Join Christiana Ellis in her ongoing attempts to lose weight. The highs the lows, and the in-betweens.
The Pocket Protectors confront the dragon Cuprilmachus, who has been corrupted by the Siphoners!
The Harbor Kids spend some personal time before a new aquatic villain emerges... or SUBmerges?
The Pocket Protectors delve deeper into the siphoner-infested roots of Emerit Arboris.
We play "Mission Accomplished" by Jeff Stormer, adapted to our setting as a trio of construct makers try to get a deal made with a dragon.
The Harbor Kids have prepared an unconventional gift for the Gunpowder Guardian.
The Pocket Protectors descend through the roots of Emerit Arboris in search of the Siphoners.
The Pocket Protectors learn the results... and consequences of their Wish spell.
The Harbor Kids try to decompress and get their business in order before the next crisis hits.
The Harbor Kids vacation their way across a sinister magical cruise ship!
We have another side-story where a team of monster-hunters tries to track down the Dinuther Siphoners! (Playing Monster of the Week, this week!)
The Harbor Kids advance their plans for "introducing" Elanil to Gunpowder Guardian via a big cake, but a zombie menace intervenes.
Longarm Vanguard returns to the Harbor Kids HQ to find that they have a guest!
We begin our new campaign of Masks: A New Generation by introducing our new team of teen superheroes: The Harbor Kids!
The Pocket Protectors have awakened something... slimy.
We create a new team of teen superheroes for a campaign of Masks: A New Generation, by Magpie Games.
The Pocket Protectors visit a Bullywug village and meet some Aarakocra pilgrims in the Elemental Plane of Ooze!
The Skeleton Crew must extract tens of thousands of modrons from the inside of a Beholder god! We conclude our campaign of Planescape - Turn of Fortune's Wheel!
Before The Pocket Protectors travel to the Elemental Plane of Ooze, they do a little magic item shopping!
We retire from a life of adventuring to start a tavern with "Stewpot - Tales from an Enchanted Tavern" from Evil Hat Games!
We play a Cypher System one-shot adventure called Nightmare in Mazatlan. Know that meme about how a samurai, a pirate, a victorian thief and a gunslinger could all exist at the same time?
The Pocket Protectors bask in their victory and then entertain a slimy new offer.
We play a one-shot of the quickstart for "Terry Pratchett's Discworld: Adventures in Ankh-Morpork"Â
We engage with a silly Star-Trekky game of Lasers and Feelings!
The Skeleton Crew must do battle with the manifestation of evil corrupting the Modron March!
We break into an Orc Mercenary Hideout with a one-shot from MCDM's "Where Evil Lives".
The Skeleton Crew has finally found the missing modrons! But can the modrons be saved or are our heroes just trapped with them?
The newly restored REAL Skeleton Crew make plans to reach the domain of the god of Beholders, by infiltrating the infamous Prison of Sigil!
Nothing like being invited to a heavenly ceremony in your honor, only to be ambushed by a cage fight for the fate of the universe.
The Skeleton Crew finally confronts the person behind the missing Modron March!
The Pocket Protectors accept a heavenly invitation, but what does the ruler of Mount Celestia have up her sleeve?
The Skeleton Crew returns to the Fortune's Wheel Casino for a confrontation.
The Tashmian Special Taskforce finally confronts the Nightmare Dragon.
The Skeleton Crew is betrayed by a seeming ally. Watch this episode on YouTube! Or find others here: https://www.youtube.com/@ChristianaEllis
The Skeleton Crew climbs up the interior of the The Spire, in search of R04M, the missing modron!
The Nightmare Dragon task-force tries to free the friendly dragon Sitslebik from the nightmare energy's control.
The Skeleton Crew confronts the "Maiden of Misery", tyrant ruler of Hopeless.
A strike-force assembled by Friend of the Emperor Nelson Devereaux attempts to recruit the dragon Sitslebik to fight the Nightmare Dragon which has invated Villanocta.
The Skeleton Crew infiltrates the Gate-Town of Hopeless on a mission to GET THEIR STUFF BACK!
Half of the Skeleton Crew has been arrested! Can the party get back together to continue their destined quest?
We play a game of "Nexus Books": A Game of a Multidimensional Bookstore, Its Needy Customers & The Hardworking Employees Who Make It What It Is, by Sharang Biswas
The Pocket Protectors are invited to a grand summit to decide what should be done about the many threats to their world.
The Pocket Protectors delve deeper into the realm of dream, seeking a mysterious entity.
The Skeleton Crew tries an unorthodox method of reaching the Automata Gate.
The Skeleton Crew makes their way to the law-abiding Gate Town of Automata, looking for the last piece of their Mosaic Mimir
We walk through some of the early material and make characters for MCDM's new TTRPG: Draw Steel