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Blueberry ist eines dieser Spiele, das nicht wegen grafischer Opulenz, endlosen Spielstunden oder nie gesehenen Mechaniken in Erinnerung bleibt. Stattdessen beeindruckt dieser Titel mit einer ganz anderen Qualität: Er stellt Fragen und inszeniert Szenen, die man so nur sehr selten in Spielen erleben darf - und das hat Dom so sehr beeindruckt, dass er die Entwicklerin des Titels unbedingt sprechen wollen: Melanie Taylor. Mel hat jahrelang an Blueberry gearbeitet, das die Geschichte einer liebenswerten und spielbegeisterten Oma erzählt, die allerdings unter dem brüchigen Kontakt zu ihrem erwachsenen Kind leidet. Das Spiel stellt die Frage, inwiefern Trauma und belastendene Erfahrung der Mutter ihr Leben und ihre Beziehung zu dem Kind beeinträchtigt haben - und ob es einen Weg gibt, die Ursprünge ihrer Traumata zu bewältigen. Das Gespräch mit Mel dreht sich um die wendungsreiche und fordernde Arbeit an dem Spiel, ihren Weg durch die Spielebranche und was die Zukunft so bereithalten soll. Toll war's!
Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!This week, co-host Jake (Pre-Order Bonus Podcast) joins to discuss Kena: Bridge of Spirits! Kena made waves as a Souls-like with a deceptive face—"Disney meets Dark Souls," it's been called. A journey through the lands sees the titular Kena rounding up the almost-actionably-Pixar Rot to aid her in guiding wayward spirits home. But is Kena more than a series of homages and influences? Join us as we discuss the narrative, character writing, composition process, combat philosophy, and much more. Hope you love the show today. Please enjoy!Relevant Links:Dev interview 2020, GameinformerGamelan from the Center for World MusicLive Gamelan performanceThe short film "Terrible Fate"Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
We're launching a new series at Remap, where intrepid jumpers Patrick Klepek and Janet Garcia will attempt what is surely an insurmountable task: ranking every platformer. But first, what even is a platformer? Listen to this preview of our new premium podcast and then head over to remapradio.com/signup and sign up for the library tier if you'd like to hear the whole episode, alongside our other premium podcasts!See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
What happens when a CEO fires 4,000 people to become "intelligence native" — and the stock jumps 17%? Peter Hinssen sits down with tech journalist Casey Newton — founder of Platformer, co-host of Hard Fork, and one of Silicon Valley's sharpest observers — for an unfiltered conversation about the AI revolution from the front row, and what it really means for boardrooms, jobs, and society as the safety guardrails come off. They cover:
Demon Tides is een kleurrijke platformgame vol swingende muziek waarin je een boel invloeden van recente Super Mario- en The Legend of Zelda-games kunt proeven. En dat terwijl dit eigenlijk een vervolg is op het nauwelijks bekende Demon Turf. Felienne Hermans heeft de nieuwe game gespeeld en bespreekt 'm met Joe van Burik in deze Mini-Game-aflevering van All in the Game. Demon Tides is nu te spelen via Steam op pc en verschijnt later op Nintendo Switch. Vragen of opmerkingen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames, in onze rubriek Main Game. En regelmatig laten we iemand van BNR Nieuwsradio aanschuiven om te vertelen over diens favoriete game van vroeger in de Retro-rubriek. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!I usually put a game quote up top...but just imagine Tomba yelling and making Tomba noises, instead.This week, first-time co-host Georgie (Press Pause Radio) joins to take a step into the halcyon days of the Playstation 1—because we're talking Tomba!, the sole series created by Whoppee Camp. Tomba is pure "early video game" in more ways than one; join Rick and George as they discuss the signature "Events" system, the surprising amount of freedom (and frustration) throughout, good-time music, and beatin' up pigs. Who doesn't love that? What I DO hope you love...is the show today. Please enjoy!Referenced Links1997 Developer Interview2024 Developer InterviewA full list of in-game EventsThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Don't get me started , To be a platformer or not to be a platformer? The gloves come off as the descriptions start as we try to hone in on what is actually a platform game.What did you play? Papa - Ball X Pitt, Death Stranding 2. Andy - X-com, Marvel Cosmic Invasion. Gabriel - Jedi Fallen Order.Theme: The World of Platformerstitle music: A6 - KNUCKLEbumpers: Javen and Kiv Sanchez
On todays Special Edition, Isaac Saul interviews tech journalist and author of the newsletter Platformer and co-host of the podcast Hard Fork about all the ways the ground is shifting under our feet right now with the constantly developing world of artificial intelligence. Its a good one! Ad-free podcasts are here!To listen to this podcast ad-free, and to enjoy our subscriber only premium content, go to ReadTangle.com to sign up!You can subscribe to Tangle by clicking here or drop something in our tip jar by clicking here. Our Executive Editor and Founder is Isaac Saul. Our Executive Producer is Jon Lall.This podcast was hosted by Isaac Saul and audio edited and mixed by Dewey Thomas. Music for the podcast was produced by Diet 75.Our newsletter is edited by Managing Editor Ari Weitzman, Senior Editor Will Kaback, Lindsey Knuth, Bailey Saul, and Audrey Moorehead. Hosted on Acast. See acast.com/privacy for more information.
Reanimal nie tylko stało się iskrą rozpoczynającą dyskusję o całej ciekawej relacji gatunki cinematic platformerów z cyfrową grozą, ale także, najwyraźniej, wystarczająco mocną premierą, by z trzyletniego urlopu przywrócić nam Kacpra Adamusa. Uwaga – co prawda spoilujemy WSZYSTKO z gry Tarsier Studios, ale robimy to daleko w odcinku i bardzo mocno zaznaczamy, by tam zastopować odsłuch w obawie przed zepsuciem zabawy. Będziecie mieli sporo czasu na reakcję! :3Pomóż nam w tworzeniu programu – https://patronite.pl/bezdyskusjiNasz Discord: https://discord.gg/eyCGYBrx9fWpadaj na naszą grupę! - https://www.facebook.com/groups/520144846333243Chcesz nam coś kopsnąć? - https://buymeacoffee.com/bezdyskusji
Mark Zuckerberg is finally being held accountable–not by government regulators, board members or shareholders, but by two lawsuits. Tech journalist Casey Newtown, editor of Platformer, joins Offline to explain how a young woman in California beat Meta and Google on the grounds that Instagram and YouTube had destroyed her mental health. Jon and Casey discuss the strengths and weaknesses of the case, whether losing end-to-end encryption could lead to a surveillance state, and what happens if social platforms' defensive shield, Section 230, is overturned. Then Jon speaks to New Mexico Attorney General Raúl Torrez about his successful lawsuit against Meta, how the social media company plans to appeal it, and whether the case he's made could ultimately lead the Supreme Court to regulate this 21st century addiction.For a closed-captioned version of this episode, click here. For a transcript of this episode, please email transcripts@crooked.com and include the name of the podcast.
Today, we're talking about the landmark social media addiction trials that just resulted in two major verdicts against Big Tech — one in California against Meta and Google, and another in New Mexico against just Meta. These are complicated cases with some huge repercussions for both how these platforms work and the very nature of speech in America. So we've brought on two heavy hitters: my friend Casey Newton, founder and editor of Platformer and co-host of Hard Fork, as well as Verge senior policy reporter Lauren Feiner, who's been covering these trials since the beginning. Links: Meta & YouTube found negligent in social media addiction trial | The Verge Meta misled users about its products' safety, jury decides | The Verge Meta's legal defeat: a victory for kids, or a loss for everyone | The Verge Can you have child safety and Section 230, too? | Platformer The terrible cost of infinite scroll | The New York Times I watched grieving parents stare down Zuckerberg in court | The Verge Section 230 turns 30 as it faces its biggest tests yet | The Verge Congress considers blowing up internet law | The Verge Sen. Rob Wyden: “Why the internet still needs Section 230” | The Verge How America turned against the First Amendment | The Verge Subscribe to The Verge to access the ad-free version of Decoder! Credits: Decoder is a production of The Verge and part of the Vox Media Podcast Network. Decoder is produced by Kate Cox and Nick Statt and edited by Ursa Wright. Our editorial director is Kevin McShane. The Decoder music is by Breakmaster Cylinder. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Host Manu und Gast Björn Balg sprechen in dieser Review-Folge über Super Meat Boy 3D und fragen sich, ob der Sprung in die dritte Dimension dem beinharten Platformer gut tut. Dabei geht es um präzises Leveldesign, das knackige Spielgefühl und die Frage, ob der neue Ableger den Charme des Originals bewahren kann. Hosted on Acast. See acast.com/privacy for more information.
Heute beantworten wir euch die Frage, was passiert, wenn einer der präzisesten Platformer aller Zeiten plötzlich in 3D stattfindet? Denn in dieser Folge stürzen wir uns in Super Meat Boy 3D. Kann der gnadenlose Flow des Originals in die dritte Dimension übertragen werden oder verliert die Reihe dabei genau das, was sie so besonders macht?...
In dieser Folge sprechen Christina und Florian über Midnight Scenes: Among Graves, Haunted Lands, Sol Cesto und Esoteric Ebb.
As the Senate debates the SAVE America Act amid unfounded claims of voter fraud, Jon is joined by Georgetown Research Professor Renée DiResta and Platformer editor Casey Newton to examine what actually threatens our elections. Together, they investigate how algorithms are engineered to push users toward platform owners' preferred ideologies, explore the incentives driving Silicon Valley's rightward shift, and discuss how Republicans have weaponized disinformation to undermine electoral trust and rewrite voting rules in their favor. This episode is brought to you by: GROUND NEWS - Go to https://groundnews.com/stewart to see how any news story is being framed by news outlets around the world and across the political spectrum. Use this link to get 40% off unlimited access with the Vantage Subscription. MAGIC SPOON - Get $5 off your next order at https://magicspoon.com/tws Follow The Weekly Show with Jon Stewart on social media for more: > YouTube: https://www.youtube.com/@weeklyshowpodcast > Instagram: https://www.instagram.com/weeklyshowpodcast > TikTok: https://tiktok.com/@weeklyshowpodcast > X: https://x.com/weeklyshowpod > BlueSky: https://bsky.app/profile/theweeklyshowpodcast.com Host/Executive Producer – Jon Stewart Executive Producer – James Dixon Executive Producer – Chris McShane Executive Producer – Caity Gray Lead Producer – Lauren Walker Producer – Brittany Mehmedovic Producer – Gillian Spear Video Editor & Engineer – Rob Vitolo Audio Editor & Engineer – Nicole Boyce Music by Hansdle Hsu Learn more about your ad choices. Visit podcastchoices.com/adchoices
We need a few days to get the Max Payne episode together, so to celebrate Mar10 day, here's my ranking of every mainline Mario game from 6 years ago on the VERY FIRST episode of Expansion Pass!See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
When Adam Stjärnljus and Klas Eriksson met in middle school, little did they know they'd become close friends and decades letter decide to chase a wild dream of making a video game together. They were not video game developers, but for years, they toiled away at what would eventually become the cinematic platformer Planet of Lana. A few years later, the sequel is here, and Patrick recently spoke with Stjärnljus and Eriksson about their journey to this moment.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week on A Novel Console, Chris is joined by Josh Covel from the Still Loading podcast to talk about the 2002 PS2 classic, Ratchet and Clank. Check the links below for more goodies!Still Loading Podcast: https://www.stillloadingpodcast.com/Check out or February 28th Whatnot show: https://whatnot.com/invite/consolesandstuffANC is part of the SuperPod Network: https://superpodnetwork.com/You can contact us at:anovelconsole@gmail.comFacebook.com/anovelconsoleTwitter.com/anovelconsoleInstagram: @anovelconsolePatreon.com/anovelconsoleOther Streaming Platforms:anovelconsole.carrd.coSupport the show
In this week's roundup of the latest news in online speech, content moderation and internet regulation, Ben is joined by Casey Newton, founder and editor of Platformer and co-host of Hard Fork, a podcast that makes sense of the rapidly changing world of tech. Together, they discuss:After a deadly raid, an AI power struggle erupts at the Pentagon (Washington Post)Following: Anthropic vs. The Pentagon (Platformer)Anthropic Drops Flagship Safety Pledge (TIME)Hackers Expose Age-Verification Software Powering Surveillance Web (The Rage)Discord is delaying its global age verification rollout (The Verge)Reddit fined £14m by UK data watchdog over age verification checks (BBC News)How to evaluate Trust & Safety vendors (Everything in Moderation*)Regulate platforms, not children – Commissioner urges caution over social media bans (Commissioner for Human Rights)MPs reject total ban, want data housed locally (The Star)Exclusive: US plans online portal to bypass content bans in Europe and elsewhere (Reuters)Play along with Ctrl-Alt-Speech's 2026 Bingo Card and get in touch if you win! Ctrl-Alt-Speech is a weekly podcast from Techdirt and Everything in Moderation. Send us your feedback at podcast@ctrlaltspeech.com and sponsorship enquiries to sponsorship@ctrlaltspeech.com. Thanks for listening.
Platformers are not a genre exactly known for their storytelling prowess, but Love Eternal, described as a “psychological horror platformer,” is trying to be different. It's also one of the hardest platformers in a minute. Why is Love Eternal putting so much effort into a story many players might not experience? Patrick talked with Love Eternal designer Toby Alden to find out.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Mike and Matt are discussing a genre near and dear, the 2D Platformers! Some of these games are the reason people became gamers in the first place! Listen now!Email us at thehalloffamepod@gmail.comFollow us @halloffamepod
We are back talking platformers and "kiddy" games, the mass trove of Cartoons hitting Tubi in March, the state of HBO video game adaptations and so much more!
We've discussed three great 2D Platformers over the past few weeks. Now its time for Celeste, Mega Man 2, and Donkey Kong Country to enter the Brodown arena. Which one will emerge as the victor?Let us know which is your favorite by dropping a comment on one of our social media platforms.Follow us onX @BrosBossBattlesYouTube @BrosBossBattlesInstagram @BrosBossBattleshttps://brothersandbossbattles.com/
This week on A Novel Console, Chris is joined by Josh Covel from the Still Loading podcast to talk about the 2002 PS2 classic, Ratchet and Clank. Check the links below for more goodies!Still Loading Podcast: https://www.stillloadingpodcast.com/Check out or February 28th Whatnot show: https://whatnot.com/invite/consolesandstuffANC is part of the SuperPod Network: https://superpodnetwork.com/You can contact us at:anovelconsole@gmail.comFacebook.com/anovelconsoleTwitter.com/anovelconsoleInstagram: @anovelconsolePatreon.com/anovelconsoleOther Streaming Platforms:anovelconsole.carrd.coSupport the show
We go back to one of our new favorite Indie game series with Toree's 3D Platformer Collection. This collection brings several of the incredible games in the Toree franchise with Toree 3d & Toree 2 together with a few other Indie 3d platformers, Macbat 64 & Regina & Mac, to create a collection perfect if your trying to find some of the best indie platforming.Support us on Patreon: / workforcegaming Code provided by the publisher.
(00:00:00) Introduction to the Podcast (00:04:07) Personal Histories and Community Forum (00:12:42) Development and Design Philosophy (00:30:51) Mechanics (01:01:41) Music and Sound (01:17:27) Lore and Story (01:58:32) Wrapping Up Please consider supporting the show on Patreon!You can also click the following to join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"No cost too great. No mind to think. No will to break. No voice to cry suffering. Born of God and Void."We're finally doing it: might be pretty late to the party, but today we're talking all about Hollow Knight, the metroidvania that had — and arguably still has — the gaming world rapt since 2017. Co-host Doug (Nostalgium Arcanum, Playing by Ear) joins the show to look into just what makes this game work...and what makes it work so impeccably well. Hollow Knight is rich with thematic strands, lurid visuals, affecting music, and enough lore to make even the most dedicated Wiki editor blush. Hope you love the show today. Enjoy!Kotaku interview w/ Kirk Hamilton Team Cherry AMA Larkin Interview Full game script c/o mossbagThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Bubsy 4D & Demon Tides developer Fabian Rastorfer (Fabraz) and Big Hops developer Chris Wade (Luckshot Games) join this week to discuss the new and exciting world of "expressive platformers." With flashy movement built for speedrunning and player expression, these new games bring a fresh energy to the 3D platformer genre... we talk about what makes them work, how complicated it can be to playtest, and what we see for the future of the genre and the games industry at large. We also cover all the Nintendo and gaming news such as Nintendo Direct rumors and presentations for the Mario Galaxy Movie & Tomodachi Life, major players retiring from Nintendo after 40 years, free updates for Donkey Kong Returns HD, Mario Kart World, Splatoon and much more. As always, we close with the games we've been playing. Listen to Super Switch Headz on Apple Podcasts, Spotify, YouTube or wherever you enjoy podcasts. 0:00:00 Introduction 0:08:04 News and Rumors 0:44:12 Expressive Platformers 1:24:05 Games We're Playing Big Hops on Nintendo Switch: https://www.nintendo.com/us/store/products/big-hops-switch/ Wishlist Bubsy 4D: https://store.steampowered.com/app/3237970/Bubsy_4D/ Wishlist Demon Tides: https://store.steampowered.com/app/2585890/Demon_Tides/ Discord: https://discord.com/invite/CWbF4gb Facebook: https://www.facebook.com/groups/switchheadz Patreon: https://www.patreon.com/SuperSwitchHeadz/ Website: https://www.switchheadz.com/ Clips Channel: https://www.youtube.com/@SwitchHeadzClips
On Christmas Eve, Elon Musk's X rolled out an in-app tool that lets users alter other people's photos and post the results directly in reply. With minimal safeguards, it quickly became a pipeline for sexualized, non-consensual deepfakes, including imagery involving minors, delivered straight into victims' notifications. Renée DiResta, Hany Farid, and Casey Newton join Kara to dig into the scale of the harm, the failure of app stores and regulators to act quickly, and why the “free speech” rhetoric used to defend the abuse is incoherent. Kara explores what accountability could look like — and what comes next as AI tools get more powerful. Renée DiResta is the former technical research manager at Stanford's Internet Observatory. She researched online CSAM for years and is one of the world's leading experts on online disinformation and propaganda. She's also the author of Invisible Rulers: The People Who Turn Lies into Reality. Hany Farid is a professor of computer sciences and engineering at the University of California, Berkeley. He's been described as the father of digital image forensics and has spent years developing tools to combat CSAM. Casey Newton is the founder of the tech newsletter Platformer and the co-host of The New York Times podcast Hard Fork. This episode was recorded on Tuesday, January 20th. When reached for comment, a spokesperson for X referred us to a a statement post on X, which reads in part: We remain committed to making X a safe platform for everyone and continue to have zero tolerance for any forms of child sexual exploitation, non-consensual nudity, and unwanted sexual content. We take action to remove high-priority violative content, including Child Sexual Abuse Material (CSAM) and non-consensual nudity, taking appropriate action against accounts that violate our X Rules. We also report accounts seeking Child Sexual Exploitation materials to law enforcement authorities as necessary. Questions? Comments? Email us at on@voxmedia.com or find us on YouTube, Instagram, TikTok, Threads, and Bluesky @onwithkaraswisher. Learn more about your ad choices. Visit podcastchoices.com/adchoices
In the era of AI, sometimes a story is really just too good to be true, even if the initial evidence suggests otherwise.And as artificially engineered content becomes mainstream, journalists need to go the extra mile to verify a story's authenticity.Casey Newton from Platformer spoke with “Marketplace Tech” host Meghan McCarty Carino about his recent wild goose chase that ended in an AI hoax.
In the era of AI, sometimes a story is really just too good to be true, even if the initial evidence suggests otherwise.And as artificially engineered content becomes mainstream, journalists need to go the extra mile to verify a story's authenticity.Casey Newton from Platformer spoke with “Marketplace Tech” host Meghan McCarty Carino about his recent wild goose chase that ended in an AI hoax.
January brings two things in Vergecast-land: CES, and New Years' Resolutions. We start this episode with a dive into the story of this year's biggest tech show, the Lego Smart Brick, which is either a clever way of thinking about creativity or the end of creativity as we know it. Sean Hollister explains how the Smart Brick works, and how Lego can make sure it ends the right way. Then, Platformer's Casey Newton discusses his productivity system, his adventures in Claude Code, and how you too can make yourself a little more productive this year — with or without AI. Further reading: Lego announces Smart Brick, the ‘most significant evolution' in 50 years Lego's Smart Bricks aren't just an experiment I played with the Lego Smart Brick From Platformer: The project that turned me into a Claude Code believer From Platformer: What I learned about productivity this year Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed.We love hearing from you! Email your questions and thoughts to vergecast@theverge.com or call us at 866-VERGE11. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson With the world being the way it is, it's a rare treat to play a game that's just pure joy from start to finish, and that is exactly what Astro Bot (Team Asobi, Sony, 2024) brings. From the opening cutscene to the final boss, Astro Bot is both one of the greatest platformers ever made and a joyous celebration of 30 years of Playstation history. I treasure a game like this as a player, and almost even moreso as a critic. I hope you enjoy the discussion! Guest info: Josh Covel (he/him) * Check out Still Loading Podcast https://www.stillloadingpodcast.com/ TIMESTAMPS * 0:00 Title Card * 0:33 Introductions * 6:11 Our Histories with Astro Bot * 9:42 Opening Thoughts * 13:06 Game Setup and Playstation History * 23:08 Criticisms of The Playstation Tie-Ins * 39:34 Gameplay & Powerups * 49:20 Complexity and Difficulty * 1:00:19 Collectibles and Secrets * 1:08:15 Music and Sound Design * 1:23:55 Closing Thoughts and Recommendations * 1:29:13 Still Loading Podcast * 1:34:58 Spoiler Wall and Patron Thank-Yous * 1:37:34 Spoiler Section- Playstation Themed Levels * 2:01:43 Final Level and Miscellaneous Favorite Things Music used in the episode is credited to Kenneth C M Young. Tracks used: I Am Astro Bot (ASTRO BOT Remix), Disco Tree, Big Wave, You Know What You've Got To Do, Drake's BOTtune, Bot of War Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Mike and Matt are starting a new series where they focus on the best games of each genre, starting with 3D Platformers. Find out the origins, the impact, and the most illustrious 3D platformers of all time!Follow us @halloffamepodEmail us at thehalloffamepod@Gmail.com
Actually clones?Intro: Games we've been playing. Game awards recap. (0-28)Theme: Obscure mascot platformers (28-end)Socket (Genesis)Congo's Caper (SNES)Join the patreonWebsite: https://redleafretrocast.blogspot.comhttps://linktr.ee/RedLeafRetrocast
From an unenforced TikTok ban and a chatbot calling itself MechaHitler to mounting fears that we're in an AI bubble, 2025 was another messy year for the tech industry. We watched billionaire CEOs fully align themselves with President Trump, Nvidia become the first $5 trillion company, and Elon Musk's popularity tank, thanks to his DOGE antics (and yet he could still become the world's first trillionaire). Kara breaks down the biggest tech stories of 2025 with four journalists: Bill Cohan, a longtime financial journalist, author, and Puck co-founder who covers Wall Street; Casey Newton, founder and editor of the tech newsletter Platformer and host of The New York Times podcast “Hard Fork”; Joanna Stern, senior personal technology columnist for The Wall Street Journal and author of a forthcoming book about how she surrendered her life to A.I. for a year; and Charlie Warzel, staff writer at The Atlantic and host of the tech and culture podcast “Galaxy Brain.” (Please note, this conversation was recorded before news broke that TikTok had signed a deal to spin off its U.S. business to a group of American investors, the Justice Department released a trove of documents tied to investigations into Jeffrey Epstein, and Waymo halted service in San Francisco because of power outages in the area.) Questions? Comments? Email us at on@voxmedia.com or find us on YouTube, Instagram, TikTok, Threads, and Bluesky @onwithkaraswisher. Learn more about your ad choices. Visit podcastchoices.com/adchoices
penny snapcube. do a realtime fandub of the game of our character. and don't try to use "it's not real you can't actually play it" as an excuse. Find out more at https://original-pod.pinecast.co
(00:00:00) Intro/What This Podcast Is (00:02:06) Personal Histories and Initial Thoughts (00:12:10) Development (00:16:02) Visuals (00:26:58) Sound Design (00:40:40) Narrative Discussion (01:30:22) Ending Discussion Please consider supporting the show on Patreon!You can also join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!An oppressive system breeds a need to break free.Rick is joined by Kate and Emily (No Small Games) to take a deeper look into Playdead's INSIDE, a horror-tinged puzzle-platformer released in 2016. Draped in an opaque narrative, INSIDE demands discussion from players—with the game and with each other—to parse out intent and impact. Between the three hosts themes of control, systemic oppression, free will vs determinism, and autonomy are explored, both in terms of gameplay and a suggested narrative. Hope you love the show today. Enjoy!LINK: INSIDE's Audio in a Human SkullThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
In this week’s episode of group chat, Rosie is joined by entertainment critic Amelia Emberwing and Joelle to break down why Wicked: For Good falls short of its potential. Then they discuss The Might Nein, the latest show from the incredible team at Critical Role. Finally, Carmen joins to make the case for why Metroid games should stay 2D platformers. Follow Amelia on Instagram Follow Jason: IG & Bluesky Follow Rosie: IG & Letterboxd Follow X-Ray Vision on Instagram Join the X-Ray Vision DiscordSee omnystudio.com/listener for privacy information.
Neste podcast, eu comento dois ou três links selecionados da curadoria diária que faço no Manual do Usuário. (Recomendo fortemente que você dê uma olhada no arquivo de links. É bem legal!) Meta não é um monopólio, 0:26 O teste simples que derrubou o caso da FTC contra a Meta (em inglês), Platformer. Como o TikTok ajudou a Meta a vencer um caso antitruste (em inglês), New York Times. Para ser franco, o Instagram foi adquirido para eliminar um concorrente, e isso foi ok para a FTC (em inglês), Pixel Envy. CEO do Mastodon, 7:06 Meu próximo capítulo com o Mastodon (em inglês). RCS na Claro, 9:53 Claro lançará RCS para iPhones em 2026; TIM já testa o serviço em piloto, Mobile Time. “Agentes” de IA no Windows, 10:57 Microsoft alerta que agentes de IA do Windows 11 podem abrir as portas para novos riscos à segurança (em inglês), Windows Central. “O fato de as pessoas não se impressionarem por podermos ter uma conversa fluente com uma IA superinteligente que pode gerar qualquer imagem/vídeo me deixa boquiaberto.” Mustafa Suleyman, CEO da Microsoft AI. Reprogramando a Mozilla: Fazendo pela IA o que fizemos pela web (em inglês).
On the second episode of our Phantasy Star IV background info, we're watching commercials in Japanese, realizing "cels" and "panels" are not interchangeable, looking at print ads, riding for Rick, revealing the dark phallus, appreciating the work of Boris Vallejo, speaking perfect french, traveling beyond history, citing The Cutting Room Floor, pacifying fans, filling batchin' samples, sleeping walking with thumbs, declaring Earthworm Jim "The Skyrim of Platformers," leaking prototypes, reading from zines, glitching level 99, pounding burger and cola, completing Phantasy Star, bailing on Phantasy Star II, and yearning to explore the alternate timeline. I wonder what the people will see in the final days? Check out the FunFactor Podcast for more fun stuff from Aidan and Ty. Ty Schalter (FiveThirtyEight, VICE) and Aidan Moher (Vulture, WIRED) review what rocked and what sucked about the classic video game magazines that inspired them to become journalists, authors, and critics--and what they can tell us about today's digital media and games. 00:00:00 Intro 00:03:05 Promotional Media 00:11:40 Merchandise 00:14:02 Game Box 00:21:24 Game Manual 00:23:29 Cut Content 00:27:30 Fan Fiction 00:28:52 Contemporary Reviews (featuring FunFactor) 01:04:37 Modern Reviews 01:11:02 MODS 01:14:03 Memories 01:26:08 Expectations 01:31:04 Counts 01:34:06 Real Net 01:39:03 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
Last week, OpenAI released an app that quickly shot to the #1 spot in Apple's App Store. Sora is like TikTok, except all the videos are AI generated. Is this ... what we're doing now? What's the business case for a fake AI video platform? Check out Casey Newton's newsletter (Platformer) and podcast (Hard Fork) Support Search Engine! To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices
Mon, 15 Sep 2025 13:00:00 GMT http://relay.fm/cortex/171 http://relay.fm/cortex/171 Casey Newton – State of the Workflow 171 Myke Hurley Myke talks to Casey Newton about his workflow for running Platformer, from idea capture to writing and publishing, and how he balances reporting with access to some of the most powerful people in tech. Myke talks to Casey Newton about his workflow for running Platformer, from idea capture to writing and publishing, and how he balances reporting with access to some of the most powerful people in tech. clean 5014 Myke talks to Casey Newton about his workflow for running Platformer, from idea capture to writing and publishing, and how he balances reporting with access to some of the most powerful people in tech. This episode of Cortex is sponsored by: Nexos.ai: All-in-one AI platform for enterprises. Get a 14 day free trial now. Squarespace: Save 10% off your first purchase of a website or domain using code CORTEX. Fitbod: Get stronger, faster with a fitness plan that fits you. Get 25% off your membership. Factor: Healthy, fully-prepared food delivered to your door. Use code cortex50off Guest Starring: Stephen Hackett and Casey Newton Links and Show Notes: Get Moretex – More Cortex, with no ads. Submit Feedback
Mon, 15 Sep 2025 13:00:00 GMT http://relay.fm/cortex/171 http://relay.fm/cortex/171 Myke Hurley Myke talks to Casey Newton about his workflow for running Platformer, from idea capture to writing and publishing, and how he balances reporting with access to some of the most powerful people in tech. Myke talks to Casey Newton about his workflow for running Platformer, from idea capture to writing and publishing, and how he balances reporting with access to some of the most powerful people in tech. clean 5014 Myke talks to Casey Newton about his workflow for running Platformer, from idea capture to writing and publishing, and how he balances reporting with access to some of the most powerful people in tech. This episode of Cortex is sponsored by: Nexos.ai: All-in-one AI platform for enterprises. Get a 14 day free trial now. Squarespace: Save 10% off your first purchase of a website or domain using code CORTEX. Fitbod: Get stronger, faster with a fitness plan that fits you. Get 25% off your membership. Factor: Healthy, fully-prepared food delivered to your door. Use code cortex50off Guest Starring: Stephen Hackett and Casey Newton Links and Show Notes: Get Moretex – More Cortex, with no ads. Submit Feedback
WE'VE MADE IT TO 400 EPISODES?! CAN YOU BELIEVE IT! For this incredible milestone Matt aka Stormageddon is joined by Geoff Moonen and Thrak to team up and vanquish the Pirate Master while discussing Shantae and the Pirate's Curse by WayForward. You can also find all of Thrak's work here! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Twitter, Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!
This is Casey Newton, founder and editor of Platformer and cohost of the Hard Fork podcast. This is the second episode of my productivity-focused Decoder series I'm doing while Nilay is out on parental leave. Today, I'm talking with Notion cofounder and CEO Ivan Zhao. I've followed Notion for quite some time now — I'm a big fan, and I use Notion as part of my workflow with Platformer. So I was very excited to get Ivan on the show to discuss his philosophy on productivity, how he's grown his company over the last decade, and where he sees the space going in the future. Links: Introducing Notion AI for Work | Notion Notion Mail is a minimalist but powerful take on email | Verge Notion's new Q&A feature lets you ask an AI about your notes | Verge Notion takes on AI notetakers with its own transcription feature | TechCrunch The impossible dream of good workplace software | Decoder When AI has better taste than you | Julie Zhuo / The Looking Glass Credits: Decoder is a production of The Verge and part of the Vox Media Podcast Network. Our producers are Kate Cox and Nick Statt. Our editor is Ursa Wright. The Decoder music is by Breakmaster Cylinder. Learn more about your ad choices. Visit podcastchoices.com/adchoices
This is Casey Newton, founder and editor of the Platformer newsletter and cohost of the Hard Fork podcast. I'll be guest hosting the next few episodes of Decoder while Nilay is out on parental leave. For the next three weeks, I'll be talking to leaders in the productivity space about what they're building, and how they can help us get things done. My guest today: Michael Truell, the CEO of Anysphere, the maker of automated programming platform Cursor AI. I sat down with Michael to talk about his product and how it works, why coding with AI has seen such incredible adoption, and what the future of automated programming really looks like. Read the full transcript on The Verge. Links: Anysphere, hailed as fastest growing startup ever, raises $900 Million | Bloomberg AI coding assistant Cursor draws a million users without even trying | Bloomberg Anthropic rehires AI leaders from Anysphere | The Information Cursor apologizes for unclear pricing changes that upset users | TechCrunch OpenAI looked at buying Cursor creator before turning to rival Windsurf | CNBC Interview with Anysphere CEO Michael Truell about coding with AI | Stratechery Credits: Decoder is a production of The Verge and part of the Vox Media Podcast Network. Our producers are Kate Cox and Nick Statt. Our editor is Ursa Wright. The Decoder music is by Breakmaster Cylinder. Learn more about your ad choices. Visit podcastchoices.com/adchoices
MinnMax's Ben Hanson, Janet Garcia, Kyle Hilliard, and guest cohort Kyle Bosman debate the 5 greatest 3D platformers of all time. Which five games will we let into the club? Will any of them be hit by a poison shuriken? As we prepare to dive into Donkey Kong Bananza on the Nintendo Switch 2, we look back on the classics like Super Mario 64, Astro Bot, and Jak and Daxter. Then we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and submitting a question! https://www.patreon.com/minnmax Watch and share the video version - https://youtu.be/UslodLQ92-I Help support MinnMax's supporters! https://www.iam8bit.com - 10% off with Promo Code: WORLDUFODAY https://www.wix.com/ hellofresh.com/minnmax10fm - Get 10 free meals To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:01:51 - Donkey Kong Bananza 00:11:41 - Top 5 3D Platformers Of All Time 00:14:19 - Super Mario 64 00:25:07 - Super Mario Galaxy 00:29:43 - Hello Fresh 00:31:38 - Astro Bot 00:40:48 - Banjo-Kazooie 00:45:40 - Ruffy and the Riverside 00:47:18 - Jak and Daxter 00:51:51 - It Takes Two 00:57:16 - Super Mario Odyssey 01:05:26 - Sonic Adventure 01:09:46 - Wix 01:11:37 - Super Mario 3D Land 01:15:34 - Super Mario 3D World 01:18:32 - A Hat In Time 01:20:23 - Spyro the Dragon 01:22:47 - Sly Cooper 01:26:37 - Debating The Top 5 3D Platformers 01:30:02 - Super Mario Sunshine 01:35:04 - Ape Escape 01:37:57 - Finalizing the list 01:42:24 - Thanking iam8bit - https://www.iam8bit.com/ 01:44:13 - Community questions 02:24:23 - Get A Load Of This 02:31:06 - The Rumor Meister Bosman's GALOT - https://www.lays.com/products/lays-all-dressed-potato-chips Janet's GALOT - https://www.reddit.com/r/HydroHomies/ Hanson's GALOT - https://www.mprnews.org/story/2019/08/24/ask-a-sotan-does-minnesota-really-have-more-shoreline-than-florida Kyle's GALOT - https://songexploder.net/goo-goo-dolls Community GALOT - https://www.youtube.com/watch?v=BPfh7-8Bdlc Disclosure - Games discussed on MinnMax content are most often provided for free by the publisher or developer. Support us on Patreon - https://www.patreon.com/minnmax Support MinnMax directly on YouTube - https://youtube.com/minnmax/join Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Subscribe to our solo stream channel - https://www.youtube.com/@minnmaxstreamarchives Catch up on the best of MinnMax - https://bit.ly/4gAc6eq Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow This podcast is powered by Pinecast.
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. - Start - Housekeeping - What Should Be On The List? - Ads - The List Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. - Start - Housekeeping - What Should Be On The List? - Ads - The List Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. - Start - Housekeeping - What Should Be On The List? - Ads - The List Learn more about your ad choices. Visit megaphone.fm/adchoices