jacki and Lyle are joined by the absolutely brilliant Matthew Buxton! Matt is the CEO and Co-founder of Mystic Games, a brand new game studio created in July last year that specialises in creating unique and exciting multiplayer mysteries. He has previously been the Game Design Director at both Rovio and MAG Interactive, and was also the Ideation Lead at the latter. Matt is a director, public speaker and Web3 enthusiast as well as being a design expert, and with over 18 years experience in the industry. In a brilliant episode, Matt discusses his own career path so far, from his time at Jagex and as a Senior Game Designer at Candy Crush developer King, to moving to Rovio and creating Mystic Games. Matt also analyses the fallout of the Sam Bankman-Fried trial, and what it means for the cryptocurrency, Web 3, and blockchain spaces. Bankman-Fried, founder of cryptocurrency FTX and former 'poster boy of crypto', was found guilty on seven counts of wire fraud and money-laundering conspiracy last week, and now faces up to 110 years in prison. Yet the Guardian reported that, at the time of the verdict, Bitcoin was trading at its highest price in a year, with Matt confirming that there is now renewed confidence among crypto investors that any fraudulent activity will be punished accordingly. The episode finishes with Matt stating that the same rules should apply to some of the major banks worldwide, before Jacki and Lyle get an update on what's to come for Mystic Games heading into 2024!Artwork by Daff KjellströmMusic by Lyle FultonGet in touch via lyle@dimoso.com or info@dimoso.comMore information at www.dimoso.com and www.therestispr.comFollow us on Twitter - @TheRestIsPR Hosted on Acast. See acast.com/privacy for more information.
On the heels of the Bans and Suspended announcement, Senior Game Designer Bryan Gottlieb joins ISP to answer for his crimes. A plethora of questions and concerns get addressed, and Bryan meets them all head on. Support us on Patreon: http://Patreon.com/instantspeed Get your own ISP gear at http://BerryGoodEmbroidery.com/isp Check out out sponsor Kayfabe Cards: http://KayfabeCards.com Music: 'Motionless' by Stepper Rhodes Bryan is on Twitter @BryanGo Catch ISP on Twitter @InstantSpeedPod Catch Flake on Twitter @WatchFlake
Ashley Ringrose, the visionary CEO of SMG Studio returns alongside the accomplished Senior Game Designer, Dave Lockman for an exhilarating and inciteful Q&A discussion interview surrounding the development process which brought us the indie hit sequel to one of the most beloved, modern, party, simulation, co-op experiences, Moving Out 2! Bethesda's Head of Publishing hits back at Starfield's start screen criticism The Xbox 360 Store Will Close July 2024, But You Can Keep Playing Your Favorite Games The Last of Us Showrunner Says 'Maybe' They Found Their Abby Before Strike Thunder Ray' Looks Like The Perfect Spiritual Successor To Punch-Out Sonic Superstars releases on October 17 PlayStation Portal: Hands On With Sony's New Remote Play Handheld Metal Gear Solid 2 And 3 Will Have Lower Frame Rates On Switch, Konami Confirms Nintendo Switch Just Passed the Wii's Total Sales in the U.S. Subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD --- Send in a voice message: https://podcasters.spotify.com/pod/show/level857/message Support this podcast: https://podcasters.spotify.com/pod/show/level857/support
James Wyatt is a Senior Game Designer on the creative team for Magic: The Gathering. His work at Wizards of the Coast since 2000 includes five novels, more than 20 short stories, one poem, dozens of Dungeons & Dragons game sourcebooks, and nine Magic art books. He was a lead writer for the 5th edition Player's Handbook and a lead designer of the Dungeon Master's Guide, Guildmaster's Guide to Ravnica, Eberron: Rising from the Last War, and Mythic Odysseys of Theros. For general inquiries or show messages, please email dragontalk@sirensound.co Dragon Talk is executively produced by Greg Tito, Shelly Mazzanoble & Wizards of The Coast. Show production by Lisa Carr & Ryan Marth of Siren Sound. Podcast recording, editing, mixing and mastering by Ryan Marth & Siren Sound.———-Here's your guide to when each segment begins:Show open with Greg Tito and Shelly Mazzanoble - 0:00Interview with James Wyatt - 02:42Outro - 48:43———-Greg Tito Twitter - twitter.com/gregtitoShelly Mazzanoble Twitter - twitter.com/shellymooJames Wyatt Twitter - twitter.com/aquelajamesBigby Presents Glory of the Giants - https://tinyurl.com/ufsm7w8xWelcome To Dragon Talk - https://uipress.uiowa.edu/books/welcome-dragon-talkSpelljams - https://pocp.co/spelljamsDragon Talk Show Page - https://dnd.wizards.com/dragon-talk/podcast-hubSiren Sound - www.sirensound.coRyan Marth - bio.site/ryanmarthLisa Carr - twitter.com/yelizavetacarrLatest D&D Products - https://gtly.to/SVs8W_2f8D&D Official Discord - https://discord.com/invite/dnd
Today we're joined again by Jeff Younger - Senior Game Designer at Bungie - to discuss his work on Madden Ultimate Team, balancing a live game for a variety of player types, and even some insight into his sneaker collection! Jeff's Credits: Destiny 2 Madden NFL Madden Mobile NBA Live NBA Live Mobile FIFA FIFA Mobile NCAA Football Be sure to join us LIVE every Wednesday night from 7-9pm EST using the link below! JOIN US LIVE▹ https://www.twitch.tv/jamesondurall JOIN THE DEV TEAM DISCORD▹ https://discord.gg/Xp6WsYVszS JAMESON'S PODCAST▹https://anchor.fm/jamesondurall/ JAMESON'S YOUTUBE▹ https://www.youtube.com/jamesondurall JAMESON'S TWITTER▹ https://twitter.com/jamesondurall JAMESON'S INSTAGRAM▹ https://www.instagram.com/jamesondurall/ #GameDev #QA GameDesign #GameDevelopment #Destiny2 #Madden #FIFA #NCAA #NBALive --- Support this podcast: https://podcasters.spotify.com/pod/show/jamesondurall/support
In this podcast, I sit down with Senior Game Designer and Graphic Designer Daniel Holt to talk about how the frames and icons for March of the Machine were designed.
Sean “Fletch” Fletcher is a Senior Game Designer for The Op. He is the designer of Disney Sorcerer's Arena: Epic Alliances and its expansions, and was a co-designer of Harry Potter: Hogwarts Battle and the Shadowmoorexpansion for Magic: The Gathering. Outside of his love of board games, he's an a avid Disney fan whose favorite parks ride is Expedition Everest. Fletch resides in southern California with his wife and their son Smalls.Check out Disney Sorcerer's Arena: Epic Alliances and its expansions at https://theop.games/The Op Games' Road to Gen Con is The Ops first ever 10 stop tournament for Disney Sorcerer's Arena that will lead to their World Championship at Gen Con 2023. The semi-finalist with the highest win percentage will receive airfare, a hotel and a badge to Gen Con 2023!Check out FOLLOW US ON: Facebook: https://www.facebook.com/groups/boardgamebingeInstagram: https://www.instagram.com/boardgamebingepodcast/ Twitter: https://www.twitter.com/boardgamebingeWHERE TO FIND OUR PODCAST:Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7riHeart Radio: https://www.iheart.com/podcast/269-board-game-binge-72500104/Tune In: https://tunein.com/embed/player/p1344218/Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U=Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033Visit Our Websites: Board Game Binge: https://boardgamebinge.com/Tin Robot Games: https://tinrobotgames.comElixir Board Games: https://www.elixirboardgames.com/our-gamesBoard Game Design Course: https://boardgamedesigncourse.com/
Cutting to the Core Returns Join us with @Bloodmordius, Senior Game Designer of @OmedaStudios We'll be talking about his work on Predecessor and the Early Access coming up on December 1st. Cutting to the Core Returns Join us with
There are some people who view video gaming at best as a time-wasting distraction, and at worst as a vice. But in listening to today's episode with the game designer Simon Chapuis, even detractors will understand the passion, creativity and teamwork that it takes to usher a game from conception to market. Simon's career has taken him from France to Germany, to Spain and finally to China, where he is now a Senior Game Designer at Ubisoft in the city of Chengdu. His story not only illustrates the dynamic and international nature of the gaming industry, but also the complexity and pressure that can accompany this collaborative endeavour. The episode also includes a catch-up interview with: Ajay Jain from Season 02 Episode 21 https://mosaicofchina.com/season-02-episode-21-ajay-jain Chapters 00:00 - Trailer & Intro 01:31 - Part 1 25:51 - Part 2 33:50 - Outro 36:04 - Catch-Up Interview Subscribe to the PREMIUM version, see the visuals, and/or follow the full transcript for this episode at: https://mosaicofchina.com/season-03-episode-11-simon-chapuis Join the community: Instagram https://instagram.com/oscology LinkedIn https://www.linkedin.com/company/mosaicofchina Facebook https://facebook.com/mosaicofchina WeChat https://mosaicofchina.com/wechat
There are some people who view video gaming at best as a time-wasting distraction, and at worst as a vice. But in listening to today's episode with the game designer Simon Chapuis, even detractors will understand the passion, creativity and teamwork that it takes to usher a game from conception to market.Simon's career has taken him from France to Germany, to Spain and finally to China, where he is now a Senior Game Designer at Ubisoft in the city of Chengdu. His story not only illustrates the dynamic and international nature of the gaming industry, but also the complexity and pressure that can accompany this collaborative endeavour.
Chris Perkins is the Senior Game Designer for Wizards of the Coast. Chris Funk is best known as the multi-instrumentalist in the indie-rock band the Decemberists and is a Grammy-nominated artist who has also found much success as a music producer, composer and studio musician. Funk is also a founding member and co-writer in the acclaimed neo-gothic string band Black Prairie and has produced records for Red Fang, Langhorne Slim and Y La Bamba.For general inquiries or show messages, please email dragontalk@sirensound.co Dragon Talk is executively produced by Greg Tito, Shelly Mazzanoble & Wizards of The Coast. Show production by Lisa Carr & Ryan Marth of Siren Sound. Podcast recording, editing, mixing and mastering by Ryan Marth & Siren Sound.Here's your guide to when each segment begins:Show open with Greg Tito and Shelly Mazzanoble - 0:00Interview - 07:20Outro - 56:59Greg Tito Twitter - twitter.com/gregtitoShelly Mazzanoble Twitter - twitter.com/shellymooChris Perkins Twitter - twitter.com/ChrisPerkinsDnDChris Funk Twitter - twitter.com/MrChrisFunkSpelljams - https://pocp.co/spelljamsDragon Talk Show Page - https://dnd.wizards.com/dragon-talk/podcast-hubSiren Sound - www.sirensound.coRyan Marth - bio.site/ryanmarthLisa Carr - twitter.com/yelizavetacarrLatest D&D Products - https://gtly.to/SVs8W_2f8D&D Newsletter - dnd.wizards.com/newsletterDragon + - https://dnd.wizards.com/content/dragonD&D Official Discord - https://discord.com/invite/dnd
Melissa DeTora is a Senior Game Designer at Wizards of the Coast and currently leads the MTG Casual Play Design team. She is the first woman to Top 8 a Magic Pro Tour. [8:03] Melissa's WOTC journey: Intern -> Senior Game Designer [9:47] What is Play Design? [13:38] Play Design -> Casual Play Design [17:41] Playtesting Commander during COVID-19 [23:26] Designing for "Casual" [25:57] Play Design interactions with Commander RC and CAG [28:21] Too many treasures / Dockside Extortionist is OP [29:36] Arcane Signet [32:06] "I'm still learning things every day" / "I don't want to go to FNM" [37:58] Melissa's mentors [43:21] Design story: Tovolar [46:33] Looking back: Mutate, Companion mechanics [53:46] Looking back: past sets [56:43] Self-criticality as a designer [58:41] Self-criticality as a player [1:00:39] Mindset change: PTQ to PT [1:02:36] "You are probably bad at Magic" [1:05:38] Raphael Levy [1:09:22] Playtesting at the DeTora residence / Joel Larsson, pathfinder [1:13:15] Parents and Magic [1:14:22] Pump It Up [1:24:06] Women in Magic: then vs. now Show notes: humansofmagic.com Patreon: patreon.com/humansofmagic Music: @kuplasound
Pistol Whip has been a smash-hit since its very first appearance in the halls at Oculus Connect 6 in 2019. The Contracts update is now here and brings a slew of new features with it. Joining us today is Benoit Busque, Senior Game Designer at Cloudhead Games! --Guest Links-- Web: https://cloudheadgames.com/ Twitter: @CloudheadGames https://twitter.com/CloudheadGames YouTube: https://www.YouTube.com/CloudheadGames Facebook: https://www.facebook.com/cloudheadgames/ Instagram: https://www.instagram.com/cloudheadgames/ Discord: https://pistolwhip.gg/ -- Between Realities Links -- Merch Store: https://teespring.com/stores/between-realities-vr-podcast Patreon - https://www.patreon.com/BetweenRealities YouTube - https://www.YouTube.com/BetweenRealities Twitter - https://twitter.com/BtweenRealities Discord - https://discord.gg/EvNnj2w Facebook - https://fb.me/BetweenRealities Alex VR - https://www.YouTube.com/Alex_VR Alex VR's Twitter – https://www.Twitter.com/Alex__VR Skeeva - https://www.YouTube.com/Skeeva007 Skeeva's Twitter - https://www.Twitter.com/Skeeva All the most current VR news with the best journalists in the industry! https://www.UploadVR.com We'd like to thank our Patrons: -VIP- RobynzReality Jonathun Zug CreeperBetty PotamWorks Cody - All-access- Studioform VR (studioformcreative.com) Aspin Darkfire John Westra Lindsay Sherman -Official - deliriemVR Samson Egilman Glitch Fandango Graham Gettel The Virtual Boys Podcast QUIKCOSPLAY Jansen Fox Brittany Meland Q2C VR Gamer Denise Dettlaff Michael McQuade Bluebell You're support means so much to us! We're truly humbled that you choose to help us in our journey to make the XR industry thrive! All funds are used to fund the giveaways and to make this show better as we continuously strive to improve! Thank you so much for supporting Between Realities VR Podcast. -- Affiliate Links -- If you're going to buy VR stuff then why not support us by clicking though one of our links to make your purchase! Every little bit helps []-) Walk, run and jump in VR using your own two feet! Cybershoes - https://www.cybershoes.io/product/cybershoes-gaming-station/?aff=14 Make your headset as comfy as it can be! Studioform VR - https://www.studioformcreative.com/?ref=25z8i95j09
Bem-vindos ao último episódio do PodQuest! Gilliard reage aos anúncios do Xbox Games Showcase e compartilha os motivos por trás do fim do projeto PodQuest. O que se encerra, e o que continua a partir de agora? Ouça para saber! :::::::: Entre no... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
No PodQuest dessa semana, Gilliard reage e comenta sobre os anúncios mais bombásticos da E3... er, quer dizer, do Summer Game Fest 2022! :::::::: Entre no Discord do PodQuest e siga nossos perfis no Twitter e no Instagram. Acompanhe as gravações... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
Find Daniel Pinch at https://www.danielpinch.com/ Learn Game Design: https://www.cgspectrum.com/courses/game-design-courseJustin checks in with his former student, Daniel Pinch, a Senior Game Designer at Airship Syndicate and Game Design Mentor at CG Spectrum. They talk about what qualities made Daniel stand out and succeed as a student, how to create an impressive game design portfolio, the skills Daniel looks for when hiring people, and finding a work-life balance.
Em um podcast repleto de problemas técnicos, Gilliard recebe os designers e podcasters Pietro e John do programa Game Design de Bolso para um bate-papo profundo sobre suas carreiras, os desafios do game design e as novas tendências do mercado.... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
No PodQuest dessa semana, Gilliard faz uma viagem cheia de enigmas pelo mundo dos jogos de puzzle, relembrando os melhores games que nos deixaram fritando para resolver seus quebra-cabeças fantásticos! Esquecemos de algum? Conte pra gente nos... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
In this conversation, Ryan Langley, Senior Game Designer at PikPok speaks to Carl about what it's like being a Game Designer and what some of the roles are that a Game Designer can do. We speak about Ryans journey into games, and his passion for creating blogs, most notably retro gaming ones and Sonic the Hedgeblog, a place for all things Sonic the Hedgehog. Mentioned Links: - Twitter: https://twitter.com/Rlan2 - LinkedIn: https://www.linkedin.com/in/rlan2/ - Sonic Hedgeblog Twitter: https://twitter.com/Sonic_Hedgeblog - Patreon: https://www.patreon.com/Rlan - Website: http://www.makesvideogames.com/ Host Links: - Twitter: https://twitter.com/CarlsContent - LinkedIn: https://www.linkedin.com/in/carlleducq/ Zero To Play Links: Twitter - https://www.twitter.com/zerotoplay Website - https://www.zerotoplay.com Instagram - https://www.instagram.com/zerotoplayig Facebook - https://www.facebook.com/zerotoplay Spotify - https://open.spotify.com/show/13V48s0adPvEQRHHKPUU13?si=37suNPd4RaKtj8x0syZb-w RSS Feed - https://feed.podbean.com/zerotoplay/feed.xml YouTube - https://www.youtube.com/channel/UCOtarAj6sVJvv0GnSPtAVJQ
No PodQuest dessa semana, Gilliard comenta sobre a notícia bombástica da semana: a partir do ano que vem, a franquia FIFA se tornará EA Sports FC! O que significa esse rebranding para desenvolvedores, jogadores e fãs da série? O que muda, e o que... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
No episódio de hoje, Gilliard responde às perguntas da galera sobre suas expectativas para os games de 2022, a compra dos estúdios da Square Enix, o sucesso dos jogos indie, e muito mais. :::::::: Entre no Discord do PodQuest e siga nossos perfis... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
No episódio de hoje, um gripado Gilliard comenta sobre a relevância atual e o impacto dos eventos presenciais de games como a E3. Confira o trailer hilário de The Outer Worlds 2! :::::::: Entre no Discord do PodQuest e siga nossos perfis no... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
No primeiro episódio co-op de 2022, Gilliard recebe Tiani e Fernanda do Studio Pixel Punk, as desenvolvedoras brasileiras de UNSIGHTED! :::::::: Entre no Discord do PodQuest e siga nossos perfis no Twitter e no Instagram. Acompanhe as gravações... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
Quatrocentos episódios depois, Gilliard comemora esse marco histórico do programa com muitas histórias, curiosidades e participação da comunidade! :::::::: Entre no Discord do PodQuest e siga nossos perfis no Twitter e no Instagram. Acompanhe as... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
Quase que o PodQuest de hoje não sai! Mas com a ajuda da comunidade, Gilliard improvisa uma pauta sobre os erros e acertos da From Software no design do nosso Souslike de mundo aberto favorito: Elden Ring! :::::::: Entre no Discord do PodQuest e... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
Enjoy this conversation with John R Diaz and Jameson Durall that covers all areas from studying at Full Sail university to working in AAA, being a Lead Designer compared to a Senior Designer, Jameson's 20+ year long journey in games, when the right time is to make a change in your career, and more! Mentioned Links: - Jameson Twitter: https://twitter.com/JamesonDurall - Full Sail Website: https://www.fullsail.edu/about Host (John R Diaz): - https://twitter.com/elkingpin - https://www.linkedin.com/in/jkingpin/ Zero To Play Links: Twitter - https://www.twitter.com/zerotoplay Website - https://www.zerotoplay.com Instagram - https://www.instagram.com/zerotoplayig Facebook - https://www.facebook.com/zerotoplay Spotify - https://open.spotify.com/show/13V48s0adPvEQRHHKPUU13?si=37suNPd4RaKtj8x0syZb-w RSS Feed - https://feed.podbean.com/zerotoplay/feed.xml YouTube - https://www.youtube.com/channel/UCOtarAj6sVJvv0GnSPtAVJQ
No PodQuest de hoje, Gilliard responde a muitas perguntas sobre game design postuladas pela comunidade no Discord e no chat da Twitch. :::::::: Entre no Discord do PodQuest e siga nossos perfis no Twitter e no Instagram. Acompanhe as gravações ao... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
No PodQuest de hoje, Gilliard responde a muitas perguntas da comunidade sobre bugs, glitches e o papel dos testadores e analistas de qualidade no desenvolvimento de games. Bora apioar o Pit Formula, jogo de tabuleiro da brasileira Cyber Rhino... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
No PodQuest de hoje, Gilliard compartilha dicas sobre o crescimento de carreira e apresenta mais detalhes sobre seu projeto de mentoria. :::::::: Entre no Discord do PodQuest e siga nossos perfis no Twitter e no Instagram. Acompanhe as gravações... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
Chegou o grande dia! No PodQuest de hoje, Gilliard analisa profundamente o game design de um dos lançamentos mais importantes do ano: Elden Ring, da From Software. :::::::: Entre no Discord do PodQuest e siga nossos perfis no Twitter e no... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
Feliz Dia Internacional da Mulher para todas as mulheres! No PodQuest de hoje, Gilliard celebra a contribuição fantástica das desenvolvedoras de games na nossa indústria, e fala também das suas primeiras impressões de Elden Ring. :::::::: Entre no... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
No PodQuest dessa semana, Gilliard discute com a galera do chat sobre o que muda na indústria de games após o fim da pandemia, tanto para os jogadores quanto para os desenvolvedores. :::::::: Entre no Discord do PodQuest e siga nossos perfis no... Gilliard Lopes, Senior Game Designer da série FIFA na Electronic Arts em Vancouver, no Canadá, apresenta um podcast sobre games e desenvolvimento com profissionais da indústria internacional.
Episode 114: Oneil Howell, a senior game designer in the video game industry and technology comes on the podcast to discuss the future of the metaverse. Oneil opens up about his thoughts on how architecture will be like in the metaverse and how people will be interacting with one another. Oneil also goes into how metaverse technology and hardware will playout in the near future.Social MediaOneil HowellLinkedin: Oneil Howell
Today I'm doing an Ask Me Anything! I give an overview of my career and projects I've worked on, discuss how understanding love languages can help with making connections with co-workers, and answer view questions about lots of Game Development topics. My credits include: Oddworld: Stranger's Wrath Godfather: The Game The Simpsons Game Godfather 2 Red Faction: Armageddon Saints Row 4 Agents of Mayhem Halo: Outpost Discovery Marvel's Spider-Man 2 (In Development) Be sure to join us LIVE every Wednesday night at 7pm Eastern using the link below! JOIN US LIVE▹ https://www.twitch.tv/jamesondurall JOIN THE DEV TEAM DISCORD▹ https://discord.gg/43ZJySsTzY JAMESON'S PODCAST▹https://anchor.fm/jamesondurall/ JAMESON'S YOUTUBE▹ https://www.youtube.com/jamesondurall JAMESON'S TWITTER▹ https://twitter.com/jamesondurall JAMESON'S INSTAGRAM▹ https://www.instagram.com/jamesondurall/ #GameDev #GameDesign #Oddworld #Godfather #Simpsons #RedFaction #SaintsRow #AgentsofMayhem #Halo #Spider-Man #Marvel --- Support this podcast: https://anchor.fm/jamesondurall/support
In this conversation, John takes us through what his job as a Senior Game Designer entails, his advice for entering the industry, how he got into games, how to best prepare a talk, and so much more! Mentioned Links: - https://twitter.com/ElKingpin - https://www.linkedin.com/in/jkingpin/ - https://linktr.ee/JKingpin Zero To Play Links: Newsletter - https://www.getrevue.co/profile/zerotoplay Twitter - www.twitter.com/zerotoplay Instagram - www.instagram.com/zerotoplayig Facebook - www.facebook.com/zerotoplay Website - www.zerotoplay.com Spotify - https://open.spotify.com/show/13V48s0adPvEQRHHKPUU13?si=37suNPd4RaKtj8x0syZb-w RSS Feed - https://feed.podbean.com/zerotoplay/feed.xml
Spike on the Mic is a video podcast where Jim and Alex take a deeper dive into the strategy and gameplay of Commander. Today Jim is joined by founding member of the Commander Rules Committee Sheldon Menery, and Senior Game Designer at Wizards of the Coast Glenn Jones!
Josh Augustine, Senior Game Designer at Blizzard Entertainment, joins the show this week to talk about his story in the industry, from PC Gamer to working on World of Warcraft. Josh shares his expertise in MMOs to thoughts on community from the perspective of a game designer. Check out Co-op Mode Communications Linkedln by clicking here.Connect with Bob Holtzman on Linkedln by clicking here.Guest: Josh Augustine, Senior Game Designer at Blizzard Entertainment.
In episode 3, Mayling Tan, a Senior Game Designer at Google Stadia in Montreal falls Out of Play Area and talks about the bombshell news that Google Stadia announced to their game studios. She candidly walks through her mindset to move forward, while reaffirming her passion for what she does as a Social Designer and everything that entails. Of course, we also get her to open up on how she broke into the industry. Chapters: (00:00) Who is Mayling? (01:08) Intro Theme (01:35) Talking Shop over tea (03:24) Working at Google Stadia (06:17) Social Design (10:48) Power of Community (19:53) Stream-Sniping & ChatPlay (27:52) Gameplay Implications (35:39) Team Dynamics while WFH (42:05) Prioritizing Accessibility & Inclusion (47:03) When Did May fall for games? (50:11) Breaking into the Games Industry (57:06) Game Dev Roadmap (01:02:40) Game Dev Organizations (01:08:48) John's Recap (01:10:20) Next Episode Teaser: Jameson Durall (01:11:22) John's Outro Links: Mayling Tan on LinkedIn Mayling Tan's Mobygames Credits IGDA Accessibility Committee Pixelles Group MSGY Allies FB Group Follow John Diaz on Twitter: https://twitter.com/elkingpin To be a guest book a meeting here: https://calendly.com/outofplayarea/preshow Connect with us https://solo.to/opa
In the acapella version (no background music) of the inaugural episode, we sit down with fellow Full Sail University Alumni, dear friend, Detroit's own Douglas Burton currently working as a Senior Designer for PolyArc in Seattle, WA. Doug has worn various hats in game development riding the full spectrum between Game Design & Coding to refine his specialty in Puzzle Design. I got to work with Doug at Midway Austin on our first shipped game Blacksite: Area 51 where he's gone on to work for various studios throughout the US and in the UK. In this episode we'll discuss: ----more---- Chapters: (0:00) the dream of being a game dev consultant for Hollywood (3:10) cheers, sante , salud, let's enjoy a stout (4:28) developing in the pandemic (6:00) working in mobile slot games at Scientific Games in Austin Texas. (15:28) figuring out game development was his calling (18:15) meeting Steven Spielberg while working on Boom Blox (30:20) finding the right college to achieve his goals (43:20) discuss the responsibilities of a game designer (53:00) approaching high-level puzzle design (1:03:00) his perspective on the importance of studio culture and equitable hiring practices at Polyarc ----more---- Links mentioned in the show: Show Notes & Transcription on Medium Doug's Game Credits on Mobygames Reducing Bias in Game Audio Hiring xMiraMira's Sims Melanin Pack Follow Doug's team Polyarc - @PolyarcGames Follow Doug's work - @Dougomite_Dev Follow your host John Diaz - @elkingpin http://outofplayarea.com
In the inaugural episode, we sit down with fellow Full Sail University Alumni, dear friend, Detroit's own Douglas Burton currently working as a Senior Designer for PolyArc in Seattle, WA. Doug has worn various hats in game development riding the full spectrum between Game Design & Coding to refine his specialty in Puzzle Design. I got to work with Doug at Midway Austin on our first shipped game Blacksite: Area 51 where he's gone on to work for various studios throughout the US and in the UK. In this episode we'll discuss: (0:00) the dream of being a game dev consultant for Hollywood (3:10) cheers, sante , salud, let's enjoy a stout (4:28) developing in the pandemic (6:00) working in mobile slot games at Scientific Games in Austin Texas. (15:28) figuring out game development was his calling (18:15) meeting Steven Spielberg while working on Boom Blox (30:20) finding the right college to achieve his goals (43:20) discuss the responsibilities of a game designer (53:00) approaching high-level puzzle design (1:03:00) his perspective on the importance of studio culture and equitable hiring practices at Polyarc Links mentioned in the show: Doug Burton's Game Credits on Mobygames Reducing Bias in Game Audio Hiring xMiraMira's Sims Melanin Pack Follow Doug's team Polyarc - @PolyarcGames Follow Doug's work - @Dougomite_Dev Follow your host John Diaz - @elkingpin Out of Play Area Home
Tanner Lockwood (Aaron Paulsen), Senior Game Designer at Thrust Media, and Yolanda Sump (Shelley Mathias), General Manager at Hogs-Mart, speak with Dean Ardenfell (Nathan Hartswick), an audio documentarian on a quest to interview employees from Hogswood-Cooper Media. The Corporation is an improvised satirical comedy podcast produced by Unicow Media and recorded at the studios of Vermont Comedy Club. Visit www.TheCorporationPod.com, fan the show on Facebook and Instagram, and listen to new episodes every Tuesday. For more info on shows and classes at Vermont Comedy Club, visit www.vtcomedy.com. Links to The Corporation on: > Apple Podcasts > Spotify > Stitcher > Google Play > Spreaker > Castbox