Word of the Day - 每日一詞

Word of the Day - 每日一詞

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-for Game Aritists 感謝EA Games Wendy Wei撰写 由Lily担任录音 www.ea.com EA Games;

学英语环游世界


    • Jun 9, 2014 LATEST EPISODE
    • infrequent NEW EPISODES
    • 2m AVG DURATION
    • 29 EPISODES


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    Latest episodes from Word of the Day - 每日一詞

    20140612 stain 污点

    Play Episode Listen Later Jun 9, 2014 3:21


    20140611 rasterize 格栅化

    Play Episode Listen Later Jun 9, 2014 1:13


    20140610 preferred 首选的

    Play Episode Listen Later Jun 9, 2014 2:34


    20140609 instructive 有启发性的

    Play Episode Listen Later Jun 9, 2014 4:24


    20140606 spacing 间距

    Play Episode Listen Later Jun 3, 2014 1:43


    20140605 primitive 简单的;原始的

    Play Episode Listen Later Jun 3, 2014 3:28


    20140604 sprite sheet 精灵表单

    Play Episode Listen Later Jun 3, 2014 3:48


    20140603 boundary 边界

    Play Episode Listen Later Jun 3, 2014 2:56


    20140530 compression 压缩

    Play Episode Listen Later May 29, 2014 5:36


    (词根)-Press 压缩 im+press 令人印象深刻 sup+press 压抑;抑制 1. V-ERG (使)压紧;(使)压缩 When you compress something or when it compresses, it is pressed or squeezed so that it takes up less space. Poor posture, sitting or walking slouched over, compresses the body's organs... 坐着或者走路的时候低头垂肩,这种不正确的姿势会压迫体内的器官。 2. VERB 使简练;缩短 If you compress something such as a piece of writing or a description, you make it shorter. All those three books are compacted and compressed into one book. 那三本书的内容全都压缩进一本书了。 3. VERB 压缩,缩短(时间) If an event is compressed into a short space of time, it is given less time to happen than normal or previously. Some courses such as engineering had to be compressed. 有些课程,比如工程学,必须减少课时。 compression 压缩 Please avoid texture compression.请避免贴图压缩。

    20140529 multiply 相乘

    Play Episode Listen Later May 29, 2014 4:31


    multiply 相乘 (前缀)multi- 很多 EX:multi + cultural=multi-cultural 多文化的; multi+vitamin = multi-vitamin综合维生素 1. V-ERG (使)成倍地增加;(使)大量地增加 When something multiplies or when you multiply it, it increases greatly in number or amount. Such disputes multiplied in the eighteenth and nineteenth centuries... 这类纠纷在18和19世纪大量增多。 2. VERB 繁殖;滋生 When animals and insects multiply, they increase in number by giving birth to large numbers of young. These creatures can multiply quickly. 这些动物能迅速繁殖。 3. VERB 乘;使相乘 If you multiply one number by another, you add the first number to itself as many times as is indicated by the second number. For example 2 multiplied by 3 is equal to 6. What do you get if you multiply six by nine? 9乘以6得多少? The pixel color from your diffuse is multiplied by the grayscale value. 漫反射贴图上的像素颜色与灰度值相乘。

    20140528 straight-forward 直接的

    Play Episode Listen Later May 27, 2014 0:53


    straight-forward 直接的 This is the most straight-forward solution to the problem. 这是这个问题最直接的解决方案。 本节目为EA Game制作

    20140527 reflectance 反射率

    Play Episode Listen Later May 26, 2014 2:04


    reflectance 反射率 G channel controls the specular reflectance. G通道控制高光反射率。 reflect 反映 Many newspaper reflect the opinions of the children. 很多报纸都反映出儿童的意见。

    20140526 dedicated 专用的

    Play Episode Listen Later May 26, 2014 1:13


    2014.5.26 dedicated 专用的 Now we have a dedicated character shader. 现在我们有一个角色专用的材质球。 She’s dedicated to her job. 她对她的工作非常的投入 本节目为EA Games制作,主要对象为游戏美术师!

    20140523 orthographic view 正交视图

    Play Episode Listen Later May 19, 2014 2:46


    orthographic view 正交视图 If none of the orthographic views works, you can use three-quarter view. 如果正交视图没有用,你可以使用四分之三侧视。 本节目由EA Game制作

    20140522 profile view 侧视图

    Play Episode Listen Later May 19, 2014 1:30


    profile view 侧视图 The weapon icon is the provile view of a gun.武器图标是一把枪的侧视图。 本节目由EA Games制作

    20140521 overwrite 复写

    Play Episode Listen Later May 19, 2014 1:13


    overwrite 覆盖 Please overwrite the existing files with the updated ones. 请用更新过的文件覆盖已有文件。

    20140520 participate 参与

    Play Episode Listen Later May 19, 2014 2:14


    participate 参与 I didn't participate in the activity because of PTO.由于PTO我没有参加活动。 本节目由EA Games制作

    20140519 distraction 分心

    Play Episode Listen Later May 19, 2014 1:24


    distraction 分心 We can't afford too many distractions since it's the last stage of the project development.我们不能够分太多心,因为已经处于项目开发的最后阶段了。 本节目由EA Game 制作

    20140516 experiment 试验

    Play Episode Listen Later May 16, 2014 1:30


    experiment 试验 If you want to experiment the new method, please read the following document. 如果你想要试验新方法,请阅读以下文档。 本节目由EA Games制作,由Lily录音

    20140515 face 面向

    Play Episode Listen Later May 14, 2014 1:29


    face 面向 The left side of the building should be facing the positive X direction. 建筑的左面应该面向X轴正方向。 感谢EA Games Wendy Wei撰稿 由Lily录音制作

    20140514 coincident 重合的

    Play Episode Listen Later May 13, 2014 1:27


    coincident 重合的;巧合 The coincident vertexes are displayed in red. 重合的顶点显示为红色 What a coincidence! 真巧啊!(Coincidence 为coincident的名词) 由EA Games - Wendy Wei撰稿 Lily Wong 录音制作

    20140513 evaluate 评估

    Play Episode Listen Later May 12, 2014 1:26


    evaluate 评估 We will evaluate the workflow during the preproduction. 我们会在预生产中评估工作流程。 感谢EA GAMES Wendy Wei 撰稿 英语培训师Lily Wong录音制作

    20140512 mitigation 缓解

    Play Episode Listen Later May 11, 2014 1:11


    mitigation 缓解 Risk mitigation is very important to project management. 风险缓解对于项目管理非常重要。 谢谢EA Shanghai撰稿www.ea.com Lily Wong录音制作www.shoutbyher.com

    20140509 blurry 模糊的

    Play Episode Listen Later May 7, 2014 0:55


    The character looks a little blurry.角色看上去有些模糊。

    20140508 Restrictive 限制的

    Play Episode Listen Later May 7, 2014 1:30


    Our budget is pretty restrictive.我们的预算很有限。

    20140507 minimal 最小的

    Play Episode Listen Later May 7, 2014 1:27


    minimal 最小的 The assets should be as minimal as possible.物件应该尽可能最小。

    20140506 trailer 宣传片

    Play Episode Listen Later May 7, 2014 1:17


    The new trailer will be released next month.新的宣传片会在下月发布。

    20140505 resolve 解决

    Play Episode Listen Later May 7, 2014 2:06


    Breaking up animation into smaller chunks will help resolve menory issues.把动画分割成更小的片段有助于解决内存问题。

    Intro

    Play Episode Listen Later Apr 28, 2014 1:03


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