POPULARITY
Rogers ventures beyond the city walls to meet Zavier, the Captain of the Fields—an isolated, aging guild officer starved for information from the Tower. Over sour cider and half-truths, Rogers carefully manipulates the old captain's frustrations, painting Ralan as a chaotic, incompetent leader while casting himself as the guild's true savior during the crisis. He omits crucial details about why communication ceased, weaponizing Zavier's isolation against the absent Guildmaster. As Rogers weaves his narrative of heroism and Ralan's failures, he secures another potential ally in his shadow campaign.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Vesper's carefully constructed plan teeters on collapse as he tracks down George, the Captain of the Lower Quarter and the third piece of his rebellion against the Merchants Guild. The hunt leads him through abandoned guild halls and suspicious craftsmen to the Crooked Loom—a tavern built against the Great Wall where men drink to forget. What he finds isn't the leader he needs, but a broken man drowning in ale and despair, wearing a crooked captain's badge like a mockery of authority. With the steel secured and Bertram eliminated, Vesper's two-legged stool threatens to tip. Can a drunk hiding in the shadows be transformed into the ally he desperately needs, or has the Lower Quarter's captain given up for good?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This binge compilation contains 5 episodes.Episodes included:1. The Board and the Blade (November 24, 2025)2. An Obstacle Removed (November 25, 2025)3. Alard's Homecoming (November 26, 2025)4. The Rock and the Wind (November 27, 2025)5. The Road West (November 28, 2025)---Episode 1: The Board and the Blade
This binge compilation contains 5 episodes.Episodes included:1. The Loremaster and the Crown (November 17, 2025)2. Four Guildmasters (November 18, 2025)3. Safe Houses (November 19, 2025)4. The Missing Piece (November 20, 2025)5. The Long Walk (November 21, 2025)---Episode 1: The Loremaster and the CrownWant to experience The Thieves Guild without ads? Want exclusive member-only episodes? Want updates from showrunner/writer Jake Kerr?Then join our Supporter's Club! You can find more information here:https://www.spreaker.com/podca...━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━Summoned to the highest chamber of the Seat, Kray faces a tense interrogation from Wilhelm, Crown of Gaotteland, about his true motives. With maps spread across the war room table, the dwarf must carefully navigate between truth and deception.Episode 2: Four GuildmastersWant to experience The Thieves Guild without ads? Want exclusive member-only episodes? Want updates from showrunner/writer Jake Kerr?Then join our Supporter's Club! You can find more information here:https://www.spreaker.com/podca...━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━The aftermath of the council vote is seen through the eyes of the four guildmasters, from Ralan's urgent escape to Polo's rage over the results, to a surprising turn of events that Quinto discovers.Episode 3: Safe Houses
Want to experience The Thieves Guild without ads? Want exclusive member-only episodes? Want updates from showrunner/writer Jake Kerr? Then join our Supporter's Club! You can find more information here:https://www.spreaker.com/podca... ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The aftermath of the council vote is seen through the eyes of the four guildmasters, from Ralan's urgent escape to Polo's rage over the results, to a surprising turn of events that Quinto discovers.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Want to experience The Thieves Guild without ads? Want exclusive member-only episodes? Want updates from showrunner/writer Jake Kerr? Then join our Supporter's Club! You can find more information here:https://www.spreaker.com/podca... ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Summoned to the highest chamber of the Seat, Kray faces a tense interrogation from Wilhelm, Crown of Gaotteland, about his true motives. With maps spread across the war room table, the dwarf must carefully navigate between truth and deception.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Picking up where we last left off, the Tempests are heading Westward to try and return to the continent of Drago where Pez's friend Hambjerger has been supposedly reincarnated, and also the end goal of Lakin's task given to him by Ceto. But the journey so far has been laden with obstacles. First a blue dragon attacked their airship, and now the port of Ariminum is under lockdown due to said dragon attack. The city was still a bit twitchy after the last blue dragon sighting, and they were none-too-eager to further anger the sea goddess. With nothing else to do until nightfall where Lakin could speak with Ceto himself, the Tempests found themselves an Inn and explored the Romanan capitol for the day. Somewhere, somehow, along the way, Kasumi stumbled upon the local Thieves Guild hidden within an apothecary wherein they met the **Velvet Dagger**, the leader of the Golden Hand Thieves Guild. The Velvet Hand was quite irate with the situation as it was hindering business. However, being such a fresh development, there was little that any of them could do. As night fell, Lakin communed with Ceto to see if the goddess was actually upset with the city.. She was not! And she informed Lakin that the High Priest that had locked down the city using her name, was not one of her priests. We rejoin them now as Lakin emerges from the ocean with a new target in his sights and then chucks Zaan into the ocean. A huge shoutout to Nick Black who made our intro jingle. Go show some love to @NickBlackMusic and his Banana Army at https://www.twitch.tv/nickblackmusic and let him know we sent you! You can check out his music on Spotify: https://open.spotify.com/artist/2JJiUnuFWy9200nltASksL?si=LIy7N---SX24Z0ktRQbUsQ If you'd like to join the community to chat with the Fools and other D&D aficionados, considering joining our discord! https://discord.gg/bWSgjAdMbp If you like what we do and would like to support us, consider donating to our Ko-Fi page at https://www.ko-fi.com/foolsandflagons You can catch us live every other Friday on Twitch at: https://www.twitch.tv/foolsnflagons/ If you'd like to see our past adventures, you can check out the VODs on YouTube at: https://www.youtube.com/c/FoolsNFlagons
This binge contains 5 episodes.Episodes included:1. The Stillness and the Burr (November 10, 2025)2. Opening Pleasantries (November 11, 2025)3. The Vote (November 12, 2025)4. Chaos in the Council (November 13, 2025)5. Escape From Harvest House (November 14, 2025)---Episode 1: The Stillness and the BurrIn a rare moment of peace at the Tower, Maela struggles with the unfamiliar comfort of domestic life alongside Darla. What should be a perfect respite becomes a source of internal conflict when a simple request to help the mysterious Prosper reveals deeper tensions.Episode 2: Opening PleasantriesVesper and his allies arrive at Harvest House for a crucial guildmaster council, only to face immediate resistance at the door. When Tim, the Harvest guard at the entrance, attempts to block their entry based on selective rule enforcement, Karch demonstrates his mastery of political maneuvering with a calculated power play. But that is merely a prelude to the surprises and political lies that occur as the council dinner begins.Episode 3: The VoteDuring a tense dinner gathering of guild leaders, Ralan discovers that Captain Rogers has masterfully infiltrated multiple powerful guilds while secretly serving the Thieves. As allegiances blur and tensions rise, suspicious glances between Rogers and the supposedly unshakeable Guildmaster Quinto hint at deeper conspiracies. While Karch seethes with barely contained fury and Vesper watches the chaos with calculated interest, Ralan must make his choice: The loyal captain Rogers or the former Blade that tried to assassinate him.Episode 4: Chaos in the CouncilA crucial vote for the new guildmaster explodes into near-violence when Polo demands Ralan's arrest. As swords are drawn and guards advance, only the respected Quinto's intervention prevents bloodshed in the guild hall. While immediate conflict is avoided, the simmering tensions set the stage for a political powder keg that could re-ignite the city in violence at any moment.Episode 5: Escape From Harvest HouseAlard plays a masterful long game, fooling his captors with weeks of calculated deception. As he finally makes his move, slipping through Harvest House's defenses with the grace of a predator returning to its hunting grounds, he ponders the new era of peace now secured for Ness' future with Rogers installed as Guildmaster Craft.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Alard plays a masterful long game, fooling his captors with weeks of calculated deception. As he finally makes his move, slipping through Harvest House's defenses with the grace of a predator returning to its hunting grounds, he ponders the new era of peace now secured for Ness' future with Rogers installed as Guildmaster Craft.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
A crucial vote for the new guildmaster explodes into near-violence when Polo demands Ralan's arrest. As swords are drawn and guards advance, only the respected Quinto's intervention prevents bloodshed in the guild hall. While immediate conflict is avoided, the simmering tensions set the stage for a political powder keg that could re-ignite the city in violence at any moment.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
During a tense dinner gathering of guild leaders, Ralan discovers that Captain Rogers has masterfully infiltrated multiple powerful guilds while secretly serving the Thieves. As allegiances blur and tensions rise, suspicious glances between Rogers and the supposedly unshakeable Guildmaster Quinto hint at deeper conspiracies. While Karch seethes with barely contained fury and Vesper watches the chaos with calculated interest, Ralan must make his choice: The loyal captain Rogers or the former Blade that tried to assassinate him.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Vesper and his allies arrive at Harvest House for a crucial guildmaster council, only to face immediate resistance at the door. When Tim, the Harvest guard at the entrance, attempts to block their entry based on selective rule enforcement, Karch demonstrates his mastery of political maneuvering with a calculated power play. But that is merely a prelude to the surprises and political lies that occur as the council dinner begins.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
In a rare moment of peace at the Tower, Maela struggles with the unfamiliar comfort of domestic life alongside Darla. What should be a perfect respite becomes a source of internal conflict when a simple request to help the mysterious Prosper reveals deeper tensions.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This compilation contains 5 episodes.Episodes included:1. A Vote Secured (November 03, 2025)2. The Summons (November 04, 2025)3. The Gilded Leash (November 05, 2025)4. A Man To Be Feared (November 06, 2025)5. A Cornered Rat (November 07, 2025)---Episode 1: A Vote SecuredVesper secures the Guildmaster's crucial vote, but victory comes at an unexpected cost when Maela chooses to remain behind. As Ralan prepares to depart, Vesper's cold pragmatism clashes with personal loyalties, forcing him to confront the true price of his vengeful mission.Episode 2: The SummonsGuildmaster Karch, trapped and powerless in his tower, receives an unwelcome visit from the pristine Guildmaster Quinto bearing the news he feared: The crucial Guildmaster Council will convene tomorrow at Harvest House. With his guild in shambles, his allies scattered, and the city's main bridge destroyed, Karch must navigate both physical and political obstacles to attend a vote that could determine the future of the Craft Guild. But as the deadline looms, his desperate gambit with Vesper hangs in the balance, and time is running out for everyone.Episode 3: The Gilded LeashRogers finds himself trapped in a gilded cage as the Harvest Guild prepares to crown him Guildmaster of the Craft Guild. What should be a moment of triumph becomes a crisis of loyalty as he stands caught between his true allegiance to the Thieves Guild and the powerful masters of Ness who would make him one of their own.Episode 4: A Man To Be FearedAs Guildmaster Polo orchestrates a historic council meeting that will reshape Ness's future, Alard's carefully crafted plan faces a challenge. The supposedly broken advisor has been biding his time, a secret strength waiting for the perfect moment. But when Polo unexpectedly invites him to attend the celebration, Alard's meticulous escape plan threatens to unravel.Episode 5: A Cornered RatIn a tense confrontation at Karch's fortified tower, Vesper orchestrates a masterful reveal of Ralan's true authority as Guildmaster. As a desperate and disheveled Karch grapples with his crumbling control, young Ralan steps into his power with unexpected grace and command, and the Guildmasters Thief and Merchant head to the Guild Council meeting with hours to spare.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
In a tense confrontation at Karch's fortified tower, Vesper orchestrates a masterful reveal of Ralan's true authority as Guildmaster. As a desperate and disheveled Karch grapples with his crumbling control, young Ralan steps into his power with unexpected grace and command, and the Guildmasters Thief and Merchant head to the Guild Council meeting with hours to spare.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
As Guildmaster Polo orchestrates a historic council meeting that will reshape Ness's future, Alard's carefully crafted plan faces a challenge. The supposedly broken advisor has been biding his time, a secret strength waiting for the perfect moment. But when Polo unexpectedly invites him to attend the celebration, Alard's meticulous escape plan threatens to unravel.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Rogers finds himself trapped in a gilded cage as the Harvest Guild prepares to crown him Guildmaster of the Craft Guild. What should be a moment of triumph becomes a crisis of loyalty as he stands caught between his true allegiance to the Thieves Guild and the powerful masters of Ness who would make him one of their own.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Guildmaster Karch, trapped and powerless in his tower, receives an unwelcome visit from the pristine Guildmaster Quinto bearing the news he feared: The crucial Guildmaster Council will convene tomorrow at Harvest House. With his guild in shambles, his allies scattered, and the city's main bridge destroyed, Karch must navigate both physical and political obstacles to attend a vote that could determine the future of the Craft Guild. But as the deadline looms, his desperate gambit with Vesper hangs in the balance, and time is running out for everyone.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Vesper secures the Guildmaster's crucial vote, but victory comes at an unexpected cost when Maela chooses to remain behind. As Ralan prepares to depart, Vesper's cold pragmatism clashes with personal loyalties, forcing him to confront the true price of his vengeful mission.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This binge compilation contains 5 episodes.Episodes included:1. Reunion (October 27, 2025)2. The Disturbing Truths of a Vacant Mind (October 28, 2025)3. The Empty Box (October 29, 2025)4. The Burdens of Leadership (October 30, 2025)5. More Than an Ally (October 31, 2025)---Episode 1: ReunionAfter her harrowing mountain journey and subsequent adventures, Maela returns to find more than just shelter within the Thieves' Tower. As she reunites with a transformed Darla, who has flourished in her absence, the weight of recent confrontations and dark promises made to Karch threaten to overshadow their tender moment. While Darla excitedly shares discoveries about their new home, Maela must reconcile the exhausting reality of her mission with the unexpected comfort of finding her own place in this fortress of secrets. But can this moment of peace last when shadows of conspiracy still linger?Episode 2: The Disturbing Truths of a Vacant MindDarla struggles to understand Prosper, a mysteriously damaged man whose seemingly innocent words may hold devastating power. As she divides her time between her love for Maela and her duty to watch over this enigmatic man, disturbing questions emerge about his true nature. Could his vacant-eyed observations about 'sad stones' and casual encounters be more than the ramblings of a broken mind? When Prosper speaks of the ancient Wizards with unexpected clarity, Darla must confront the possibility that his apparent madness masks something far more dangerous—and perhaps intentional.Episode 3: The Empty BoxLocked in Pietro's study, Raef and Kray wage war against an unbreakable cipher protecting a lifetime of secrets. As the frustrated dwarf tears through ancient texts, Raef's thief instincts lead him to an intriguing discovery - an empty box frame that might hold the key to cracking the code. But in a room full of hidden meanings and cryptic marginalia, could the absence of something be more important than what remains?Episode 4: The Burdens of LeadershipRogers, now hailed as the Hero of the Pit and future Guildmaster, confronts the uncomfortable reality of his new position within the Craft Guild. During a tense meeting with the imprisoned Alard, he wrestles with his identity as a thief forced to lead a bureaucratic organization he barely understands. As the political landscape of Ness teeters between Karch's maneuvering and Polo's revenge, Rogers must decide if he can transform from a master of shadows into the stabilizing force the city desperately needs.Episode 5: More Than an AllyFaced with an impossible choice, Ralan seeks counsel in the dead of night—from the one person who isn't entangled in Ness's web of politics. When Vesper proposes an alliance with his longtime nemesis Karch, Ralan must confront both childhood trauma and present-day political necessity. As he stands in Rebecca's candlelit doorway, the weight of the Guild's fate collides with unexpected feelings, forcing him to question everything he thought he knew about enemies, allies, and his own heart.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Faced with an impossible choice, Ralan seeks counsel in the dead of night—from the one person who isn't entangled in Ness's web of politics. When Vesper proposes an alliance with his longtime nemesis Karch, Ralan must confront both childhood trauma and present-day political necessity. As he stands in Rebecca's candlelit doorway, the weight of the Guild's fate collides with unexpected feelings, forcing him to question everything he thought he knew about enemies, allies, and his own heart.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Rogers, now hailed as the Hero of the Pit and future Guildmaster, confronts the uncomfortable reality of his new position within the Craft Guild. During a tense meeting with the imprisoned Alard, he wrestles with his identity as a thief forced to lead a bureaucratic organization he barely understands. As the political landscape of Ness teeters between Karch's maneuvering and Polo's revenge, Rogers must decide if he can transform from a master of shadows into the stabilizing force the city desperately needs.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Locked in Pietro's study, Raef and Kray wage war against an unbreakable cipher protecting a lifetime of secrets. As the frustrated dwarf tears through ancient texts, Raef's thief instincts lead him to an intriguing discovery - an empty box frame that might hold the key to cracking the code. But in a room full of hidden meanings and cryptic marginalia, could the absence of something be more important than what remains?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Darla struggles to understand Prosper, a mysteriously damaged man whose seemingly innocent words may hold devastating power. As she divides her time between her love for Maela and her duty to watch over this enigmatic man, disturbing questions emerge about his true nature. Could his vacant-eyed observations about 'sad stones' and casual encounters be more than the ramblings of a broken mind? When Prosper speaks of the ancient Wizards with unexpected clarity, Darla must confront the possibility that his apparent madness masks something far more dangerous—and perhaps intentional.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
After her harrowing mountain journey and subsequent adventures, Maela returns to find more than just shelter within the Thieves' Tower. As she reunites with a transformed Darla, who has flourished in her absence, the weight of recent confrontations and dark promises made to Karch threaten to overshadow their tender moment. While Darla excitedly shares discoveries about their new home, Maela must reconcile the exhausting reality of her mission with the unexpected comfort of finding her own place in this fortress of secrets. But can this moment of peace last when shadows of conspiracy still linger?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This Friday Binge contains 5 episodes.Episodes included:1. The Dead Past (October 20, 2025)2. The Long Shadow of the Dead Tree (October 21, 2025)3. Decisions (October 22, 2025)4. A Single Day (October 23, 2025)5. The Money Counter (October 24, 2025)---Episode 1: The Dead PastRalan ventures alone into the haunting ruins of Harvest House, a once-magnificent living tree turned lifeless husk at the edge of the Ash Fields. As he explores its decaying halls and treacherous staircases, he confronts unsettling parallels between this fallen guild house and his own responsibilities. What mysterious sickness could destroy something so powerful? And why does the thought of making his fortress worthy of Rebecca's return keep surfacing in his mind? Among the poisonous dust and splintered wood, Ralan discovers that this dead monument may hold vital lessons about power, leadership, and the price of failure.Episode 2: The Long Shadow of the Dead TreeRalan returns from the mysterious Harvest House with he weight of leadership even heavier. An unexpected arrival threatens to pull him away from his immediate concerns: the Outlander Rebecca has returned. Now Ralan must choose between unraveling ancient secrets in Gaotteland or facing the pressing challenges of a city still reeling from Larsen's attempted purge.Episode 3: DecisionsRalan's quiet contemplation in Raef's library is interrupted by the shocking return of Maela and Vesper, who bring news that threatens to upend everything he thought he knew about Ness's fate. As the new Guildmaster wrestles with conflicting reports of murder and imprisonment, he must navigate a web of loyalty and deception while maintaining control of the conflicting personalities within his own guild.Episode 4: A Single DayAs Karch stares through his broken office window, a city's fate hangs by a thread. When Guildmaster Quinto arrives demanding an immediate council vote to fill the Craft Guild's vacant seat, Karch must navigate a dangerous political minefield. With his assassins still in the field and Polo's growing paranoia threatening to upset his carefully laid plans, Karch finds himself in a desperate race against time. Will his gambit to delay the council succeed, or will his schemes crumble before Vesper and Maela can complete their mission?Episode 5: The Money CounterAs Karch awaits news that could save the guild, he seeks refuge in mundane tasks - only to discover a horrifying truth. The guild's chief money counter arrives bearing news that threatens to shatter the very foundation of the Merchant Guild. With Quinto's ultimatum hanging over his head and time running out, Karch must now face not just external threats, but the possibility that the guild's power has been quietly crumbling from within.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
As Karch awaits news that could save the guild, he seeks refuge in mundane tasks - only to discover a horrifying truth. The guild's chief money counter arrives bearing news that threatens to shatter the very foundation of the Merchant Guild. With Quinto's ultimatum hanging over his head and time running out, Karch must now face not just external threats, but the possibility that the guild's power has been quietly crumbling from within.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
As Karch stares through his broken office window, a city's fate hangs by a thread. When Guildmaster Quinto arrives demanding an immediate council vote to fill the Craft Guild's vacant seat, Karch must navigate a dangerous political minefield. With his assassins still in the field and Polo's growing paranoia threatening to upset his carefully laid plans, Karch finds himself in a desperate race against time. Will his gambit to delay the council succeed, or will his schemes crumble before Vesper and Maela can complete their mission?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Ralan's quiet contemplation in Raef's library is interrupted by the shocking return of Maela and Vesper, who bring news that threatens to upend everything he thought he knew about Ness's fate. As the new Guildmaster wrestles with conflicting reports of murder and imprisonment, he must navigate a web of loyalty and deception while maintaining control of the conflicting personalities within his own guild.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Ralan returns from the mysterious Harvest House with he weight of leadership even heavier. An unexpected arrival threatens to pull him away from his immediate concerns: the Outlander Rebecca has returned. Now Ralan must choose between unraveling ancient secrets in Gaotteland or facing the pressing challenges of a city still reeling from Larsen's attempted purge.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Ralan ventures alone into the haunting ruins of Harvest House, a once-magnificent living tree turned lifeless husk at the edge of the Ash Fields. As he explores its decaying halls and treacherous staircases, he confronts unsettling parallels between this fallen guild house and his own responsibilities. What mysterious sickness could destroy something so powerful? And why does the thought of making his fortress worthy of Rebecca's return keep surfacing in his mind? Among the poisonous dust and splintered wood, Ralan discovers that this dead monument may hold vital lessons about power, leadership, and the price of failure.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This Friday Binge contains 5 episodes.Episodes included:1. A Carriage Ride (October 13, 2025)2. An Old Quarter Welcome (October 14, 2025)3. A Thief at Heart (October 15, 2025)4. A Single Life's Work (October 16, 2025)5. The Missing Key (October 17, 2025)---Episode 1: A Carriage RideThe journey to find Ralan begins with a debate over his reliability. As Vesper and Maela cross the lawless Great Bridge, they are forced to deal with the desperate chaos of the city, clearing their path with the cold, brutal efficiency that only two Blades can command.Episode 2: An Old Quarter WelcomeAs Vesper and Mayla enter the Old Quarter, they discover not chaos but a surprisingly organized refugee operation run by mysterious figures in black. Their reunion with Captain Coode reveals shocking developments: Rogers has somehow become a captain for three opposing guilds, while the Guildmaster himself has vanished into the Upper Quarter with an enigmatic Outlander woman.Episode 3: A Thief at HeartAlard challenges the established order from within Polo's magnificent rooftop garden. During a routine agricultural report, Alard's careful questioning exposes troubling inconsistencies in how resources are distributed between the Inner and Outer Fields. As tensions rise between the former guildmaster and Polo's trusted deputy, the conversation turns to Rogers, whose place as Polo's choice as Guildmaster Craft no longer seems certain.Episode 4: A Single Life's WorkKray drives his prison guards to the brink with increasingly absurd demands for assistance. What seems like the petulant complaints of an elderly prisoner masks a cunning scheme, as Kray orchestrates a calculated campaign of annoyance from within his luxurious cell. But beneath his theatrical helplessness lies a deeper purpose - one that could reunite him with a certain assistant. As the guards' patience wears dangerously thin, Kray's true objective begins to take shape.Episode 5: The Missing KeyRaef and Kray uncover Pietro's hidden journals, only to find their pages filled with an indecipherable code. As they pour over volumes of encrypted text, mysterious margin notes begin to reveal themselves - including an enigmatic symbol of a serpent devouring its own tail. What secrets did the former Guildmaster lock away in these coded pages, and what do his increasingly urgent margin notes warn about?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Raef and Kray uncover Pietro's hidden journals, only to find their pages filled with an indecipherable code. As they pour over volumes of encrypted text, mysterious margin notes begin to reveal themselves - including an enigmatic symbol of a serpent devouring its own tail. What secrets did the former Guildmaster lock away in these coded pages, and what do his increasingly urgent margin notes warn about?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Kray drives his prison guards to the brink with increasingly absurd demands for assistance. What seems like the petulant complaints of an elderly prisoner masks a cunning scheme, as Kray orchestrates a calculated campaign of annoyance from within his luxurious cell. But beneath his theatrical helplessness lies a deeper purpose - one that could reunite him with a certain assistant. As the guards' patience wears dangerously thin, Kray's true objective begins to take shape.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Alard challenges the established order from within Polo's magnificent rooftop garden. During a routine agricultural report, Alard's careful questioning exposes troubling inconsistencies in how resources are distributed between the Inner and Outer Fields. As tensions rise between the former guildmaster and Polo's trusted deputy, the conversation turns to Rogers, whose place as Polo's choice as Guildmaster Craft no longer seems certain.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
As Vesper and Mayla enter the Old Quarter, they discover not chaos but a surprisingly organized refugee operation run by mysterious figures in black. Their reunion with Captain Coode reveals shocking developments: Rogers has somehow become a captain for three opposing guilds, while the Guildmaster himself has vanished into the Upper Quarter with an enigmatic Outlander woman.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
The journey to find Ralan begins with a debate over his reliability. As Vesper and Maela cross the lawless Great Bridge, they are forced to deal with the desperate chaos of the city, clearing their path with the cold, brutal efficiency that only two Blades can command.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
This binge compilation contains 5 episodes.Episodes included:1. A Command in the Dark (October 06, 2025)2. The Sleepwalker (October 07, 2025)3. Empty Quarters (October 08, 2025)4. Embers in the Plains (October 09, 2025)5. The Plight of the Plains (October 10, 2025)---Episode 1: A Command in the DarkRogers finally gets his audience with Alard, intending to make his own case for leadership of the Thieves Guild. Instead, he receives a fiery defense of Ralan's honor and a stark reminder of who is truly in command.Episode 2: The SleepwalkerDarla's frantic search for the missing Prosper ends in the one place he shouldn't be: the Guildmaster's private quarters. She finds him there, not lost, but drawn by a hidden purpose, delivering a cryptic message about the Tower's true nature and its secret history.Episode 3: Empty QuartersProsper quietly admits he “sent away” Guildmaster Ralan—minutes before Darla discovers the top floor of the Tower empty, the bed made, and a guard who swears no one came down. Her sprint through silent libraries and moonlit balconies becomes a midnight search for a leader who shouldn't be able to disappear.Episode 4: Embers in the PlainsAlone in the vast plains, Rebecca confronts the weight of her grandfather Pietro's legacy as she struggles to unlock the secrets of a mysterious wand. As night falls and doubts surface, she questions everything she believed about Pietro's tales and her place in his grand vision. Was the beloved storyteller truly a secret genius, or was his friendship with the Crown built on nothing more than entertaining fabrications?Episode 5: The Plight of the PlainsRebecca's solitary journey across the desolate plains takes a dark turn when she encounters a starving family of homesteaders. What begins as a simple request for aid escalates into a tense standoff between survival and compassion.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Rebecca's solitary journey across the desolate plains takes a dark turn when she encounters a starving family of homesteaders. What begins as a simple request for aid escalates into a tense standoff between survival and compassion.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
Alone in the vast plains, Rebecca confronts the weight of her grandfather Pietro's legacy as she struggles to unlock the secrets of a mysterious wand. As night falls and doubts surface, she questions everything she believed about Pietro's tales and her place in his grand vision. Was the beloved storyteller truly a secret genius, or was his friendship with the Crown built on nothing more than entertaining fabrications?Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience! Perfect for a weekend binge! ---If you would like to view a map of Ness, you can find it here.---Check out our other audiobook podcasts!Artifacts of the ArcaneA historical urban fantasy set at the beginning of World War Two. The world has abandoned magic, but magic hasn't abandoned the world.ThursdayA cyberpunk VR thriller.No one can be trusted when nothing is real.---Find out more about writer/show runner Jake Kerr: https://www.jakekerr.comFollow Jake on Bluesky @jakekerr.com
In this episode of the Skyrim Addict Podcast, hosts Michael, Ray, and Victor delve into their experiences with Skyrim, focusing on the Thieves Guild quests, item management in the museum, character builds, and the impact of mods. They also discuss the College of Winterhold and its mod quest expansions, the role of AI in gaming, and updates in the Fallout universe. Thanks for listening to this episode from ASAPodcasting. If you have a moment please consider leaving a review on iTunes. http://www.asapodcasting.com/#/skyrim/ https://anchor.fm/butcher-bakerThe Fallout Feed: https://feeds.buzzsprout.com/138919.rssVault Talk: https://podcasters.spotify.com/pod/show/asapodcasting CONTACT: askyrimaddictpodcast@gmail.com Join our Discord:https://discord.gg/cVSN65jFor Merchandise please visit the Tragically Optimistic store here:https://optimistic.threadless.com/collections/asapodcasting-showsPatreon Patreon.com/asapodcasting