2007 first-person shooter video game
Welcome to episode 21 of the Unlockables! This week, Eric has Nick and Will from Friday Night Gamecast on the show to talk about everything from content creation to their favorite video games of all time! Don't miss out on this epic trio! Friday Night Gamecast FNG Twitter FNG Instagram Nick Twitter Nick Twitch Will Twitter FNG Patreon Eric's Twitter Podcast Twitter Podcast Instagram Thanks to Hyper Potions for letting us use of their incredible songs for part of the intro! Be sure to check them out by clicking on the links and give them all the support!
"La Chica de los Ojos Hambrientos" (The Girl with the Hungry Eyes) es un relato de vampiros del escritor norteamericano Fritz Leiber (1910-1992), publicada en la antología de 1949: La chica de los ojos hambrientos y otras historias (The Girl with the Hungry Eyes, and Other Stories). El relato, posiblemente uno de los mejores cuentos de Fritz Leiber, regresa sobre un tema central del género, por entonces novedoso, pero que con el transcurso del tiempo se fue transformando en un verdadero cliché. Para la narración de este relato, contamos con la inestimable colaboración de Sylvia, que se ofrece desinteresadamente para dar vida y voz al enigmático personaje de la Chica. Muchísimas gracias por tu magnífico aporte a esta historia. Música: "Bioshock 2" Garry Schyman "Symphaty for the Devil" Rolling Stones Blog del Podcast: https://lanebulosaeclectica.blogspot.com/ Twitter: @jomategu
Na startu nového týdne pro vás máme další vydání našeho vidcastu. Přinášíme vám trojici herních témat a rozhovor se začínajícím vývojářem Šimonem Ustalem, který popíše své první kroky i aktuální projekty. Ještě než se k rozhovoru dostaneme, vás ale čeká povídání o nedokončené mobilní verzi BioShocku, zvláštním světě casual her pro nehráče, kterým v Česku vévodí Špidla, a dojde i na drobný kvíz se zajímavostmi o dalších herních mýtech. V závěru vás pak samozřejmě čeká mišmaš, který nepostrádá povídání o hrnci. Nikoliv zlaťáků, ale jídla. Seznam témat 00:00 - Start 13:10 - Zvláštní svět casual her pro nehráče 39:45 - Povídání o nedokončené verzi mobilního BioShocku 3D 1:02:07 - Souhrn několika herních mýtů a zajímavostí o nich 1:28:28 - Rozhovor se Šimonem Ustalem, mladým vývojářem a autorem dvou rozpracovaných projektů Welcome Color to World a Inspector 1:46:12 - Závěrečný mišmaš
This week on Game Crunch: Brandon finds himself dabbling in a lot of games including his old favorite Tetris Effect. Mike continues his journey in Bioshock now onto Columbia. Bayonetta 3 news is incoming. E3 is returning for 2023. All this and more on the latest Game Crunch! Until next week - Game On!
We're getting a new Kirby game and it looks a lot like Fall Guys! Mike and Anton discuss Kirby's Dream Buffet, Nickelodeon's new offering, Mario + Rabbids, a new OLED model and more.Movies Worth Seeing Movies Worth Seeing is a movie review show that covers Hollywood's biggest filmsListen on: Apple Podcasts Spotify Mild Mannered PodcastTwo Canadians chatting about the WWE figures they love collecting and the fun and...Listen on: Apple Podcasts SpotifySupport the show
In this parody of last episode, Andy, Flask, Greg, and Vito joke about Prey, Neon White, Mad God, Eiyuden Chronicle, Raft, Monster Hunter Rise: Sunbreak, Ghostwire: Tokyo, Skyrim Together, Stranger Things, Bioshock 2, The Boys, Thor: Love and Thunder, Walkabout Mini Golf VR, Super Mario Odyssey, and more.
Welcome to Dev Game Club, where this week we start a new series on MegaMan 2/X, looking at them as different platformers from the time. We set it in context a bit. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Three enemies Issues covered: Dog Game Club, playing a couple games instead of one, fighting mens for their weapons, playing second iterations, bringing in past favorites, setting the game in its time, mascot games, structure and wanting to choose your order of attack, using the boss for its weapons, technical limitations and difficulty, learning a level, generosity with powerups, run-based play, grinding for drops, some things that feel unfair the first time you fight them, getting the gist, having wall stages, annual release schedule, Mega Man 10 or X, tic-tac-toe enemy board, dabbling in some enemies, not knowing what order to progress, using passwords, possible orders of enemies, damage types and using the right tools for the job, Tim shades Billy Mitchell, deriving stuff from Mega Man, wanting to run, spawning enemies rhythmically rather than placement, how the platforming feels, being more methodical, character design for collision in this and Mario, good characterization with fewer states, swapping, not designing for you controller, having to be able to go to any level first, where you can get to powerups, homework: watch out for cool level design moments, books about the inside, keeping the good stuff, keeping current through peer recommendations, finding a friend group, listening to podcasts, not feeling like you have to keep up, finding threads through games, following journalists, first person football, losing perspective, the ways games are impacted by other media, butt explosion T-shirt, reactions in games, why games hit when, a return to Anor Londo. Games, people, and influences mentioned or discussed: Bark Souls, Soul Rover, Mark Garcia, Shibaenmue, Resident Beagle, Castlevania, SNES, PlayStation, Pokemon, GameBoy, Metroid (series), Zelda (series), Capcom, System Shock 2, Wasteland, Electronic Arts, Fallout, Dragon Quest 3, Enix, RC Pro/Am, Rare, Bionic Commando, Ultima V, Nintendo, Tecmo, Ninja Gaiden, Final Fantasy II, Pool of Radiance, Baldur's Gate, Chrono Trigger, Populous, Super Mario Land, Prince of Persia, Broderbund, SimCity, Castlevania III, Konami, Contra 2, Sierra, King's Quest, Space Quest, Manhunter, Colonel's Bequest, Keiji Inafune, Resident Evil (series), Monster Hunter, Dark Souls, Tetris, Guacamelee, Sonic (series), The Brady Bunch, Johnny Grattan, Crash Bandicoot, Ultima Underworld, Donkey Kong, King of Kong, Ratchet & Clank, Shonen Jump, Astro Boy, Sega Genesis, Tomb Raider, Spelunky, Super Meat Boy, Blood Sweat Pixels, mysterydip, Junction Point, Jason Schreier, Press Reset, Ray Chase, Bioshock Infinite, John Webb, Prey, Bioshock, Triple Click, Waypoint Radio, DLC, Kirk Hamilton, Maddie Myers, Hollow Knight, Kingdom Hearts, Dishonored, Austin Walker, Ben "from Iowa" Zaugg, ESPN NFL 2k5, Trespasser, Coleco, Mattel, Morrowind, The Honorable T. H. Isismyre Alname, Robin Hobb, David Eddings, Velvet Underground, Bloodborne, Demons's Souls, Drew Scanlon, Jeremiah Johnson, Giant Bombcast, Aaron Evers. Next time: Finish MegaMan 2! Notes: The King of Kong person Brett was thinking of was Billy Mitchell Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
This week on Game Crunch: Rapture is upon us as Nick joins Mike in a return to the Bioshock series. Brandon finds some new racing games to fill the void left by old ones: Horizon Chase Turbo and Hotshot Racing. Nick discovers what Kirby tastes like. Ubisoft is discontinuing old games and making DLC inaccessable. Nintendo has a new Switch on the horizon? All this and more on the latest Game Crunch! Until next week - Game On1
Do you ever wonder if somewhere beyond the Friday Island Sea, there's a massive underwater 1940s era city in disrepair and anarchy? Or perhaps a giant floating city in the clouds high above Friday Island itself? If it isn't already clear, the lads are talking the beloved video game trilogy, Bioshock! How'd that entrepreneurial Andrew Ryan create the city of Rapture on the ocean floor? What makes the floating city of Columbia float? What were the developers originally planning for Bioshock? When did the concept of Little Sisters come into play? And do you have slugs inside of you yet? Hmm? Do you? Do you have any spare slugs? How bout you give us a share of your slugs, what do you say? Just a slug or two! C'mon, please! Gimme the slugs. Give them to me. GIVE ME THE SLUGS. NOW.
What if a bunch of tech nerds got all hepped up on crypto and Ayn Rand and decided to build the city from Bioshock but on land because they're already wet enough? Find out in this week's exciting episode. Cast: Ehohuh David - @SanitaryNaptime EHohuh Rob - @CountRThe EhOHuh Alasdair - @Ballistari EhohUH James - @anarchonbury EHOHUH Jamie - @AnxietyCowboy
We pitch a movie that's like a goth Cinderella, all the while the romantic interest Timothee Chalamet tries to evade the clutches of Tim Burton. We also discuss the Elvis Movie, imagine a Muppets/Pixar version of Bioshock, and talk about how every video game movie must cross the river Del Toro.
We are back with our post mini-direct episode and there's still a lot to talk about, including a shiny looking new rail management game coming to Switch! Join Mike, Al and Anton for all the latest news, rumours and the quiz.Captain Velvet Meteor: The Jump+ DimensionsRailgradeLOUDAtari 50: The Anniversary CelebrationMEGA MAN: THE WILY WARSComix ZoneZero WingTarget EarthSword Art Online: AlicizationXIII remakeFire Emblem HeroesMario Kart TourWideCareF-ZeroThumperDragon's Dogma 2Portal: Companion CollectionHalf-Life 2Epic DonaldDicey DungeonsNieR: Automata The End of YoRHa EditionBayonetta 3Streamforge RadioExclusive interviews with renowned content creators and game developers.Listen on: Apple Podcasts Spotify Dip Down Games & AnimeThere will be anime tears and gaming rage, but it will always be funny here at Dip Down!Listen on: Apple Podcasts SpotifySupport the show
Wie definiert man Computerspiele? Und wann sind sie Kunst? Kann man das überhaupt beantworten? Und falls ja, welche Kriterien müssten sie erfüllen? Liegt die Wertschätzung im subjektiven Auge des Betrachters oder gibt es objektive Maßstäbe? Was ist überhaupt der Unterschied? Ich habe mich sehr über dieses Gespräch mit dem Philosophie-Professor Daniel Martin Feige gefreut.
Yes, I know the title is stupidly long, bordering on ridiculous, but here we are. Trust me though, you don't want to miss this week's episode, packed with news, releases and of course all the reaction from this week's mini (if you can seriously call it that!) Partner Direct event.The Halfling - A Middle-earth PodcastExplore Tolkien's writings and how they could fit into the "Rings of Power" showListen on: Apple Podcasts Spotify Do You Like Scary Movies?A podcast for Horror fans by Horror fansListen on: Apple Podcasts SpotifySupport the show
Selbst manche der beliebtesten Videospiele beinhalten Elemente, die Gamer absolut nicht ausstehen können. Wir zeigen euch hier 18 der nervigsten Aspekte – von Eskort-Missionen bis hin zu Pay-to-Win-Mechaniken.
Les créateurs de la formidable série des Trois Fantômes de Tesla, publiée chez le Lombard, présentent leur trilogie. Une ode à la science-fiction rétro ! Dans la veine de Blake et Mortimer et de la science-fiction rétro des années 50, Les Trois Fantômes de Tesla entraine le lecteur dans une aventure originale à la lisière de l'uchronie. Porté par un graphisme impressionnant de Guilhem et une fabuleuse maîtrise des couleurs de Richard Marazano, le duo d'artistes transmet une ambiance qui réjouira les amoureux du jeu vidéo Bioshock. Les Trois Fantômes de Tesla mêle un récit proche d'un young adult sans oublier l'importance du fameux Sense of Wonder. Les amateurs d'histoire seront heureux de retrouver l'affrontement entre Nicolas Tesla et Thomas Edison en pleine Seconde Guerre mondiale.
Story or gameplay... WHO WINS? This week, the Triple Click gang dives into an age-old debate and discusses the tension between action and narrative in video games. What does a "video game story" actually mean? What's more important, story or gameplay? And does it even really matter?One More Thing: Kirk: Vampire Survivors Maddy: First KillJason: AI: THE SOMNIUM FILES - nirvanA InitiativeLinks:Clint Hocking's “Ludonarrative Dissonance in BioShock” - https://clicknothing.typepad.com/click_nothing/2007/10/ludonarrative-d.htmlHocking's 2011 GDC talk “Dynamics: State of the Art” https://www.youtube.com/watch?v=St2fE049ULIKirk's “Gameplay and Story are Exactly like Music and Lyrics” - https://kotaku.com/gameplay-and-story-are-exactly-like-music-and-lyrics-5885432Stephen Payne's excellent Dicebreaker article about ancient role-playing and strategy games: https://www.dicebreaker.com/categories/roleplaying-game/feature/dnd-influences-roleplaying-games-centuriesSupport Triple Click: http://maximumfun.org/joinBuy a Triple Click t-shirt: https://topatoco.com/collections/maximum-fun/products/maxf-tc-tclogo-shJoin the Triple Click Discord: http://discord.gg/tripleclickpodTriple Click Ethics Policy: https://maximumfun.org/triple-click-ethics-policy/
Could we be getting a new main line Fire Emblem game? The rumour mill is in full swing and we've got all the latest rumours on that and another huge franchise. There's new releases, reviews and chat with Mike, Anton and Al.Games discussed include:From SpaceParadise MarchLemon CakeBright Memory: InfiniteThe Jackbox Party Starter Lost in PlayQ.U.B.E 10th AnniversaryAtari Mania Crisis Core: Final Fantasy VII ReunionOverwatch 2Monster Hunter Rise: Sunbreak8BitDo lite 28BitDo lite seKid KirbySonic FrontiersDigimon SurviveThe Legend of Bum-boSonic OriginsXenoblade Chronicles 3WitchbeamTetris Effect ConnectedLEGO Star Wars: The Skywalker SagaLEGO Super Mario Character Packs - Series 5new Fire Emblem gamePersona 5 RoyalThrough the Wine Glass PodcastWe bring you on a tour with winemakers & vintners. You never know what may spill overListen on: Apple Podcasts SpotifySupport the show
Calvin is the Co-Founder & Head of Business Development for Shrapnel. Shrapnel is the world's first blockchain-enabled AAA first-person shooter game. Spun out from HBO, the Shrapnel team consists of Emmy award–winning talent behind such notable franchises as: HALO, Call of Duty, Madden NFL, Bioshock, Destiny, Star Wars, Hawken, Skylanders, Westworld.In this episode, we learn how Shrapnel works and why it's the perfect game for the blockchain.Learn more about Calvin and Shrapnel:Calvin's Twitter: @metacalvinzShrapnel's Twitter: @playSHRAPNELShrapnel's Website: https://www.shrapnel.comTell us what you think by DM'ing @wiiichang. If you liked this episode, you can find more episodes at wld.show!
Overview This has to be the greatest highlight of doing this podcast. I got to talk to Armin Shimerman - he of Quark fame from Star Trek DS9. This man is definitely a national treasure. He's a Shakespearean rhetoric scholar, teaches at USC and works with at risk youth. We discuss his book series which is an Edwardian historical novel that uses the characters from Shakespeare's Twelfth Night to weave a masterful tale. This man is so much beyond the characters we know him from and this interview is worth the listen for the knowledge he passes along. ------------------------------- On November 5, 2022, renown stage and television actor Armin Shimerman will release the final book of his historical trilogy, Illyria. Until then, readers are invited to enter the world he created – occupied by familiar and fantastic characters of Shakespeare's Twelfth Night – with a new bundle of the first two books in the series available through Jumpmaster Press.The series opens with Betrayal of Angels. Doctor John Dee is an Elizabethan mathematician, cryptographer, mystic, and The Queen's conjurer. He is commissioned by Her Majesty's spymaster, Sir Francis Walsingham, to uncover treason, reveal terrorists, and unveil threats to The Crown by a young Count who governs Illyria, an island in the English Channel. Dr. Dee is accosted by a teen playwright, William, who solicits the renowned scholar's mentorship, which results in an unlikely collaboration to sleuth out sedition on Illyria.The saga continues in book two, A Sea of Troubles. While John Dee investigates the loyalty of a Catholic nobleman on Illyria, he must overcome legal and reputational worries at home Meanwhile, his exiled young assistant William becomes more entangled with the people and the prejudices of the island, including an arranged marriage that is not to his liking. Who is to be believed and who is to be trusted in a time of shifting loyalties?“If you've ever wondered how a relatively unschooled William Shakespeare became the best writer of the English language, and if you've been intrigued by movies and books about the Elizabethan era, The Illyria Trilogy is my response to you. The era and its magic, its politics, its theater, its people, its superstitions, and its cruelty; swirl into that all the characters from Shakespeare's Twelfth Night including the actual man who was the prototype for Prospero in The Tempest. I know the time travel will inspire and entertain," said Armin. “... delightful book … Shimerman creates a charming …wonderful tale ...”Mike LoMonico Institute Director - Folger Shakespeare Library"What a treat to discover that such a remarkable actor would be an equally remarkable writer. “Betrayal of Angels,” … One hell of a story (and storyteller). I impatiently wait for the last two installments.”Rick Berman, Star Trek Executive Producer “Shimerman's fact-packed, historical adventure [is a] … must read … He had me at the first word …”Scott Carter Emmy-nominated TV producer About Armin A veteran of stage and screen, Armin is widely known for his portrayal of Quark on Star Trek: Deep Space Nine and Principal Snyder on Buffy the Vampire Slayer. Other credits include notable appearances on TV shows from Hill Street Blues and The West Wing to CSI and dozens of others. His voice has been heard in many animated shows and popular game series such as Ratchet & Clank and BioShock. Armin is a renown stage actor, having performed on Broadway and stages across the country. He is also a Shakespeare scholar and teacher, theatre arts lecturer, and former Associate Artistic Director of the Antaeus Theatre Company in Los Angeles. With his wife, Kitty Swink, Armin is an active fundraiser for the Pancreatic Center Action Network (PanCAn). His Book https://www.amazon.com/gp/product/B08NW9JB4M?&_encoding=UTF8&tag=discoveredwordsmiths-20&linkCode=ur2&linkId=7e1ce46e79229e9dfb3baf1920276a32&camp=1789&creative=9325 https://www.jumpmasterpress.
We've finally seen some gameplay of Sonic Frontiers but is it any good? Toby Fox has been busy, Denki have a cool looking new game and America is getting a Mario Kart ride! This and loads more in this week's episode.AutonautsHeistGeistSonic FrontiersFlipnotesSUPER BOMBERMAN R ONLINEPokémon Scarlet | VioletBanjo-Threeie trailerNintendo Switch Road TripPiofiore: Episodio 1926NinjalaShantaeFire Emblem Warriors: Three HopesCrash BandicootSupport the show
Episode 11's guest is WatchWhitney. She presents one of her favorite games, Bioshock.Check them out at twitch.tv/WatchWhitneyAnd check out the live broadcast and recording of ARCADE at twitch.tv/ebc2021RCADE Theme song - Arpent by Kevin MacLeod - freepd.com
Sony State of THOUGHTS, Thoughts Dragon Age 4, Bioshock's Future Live #stateofplay #unreal #stateofplay #playstation @psvr2 #starfield #cdpr All my links https://linktr.ee/ACG_Karak Follow me on Twitter for reviews and info @jeremypenter JOIN the ACG Reddit https://www.reddit.com/r/ACGVids/ https://www.patreon.com/AngryCentaurGaming #deathstranding2 ACG Reviews and Podcast Itunes https://rebrand.ly/ACGIT ACG Reviews and Podcast on Spotify https://rebrand.ly/ACGS ACG Merch Store https://teespring.com/stores/acg ACG Patreon https://www.patreon.com/AngryCentaurGaming ACG Amazon Affiliate https://amzn.to/3cW7GQ0 Coverage includes ps4, PS5, XBox series X, Xbox one, pc, Xbox 360, Wii, Wiiu, Switch, and digital storefronts like Steam, as well as companies like Microsoft, Sony and Nintendo Buy, wait for a sale, rent, or never touch it. The Patented Karak review system to see if a game is worth a buy upon release. --- Support this podcast: https://anchor.fm/acg/support
Brian & Kori Costa join Matt this week to discuss a variety of games. Matt finished Salt & Sanctuary this past week so he gives his final thoughts on the game and why it's worth picking up. Brian discusses a FPS (Squad) & a RTS (Company of Heroes) that have occupied his time as of late. Kori talks about her "comfort food" games such as Bioshock and Borderlands. We also briefly discuss Pokemon Sword/Shield since Brian is playing his first Pokemon game Want to support us and become creators/producers of all of our content? Go to Patreon.com/2Game Playlist Salt & Sanctuary Review Squad Company of Heroes Pokemon Sword/Shield Borderlands Bioshock Weekly Recommendations --- Support this podcast: https://anchor.fm/matthew-primeaux/support
To celebrate us finishing the Bioshock series we went back to Re cover the first one. listen to what we thought when I went back to the orginal Bioshock with two new guests. Starring Mike Albertin, Ian Bauer, and Joe Butler. A Gamer Looks at 40 - https://agamerlooksatforty.buzzsprout.com/ Helena - @HelHathFury on TikTok Patreon - https://www.patreon.com/GamesMyMomFound Follow us on Facebook. Twitter - @Mom_Found Instagram - gamesmymomfound_ YouTube - https://youtube.com/c/GamesMyMomFoundPodcast
No Gods or Kings. Only Beans. The 1Ups beans have returned to dissect the 2007 GOTY Bioshock. Let's get into the story of the franchise and the Half-Life-esque game mechanics and determine for once and for all if it is kept or deleted. See omnystudio.com/listener for privacy information.
If you are one of the millions looking forward to Mario Strikers, then we've got good news for you! There's a new Lord Of The Rings coming, Pacman has a new song and we've got a whole bunch of news stories in this week's episode.Support the show
Gaming projects are coming in hot! We've got a ton of news about TV and Movie adaptations for some of your favorite projects like God of War, Fallout, The Last of Us, BioShock and so much more. On top of that we had some huge reveals from Star Wars Celebration detailing the future of the franchise. TV show prequels, Video Games, and a Taika Waititi movie? Join us discussing this, Spy Family and everything else pop culture on another trailblazing episode of the Weeb Weekly.
Did someone say Bioshock 4?? Josh Brown presents 10 Huge Video Games That Could Still Release In 2022... See acast.com/privacy for privacy and opt-out information.
¡ÚNETE A NUESTRO GRUPO DE 🔵 TELEGRAM 🔵 PARA ESTAR AL TANTO DE LAS MEJORES OFERTAS! https://t.me/gr_ofertas_videojuegos SORTEAMOS UN CÓDIGO DE 14 DÍAS DE XBOX GAME PASS ULTIMATE ENTRE LOS QUE DEIS A ME GUSTA A LOS AUDIOS DE ESTA SEMANA WEB-- https://www.guardadorapido.com PATREON-- https://www.patreon.com/guardadorapido TWITCH -- https://www.twitch.tv/guardadorapido SUSCRÍBETE A YOUTUBE https://www.youtube.com/channel/UCxcqs2_4q5rKwQBHrbpIYVA?sub_confirmation=1 SUSCRÍBETE A TWITCH https://www.twitch.tv/guardadorapido APÓYANOS EN IVOOX Y ACCEDE A CONTENIDO EXCLUSIVO https://www.ivoox.com/premium?affiliate-code=66232985b87dc6122ad49d08d659cfe3 WEB www.guardadorapido.com 🔉 Ya tienes aquí un nuevo programa de GR DIARIO donde cubrimos la actualidad más candente del mundo de los videojuegos. Comenzamos el programa dando más detalles sobre Call of Duty Modern Warfare II así como del mapa de Warzone 2. Continuamos con la que es una de las noticias del año: la compañía tecnológica TCL fecha PS5 Pro y New Xbox Series para 2023, lo cual sorprende porque no han sido anunciadas oficialmente, cosa que tampoco se ha hecho del todo con Bioshock 4 del que hoy traemos nuevos detalles a raíz de una oferta de trabajo. 🔉 🔉 También os contamos como el lanzamiento de Forspoken está lejos de retrasarse, ya que ha sido calificado ya por edades en el sistema PEGI, lo cual suele indicar que su lanzamiento es próximo. En terreno PlayStation, os traemos las últimas novedades sobre la polémica que tratamos ayer asociada con el sobrecoste al cambiar de plan en PS Plus, donde parece haberse dado un giro en los acontecimientos. También hablamos de cambios de planes con The Callisto Protocol, que ahora saldría también en PS4 y Xbox One. 🔉 Esperamos que os guste el programa tanto como nosotros hemos disfrutado grabándolo. DESGLOSE PROGRAMA: 05:00 - Nuevos datos de Call of Duty Modern Warfare II y Warzone 2 12:0- TCL da detalles de PS5 Pro y New Xbox Series 20:33 - Bioshock 4 dispuesto a cambiar más de lo que esperábamos 24:49 - Forspoken se aferra a un lanzamiento en 2022 28:36 - Sony cambia de opinión con el sistema de actualización de PS Plus 33:36 - The Calisto Protocol saldrá en PS4 y Xbox One HAN COLABORADO EN ESTE PROGRAMA: - Alberto Lloria. - Jorge Bernal. PRESENTA: - Omar Sánchez. DIRIGE: - Jorge Bernal. EDICIÓN - Jorge Bernal. FORMAS DE CONTACTO Twitter, Instagram y Facebook: @GuardadoRapido Email de contacto: email@example.com Contacto para prensa y distribuidores: firstname.lastname@example.org #ps5pro #calistoprotocol #forspoken Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Lo Más Caliente | 25 de mayo del 2022 – Modern Warfare 2 tiene fecha de lanzamiento, Bioshock 4 con nueva jugabilidad y TLotR: Gollum sale este año Puedes escuchar “Lo Más Caliente” de Yo soy un Gamer en: Apple Podcast, Spotify, Anchor, iHeart, Google Podcast, Audible y Amazon Music. Como dato adicional, Frankie López "Hambo", graba estas noticias a las 4am todos los días para que salgan en diferentes programas de radio: “Molusco y Los Reyes de la Punta” por la Mega 106.9FM @lamegapr (Puerto Rico), Zol 97.1 FM @elzol97 (Tampa) y Zol 95.3FM @elzol95 (Orlando). También lo escuchas por “El Flow” de Mix 98.3FM @elflowdemiami (Miami). Fuentes: https://www.eurogamer.net/the-lord-of-the-rings-gollum-releases-this-september https://vandal.elespanol.com/noticia/1350753832/bioshock-4-contara-con-un-sistema-de-combate-con-un-alto-grado-de-experimentacion/ https://vandal.elespanol.com/noticia/1350753828/call-of-duty-modern-warfare-2-se-filtran-ediciones-beta-y-bonus-de-reserva/ ___________________ _ _ _ _ _ _ _ _ _ _ Únete a nuestro Patreon y ayúdanos a crear contenido awesome: https://www.patreon.com/yosoyungamer Todo sobre videojuegos en un solo lugar: https://www.yosoyungamer.com #Gaming #YosoyunGamer #Videojuegos #Gamer #PuertoRico #youtubeislife #subscriber #youtubeguru #youtubecontent #newvideo #subscribers #youtubevideo #youtub #youtuber #youtubevideos #florida #orlando #podcast --- Support this podcast: https://anchor.fm/yosoyungamer/support
We look back at the Fall of 2007 and discuss: was it the best 90 days of any console ever? From August 21-November 21, 2007 we got Halo 3, Mass Effect, BioShock, The Orange Box, Call of Duty 4: Modern Warfare - all in a 90-day window. There were also a number of other really good games in that same window: Assassin's Creed 1, Project Gotham Racing 4, Blue Dragon, Eternal Sonata, and more! Join us as we look back on one of the greatest stretches in the history of gaming. Plus: spoiler-free Halo TV Series season 1 reactions. TIMECODES: 00:00:00 - Intro 00:04:21 - Halo TV Season 1 Impressions 00:12:39 - The Xbox 360's Greatest 3-Month Stretch 00:45:20 - The Witcher 3: Wild Hunt for Next Gen Coming Soon! 00:51:00 - Unlocked Block Trivia & Outro
We've emerged from the depths of the BioShock series to begin a fresh season of Video Gameography! We're doing things differently this time as we're discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, the acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. This week, we conclude our season by analyzing 2020's Hades. Unlike Supergiant Games' previous titles, Hades had two release dates. Its first release came on December 6, 2018 when it launched in early access on PC, while the full game was available to be played on September 17, 2020. Hades takes everything the studio has learned up to this point and blends them into an ambitious rogue-lite that's developed in a way the team has never experienced before: with the gaming public playing the game as it's being made. Check out this episode to learn the backstory of how Pyre's large cast of characters inspired the evolving narrative of Zagreus and his dysfunctional diety family, how the studio fared developing an early access game, and learn all about Greek mythology from our guest, the incomparable Jill Grodt. Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), along with Game Informer associate editor Jill Grodt (@Finruin) for a verbal stroll through the history and narrative of Hades! If you'd like to get in touch with the Video Gameography podcast, you can email us at email@example.com. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."
We've emerged from the depths of the BioShock series to begin a fresh season of Video Gameography! We're doing things differently this time as we're discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, the acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. This week, we continue our season by analyzing 2017's Pyre. Pyre was released on June 25, 2017. After Supergiant struggled to create Transistor, the team adopted a looser "anything goes" approach for Pyre. The game blends together disparate elements reflecting the team's interests such as a high-fantasy setting, a large cast of engaging characters, a ritual in the form of a basketball/soccer-like competition, and Oregon Trail-inspired exploration. Tune in to find out how Supergiant concocted the game's centerpiece "sports" game, its approach to crafting a larger branching narrative (including an ever-changing end credit song), and which members of the Nightwings we chose to liberate and the ones we abandoned in the Downside. Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), along with video game consultant and former Game Informer editor Suriel Vazquez (@SurielVazquez) for a verbal stroll through the history and narrative of Pyre! If you'd like to get in touch with the Video Gameography podcast, you can email us at firstname.lastname@example.org. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."
The season 3 finale is finally here! We had a blast making this season and we're very happy to have you join us for the finale! Unfortunately, there is no video episode, but still expect to see some of that content come out during the break! So relax, and let's argue the best games of the PSWii60 era!Big thanks to our new Patrons!Malik DLuke KJason HKatelyn HGet in touch: email@example.comTwitter: https://twitter.com/RegionUnlocked Patreon: https://www.patreon.com/regionunlockedMusic:Intro- The Final Countdown by EuropeVarious clips taken from the games Outro- Beyond the Sea by Bobby DarinSupport the show
If you love fun, crashy action, then Wreckfest is coming to Switch and is looking great! Anton, Mike and Al return with the latest news, gossip and rumours!NirvanaSuper Smash Bros. Ultimate competitionReturn to Monkey IslandWreakfestSonic Prime teaserSummer Game Fest ShowcaseMarvel's Midnight SunsMonster Hunter RiseStardew ValleyThe Legend of Zelda: Breath of the Wild Sequel lNew 2D Sonic gameSupport the show
Welcome back to purgatory and to the glorious city of Rapture. This week the boys talk about one of their favorite games of all time, Bioshock from 2K games released on August 21st 2007 for PS3 & Xbox 360. Thanks for checking us out, if you'd like to find the rest of our back catalogue go to podbean.com Outro song "Rapture" By Deftones https://youtu.be/dHmEAfAKSpw
In the first part of this May 5th, 2022 BOILER ROOM, Hesher and the gang are looking at the concept of 'our taxes' and 'our roads' with an ice breaker article detailing how toll bridge users tamper with their license plates in attempts to avoid state fees. This opens the rabbit hole for this episode and down the Social Rejects go! On the intermission the gang enjoys a special music video premiere from ACR's, MindSpaceArt, Don't miss THIS VIDEO, its an absolute banger and we'd love for you to enjoy it and share it. Take a break from the spastic feeds and enjoy our fan re-imagination of the BioShock universe. Featured in this episode: Hesher, Ruckus, Infidel Pharaoh, MindSpaceArt & Oddman OutVideo version of this podcast: https://youtu.be/bTuvAft8TyIFeatured Bioshock Video Premiere: https://youtu.be/jBVeniaRThoSupport the show: https://alternatecurrentradio.com/support
Anton, Mike and Al are back with episode 157 and there's plenty to chat about!Games we discuss include:Raven's HikeDisney Dreamlight ValleyAs Far As The EyePokémon: Hisuian Snow!Super Mario Bros. filmBalan WonderworldPlaynote StudioChained EchoesBear And BreakfastTerrariaSwitch SportsSuperliminalUbisoftSupport the show
We've emerged from the depths of the BioShock series to begin a fresh season of Video Gameography! We're doing things differently this time as we're discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. This week, we continue our season by analyzing the second game in Supergiant's catalog, Transistor. Released for PlayStation 4 on May 18, 2014, and PC a day later, Transistor was a very different game for Supergiant to make compared to its freshman effort a few years prior. Development started just a few months following the release of Bastion, and while its first game was a success, the tight-knit studio wanted to prove what it did wasn't lightning in a bottle. In this episode, we discuss the various ways Supergiant pushed against the ever-present shadow of Bastion in the games design and the studio's production methods. We also cover the process of creating a new retro-inspired cyberpunk setting, the unique tactical action combat, and how the studio landed on a voiceless lounge singer named Red and her talking sword, the Transistor, as the main characters. Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), and Game Informer Magazine Content Director Matt Miller (@MatthewRMiller) for a verbal stroll through the history and narrative of Transistor! If you'd like to get in touch with the Video Gameography podcast, you can email us at firstname.lastname@example.org. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."
What The Huck? BIll Lobley is a voice actor who has had some pretty significant and recognizable roles from Shows and Video games that you have most likely watched or played, like Arcane, Ice Age 4, Celebrity DeathMatch, Grand Theft Auto, Fall Out 76, BioShock, Star Wars the Old Republic and many more! We talk with Bill about his entry into acting, ask a few role specific questions - including a cool discussion about the character arc of Huck in the hit Netflix show Arcane! Bill also tells us about his work on his website - Newsmeals - how it came about about and how he thinks hes going to get it back going again. Fun Conversation with lots of laughs! For more on Bill Lobley, please visit the following - www.billlobley.com www.newsmeals.com Twitter - @billlobley Instagram - @blobley Funny Science Fiction on Twitter and Instagram - @FunnySciFi Buy us Coffee - https://ko-fi.com/funnyscifi For more on our show partners - River City Tees - https://river-city-tees-4.creator-spring.com Level Up Lightsabers - https://leveluplightsaber.com/?wpam_id=130 Support Funny Science Fiction by contributing to their Tip Jar: https://tips.pinecast.com/jar/funny-science-fiction Find out more at https://funny-science-fiction.pinecast.co
Saraphernalia joins me to talk about some of her favorite fandoms. She talks to me about her love for Final Fantasy 14 and all that this MMORPG entails. Then we talk about the comic, Snotgirl. From there, we dive into the Bioshock franchise. Then we wrap up with a conversation about Cosplay. Plus, learn about googly eyes and how she uses them! You can find Saraphernalia at: https://www.instagram.com/saraphernalia/ https://twitter.com/saraphernalia https://www.twitch.tv/saraphernalia
We've emerged from the depths of the BioShock series to begin a fresh season of Video Gameography! We're doing things differently this time as we're discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. We kick things off by examining their debut outing, Bastion. Bastion launched on Xbox Live Arcade on July 20, 2011, and was created by a ragtag team of seven friends that formed the core of Supergiant (all of whom remain at the studio today). Developed under two years entirely in co-founder Amir Rao's father's living room, Bastion gave the upstart team a chance to create the game of their dreams after spending years working for triple-A studios. We'll discuss Bastion's unorthodox development cycle (it had no pre-production phase), the origins of beloved elements such as its narrator and soundtrack, and how the game's success launched Supergiant into stardom. Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), and Prima Games staff writer Jesse Vitelli (@jessevitelli) for an entertaining and informative chat about the history and narrative of Bastion! You can also decide which one of us does the best narrator impression. If you'd like to get in touch with the Video Gameography podcast, you can email us at email@example.com. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."
Wait till you hear this conversation with Drew and Elle Newlands, actor, voice-over artist, musician, and Hoffman graduate. This is both a deep and delightful episode. Elle offers a vulnerability that is a gift to all who hear her story. Elle's past trauma made it difficult to surrender to the Process. She was anxious in the beginning so her teacher worked with her to do specific exercises to release what was in the way. The Process is like this. Student and teacher work together to ensure that as the week progresses, the student's Process holds the best outcome for their transformation. Elle and her Process mates experienced a flood during their Process. They were asked to evacuate by the fire department and did so, ending up at a hotel. If you've done the Process, you can imagine how disruptive this was, considering the very open state students are experiencing during the Process. With skillful organization and care, the students continued their Process work together at the hotel. When Elle did the Q2 - the graduate intensive weekend, there was a wildfire close by to White Sulphur Springs. The winds were so strong that the area needed to be evacuated, so Elle and everyone left to go home early. Upon returning home to the Los Angeles area after her Q2, she was evacuated from her home. There was a wildfire in that area, too. Listen in to hear how Elle, after realizing what life was showing her, was able to listen and learn from these experiences. More about Elle: Elle Newlands is a hybrid, which makes her complicated, but she is okay with that. An actress, photographer, and writer, she spends her days juggling characters, words, and pictures. Originally from Scotland, she is currently enjoying the sunshine of California. Here in her new home, she hikes with her dog, rides her horse in the mountains, and talks to nature. Elle moved from Scotland to Los Angeles to pursue a career in music and acting. She began her voice career as a classically trained vocalist, before moving into the voiceover booth. In addition to working in commercials, animation, performance capture, narration, and audiobooks, Elle has voiced various roles in video games. She is currently the voice of Horizon in the award-winning battle royale game Apex Legends and has multiple characters in World of Warcraft, DOOM Eternal, Hearthstone, and Skylanders. Other game titles include Star Wars, The Old Republic, Lego Star Wars, Halo 4, Assassins Creed, Skyrim, Call of Duty, Asgard's Wrath, Counterstrike - Global Offensive, Bioshock, and Darksider's 2 and 3. Animated shows include Looney Tunes, Adventure Time, Regular Show, Lego Friends, Curious George, Hot Streets, and The Adventures of Puss in Boots. In addition to acting, Elle is also going through certification to become an equine-assisted life coach. “Notes from the Ether,” her soon-to-be-released podcast, connects to the many ways in which the universe sends clear messages that we are all connected. Elle enjoys learning and speaking about the various paths to healing. You'll find more about Elle on TikTok, Instagram, and Twitter. As mentioned in the episode: Edinburgh, Scotland Video Gaming Voice-over Casting Equine Coaching Discover if the Process is right for you. How to share the Process with loved ones. Subscribe on Apple/iTunes
We go back to the floating city of Columbia once more as we continue our discussion where we left off last time, on a beach, dancing. But not all good things can last, and so too, the Bioshock trilogy ends with this masterpiece of a game. So listen in with us as we get through the plot, bend some realities with Tears, and find out who Booker Dewitt really is on this episode of the Entertain This... podcast. Quick This: Alex's Morbius Review - Follow us on Twitter: @entertain_this Follow us on Instagram: @entertainthispodcast Buy some Merch on our Redbubble Page Check out our website too: entertainthis.net Music Produced by @D33jw on Twitter, or @d33jw on Instagram --- Send in a voice message: https://anchor.fm/entertainthis/message