Welcome to GameDive! This is a video game related conversation show where we pick one game each episode and do a deep dive retrospective on everything the game has to offer. We'll be discussing everything from old classics to modern day flops and everything in between.
Over 20 years after its release, we decided to sit down and discuss the most already-discussed game of all time: the first 3D Legend of Zelda game, Ocarina of Time. Join Perry, Cam & Evan as we look at the things that made the game so memorable and so much larger than life, the leaps required to go from 2D world and game design to 3D and the ripples this game sent throughout the rest of the Legend of Zelda series for years after.
The Board has approved this episode of the GameDive podcast/experience for your listening pleasure/understanding/suffering. On this episode we're looking at Remedy's latest IP, Control. Join Perry, Cam & Evan as they discuss the game's background in speculative fiction, the use of open-world storytelling elements and most importantly, lament the lack of a poltergeist-powered-desk-mecha.
*Sighh* Bafanada. Returning for the first episode of GameDive for 2021, a dive beneath the surface of Team Cherry's highly renowned debut title, Hollow Knight. Join Perry, Cam, and Evan as they delve down into what made this small indie game such a smashing success and how it's use of precise controls and vague storytelling both satisfies and mystifies. We take a look at the game's underlying mechanics and the incredible world building and sound design that brought the Kingdom of Hallownest to life.
On this episode of GameDive we take a look at one of the more notable entries in the Call of Duty series, the original Black Ops. Join the squad as they discuss the nature of the single player campaign and how its successes and failures extend throughout other titles in the series, the state of the online multiplayer, and finally find the true meaning of the numbers: the imaginary friendships we made along the way.
Today's episode of GameDive features the all-time classic Nintendo 64 title Banjo-Kazooie. We're going over the game's sights, sounds and charms thats made it so memorable for so many people, and taking an in-depth look at some of the game's underlying mechanics.
The recently released Nether update has brought us back to the Nether, and back to one of the most beloved games of all time. On this episode of GameDive, we take a look back, and a look forward at the widely popular creative/survival game, Minecraft. We discuss the game's success, the state of survival mode and most importantly, how to weaponize explosive beds in the Nether.
This week on the GameDive Podcast, we look back on the critically acclaimed narrative-survival game that changed the world: The Last of Us. Join us for a rousing discussion about immersive gameplay and the value a strong narrative can add to an experience.
On this episode of GameDive, the squad looks at the 2012 classic turn-based strategy game, XCOM: Enemy Unknown. Firaxis has done an admirable job in creating an accessible tactical strategy game, however we still believe there is room for improvement in their efforts. As such, we will have to pull their funding.
This episode the GameDive crew takes a look at the classic mystery-filled Playstation exclusive title, Shadow of the Colossus. A game that has been asking players big questions since the day it came out in 2005, such as: What is the value of a life? And why were the horse controls designed for actual horses?
On this episode of GameDive, the group goes searching for Naughty Dog's lost treasure of 2007. Except unbeknownst to them, it turns people into vampiric monsters. Or zombies or something. Its not clear which. This episode we're looking at the classic Playstation 3 exclusive title, Uncharted: Drake's Fortune.
'If GameDive's episode on The Elder Scrolls V: Skyrim is so great, how come there was no part 2?' Fret no more. In this continuation from last week's Skyrim discussion, we're discussing the game's story and presentation.
Hey you, you're finally awake. You were trying to play something else right? Walked right into Todd Howard's ambush. This episode we're starting a 2-part retrospective on the beloved open world RPG by Bethesda Game Studios.
For this episode of GameDive, we chose something different. We chose the impossible. We chose... Bioshock. Now would you kindly join the gang for a retrospective on one of the most memorable adventure games of all time? If you want. You have free will after all.
This week the gang gives up the hard life and settles down at last. Its time to enjoy the finer things in life: socializing with the local animals and monopolizing the local fish trade to stave off ever increasing debts.
Pilot, prepare for GameDive. This episode the crew takes a look at the sequel to Respawn's futuristic parkour-mech-shooter, Titanfall 2. Will they be able to mash eject in time to save their K/D ratio?
Welcome to GameDive! This is a video game related conversation show where we pick one game each episode and do a deep dive retrospective on everything the game has to offer. This episode we're talking about the hit-PS4 exclusive title, God of War (2018).