Play from Ponape

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A series of recorded roleplaying games played on a Monday night in Birmingham in the UK.

pookie

  • Oct 21, 2019 LATEST EPISODE
  • infrequent NEW EPISODES
  • 1h 25m AVG DURATION
  • 37 EPISODES


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Latest episodes from Play from Ponape

[PfP] – RuneQuest Roleplaying in Glorantha 4 – Gringle's Pawnshop Part 3

Play Episode Listen Later Oct 21, 2019 96:35


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). After the events of The Broken Tower, the characters have been sent to Apple Lane to negotiate the exchange of prisoners and ransoms. Afterwards, they reminisce about their first time in Apple Lane, not long after their initiation. The scenario is ‘Gringle’s Pawnshop’ from Apple Lane and our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helena – Jarang Left-Handed of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 4 – Gringle's Pawnshop Part 2

Play Episode Listen Later Oct 14, 2019 106:05


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). After the events of The Broken Tower, the characters have been sent to Apple Lane to negotiate the exchange of prisoners and ransoms. Afterwards, they reminisce about their first time in Apple Lane, not after their initiation. The scenario is ‘Gringle’s Pawnshop’ from Apple Lane and our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helena – Jarang Left-Handed of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 4 – Gringle's Pawnshop Part 1

Play Episode Listen Later Oct 7, 2019 109:28


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). After the events of The Broken Tower, the characters have been sent to Apple Lane to negotiate the exchange of prisoners and ransoms. Afterwards, they reminisce about their first time in Apple Lane, not after their initiation. The scenario is ‘Gringle’s Pawnshop’ from Apple Lane and our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helena – Jarang Left-Handed of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 3 – The Negotiation

Play Episode Listen Later Sep 30, 2019 133:07


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). After the events of The Broken Tower, the characters return home, herding the remaining cattle. What will they tell the tribe and what will they do next? Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helena – Jarang Left-Handed of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 2 – Rites of Passage Part 2

Play Episode Listen Later Sep 23, 2019 65:03


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). Having completed The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here) the characters are tasked with handling the negotiations with the Greydog tribe following the failed cattle raid by Danakos. This will take place in Apple Lane, and as they ride to the trading village, some recall their first visit and their initiation which preceded it. The scenario is Andrew Logan Montgomery’s Rites of Passage and it takes place as a flashback in the next episode… So technically, this is the second part of a flashback in a flashforward. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 2 – Rites of Passage Part 1

Play Episode Listen Later Sep 23, 2019 56:42


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). Having completed The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here) the characters are tasked with handling the negotiations with the Greydog tribe following the failed cattle raid by Danakos. This will take place in Apple Lane, and as they ride to the trading village, some recall their first visit and their initiation which preceded it. The scenario is Andrew Logan Montgomery’s Rites of Passage and it takes place as a flashback in the next episode… So technically, this is the first part of a flashback in a flashforward. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 4

Play Episode Listen Later Sep 16, 2019 103:04


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). This is the fourth part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helena – Jarang Left-Handed of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 3

Play Episode Listen Later Sep 9, 2019 91:10


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). This is the third part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helena – Jarang Left-Handed of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 2b

Play Episode Listen Later Sep 2, 2019 59:58


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). This is part 'b' of the second part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helena – Jarang Left-Handed of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 2a

Play Episode Listen Later Sep 2, 2019 55:37


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). This is part 'a' of the second part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helena – Jarang Left-Handed of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest Roleplaying in Glorantha 1 – The Broken Tower part 1

Play Episode Listen Later Jul 19, 2019 88:46


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). This is the first part of The Broken Tower, the quick-start for game, originally released for Free RPG Day 2017 (full review here). Following a successful, but deadly cattle raid by the Greydog clan of the Lismelder tribe, the heroes are tasked to follow them and retrieve the stolen beasts. But the actions of the Greydogs take a strange turn and the heroes must follow them into the badlands. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helena – Jarang Left-Handed of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest: Roleplaying in Glorantha 0 – Character Creation part 3

Play Episode Listen Later Jul 15, 2019 101:26


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The rolplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). In this third part of character creation, we complete Step 4: Attributes before moving on through Step 5: Occupation, Step 6: Cult, Step 7: Personal Skill Bonuses, and Step 8: Other Information. This completes character generation bar weapon and spell selection, which will be done before the next episode. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helen – Jarang of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest: Roleplaying in Glorantha 0 – Character Creation part 2

Play Episode Listen Later Jul 12, 2019 100:19


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The rolplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). In this second part of character creation, we complete Step 2: Family History by rolling up events for the characters' parents and themselves, Step 3: Rune Affinities, and begin Step 4: Attributes. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helen – Jarang of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – RuneQuest: Roleplaying in Glorantha 0 – Character Creation part 1

Play Episode Listen Later Jul 8, 2019 42:50


It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes. The rolplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). In this first part of character creation, we complete Step 1: Homelands and start Step 2: Family History by rolling up events for the characters' grandparents. Our Game Master is Pookie, and our players are... Dave – Arim of Tarsh Helen – Jarang of Sartar Louise – Mirava of Esrolia Mog – Harmast of Sartar Niamh – Dorasa of Sartar

[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 6

Play Episode Listen Later Jul 5, 2019 68:54


The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe. The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are… Dave – Beeker, Best, Number Four, Zed Helen – Russert, Sly, Squee, Trance Louise – Akilees, Bumps, Crampz, Squint Mog – Cyclops, Darun, Fir, Flyman Niamh – Alovera, Lizzy, Rosie, Spike

[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 5

Play Episode Listen Later Jul 1, 2019 92:54


The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe. The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are… Dave – Beeker, Best, Number Four, Zed Helen – Russert, Sly, Squee, Trance Louise – Akilees, Bumps, Crampz, Squint Mog – Cyclops, Darun, Fir, Flyman Niamh – Alovera, Lizzy, Rosie, Spike

[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 4

Play Episode Listen Later Jun 28, 2019 105:47


The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe. The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are… Dave – Beeker, Best, Number Four, Zed Helen – Russert, Sly, Squee, Trance Louise – Akilees, Bumps, Crampz, Squint Mog – Cyclops, Darun, Fir, Flyman Niamh – Alovera, Lizzy, Rosie, Spike

[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 3b

Play Episode Listen Later Jun 24, 2019 66:10


The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe. The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are… Dave – Beeker, Best, Number Four, Zed Helen – Russert, Sly, Squee, Trance Louise – Akilees, Bumps, Crampz, Squint Mog – Cyclops, Darun, Fir, Flyman Niamh – Alovera, Lizzy, Rosie, Spike

[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 3a

Play Episode Listen Later Jun 21, 2019 66:10


The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe. The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are… Dave – Beeker, Best, Number Four, Zed Helen – Russert, Sly, Squee, Trance Louise – Akilees, Bumps, Crampz, Squint Mog – Cyclops, Darun, Fir, Flyman Niamh – Alovera, Lizzy, Rosie, Spike

[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 2

Play Episode Listen Later Jun 17, 2019 97:46


The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe. The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are… Dave – Beeker, Best, Number Four, Zed Helen – Russert, Sly, Squee, Trance Louise – Akilees, Bumps, Crampz, Squint Mog – Cyclops, Darun, Fir, Flyman Niamh – Alovera, Lizzy, Rosie, Spike

[PfP] – Mutant Crawl Classics – Assault on the Sky-High Tower part 1

Play Episode Listen Later Jun 15, 2019 82:17


The time is Terra A.D.—Terra ‘After Disaster’—long in a future. Sometime in the past, a Great Disaster befell the world—perhaps a nuclear war, perhaps Ragnarok, perhaps the fall of Atlantis—and shattered its continents, its environments, its ecologies, and its civilisations. Now young members of the Tribe of the Cog prepare to undertake their Rite of Passage, to leave the village and return with artefacts of the Ancients to prove themselves adult members of the tribe. The game is Mutant Crawl Classics Roleplaying Game – Triumph & Technology Won by Mutants & Magic published by Goodman Games (a full review can be found here). This is a roleplaying game of barbarians and blasters, mutants and mayhem, AIs as gods, wetware as magic, and more, the scenario is ‘Assault on the Sky-High Tower’, the Zero Level funnel from the core book, the Game Master is Pookie, and our players are… Dave – Beeker, Best, Number Four, Zed Helen – Russert, Sly, Squee, Trance Louise – Akilees, Bumps, Crampz, Squint Mog – Cyclops, Darun, Fir, Flyman Niamh – Alovera, Lizzy, Rosie, Spike [Unfortunately, the recording cuts out early in this epsiode for which we can only apologise.]

[PfP] 13th Age Glorantha II – Skyfall 8

Play Episode Listen Later Jun 14, 2019 51:42


As the Hero Wars continue and the Lunar Empire is forced into retreat, there comes another threat—Chaos Rises! Great heroes must go forth—an alliance of man and the Elder Races—to face the enemy of the universe and save Glorantha. Through their deeds and their Runes, these heroes will reach into God Time and bring forth the power of the gods into the world. Having recovered the Horn of Alarm in ‘The Horn of Snakepipe Hollow’, the heroes are directed to head south from Alda-Chur to Runegate and from there to Duck Point, but their journey is interrupted by the strange item falling from the sky in the Starfire Ridges. Saga Snakesinger is instructed to investigate… The game is 13th Age Glorantha, published by Chaosium, Inc. The adventure is Skyfall, published by the fanzine, Escalation, our Game Master is Dave L, and our cast consists of… Helen – Broyan Blacksong, Orlanthi Rebel Mog – Dorasa Trueblade, a Humakti Niamh – Harjoon Raindancer, Stormvoice Louise – Pentak Trouble, Zorak Zorani Dark Troll Pookie – Saga Snakesinger, Earth Priestess

[PfP] 13th Age Glorantha II – Skyfall 7

Play Episode Listen Later Jun 10, 2019 85:10


As the Hero Wars continue and the Lunar Empire is forced into retreat, there comes another threat—Chaos Rises! Great heroes must go forth—an alliance of man and the Elder Races—to face the enemy of the universe and save Glorantha. Through their deeds and their Runes, these heroes will reach into God Time and bring forth the power of the gods into the world. Having recovered the Horn of Alarm in ‘The Horn of Snakepipe Hollow’, the heroes are directed to head south from Alda-Chur to Runegate and from there to Duck Point, but their journey is interrupted by the strange item falling from the sky in the Starfire Ridges. Saga Snakesinger is instructed to investigate… The game is 13th Age Glorantha, published by Chaosium, Inc. The adventure is Skyfall, published by the fanzine, Escalation, our Game Master is Dave L, and our cast consists of… Helen – Broyan Blacksong, Orlanthi Rebel Mog – Dorasa Trueblade, a Humakti Niamh – Harjoon Raindancer, Stormvoice Louise – Pentak Trouble, Zorak Zorani Dark Troll Pookie – Saga Snakesinger, Earth Priestess

[PfP] 13th Age Glorantha II – Skyfall 6

Play Episode Listen Later May 31, 2019 90:55


As the Hero Wars continue and the Lunar Empire is forced into retreat, there comes another threat—Chaos Rises! Great heroes must go forth—an alliance of man and the Elder Races—to face the enemy of the universe and save Glorantha. Through their deeds and their Runes, these heroes will reach into God Time and bring forth the power of the gods into the world. Having recovered the Horn of Alarm in ‘The Horn of Snakepipe Hollow’, the heroes are directed to head south from Alda-Chur to Runegate and from there to Duck Point, but their journey is interrupted by the strange item falling from the sky in the Starfire Ridges. Saga Snakesinger is instructed to investigate… The game is 13th Age Glorantha, published by Chaosium, Inc. The adventure is Skyfall, published by the fanzine, Escalation, our Game Master is Dave L, and our cast consists of… Helen – Broyan Blacksong, Orlanthi Rebel Mog – Dorasa Trueblade, a Humakti Niamh – Harjoon Raindancer, Stormvoice Louise – Pentak Trouble, Zorak Zorani Dark Troll Pookie – Saga Snakesinger, Earth Priestess Recorded Monday, January 28th, 2019

[PfP] 13th Age Glorantha II – Skyfall 5

Play Episode Listen Later May 27, 2019 94:51


As the Hero Wars continue and the Lunar Empire is forced into retreat, there comes another threat—Chaos Rises! Great heroes must go forth—an alliance of man and the Elder Races—to face the enemy of the universe and save Glorantha. Through their deeds and their Runes, these heroes will reach into God Time and bring forth the power of the gods into the world. Having recovered the Horn of Alarm in ‘The Horn of Snakepipe Hollow’, the heroes are directed to head south from Alda-Chur to Runegate and from there to Duck Point, but their journey is interrupted by the strange item falling from the sky in the Starfire Ridges. Saga Snakesinger is instructed to investigate… The game is 13th Age Glorantha, published by Chaosium, Inc. The adventure is Skyfall, published by the fanzine, Escalation, our Game Master is Dave L, and our cast consists of… Helen – Broyan Blacksong, Orlanthi Rebel Mog – Dorasa Trueblade, a Humakti Niamh – Harjoon Raindancer, Stormvoice Louise – Pentak Trouble, Zorak Zorani Dark Troll Pookie – Saga Snakesinger, Earth Priestess Recorded Monday, January 14th, 2019

[PfP] 13th Age Glorantha II – Skyfall 4

Play Episode Listen Later May 26, 2019 96:04


As the Hero Wars continue and the Lunar Empire is forced into retreat, there comes another threat—Chaos Rises! Great heroes must go forth—an alliance of man and the Elder Races—to face the enemy of the universe and save Glorantha. Through their deeds and their Runes, these heroes will reach into God Time and bring forth the power of the gods into the world. Having recovered the Horn of Alarm in The Horn of Snakepipe Hollow, the heroes are directed to head south from Alda-Chur to Runegate and from there to Duck Point, but their journey is interrupted by the strange item falling from the sky in the Starfire Ridges. Saga Snakesinger is instructed to investigate… The game is 13th Age Glorantha, published by Chaosium, Inc. The adventure is Skyfall, published by the fanzine, Escalation, our Game Master is Dave L, and our cast consists of… Helen – Broyan Blacksong, Orlanthi Rebel Mog – Dorasa Trueblade, Humakti Niamh – Harjoon Raindancer, Stormvoice Louise – Pentak Trouble, Zorak Zorani Dark Troll Pookie – Saga Snakesinger, Earth Priestess Recorded Monday, December 10th, 2019

[PfP] 13th Age Glorantha II – Skyfall 3

Play Episode Listen Later May 25, 2019 80:02


As the Hero Wars continue and the Lunar Empire is forced into retreat, there comes another threat—Chaos Rises! Great heroes must go forth—an alliance of man and the Elder Races—to face the enemy of the universe and save Glorantha. Through their deeds and their Runes, these heroes will reach into God Time and bring forth the power of the gods into the world. Having recovered the Horn of Alarm in The Horn of Snakepipe Hollow, the heroes are directed to head south from Alda-Chur to Runegate and from there to Duck Point, but their journey is interrupted by the strange item falling from the sky in the Starfire Ridges. Saga Snakesinger is instructed to investigate… The game is 13th Age Glorantha, published by Chaosium, Inc. The adventure is Skyfall, published by the fanzine, Escalation, our Game Master is Dave L, and our cast consists of… Helen – Broyan Blacksong, Orlanthi Rebel Orlanthi Rebel Mog – Dorasa Trueblade, Humakti Niamh – Harjoon Raindancer, Stormvoice Louise – Pentak Trouble, Zorak Zorani Dark Troll Pookie – Saga Snakesinger, Earth Priestess Recorded Monday, December 17th, 2018

[PfP] 13th Age Glorantha II – Skyfall 2

Play Episode Listen Later Dec 17, 2018 79:16


As the Hero Wars continue and the Lunar Empire is forced into retreat, there comes another threat—Chaos Rises! Great heroes must go forth—an alliance of man and the Elder Races—to face the enemy of the universe and save Glorantha. Through their deeds and their Runes, these heroes will reach into God Time and bring forth the power of the gods into the world. Having recovered the Horn of Alarm in The Horn of Snakepipe Hollow, the heroes are directed to head south from Alda-Chur to Runegate and from there to Duck Point, but their journey is interrupted by the strange item falling from the sky in the Starfire Ridges. Saga Snakesinger is instructed to investigate… The game is 13th Age Glorantha, published by Chaosium, Inc. The adventure is Skyfall, published by the fanzine, Escalation, our Game Master is Dave L, and our cast consists of… Helen – Broyan Blacksong, Orlanthi Rebel Mog – Dorasa Trueblade, a Humakti Niamh – Harjoon Raindancer, Stormvoice Louise – Pentak Trouble, Zorak Zorani Dark Troll Pookie – Saga Snakesinger, Earth Priestess Recorded Monday, December 10th, 2018 [NOTE: This episode cuts off during the combat. We can only apologise for this and will catch up in episode 3.]

[PfP] 13th Age Glorantha II – Skyfall 1

Play Episode Listen Later Dec 2, 2018 105:31


As the Hero Wars continue and the Lunar Empire is forced into retreat, there comes another threat—Chaos Rises! Great heroes must go forth—an alliance of man and the Elder Races—to face the enemy of the universe and save Glorantha. Through their deeds and their Runes, these heroes will reach into God Time and bring forth the power of the gods into the world. Having recovered the Horn of Alarm in The Horn of Snakepipe Hollow, the heroes are directed to head south from Alda-Chur to Runegate and from there to Duck Point, but their journey is interrupted by the strange item falling from the sky in the Starfire Ridges. Saga Snakesinger is instructed to investigate… The game is 13th Age Glorantha, published by Chaosium, Inc. The adventure is Skyfall, published by the fanzine, Escalation, our Game Master is Dave L, and our cast consists of… Helen – Broyan Blacksong, Orlanthi Rebel Mog – Dorasa Trueblade, a Humakti Niamh – Harjoon Raindancer, Stormvoice Louise – Pentak Trouble, Zorak Zorani Dark Troll Pookie – Saga Snakesinger, Earth Priestess Recorded Monday, November 19th, 2018

[PfP] – The One Ring I – The Marsh Bell part 5

Play Episode Listen Later Nov 23, 2018 99:29


It is the year 2946 of the Third Age, some five years after the Battle of the Five Armies. A great weight has been lifted from the peoples of the North and their spirits are no longer bound by the yoke of the beast Smaug and the horrors of Dol Guldur. As the fifth anniversary of the great alliance that threw back the armies of goblins and trolls approaches, there comes word that the byways and highways of wilderland are not yet truly safe. Dwarves are missing…! Having accepted the task set by Master Glóin, the Company has begun a dreary journey south along the Running River via the Stair of Girion and into the Long Marsh… The Marsh Bell has rung! Will the Company withstand the horrors revealed by the tolling bell? Will the Company survive its severest to date? Will the Company find the whereabouts of Masters Balin and Oin? And will the Company find its back to civilization? All of these questions will be answered in this final session. The game is The One Ring: Adventures over the Edge of the Wild, published by Cubicle Seven Entertainment. The adventure is ‘The Marsh Bell’ from the core rules and as ever, our Lore Master is Dave L, and our cast consists of… [Helen – Amroth, an Elf traveler out of Mirkwood] Mog – Theodard, a Woodman of the Eaves of Mirkwood Louise – Feorfryn, a Beorning of the lands along the Anduin Hugh – Gamil, a Dwarf of the Lonely Mountain Pookie – Falco Hornblower, a Hobbit of the Shire

[PfP] – The One Ring I – The Marsh Bell part 4

Play Episode Listen Later Nov 21, 2018 92:09


It is the year 2946 of the Third Age, some five years after the Battle of the Five Armies. A great weight has been lifted from the peoples of the North and their spirits are no longer bound by the yoke of the beast Smaug and the horrors of Dol Guldur. As the fifth anniversary of the great alliance that threw back the armies of goblins and trolls approaches, there comes word that the byways and highways of wilderland are not yet truly safe. Dwarves are missing…! Having accepted the task set by Master Glóin, the Company has begun a dreary journey south along the Running River via the Stair of Girion and into the Long Marsh… Having at last found signs of the passage of the Dwarves Balin and Oin, can the Company find where they went before the pair becomes a troll’s tea? Will the deadly flora of the Long Marsh be the Company’s undoing? Is it Amroth’s destiny to be forever shown up by Falco’s skill with a bow? And what exactly is the Marsh Bell? All these questions and more might be answered in this episode… The game is The One Ring: Adventures over the Edge of the Wild, published by Cubicle Seven Entertainment. The adventure is ‘The Marsh Bell’ from the core rules and as ever, our Lore Master is Dave L, and our cast consists of… Helen – Amroth, an Elf traveler out of Mirkwood Mog – Theodard, a Woodman of the Eaves of Mirkwood Louise – Feorfryn, a Beorning of the lands along the Anduin Hugh – Gamil, a Dwarf of the Lonely Mountain Pookie – Falco Hornblower, a Hobbit of the Shire

[PfP] – The One Ring I – The Marsh Bell part 3

Play Episode Listen Later Nov 20, 2018 100:50


It is the year 2946 of the Third Age, some five years after the Battle of the Five Armies. A great weight has been lifted from the peoples of the North and their spirits are no longer bound by the yoke of the beast Smaug and the horrors of Dol Guldur. As the fifth anniversary of the great alliance that threw back the armies of goblins and trolls approaches, there comes word that the byways and highways of wilderland are not yet truly safe. Dwarves are missing…! Having accepted the task set by Master Glóin, the Company has begun a dreary journey south along the Running River via the Stair of Girion… Will Gamil do anything other than despair of his traveling companions? Will Amroth’s arrogance get the Company into more trouble? And what exactly does every fine Hobbit sleep in when out on an adventure? All these questions and more might be answered in this episode… The game is The One Ring: Adventures over the Edge of the Wild, published by Cubicle Seven Entertainment. The adventure is ‘The Marsh Bell’ from the core rules and as ever, our Lore Master is Dave L, and our cast consists of… Helen – Amroth, an Elf traveler out of Mirkwood Mog – Theodard, a Woodman of the Eaves of Mirkwood Louise – Feorfryn, a Beorning of the lands along the Anduin Hugh – Gamil, a Dwarf of the Iron Hills Pookie – Falco Hornblower, a Hobbit of the Shire

[PfP] – The One Ring I – The Marsh Bell part 2

Play Episode Listen Later Aug 27, 2018 108:41


It is 2946 of the Third Age, five years after the Battle of the Five Armies. A great weight has been lifted from the North, the people's spirits no longer bound by the yoke of Smaug. As the fifth anniversary of the victory over the goblin and troll armies approaches, the byways of wilderland are not yet truly safe. Dwarves are missing…! Having accepted Master Glóin's task, will the company make friends with their new Dwarf companion? Does Amroth really have Elfish manners? Will Falco get all seven meals in each day? The game is The One Ring: Adventures over the Edge of the Wild, published by Cubicle Seven Entertainment. The adventure is ‘The Marsh Bell’ from the core rules and as ever, our Lore Master is Dave L, and our cast consists of… Helen – Amroth, an Elf traveler out of Mirkwood Mob – Theodard, a Woodman of the Eaves of Mirkwood Louise – Feorfryn, a Beorning of the lands along the Anduin Hugh – Gamil, a Dwarf of the Iron Hills Pookie – Falco Hornblower, a Hobbit of the Shire

[PfP] – The One Ring I – The Marsh Bell part 1

Play Episode Listen Later Aug 22, 2018 47:08


It is the year 2946 of the Third Age, some five years after the Battle of the Five Armies. A great weight has been lifted from the peoples of the North and their spirits are no longer bound by the yoke of the beast Smaug and the horrors of Dol Guldur. As the fifth anniversary of the great alliance that threw back the armies of goblins and trolls approaches, there comes word that the byways and highways of wilderland are not yet truly safe. Dwarves are missing…! The game is The One Ring: Adventures over the Edge of the Wild, published by Cubicle Seven Entertainment. The adventure is ‘The Marsh Bell’ from the core rules and as ever, our Lore Master is Dave L, and our cast consists of… Helen – Amroth, an Elf traveler out of Mirkwood Mob – Theodard, a Woodman of the Eaves of Mirkwood Louise – Feorfryn, a Beorning of the lands along the Anduin Pookie – Falco Hornblower, a Hobbit of the Shire Recorded Monday, June 29th, 2015

[PfP] 13th Age Glorantha I – The Horn of Snakepipe Hollow 2b

Play Episode Listen Later Aug 14, 2018 64:49


The Horn of Snakepipe Hollow part 2b, an adventure for 13th Age Glorantha published by Chaosium, Inc. and run by Dave L, his players being Louise, Niamh, Pookie, Darren, and Mog. [Recorded Monday, 13th August 2018]

[PfP] 13th Age Glorantha I – The Horn of Snakepipe Hollow 2a

Play Episode Listen Later Aug 14, 2018 62:18


The Horn of Snakepipe Hollow part 2a, an adventure for 13th Age Glorantha published by Chaosium, Inc. and run by Dave L, his players being Louise, Niamh, Pookie, Darren, and Mog. [Recorded Monday, 13th August 2018]

[PfP] 13th Age Glorantha I – The Horn of Snakepipe Hollow 1

Play Episode Listen Later Aug 7, 2018 106:57


The Horn of Snakepipe Hollow part 1, an adventure for 13th Age Glorantha published by Chaosium, Inc. and run by Dave L, his players being Louise, Niamh, Pookie, Darren, and Mog. [Recorded Monday, 6th August 2018]

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