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In this discussion episode, Emma and Jimbles talk about the upcoming roleplaying convention in Canberra - Phenomenon! What on earth is this convention they keep mentioning in practically every other episode? Pheno Website: http://pheno.org.au/ Go Play NorthWest: http://www.goplaynw.org/
Brian and Chris sit down to ramble … er, discuss all manner of games with returning guest Chris Bennett. We talk about the upcoming (and now seen) D&D 4th ed, Go Play NorthWest 2008, Battletech, Burning Wheel play, Thousand Suns / Traveller play, and round out with a review of Mongoose’s new edition of Traveller. […]
It Was A Mutual Decision and PaulCon V 0:32 - Last weekend was PaulCon, my annual birthday convention, and I had the chance to play a lot of games. 1:24 - The guys from 2d6 Feet in a Random Direction stop by. 1:40 - It Was A Mutual Decision is a Story Now game about the end of a relationship (with wererats). I'd wanted to play it for quite a while, and I discovered it makes an excellent party game. 12:52 - The show is part of the Gaming Broadcast Network. 13:00 - Throughout PaulCon I played a ton of games, including The Extraordinary Adventures of Baron Munchausen, Dogs in the Vineyard, The Shab-al-Hiri Roach, Ca$h 'n Gun$, Lost Cities, Poison, Tongiaki, and BattleLore (but sadly, not Perfect). 22:20 - Go Play Northwest is this weekend, so I'll be back next week to talk about that. Meanwhile, you can check out Master Mines. --PaulDiscuss this episode in the HG,WT forum
Interview with Joshua BishopRobyShow notes: 0:32 - In the second episode of a two-part series, I interview Joshua BishopRoby, the designer of Full Light, Full Steam. 1:33 - This show is a member of the Gaming Broadcast Network. 1:41 - We start off talking about our awesome time at Gamex 2007. 6:57 - I start grilling Josh about his steampunk space opera game, Full Light, Full Steam. 17:01 - We move on to talking about Josh's next game, Sons of Liberty (which is Dynasty Warriors meets the American Revolution), and the playtesting process. 26:00 - We take a right turn into theory to talk about what RPG rules bring to social interaction, using 1001 Nights, Polaris, and Heads of State as examples (and forgetting to mention Bacchanal). 33:30 - I pry details out of Josh about the playtesting group he is part of. 37:03 - We ruthlessly pimp NerdSoCal. 41:16 - The show is part of the Gaming Podcast Network. 41:26 - Parting shots: In three weeks I'll be at Go Play Northwest. Don't forget about A Fistful of Games. And thank you so much to everyone who came out to Gamex. --PaulDiscuss this episode in the HG,WT forum
Passages and the Zorcerer of Zo 0:36 - In the first episode of a two-part series, I review two RPGs inspired by 19th century fiction. 1:29 - This show is a member of the Gaming Broadcast Network. 1:36 - Passages, from Blue Devil Games, is Sliders meets The League of Extraordinary Gentlemen in a solid D20 reimplementation. 8:51 - Mick Bradley from The House of the Harping Monkey explains his love for the show. 9:02 - The Zorcerer of Zo, from Atomic Sock Monkey Press (who also brought us Truth and Justice), gives us a look inside Chad Underkoffler's head at what he thinks about fairy tales and how his campaign shaped the game's design. 19:02 - This show is part of the Gaming Podcast Network. 19:12 - I'm going to be traveling a lot this summer, bookended with two of the Strategicons. In between I'm really looking forward to Go Play Northwest in Seattle, hanging with Chris Hanrahan at Origins, playing some games with Doug Garrett at the West Coast Meeple Fest, and doing a ton of things (including the podcasting track that Don Dehm has organized and working with the Ashcan Front) at GenCon. 27:20 - I'll be back next week with an interview with Joshua BishopRoby about his game, Full Light, Full Steam. --PaulDiscuss this episode in the HG,WT forum