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In the first episode of For the Record, we discuss the position of the registrar, its place in higher education’s history, the evolution of the role and the way technology has influenced that evolution, and the many and varied responsibilities registrars are charged with. Key Takeaways: The Registrar is a critical position within higher education institutions; Technology has changed and continues to change both the work that we do and the role that we play at our institutions; Registrars need to be leaders, managers, collaborators, as well as technically competent data stewards. References / Links:Duderstadt, J. J., Atkins, D. E., & Van Houweling, D. (2002). Higher Education in the Digital Age: Technology issues and strategies for American colleges and universities. Westport, CT: Praeger Publishers.Geiger, R. (1999). Ten Generations of American Higher Education. In P.G. Altbach, R.O. Berdahl, and P.J. Gumport, (Eds.), American higher education in the twenty-first century : social, political, and economic challenges (pp. 38-69). Baltimore : Johns Hopkins University Press. Halfond, J.A. (1984). The history of higher education and the registrar’s changing role. College and University. 59(4): 351-356.Lanier, D.C. (1995). The mission of the registrar today. College and University. 70(2): 64-71.The Changing Roles of the Registrar – by Doug McKennaAACRAO Publications on records and registrationExtra Credit Reading Section: Higher Education in the Digital Age: Updated Edition (The William G. Bowen Series)Research Universities and the Public Good, Jason Owen-Smith
For this special episode of the podcast, host Umar Lee sat down with scholar Ezelle Sanford III, a William G. Bowen Fellow in History at Princeton who is working on his doctoral dissertation on Homer G. Phillips Hospital. Joining him for the discussion is friend of the podcast, former comptroller and alderman, Virvus Jones. Ezelle provides an excellent historical vignette for the famed hospital located in the Ville neighborhood, talking about why it was important not just for St. Louis but the broader field of black medicine during the era of segregation in America. Virvus lends an excellent window into the politics and personalities behind the controversial and at times tense debate over the closure of the hospital, drawing on his experience both as a politician and activist during the era. Together, Ezelle and VIrvus weave a fascinating story about one of the city's most well known landmarks on the north side.
Historically Thinking: Conversations about historical knowledge and how we achieve it
Are games important? They're certainly profitable and far more pervasive that you might think. Microsoft's video game Halo, and all its successors, have sold over 60 million copies worldwide, and have grossed $3.4 billion. It's not outrageous to say that games are just as important and influential–if not more so–than films and television, let alone books. But are they useful? Of what practical value could they be for...well, teaching history? Back from the archives, ready for a new round of listeners, is Mark Carnes, Professor of History at Columbia University, and the creator of a pedagogy known as "Reacting to the Past". He's also the author of Minds on Fire: How Immersive Games Transform College. He and Al Zambone discuss college as professors like to think it is, versus how it really is, and how Carnes sees immersive games as a way of bridging that rather large gap. For Further Reading: William G. Bowen, Matthew M. Chingos & Michael S. McPherson, Crossing the Finish Line: Completing College at America's Public Universities Mark Carnes, Minds on Fire: How Role Immersion Games Transform College Reacting to the Past–the official mega-site of the Reacting Consortium. Text, videos, and links to games in progress. The Reacting to the Past Series at W.W. Norton
Historically Thinking: Conversations about historical knowledge and how we achieve it
Are games important? They're certainly profitable and far more pervasive that you might think. Microsoft's video game Halo, and all its successors, have sold over 60 million copies worldwide, and have grossed $3.4 billion. It's not outrageous to say that games are just as important and influential–if not more so–than films and television, let alone books. But are they useful? Of what practical value could they be for...well, teaching history? Today is the first of a three part series on games and historical thinking. Al Zambone speaks with Mark Carnes, Professor of History at Columbia University, the originator of a pedagogy known as "Reacting to the Past", and author of Minds on Fire: How Immersive Games Transform College. They discuss college as professors like to think it is, and as it really is, and how Carnes sees immersive games as a way of bridging that rather large gap. For Further Reading: William G. Bowen, Matthew M. Chingos & Michael S. McPherson, Crossing the Finish Line: Completing College at America's Public Universities Mark Carnes, Minds on Fire: How Role Immersion Games Transform College Reacting to the Past–the official mega-site of the Reacting Consortium. Text, videos, and links to games in progress. The Reacting to the Past Series at W.W. Norton