Foundations of Interactive Game Design has now concluded. The course was taken by 213 students at the University of California, Santa Cruz, from January 5 through March 19, 2007. People interested in the contents of the course are encouraged to view the syllabus and the lecture notes, and listen to…
Introduces the Rules, Play, Culture framework for analyzing computer games. Explores this framework in the context of the games Final Fantasy XII, Legend of Zelda, and Pong. Describes analysis assignments, project assignments, course website, course text,