Whether you are a player or a gamemaster, this weekly podcast will greatly enhance your Earthdawn gaming experience! We'll help you choose the right Earthdawn sourcebooks to fit your campaign's style. We'll also bring you interviews with members of the Earthdawn community, and we'll keep you info…
Interview with Josh Harrison, Earthdawn Line Editor Highlights Include Gencon is coming up (even though it was already over by the time I posted this) Lots of detail about the recently released 4th Edition Earthdawn Companion The Questors book will be available soon Other FASA news
Parlainth GM Special, Part 1 of 2 Highlights Include A big fat hairy SPOILER ALERT!!! Chad wrongly claims that this is the final episode in the Parlainth series Chad drastically overestimates how much talking he can do without his voice giving out Four ways that characters can get filthy stinking rich in Parlainth, or (more likely) die trying Parlainth: The Forgotten City, from fasagames.com The Imagineering Process, by Lou Prosperi
Highlights Include Part 7 of our series on Parlainth: The Forgotten City The Smalls, and why you're more likely to get lost than to get rich The Eastern Catacombs, and Twiceborn's Kingdom of the undead A fun off-topic conversation about our other favorite game, Twilight Imperium Parlainth: The Forgotten City, from FASA Games Parlainth Adventures, from FASA Games Barsaive Campaign Set, from FASA Games Twilight Imperium, from Fantasy Flight Games
Highlights Include: Part 6 of our series on Parlainth: The Forgotten City Rachel forgets the name of the podcast, but we still like her The Vaults and Charcoalgrin's kingdom The Northern Catacombs and The Foul Folk Parlainth: The Forgotten City, from FASA Games
Highlights Include: Part 5 of our series on Parlainth: The Forgotten City The Falsemen Wars in the War Zone Strange magical effects in the Western Catacombs Why the Laneways make for a terrible picnic spot Parlainth: The Forgotten City, from FASA Games
Highlights Include: Part 4 of our series on Parlainth: The Forgotten City The Twists, and why you don't want to live there The Southern Catacombs: Treasure seeker's paradise? Chad hides in his office, but he has a good reason Parlainth: The Forgotten City, from FASA Games
We're back for more Parlainth! Highlights Include: Chad has a cold but powers through it because he is a trooper Wrapping up our discussion of Haven Where to stay while you're in town How to choose an adventuring guild Parlainth: The Forgotten City box set (FASA Store) Legends of Barsaive living campaign (FASA Store)
We are back! In our first post-Irma episode, we continue our journey through Parlainth. Highlights Include: Parlainth's return to the world The founding of Haven Torgak attacks adventurers, and other misstatements by Chad and Rachel The Game Cave The Game Keep "FASA Official” Discord- Office Hours “Earthdawn-Westmarches” Discord Legends of Barsaive living campaign (FASA store)
Finally, the long-overdue interview with Lou Prosperi, Earthdawn 1st Edition Line Developer, author, and friend of the podcast. Highlights Include: Lou tells us what it was like to develop Earthdawn We discuss "The Imagineering Pyramid" and how you can use it in your creative projects Rachel and Lou discuss the finer points of Disney theme park design while Chad tries to keep up See the overview of The Imagineering Pyramid here. Order The Imagineering Pyramid from Amazon
Special guest: Graymayne, co-author of the recently released Earthdawn source book, Travar: The Merchant City. Episode Highlights: Learn how to make Travar a part of your campaign, no matter what type of game you prefer How the history of Travar ties in with the founding of Thera Bungee jumping, Earthdawn style Get your copy of Travar: The Merchant City from FASA Games!
Special Ludum Dare episode! We're taking a one-episode break from talking about Earthdawn, to discuss our experience of participating in the Ludum Dare 39 game jam. You can download our print-n-play tabletop game, "You Can't Handle the Tentacles" from this page. Episode Highlights: Rachel is tired and loopy this time (not just Chad) How to build an unreasonably large Cthulhu-inspired dice roller Why game jams are great for boosting your creativity We broke our multi-episode Costner-free streak because we're only human.
Parlainth: The Forgotten City, Part 1 Find our why Parlainth is our absolute favorite place in Barsaive! Learn about Parlainth's innovative…and risky…plan to protect itself from the Scourge Why understanding Parlainth's design is the key to running a successful campaign Parlainth: The Forgotten City pdf available from FASA. Parlainth Adventures pdf available from FASA.
Part 3 of 3, of our Earthdawn Crash Course series Tips for character creation Choosing a race and discipline What chapters to read before your first game session, and what to leave for later "Legends of Earthdawn" actual play podcast
Part 2 of our Earthdawn Crash Course: Learn the ins and outs of magic in the world of Earthdawn Detailed discussion of game rounds and combat Specific phases of casting a spell NOTE: We originally intended to finish the Crash Course in two episodes, but we ended up going into more detail about rules and combat. As a result, the Crash Course will be three fairly short episodes instead of two long ones.
Part 1 of our Earthdawn Crash Course: How to get your first Earthdawn game up and running quickly Lightning fast overview of the world of Earthdawn Learn which gaming supplies are required and which are optional
Episode 15 Highlights: Chad is joined by special guest, Mr. Johnson, of the Arcology Podcast Mr. Johnson makes a big announcement Lots of great info about Shadowrun 400 percent less coughing than in previous episodes Legends of Earthdawn, actual play podcast The Arcology Podcast (Shadowrun)
Episode 14 Highlights: Final episode of the Serpent River series Magical locations along the Pilgrimage Route The ongoing struggle between House Syrtis and House Ishkarat Boatloads of swordmasters If you're looking for physical copies of older Earthdawn books, or other RPG stuff, check out Wayne's Books.
Episode 13: The Mid Reach of the Serpent River Why House Syrtis is in decline The Cliff City of Lalai Gorge Chad is a wisenheimer, but it's not his fault Shivalahala Syrtis...coolest character ever! Rachel levels up on her nerd cred
Episode 12 Highlights Include: Where on Earth have we been?!? More about the Boatman t'skrang-specific discipline Running games in the seaport city of Urupa Urupa's heavy defenses Urupa's school for adepts Dueling embassies Serpent River sourcebook (ED1) Check out Stickman World, a new iOS/Mac game from our buddies at Dilmer Games.
Episode 11 Highlights Include: Not our usual format, more of a freeform interview. Rachel's brother, Everett, discusses his "extreme" modding and house rules of Earthdawn. The airing of grievances. How to be a Windling accountant. Who are we kidding? This episode is freeform, an unordered list is futile. FASA Games Store Magic: The Gathering (CCG) Mansions of Madness board game Elder Sign board game Eldritch Horror Board Game
Episode 10 Highlights: Continuing our series on The Serpent River. T'skrang only Boatman discipline What makes Rachel want to "get all smacky." How to get kicked out of the floating city of V'strimon on Lake Ban Crazy, drunk, and unreliable Windling messengers. Chatting with Fire Elementals.
Episode 9 Highlights: Lots of detail about the soon-to-be-released source book on the City of Travar Info about the upcoming 4th Edition Earthdawn Companion: High-circle talents, alchemy, creature "masks" system, and much more Other upcoming source books: "Questors and Passions" and "Elven Nations" How to submit adventures and source books to FASA to be considered for publication FASA Games website
Some Highlights Include: Part 2 in our series on The Serpent River. Special guest, Rachel's brother, Everett. Overview of the T'skrang houses, and how to work them into your campaign. Chad and Rachel both mispronounce "Omasu," with a clever use of vowels. How Kevin Costner is like the Silver necklace of the Henghyoke.
Some Highlights Include: Part 1 of a 4 part series on the Serpent River and the T'Skrang An overview of the Serpent River setting. How to be a civilized pirate. Another shameless plug, this time for our new merchandise store Lava Monkey Merch Store
Part 2 of our RPG Squad interview with special guests Sloan and Hussman, Windling Attorneys at Law Episode 6 Highlights: Monkey Fishing How to weave threads to your underwear Hussman talks about his development experience with FASA Gaming snacks that will definitely kill you Rachel brags about her Tekken/laser tag chops Links for Chris Hussey (Hussman): Twitter Gamers Behaving Badly Audio Comedy It Figures: Episode I - The Parental Menace Links for Sloan (Unlucky Desperado): Twitch YouTube
Episode 5 Highlights: We got to hang out with our buddies Krendar and Dakota, from RPG Squad! Chad's accidental but repeated snubbing of the FASA staff In depth discussion of our favorite 4th Edition rules changes An impromptue discussion of another of our favorite RPG's, "Deadlands" IMPORTANT! We made a couple of rules mistakes in this conversation. Legend point costs for weaving threads to items have NOT gone away. Also, the typical cost of learning a spell is 100 silver times the spell's circle. Please refer to the relevant sections in the 4th Edition rules. Thanks to everyone who caught our mistakes corrected us. Check out RPG Squad's interview with Earthdawn line editor Josh Harrison. Here are the links for Part 1 and Part 2. Ursa Gaming, Dakota's YouTube channel Krendar's YouTube channel
Episode 4 Highlights: Overview of airship rules Tips for using airships in your campaigns Roleplaying the Air Sailor discipline How to unbalance a campaign (and why you shouldn't) Your Humble Game Master YouTube channel about various tabletop RPG's, including Earthdawn
Episode 3 Highlights: Part 2 of 3 in our series on the Twilight Peaks setting How chiropractors are like highland trolls 1879: Go pledge the Kickstarter even though Chad botched the explanation of the game Chad's experience of making one game per month for an entire year www.onegameamonth.com Kickstarter campaign for the FASA game "1879"
We're back for another episode! (actually we recorded it the same night) Some highlights include: How to tell if someone is a tabletop gamer. Chad says "uh" and "ah" about a million times, but we'll cut him some slack because he is new at this. Highland Troll culture. History of the Twilight Peaks. Why Chad's mom will not be listening to the podcast.
Our first episode! Some highlights include: Chad actually remembers to introduce himself (after several takes). Focus of the show and what to expect from future episodes. Our initial impressions of the 4th Edition books. Rachel gets Chad going on a big unplanned tangent about Parlainth, but it kind of works. The first of many shameless plugs for our game, Flibitz