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Rob and Ben sat down with Brad Wardell, the CEO of Stardock, and discussed with him the future of Galactic Civilizations 4, what may have gone wrong in its development, but where it's headed now, and how AI has started to shape game development. Music by White Bat Audio/Karl Casey. Used with permission. This show wouldn't be possible without our amazing Patrons. Please consider supporting what we do through our eXplorminate Podcast Patreon. For $3 USD, you can help us create the best 4X, strategy, and tactics podcast on the internet. Get 20% OFF @manscaped + Free Shipping with promo code eXplorminate at MANSCAPED.com! #ad #manscapedpod — Send in a voice message: https://anchor.fm/explorminate/message Support this podcast: https://anchor.fm/explorminate/support --- Send in a voice message: https://anchor.fm/explorminate/message Support this podcast: https://anchor.fm/explorminate/support
Rob and Ben had a lengthy conversation with Brad Wardell, CEO of Stardock, and the Creative Director of their upcoming, highly anticipated 4X game, Galactic Civilizations 4. Rob and Ben had a lot of questions and Brad had a lot of answers. --- Send in a voice message: https://anchor.fm/explorminate/message Support this podcast: https://anchor.fm/explorminate/support
With Paul Reiche III and Fred Ford having now disclosed evidence of their claims against Stardock and Star Control: Origins, it's clear that they are challenging infringement based on the "look and feel" of the game, rather than the component assets. Why should such a claim make the industry nervous? And just how can the DMCA be better drafted to prevent more spurious claims? Regardless of how you feel about Brad Wardell, Stardock, or Star Control, if you like games, or the game industry, this is a story you are going to want to follow closely. FULL DISCLOSURE: Hoeg Law is located near Stardock's headquarters and has had numerous personal and professional contacts with the company. No part or portion of the matters discussed in this video have been discussed by Hoeg Law with Stardock or any of its personnel. CHECK OUT THE VIDEO AT: https://youtu.be/xgmX2GHF88o *** Discussed in this episode: "Star Control creators defend their DMCA claim against Star Control: Origins" Polygon, January 3, 2019 (https://www.polygon.com/2019/1/3/18167140/star-control-origins-creators-dmca-stardock) Denial of Preliminary Injunction December 27, 2018 (https://www.scribd.com/document/396682032/Stardock-Systems-Inc-vs-Paul-Reiche-III-and-Robert-Frederick-Ford-Order-Denying-Motion-for-Preliminary-Injunction) "Injunction Junction" Reiche/Ford Blog Post, January 3, 2019 (https://www.dogarandkazon.com/blog/2019/1/2/injunction-junction-court-instruction) "Star Control: Origins yanked from storefronts in latest chapter of legal battle" Gamedaily.biz, January 2, 2019 (https://gamedaily.biz/article/478/star-control-origins-yanked-from-storefronts-in-latest-chapter-of-legal-battle) US Copyright Act, Section 512 (https://www.law.cornell.edu/uscode/text/17/512) *** THANKS FOR WATCHING! FOR MORE CHECK US OUT: On Twitter @hoeglaw At our website: https://hoeglaw.com/ On our Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/ On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers) (https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3jaA) Biweekly on "Inside the Huddle with Michael Spath" on WTKA 1050
A terrible launch of a game I wanted to love turns what should have been a "WOW" show into another opportunity for Brad Wardell to explain how Stardock screwed up. Listen how imperfect QA practices, overconfidence, groupthink and not taking every beta crash report seriously turned one of the years most anticipated new IPs into a lesson for developers And also, how Stardock commits to make things right - including refunds. (Ask them. I have no idea what the mechanics are.) Rob's review Troy's review Tom's review
This week, the panel has a special guest. Stardock's Brad Wardell joins Troy, Tom, Bruce and Julian to explain just what was up with Demigod's botched multiplayer launch. We also get a little bit of information on Stardock's upcoming fantasy turn based strategy game, Elemental: War of Magic.And stay tuned to the end, where we give the details for a prize drawing.
Kristin talks with the gang about problems with the iPod Nano (and a cheap fix for it), VoIP service possibly being disrupted by the FCC due to issues with 911 calls, and Wikipedia crating Wikibooks, a planned library of textbooks that they hope will someday replace paper textbooks. Guests: Derek Batting of www.neowin.net, Tom Chick of www.quartertothree.com and Brad Wardell of www.wincustomize.com.
Brad Wardell returns this week as host Kristin Hatcher and contributors Tom Chick oand Derek Batting discuss advergaming, Google's plan for free national wireless Internet access and Subway's fraud woes. Also Nintendo's new revolution controller and a brief look at the new games that will ship with Window's Vista. Don't miss Tom Chick's game pick of the week!
Host Kristin Hatcher talks with regular contributors Tom Chick of www.quartertothree.com, Derek Batting of www.neowin.net and Brad Wardell of www.wincustomize.com about the possibility of mining on Mars, wasting time at work, the closing of Cyan, Apple's product announcements, phone number squatters and more on the Google/Microsoft non-compete lawsuit.
Kristin talks to Brad Wardell from WinCustomize, Derek Batting from Neowin, Tom Chick from Quarter to Three, and Kris Kwilas from Stardock about Windows 95, QuakeCon, the new Amazon sex store, the trademarking of Linux, and more.
Host Kristin Hatcher talks to Brad Wardell from WinCustomize.com, Tom Chick from Quarter to Three Kris Kwilas from Stardock, and the Neowin gang about sex in Grand Theft Auto, Internet Explorer 7 preview, and the official death of OS/2.
The opening episode of PowerUser.tv features Kristin Hatcher and her first two guests, Brad Wardell and Andrew Powell to talk about Yahoo buying Konfabulator, a new website called Simply Fired, and a first look at beta 1 of Windows Vista.