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Gaming hosts Josh, Ryan, and John are heading to Hollywood (well, kind of) in this blockbuster-themed episode of the Video Gamers Podcast! We're talking about which great video games deserve the big screen treatment—and who we'd want in the director's chair. Would Christopher Nolan nail the mind-bending world of Control? Could Jordan Peele turn Bioshock into a horror masterpiece? From sprawling RPGs to intense action titles, we're breaking down our dream gaming adaptations and the perfect filmmakers to bring them to life. Whether you're into narrative-heavy epics or high-octane shooters, this is one episode you don't want to miss. Let's talk video games, movies, and the directors who could make gaming history! Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, and Phelps Thanks to our Legendary Supporters: HypnoticPyro, Patrick, Jigglepuf and PeopleWonder Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.com/invite/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome to Dev Game Club, where this week we revisit our series on Gone Home and walking simulators with an interview with Karla Zimonja. We talk about Karla's early career before transitioning to talking about Minerva's Den and get a lot of great gems from the development of Gone Home. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 01:02 Interview 1:21:00 Break 1:21:30 Outro Issues covered: early life and education, stop motion animation and puppetry, Squigglevision, no usual paths into games, transitioning to 3D animation, getting on the content mill, getting in, repetition and burnout, doing tons of research and visual design, picking the soundtrack and working on voice, a small team covering a lot of stuff, putting together clipped out letters, covering all the bases for graphic design/props/and more, digital hoarding, moving to Portland, having a great production, making the bros cry, getting onto Steam, critical acclaim getting you to market, taking out the combat, removing rather than replacing, environmental storytelling, setting the game in the 90s, being aware of the world and having no cellphones, setting yourself up for rigor, pacing, tying together time and space, knowing where the player will go, going to the second floor vs the first floor, putting chunks together, a mind map, callbacks between props, forgetting you're in a video game, the story doesn't exist without the player putting things together, the IKEA effect, situating the journal in Sam's perspective, audio logs, Katie knowing what her sister's voice would be like, not being a little game designer, avoiding artifice, avoiding goofiness, three parter audio logs, cutting out logs you didn't need, not holding the player's hand, dumbing down too far vs letting people be uncomfortable, finding the voice via research, being able to generalize from the highly detailed specifics, getting handwriting, magic and Unicorn Cloud 7, being just as easy to put in the supernatural story but resisting that, wanting the fantasy, how to think about game structure, "the team makes the game," putting story in the ephemera, constraints and applying them to generate the tension, award-winning, the indie space and the blogs, indies banding together, thinking about a game when you're not playing it. Games, people, and influences mentioned or discussed: Asheron's Call 2, Zoo Tycoon 2, 2K Marin, Bioshock 2, Minerva's Den, Fullbright, Tacoma, Open Roads, Wanderstop, Sonderlust Studios, Generation Exile, EA, Comedy Central, Cartoon Network, Olive Jar Animation, MTV, The Critic, Nightmare Before Christmas, Tom Snyder, Soup to Nuts, Dr. Katz, Home Movies, Mitch Hedberg, Trainspotting, Animator Pro, Turbine Games, Lightwave, The Last of Us, Something Awful, Fallout (series), Bob Hope, Maya, Johnnemann Nordhagen, Karina Veronica Riesgo, Inkscape, Steve Gaynor, Rachel Gaynor, Steam Greenlight, Independent Games Festival/IGF, Dear Esther, Call of Cthulhu, Street Fighter, NES/SNES, IKEA, William Goldman, Alien: Isolation, Kate Craig, Final Fantasy VII, Horse Master, Carl Lumbly, Alias, John Wick, Lance Reddick, Outer Wilds, Kirk Hamilton, Aaron Evers, Mark Garcia, Bratmobile. Next time: TBA! Twitch: timlongojr Discord DevGameClub@gmail.com
A mind full of No Man's Sky. This week, we finally delve into Clair Obscur: Expedition 33, one of the year's best games and one that's sure to be up for tons of awards. The modern realization of a turn-based RPG takes us into a world of devastation and complexity, where parrying mechanics, character abilities, and a wild skill system are just the start. After that, we go under the sea to revisit 2007's legendary BioShock and its twisted world of Rapture. We've also got some thoughts on Destiny 2's newest expansion, and some news on the Zelda movie's cast. Check out the show on BlueSky @MarkersOnTheMap.
In this powerful episode, host Sophie Vo sits down with Susan Cummings — co-founder of 2K Games, Tiny Rebel Games, and now 10Six Games — to explore her 25+ year journey through the gaming industry. From signing legendary IPs like Bioshock and Borderlands to founding and evolving multiple studios, Susan shares unfiltered insights on intuition-driven leadership, building (and rebuilding) companies, and the courage to start again after failure.This is a masterclass in resilience, creativity, and navigating the business side of game development.
There is only you, and the spark of the podcast that is your mind. Welcome back to NOCLIP! Today, we're going to be looking at The Talos Principle 2, a first person puzzle game developed by Croteam. The game builds on, and stays pretty close to, the mechanics of the first game, using connecting lasers with various tools as the primary method of puzzle solving. Despite this, it does a good job of feeling familiar while also adding novelty with each new area. There are many new puzzle solving tools and they make you approach the puzzle rooms in different ways, with some of my personal favorites being the ones that allow the player to move around in different ways, which really changes your relationship with the space. Narratively, the game picks up where the previous left off, just very far in the future. The plot focuses on the society that has built up around the designs of the characters from the first game, but the philosophical focus has shifted from questions of personhood common in the first game to questions of humanity's impact on environments and societal responsibility. This feels like a natural evolution and one that is more reactive to current social issues. We're going to be talking about the pacing of the game and how it's unusual difficulty curve is actually a boon, what makes the puzzles of this series as enjoyable as they are, and how we like colors and shapes, y'know, like newborn babies. Thank you for listening to NOCLIP this week! This was a game we knew we wanted to play but took a while to find its spot. I'm glad we did get around to it, because it ended up being a really good time, but also because it provides a complete tonal contrast to the games surrounding it in the schedule. Were you a fan of the original game and waiting for the sequel? Let us know in the comments or over on our Discord. Next time, we're going to be talking about Uma Musume: Pretty Derby, so we sort of hope you'll join us then.
video: https://youtu.be/GH18mp-2d90 Comment on the TWIL Forum (https://thisweekinlinux.com/forum) This week in Linux is packed! It's an extra long episode. So if you were wanting more and more TWIL, then you're going to get it this week because Steam Summer Sale is here and it is torching bank accounts. Fedora developers are talking about getting rid of 32-bit support and there's a little bit of controversy around that. We're going to break all of that down. Also, Fairphone 6 has been announced and it comes with kernel patches, an upstream Linux kernel on day one. Firefox 140 has arrived as the new ESR, and there's also some exciting news coming in the next release of Firefox as well. And later in the show, KDE's Wayland wave is continuing to grow to about 70% of users these days. Kubuntu drops X11 by default, and KDE is working on a slick first run wizard. All of this and more on This Week in Linux, the weekly news show that keeps you up to date with what's going on in the Linux and Open Source world. Now let's jump right into Your Source for Linux GNews. Download as MP3 (https://aphid.fireside.fm/d/1437767933/2389be04-5c79-485e-b1ca-3a5b2cebb006/9cb2b795-4602-45c2-aae3-941686eed60c.mp3) Support the Show Become a Patron = tuxdigital.com/membership (https://tuxdigital.com/membership) Store = tuxdigital.com/store (https://tuxdigital.com/store) Chapters: 00:00 Intro 01:06 Steam Summer Sale 2025, here's some Steam Deck ready bargains 03:12 Fedora's Controversial 32-Bit Proposal (Could this kill Bazzite?) 09:23 Fairphone 6 Announced: Modular, Repairable, Linux-Ready 14:54 Sandfly Security, agentless Linux security [ad] 16:40 Firefox 140 ESR lands with Tab Unloading & Vertical Pinned Zone 19:41 KDE Korner: Wayland Surges in Usage, Kubuntu Dropping X11, New Initial Setup Wizard 25:27 Flathub Hits 3 Billion Downloads 27:36 Destination Linux podcast for more great content 28:38 2K Classics Humble Bundle with BioShock & Mafia (90% Discount!) 31:24 ONLYOFFICE 9.0 Released: AI Tools, Visio Viewer & Fresh UI! 34:15 Lyon Goes Open Source (France's Third-Largest City) 36:31 Outro Links: Steam Summer Sale 2025, here's some Steam Deck ready bargains https://store.steampowered.com/ (https://store.steampowered.com/) https://www.gamingonlinux.com/2025/06/steam-summer-sale-2025-is-live-heres-some-top-picks-all-under-20/ (https://www.gamingonlinux.com/2025/06/steam-summer-sale-2025-is-live-heres-some-top-picks-all-under-20/) Fedora's Controversial 32-Bit Proposal (Could this kill Bazzite?) https://discussion.fedoraproject.org/t/f44-change-proposal-drop-i686-support-system-wide/156324 (https://discussion.fedoraproject.org/t/f44-change-proposal-drop-i686-support-system-wide/156324) https://www.gamingonlinux.com/2025/06/bazzite-would-shut-down-if-fedora-goes-ahead-with-removing-32-bit/ (https://www.gamingonlinux.com/2025/06/bazzite-would-shut-down-if-fedora-goes-ahead-with-removing-32-bit/) https://www.gamingonlinux.com/2025/06/fedora-linux-devs-discuss-dropping-32-bit-packages-potentially-bad-news-for-steam-gamers/ (https://www.gamingonlinux.com/2025/06/fedora-linux-devs-discuss-dropping-32-bit-packages-potentially-bad-news-for-steam-gamers/) https://www.reddit.com/r/linux/comments/1lj9e00/fedora43changeproposaldropi686support/ (https://www.reddit.com/r/linux/comments/1lj9e00/fedora_43_change_proposal_drop_i686_support/) https://www.reddit.com/r/linuxgaming/comments/1ljo24p/bazzitefoundermightshutdownwholeproject_if/ (https://www.reddit.com/r/linux_gaming/comments/1ljo24p/bazzite_founder_might_shutdown_whole_project_if/) https://www.reddit.com/r/linuxgaming/comments/1lj9oqw/fedoralinuxdevsdiscussdropping32bit_packages/ (https://www.reddit.com/r/linux_gaming/comments/1lj9oqw/fedora_linux_devs_discuss_dropping_32bit_packages/) Fairphone 6 Announced: Modular, Repairable, Linux-Ready https://www.fairphone.com/ (https://www.fairphone.com/) https://www.fairphone.com/en/2025/06/25/switch-to-the-new-fairphone-gen-6/ (https://www.fairphone.com/en/2025/06/25/switch-to-the-new-fairphone-gen-6/) https://murena.com/murena-fairphone-gen-6-is-here-the-most-ethical-smartphone-unveiled/ (https://murena.com/murena-fairphone-gen-6-is-here-the-most-ethical-smartphone-unveiled/) Sandfly Security, agentless Linux security [ad] https://thisweekinlinux.com/sandfly (https://thisweekinlinux.com/sandfly) Firefox 140 ESR lands with Tab Unloading & Vertical Pinned Zone Firefox 140: https://www.mozilla.org/en-US/firefox/140.0/releasenotes/ (https://www.mozilla.org/en-US/firefox/140.0/releasenotes/) https://www.theregister.com/2025/06/24/firefox140esr/ (https://www.theregister.com/2025/06/24/firefox_140_esr/) https://www.omgubuntu.co.uk/2025/06/firefox-140-new-features-update (https://www.omgubuntu.co.uk/2025/06/firefox-140-new-features-update) https://www.phoronix.com/news/Firefox-140 (https://www.phoronix.com/news/Firefox-140) https://9to5linux.com/firefox-140-esr-web-browser-is-now-available-for-download-this-is-whats-new (https://9to5linux.com/firefox-140-esr-web-browser-is-now-available-for-download-this-is-whats-new) Firefox 141 https://9to5linux.com/firefox-141-promises-to-use-less-memory-on-linux-systems-beta-out-now (https://9to5linux.com/firefox-141-promises-to-use-less-memory-on-linux-systems-beta-out-now) https://www.phoronix.com/review/firefox-141-linux-ram (https://www.phoronix.com/review/firefox-141-linux-ram) Mozilla discontinues DeepSpeech https://www.omgubuntu.co.uk/2025/06/mozilla-deepfake-ai-detector-closing-down (https://www.omgubuntu.co.uk/2025/06/mozilla-deepfake-ai-detector-closing-down) https://www.phoronix.com/news/Mozilla-DeepSpeech-Discontinued (https://www.phoronix.com/news/Mozilla-DeepSpeech-Discontinued) https://github.com/mozilla/DeepSpeech (https://github.com/mozilla/DeepSpeech) KDE Korner: Wayland Surges in Usage, Kubuntu Dropping X11, New Initial Setup Wizard https://www.omgubuntu.co.uk/2025/06/kde-initial-setup-tool-kiss-development-progress (https://www.omgubuntu.co.uk/2025/06/kde-initial-setup-tool-kiss-development-progress) https://9to5linux.com/kde-plasma-6-4-1-released-with-various-improvements-and-bug-fixes (https://9to5linux.com/kde-plasma-6-4-1-released-with-various-improvements-and-bug-fixes) https://www.reddit.com/r/linuxgaming/comments/1lipt42/kdeplasmawillcontinuehavinganx11session_as/ (https://www.reddit.com/r/linux_gaming/comments/1lipt42/kde_plasma_will_continue_having_an_x11_session_as/) https://www.gamingonlinux.com/2025/06/kde-plasma-will-continue-having-an-x11-session-as-kubuntu-switches-to-wayland-by-default/ (https://www.gamingonlinux.com/2025/06/kde-plasma-will-continue-having-an-x11-session-as-kubuntu-switches-to-wayland-by-default/) https://www.omgubuntu.co.uk/2025/06/kubuntu-25-10-drops-x11-session (https://www.omgubuntu.co.uk/2025/06/kubuntu-25-10-drops-x11-session) https://lwn.net/Articles/1026552/ (https://lwn.net/Articles/1026552/) https://www.phoronix.com/news/KDE-Wayland-Is-The-Future (https://www.phoronix.com/news/KDE-Wayland-Is-The-Future) Flathub Hits 3 Billion Downloads https://flathub.org/statistics (https://flathub.org/statistics) https://www.reddit.com/r/linux/comments/1lgaz5z/flathubhaspassed3billion_downloads/ (https://www.reddit.com/r/linux/comments/1lgaz5z/flathub_has_passed_3_billion_downloads/) Destination Linux podcast for more great content https://destinationlinux.net/ (https://destinationlinux.net/) Latest Interviews Carl Richell of System76 = https://destinationlinux.net/416 (https://destinationlinux.net/416) Craig Rowland of Sandfly Security = https://destinationlinux.net/409 (https://destinationlinux.net/409) Artyom Zorin of Zorin OS = https://destinationlinux.net/395 (https://destinationlinux.net/395) 2K Classics Humble Bundle with BioShock & Mafia (90% Discount!) https://humblebundleinc.sjv.io/09zAMM (https://humblebundleinc.sjv.io/09zAMM) ONLYOFFICE 9.0 Released: AI Tools, Visio Viewer & Fresh UI! https://www.onlyoffice.com/blog/2025/06/meet-onlyoffice-desktop-editors-v9-0 (https://www.onlyoffice.com/blog/2025/06/meet-onlyoffice-desktop-editors-v9-0) https://www.omgubuntu.co.uk/2025/06/onlyoffice-9-0-desktop-new-features-ai (https://www.omgubuntu.co.uk/2025/06/onlyoffice-9-0-desktop-new-features-ai) Lyon Goes Open Source (France's Third-Largest City) https://www.lyon.fr/actualite/action-municipale/la-ville-de-lyon-renforce-sa-souverainete-numerique (https://www.lyon.fr/actualite/action-municipale/la-ville-de-lyon-renforce-sa-souverainete-numerique) https://www.theregister.com/2025/06/26/lyonleavingmicrosoft/ (https://www.theregister.com/2025/06/26/lyon_leaving_microsoft/) Support the show https://tuxdigital.com/membership (https://tuxdigital.com/membership) https://store.tuxdigital.com/ (https://store.tuxdigital.com/)
Das Summer Game Fest ist vorbei, und obwohl es viele Neuigkeiten gab, haben wir doch auch viele Spiele vermisst - von Crimson Desert über Tomb Raider bis zu Vampire: Bloodlines 2.
It's SuperPod Saga's (very late) third birthday! To celebrate, the SuperPod Fellaz get together to chat about hentai, Bioshock, the Elden Ring movie, and Aaron gets pranked by Gerry. They've also discovered a cool new band called "Tallah", who has a sick Patreon tier that lets you have a movie night with them! Oh, we also do a Q&A with questions from our community. Cake and ice cream are available for an additional fee (join our Patreon or something).
This week, Zak and Aaron sit down to discuss the absolute onslaught of video game movie adaptations coming down the pike at breakneck speed. From questions of quantity over quality to musings on which projects have the most potential, your intrepid hosts dig into what may be the next Hollywood craze - or an unsustainable bubble building towards an inevitable burst.Please, enjoy.Listen to Beach Girl on SpotifyCheck out MosscatMarket on EtsyCheck out even more MosscatMarket on Instagram
W 654. odcinku GnM Plus opowiadamy o naszych wrażeniach z Roadcraft, Kabuto Park, REMATCH, dodatku Elden Ring: Nightreign oraz tajemniczego Hell is Us. Rozmawiamy też o pierwszym pokazie Wiedźmina 4 i technologii, która za nim stoi, możliwym powrocie do Rapture w nowym BioShocku oraz coraz bardziej realnym powrocie Splinter Cella. Na koniec – jak zawsze – zaglądamy do sekcji komentarzy. Zapraszamy do odsłuchu!Kanał nadawczy Gramy na Maxa - https://bit.ly/nadawczygnmCzasówka:00:00 - START 01:40- W co ostatnio graliśmy czyli Roadcraft, Kabuto Park, REMATCH, Elden Ring: Nightreign i Hell is Us14:50 - Pokazano i zagrano w Wiedźmina 424:00 - Nowy Bioshock znów w Rapture?28:20 - Splinter Cell coraz bliżej?39:00 - SEKCJA KOMENTARZYPYTANIE ODCINKA: Jak podobał Wam się materiał technologiczny z Wiedźmina 4?
On ce retrouve tous les dimanches en Live 21h pour ton émission Science Fiction de la semaine ☑️le résume de l'actualité de Star Citizen☑️les principales news sur les films, séries et jeux SF☑️un after avec debrief sur des news tech ou gaming généraliste
This week Dr. Syintist, Chump Slap, and Poppascotch watched a video game movie about a hidden gem called BioShock 2: Minerva's Den. It was good. Come hear us talk about it!
https://www.catherinescully.comCat Scully is a queer author-illustrator, passionate about writing horror and dark fantasy for all ages. She is the author of the upcoming horror novel BELOW THE GRAND HOTEL (2025) and she is the author-illustrator of young adult horror series JENNIFER STRANGE (2020), which author Paul Tremblay called "a promising debut." She's best known for her intricate illustrations, including world maps for the BROOKLYN BRUJA series by Zoraida Cordova, KAGAN THE DAMNED by Jonathan Maberry, and GIVE THE DARK MY LOVE by Beth Revis. Her first picture book, THE MAYOR OF HALLOWEEN IS MISSING, was written by Emily S. Sullivan. When she's not writing and illustrating books, Cat works in concept art and video game development. She was a developer on the title Romancelvania with part of the team that made Bioshock and Bioshock Infinite. Originally from Atlanta, GA, she now lives outside of Salem, MA with her partner, children, and myriad of pets.VOX VOMITUS: Sometimes, it's not what goes right in the writing process, it's what goes horribly wrong. Host Jennifer Anne Gordon, award-winning gothic horror novelist and Co-Host Allison Martine, award-winning contemporary romance and speculative fiction novelist have taken on the top and emerging new authors of the day, including Josh Malerman (BIRDBOX, PEARL), Paul Tremblay (THE PALLBEARERS CLUB, SURVIVOR SONG), May Cobb (MY SUMMER DARLINGS, THE HUNTING WIVES), Amanda Jayatissa (MY SWEET GIRL), Carol Goodman (THE STRANGER BEHIND YOU), Meghan Collins (THE FAMILY PLOT), and dozens more in the last year alone. Pantsers, plotters, and those in between have talked everything from the “vomit draft” to the publishing process, dream-cast movies that are already getting made, and celebrated wins as the author-guests continue to shine all over the globe.www.jenniferannegordon.comwww.afictionalhubbard.comhttps://www.facebook.com/VoxVomituspodcast https://twitter.com/VoxVomitus#voxvomitus #voxvomituspodcast #allisonmartine #allisonhubbard # #JenniferAnnegordon #JenniferGordon #podcastinterview #podcast #books #authors #writers
Welcome to Dev Game Club, where this week we start a new series of explorations on the walking simulator, beginning with Gone Home. We set the game in its time, talk about possible real world experiences, and dive into its restraint and storytelling. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: All of Gone Home Issues covered: walking simulator coverage, the wave of indies and another wave, career changes, Fullbright's early history, leaving the big industry, the value of focus, location-based entertainments and shows, focusing on one thing, having constraints vs not, setting your own constraints, the spooky atmosphere but having restraint, imposing expectations from video games, visiting a previously unknown house, the Ouija board, a literal red hair-ing, stripping out all the video game-isms for interactivity, few mechanics, simple systems and using their few mechanics and verbs, experience-forward, Brett quizzes Tim, narrative richness, the ordering of collectible reading, leveraging non-linear storytelling, using period-appropriate communication, games that make Tim cry, the 90s of it all, letters vs email, waste paper baskets, a visual language and the use of consistency. Games, people, and influences mentioned or discussed: Death Stranding, Dear Esther, Firewatch, BioShock Infinite, Batman: Arkham Origins, GTA V, Tomb Raider (2013), Dead Rising 3, Dead Space 3, LoZ: A Link Between Worlds, The Last of Us, Beyond: Two Souls, AC IV: Black Flag, Rayman Legends, Splinter Cell: Blacklist, Battlefield IV, Payday 2, Outlast, Antichamber, The Stanley Parable, Papers Please, Brothers: A Tale of Two Sons, Starbreeze, Josef Fares, Hazelight Studios, It Takes Two, LucasArts, Clair Obscure: Expedition 33, Blue Prince, Animal Well, Balatro, 343 Studios, BioStats, Calamity Nolan, Tacoma, Indie Game: The Movie, Minerva's Den, Bioshock, Kate Craig, Carl Lumbly, 2K Marin, Hangar 13, Fallout: New Vegas, Morrowind, Sleep No More, Macbeth, Antenna Theater, Meow Wolf, George RR Martin, Control, Imagineering, Disney, Fez, X-Files, Resident Evil, Amnesia, Life Is Strange, Leaves of Grass, Hollow Knight, Pulp Fiction, Final Fantasy IX, Shadow of the Colossus, The Last of Us 2, Alien, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Dear Esther (2012) Links: Why Is Gone Home A Game? Twitch: timlongojr https://twitch.tv/timlongojr Discord https://t.co/h7jnG9J9lz DevGameClub@gmail.com mailto://devgameclub@gmail.com
In this week's episode, Justin and Peter talk about Peter's time playing Death Stranding for the first time, PlayStation tip-toeing around tariffs, a potential BioShock 4 announcement, and more! // Follow us on BlueSky @HitboxPod.bsky.social // Join our Discord server: https://discord.gg/unmGxETX3U // Support us on Patreon: https://www.patreon.com/hitboxpod // @peterspittech and @JustinMatkovich // Metacritic Roundup: N/A // Made possible by our wonderful Deluxe Podcast Patreon producers: J Knol, GKS, Josh Durham // The intro and outro of Hitbox! is by ali_ontheguitar, check out their work right here: https://www.fiverr.com/aliontheguitar?source=gigpage
PlayStation dropper markedsføringen af Marathon!Fremtiden for Bungie og Sonys næste store satsning er for alvor usikker. Efter uger med negative historier omkring live service-titlen er det kommet frem, at PlayStation har droppet den planlagte markedsføring for Destiny-udviklerens næste spil. Udkommer Marathon? Det snakker vi om senere i episoden!Vi snakker også om, at Xbox jubler – FTC har nemlig officielt opgivet retssagen om købet af Activision Blizzard. Så spørgsmålet er nu: Hvilket studie køber Xbox næste gang? Hør vores spekulationer senere i afsnittet.Her kan du også høre os tale om, at PlayStation for andet år i træk dropper at have en showcase, at Elden Ring-filmen har fundet en spændende instruktør, og at vi angiveligt snart skal vende tilbage til BioShock's mystiske undervandsby, Rapture.I denne episode diskuterer vi blandt andet:- Sony dropper Marathon-marketingplaner- Næste State of Play i juni – endnu et år uden PlayStation Showcase- FTC har officielt droppet sagen mod Microsoft- Hvilket studie køber Xbox næste gang?- Avowed-instruktør forlader Obsidian Entertainment- Doom: The Dark Ages sætter ny rekord for id Software- Clair Obscur: Expedition 33 sælger 3,3 mio. eksemplarer efter 33 dage- Senua's Saga: Hellblade II er på vej til PlayStation- Stellar Blade 2 kommer måske i 2026- PlayStation dropper loyalitetsprogrammet- Remaster af Space Marine kommer næste måned- Rygte: Annoncering af et BioShock-projekt er på vej- Cyberpunk 2077-efterfølger tager os til en ny farlig storby - Mario Kart World var planlagt til den originale Switch- Rise, Tarnished: Elden Ring-film på vej- Embracer Group vil udgive 76 spil i løbet af et år- Mobilspillet Destiny: Rising's beta annonceretOg meget, meget mere.I denne episode deltager Janus Hasseriis, Nicolaj Jyde og Morten Urup.Tusind tak, fordi du lytter med.
Join XNC Podcast with Hosts @colteastwood & @Middleagegamegy https://youtube.com/@THEMAGG?si=W3jrfKl250yHRKRM to discuss Bioshock 4 Coming Soon! Xbox Sales Soar Game Pass GOTY 2025 Update Xbox Playstation News Cast 202Join the channel to early access: https://www.youtube.com/channel/UCyGYHo1qVIeGq3ZLnSDaEcg/joinMerchandise: https://teespring.com/stores/colteastwood-merchFollow: https://twitter.com/ColteastwoodAdd me on Xbox Live: ColteastwoodPatreon: https://www.patreon.com/colteastwood0:00:00 Start0:05:00 Playing0:15:00 Borderlands 4 2xs more $800:29:00 Star Wars Battlefront II0:32:00 Lies of P offers EASY Mode1:00:00 Better Off Dead1:05:00 Bioshock Announcement Coming1:10:00 Biggest Questions1:20:00 Bioshock 4 Update1:30:00 Warhammer Space Marine Remaster Exclusive?1:45:00 Xbox Game Pass is INSANE2:16:00 Xbox Holds Top 10 on PS5Topics Covered on the Colteastwood Channel:Microsoft Sony Xbox One Xbox One X Xbox Two Xbox Scarlett Xbox Project Scarlett Xbox 2 Next Generation Consoles Playstation PS4 PS5 Playstation 5 Exclusive Games Console Exclusives xCloud Project xCloud Xbox Game Pass Xbox Game Pass Ultimate Xbox games Playstation Games Xbox Lockhart Xbox Anaconda Danta Xbox Consoles Game Streaming Cloud Streaming Zen 2 Zen 2+ Navi GPU SSD Next Gen Consoles Xbox One S Xbox Live Xbox Live Gold Xbox Rewards Microsoft Rewards E3 E3 2019 E3 2020 X019 Xbox Leaks Rumor News Gears Halo Fable IV Forza Horizon Motorsports Halo Infinite Playstation Now PSNow Phil Spencer Xbox Game Studios Exclusives PS Now PSNow Xbox Series X Xbox Series S Playstation 5 PS5
Nick and Connor discuss June State of Play rumors, Naughty Dog working on another game, and Bioshock's future!Link To The Patreon: https://www.patreon.com/CoOp64Link to Discord, Merch AND MORE: https://linktr.ee/co_op64Intro Music By Jamie Vere
In questa puntata di L'Arcade di Ale:- Mindseye è un gioco molto strano- Confermato il film di Elden Ring- Il prossimo gioco di Kojima tra 5/6 anni- Hellblade 2 su PS5- Doppio scoop su TLoU- Doom ha un problema!- Bungie è tossica ma Sony (forse) ha un piano!- In arrivo il remake di BioShock?- My Cup of Six One IndieBuon ascolto!Link utili:InstagramMGS Delta Intro
1️⃣9️⃣5️⃣ En el programa 195, el Primito se deja ver para hablar de todo un poco… ¿junto a su querido Lázaro? 🎭 Comenzamos el programa con lo que esperamos ver en el inminente Summer Game Fest y Xbox Showcase que se celebrarán el 6 y 8 de junio respectivamente. 👾 Seguimos con Xbox, compañía que recientemente ha puesto en liza Xbox Retro Classics con más de 60 clásicos disponibles. 💰 Después nos vamos a Capcom, compañía que ha desvelado cuáles han sido sus 10 juegos más exitosos de su historia reciente. 🔒 Más tarde hablamos del cierre de PlayStation Stars, el programa de fidelización que cierra tres años después de su inicio. 🔮 Acabamos la actualidad con BioShock 4 y Half Life 3, dado que parece que los rumores de su existencia son cada vez más insistentes. 📺 Y finalizamos el repaso a la actualidad con gameplays de juegos como Bonnie Bear Saves Frogtime, Building Relationships, Guilty as Sock o Grandma No. 🥩 Y de solomillo, Mejores y peores jefes.
Nick, Josh, and Andy break down the biggest gaming news:
Jeff Grubb and Kahlief Adams end your week with a bunch of gaming news! We cover reports of something happening with the Bioshock IP, Warhammer 40K: Space Marine II getting a new mode and a Master Crafted Edition, fans of ARC Raiders think they've uncovered a release date, Elden Ring getting a live-action film, and even more!
Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site.Er staat ons een, hopelijk, fijn weekend te wachten. Lekker uitslapen, even ergens op een terras een kopje koffie drinken of een biertje pakken. Misschien wat vrienden bezoeken of gewoon op je gemak je back catalogue wegwerken. Dit vooruitzicht gaan we verder opvrolijken met een nieuwe aflevering van Einde van de Week Vrijdag Live. De talkshow waarin we elke week het belangrijkste game gerelateerde nieuws van de afgelopen zeven dagen met de kijkers doornemen. Huey, Jasper en Jelle zitten klaar om te kletsen over topics zoals de bizarre uitspraak van Randy Pitchford over de prijs van Borderlands 4, de nieuwe Cyberpunk game en Senua's Sage Hellblade 2 dat naar de PS5 komt. Plus retro fans kunnen aan de slag met een hele bups aan arcade classics via Game Pass. Dit alles en meer ga je zien en horen in de Einde van de Week Live van vrijdag 21 maart 2025.Randy Pitchford vindt vragen over prijs Borderlands 4 gezeurIn deze editie van onze wekelijkse afsluiter, gaan de drie ook in gesprek over Veo 3 van Google. Een nieuwe AI tool om video's te maken die er kwalitatief griezelig goed uit zien. Zijn de filmers, vormgevers en editors straks allemaal hun baan kwijt?Pak 160 euro korting bij aanschaf MSI Cyborg 15 gaming laptopDeze week zet MSI de alom bekende Cyborg 15 in het zonnetje. Deze gaming laptop is namelijk met dank aan de vakantiegeld promoties van Bol hier afgeprijsd naar 839 euro: https://msi.gm/S7B41F68 . En wat krijg je dan? Een laptop met aan boord een 13e generatie Intel Core i7 processor, een RTX 4060 videokaart, een 512GB SSD, een 144Hz Full HD panel en een 4-zone RGB toetsenbord.Timestamps00:00:00 Einde van de Week Live van 23 mei00:00:17 Huishoudelijke mededeling: MSI00:02:30 Wat hebben we deze week gedaan?00:09:53 Elden Ring gaat verfilmd worden (live action).00:18:23 Randy Pitchford over 80 euro voor Borderlands 4.00:22:53 Cyberpunk 2077 krijgt nieuwe stad, die aanvoelt als ‘Chicago gone wrong'.00:37:20 PlayStation stopt met het loyaliteitsprogramma PlayStation Stars.00:40:26 Senua's Saga Hellblade 2 komt deze zomer naar de PS5 (was Xbox game).00:51:30 Mario Kart Worlds was oorspronkelijk bedoeld voor de Switch.00:56:48 Openings cutscene Metal Gear Solid Delta Snake Eater is vrijgegeven.01:00:30 PAC-MAN bestaat deze week 45 jaar.01:04:08 Volgens insiders komt er een Bioshock aankondiging aan deze zomer.01:06:39 Embracer wil het komend jaar 76 verschillende games in de winkels leggen.01:10:11 Drie vormgevende mannen aan tafels geven hun mening over het nieuwe logo van Naughty Dog. 01:14:46 Google Veo 3 werd deze week geshowed.01:23:30 Wat zegt deze tweet je?01:25:37 94% van alle games die Capcom in 2024 verkocht waren digitale versies. Op PC was dit aantal bijna 100%, console 78%01:30:14 Nu te spelen op Game Pass, de Retro Classics van Activision.01:33:14 Durf jij dit of toch geen vertrouwen in zelfrijdende auto's?01:34:47 Welke heb je liever (beide controllers zijn vanaf deze week te koop)?01:36:01 Goede vraag...
On episode 221 of the Gaming Meal Podcast, Erick, Manny and Cesar go over this week's appetizer (gaming news) where we talk about Sony considering raising prices across the board and Square Enix ‘refocusing' on quality over quantity as a company.For our main course, we discuss gaming white whales. The most obvious example being Half-Life 3 which has been anxiously anticipated for decades (yes, plural) and it still doesn't exist. We also talk about seemingly dead IP's like Bloodborne and games that have been in development for a long time (we think) like the next BioShock.For more information, visit us at www.TheGamingMeal.com and please follow us on socials at: BlueSky at gamingmeal.bsky.social, X at x.com/GamingMeal, Twitch at www.twitch.tv/gamingmeal, and Facebook at www.facebook.com/gaming.meal.14. Thanks for listening, please share and subscribe to the Gaming Meal!Music credit goes to SubspaceAudio, celestialghost8, Worlfgang, and mutkanto.
We talked about the PS1 and PS2. Now it's time to give, arguably, the best Microsoft system some love...the Xbox 360!Today, join the guys as they do a deep dive into the Xbox 360 and all of their favorite games from that era. Do any of them prefer it to the PS3? What are their favorite games for the system? How many achievements will Mike get during the episode? Find out all of that and more, right here!Click here to send us a message! If you would please go follow us on all the socials? We would love you all forever...in a friend way...don't be weird!!!Please go rate and review us anywhere you get your podcastsPatreon: https://www.patreon.com/CultureShockedPodcastTwitter/X: https://www.twitter.com/cspodcast21TikTok: https://www.tiktok.com/@cspodcast21?lang=enFacebook: https://www.facebook.com/cultureshockedpodInstagram: https://www.instagram.com/cultureshocked21YouTube: https://www.youtube.com/cultureshocked21Website: https://cultureshocked.buzzsprout.com/
We got an advanced copy of Toge Production's newest game "Compensation Not Guaranteed"! What did Wabba think about this story-rich document-checking thriller where you act as a government official of a post-colonial Southeast Asian nation? Also we've been booking games for PAX East! We walk through some of the ones we're really excited for! Lastly, Pezzy played a couple of hours of Clair Obscur: Expedition 33 and he says its the best opener since Bioshock. Find out why!
Jace welcomes Keith Arem and Chris Yates from PCB Productions to the show to chat about the Kickstarter campaign for Front Road. Drawing inspirations from classic video games like The Last of Us, Silent Hill and BioShock, Frost Road is a survival story set in the town of Front Road as the protagonist wakes up from a car crash not knowing where he is or what has happened. The guys chat about the crossover of mediums, the evolution of this project and some of the rewards available in the campaign. With the absolute top production values and fantastic art from Christopher Shy. Join in to find out what the project is all about and go check out the campaign.
BONUS EPISODE! Danny sits down to subject Mike Drucker to a gaming nostalgia focused bracket based on Mike's new book Good Game, No Rematch: A Life Made of Video Games! BUY Good Game, No Rematch: A Life Made of Video Games: Amazon: https://www.amazon.com/Good-Game-No-Rematch-Video/dp/1335012699 Bookshop: https://bookshop.org/p/books/good-game-no-rematch-a-life-made-of-video-games-original-mike-drucker/21338922 Follow Mike on Twitter (or X if you're a dork): https://x.com/MikeDrucker iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rss Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Soundcloud: https://soundcloud.com/noclippodcast Watch our docs: https://youtube.com/noclipvideo Crewcast channel: https://www.youtube.com/channel/noclippodcast Learn About Noclip: https://www.noclip.video Become a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter Chapters: 0:00:00 - Intro 0:03:19 - Mike's TV Career 0:08:21 - The Mike Drucker Nostalgia Bowl 0:09:27 - Mike Drucker Thanks OUR Patreon Supporters! 0:11:39 - Bracket 1: NES vs Gameboy 0:14:35 - Bracket 2: Quake 3 vs Unreal Tournament 0:16:11 - Bracket 3: Bioshock vs StarCraft 0:18:43 - Bracket 4: "Late Night" vs IGN 0:20:24 - The "Late Night" Writing Process 0:26:13 - Bracket 5: DDR vs. DnD 0:30:22 - Getting New Players into Dungeons and Dragons 0:33:16 - Bracket 6: Street Fighter II vs Mortal Kombat 0:38:36 - Bracket 7: Wii vs Minecraft 0:41:36 - Bracket 8: Final Fantasy VII vs Nier Automata 0:42:37 - Semifinals 0:44:20 - And the winner is... 0:48:19 - What has Mike been playing? 0:51:41 - Good Game, No Rematch: A Life Made Of Video Games
Dans cette nouvelle émission de Press Start, diffusée en direct le lundi 24 février entre 20h et 21h, vous retrouvez Philippe, Charles, Eloi et Tony sur Radio Campus Tours ! Dans cette nouvelle émission, nous vous présenterons nos actualités autour du jeu vidéo, Éloi vous présentera le jeu bioshock et Charles vous parlera de Linux. […] L'article Press Start – bioshock, Linux et The Exit 8 est apparu en premier sur Radio Campus Tours - 99.5 FM.
On today's episode of Diagnonsense, Kurt and Isaac discuss Bioshock!
This special 50th episode of the podcast is a celebration of milestones, nostalgia, and future aspirations. The boys reflect on their journey from recording remotely during the pandemic to establishing a dedicated set and working with a producer. They reminisce about memorable episodes covering games like Mass Effect, Resident Evil, and Bioshock. The episode highlights their positive philosophy, emphasizing meaningful content over popularity. Looking ahead, they express excitement about expanding their content, including potential streaming, exploring new games, and maintaining their uplifting presence in the gaming community. Catch the stream on Twitch (https://www.twitch.tv/3v0podcast) Be our Friend on Facebook (https://www.facebook.com/3v0Podcast) Follow us on Instagram (https://www.instagram.com/3v0podcast/) Follow us on Twitter (https://twitter.com/3v0Podcast) Peep our YouTube Channel (https://www.youtube.com/channel/UC0GSPhszNu0y5_yKMPNxC8w) Send us a message: 3v0PodcastTeam@gmail.com
Andre is joined by Thrak again to polish off the BioShock trilogy with the final entry, BioShock Infinite. A source of controversy upon its release, but has time changed its message? We dive into the characters, events, and the depictions of racism presented to us in this wile ride. Thanks for listening! This episode contains discussion of racial slurs that were said and not said in the dialogue. Don't say we didn't warn you! This is part of a three-part series covering the BioShock trilogy. If you haven't heard the first two parts yet, you can hear our discussion on BioShock here, and our discussion on BioShock 2 here. Hear Thrak on The 3DO Experience right here Fine Time on Bluesky: @fineti.me Andre on Bluesky: @pizzadinosaur.fineti.me [00:00] Spoiler Warning and Content Warning [01:43] Intro and Production History [06:22] Overall Thoughts and What We Knew Beforehand [12:18] Beginning and Early Moments [27:22] The Common Gamer's Perspective [31:52] Action, Gunplay, and Level Design [39:54] More Racism! [49:48] Elizabeth [54:13] Even More Racism! [01:06:51] The Racism Exhibit [01:10:50] The Resistance [01:23:34] Later Moments and Overall Thoughts [01:32:59] Ending [01:42:47] Burial At Sea DLC [01:52:39] Bye!
It's your turn...to click here to send us your comments on the showWe head to the silver screen in this episode to explore board gaming tied to all things films and TV. Are there any good film / tv related games or are they a cash in, check out our thoughts.FIRST PLAYER: TamboOTHER PLAYERS: Kerley, Dan & Chris PIn this episode you'll learn:- that Tambo has ventured the upside down in Stranger Things: The Board Game by CMON Games- how Chris P stays frosty during Aliens: Another Glorious Day In The Corps by Gale Force Nine- Kerley is enjoying his dungeons that comes from a bag in Bag of Dungeon 2 by Gunpowder Studios- Dan is getting Bioshock vibes from Skyrise by Roxley Games- all about games which tie into film & TV, whether we enjoy them or whether we don'tLINKS REFERENCED IN THE SHOWN/AEPISODE CHAPTERS0:00 - TURN 1 - Player Count2:44 - Dan - Skyrise4:43 - Chris P - Aliens: Another glorious day in the corps8:01 - Tambo - Stranger Things11:11 - Kerley - Bag of Dungeon 215:00 - TURN 3 - Main Event: Lights...Cardboard...Action18:18 - War of the Ring22:24 - Star Wars: Outer Rim & Star Wars: Rebellion26:44 - Battlestar Galactica & Dune Imperium29:29 - The Last Kingdom & Game of Thrones34:35 - LOTR: Journeys in Middle Earth & Legendary Encounters: Aliens36:55 - Fury of Dracula & Jaws40:19 - Resident Evil 2 & RE: Deck Building Game42:09 - Back to the Future: Back In Time & Hogwarts Battle48:08 - Fallout, Gears of War (hmmm) & Die Hard57:46 - Star Trek: Captains Chair1:01:14 - TURN 4 - Receive, Sleeve or Leave1:06:37 - TURN 5 - Penultimate Turn: What's Coming Up1:10:54 - TURN 6 - The Final TurnSupport the showSUPPORTING THE SHOW- Support us on Ko-FiENGAGING WITH THE SHOWWe want your questions so engage with the show through our channels below:- Email Us - BoardGameGeek - Facebook - Instagram- Youtube - TikTok
This week, the Funny Boys talk about Shrek 5, the newest Pokemon Presents, Avatar (the Last Airbender, not the blue cats), No. 1 Sentai Gozyuger, Your Friendly Neighborhood Spider-Man, Anora, The Florida Project, hockey and live sports, Avowed, Bioshock 1 and 2, AND MORE! Hey! Do you like our logo? Do you also like t-shirts, mugs, and other cool stuff? Well, now you can get a shirt or mug with our logo! Head to our TeePublic (https://www.teepublic.com/user/nerdoverloadnow) page to check them out!
What's up Gamers? In the latest thrilling episode of Konsole Kombat, the hosts engage in a heated debate to determine who would win in an epic showdown between two iconic video game heroes: Corvo Attano from "Dishonored" and Jack Wynand from "BioShock." First we discuss the games we've played this week, as well as all of the most relevant gaming news as well as the Playstation + and Xbox Game Pass free games, this week's free Epic Games store game!Delve into the dark, plague-ridden streets of Dunwall as the hosts explore Corvo's stealthy prowess and supernatural abilities bestowed upon him by the Outsider. Then, dive deep into the underwater dystopia of Rapture as they unravel Jack's genetic enhancements and the powerful tonics that grant him extraordinary powers. Who will emerge victorious in this battle of wits, strategies, and sheer combat skills? Tune in to hear the discussions, the laughs, and the surprising conclusions as we analyze every detail of these two legendary protagonists in the gaming world. Don't miss this electrifying episode that pushes the boundaries of imagination and fandom!This Podcast is a member of the DynaMic Podcast Network! Please check out the other shows on the Network:* Dynamic Duel: Marvel Vs. DC * Max Destruction: Movie Fights *Senjoh World: Anime ActionAnd check out theLinktree! Also, please consider leaving a 5 Star Rating and Review wherever you may be listening to this show, as it helps continue growing our listening audience! And please, check out our Website!*DISCLAIMER: This show uses an AI made voice that has a resemblance to a real person. This is not done with malicious intent nor is there any intent to use said voice for monetary gain.*
SupportBoss Rush on PatreonThis week on Expansion Pass, Edward is joined by Austin Campbell to talk about games like BioShock and if they truly still stand the test of time in terms of storytelling, gameplay, and more.Join theBoss Rush DiscordSubscribeon YouTubeThank you for watching and/or listening to Boss Rush Expansion Pass, part of Boss Rush Media and The Boss Rush Network. If you enjoyed the discussion, subscribe and like the video, leave a comment, and hit the bell so you don't miss an episode. If you listen on Apple Podcasts or Spotify, remember to leave us a five star rating and a nice review. You can support Boss Rush on Patreon at any tier and get Expansion Pass two weeks early, one month early access to Book Club, and exclusive access to EXP+. Thank you for supporting Boss Rush Media and The Boss Rush Network's independent endeavor. It means more than you know.
In the second leg of their BioShock journey, Andre and Thrak are confronted with a familiar yet interesting sequel. Does BioShock 2 differentiate itself enough from the shadow of the original to carve its own path, or is it damned by its previous success? Hear Thrak on The 3DO Experience right here Fine Time on Bluesky: @fineti.me Andre on Bluesky: @pizzadinosaur.fineti.me [00:00] Intro and Production History [05:55] Why Don't We Do Asset Reuse Like We Used To? [12:06] Premise and Story [18:02] Characters [24:15] Gameplay Refinements and Backsteps [31:05] Effects of Game Length [35:54] Truncated Gameplay Aspects [40:27] Minerva's Den DLC [47:50] Tidbits and Ending(s) [50:23] See Ya Next Time!
Grave Plot is for lovers. We know Valentine's Day is over but love is still in the air. Stare longingly into our eyes as we tackle the romantic yet also blood soaked films Heart Eyes and The Love Witch. We also discuss a very special box of chocolates in our Real World Horror segment. In Horror Business, we examine a dark thriller through the eyes of man's best friend, a terror-filled film that's "frozen" in midair, and a Basketful of Heads. We also talk about a possible new Pamela Voorhees as well as a video game described as "BioShock meets Disneyland." So hold your special someone close and snuggle up with a brand new episode of The Grave Plot Podcast!
This week, we're joined by the legendary Susan O'Connor, Founder & CEO of The Narrative Department and the award-winning writer behind BioShock, Far Cry, Tomb Raider, and more. We dive into her journey, the craft of game storytelling, and how she's helping the next generation of writers and narrative designers do their best work.Learn more about SusanLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Did you know there could be first-time BioShock players in the year of our lord 2025? Andre is joined by Thrak to discuss why they waited so long to play BioShock, then they dive into all the sights, happenings, and strife in the world of Rapture. This is part of a three-part series covering the whole BioShock trilogy, so enjoy this first episode on the original! Hear Thrak on The 3DO Experience right here Fine Time on Bluesky: @fineti.me Andre on Bluesky: @pizzadinosaur.fineti.me [00:00] Spoiler Warning and Intro [02:28] What is BioShock? [05:23] Why Didn't We Play BioShock Before? [11:42] Expectations Based On Critical Praise [15:31] Is BioShock An Immersive Sim? [21:07] Game Design Philosophies [26:12] Cutscenes vs. Scripted Events [32:15] World Aesthetic and Lore [42:23] Gameplay Systems and Weapons [52:13] Graphics, Environments, Characters [01:01:08] Atlas, Andrew Ryan, and Politics [01:20:14] Criticisms and Endings [01:31:38] Conclusions [01:35:09] Bye!
As the end of Region Unlocked approaches, Cameron and Jake are taking a look back at their top 20 games of all time (that they both played). Will your favorites make the list?!Felt left out?! Message us here:regionunlockedpodcast@gmail.comwww.fanlist.com/regionunlockedMusic:Intro: 8 Bit Spring by HeatleyBrosVarious clips taken from gamesOutro: Turrent Orchestra from Portal 2
Hey everyone, welcome to CultureScape! I'm Peter Pischke, and today, I have an incredible interview with one of the greatest storytellers in gaming history—Ken Levine. If you're a fan of Bioshock or curious about his new game, Judas, this is the video you've been waiting for. Don't miss out on this insightful and inspiring conversation! Hit that subscribe button and ring the bell
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGameInstagram: @MemberTheGameTwitch.tv/MemberTheGameYoutube.com/RememberTheGameFacebook.com/RememberTheGamePodcastTikTok.com/@MemberTheGameAnd if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year!Patreon.com/RememberTheGameAnd you can check out Daniel's streams at:Twitch.tv/stpd_mnkyLook, I know there's a few PC Master Racers amongst our ranks, and I wanted to mend the bridge between us. So I ran a PC only Patreon Poll, and The Secret of Monkey Island took it down. I have to be honest, point & click games aren't my jam. But this one is so damned charming it almost makes up for that.I can't imagine there's too many people listening to this show that don't know point & click games. Select commands like "open", "pick up", "use", and combine them with items on the screen to solve puzzles. I think some of the puzzles in Monkey Island a little tedious, but even with one eye I can see how people love this game. It really is funny, and the humour and clever writing offset the occasional frustration I experienced while trying to kill pirates with root beer.One good monkey deserves another, so my guest this week is my buddy Daniel (Stpd_Mnky). He likes this game more than I do, and while we made not have felt the same way about the sword fighting system or how to make a soup or whatever the fuck it is with the cereal, we had a good time laughing at some of the dialogue and puzzles. And we're still not sure what the secret of said island is...And before we point and click, I put together another edition of the Infamous Intro!This week, we HAD to talk about the Switch 2. How do those of us that dislike multiplayer games get into them? And I love Bioshock, but how do I feel about the sequels??Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 PC classics: King's Quest VI, Day of the Tentacle, and Sam and Max. Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGame Instagram: @MemberTheGame Twitch.tv/MemberTheGame Youtube.com/RememberTheGame Facebook.com/RememberTheGamePodcast TikTok.com/@MemberTheGame And if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year! Patreon.com/RememberTheGame And you can check out Daniel's streams at: Twitch.tv/stpd_mnky Look, I know there's a few PC Master Racers amongst our ranks, and I wanted to mend the bridge between us. So I ran a PC only Patreon Poll, and The Secret of Monkey Island took it down. I have to be honest, point & click games aren't my jam. But this one is so damned charming it almost makes up for that. I can't imagine there's too many people listening to this show that don't know point & click games. Select commands like "open", "pick up", "use", and combine them with items on the screen to solve puzzles. I think some of the puzzles in Monkey Island a little tedious, but even with one eye I can see how people love this game. It really is funny, and the humour and clever writing offset the occasional frustration I experienced while trying to kill pirates with root beer. One good monkey deserves another, so my guest this week is my buddy Daniel (Stpd_Mnky). He likes this game more than I do, and while we made not have felt the same way about the sword fighting system or how to make a soup or whatever the fuck it is with the cereal, we had a good time laughing at some of the dialogue and puzzles. And we're still not sure what the secret of said island is... And before we point and click, I put together another edition of the Infamous Intro! This week, we HAD to talk about the Switch 2. How do those of us that dislike multiplayer games get into them? And I love Bioshock, but how do I feel about the sequels?? Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 PC classics: King's Quest VI, Day of the Tentacle, and Sam and Max. Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode, Greg sits down with Jack Burrows, a level designer at NetEase, to explore the art, science, and philosophy behind video game level design. They discuss how developers balance player experience with creative ambition, the importance of time management and willpower, and how great design tells a story without words. Jack shares personal insights on motivation, creative process, and the emotional impact of level design, drawing on examples from Bioshock, Skyrim, and Metroid Prime 2: Echoes. Packed with practical advice and industry reflections, this episode is a masterclass for aspiring game designers and anyone curious about how the "sausage is made" in the world of video game development.Key Moments & Takeaways1. The Developer's Dilemma: Playing Games as a Player vs. Developer (00:00:00 - 00:01:24) Insight: Developers struggle to enjoy games like regular players because they see the flaws in design. Jack's View: While it's hard to "turn off" the developer brain, it's a crucial skill to cultivate empathy for players and understand their experience. Memorable Line: "If we're going to make games for players, we have to play games as a player so that you know the expectations that you would have if you were sitting there with a brand new game."2. Time Management and Discipline (00:01:44 - 00:03:02) Challenge: Balancing personal ambition with responsibilities and fatigue. Example: Jack praises Thaddeus and Cliff Schult, two developers who inspire him with their time management skills, balancing family, work, and passion projects. Takeaway: Willpower is finite, and daily responsibilities drain it. Small wins, like logging accomplishments or tracking time, can help stay motivated. Memorable Line: "Willpower is a resource that you have to spend day to day."3. The Role of Ambition in Level Design (00:12:26 - 00:17:07) Definition: Ambition in design means taking familiar ideas and pushing them further. Example: Metroid Prime 2: Echoes built on Metroid Prime by adding a dark, toxic alternate dimension, challenging players with a new, more dangerous world. Takeaway: Ambition is about taking something known and making it feel fresh. Jack explains how ambition fuels his desire to present original games on a big stage one day. Memorable Line: "How do I make it greater? How do I spin this on its head?"4. How Great Level Design Tells a Story (00:47:57 - 00:51:04) Insight: Level design can tell a story through environment, atmosphere, and visuals alone — no dialogue needed. Example: Bioshock tells its story visually with decaying luxury, Art Deco styles, and objects like broken picket signs and syringes on the ground. Takeaway: Great level design marries "the human and the understood" with "the unbelievable" to create memorable, immersive experiences. Memorable Line: "What was once glorious and posh and clean is now desolate and decaying... purely through the emotion, through the lighting, through the tone."
This week on Anime Pulse we got blinking all over the place, the best anime of 2024, and muscle mommies. Up first Joseph passed on returning to BioShock to instead play Dishonored, and Andrew asks the community what their best anime of 2024 was. Then in the industry news we got some isekai coming at us, the ten things tourists do that annoy the Japanese on trains, and the return of One Piece. And finally in the last reviews of 2024 Joseph becomes OP after hitting level two and proceeds to bang a wold girl, and Andrew works at a temple with a lazy elf who is big into anime and video games.
To celebrate the holidays, Anney and Samantha discuss some of their - and the Internet's - favorite holiday games.See omnystudio.com/listener for privacy information.
System Shock 2 **(Looking Glass Studios/Irrational Games**, 1999) contains one of the most iconic images in gaming (the scifi horror Medusa-esque SHODAN) and one of the most iconic spiritual sequels in gaming (the Bioshock series), but I still feel like experience with System Shock 2 itself is relegated to those who were there playing on PC in 1999. What was it about this game that made it so foundational for the Bioshock series and so many other modern games? Well, it's a good thing I have this podcast to dig into it! Guest Info: Doug Lief, host of Nostalgium Arcanum (https://nostalgiumarcanum.fireside.fm/) podcast TIMESTAMPS Intros/Personal Histories/Opening Thoughts 0:19 Story Setup/Story Thoughts 13:43 Presentation 30:10 Gameplay 41:00 SPOILER WALL 1:11:09 Music used in the episode is credited to Eric Brosius. Tracks used: Medical, Engineering, Hydroponics #1, Science, Hydroponics #2, Operations #2, End Cutscene, Credits Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: Instagram (https://www.instagram.com/talesfromthebacklog/) Twitter (https://twitter.com/tftblpod) Facebook (https://www.facebook.com/TalesfromtheBacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
This week on Anime Pulse we got more bad tourists, fall festival giveaway winners, and golden apples of youth. Up first Joseph shelved BioShock after a bug cost him some time, and Andrew was down with the sickness. Then in the industry news a rather young idol is hoping Santa will visit her this year, and some big names in the vtubing community are graduating. Finally in the reviews Joseph gets an extension on his life thanks to all those apples he eats, and Andrew is engaged to a space oni against his will.
The intro to art is often the most important part. Video games are no exception. If a dev team can pull off a good intro, they likely will be able to pull off a good game. To craft the perfect intro takes a lot of coordination between the directors, producers, musicians and the dev team. When it's done right, it almost always spells success for the rest of the game. In this episode, we dip back into many of the games we've covered on this podcast. Games like Xenogears, Bioshock, Vagrant story and more! Time Codes: Intro (0:00) Honorable Mentions (3:11) 1 (9:07) 2 (17: 27) 3 (22:15) 4 (28:08) 5 (34:22) 6 (46:11) 7 (54:12) 8 (1:00:26) 9 (1:08:19) 10 (1:18:59) **We're Now On Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen On Soundcloud**: https://soundcloud.com/resonantarc **Listen On iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen On Pocket Cast**: http://pca.st/NJsJ Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc