Computer Graphics 2007/2008

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Recordings from an introductory lecture about computer graphics given by Wolfgang Hürst, Utrecht University, The Netherlands, from November 2007 till January 2008.

Wolfgang Huerst, Utrecht University


    • Jan 28, 2008 LATEST EPISODE
    • infrequent NEW EPISODES
    • 24 EPISODES


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    Latest episodes from Computer Graphics 2007/2008

    Lecture 13: Closing remarks (recordings, part 2)

    Play Episode Listen Later Jan 28, 2008


    Lecture 13: Shadows (recordings, part 1)

    Play Episode Listen Later Jan 28, 2008


    Lecture 12: Radiosity (recordings, part 2)

    Play Episode Listen Later Jan 16, 2008


    Radiosity, part 2 [MOV, 25.1MB]

    Lecture 12: Radiosity (recordings, part 1)

    Play Episode Listen Later Jan 16, 2008


    Lecture 12: Radiosity (slides)

    Play Episode Listen Later Jan 16, 2008


    Slides: [ slides ] [ slides with annotations ] [ website (HTML) ] [ website with annotations ] Exercises: Tutorial 9, problem 4 (Radiosity) [ exercises ] Recommended reading: Radiosity is hardly covered in the textbook, but the lecture notes and website given above should be enough to understand the basic concepts. In addition, you can browse the Education Slide Set provided on the SIGGRAPH server.

    Lecture 11: A Full Graphics Pipeline (recordings, part 2)

    Play Episode Listen Later Jan 15, 2008


    A full graphics pipeline, part 2 [MOV, 25.9MB]

    Lecture 11: A Full Graphics Pipeline (recordings, part 1)

    Play Episode Listen Later Jan 15, 2008


    A full graphics pipeline, part 1 [MOV, 38.9MB]

    Lecture 11: A Full Graphics Pipeline (slides)

    Play Episode Listen Later Jan 15, 2008


    Slides: [ slides ] [ slides with annotations ] Exercises: Tutorial 9, problems 1-3 (Clipping) [ exercises ] Recommended reading: Chapter 12 in the textbook. The Sutherland-Hodgman and the Weiler-Atherton algorithm are not covered in the book, but the lecture notes should be sufficient to understand them.

    Lecture 10: Texture Mapping (recordings, part 2)

    Play Episode Listen Later Jan 9, 2008


    Lecture 10: Texture Mapping (recordings, part 1)

    Play Episode Listen Later Jan 9, 2008


    Lecture 10: Texture Mapping (slides)

    Play Episode Listen Later Jan 9, 2008


    Slides: [ slides ] [ slides with annotations ] [ handouts ] Exercises: Tutorial 8 (texture mapping) [ exercises ] Recommended reading: This lecture is covered by chapter 11 of the book. The tutorial on "Teaching Texture Mapping Visually" (PDF, HTML) by Rosalee Wolfe from DePaul University contains some nice illustrations of different approaches. Not all of this is covered in the lecture, but the images might help understanding some of the techniques we discussed.

    Lecture 7: Hidden Surface Elimination (slides)

    Play Episode Listen Later Jan 9, 2008


    Slides: [ slides ] [ slides with annotations ] Exercises: Tutorial 6, problem 1 (Hidden Surface Elimination) [ exercises ] Recommended reading: This lecture is covered by Chapter 8 (Hidden Surface Elimination) in the textbook.

    Lecture 8: Triangle Rasterization (slides)

    Play Episode Listen Later Jan 9, 2008


    Slides: [ slides ] [ slides with annotations ] Exercises: see Tutorial 6 from lecture 7, problems 2-6 [ exercises ] Recommended reading: In the lecture, we addressed only polygone and triangle rasterization and used a different approach than covered in the book. Nevertheless, it doesn't hurt to browse chapter 3.5 (line drawing) and 3.6 (triangle rasterization). The latter one also contains a little bit of information about Gouraud shading. Linear interpolation is covered in chapter 2.10, diffuse shading and phong shading are discussed in chapter 9.1 and 9.2, respectively.

    Lecture 9: Ray Tracing (recordings, part 2)

    Play Episode Listen Later Jan 3, 2008


    Lecture 9: Ray Tracing (recordings, part 1)

    Play Episode Listen Later Jan 3, 2008


    Lecture 9: Ray Tracing (slides)

    Play Episode Listen Later Jan 3, 2008


    Slides: [ slides ] [ slides with annotations ] Exercises: Tutorial 7, problems 1-6 (Ray tracing) [ exercises ] Recommended reading: This lecture basically completes some "loose ends" about Ray Tracing that haven't been covered in the lecture so far, in particular: Ray/triangle intersection (book, section 2.11 and 10.3.2), refraction (book, section 10.7), instancing (book, section 10.8), constructive solid geometry (book, section 10.10), faster ray tracing (book, section 10.9).

    Lecture 8: Triangle Rasterization (recordings, part 2)

    Play Episode Listen Later Dec 13, 2007


    Lecture 8: Triangle Rasterization (recordings, part 1)

    Play Episode Listen Later Dec 13, 2007


    Lecture 7: Hidden Surface Elimination (recordings, part 2)

    Play Episode Listen Later Dec 10, 2007


    Lecture 7: Hidden Surface Elimination (recordings, part 1)

    Play Episode Listen Later Dec 10, 2007


    Lecture 6: Perspective Projection (slides)

    Play Episode Listen Later Dec 5, 2007


    Slides: [ slides ] [ slides with annotations ] [ handouts ] Exercises: Tutorial 5 (Projection) [ exercises ] Recommended reading: Chapter 7 (Viewing) from the textbook.

    Lecture 6: Perspective Projection (recordings, part 2)

    Play Episode Listen Later Dec 5, 2007


    Lecture 6: Perspective Projection (recordings, part 1)

    Play Episode Listen Later Dec 5, 2007


    Lecture 5: Linear and Affine Transformations (recordings, part 2)

    Play Episode Listen Later Dec 4, 2007


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