Podcasts about Curse

Share on
Share on Facebook
Share on Twitter
Share on Reddit
Copy link to clipboard
  • 10,119PODCASTS
  • 16,821EPISODES
  • 56mAVG DURATION
  • 9DAILY NEW EPISODES
  • Nov 30, 2021LATEST
Curse

POPULARITY

20112012201320142015201620172018201920202021


Best podcasts about Curse

Show all podcasts related to curse

Latest podcast episodes about Curse

Shedding Light Hunting Stories Podcast
Bonus Episode- Breaking the 12 Year Curse

Shedding Light Hunting Stories Podcast

Play Episode Listen Later Nov 30, 2021 25:42


No music, no guest. Just me rambling about my hunting shinnaningans over the past couple of weeks. Included is the story of how I broke my 12 year losing steak on my in-laws property in northern Ohio. I fail to mention the video is done and will be airing soon on YouTube and Facebook. Be sure to subscribe so you don't miss it! 

Could It Be Oak Island Podcast

This week we discuss Season 9, Episode 4 of The Curse of Oak Island!  Spoils Alert Season 9 Episode 4 Facebook and Instagram @Oakislandpodcast Twitter @Oakislandpod YouTube Channel: OakIslandPodcast E-mail us at oakislandpodcast@gmail.com  Patreon  OakIslandPodcast  https://www.patreon.com/OakIslandPodcast Phone number 360-836-4549 oakislandpodcast.com

Buffalo City Church
Luke 1:5-25, 57-66 – Far As the Curse is Found

Buffalo City Church

Play Episode Listen Later Nov 29, 2021 46:23


Caleb Drahosh An angel of the Lord appears to Zechariah and tells him that his wife, Elizabeth, will have a son despite her old age. Zechariah and Elizabeth were a godly couple, righteous and blameless, but they had no children. The child they would have was to be named John; he would be filled with the Holy Spirit and play a major role in God's plan of redemption. That plan of redemption is first imaged in Luke's Gospel when God redeems the womb of an elderly woman, taking away her reproach. There is no time and no place into which Christ's redeeming, curse-reversing work cannot reach.

Good News That Actually Is
Out From Under The Curse

Good News That Actually Is

Play Episode Listen Later Nov 29, 2021 5:41


It is so important that a believer in Jesus fully embraces the New Covenant Jesus established by His own blood at the cross. It alone is what brings us out from under the curse the being under the law causes. No one keeps the law and therefore it brings them under a curse if they seek to be right with God by that means.

Chris and Reggie's Cosmic Treadmill
X-Lapsed, Episode 281 - X-Men Unlimited #12

Chris and Reggie's Cosmic Treadmill

Play Episode Listen Later Nov 29, 2021 31:54


In my 30+ years of reading X-Men comics, I've certainly read some stinkers... After X-Men Green, however, I feel I owe them all a sincere apology.  Today marks the end of what is, in my opinion, the worst X-Men story ever put to digital paper.  Will Nature Girl and Curse have to answer for their crimes?  Of course not! Will the actually learn anything?  Hell naw! Will this story wrap up in a satisfying way?  You sh*ttin' me? Also - the "season finale" of It's Jeff! where he steals something and looks adorable while doing so... which, is kinda how 80% of Jeff stories go... Plus - Mailbag, Shout-Outs, Housekeeping, and This Week in X! -- https://www.patreon.com/xlapsed X-Lapsed Voicemail: 623-396-5375 (or, 623-396-JERK) Twitter: @acecomics / Instagram: @90sxmen weirdcomicshistory@gmail.com chrisandreggie.podbean.com The All-New, All-Different chrisisoninfiniteearths.com facebook.com/groups/90sxmen

Marley Media's                  Unfiltered Broadcast
Season 3 "Fashion Curse"

Marley Media's Unfiltered Broadcast

Play Episode Listen Later Nov 29, 2021 69:40


Episode 536 Is Shocked By The Sudden Death Of Virgil Abloh, We Recap The Von Dutch Series, Today We Also Talk About The Removal Of All Nba Youngboy's Music From YouTube,What You Can Watch With Your Kids,How A Brand Can Still Thrive Without It's Day One Creators,Adele Not Having Backup Dancers & More!

Real Life Church-Sango
”Sometimes I thank uh...curse uh...praise uh...doubt God for unanswered prayers.” - Luke 18:1-8

Real Life Church-Sango

Play Episode Listen Later Nov 28, 2021 39:30


Join us as Freddy T. continues our sermon series in Luke 18 to share how we can persist in prayer even when there is no provision.  If you would like to share a prayer request, make a financial contribution, or or take any step at Real Life you can text "keepitreal" to 97000.

Relentless
The Curse Breaker: Breaking the Curse of Poverty || Apostle Malik

Relentless

Play Episode Listen Later Nov 28, 2021 56:11


Always short on money, not seeing returns on investments, or seemingly cannot get ahead? These are signs that you may be experiencing the curse of poverty. Join Apostle Malik and discover not only why this is happening, but how to break this curse over your life. Support the show (https://www.relentlessdc.com/give)

Critical Fayle DM & The Goons: Strahdcast
The STRAHDCAST Episode 5: ✨Here Comes the Boy✨

Critical Fayle DM & The Goons: Strahdcast

Play Episode Listen Later Nov 28, 2021 62:49


Welcome to Episode 5 of The STRAHDCAST! A Curse of Strahd live play D&D podcast with the Critical Fayle DM and The Goons.The Battle of Yester Hill is won!Exhausted and spent, The Goons take a moment to lick their wounds and potentially make a new friend.Here comes the booOOooy...Hello boy...Welcome...Trevor William Fayle as The DMDaniel Ison as Callister (Aasimar Rogue)Tyler Kanter as Artemis Silverbow (Half-Elf Ranger w/black panther Sasha)Kay Devine-Jones as Kasle Othro (Half-Orc Barbarian)Ned Pryce as Drogar Stonebreath (Dragonborn Cleric, Life Domain)Campbell O'Hare as Winnie Winchester (Halfling Cleric, Peace Domain)To directly support our adventuring party, subscribe to our PATREON:https://www.patreon.com/criticalfayledm Or buy our limited print Gaggle of Goons shirt on Etsy:https://www.etsy.com/shop/CriticalFay... !Much love to you all from,Trevor, Campbell, Tyler, Ned, Kay and DanFor more Goon shenanigans, follow us on these platforms:TikTok: @criticalfayledmTwitch: https://www.twitch.tv/criticalfayledmTwitter: https://twitter.com/criticalfayledm#dnd #dnd5e #dungeonsanddragons #liveplay #podcast #goonsSupport the show (https://www.patreon.com/criticalfayledm)

Slate Daily Feed
How to Do It: I Have the Curse of the Straight Woman

Slate Daily Feed

Play Episode Listen Later Nov 28, 2021 25:12


This week, Stoya and Rich answer a letter from a woman who can't quit men. Then they hear from a man who is about to have sex for the first time since he lost his wife.  Mentioned in the episode: She Comes First by Ian Kerner Slate Plus members get another episode of the How to Do It podcast every Monday. Sign up for Slate Plus now for just $1 for your first month. *** Read the How to Do It column on Slate here. If you're in need of sex advice from Stoya and Rich, write in here or leave a voicemail at ‪(347) 640-4025 and we may use it on the show. Remember, it's anonymous—and nothing is too embarrassing! Production by Chau Tu. Learn more about your ad choices. Visit megaphone.fm/adchoices

How to Do It | Sex Advice with Stoya and Rich
I Have the Curse of the Straight Woman

How to Do It | Sex Advice with Stoya and Rich

Play Episode Listen Later Nov 28, 2021 25:12


This week, Stoya and Rich answer a letter from a woman who can't quit men. Then they hear from a man who is about to have sex for the first time since he lost his wife.  Mentioned in the episode: She Comes First by Ian Kerner Slate Plus members get another episode of the How to Do It podcast every Monday. Sign up for Slate Plus now for just $1 for your first month. *** Read the How to Do It column on Slate here. If you're in need of sex advice from Stoya and Rich, write in here or leave a voicemail at ‪(347) 640-4025 and we may use it on the show. Remember, it's anonymous—and nothing is too embarrassing! Production by Chau Tu. Learn more about your ad choices. Visit megaphone.fm/adchoices

It Takes 2 with Amy & JJ
The Kepler Curse: A Radio Play by Kevin Kennedy

It Takes 2 with Amy & JJ

Play Episode Listen Later Nov 26, 2021 63:31


"The Kepler Curse" is part of the Kepler radio play series by Kevin Kennedy. Produced by JJ Gordon, local actors and actresses share their talent to bring the fictional town of Kepler, ND to life. In this episode, the town prepares for their 150th anniversary celebration. The school children are prepping a pageant, the big rock on the edge of town was power washed and Helen Schneider has written a book about the founding of the town and it's history. When a mysterious stranger shows up and shatters the well known history of the town founder, Klaus Kepler, chaos ensues. What will Jack do with this new information? Will Mrs. Fisher live her dream of being a Broadway star? Will Helen sell enough books so that her husband Gil can finally park in the garage again? The world premiere of "The Kepler Curse" was November 26th 2021 during It Takes Two with Amy & JJ on The Mighty 790am and 104.7fm KFGO.  See omnystudio.com/listener for privacy information.

Hillbilly Horror Stories
HHS Classic Ep 47 Curse of Bodie & Monte Cristo Homestead

Hillbilly Horror Stories

Play Episode Listen Later Nov 26, 2021 89:03


Jerry and Tracy talk about the curse of Bodie, a ghost town in California and Australia's most haunted house, the Monte Cristo Homestead. An interview with Katie Stewart, star of the Wicked One.

Curse, Code & Crown
86 - The Valley of Eternal Storms, Part 9

Curse, Code & Crown

Play Episode Listen Later Nov 26, 2021 70:55


Welcome back to Curse, Code & Crown - a live play Dungeons & Dragons 5th edition campaign - featuring a fully original world and adventures! You can support this show, and our other shows, at www.patreon.com/dumbdumbdice Our Cast: Dungeon Master - Tom McGee (@mcgeetd) Ita/Princess Gwendolyn - Laura Elizabeth (@elhamstring) Makka Deathcap - Tyler Hewitt (@Tyler_Hewitt) Duncan kin Danno - Ryan LaPlante (@theryanlaplante) You can get cool merchandise featuring your favourite Dumb-Dumbs & Dice characters and catchphrases at www.redbubble.com/people/dumbdumbdice Our theme song was composed by Landon Knoblock. The Curse, Code & Crown logo was created by the brilliant Decapitated Markers (@DecapitatedMrkr).

The Monsters That Made Us
The Ghost of Frankenstein (1942)

The Monsters That Made Us

Play Episode Listen Later Nov 26, 2021 108:30


Hold on to your hats because The Ghost of Frankenstein is absolutely out of its mind! Join “The Invisible Dan” Colón and “Monster Mike” Manzi as they discuss Universal's “search” for a new Frankenstein monster, the efficiency of Scott Darling's screenplay, the Wolf Man reunion, the flashback, the film's titular ghost, Bela Lugosi's last truly great performance, and why The Curse of Frankenstein is a WAY better title. If you enjoy this episode, and want to support the show, check out our Patreon!

The Changed Physician Podcast Episodes
Episode 149 - The Solitude of Awareness (Curse of Knowledge Part 3)

The Changed Physician Podcast Episodes

Play Episode Listen Later Nov 25, 2021 16:25


This is Episode 149 of The Changed Physician Podcast where the hosts discuss the issue of feeling isolated or alone when you know more than another person or party of people. Learn More About the Community at:

Comic Lab
Drawing challenges

Comic Lab

Play Episode Listen Later Nov 25, 2021 83:50


Today's show is brought to you by Wacom — makers of the powerful, professional, portable Wacom One!  This week, we discuss monthly drawing challenges — is the participation worth the stress?Questions asked and topics covered...Drawing challengesKaijus and CowboysSteve Jobs on tastemastersPodcaster's Curse - vertical guttersHow to name a character.Today is a great time to bump up your ComicLab membership to the $10 tier! Patreon backers at that level will get exclusive access to livestream recording sessions — as well as an archive of previous livestreams!You get great rewards when you join the ComicLab Community on Patreon$2 — Early access to episodes$5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.$10 — Gain access to the ComicLab livestreamed recording sessions (including an archive of past livestreams), plus $5-tier rewardsBrad Guigar is the creator of Evil Inc and the editor of Webcomics.com Dave Kellett is the creator of Sheldon and Drive.Listen to ComicLab on...Apple PodcastsGoogle PodcastsSpotifyPandoraStitcherComicLab is hosted on Simplecast, helping podcasters since 2013. with industry-leading publishing, distribution, and sharing tools.

Meditation, Coaching & Life / Der Podcast mit Michael

Beantworte dir die 2 Fragen, die Curse in dieser Folge stellt. Sie bringen dich deinen Werten und wahren Zielen näher. Hier geht es um das, was wirklich dir im Leben wirklich wichtig ist. Finde es heraus! Viel Freude mit dieser neuen Folge! Das neue Buch von Michael CURSE Kurth "199 Fragen an dich selbst" jetzt vorbestellen: https://www.rowohlt.de/buch/michael-curse-kurth-100-fragen-an-dich-selbst-9783499002410 www.curse.de www.instagram.com/cursezeit www.facebook.com/curseofficial Das Buch und Hörbuch "Stell dir vor, du wachst auf - Die OOOO+X Methode für mehr Klarheit und Präsenz im Leben" von Michael CURSE Kurth ist jetzt überall erhältlich

Diggin' Oak Island
Season 9 Episode 4 - Spoils Alert

Diggin' Oak Island

Play Episode Listen Later Nov 24, 2021 52:42


Dave talks about Season 9 Episode 4 of the Curse of Oak Island called "Spoils Alert". Topics include carved stones, volcanic islands and lots of gold.  Please consider becoming a patron of the show. Go to www.patreon.com/digginoakisland to learn more. If you have any questions or comments, please email Dave at DigginOakIsland@gmail.com.

It Was A Sh*t Show
Quantum of Solace (2008) and the Curse of Bond

It Was A Sh*t Show

Play Episode Listen Later Nov 24, 2021 93:32


Making James Bond films is hard. Let's talk about how difficult it was to make Quantum of Solace (from starting the film with a barebones script, to the multiple injuries and accidents that occurred on set) and discuss the decades old Curse of Bond.   Follow us on Twitter and Instagram, and subscribe to our YouTube channel!   In the entertainment world, there are millions of dollars on the line and troubled productions are bound to happen. And we are going to talk about these disastrous, never ending, and sometimes dangerous productions. From the creators of WTF Happened To This Movie?, It Was A Sh*t Show is a video essay/documentary/podcast series looking at some of your favorite films and tv shows, and why they were such a nightmare to make.   Sources: BBC News Box Office Mojo CinemaBlend Empire Entertainment Weekly FX Guide GQ 1 GQ 2 The Guardian Hollywood Reporter 1 Hollywood Reporter 2 The Independent LA Times Meeja Reuters Rotten Tomatoes Time Out   Music: Ryan Hudson - Sh*t Show Theme   #itwasashtshow #quantumofsolace #jamesbond

The Neil Haley Show
Rick and Marty Lagina of history channel's The Curse of Oak Island

The Neil Haley Show

Play Episode Listen Later Nov 24, 2021 9:00


Today on The Neil Haley Show, Neill will interview Rick and Marty Lagina of history channel's The Curse of Oak Island.  ​​The Curse of Oak Island follows brothers Rick and Marty Lagina originally from Kingsford, Michigan, through their efforts to find the speculated treasure or historical artifacts believed to be on Oak Island. The series discusses the history of the island, recent discoveries, theories, and earlier investigations of the site.  

Morning Cup Of Murder
The Curse of The Wendigo (Ft. Killian Biemesderfer) * + Special Announcement *

Morning Cup Of Murder

Play Episode Listen Later Nov 24, 2021 25:32


Subscribe to the Cryptid Catalog today! Spotify: https://open.spotify.com/show/7vwn8JNkTPOmxwRoHsVDc1

Real Talk With Deb & Nia
With Gratitude: A Story & A Blessing

Real Talk With Deb & Nia

Play Episode Listen Later Nov 24, 2021 13:53


Happy Thanksgiving! In honor of this holiday, we have a short Thanksgiving message for our listeners. Tune in as we share a moving and thought-provoking story on the transformative effects of gratitude. We hope this message inspires you to count your blessings.Have a Blessed and Happy Thanksgiving!Deb & Nia (The book we recommended on the show is: "The Curse of Blessings: Sometimes the Right Story Can Change Your Life by Mitchell Chefitz.  Note: Deb incorrectly named the author in this episode.)

THIS LEAGUE!!! Fantasy Football Podcast
Episode 34 - THIS LEAGUE!!! Works Hard...But the Podcast Curse Works Harder.

THIS LEAGUE!!! Fantasy Football Podcast

Play Episode Listen Later Nov 24, 2021 73:17


OOOO-WEEEEE-OOOOO!! Join the usual gang on this week's episode as they break down a Week 11 that featured a NEW SINGLE WEEK SCORE RECORD, a Jonathan Taylor 50-point rumblin-bumblin-stumblin performance, and the Podcast curse living another day to terrorize its next victim.With only three weeks before the playoffs, the top dogs are beginning to look ahead to the business end of the season, while a few fringe teams are looking to make the final playoff spot interesting...and Chris may or may not be horny, tune in to find out.And oh yeah...pretty nice logo aye?THIS LEAGUE!!! is a special fantasy football podcast covering the best and most competitive fantasy football league in the land. Have a question or suggestion? We want to hear from you! Follow us on Twitter and Instagram @ThisLeague_Pod or email us at ThisLeague2020@gmail.comDon't forget to CHAR that like button, subscribe, and share.

Sixteen:Nine
Saurabh Gupta, Ultraleap

Sixteen:Nine

Play Episode Listen Later Nov 24, 2021 37:13


If you have been in the industry for a while, you'll maybe remember all the excitement around using gesture technology to control screens. That was followed by the letdown of how crappy and feeble these gesture-driven touchless working examples turned out to be. Like just about everything, the technology and the ideas have got a lot better, and there is a lot of renewed discussion about how camera sensors, AI and related technologies can change up how consumers both interact ... and transact. Ultraleap is steadily developing a product that lets consumers interact with and experience digital displays using sensors and, when it makes sense, haptic feedback. The company was formed in 2019 when Ultrahaptics acquired Leap Motion, and the blended entity now operates out of both Silicon Valley and Bristol, England. Leap Motion was known for a little USB device and a lot of code that could interpret hand gestures in front of a screen as commands, while Ultrahaptics used ultrasound to project tactile sensations directly onto a user's hands, so you could feel a response and control that isn't really there. Or something like that. It's complicated stuff. I had an interesting chat with Saurabh Gupta, who is charged with developing and driving a product aimed at the digital OOH ad market, one of many Ultraleap is chasing. We got into a bunch of things - from how the tech works, to why brands and venues would opt for touchless, when touchscreens are so commonplace, as is hand sanitizer. TRANSCRIPT Hey, Saurabh, thank you for joining me. Let's get this out of the way. What is an Ultraleap and how did it come about?  Saurabh Gupta: Hey, Dave, nice to be here. Thank you for having me. Ultraleap is a technology company and our mission is to deliver solutions that remove the boundaries between physical and digital worlds. We have two main technologies. We have a computer vision-based hand tracking and gesture recognition technology that we acquired and on the other side of the equation, we have made a haptic technology using ultrasound. The whole premise of how we came about was we started out as a haptics company and that's what our founder and CEO, Tom Carter, built when he was in college, and it was a breakthrough idea for us to be able to deliver the sense of touch in mid air using ultrasound was how we started, and to be able to project haptic sensations in mid-air, one of the key components of that was, you need to understand where the hands are in space and for that we were using computer vision technology by Leap Motion to track and locate user's hands in space, and we had an opportunity to make an acquisition, and some of your listeners may already know about Leap Motion. Leap Motion has been a pioneer in gesture based hand tracking technology since 2010. They've got 10 plus years of pedigree in really refining gesture based hand tracking models. So we had an opportunity to purchase them and make an acquisition in 2019, we completed the acquisition and rebranded ourselves to Ultraleap. So that's how we started. As stated in our mission, it's all about focusing on user experience for the use cases of how users are interacting with their environment, and that environment could be a sort of a 2D screen in certain applications, the application that we'll probably talk about today, but also other aspects of augmented reality and virtual reality, which are on the horizon and our emerging technologies that are gaining more ground. So that's the central approach. How can we enhance the interactivity that users have with a physical environment, through an input and an output technology offerings with gesture as input and haptics being the output?  The whole gesture thing through the years has been kind of an interesting journey, so to speak. I can remember some of the early iterations of Microsoft Kinect gesture, sensors, and display companies and solutions providers doing demos showing, you can control a screen by waving your hand, lifting it up and down and this and that, and I thought this is not going to go anywhere. It's just too complicated. There's too much of a learning curve and everything else.  Now, the idea as it's evolved and like all technology got a lot better is, it's more intuitive, but it's still something of a challenge, right? There's still a bit of a curve because we're now conditioned to touching screens. Saurabh Gupta: Yeah, you're right. One of the key aspects here is that gesture has been around. There's been research that goes back to the early 90s, if not in the 80s, but computer vision technology in general has come a long way. The deep learning models that are powering our hand tracking technology today are a lot more sophisticated. They are more robust, they are more adaptable and they are able to train based on a lot of real world inputs. So what that really means is that since the computing power and the technology behind recognizing gestures has improved, a lot of that has manifested itself in a more approachable user experience, and I completely accept the fact that there is a gap and we've got 10 plus years of learned behavior of using a touchscreen. We use a touchscreen everyday, carry it in our pockets, but you also have to understand that when touch screens became prevelant, there was the type keyboard before that.  So the point that I'm making here with this is that we are pushing the envelope on new technologies and a new paradigm of interactivity. Yes, there is a learning curve, but those are the things that we are actually actively solving for: The gesture tracking technology should be so refined that it is inclusive and is able to perform in any environment, and I think we've made some really good steps towards that. You may have heard of our recent announcement of our latest hand tracking offering called Gemini. The fundamental thing with Gemini is that it's based on years and years of research and analysis on making the computer vision, deep learning models, that power that platform to be as robust, to be low latency, high yield in terms of productivity and really high initialization, which means as part of the user experience, when you walk up to an interface, you expect to use it right away. We know we can do that with touch screens, but if you put this technology complementary to an interface, what we are solving for at Ultraleap is: when somebody walks up to a screen and they put up their hand to start to interact, the computer vision technologies should instantly recognize that there's a person who is looking to interact. That's number one, and I think with Gemini, with the deep model work that we've done, we've made some good progress there. Number two, which is once the technology recognizes that a person wants to interact, now can we make it more intuitive for the person to be as or more productive than she would be with a touchscreen interface? And that's where I think we've made more progress. I will say that we need to make more progress there, but some of the things that we've done, Dave. We have a distance call to interact, which is a video tutorial attraction loop that serves as an education piece. And I'll give you a stat. We ran a really large public pilot in the Pacific Northwest at an airport, and the use case there was immigration check-in, so people coming off the plane, before they go talk to a border security agent, some people to fill out their information on a kiosk. So we outfitted some kiosks with our gesture based technology and the rest were the controls, which were all touchscreen based and over multiple weeks we ran this study with active consumers who actually had very little to no prior experience using gestures and we did this AB test where we measured the gesture adoption rate on the kiosks without a call interact, before a call to interact and after a call to interact, and it increased the gesture adoption rate by 30%, which means that it certainly is helping people to understand how to use the interface. The second stat that came from it, that at the end of the pilot, we were almost at 65% gesture adoption rate, which means almost more than 6 out of 10 people who use that interface used gesture as the dominant interface for input control, and the third piece of this was how long did it take for them to finish their session? We measured that using the gesture based interaction, the time was slightly higher than for the control group that was using a touchscreen, but it wasn't much, it was only 10% higher. Now one can look at that stat and say in a transactional setting where you know, it's going to take you 30 seconds to order a burger, adding an extra second can be a problem, but at the same time, those stats are encouraging for us to think about when we look at that as the baseline to improve from.  So if I'm listening to this and I'm trying to wrap my head around what's going on here, this is not a gesture where you're standing 3 feet away from a screen and doing the Tom cruise Minority Report thing, where you're waving your arm and doing this and that is, can you describe it? Because you're basically doing touch-like interactions and the ultrasonic jets or blasts of air or whatever are giving you the feedback to guide you, right?  Saurabh Gupta: So we've got two avenues that we have going at this from. One is for the self service type offering, so you think of check-in kiosks or ordering kiosks at restaurants or even digital wayfinding, digital directories. We are solving for those primarily led at least in the first phase led by our gesture tracking technology. So gesture being the input modality, complimentary to touch. So, what we do is we build a touch-free application, which is a ready to use application that is available today on Windows based media players or systems to convert existing touch screen-based user interfaces to gesture, but what we've done is we've made the transition a lot more intuitive and easier because what we've done is we've replicated and done a lot of research on this and replicated interaction methods or gestures you would call it. I hate to use gestures as a word, because it gets tagged with weird hand poses and things like that, people pinching and all of that. For us, it's all about how we can replicate the same usage that a typical average consumer will have when she interacts with a touch screen based interface. So we came up with this an interaction method that we call Airpush which is basically, to explain it to your listeners, it's all about using your finger and moving towards an interactive element on screen. But what happens is the button gets pressed even before you approach them based on your forward motion or interaction. Now, the smart math behind all of this is that not only do we track motion, but we also track velocity, which means that for people who are aggressive in terms of their button pressing, which means they do short jabs, we can cater for those or people who are more careful in their approach as they move towards the screen, the system is adaptable to cater to all types of interaction types, and we track all the fingers so you can use multiple fingers too or different fingers as well. So these are some of the things that we've included in our application. So that's one side. The second side is all about interactive advertising, immersion and that's where I think we use our haptic technology more, to engage and involve the user in the interactive experience that they're going to. So for self service and more transactional type use cases, we're using primarily our hand gesture technology. And for immersive experiential marketing, or even the digital out-of-home advertising type of use cases, we are leading without haptic based technology.   And you're involved on the digita, out-of-home side, right? That's part of your charge?  Saurabh Gupta: That's correct. So I lead Ultraleap's out-of-home business. So in the out-of-home business, we have both self service retail, and digital out-of-home advertising businesses that we focus on. David:. So how would that manifest itself in terms of, I am at a train station or I'm out somewhere and there's a digital out-of-home display and I go up and interact with it and you're saying it's a more robust and rich experience than just boinking away at a touchscreen. What's going on? What would be a good example of that? Saurabh Gupta: So a good example of digital out of home activations is that we've partnered with CEN (Cinema Entertainment Network) where we've augmented some of their interactive in cinema displays that are being sold from a programmatic perspective. Now the interactive piece is still being worked into the programmatic side of things, but that's one example of an interactive experience in a place based setting. The other example is experiential marketing activations that we've done with Skoda in retail malls and also an activation that we did with Lego for Westfield. So these are some of the experiences that we've launched and released with our haptics technology and on the self service side we've been working with a lot of providers in the space you may have heard of.  Our recent pilot concluded with PepsiCo where we are bringing in or trialing gestures for their ordering kiosks for their food and beverage partners. So these are some of the things that are going on on both sides in the business. David:. So for the Lego one or the Scoda one, what would a consumer experience?  Saurabh Gupta: So these are all interactive experiences. So for Lego, it was about building a Lego together. So basically using our haptic technology which obviously contains gestures as the input, moving Lego blocks and making an object that was being displayed on a really large LED screen at one of the retail outlets and in London, so a user would walk up, they would use their hands in front of our haptic device to control the pieces on the screen and then join them together and make a Lego out of it and while they're doing that, they're getting the sensation of the tactile sensation of joining the pieces and that all adds up to a really immersive, engaging experience within a digital out of home setting.  So you get the sensation that you're snapping Lego pieces together?  Saurabh Gupta: Yeah, snapping pieces together, controlling so you get the agency of control, and it's one of those sensations that gives you a very high memorability factor. I don't know whether you track the news. This was in 2019. We did actually a really extensive activation with Warner Brothers in LA, and what we did was at one of the cinemas down there for Warner Brothers' three upcoming movies, Shazam, The Curse of La Llorona, and Detective Pikachu, we added interactive movie posters using haptics in the cinema lobby, and this would complement the digital poster network that was already existing at that location, and over the course of the activation, which was around six weeks long, we had almost 150,000 people that went through the cinema and we actually did in partnership with QBD, we did a lot of analytics around what the. performance was of an interactive movie poster experience within a digital out-of-home setting and got some really great stats.  We measured a conversion rate between an interactive experience versus a static digital signage experience. The conversion rate was almost 2x, 33% increase in dwell time, like people were spending more time in front of an interactive sign versus a static sign. Attention span was significantly higher at 75%, 42% lift in brand favorability. So these are really interesting stats that gave us the confidence that haptic technology combined with gesture based interface has a lot of value in providing and delivering memorable experiences that people remember. And that's the whole point with advertising, right? That's the whole point. You want to present experiences that provide a positive association of your branded message with your target consumer, and we feel that our technology allows that connection to be made  One of the assumptions/expectations that happened when the pandemic broke out was that this was the end of touchscreens, nobody's ever going to want to touch the screen again, the interactivity was dead and I made a lot of those assumptions myself and turns out the opposite has happened. The touch screen manufacturers have had a couple of pretty good years and the idea is that with a touchscreen, you can wipe it down and clean your hands and do all that stuff. But you're at a far greater risk standing four feet away from somebody across a counter, ordering a burger or a ticket or whatever it may be.  So when you're speaking with solutions providers, end user customers and so on are you getting the question of, “Why do I need to be touchless?” Saurabh Gupta: Yeah, it's a fair point, Dave, and let me clarify that. Look, from our perspective, we are focusing on building the right technology and building the right solutions that elevate the user experience. Hygiene surely is part of that equation, but I accept your points that there are far greater risks for germ transmission than shared surfaces, I totally accept that, and yes, there is a TCO argument, the total cost of ownership argument that has to be made here also.  The point that I will make here is that we fundamentally believe and being a scale-up organization that is focusing on new technology, we have to believe that we are pushing the technology envelope where what we are focusing on is elevating the user experience from what the current model provides. So yes, there will be some use cases where we are not a good fit, but contactless as a category or touchless as a category, maybe the pandemic catalyzed it, maybe it expedited things, but that category in itself is growing significantly.  A couple of stats here, right? The contactless payment as a category itself, 88% of all retail transactions in 2020 were contactless, that's a pretty big number And assuming that retail is a $25 trillion dollar market. That's a huge chunk.  But that's about speed and convenience though, right? Saurabh Gupta: Totally. But all I'm saying is contactless as a category is preferable from a user perspective. Now, gesture based interactivity as a part of that user flow, we fundamentally believe that gesture based interactivity plays a part in the overall user journey. So let me give you an example.  Some of the retailers that we are talking to are thinking about new and interesting ways to remove levels of friction from a user's in-store experience. So there are multiple technologies that are being trialed at the moment. You may have heard of Amazon's just walk out stores as an example. You don't even have to take out your wallet and that is completely based on computer vision, as an example, but there are other retailers who are looking to use technology to better recognize who their loyal customers are. So think of how we used to all have loyalty cards for Costco or any other retailer.  They're removing that friction to say, when you walk through the door, you've done your shopping and you're at the payment powder, we can recognize who you are. And if we recognize who you are, we can give you an offer at the last mile, and in that scenario, they are integrating gestures as part of the completely contactless flow. This is where I think we are gaining some traction. There is a product that we are a part of that hasn't been announced yet. I can't go into details specifically on who it is and when it's going to be released. But we are part of a computer vision based fully automated checkout system that uses gesture as the last mile for confirmation and things of that nature. That's where we are gaining traction. Overall point here is that we are focusing on really showcasing and delivering value on how you can do certain things in a more natural and intuitive way. So think of digital wayfinding at malls, right? You have these giant screens that are traditionally touchscreens, right? When you think of that experience, it has a lot of friction in it, because first of all, you can't use touch as effectively on a large screen because you can't swipe from left to right to turn a map as an example. We fundamentally believe that the product could be better with gesture. You can gesture to zoom in, zoom out, rotate a map, and find your direction to a store. Those kinds of things can be augmented. That experience can be augmented with adding just a capability as opposed to using a touchscreen based interface. So those are the high value use cases that we are focusing on.  So it's not really a case where you're saying, you don't need to touch screen overlay anymore for whatever you're doing, Mr. Client, you just use this instead. It's tuned to a particular use case and an application scenario, as opposed to this is better than a touch overlay? Saurabh Gupta: I think that is a mission that we are driving towards, which is, we know that there is potentially a usability gap between gesture in terms of its evolution than touchscreen. We are looking to bridge that gap and get to a point where we can show more productivity using gesture.  And the point is that with our technology, and this is something that you referenced a second ago, you can turn any screen into a touchscreen. So you don't necessarily need a touchscreen and then you can convert it to gesture. You can convert any LCD screen to an interactive screen. So there is some deep argument there as well. What's the kit, like what are you adding? Saurabh Gupta: Just a camera and a USB cable, and some software. And if you're using haptics feedback, how does that work? Saurabh Gupta: So haptics is a commercially off the shelf product. So it's another accessory that gets added to the screen. However, that contains the camera in it so you don't need an additional camera. That also connects to external power and a USB back to the media player.  So as long as you've got a USB on the media player, you're good, and right now your platform is Windows based. Do you have Android or Linux?  Saurabh Gupta: Good question, Dave. So right now we are Windows based, but we know it's of strategic importance for us to enable support on additional platforms. So we are starting to do some work on that front. You'll hear some updates from us early next year on at least the hand tracking side of things being available on more platforms than just Windows.  How does economics work? I suspect you get this question around, “All right. If I added a touch overlay to a display, it's going to cost me X. If I use this instead, it's going to cost me Y.  Is it at that kind of parity or is one a lot more than the other?  Saurabh Gupta: It depends on screen size, Dave, to be honest. So the higher in screen size you go, the wider the gap is. I would say that for a 21 or 23 inch screen and up, the economics are in our favor for a comparable system. And are you constrained by size? I think of all the LED video walls that are now going into retail and public spaces and so on, and those aren't touch enabled. You really wouldn't want to do that, and in the great majority of cases with this, in theory, you could turn a potentially fragile, please don't touch surface like that into an interactive surface, but are you constrained to only doing things like a 55 inch canvas or something? Saurabh Gupta: This will require a little bit of technical explanation. The Lego example that I talked about was targeted on, I would say a large outdoor LED screen. So the concept here is that if you want one-to-one interactivity.  So what do I mean by one-to-one interactivity? One-to-one interactivity is that basically when in our interface, when the user approaches the screen, there is an onscreen cursor that shows up, and that on screen cursor is what is the control point for the user. Now one-to-one interactivity for us to achieve that where the cursor is at the same height or there's no parallax between where the finger is and where the cursor is, for that you have to be connected to or at the screen, and when you are connected to the screen, based on our current camera technology, we can control up to a 42 inch screen for one-to-one interactivity, but we've also been doing exams showing examples where if you connect the sensor to slightly in front of the display, then you can cover a wider area and we've been able to showcase examples of our technology being used on up to a 75 inch LCD screen in portrait mode.  So then any larger than that, the scale gets a little wonky, right? Cause you've got a person standing in front of a very large display and it just starts to get a little weird. Saurabh Gupta: Yeah. It's like putting a large TV in a small living room. So you need to be slightly further away because then it gets too overwhelming, and for that, we have worked with certain partners and they've done some really interesting work like this company called IDUM, they built a pedestal and so that pedestal encloses our tracking device, and that can be placed several feet from a large immersive canvas, like a LED wall, as an example, in a museum type activation, and people can walk by and then they can control the whole screen with that pedestal slightly further away from the screen. So it's like a Crestron controller or something except for a big LED display!  Saurabh Gupta: Exactly. It's like a trackpad in front of the screen, but slightly further away.  Gotcha. All right. Time flew by, man. We're already deep into this. You were telling me before we hit record that your company will be at NRF and you may also have people wandering around IEC but if people want to know more about your company, they go to ultraleap.com?  Saurabh Gupta: That's correct. Ultraleap.com, we have all the information there and David, it was great to talk to you and thank you for the opportunity.   

RNZ: Nine To Noon
How the history of nutmeg interfaces with global warming

RNZ: Nine To Noon

Play Episode Listen Later Nov 23, 2021 30:07


The writer, Amitav Ghosh critiques Western society and exploitative practices in his latest book The Nutmeg's Curse - Parables For A Planet In Crisis. It is a follow to his critically acclaimed book, The Great Derangement. With his work translated into more than 30 languages, Amitav Ghosh has been Man-Booker shortlisted, his essays have appeared in the New Yorker, the New Republic and the New York Times, and two years ago, Foreign Policy magazine named him one of the most important global thinkers of the preceding decade. The Nutmeg's Curse traces the violent history of the spice which was of extreme value in the 17th Century and originated in the Banda group of Islands in Indonesia. Amitav Ghosh argues that nutmeg has huge significance in tracing Western colonialism and the exploitation of the natural environment and genocide and he believes the dynamics of climate change are rooted in the centuries-old geopolitical order.

Celebrate Jesus Ministry - Greg
#695 Poverty is a Curse - Pastor Ron Pittman 11/23/21

Celebrate Jesus Ministry - Greg

Play Episode Listen Later Nov 23, 2021 9:50


Audio Mises Wire
Will the Next "Skyscraper Curse" Be Found in the Digital World?

Audio Mises Wire

Play Episode Listen Later Nov 23, 2021


Our largest skyscrapers exist no longer physically, but in a world of ones and zeroes. The most groundbreaking technology projects springing from malinvestment may be digital the next time around. Original Article: "Will the Next "Skyscraper Curse" Be Found in the Digital World?" This Audio Mises Wire is generously sponsored by Christopher Condon. Narrated by Michael Stack.

Mises Media
Will the Next "Skyscraper Curse" Be Found in the Digital World?

Mises Media

Play Episode Listen Later Nov 23, 2021


Our largest skyscrapers exist no longer physically, but in a world of ones and zeroes. The most groundbreaking technology projects springing from malinvestment may be digital the next time around. Original Article: "Will the Next "Skyscraper Curse" Be Found in the Digital World?" This Audio Mises Wire is generously sponsored by Christopher Condon. Narrated by Michael Stack.

Relentless
The Curse Breaker: You Belong || Apostle Malik

Relentless

Play Episode Listen Later Nov 23, 2021 54:45


Breaking the Curse of Illegitimacy Apostle Malik Edwards• “We need community” • “God has called us to be part of something that is bigger than ourselves”• God wants us to live a life unbroken • We want to break the curses, so we can come into the fullness of the blessings that God has for us • The curse of illegitimacy is the failure to connect in community because of a sense of rejection • In this season, God is not only breaking something off of you, but He is putting something on you • “God has to get some things off of you, so He can put some things on you” • The curse of illegitimacy will cause you to feel like an outcast and illegal. It will keep you out of community and real relationships• Three different areas where the curse operates: generationally, • “The curse cannot be broken until it's broken”• “The forever of the old testament becomes the never of the new testament by the blood of Jesus” - Bob LarsonSupport the show (https://www.relentlessdc.com/give)

Sweaty Plebs
Episode 92 Halo Infinite Multiplayer Released Early, How Halo Is It?

Sweaty Plebs

Play Episode Listen Later Nov 22, 2021 62:46


Halo Infinite Multiplayer is here with an early release. What do we like, don't like, what is coming up for it, and whats parts are a wait and see. We also gave some initial impressions of Pokemon Brilliant Pearl, Inscryption, and Dungeons of Ederra. Xbox released its final 70 backwards Compatible Games and amongst that also added FPS boost to more titles. Age of Empires 4 is working in collaboration with the University of Arizona for community content. Completing the content can also earn university credit, which is neat and cool to see education and gaming fuse. Rockstar made an apology and is giving early adopters of Grand Theft Auto The Trilogy copies of the classic PC versions and is going to bring back the Classic to the Rockstar store. Lastly, Dead Cells dropped a new free update that is a crossover DLC with Hollow Knight, Blasphemous, Skull, Guacamelee, Hyper Light Drifter, Curse of the Dead Gods. If you haven't played Dead Cells please do! --- Send in a voice message: https://anchor.fm/sweatyplebs/message

This Is Not A Cult Podcast
162 - Louis Vuitton Robbery, RIP Young Dolph, Curse of The Stepdad

This Is Not A Cult Podcast

Play Episode Listen Later Nov 22, 2021 96:43


Young Don the Sauce God and Thrill talk Waking Up Late, Dior's Journaling, Embracing Who You Are, Starting New Books In the Bible, Friendsgiving, RIP Dolph, Luis Vuitton Store Robbery, The Narrative on Big Gas, & Curse Of The Stepdad. Watch the video for this podcast here: https://www.youtube.com/channel/UC3d_9q5tZ_I1zo9btdcwemw Subscribe to the Patreon for bonus podcasts here: https://www.patreon.com/youngdonandthethrill Listen To Young Don's latest Song: https://song.link/dZgNjsNzJ8BqX

The Mind Sculptors
Is Innistrad: Crimson Vow the Set That Breaks cEDH? | Innistrad: Crimson Vow Set Review

The Mind Sculptors

Play Episode Listen Later Nov 22, 2021 139:59


Callahan, Pongo, and Scoots sit down and go over some of the notable cEDH cards from the newest set Innistrad: Crimson Vow. Linktree: https://linktr.ee/TheMindSculptors Merch: https://themindsculptors.com/shop/ Patreon: https://www.patreon.com/TheMindSculptors 00:00 - Introduction 01:44 - The Pizza Hut Story 08:58 - Anje, Maid of Dishonor 12:01 - Eruth, Tormented Prophet 19:45 - Grolnok, the Omnivore 28:22 - Donal, Herald of Wings 34:10 - Toxrill, the Corrosive 43:13 - Thalia, Guardian of Thraben 45:49 - Savior of Ollenbock 53:39 - Alchemist's Retrieval 59:29 - Hullbreaker Horror 01:10:44 - Consuming Tide 01:15:32 - Haunting Imitation 01:20:05 - Demonic Bargain 01:26:39 - Predators' Hour 01:38:53 - Change of Fortune 01:43:38 - Reckless Impulse 01:45:52 - Voldaren Epicure 01:49:31 - End the Festivities 01:53:48 - Curse of Hospitality 02:02:40 - Avabruck Caretaker//Hollowhenge Huntmaster 02:11:16 - Disorder in the Court 02:14:01 - Outro 02:17:50 - Earth (Light It Up) by Tilden Parc/Xavy Rusan

Toucher & Rich
The Curse of Von Dutch // What Happened Last Night // Everything's Coming Up Patriots - 11/22 (Hour 1)

Toucher & Rich

Play Episode Listen Later Nov 22, 2021 45:13


(00:00) Fred kicks off the show discussing the backstory of Von Dutch after he watched the Hulu documentary, “The Curse of Von Dutch”. (19:59) WHAT HAPPENED LAST NIGHT: The Patriots moved into first place in the AFC East while the Buffalo Bills lost to the Indianapolis Colts on Sunday. Watch Toucher & Rich every morning on Twitch! Watch them live or whenever you want: Twitch.tv/thesportshub

Lucky Paper Radio
Innistrad: Crimson Vow Cube Additions

Lucky Paper Radio

Play Episode Listen Later Nov 22, 2021 89:45


Our Innistrad: Crimson Vow survey is open! Please take a few minutes to let us know what you're testing in your cube from the new set. Andy and Anthony talk about Innistrad: Crimson Vow through the lens of their many specific cubes, including the themes, mechanics, and individual cards that fit into particular contexts. They dig into many of the most powerful cards of the set relevant for Andy's main cube, a few interesting twists on lower power cards for Anthony's, and look at the set from a range of other angles. Discussed in this episode: Daniel's Gold Cube “Reading Rainbow” VOW Mechanics and First Impressions Episode Good Luck High Five Bun Magic Cube Regular Cube Irregular Cube Turbo Cube Battle of Wits Cube Timestamps: 4:23 — Introduction to episode format 5:36 — Context: Bun Magic Cube 7:34 — By Invitation Only 12:17 — Kessig Wolfrider 15:48 — Reckless Impulse 21:17 — Ulvenwald Oddity 23:38 — Graf Reaver 26:31 — Hopeful Initiate 32:06 — Cemetery Prowler 33:11 — Occult Epiphany 36:40 — Cemetery Gatekeeper 38:06 — Dread Fugue 42:53 — Context: Regular Cube 43:49 — By Invitation Only (again) 48:29 — Gryff Rider 50:17 — Twinblade Geist 52:29 — Whispering Wizard (except not) 57:23 — Parish Blade Trainee 58:43 — Context: Irregular Cube 1:00:24 — Irregular Cube “Commons”: Belligerent Guest, Blood Petal Celebrant, and Bloodcrazed Socialite 1:03:05 — Curse of Hospitality 1:06:13 — Eruth Tormented Prophet 1:09:12 — Ancient Lumberknot 1:12:34 — Patchwork Crawler 1:14:29 — Context: Turbo Cube 1:16:07 — Investigator's Journal 1:16:51 — Pointed Discussion 1:17:36 — Demonic Bargain 1:19:11 — Cemetery Gatekeeper (Again) 1:22:05 — Faithbound Judge in the Alt Win Condition Cube Check us out on Twitch and YouTube for paper Cube gameplay. If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at mail@luckypaper.co. Please include how you'd like to be credited, your pronouns, a link to your cube if relevant. You can also find both your hosts in the MTG Cube Talk Discord. If you'd like to show your support for the show, please leave us a review on iTunes or wherever you listen. Musical production by DJ James Nasty.

Venture Bros: A Venture Brothers Podcast
Who What When Where and Why We Do in the Shadows: S2E4 The Curse

Venture Bros: A Venture Brothers Podcast

Play Episode Listen Later Nov 22, 2021 33:54


This week on Who What When Where and Why We Do in the Shadows the gang talks the S2 episode "The Curse." Join Bryan Dressel, Joel "Homunculus" DeWitte, Drew "Dark God and Minions" Staton, and Matt "Zombie Dog The Groke" Dykes as they break down the episode and have a good laugh in the process. Is the episode as strong as the others? Does it have some missteps? You'll have to listen to find out.

Ask Christopher West
The Blessing and The Curse | ACW151

Ask Christopher West

Play Episode Listen Later Nov 22, 2021 33:56


What is the morality of embryo adoption? How do you overcome sexual sin in a dating relationship? Why does God permit the blessing of chidren to come from sinful acts? Ask Christopher West is a weekly podcast in which Theology of the Body Institute President Christopher West and his beloved wife Wendy share their humor and wisdom, answering questions about marriage, relationships, life, and the Catholic faith, all in light of John Paul II's beautiful teachings on the Theology of the Body. Get a copy of God Is Beauty, A Retreat on the Gospel and Art (https://www.godisbeautybook.com) by Karoly Wojtyla/John Paul II. Available now for the first time in English. Want to support the Theology of the Body Institute and have a better chance of us answering your question? Join our Patron Community (https://tobpatron.com)! Patron Question: Hi Christopher! Thank you so much for the work you do. As a young, Protestant, mother-of-two, I've learned so much from the resources you provide. It has deepened my faith as I have come to a better understanding of how I, as a Christian, am to live both body and soul together. My husband and I are looking for clarity in how to approach embryo adoption. We've noticed in our circles a trend in which a wife will feel passionately about embryo adoption and desire to help the babies that have been frozen as the result of IVF, but their husbands are not on board. Such has been our own case. My initial thought was that embryo adoption can be a way to alleviate the suffering that IVF has caused and since it is an adoption, the baby placed in the womb already belongs to the adoptive parents. My husband views this similarly to surrogacy since it separates pregnancy from the sexual act. It seems that the discomfort he and other men share is the idea that their wife would be pregnant with someone else's child. We have tried more than once to find succinct justification for embryo adoption that doesn't simplify it to an "ends justifies the means" argument, but have found nothing. It just grieves me to think that there might not be a solution for these babies that are in such a state of helplessness and abandonment. How can we think through this biblically? Question 2: Thank you for the light you have shared through your work – I've been fundamentally changed by your work. I am having a lot of trouble practicing chastity with my boyfriend. Both of us keep repeating sexual sins and confessing and doing it over and over again. We know the gravity of what we are doing and we debrief every time to try and work harder and do better as we discern our possible marriage to one another. I am asking for practical advice on how to really avoid non-marital sex and how to renew in hope after confession. I am always moved and healed by God's forgiveness but I feel a sense of despair and hopelessness in our continued failure to respect each other's bodies. I would also like to know if you have any advice for those struggling to persevere in prayer in moments of temptation, and any advice for how to continue practicing chastity in a relationship after failing so many times. Qestion 3: I know that the sins we commit come with consequences. Almost every sin I can think of has a negative consequence, but when it comes to fornication (well, obviously sometimes the consequences can be negative in terms of AIDS and other STDs) but sometimes God's will is to give the couple who engaged in fornication a child, which I believe is always a blessing no matter the circumstances in which the child was conceived. Why do you think God would intend this, to bless people with children while all other sins have negative consequences? I can't think of any other sin that has the possibility of giving us a blessing. Submit your question at AskChristopherWest.com (http://www.askchristopherwest.com). Resources mentioned this week: View our COURSE SCHEDULE (https://tobinstitute.org/programs/tobi-schedule/) to register for a course, ONLINE or IN-PERSON! If you are in financial need and honestly cannot afford a book or resource recomended on this podcast, contact: michele@tobinstitute.org Find Christopher West on Facebook (http://www.facebook.com/cwestofficial) and Instagram (http://www.instagram.com/cwestofficial). Discover the Theology of the Body Institute (http://www.tobinstitute.org). If you enjoy the podcast, help us out by writing a review (https://itunes.apple.com/us/podcast/ask-christopher-west/id1448699486). Thanks for listening! Christopher and Wendy hope their advice is helpful to you, but they are not licensed counseling professionals. If you are dealing with serious issues, please consult our list of trusted professionals (https://tobinstitute.org/wp-content/uploads/TOBI-Recommended-Psychologists-Updated-6-8-20.pdf). Featuring music by Mike Mangione (https://www.mikemangione.com/).

Film Stories with Simon Brew
Prometheus (2012) and Wallace & Gromit: The Curse Of The Were-Rabbit (2005)

Film Stories with Simon Brew

Play Episode Listen Later Nov 22, 2021 53:39


In the new episode of Film Stories with Simon Brew, two films long in the planning - but with a fair few bumps on the way. Ridley Scott was eventually lured back to the Alien saga with 2012's Prometheus. Even then, he originally found a different director - and two different writers each took it further away from the original. The Wallace & Gromit film, The Curse Of The Were-Rabbit, was the start of the end for a major deal between Aardman and DreamWorks Animation - and Aardman was willing to take the film elsewhere anyway. Stories of both are told in this episode. Find Simon on Twitter at @simonbrew, and the podcast can be found at @filmstoriespod. Support our work at www.patreon.com/simonbrew.

TNT Dynamite Podcast
TNT S2E4: Antoines Curse

TNT Dynamite Podcast

Play Episode Listen Later Nov 22, 2021 73:53


Tom and Tones are here for a good ol' fashion Saturday show on a Sunday. This episodes segments include Bad News, Tones Bones, Ask an Italian, Buy/Sell, Write a Film and Bringing it Back

All Day Paranormal
The Shock Factor

All Day Paranormal

Play Episode Listen Later Nov 22, 2021 58:03


In Episode 383 of All Day Paranormal, Manny and Krystle recap "Destination Fear," "The Dead Files," and "The Curse of Lizzie Borden" Shock Doc. Also, they take a look at an interesting side hustle for paranormal enthusiasts in China, and what Sen. Kirsten Gillibrand's proposal may mean for the government's investigation of UAPs. --- SHOW NOTES: - China's haunted house debunkers: https://bit.ly/30GZ50u - Sen. Gillibrand's UAP program proposal: https://politi.co/3Cy2zj6  

Talking with Bunjie, the Death by Bunjie Podcast
The Curse of Bunjie CONTINUES? Weapon Familiarity!

Talking with Bunjie, the Death by Bunjie Podcast

Play Episode Listen Later Nov 21, 2021


Bunjie III and I are off to a bit of a rough start to our new hunting adventures. We've had some success, that's for sure, but there's been a few bumps in the road so far. This one particular day had a big bump and I talk about it here.“Beware the man who shoots one gun.” That is a saying of unknown origin, but, man—to me, it says a lot!Specialization makes you good at something. My favorite guitar players not only stick to one kind of music, but frequently play one guitar! Yngwie Malmsteen and Jimi Hendrix loved the Stratocasters. Both played a Flying V now and again, but the Strat was really their “one gun.”For me, it's similar with crossbows. I need to get more familiar with Bunjie 3.0 and make it my “one gun.”

RPGMP3 Actual Play Podcast
Curse of the Crimson Throne Session 92

RPGMP3 Actual Play Podcast

Play Episode Listen Later Nov 21, 2021 162:24


In which arms must be still and voices low, for a million ears hear them as they go. Originally recorded 24 February 2020. The post Curse of the Crimson Throne Session 92 first appeared on RPGMP3.

The
Meta-Intelligence | The Pysh Series | Episode 4 | WiM075

The "What is Money?" Show

Play Episode Listen Later Nov 21, 2021 71:18


Preston Pysh joins me for a multi-episode conversation exploring two books: 1) The Brain by David Eagleman, and 2) The Seat of the Soul by Gary Zukav.Be sure to check out NYDIG, one of the most important companies in Bitcoin: https://nydig.com/GUESTPreston's twitter: https://twitter.com/PrestonPyshPreston's podcast: https://www.theinvestorspodcast.com/PODCASTPodcast Website: https://whatismoneypodcast.com/Apple Podcast: https://podcasts.apple.com/us/podcast/the-what-is-money-show/id1541404400Spotify: https://open.spotify.com/show/25LPvm8EewBGyfQQ1abIsE?si=wgVuY16XR0io4NLNo0A11A&nd=1RSS Feed: https://feeds.simplecast.com/MLdpYXYITranscript:OUTLINE00:00:00 “What is Money?” Intro00:00:08 The Power Struggle00:05:45 What Every Body is Saying00:15:40 Intelligence is Error-Correction00:20:51 Error-Correction in Relation to Money00:21:40 Connection Between Economics and Neural Phenomena00:24:40 The World Without Inflationary Monetary Policy00:32:52 A Standardized Global Currency00:38:20 “Nothing Vast Enters the Life of Mortals Without a Curse”00:45:06 Dealing With Abundance vs Scarcity00:50:15 NYDIG00:51:33 Generational Wealth00:59:02 Existing Eternally on the Cloud01:02:40 Transhumanism and Meta-Intelligence01:04:44 Resetting Our Epigenetic Settings01:06:30 Preview to “The Seat of the Soul”SOCIALBreedlove Twitter: https://twitter.com/Breedlove22WiM? Twitter: https://twitter.com/WhatisMoneyShowLinkedIn: https://www.linkedin.com/in/breedlove22/Instagram: https://www.instagram.com/breedlove_22/TikTok: https://www.tiktok.com/@breedlove22?lang=enAll My Current Work: https://linktr.ee/breedlove22​WRITTEN WORKMedium: https://breedlove22.medium.com/Substack: https://breedlove22.substack.com/WAYS TO CONTRIBUTEBitcoin: 3D1gfxKZKMtfWaD1bkwiR6JsDzu6e9bZQ7Sats via Strike: https://strike.me/breedlove22Sats via Tippin.me: https://tippin.me/@Breedlove22Dollars via Paypal: https://www.paypal.com/paypalme/RBreedloveDollars via Venmo: https://venmo.com/code?user_id=1784359925317632528The "What is Money?" Show Patreon Page: https://www.patreon.com/user?u=32843101&fan_landing=trueRECOMMENDED BUSINESSESWorldclass Bitcoin Financial Services: https://nydig.com/Join Me At Bitcoin 2022 (10% off if paying with fiat, or discount code BREEDLOVE for Bitcoin): https://www.tixr.com/groups/bitcoinconference/events/bitcoin-2022-26217Put your Bitcoin to work. Earn up to 6% interest back on Bitcoin with Tantra: https://bit.ly/3CFcOmgAutomatic Recurring Bitcoin Buying: https://www.swanbitcoin.com/breedlove/Buy Bitcoin in a Tax-Advantaged Account: https://www.daim.io/robert-breedlove/Home Delivered Organic Grass-Fed Beef (Spend $159+ for 4 lbs. free): https://truorganicbeef.com/discount/BREEDLOVE22

Could It Be Oak Island Podcast

This week we discuss Season 9, Episode 3 of The Curse of Oak Island!  Stone Roadblock Season 9 Episode 3 Facebook and Instagram @Oakislandpodcast Twitter @Oakislandpod YouTube Channel: OakIslandPodcast E-mail us at oakislandpodcast@gmail.com  Patreon  OakIslandPodcast  https://www.patreon.com/OakIslandPodcast Phone number 360-836-4549 oakislandpodcast.com

Sea Hawkers Podcast for Seattle Seahawks fans
355: Shutout extends Seahawks Lambeau curse

Sea Hawkers Podcast for Seattle Seahawks fans

Play Episode Listen Later Nov 19, 2021 88:35


The streak of losses continued at Lambeau Field this past Sunday. Russell Wilson returned to the lineup, but was not his usual self. We discuss some of the missed throws, bad decisions, and adjustments the team could make until Russ can return to full health. Although the scoreboard showed a 17-0 loss, the argument is made that the 3-0 score through the first three quarters was more of an indicator of the team's performance. However, the team is now 3-6 and leaves the team in a difficult position to try and make the playoffs. With the two-loss Arizona Cardinals next up on the schedule, Seattle is now in must-win territory to have any shot at extending their season beyond 17 games. Can Seattle find a way to hold Chandler Jones to fewer than five sacks this week? In the second half of the show, we discuss our big win with the Panthers dominating the Cardinals last week. We look to build on that with out pick for this next week's "big win." Supermarkets trying to deceive their customers and 49ers stadium security (as well as a Rams fan) need to do better. Better at life honors go to John Boyle for highlighting his favorite member of the Golden Girls and to Russell Wilson for the work he put in to return to the field. Join Brandan on the Wisdom app at 7pm PT after Sunday's game! joinwisdom.audio/seahawkerspodcast 2021 Podcast Pick'em League Post 'Go Hawks' in the comments for the latest

The Quote of the Day Show | Daily Motivational Talks
1296 | Dr. Myles Munroe: “Leave Your Children a Blessing, Not a Curse.”

The Quote of the Day Show | Daily Motivational Talks

Play Episode Listen Later Nov 19, 2021 9:25


It's Finance Friday with Dr. Myles Munroe! Today, he discusses the importance of generational wealth, leaving a legacy to your children's children. Plus, he you'll discover his 7 keys principles of wealth, and the difference between how poor, rich, and wealthy people think.Source: The 7 Spheres of Wealth | Dr. Myles MunroeWant ad-free episodes? Visit your App Store and download the Stitcher app. Join Stitcher Premium and listen to QOD commercial-free!Hosted by Sean CroxtonFollow me on Instagram

The Pop Culture Show
Ghostbusters Franchise Returns + King Will Smith Serves Oscar Notice + The Sex Lives of College Girls + Remember Von Dutch?

The Pop Culture Show

Play Episode Listen Later Nov 19, 2021 27:41


The Ghostbusters franchise continues. Will Smith stars in a biopic about tennis superstars' Venus and Serena's father. A documentary about a questionable Hollywood fashion brand takes a dark twist into murder and mahem. A fun new show from the mind of Mindy Kaling hits HBO Max. 00:41 - Today in Pop Culture, Bon Jovi is #1 with “Bad Machine,” 198801:35 - What are we watching?06:17 - Ghostbusters: Afterlife08:25 - King Richard11:42 - 13 Minutes14:40 - The Curse of Von Dutch18:02 - The Sex Lives of College Girls20:05 - The Wheel of Time21:37 - Harriet the Spy23:17 - Cowboy Bebop25:00 - …But I bailedThe Pop Culture Show is sponsored by Glen Scotia single malt scotch.The Pop Culture Show is rated “E” for everyone. Please, review and subscribe to The Pop Culture Show available on your favorite podcast network. Get Exclusive Pop Culture Show video interviews, video content and bonus video exclusively from our Instagram. Sign up for our Pop Cult and be the first to get show announcements, free stuff and insider information only available to cult members. Watch The Pop Culture Show TV channel for the most fun, interesting and intriguing guests and moments from the show available 24/7.Executive Producer: Steve BarnesHosts: Steve Barnes, Leslie Fram, Paul Cubby BryantIntern Producer: Lauren NobleFAIR USE COPYRIGHT NOTICE The Copyright Laws of the United States recognize a “fair use” of copyrighted content. Section 107 of the U.S. Copyright Act states:“NOTWITHSTANDING THE PROVISIONS OF SECTIONS 106 AND 106A, THE FAIR USE OF A COPYRIGHTED WORK, INCLUDING SUCH USE BY REPRODUCTION IN COPIES OR PHONORECORDS OR BY ANY OTHER MEANS SPECIFIED BY THAT SECTION, FOR PURPOSES SUCH AS CRITICISM, COMMENT, NEWS REPORTING, TEACHING (INCLUDING MULTIPLE COPIES FOR CLASSROOM USE), SCHOLARSHIP, OR RESEARCH, IS NOT AN INFRINGEMENT OF COPYRIGHT.” THIS VIDEO/AUDIO IN GENERAL MAY CONTAIN CERTAIN COPYRIGHTED WORKS THAT WERE NOT SPECIFICALLY AUTHORIZED TO BE USED BY THE COPYRIGHT HOLDER(S), BUT WHICH WE BELIEVE IN GOOD FAITH ARE PROTECTED BY FEDERAL LAW AND THE FAIR USE DOCTRINE FOR ONE OR MORE OF THE REASONS NOTED ABOVE. IF YOU HAVE ANY SPECIFIC CONCERNS ABOUT THIS VIDEO OR OUR POSITION ON THE FAIR USE DEFENSE, PLEASE CONTACT US AT INFO@THEPOPCULTURESHOW.COM SO WE CAN DISCUSS AMICABLY. THANK YOU.