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Welcome to Season 2 of your soda-filled source for game development opinions that mean very little in the grand scheme of things - RPG Maker Cola! === Guests === - Justin Amirkhani of Vagabond Dog ("Always Sometimes Monsters", "Sometimes Always Monsters"): https://twitter.com/keadin https://twitter.com/VagabondDog - Will O'Neill ("Actual Sunlight", "Little Red Lie", writer on "Superliminal"): https://twitter.com/willoneill Here we are with Justin Amirkhani of Vagabond Dog, and Will O'Neill, discussing Choice In Games, Working In The Industry, Money vs. Morality, and more fun. This is a long podcast. Hope you enjoy. === Justin Amirkhani's Games === Always Sometimes Monsters: https://store.steampowered.com/app/274310/Always_Sometimes_Monsters/ Sometimes Always Monsters: https://store.steampowered.com/app/441440/Sometimes_Always_Monsters/ DOG GONE GOLFING: https://store.steampowered.com/app/665590/DOG_GONE_GOLFING/ Karen: An Outrage Simulator: https://store.steampowered.com/app/1361110/Karen_An_Outrage_Simulator/ === Will O'Neill's Games === Actual Sunlight: https://store.steampowered.com/app/288040/Actual_Sunlight/ Little Red Lie: https://store.steampowered.com/app/510520/Little_Red_Lie/ Guildmaster Story: https://store.steampowered.com/app/1122310/Guildmaster_Story/ === RPG Maker Cola Links === = Linktree: https://linktr.ee/rpg_maker_cola = Twitter: http://tiny.cc/rmc-tweety = Discord: https://discord.gg/7aT3jDfMrS = Twitch: https://www.twitch.tv/rpgmakercola
Joining us this week is Jane ODee & Justin Amirkhani, developer of Karen: Outrage Simulator - yes, it’s exactly what it sounds like.Please don't forget to rate us on Apple Podcasts!***************************************************************************************Thank you for listening!Support us on Patreon.Follow on Twitter & Facebook.Please subscribe to our YouTube.Visit our Shop!
On this episode of the podcast Eric heads to PAX East and catches up with Vagabond dogs studios Justin Amirkhani to talk all about their upcoming sequel game Sometimes Always Monsters. Then he is joined for a full conversation by voice actor and writer David J Fielding to talk all about his time as the floating head and mentor to the Power Rangers, Zordon! THey also talk about writing, comic book movies and so much more! Vagabond Dog official site! Vagabond Dog's official twitter! Justin on twitter! David's Twitter! David's official fanpage on facebook! David's tumblr! Follow me on twitter! Like the show on facebook! Subscribe on itunes! Subscribe on stitcher! Subscribe to my youtube page! check out my awesome webcomic, New Comic Day!
Holmes talks with Justin Amirkhani and Jake Reardon of Vagabond Dog.
On this episode of the podcast Eric talks with indie game developer Justin Amirkhani about his recent release Always Sometimes Monsters. The two talk about developing the game, gaming journalism, traveling and so much more! Always Sometimes Monsters official site! Always sometimes monsters on steam! Vagabond Dog on twitter! Justin on twitter! Fan Moguls! Follow me on twitter! Like the show on facebook! Subscribe on itunes! Subscribe on stitcher! Subscribe to my youtube page! check out my awesome webcomic, New Comic Day! Shop at Acme! - use the code Moya for 10 percent off! Kirby Krackle!
Justin Amirkhani had to go on the experience of a lifetime to find his place in the world. He did this to also learn to create something he actually cared about. We talk about his past and on Vagabond Dog's game, Always Sometimes Monsters.
In this interview Eric Lee Lewis sits down with Justin Amirkhani to speak about the upcoming May 21, 2014 release of one of Eric's most anticipated games, Always Sometimes Monsters. These two gentlemen speak about trying to make a game that actually gives a realistic response to choice based upon gender, sexual orientation, and race. Justin speaks about what it is like having a highly-anticipated product that is also his first game. This is a very informative interview for gamers and developers alike. Sit back and enjoy.
In this first installment of three or four parts, we feature five of the developer interviews we did from PAX East 2014 in Boston, Mass. This episode features: Matthew Armstrong, Gearbox's franchise director for the Borderlands series, and Tony Lawrence, head of 2K Australia, talking about "Borderlands: The Pre-Sequel;" Seth Rosen, designer for Klei Entertainment's "Don't Starve: Reign of the Giants" expansion; Joe Mirabello, developer of "Tower of Guns" from Terrible Posture Games; Justin Amirkhani and Jake Reardon from Vagabond Dog Games to talk about "Always Sometimes Monsters;" Infinitap Games' Matt Gilenbach, designer of "Neverending Nightmares." Enjoy.
Nick and Holy Goalie meet up with Justin Amirkhani, creative director, and Jake Reardon, chief logic officer, of Always Sometimes Monsters from Vagabond Dog Games. Always Sometimes Monsters is an RPG about choices—even the most innocuous—that have monumental effects in your life.
Nick and Holy Goalie meet up with Justin Amirkhani, creative director, and Jake Reardon, chief logic officer, of Always Sometimes Monsters from Vagabond Dog Games. Always Sometimes Monsters is an RPG about choices—even the most innocuous—that have monumental effects in your life.