The official home of the dnd podcast Depths of 20. Join us as 5 nerds delve into the world of Poncea! Check us out on our other streaming sites and our social medias!
After being captured, Lukas and Jahan escape their restraints before finding the group once more. However the journey to the exit may prove more dangerous than initially thought.
A part 2 already?! The investigators discover the root of Saltmire's problems lie in the reopened salt mine, however they soon discover they may have bit off more than they can chew.
Thank you all for being with us for a year of Depths of 20! We have a special surprise for this week, an unaired Halloween special! A rag tag crew of investigators delve into a mystery involving peculiar murders in Saltmire Louisiana after the most recent killing of a local investigator.
The party finds themselves split after discovering a body in the manor with city guards surrounding the area. They must put their wits together if they hope to join with their friends once again.
Ho Ho Ho! The Depths of 20 crew came together for a special holiday episode! A colorful cast of characters must come together to save Christmas from the nefarious deeds of Krampus.
After hitting a dead end the party must find the Minister of health himself, however when Athus wants to do something nice for Jakuun it comes with a slight problem.
Batalius Avus has made it to Veldor, but in order to get to the water treatment facility they must first go through the toughest channel imaginable.
The party dashes to Veldor to prevent the dastardly plot against the kingdom. Along the way they must regroup for the challenges ahead while keeping sight of what is right in front of them.
The conclusion of the journey is in sight. The pirates find themselves caught in the fog that shrouds their goal, new challenges arise as they must escape with their treasure as well as their lives.
YARRRR! You landlubbers better hold on for dear life, a group of unlikely rapscallions have banded together to steal the greatest treasure this half of the Zezhuanth Strait. These swashbuckling, heretic burning, fish poaching, putrid pirates are shooting for the stars and by god they don't intend to miss.
Game Master Cook is back with the finale of his poetic mini series. There's drama, there's twists, and by god there's Jons.
Atlas is on cloud 9 before the rest of Battalias Avis find themselves at odds with a drugged up raging city. They must fight and subdue the enemies ahead while fighting a threat amongst themselves.
We have a special one this week! Dungeon Master Kennedy has been banished to the player section for a rising star by the name of Game Master Cook. Follow an unlikely group of investigators in solving the murder of the beloved Mayor Griz of Lothar. There's mystery, suspense, and a lot of Jon!
The party follows up on the mysterious attacks on the citizens of Rodize only to unearth more sinister dealings. How dastardly will this unknown group of cutthroats be willing to get?
An episode of pure secrets and whisper garages. After arriving in the town they were headed to all of the party members embark on private quests and special moments. Will they receive vital information or plot against each other behind one another's back?
After a spooky episode the party finds themselves not in the right state of mind after fulfilling their promise to Mr. Card. The party must now venture to switch back to their normal selves, encountering the hatman along the way once more. Will they fulfill their quest and become whole again or will they fail and stay besides themselves?
Finding themselves in different bodies from their own the party must help out with a spooky quest given to them by a ghoulish individual. Will the party be scared beyond their minds or master their fears and have a frighteningly good time?
Wandering into a town that seems monochromatic in nature the party must defend it from a rather freightly set of fiends. Will they keep the ghoulish beasts at bay or allow for scary consequences?
Finally, the party gets to face their most fatal foe, but they discover a horrid truth after an explosive move. Will they finally vanquish this foe or be destroyed by the explosion?
After stumbling upon the dastardly villain from before the party must fight for their lives and put on a show for the sick and twisted crowd in attendence. Will Atlas survive or will dungeon master kennedy once more screw him over?
Journeying on the party takes a rest stop to restock and relax, but with this relaxation there also comes dark visions of a horrible atrocity. Will they pursue this dream or take it for nothing but a vision?
During the scuffle, the party finds themself in a sudden new situation in which they must overcome an unlikely ability. Will they succumb to the attack or not be caught in the cutaway gag?
Feeling a little down and out our party finds themselves at a rather weird comedy show set in the middle of nowhere. Forced into a standup set they must preform for this odd individual. Will they make some hilarious jokes or get stage fright and blunder their material?
After a rather wild encounter in the city the party decides to flee to another town nearby, encountering a rather fearful fact about their compatriot. Will they have to hurt a friend or can they find a peaceful solution?
As our band of heroes finally make it to the town they were headed and advance their quest, they must find the Wayward Wonderer and meet up with a mysterious figure. Will this be where their quest ends or will it lead to a dangerous scuffle?
After stopping in a small village the 4 hit the road to travel onward, finding some unlikely compatriots...Lukas and Elizabeta. Will they join them or be scared off by our band of misfits?
As we begin our adventure, Jahan, Athus and Atlas make their way to a small village in hopes of finding supplies for the journey ahead, will they succeed or will a mystical encounter deter them?