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Música ambiente de floresta naquele jogo de exploração pelas florestas da América Ccentral, decoração com velas e meia luz naqueles jogos de horror e tensão, jogatina à caráter para aquele jogo sobre magnatas da indústria do petróleo. Até onde vai a sua vontade de incrementar a experiência do jogo com elementos de ambientação? Temos opiniões bem diversas aqui na bancada... Ouça e deixe seu comentário!! Jogos comentados no episódio de hoje: The Name of the Rose (https://boardgamegeek.com/boardgame/35488/name-rose) King of Tokyo (https://boardgamegeek.com/boardgame/70323/king-tokyo) Monster Pack: Anubis (https://boardgamegeek.com/boardgame/250532/king-tokyonew-york-monster-pack-anubis) Monster Pack: Cybertooh (https://boardgamegeek.com/boardgame/282788/king-tokyonew-york-monster-pack-cybertooth) Two Rooms and a Boom (https://boardgamegeek.com/boardgame/134352/two-rooms-and-boom) Skull (https://boardgamegeek.com/boardgame/92415/skull) Conan (https://boardgamegeek.com/boardgame/160010/conan) Batman: Gotham City Chronicles (https://boardgamegeek.com/boardgame/222514/batman-gotham-city-chronicles) Relic Expedition (https://boardgamegeek.com/boardgame/138614/relic-expedition) Sator Arepo Tenet Opera Rotas (https://boardgamegeek.com/boardgame/18500/sator-arepo-tenet-opera-rotas) The 7th Continent (https://boardgamegeek.com/boardgame/180263/7th-continent) Mafia de Cuba (https://boardgamegeek.com/boardgame/176558/mafia-de-cuba) Luxor (https://boardgamegeek.com/boardgame/245643/luxor) The Godfather: O Império Corleone (https://boardgamegeek.com/boardgame/195539/godfather-corleones-empire) Galaxy Trucker (https://boardgamegeek.com/boardgame/31481/galaxy-trucker) Axis & Allies (https://boardgamegeek.com/image/955143/axis-allies) Formula D (https://boardgamegeek.com/boardgame/37904/formula-d) Lady Blackbird (http://www.onesevendesign.com/ladyblackbird/) Mansions of Madness (https://boardgamegeek.com/boardgame/205059/mansions-madness-second-edition) O BoardCast Brasil faz parte da Rede Gaúcha de Podcasts, a Podcastchê! Acesse podcastchê.com.br e conheça os podcasts parceiros! --- Send in a voice message: https://anchor.fm/boardcastbrasil/message
In our one hundred and twelfth episode, it’s our 5th annual BA Holiday Special! We talk about the games we have been playing lately, a recap of our latest T.I.M.E. Stories experience, and we reflect on our review of Relic Expedition 100 episodes ago. Then we discuss our favourite party games that we played this year. This episode is sponsored by Button Shy Games & Board Game Bliss
In today's podcast Randy Hoyt, of Foxtrot Games, goes into a lot of detail regarding all of the costs associated with running a Kickstarter campaign. We also talk about what it was like when Lanterns won the Mensa Select award, and we learn that Randy doesn't like getting wet. RICHARD: Hello, this is Richard Miles with boardgameauthority.com and today my guest is RANDY: Randy Hoyt, owner of Foxtrot Games. RICHARD: Hi Randy, thank you for taking the time to speak with me today. You have a Kickstarter coming up for World's Fair, tell us when we can expect to see that? RANDY: Yeah, we're targeting September 29th, which is about two weeks from when we're recording. RICHARD: Now, we'll certainly get into World's Fair but, first let's talk about the other games that Foxtrot has. You have two games on store shelves right now, is that correct? RANDY: That's correct, we have Relic Expedition, our first game. It's a jungle exploration game, think, like Indiana Jones. The board starts small and as you explore out a bunch of new tiles are revealed and the jungle grows in unpredictable ways each time. The second game is Lanterns the Harvest Festival, that's another tile laying game, you're playing an artisan in imperial China decorating the palace lake with floating lanterns to gain favor with the emperor. RICHARD: Now, I must confess, I haven't played Relic Expeditions but I have played Lanterns and that's a family favorite. It's actually a big hit anywhere I take it: board game night, a relative’s house, everybody seems to really enjoy this game and, as I understand it, Lanterns the Harvest Festival won a Mensa Select Award. Is that correct? RANDY: It did, yeah, it was in, I guess, the beginning of May. RICHARD: And what was winning the Mensa Select Award like for Foxtrot Games? RANDY: Oh, man, it was so great to, hear the news. It was on Twitter, we'd been told that it would be about two weeks after the judging that we would hear but that afternoon it started coming up on Twitter and, you know, we saw the first tweets I'm like, "Is this for real? This person seems to be, like they're part of the Mensa Select, like, is this, is this, really happening?" And so, just sort of over the course of an hour seeing a bunch of different tweets that it finally seemed real and it was, just great to, when you put so much effort and energy into a product that you love and to just have, you know, just hundreds of people that participated in the judging love it also, it's just so rewarding and so wonderful, yeah, it was, I was grinning like the whole next week. RICHARD: Congratulation, it is well-deserved, that game is deceptively simple, with some underlying complexity, due to the fact that on your turn you not only select the colors that you're going to receive but also what colors you're going to give your opponents. I haven’t really seen that mechanic in a lot of games and I really enjoy it. RANDY: And when I first saw, when I first read the rulebook for it, I mean, this was a game designed by Christopher Chung, and he submitted it to us, and when I read the rulebook and saw that mechanic where when I place a tile I give everyone else, including myself, a resource I just thought, "Wow, that's really cool. That’s a really easy sale when I explain it to people and if the game is really fun, I’m going to want to make this.” And, still, to this day when I explain the game to people, I get 30 seconds, and their eyes just light up when I tell them, "You get a resource but so do all your opponents." And, that's the hook in that game and it plays out so nicely. RICHARD: Yeah, it really does. I read a few days ago where Lanterns is about to sell 10,000 copies. RANDY: That's right, we just sold out of our second print run and when we sell out, as a publisher,
In our twelfth episode, we make a correction from Episode 11. We also talk about the games we have been playing lately and introduce our new Kickstarter Review segment, Dawn of the FunDead with Lanterns: The Harvest Festival. We review the jungle exploration game, Relic Expedition and we discuss Creating a Thematic-based RPG Character.
In this show, we talk about Attack the Darkness, Relic Expedition, Small World six player map, Star Trek TNG Deckbuilding Game, Monopoly Hotels, and Chikken. We answer a pile of questions, and then donate much of the show to look at the greatest year in board game history - a decade ago - 2004.
In this show, we talk about Attack the Darkness, Relic Expedition, Small World six player map, Star Trek TNG Deckbuilding Game, Monopoly Hotels, and Chikken. We answer a pile of questions, and then donate much of the show to look at the greatest year in board game history - a decade ago - 2004.
Merry Christmas!! Yep, we're finally catching up and getting these live -well after the season. We chat about Christmas in this episode, but we also give our Double-Take review of Relic Expedition, and announce our contest of how you can get your own copy of the game!
This special episode of Ludology is a recording of a game design panel Geoff particiated in at PAX East 2013, in Boston. The topic was "Impact of Video Game Design Techniques on Board Games". Joining Geoff were Christopher Badell, designer of Sentinels of the Multiverse, Colby Dauch, designer of Summoner Wars, Matt Morgan, writer for Wired GeekDad, and Russ Wakelin of the D6 Generation. Duration: 1:05 This episode of Ludology is sponsored by Relic Expedition, currently on Kickstarter!
In this classic Gametek, Geoff talks about Entanglement, Quantum Mechanics, and why our intuition about probability can be woefully incorrect. One of Geoff's favorite episodes! Duration: 09:00 This episode of Ludology is sponsored by Relic Expedition, currently on Kickstarter!
This episode Ryan and Geoff tackle games that feature negotiation, either as a designed-in feature, or a by-product of the player interactions. What features make for a great negotiation game? What types of player experiences can they engender? Can Ryan get Geoff to agree to anything? Duration: 1:13:10 This episode of Ludology is sponsored by Relic Expedition, currently on Kickstarter!