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Pod Return to the Waking Sands - A Final Fantasy XIV 14 Lore Companion Podcast
Seeing the shortcomings of the Scions of the Seventh Dawn, Alphinaud proposes to embark upon a new initiative: a militarized multinational force for good! This organization will need members, and who better to spearhead recruitment than its poster child: The Warrior of Light! Join us as we wrangle the masses in this continuation of the FFXIV main story! You can reach us at: https://discord.gg/SUHTBVMVxj podreturnffxiv@gmail https://www.patreon.com/Podreturnffxiv FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd. © SQUARE ENIX CO., LTD. All Rights Reserved. Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/fernweh-goldfish/skippy-mr-sunshine License code: 91CJGK73DTQIXILK https://uppbeat.io/t/danijel-zambo/fairytales License code: PQ1IMSLKP0XTU1IC
Pod Return to the Waking Sands - A Final Fantasy XIV 14 Lore Companion Podcast
The MSQ is back! So is Alphinaud, and he's on a roll! In this episode we embark on the patch 2.1 main story and are treated to some inter-scion conflict. Join us as we navigate this tumultuous time for the Scions of the Seventh Dawn. As a bonus, we also assist some of the lesser-known Scions with their assignments. You can reach us at: https://discord.gg/SUHTBVMVxj podreturnffxiv@gmail FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd. © SQUARE ENIX CO., LTD. All Rights Reserved.
Pod Return to the Waking Sands - A Final Fantasy XIV 14 Lore Companion Podcast
In the Howling Eye, the Garleans unveiled their secret weapon. An ancient device that threatens Eorzea as we know it. Only the Scions of the Seventh Dawn can turn the tide against the empire. The problem? The organization has been shattered by a surprise strike to their secret headquarters. We start to pick up the pieces of the Scions and turn the tide in this continuation of the Final Fantasy 14 main story! You can reach us at: https://discord.gg/SUHTBVMVxj podreturnffxiv@gmail https://twitter.com/PodReturn FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd. © SQUARE ENIX CO., LTD. All Rights Reserved.
Pod Return to the Waking Sands - A Final Fantasy XIV 14 Lore Companion Podcast
We return triumphant to the Waking Sands. Peace is restored to the sylphs, there are no primal sightings, and it's break time at last for the Scions. Except for us. Our encounter with Lahabrea has Minfilia concerned, and she tasks us with seeking out signs of the Ascian by ourselves. Join us as we undertake our first solo mission for the Scions of the Seventh Dawn in FFXIV. You can reach us at: podreturnffxiv@gmail https://twitter.com/PodReturn FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd. © SQUARE ENIX CO., LTD. All Rights Reserved.
Pod Return to the Waking Sands - A Final Fantasy XIV 14 Lore Companion Podcast
Our next adventure with the Scions of the Seventh Dawn puts us in with the sylphs of the Twelveswood. Despite our best efforts to prepare for this diplomatic mission, we end up running all over East Shroud to satisfy their demands and make inroads with this people. Join us patient ones as we encounter our first sylphs in Final Fantasy 14. You can reach us at: podreturnffxiv@gmail https://twitter.com/PodReturn FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd. © SQUARE ENIX CO., LTD. All Rights Reserved.
Pod Return to the Waking Sands - A Final Fantasy XIV 14 Lore Companion Podcast
The first mission with the Scions of the Seventh Dawn puts us in the role of investigator. Someone is feeding information to the Amalj'aa, allowing them to hit caravans and kidnap civilians with ease. During our search for clues we pound the cobblestones in Camp Drybone, shake down Nald'thal clergy members, and scour the desert for leads. You can reach us at: podreturnffxiv@gmail
Pod Return to the Waking Sands - A Final Fantasy XIV 14 Lore Companion Podcast
Finally, the Waking Sands. This is the secret lair of the Scions of the Seventh Dawn, an apolitical organization that strives to improve life for all Eorzeans. The history of the Scions traces back to well before the Calamity. Join us as we explore the group's origins and noteworthy members. You can reach us at: podreturnffxiv@gmail
Content warnings for this episode include: alcohol abuse, death, mentions of domestic and police violence, and immolation.We did it; we finally got to Guards, Guards: The Vimes Factory. Unfortunately, not a lot of Vimes in this first installment, but we do get to meet the Disc's strongest himbo: Carrot. And also there's a secret society summoning dragons or something idkThis week in the Disc-Course: no ads, Terry is eternal, the dragon dimensions, learning nothing, Sad Towns USA, ye olde discord server, Skions of the Seventh Dawn, chocolate covered peanuts, a lifetime of concussions, coworker funeral, new dwarf just dropped, Discworld Inflation, Mark log off, 17 year olds, mystic runes, VR Experience, Thieves Guild!!, meeting again for the first time, and being sad at night.For those playing along at home: Read up to page 115 in Guards, Guards! (depending on your edition of the book), ending on the line: "'For a start, you could do your trousers up,' said Nobby, from behind the nearest wall."-----You can email us at thedisccoursepod@gmail.com, follow the show @thedisccourse on twitter, or find us in the phonebook under Zlorf!Our theme music is by Maxie Satan; find her on bandcamp at Pastel Hand Grenade. She rules. Hosted on Acast. See acast.com/privacy for more information.
The Scions of the Seventh Dawn got blown with the MAC. We're back!! It's those two awful podcast hooligans Madiha and Esther!!! It's our Final Fantasy XIV: Shadowbringers spoilercast! Oops, it's all spoilers!! No show notes for this one, you're just gonna have to listen for all our incredible lines. --- Click here to vote for The Solstice War on topwebfiction! Send us questions and game jam submissions!! Rate us on iTunes! Email us at transmediacrity@gmail.com! Check out our TUMBLR and TWITTER and Curiouscat! SUPPORT US ON PATREON! Check out our YOUTUBE CHANNEL. Special thanks to Velt for our cover art! Check her art here. (Not worksafe.) You can find us at: Madiha: Twitter, Tumblr, The Solstice War. Esther: Twitter, Tumblr
Wrapping up our series on the Scions of the Seventh Dawn, we rile up the discourse as we discuss Minfilia, her story, and all of her associated fandom controversy. We explore why exactly the leader of the Scions became the fans’ least favorite character, what unfortunate tropes and biases surround female characters (even “strong” ones), what makes a character truly valuable to a story, and how this demonstrates how roleplayers might better write their own original female characters. If you've enjoyed this episode, don't forget to subscribe, share, and follow us!iTunes / Stitcher / Google Play / Android / Twitter / Facebook / Tumblr
The members of the Scions of the Seventh Dawn are some of the most familiar and important people in the Warrior of Light's life -- and there are so many of them to boot! In this episode, we get started down the list with the legendary founder of the Circle of Knowing, Louisoux; compare and contrast the wonder twins, Alphinaud and Alisaie; and find out what's behind that strange, quiet guy Urianger, and the part Moenbryda plays in his past and present. If you've enjoyed this episode, don't forget to subscribe, share, and follow us!iTunes / Stitcher / Google Play / Android / Twitter / Facebook / Tumblr
This week, we discuss the final numbered game in the series, Final Fantasy XIV: A Realm Reborn. We invited Banedrom, Bill Martigan, Emilee Mentos, and Anthony Walker onto the episode. These guys were extremely helpful during our playthrough of the game. We do a quick rundown of the games storyline, from the death of our fellow Scions of the Seventh Dawn, to the invasion of the Garlean base to rescue Minfilia and company. Once we do a rundown of the story, we move on to discuss the most important element of an MMORPG, the gameplay. We discuss the importance of fates, levequests, dungeons, primals, hunting logs, etc. We move on to talk about the multiplayer aspect of the game, from the primal fights, to the group dungeons. We offer a little criticism for the lack of multiplayer elements to the games main story missions, and specific class quests. Join us next time for our discussion of the design, music, legacy and overall statements for the games 2.0 storyline. REMIXES: https://www.youtube.com/watch?v=871j8LtqrtY https://www.youtube.com/watch?v=D4yD8VUvEcQ https://www.youtube.com/watch?v=hTOPBvbKWFE https://www.youtube.com/watch?v=Lc3k89vMOIE https://www.youtube.com/watch?v=MDAO1UwqFnc https://www.youtube.com/watch?v=PA0tS_0CzrE https://www.youtube.com/watch?v=arplRYwHy_o