Video gaming brand owned by Sony
POPULARITY
Categories
Thanks to HelloFresh for sponsoring today's video. Go to https://strms.net/hellofresh_insidegames4921 and use code POGINSIDESEP50 for 50% off plus Free Shipping! Hosted by: Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene | Charlotte: http://twitch.tv/whatashow Edited by: ShooklynTV: https://twitter.com/ShooklynTV Written by: Lawrence Sonntag & Brian Gaar: https://www.twitch.tv/briangaar Sources -- [Wikipedia] List of mergers and acquisitions by Embracer Group - https://en.wikipedia.org/wiki/List_of_mergers_and_acquisitions_by_Embracer_Group [ShackNews] Embracer Group's recently failed $2bn deal was reportedly with Saudi PIF-backed Savvy Gaming - https://www.shacknews.com/article/136651/embracer-group-2-billion-usd-deal-savvy-gaming [Eurogamer] Embracer Group layoffs hit Tomb Raider developer Crystal Dynamics - https://www.eurogamer.net/embracer-group-layoffs-hit-tomb-raider-developer-crystal-dynamics [The Verge] Saints Row developer Volition permanently shuts down - https://www.theverge.com/2023/8/31/23854126/volition-shuts-down-embracer-group-saints-row [WCCFTech] Microsoft May Exit Gaming Business If Game Pass Subscribers off Console Don't Increase Enough by 2027 - https://wccftech.com/microsoft-may-exit-gaming-business-if-game-pass-subscribers-off-console-dont-increase-enough-by-2027/ [GamesIndustry.biz] Most Xbox Game Pass subscribers pay full price - https://www.gamesindustry.biz/most-xbox-game-pass-subscribers-pay-full-price [Twitter, Timur222] Xbox Game Pass has over 30 million members. - https://twitter.com/bogorad222/status/1702663536374153552 [TweakTown] Microsoft misses Xbox Game Pass subscription growth target by 44% - https://www.tweaktown.com/news/89175/microsoft-misses-xbox-game-pass-subscription-growth-target-by-44/index.html [VG247] Game Pass can't sustain $120M games until it has 500M subscribers, says former PlayStation boss Shawn Layden - https://www.vg247.com/shawn-layden-game-pass-subscription-sustain-120-million-usd-aaa-games [TweakTown] Xbox profits revealed in new FTC leak - https://www.tweaktown.com/news/93375/xbox-profits-revealed-in-new-ftc-leak/index.html [CNBC] Sony posts record annual profit boosted by chips and all-time high PlayStation 5 sales - https://www.cnbc.com/2023/04/28/sony-earnings-playstation-5-sales-hit-all-time-high-profit-hits-record.html [The Verge] Microsoft's Activision Blizzard deal gets preliminary approval from UK regulator - https://www.theverge.com/2023/9/22/23885176/microsofts-activision-blizzard-uk-cma-preliminary-approval [Morningstar] Activision Blizzard: Sale to Microsoft Will Likely Close in October - https://www.morningstar.com/stocks/activision-blizzard-sale-microsoft-will-likely-close-october [SEC.gov] ACTIVISION BLIZZARD ANNOUNCES FOURTH QUARTER AND 2022 FINANCIAL RESULTS - https://www.sec.gov/Archives/edgar/data/718877/000162828023002422/atvi123122ex991prtables.htm [Final Weapon] Phil Spencer: “Nintendo Is THE Prime Asset for Us in Gaming” - https://finalweapon.net/2023/09/19/phil-spencer-nintendo-is-the-prime-asset-for-us-in-gaming/ [IGN] Capcom Boss Would ‘Gracefully Decline' Any Microsoft Buyout Offer - https://www.ign.com/articles/capcom-boss-would-gracefully-decline-any-microsoft-buyout-offer [The Verge] This is Microsoft's new disc-less Xbox Series X design with a lift-to-wake controller - https://www.theverge.com/2023/9/19/23880111/microsoft-xbox-series-x-new-design-refresh [X, Phil Spencer] https://twitter.com/XboxP3/status/1704233222752571842 [CNET] Microsoft pulls a 180, reverses Xbox One always-on DRM and used games policy - https://www.cnet.com/tech/tech-industry/microsoft-pulls-a-180-reverses-xbox-one-always-on-drm-and-used-games-policy/
Time Stamps: 00:00:00 Community Guest Intros 00:05:00 Starfield Is Projected To Make 1 Billion Dollars Say NEW Report! I think this disproves the gaming media's claims that Xbox "Needs" Playstation players! 00:30:00 Call Of Duty Games Coming To Xbox Game Pass sooner than expected? Some community members are finding special messages when they try and purchase older COD games! 01:05:00 Ninja Theory's ENTRIE dev team had a "Play-Through" of Hellblade 2 in NEW tweet, will it show up at the game awards in December? 01:40:00 Panel Outros and Special Message to the Community! --- Support this podcast: https://podcasters.spotify.com/pod/show/craig-ravitch/support
Today we're talking about the biggest Xbox leak ever, how no one can trust Unity anymore, and PlayStation might've got hacked…again. This episode is made possible by our Patreon Supporters: Bumplesmash (Patreon Producer) Eddie Martin (Patreon Producer) Cajoma01 (Patreon Producer) Julie Bates (Patreon Sponsor) MuhMuhMer (Patreon Sponsor) Bill Morlang Jr Tobin Dalton Conner McCabe And SO MANY MORE! Thank you so much for your support! ❤️ Please support us at Patreon.com/Supergamerboys! Background music provided by DJ Trooz (Apple Music/Spotify) Go listen to them on Spotify and Apple Music! Ad Music: "Fairy Fountain" by Jack Sriracha. Listen on Spotify! Check out our other shows! Super Dungeon Boys Super Gamer Book Club Tell your friends about us and share us on social media. It helps get our podcast to the masses! Also don't forget to Rate and Review us on iTunes. We're part of the HP Video Game Podcast Network! Check out some of the other shows on the network on Twitter @HPVGPodNetwork WEBSITE - supergamerboys.com MERCH - sgbstore.com TWITCH - twitch.tv/TheSuperGamerBoys YOUTUBE - youtube.com/supergamerboys DISCORD - supergamerboys.com/discord FACEBOOK - Facebook.com/supergamerboys INSTAGRAM - Instagram.com/supergamerboys TWITTER - Twitter.com/supergamerboys Learn more about your ad choices. Visit podcastchoices.com/adchoices
Episode 295 - Gaming News and Updates: FF7 Rebirth, Leaked Plus Games, Delays, and More!In this episode, we dive into the gaming world, sharing what we're currently playing. Fred's fully immersed in "Cyberpunk 2077," while Jake has some gaming surprises in store. We kick off with a sneak peek into the recent Tokyo Game Show, where Square Enix wowed us with "FF7 Rebirth" gameplay and insights into open-world traversal, including player-controlled Chocobo Riding. We also discuss the leaked October Plus Games, offering early peeks at "The Callisto Protocol" and "Farming Simulator 22." On the release front, "Banisher's Ghost of New Eden" has been delayed to February 13, 2024. Sony's facing an investigation into an alleged ransomware attack that hit 'all systems.' Meanwhile, "Baldur's Game 3" receives a game-changing 8GB update, with performance improvements, a mirror for appearance changes, and more. For pre-orders, "Helldivers 2" is available at an enticing $40 price point. Metal Gear Solid fans, mark your calendars for the Metal Gear Solid Collection launching on October 24th. Spooky season brings us "The Texas Chainsaw Massacre Game" celebrating 4 million players in its first month. The Tomb Raider franchise sees some changes amid Embracer Group restructuring, and Glen Schofield, creator of "The Callisto Protocol," leaves Striking Distance Studios. Ubisoft casually announces "The Division 3," though it's still in early recruitment. We discuss all of this plus more!Introducing our Patreon page at www.patreon.com/psthisisawesome, where you can gain exclusive early access to our podcast episodes. As a Patreon supporter, you'll be at the forefront of our gaming discussions, getting a sneak peek of our latest content before anyone else.But that's not all – by joining our Patreon community for ONLY $1.00 per month, you'll also enjoy these exclusive benefits:Early Access: Be the first to listen to our episodes as soon as they're ready. Get ahead of the game and dive into the latest news, reviews, and discussions.Personalized Shoutout: As a token of our gratitude for your support, we'll give you a special shoutout during one of our podcast episodes, acknowledging your contribution and dedication to our show.Custom Die-Cut Vinyl Sticker: Receive an exclusive custom die-cut vinyl sticker featuring our podcast's unique design. Showcase your support with this limited-edition collectible.Your support goes a long way in helping us continue to create the content you love. It's a simple and direct way to show your appreciation for our podcast.To become a patron and unlock these exciting benefits, visit www.patreon.com/psthisisawesome today. Your support keeps us going and ensures that we can keep delivering top-notch PlayStation content.Please, if you enjoyed the content or even if you didn't quite enjoy this one, we encourage you to come back. We try to offer something for everybody. Please share with your friends and help us spread the show as we try to build a bigger community here! As always you can support our show at our Patreon Page. Thanks for listening.http://www.patreon.com/psthisisawesome Support PS This is Awesome! Hosted on Acast. See acast.com/privacy for more information.
It is time to pop a couple of cold ones and enjoy as our two brothers, Alan (@alanross84TBK) and Thom (@Mr_MMAction) provide their 100th #WrestlingCompanion as they sit back and watch Triple H defend the WWF Championship against Stone Cold from WWF No Mercy 1999. Also featured are promos for Powerslam Wrestling Network (@PowerslamTV), The Mark Order Podcast (@MarkOrderPod), Shining Wizards Wrestling Podcast (@wizardspodcast), Turnbuckle Throwbacks Podcast (@TbuckleTBacks) and The Apron Bump Podcast (@ApronBump). Fan of gaming streaming? Check out The BroKast on Twitch (twitch.tv/TheBroKast) and on YouTube (https://youtube.com/@thebrokastpodcast?si=g_nhRi0Q0IVvEXMa). Visit rogueenergy.com and use the code ‘2702' to get 10% off products. Rogue Energy is a premium energy and focus supplement designed to optimize your mental and physical performance. Visit laxedy.com and use the code ‘BRO247' to get 15% off products. Laxedy can enhance your performance with their analog grips. These grips can be used on PlayStation, Xbox and Nintendo Switch. Visit triumphchairs.com and use the code ‘BRO247' to get 10% off products. Triumph Chairs is a gaming chair company specializing in comfort and performance. Visit cinchgaming.com and use the code ‘BRO247' to get 5% off products. Cinch Gaming manufactures custom professional gaming controllers for Xbox One and PlayStation 4 consoles. Visit playeronecoffee.com and use the code ‘BRO247' to get 5% off products. Player One Coffee develop coffee recipes custom-tailored to gamers, creatives, developers and just about anybody who really enjoys a cup of coffee. Visit victoriouseyewear.com and use the code ‘BRO247' to get 10% off products. Victorious Eyewear develop blue light blocking gaming glasses designed to eliminate digital eye strain and help you remain comfortable and focused. Visit sprkix.com and use the code ‘BRO10' to get 10% off products. SPRKIX Apparel specialises in pro wrestling apparel including t-shirts, sweatshirts, hoodies, jackets, hats and stickers. More info? Apple iTunes: The BroKast Podcast Podbean: The BroKast Podcast Spotify: The BroKast Podcast Castbox: The BroKast Podcast HiCast: The BroKast Podcast Twitter: @TheBrokast Instagram: The BroKast Podcast E-mail: brokast2@gmail.com YouTube: @UWPod
En este episodio "solo edition" a cargo de Juan discutimos las noticias más relevantes, las publicaciones y hablamos de que hemos estado jugando.
This week we talk about Unity, Unreal, and Godot.We also discuss fee structures, user revolts, and indie game-makers.Recommended Book: How Big Things Get Done by Bent Flyvbjerg and Dan GardnerShow Notes* https://www.statista.com/outlook/dmo/digital-media/video-games/worldwide* https://www.billboard.com/pro/ifpi-global-report-2023-music-business-revenue-market-share/* https://www.cnbc.com/2022/07/07/video-game-industry-not-recession-proof-sales-set-to-fall-in-2022.html* https://en.wikipedia.org/wiki/Video_game_industry* https://www.washingtonpost.com/video-games/2022/08/22/are-video-games-recession-proof-sort-experts-say/* https://www.gamedeveloper.com/blogs/unity-s-pricing-changes-are-trying-to-solve-too-many-problems-at-once* https://www.gamedeveloper.com/business/unity-apologizes-to-devs-reveals-updated-runtime-fee-policy* https://www.theverge.com/2023/9/22/23882768/unity-new-pricing-model-update* https://www.theverge.com/2023/9/15/23875396/unity-mobile-developers-ad-monetization-tos-changes* https://www.theverge.com/2023/9/12/23870547/unit-price-change-game-development* https://www.washingtonpost.com/video-games/2022/08/22/are-video-games-recession-proof-sort-experts-say/* https://www.investopedia.com/articles/investing/022216/how-microtransactions-are-evolving-economics-gaming.asp* https://digitalcommons.uri.edu/srhonorsprog/902/* https://www.investopedia.com/articles/investing/053115/how-video-game-industry-changing.asp* https://finmodelslab.com/blogs/operating-costs/video-game-company-operating-costs* https://www.makeuseof.com/ways-the-rising-costs-of-games-affect-the-industry/* https://codeswholesale.com/blog/5-ways-to-make-money-in-the-gaming-industry/* https://gamemaker.io/en/blog/cost-of-making-a-game* https://www.gamedesigning.org/learn/video-game-cost/* https://www.reuters.com/technology/video-gaming-revenue-grow-26-2023-console-sales-strength-report-2023-08-08/* https://www.statista.com/outlook/dmo/digital-media/video-games/worldwideTranscriptDepending on how inclusive you are with your measurements and the specific numbers you're tallying, the global video game market is expected to pull in somewhere between $187.7 and $334 billion in revenue in 2023.That's somewhere between 2.6% and 13.4% above 2022 numbers—and again, those figures are pretty far apart because different entities keeping tabs on this industry measure different things, some only looking at direct sales of video games and in-game items, while others look at connected sub-industries, like e-gaming events and service jobs that do customer support for game companies.Whichever end of that spectrum you look at, though, the global video game industry is a behemoth that's growing every year, and its income surpassed that of the music and film industries, combined, years ago, the global film industry expected to bring in around $92.5 billion in 2023, while the global music industry pulls a paltry $26.2 billion.The video game market is continuing to grow at a fairly stellar pace, compared to other entertainment categories, as well. And while it was shown not to be entirely recession proof, as had been claimed since the financial crisis of 2007 and 2008, when it remained one of the few industries still growing steadily, that growth balking a bit in 2022, when the industry contracted by 1.2%, it grew substantially at the beginning of the COVID-19 pandemic, and has largely maintained that growth since, which has allowed entities operating in this space to claim more and more entertainment-related marketshare, which in turn has shifted the center of gravity in the media world toward video games and away from other leisure options, including things like travel, vacations, and other things you wouldn't typically think of as being competitors of the video game market.Since video games really took off, hitting the mainstream in the 1980s, and becoming a big deal in the 1990s with the emergence of user-friendly consoles and 3D graphics, the economics of video games have changed substantially.Once, video game companies sold games that would play on a user's computer, then consoles—which are basically gaming-focused mini-computers that plug into a customer's TV, or can be carried around in their pockets—those quickly became the new default for many gamers, creating a more optimized gaming experience, though also introducing a new cost for game-makers, as they typically need to pay something to the console-maker to use their tech and have their products work on these platforms.Retail stores became increasingly important to the gaming industry's budgetary concerns around this time, as they would need to take a cut of the sale price of everything they sold, but also have the flexibility to offer deals to their customers, to incentivize purchases and lure them away from other game stores.And further toward the base of the development stack, as games became more sophisticated and refined, game-makers had to spend more money on high-end hardware, but also higher-end software tools that would allow them to develop the games, polish them so they could compete with other offerings, and in some cases use what's often called "middleware" to serve as a scaffolding for their game projects—software tools that are sometimes referred to as game engines.All of which has made the process of producing video games a lot more complex and expensive, and as the industry has become more popular, roping-in more and more customers, more and more entities have popped up, intent on making their own games; and that's fed a spiral toward higher-costs and more complex game-making processes, leading to a lot of enrichment in some cases, and quite a few new business models optimized for different platforms and styles of game, but also quite a few bankruptcies and hostile takeovers, even seemingly successful video game companies sometimes falling short or investing too much in a game that flops, leaving them with insufficient resources to keep the lights on or produce their next product.What I'd like to talk about today is a recent scandal in the video game industry related to one of those middleware, game engine-making companies, and how they're scrambling to make things right after seemingly losing much of their goodwill and credibility essentially overnight.—In early September, 2023, a game engine company called Unity announced that it would be changing its pricing structure, effective Jan 1, 2024, and that set off a wave of outrage and anger from its users, most of which are individual game-makers and game-making companies.To understand why this response was so widespread and vehement, it's helpful to understand a bit about how game engines work and their role in the modern video game industry.Fundamentally, a game engine is a piece of software that serves as a framework for making video games.So while it's not a simple "click a button, get a game" sort of setup, it does dramatically reduce the amount of time and effort required to produce a finished game product, giving users—game-developers of all shapes and sizes—level-editors, physics engines, rendering engines that help them more easily produce and edit 2D and 3D graphics, collision detection tools, which basically track and control how things bump up against each other in the game and what happens when they do, alongside more basic media tools like those that allow for the creation and editing of audio, animations, video content, text, and the like.Modern game engines also help developers keep the size of their games moderated without losing too much quality, they help with memory management on the developers' computers, they can provide artificial intelligence tools and software that helps them build-out multiplayer functionality—it's a really big and powerful toolkit, so the engine that game-makers choose to use is important, and it shapes every other decision they make, and in some ways the final product, too, because of how easy or difficult things are to do within their specific scaffolding.Unity makes a very popular game engine that was originally released in 2005 as a Mac-specific product, but it has since become multiplatform, allowing developers to make games for all sorts of computers, consoles, mobile devices, and virtual reality interfaces.It's perhaps most popular in the mobile gaming space, as it's relatively easy to learn compared to other engines, and is fairly lightweight; and because the mobile gaming space has been growing so rapidly, that's meant Unity has become increasing popular and widespread as a tool, which in turn has had the spillover effect of making it more popular on other platforms, as well—because folks making a mobile game might go on to make a Playstation game next, and may decide to stick with the engine they know, or a gaming company might decide to perch all their games upon the same game engine because that's just a lot easier, both in terms of keeping things simple for developers, and in terms of the costs associated with using a bunch of different engine.The pricing models used by these game engines vary quite a bit from company to company, but typically they make money by selling licenses to use their products; there's generally a free tier for folks learning to use their tools and who make games below a certain threshold of popularity and profit, but at a certain point they'll need to buy the right to use the engine, which generally also comes with a few bonus perks, like better analytics and error reporting options.This system has worked for everyone for a long time now, and though some developers have balked at the idea of paying Unity and similar companies for their engines, opting for free and open source options like Godot, instead, the larger gaming industry has generally oriented itself around just a few primary, paid options, including the Unreal Engine owned by Epic Games, the maker of Fortnite, among many other offerings, and Unity, which since its release has been used to make more than 750,000 games, alongside non-game offerings, like augmented reality experiences in Microsoft's HoloLens headset, about 90% of Samsung Gear VR content, machine learning programs like Google's TensorFlow, and even film content, like the backgrounds for the 2019 real-life version of The Lion King and engineering blueprints, like those for cars and buildings.All of which partially explains why so many people were up in arms about the changes Unity announced, seemingly out of nowhere, to their fee structure in early September.The old Unity model, again, included a free version of Unity for folks operating below a certain threshold—that threshold has been $200,000 for a while now—and after that folks would pay a monthly fee to use the engine, and that fee would typically cost about $400 per year per game, though it varied quite a bit as folks paid per seat—that is, per developer using the engine—and based on the size of the studio and game they're working on.Unity's newly announced pricing model, in contrast, would keep a free tier, but would remove some of the cheaper payment options, nudging people up to higher yearly rates, while, importantly, also tacking-on a small fee, somewhere between a cent and twenty cents, for each installation of a game that uses the Unity engine, after a threshold has been crossed.The announcement also said that Unity would use a secret, internal method of determining download numbers, and folks would be on the hook, in some cases, for something closer to $2,000 a year per game, rather than $400-ish, though that number would also vary wildly based on a game's popularity and reach.This sparked all kinds of concerns, as it was an additional fee on top of existing fees, costing game-makers more over time, and without providing any new value in exchange, and because it was retroactive, so everyone who had ever used Unity for any game would be on the hook for this new payment structure—meaning, all those 750,000 games or so would potentially be new sources of revenue for Unity, but would be burdened with new expenses for the folks who made them.All sorts of immediate concerns bubbled to the surface of the gaming community, ranging from worries that small, indie devs would be priced out of the market—folks without big bank accounts to draw upon, and who aren't making games that bring in tons of revenue—to concerns related to the concept of putting a price-tag on downloads: would trolls be able to aim hefty fees on developers they don't like by repeatedly installing and uninstalling their games? Would Unity's tracking software be legit? Would it differentiate new downloads from redownloads, or would someone who buys a game, paying for it once, conceivably be a drain on the developer's bank account forever into the future, because they might install it over and over again, over time, on multiple devices?This outcry was also laden with a heavy sense of betrayal because it seemed to violate Unity's terms of service, and that outcry grew even louder and more betrayal-laden when it became clear, as folks went back to check the end-user license agreement they'd signed, that Unity had quietly, in the preceding months, gone through and edited its EULA to basically allow themselves to do what they had done, even though previous versions said they would never do such a thing.The first week after this announcement, as the gaming world unified against Unity, the company's stock tumbled around 16.5% from where it was before the announced change, which is the opposite of what the company had hoped to accomplish—industry analysis suggests that the company is trying to shore-up its numbers, never having been profitable, but finding itself especially pressed for cash right now, and hoping to avoid being in the same situation in the future.What seems to have happened is they tried to do too much at once, essentially grabbing at immediate cash as much as possible, while also trying to scale-up their future prospects by giving themselves a means of benefitting from the success of the games that use their engine; this isn't an entirely novel concept, as their competitor, Unreal, charges a 5% revenue share from game-makers using their engine, but because this was new, out of nowhere, seemed to come about without the folks running Unity checking-in with anyone in the gaming industry to see if it would be alright, and if so to see what sorts of numbers would be tenable for their business models, and because it was retroactively applied using a seemingly pretty skeezy, secretive method of basically giving themselves permission, on the down-low, after swearing up and down they would never do exactly this—all of it went over quite badly, the gaming world revolted against them, near-universally, and this has led to a huge exodus from Unity to other platforms, including the free and open source Godot, which has quite suddenly received a wave of funds from some of the more successful indie game studios out there, and newfound attention from folks who are learning they can relatively simply port their games from Unity to Godot, saving them the future hassle and expense of dealing with the former.The alternative floated by some gaming studios and individual makers was to simply pull their games from shelves, and this was also threatened, especially in cases where the games are free to play, and thus tend to garner huge numbers of downloads, but don't make money on all the people who install their game—which means their work would become huge weights around their ledgers, losing them money each year, rather than earning them money.It took more than a week, but the higher-ups at Unity eventually made some noises about having heard the game-making world and feeling bad about releasing this new model without first seeking their input, and they said they would take another stab at things and get back to them.They then released a new plan, a new pricing model, that seems to have infuriated people substantially less—a revamp that still includes changes, but apparently less catastrophic ones.The new plan says they'll rely on game-maker-reported numbers to tally downloads, and they've raised the revenue cap at which folks need to upgrade to $200,000, so below that and you can keep the low-tier Unity Personal plan, which is excluded from this new pricing model, and that roughly lines up with where things were before—and any game that makes less than $1 million in 12 months will also be exempt from the additional, per-install fee.Perhaps most importantly, though, Unity is now saying games made with previous versions of their engine won't be beholden to this new pricing model, nor would they need to abide by the new terms of service, which among other things says their games need to include a big, Made by Unity splash screen at the beginning, and only those that use the new version being released in 2024 would be required to pay based on downloads, though developers can choose to pay a 2.5% revenue share rather than using the per-installation model—and there's some indication that if they report install numbers, the company will choose whichever is the lowest fee for them, automatically, and charge them that.All of which seems to have cooled things down quite a lot, though a fair bit of damage has already been done to the company's reputation in the industry; many game-makers are still saying they're intending to port their games away as soon as they're able, and that they won't use Unity in the future, because the people in charge of the company have shown their true colors, have shown that they're willing to renege on previous commitments and promises, and burn the goodwill they've earned over the years, in order to pull in more money, to fill the gaps in their balance sheets.The company is investing in a big PR push to try to win people back and polish their now-tarnished brand, but it could be a while before they manage to do so, if indeed they do manage to do so.In the meantime, industry alternatives have seen a big boost in attention and use, and there's a chance we could see more entrants in this space, popping up to take advantage of the hole left by Unity's flub, and introducing entirely new business models that may further innovate on what we've already seen, and allow entirely new game-world business models to arise and flourish. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit letsknowthings.substack.com/subscribe
Download for Mobile | Podcast Preview | Full Timestamps Castle Super Beast Shirts: http://tinyurl.com/CSBshirts Go to http://hellofresh.com/50superbeast and use code 50superbeast for 50% off plus 15% off the next 2 months. -- Go to http://shopify.com/superbeast to sign up for a $1-per-month trial period. --Download the DoorDash app and enter code CASTLEFALL to get 50% off your first order (up to a $20 value) and zero delivery fees. Down With Jatz, Long Live Jizz Kamiya Leaves Platinum, Blows Out Underwear Blasphemous 2: Less Disturbing The 2nd Time MK1 DLC Prices Are Ridiculous Like a Dragon: High School Protags Out, Unemployed Boomers In Watch us record the podcast live on twitch.tv/castlesuperbeast Unity: "Guys, we didn't remove the ToS because we wanted to hide it from you, we did it because it wasn't getting enough views!" Unity apologizes, tweaks runtime install fees after gaming world outrage Kamiya will be leaving Platinum Games in October Microsoft dismissed Baldur's Gate 3 as a 'second-run Stadia PC RPG' before it released—Larian doesn't blame them Star Wars Fans Launch Class Action Lawsuit Over Cancelled KOTOR 2 DLC JIZZ IS NOW JATZ Tokyo Game Show 2023 Trailer Roundup
Payday 3, Phantom Liberty DLC for Cyberpunk 2077, Japanese Rural Life Adventure - Stardew Valley meets Animal Crossing on Apple Arcade, Steam SHMUPFEST: AK-Xolotl, Star Citizen, Solar Ash, Ending Tau, Foundation Apple TV, and all the Xbox, PlayStation, PC, and Nintendo news of the week - including Mario Wonder pre-order breakdowns and... CHICKENS?!? Head to videogameoutsiders.com for the entire back catalog of VGO, weekly bonus shows, our Discord, VGOmerch.com shop, show notes, and more! Get our free VGO app for bonus content, or listen to the weekly bonus shows on the web at ilovevgo.com!
Time Stamps: 00:00:00 Community Guest Intros 00:05:00 Betheada's Starfield Rated Lower Than Fallout 76 On Steam DB & Metacritic, WHY is the "Review Bombing" being allowed? 00:30:00 With Bethesda & Activision now 1st party, partner deals with Capcom, Sega & Square Enix & a Cloud deal with Ubisoft that "may" bring exclusives/Ubisoft+ to game pass, there are A LOT reasons for Xbox gamers to be excited about! 01:25:00 What Is The "Leaked" Bethesda "Licensed IP"? Is It Star Wars or Marvel? EVERYONE want to know and we breakdown what "We" want it to be! 01:45:00 Panel Outros and Special Message to the Community! --- Support this podcast: https://podcasters.spotify.com/pod/show/craig-ravitch/support
Today the cast discusses the recent Nintendo Direct, more next generation Switch info, and is Nintendo finally signaling the end of the Switch? Learn how you can support the show here: http://spawncastnetwork.com
There has always got to be brains behind all that brawn! We realized that no matter where you look it seems all our favourite superheroes have someone backing them, a trusted companion always willing to go above and beyond. This week we are introduced to Miles' best friend Ganke, and Camille and Nick examine their relationship in an attempt to figure out just what exactly makes them work so well together. Sick of hearing all the ads? Subscribe to Soda Premium on Apple Podcasts to get rid of them!Join the Patreon squad for bonus episodes, discord access, prizes and even more goodness. Follow @autosavepodcast on Twitter. While you are there say hello to @thisiscamco and @NickAndrade, or reach out to the show over email to say hey podcast@autosavepod.com If merch is your thing, be sure to check out the store.You can also join us on twitch, because you never know when we will pop in for a live show.If you enjoyed this episode, please rate AutoSave 5-Stars on Apple Podcasts.This show is part of the Spreaker Prime Network, if you are interested in advertising on this podcast, contact us at https://www.spreaker.com/show/4744106/advertisement
This week on the show, we are back in the John Wick universe with The Continental! Set in 1970s New York City, The Continental explores the origin of the iconic hotel-for-assassins at the centerpiece of the John Wick universe seen through the eyes of a young Winston Scott. Is this show focusing on the right aspects of this universe? Listen in to hear our thoughts!Links Instagram Our Website
Lies of P est en tête d'affiche cette semaine dans le podcast, un clone de la formule Souls-like de From qui ne s'en cache pas, et qui parvient même à être extrêmement crédible dans l'exercice. On teste aussi Separate Ways, le DLC de Resident Evil 4 qui suit la mission secrète d'Ada Wong, et on revient sur une actu chargée avec les fuites légendaires de Microsoft qui déballe accidentellement ses plans pour les années à venir (et on vous explique aussi pourquoi ça ne veut pas dire grand chose), et les derniers rebondissements de vos feuilletons préférés: l'affaire Unity, et l'affaire Microsoft / Activision. Bonne écoute!
We have PlayStation news to get to and through, of course -- and lots of it! -- but so many of you wrote into the show about the recent Xbox leak that we couldn't just ignore it. And really, nothing we learned from the treasure trove of documents one way or the other should come as much of a surprise, so we'll let a famous Coach Green quote do the talking instead. Has the games industry let Microsoft off the hook?! Plus: PS5 sales surge in Europe, The Division 3 is real, Final Fantasy VII Remake surpasses seven million copies sold, NES' Contra is getting a remake, and more. And yes, we talk about the biggest news of all: Spider-Man 2 is gold! We're only a month away now. As usual, we wrap things up with listener inquiries from you, our dear audience. Does it make more sense to wait for a game to be patched and content-complete instead of succumbing to day one pressure? Remember Invizimals? Will Final Fantasy VII Rebirth really be 100 hours long? Did Dustin return from Japan penniless and inundated with anime figurines? Get started at https://www.chime.com/sacred Learn more about your ad choices. Visit podcastchoices.com/adchoices
In an unprecedented information leak from FTC court documents, we got a full view behind the curtain of Xbox plans & conversations over the past few years. Console redesigns, acquisition plans, thoughts on the competition, and major game sequels were among the most notable items. We talk about a bunch of it this episode along with our thoughts on Payday 3 having a rough launch, early access for Witchfire, Cyberpunk 2077's 2.0 update, and more thoughts on Lies of P, Mortal Kombat 1, Starfield, Sea of Stars, and more! 0:19 Intros 1:44 Payday 3 12:18 Witchfire 20:19 Cyberpunk 2077 (Update 2.0) 30:28 Resident Evil 4: Separate Ways DLC 32:14 (a little more Cyberpunk 2077 chatter) 33:03 Lies of P 48:08 Mortal Kombat 1 (including the Switch version debacle) 54:44 The Expanse - Episode 5 59:22 Other games out this week and quick preview for next week 1:01:56 Xbox is so leaky - biggest video game news leak ever? 1:18:05 Game Pass updates | Glen Schofield departure 1:19:20 Tokyo Game Show new highlights & other headlines 1:39:08 Guy's Ritchie's The Covenant 1:42:11 Starfield 2:03:25 Sea of Stars 2:06:44 (and a little more Cyberpunk 2077 talk) 2:08:44 Dumb Money (Game Stop movie) 2:15:30 The Creator (movie) hype We are on YouTube! Check out the video version of the podcast (including more specific time stamps) along with other videos on our Current Gen Podcast channel: https://www.youtube.com/c/CurrentGenPodcast Each week, the Current Gen Podcast will cover everything you need to know about Xbox, Playstation, and Nintendo. We'd love your feedback & support! Head on over to https://podcasters.spotify.com/pod/show/currentgen to leave us a message (which we may even include in an upcoming episode!) or support & share the show. --- Send in a voice message: https://podcasters.spotify.com/pod/show/currentgen/message
Greg is back! Let's chat about Star Wars Jedi: Survivor's sequel being confirmed, PlayStation getting hacked, and Hideki Kamiya leaving Platinum. Run of Show - - Start - Housekeeping We've got a new Jabroni merch line designed by Cameron French of The French Dip Design!! It's still available for the next 3 days at kindafunny.com/store! The Roper Report - - Cal Kestis actor confirms Star Wars Jedi 3 during Comic Con panel - A ransomware group claims to have breached ‘all Sony systems' - Bayonetta director and Platinum Games co-founder Hideki Kamiya is leaving the studio - Ad - Capcom Boss Would ‘Gracefully Decline' Any Microsoft Buyout Offer - Star Wars Eclipse Still Alive, Quantic Dream Insists: ‘It's Simmering' - Switch game canceled over controversial Unity changes - Out Today - You‘re Wrong - The Post Show! Tomorrow's Hosts: Greg & Bless Learn more about your ad choices. Visit megaphone.fm/adchoices
We are going to focus a bit on the business side of video games today with a small detour into the world of will they ever learn with a dash of back to the future with XBox. So lets get into it. http://www.joystickandmouse.com http://shop.joystickandmouse.com https://www.patreon.com/joystickandmouse Show Notes Who is the most hated company in all of gaming? Activision-Blizzard? Nope. Its not Riot Games either and even though EA is notorious for its microtransaction nonsense (and recent layoffs at Bioware) its not them either. You could also argue that Konami, Apple, and Ubisoft all have a good reason to receive plenty of hate from gamers too. But despite reputation of those companies, the most reviled company in the game landscape right now is Unity. https://www.themarysue.com/planned-parenthood-gaming-hated-company/ https://www.theverge.com/2023/9/18/23879029/unity-pricing-model-change https://www.bloomberg.com/news/articles/2023-09-18/unity-overhauls-controversial-price-hike-after-game-developers-revolt?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTY5NTA1NjI4MCwiZXhwIjoxNjk1NjYxMDgwLCJhcnRpY2xlSWQiOiJTMTZYUzFUMVVNMFcwMSIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.TW0g4uyu_9WyNcs1sDARt9YUgkkzXQlA9BcsFmcr7pc You might no think that the current SAG-AFTRA strike wouldn't affect the video game industry but that doesn't take in the big picture. See, a lot of the voice actors that bring the characters to life are members of the actors guild. Video games have been exempt from this so far but if they vote to strike in solidarity what would it mean for the video game industry? https://deadline.com/2023/09/sag-aftra-president-fran-drescher-urges-members-approve-strike-authorization-video-game-companies-1235548504/ Oh, when will politicians learn? Haven't we had enough studies by now that prove that video games are not detrimental to youth development. Well someone should tell that to French president Macron because he spit out one of those ignorant statements earlier this year and had to back track this week. https://news.sky.com/story/emmanuel-macron-backtracks-on-video-games-after-blaming-them-for-french-riots-12964322 https://fortune.com/2023/09/18/video-games-integral-part-of-france-emmanuel-macron-riots/ The Microsoft - Activision/Blizzard merger is the gift that just keeps on giving. Two little tid bits that have come from court documents are the next XBox console release date and a tripple A title that won't be shared with Playstation. Although neither one of these things is happening any time soon let's look at how this could impact video games. https://kotaku.com/xbox-series-x-s-game-pass-gen-10-release-date-microsoft-1850849528 https://www.videogameschronicle.com/news/microsoft-targeted-a-2028-launch-for-its-next-xbox-console/ https://www.gamespot.com/articles/elder-scrolls-6-not-coming-to-ps5-and-wont-release-until-2026-at-the-soonest-microsoft-says/1100-6517794/?ftag=NL&campaignName=GameSpot_Report&date=091823&lctg=20cb827897db11f28a37f08b80d1d1fe8847e789eebd69af2959f3e006c92065 According to former PlayStation boss Shawn Layden, non-endemic companies like Netflix or Google are one of the biggest threats to the video game business today. Listing his top three concerns for the industry in the years ahead, he claimed that "consolidation can be an enemy of creativity," and that "rising costs in gaming are an existential threat to all of us." He then referred to non-endemic companies like Netflix, Google, Apple, and Amazon as "barbarians at the gate." Let's take a look at whether we think these companies represent a threat to video game business. https://www.gamespot.com/articles/former-playstation-boss-says-gaming-faces-existential-threat/1100-6517539/?ftag=NL&campaignName=GameSpot-Report&date=090723 Game Review Starfield - Diddi
Mark, Chris and Mads talk all things OutRun 2 - does this arcade classic hold up in the home? The game club choices for October are revealed as well, and it's all 8-bit baby! Thanks to all of our Patreon's who made this episode possible, we really appreciate your kind donations! Plasticman Schnitzel Von Krumm with a very big bum Cillian O'Brien Robert Ilott Richard Pickles Russ Smith Peter Badrick Pete Rogers Rune P New Game Old Flame - Podcast Christopher Bolton Damon Crockett Dylan D'Arch Bitmap Soft Alec Plint Mikes Retro Tech Derek Young Howard Price Matthew Turner Adam Hinde Chris O'Regan James Dunn Hans aka Muppets4 Roushimsx Guto Threadbare Chris Atwill Harvey Watson Martyn Jones Tim TJ Walker Ricardo Engel HeavyMetalDon James Bentley Tony Parkinson drnovocalcords Mal Woods Cane and Rinse LamptonWorm Salvio Calabrese Mitsoyama Rhys Wynne Clint Humphrey Mark Bylund Paul Ashton Chris Rowe Jon Sheppard Laurent Giroud Deadl0ck Aaron Maupin Jim-OrbitsIT Thomas scoffham Patrick Fürst Laurens Andrew Gilmour Stephen Stuttard Matt Sullivan Darren Coles Garry Heather Nick Lees Kuunerutokoro-ni Sumutokoro Looking for some MiSTer FPGA accessories? Give https://misterfpga.co.uk/ a visit and use the code retroasylum to gain a 6% discount. Looking for some new games for your favourite retro system? Then checkout https://www.bitmapsoft.co.uk/ Help support the Retro Asylum by becoming a patron: https://www.patreon.com/retroasylum Retro Asylum on Facebook: https://www.facebook.com/retroasylum/ Retro Asylum YouTube Channel: https://www.youtube.com/channel/UCfCC9rIvCKoW3mdbuCsB7Ag Retro Asylum on Instagram: https://www.instagram.com/the_retro_asylum/ Retro Asylum on Twitch:https://www.twitch.tv/theretroasylum Twitter: @theretroasylum Retro Asylum Merchandise: https://retroasylumstore.myspreadshop.co.uk/
In this episode: Shocking leaks about Xbox's next games, consoles, and acquisitions Game Pass in 2023: the good, the bad, and the mah-gawd New games: Lies of P, Mortal Kombat 1, Cyberpunk 2077: 2.0 Update Will Dishonored 3 redeem Arkane Studios after Redfall? Cooldown Time is a weekly gaming podcast where two friends cool down, crack jokes, and discuss a wide range of topics about Xbox, PlayStation, Nintendo, and more. Instagram: @itscooldowntime X/Twitter: @itscooldowntime YouTube: @itscooldowntime Official Website: CooldownTime.com
Do you hear that sound? Can you feel it? The cool ocean breeze in your hair, the salt on your tongue. It's the smooth crash of KVGM "The Last Wave", with your host, Hammock. A biweekly VGM podcast bringing you the jammiest video game music from all your favorite composers and consoles. Sit back, relax, and get ready to catch...the Last Wave. We've got new jams from the PlayStations, the PCs, even the Nintendo 64DD for a little Japan golf action. Naotoshi Nishino is back, Yuji Ohno is back, we've even got a special request from the Game Boy Advance (it's been a minute). Playlist BGM 3 - Naotoshi Nishino (Hissatsu! Satomi Attack!, PC) Crumbling World -KIKU (ATHENA: Awakening from the Ordinary Life, Sony PlayStation) Course Overview - Kenichiro Shinzawa (Japan Pro Golf Tour 64, Nintendo 64DD) Limo BGM 3 - Keiichi Yano (Rain Wonder Trip, Sony PlayStation Portable) Slumber - Rage Kisaragi (Friends, PC) Johnson House - Yuji Ohno (Lupin Sansei: Columbus no Isan wa Ake ni Somaru, Sony PlayStation 2) After the Game - Thomas Petersen (V-Ball: Beach Volley Heroes, Sony PlayStation) A New Day - Shiki and Shade (Final Gear, Apple iOS) Crying in the Rain - Rokugen Alice (Taishou Mebiusline: Teito Bibouroku Hare, Sony PlayStation Vita) Multi-Channel - Takahiro Ogata (T: Kara Hajimaru Monogatari, Sony PlayStation) Special Request Sunken Kuru Ruins (Area 3-2) - Go Ichinose (Drill Dozer, Game Boy Advance)
We're digging into the sequel to Legacy of Kain, which takes the top-down evil Zelda style Playstation gane and turns it into a 3d evil Zelda style Playstation game - but is that transition a successful one? Does it still have that Legacy of Kain feel, even though you aren't playing as Kain? This was a patron request, and at least one of us hadn't really played it before, so we did - and we're here to talk about it. Also we take on some of your questions including one we cannot believe we haven't been asked before, "Is Birdo hot?". Want to jump right into the game? Start at the 10:20 mark! Join us over on our Discord to discuss games, food, or really anything over at https://discord.gg/pb76x32uWY __________________________ If you would like additional bonus episodes of Retrovaniacs or to request a game we must cover, our Patreon is located here : https://www.patreon.com/user?u=21041333 If you enjoy this podcast, why not write a review wherever you download it from? It's easy, and helps people find us by accident. Find everything Retrovaniacs at http://www.retrovania.net Intro song is "8-Bitter" by Subtastics, and is used with permission, mainly because Jeremy P is in that band.
Download Episode 908 – It’s a massive week of news (and leaks) for Xbox and we’ve got a ton of reviews, so buckle up!The show kicks off with Jacob Garner, Aki, and Bri Galgano all on hand to discuss the week in Xbox. From court leaks by somebody who probably lost their job to actual official news from the Tokyo Game Show, we cover everything in the week of Xbox. Consoles, games, rumors, announcements, Octopath II, and tons more! We also discuss the latest Game Pass additions and departures, more UNITY news, a Bluey game, and tons more! Plus reviews!0:00 - Intro/News51:51 - The Expanse: A Telltale Series - Deck Nine, Telltale (Jacob & Bri)1:04:25 - Whateverland - Caligari Games, Drageus Games (Bri)1:17:27 - NASCAR Arcade Rush - Team6 Game Studios, GameMill Entertainment (Jacob)1:27:38 - Ad Infinitum - Hekate, Nacon (Aki)1:35:13 - Shuyan Saga - Lofty Sky Entertainment, ESDigital Games (Jacob)1:41:35 - Whitestone - Hailstorm Games (Aki & Jacob)1:50:21 - Warstride Challenges - Dream Powered Games, Focus Entertainment (Jacob)1:54:22 - Rayland 2 - Naoka Games, eastasiasoft (Aki)1:56:26 - The Lust City - Candylight Studio (Aki)The show ends with some sexy goodness from The OneUps!2:01:51 - The OneUps - Chrono Trigger (Early Mix) (Chrono Trigger)https://deckninegames.com/https://telltale.com/https://www.caligarigames.net/http://drageusgames.com/https://www.team6-games.com/https://gamemill.com/http://ad-infinitum-game.de/https://www.nacongaming.com/https://loftysky.com/https://twitter.com/ESDigital_Gameshttps://www.hailstorm-games.com/https://twitter.com/DreamPoweredGhttps://www.focus-entmt.com/https://naokagames.com/https://www.eastasiasoft.com/https://candylight.games/https://theoneups.com/https://www.keymailer.co/https://itunes.apple.com/us/podcast/the-sml-podcast/id826998112https://open.spotify.com/show/6KQpzHeLsoyVy6Ln2ebNwKhttps://twitter.com/theSMLpodcast/https://www.facebook.com/theSMLpodcast/https://store.streamelements.com/thesmlpodcastALL REVIEWED GAMES HAVE BEEN PROVIDED FOR FREE FOR THE PURPOSE OF ANY COVERAGE ON THE SHOW
It's been quite some time since I have covered an Uncharted game. I started a Naughty Dog series a long while ago and went through all the Uncharted games made by Naughty Dog and FINALLY I am rounding out my coverage of the game series with a wonderful discussion on Uncharted: Golden Abyss. Uncharted: Golden Abyss is a Vita title that helped shape more of the Vita than you know and featured a lot of new an unique mechanics because of it being on the Vita. I am joined by Bill Barber from the Gaming & Collecting Podcast and The 3DO Experience to discuss the only portable entry in the Uncharted series. Does the game hold up? Is it worth tracking down a Vita to play? Find out in this episode! End Song: Burnt Sienna Artist: DJ Cutman Album: Free to Stream https://djcutman.bandcamp.com/album/free-to-stream Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod Want to buy some Still Loading merch? https://www.teepublic.com/user/still-loading-podcast
GFC - S09 EP427 حلقة ألعاب 00:03:13 | بكبكة عن : ستارفيلد وتعصب المجتمع 00:08:22 | نقاش داخل عرض :أسعار العاب الفديو 00:22:25 | بداية مهند في العاب الفديو 00:27:42 | بداية مهند في صناعة المحتوى 00:44:55 | SACKBOY A Big Adventure 01:00:58 | Disney Illusion Island 01:09:52 | Starfield 01:48:22 | الأخبار 01:48:35 | تأجيل موعد صدور لعبة Alone in the Dark إلى 16 يناير 2024 01:49:34 | يحتفل جهاز الـPlayStation بمناسبة مرور 28 عام على إطلاقه بالأسواق الأمريكية 01:50:38 | رصد لعبة Gotham Knights لجهاز الننتندو سويتش 01:51:51 | فريق التطوير Toys For Bob يحتفل بمرور 25 عام على صدور لعبة Spyro الأولى. 01:53:17 | لعبة Roblox قادمة لأجهزة البلايستيشن المنزلية و جهاز الميتا كويست بشهر أكتوبر 01:53:47 | الإعلان عن موعد بث Xbox Digital Broadcast المخصص لمعرض طوكيو بتاريخ 21 سبتمبر 01:54:04 | أكثر من 6 مليون لاعب خاضوا تجربة لعبة Starfield بأسبوع الإصدار من ما جعلها أضخم إصدار بتاريخ بثيسدا. 01:54:16 | نينتيندو استعرضت جهاز الـ Switch 2 بمعرض Gamescom ويتوقع صدورة في 2024 01:56:26 | ستارفيلد تتخطى سكايرم كأعلى عدد للاعبين في ان واحد 01:57:19 | اخبار بان لعبه ماس افيكت القادمه لن تاكون عالم مفتوح وسوف تعود لنظام العالم القديم 01:59:01 | تصريح من يوشيدا بانه لايوجد خطط لجعل لعبه فاينل فانتسي 14 بدون اشتراك مدفوع 02:02:16 | تصريح من بليزرد بان لعبه ديابلو 4 سوف تحظى بتوسعات سنوية 02:04:06 | ننتيندو لاتخطط لاي اضافات مدفوعه للعبه زيلدا تيرز اوف ذا كنقدوم 02:07:33 | مبيعات لعبه سي اوف ستارز تتخطة المئه الف نسخه فاول يوم لها 02:08:25 | الألعاب القادمة لخدمه القيم باس لشهر سبتمبر 02:09:51 | الألعاب القادمة لشهر سبتمبر: MythForce (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - September 12 Eternights (PS5, PS4, Xbox Series X|S, Xbox One, PC) - September 12 Gunbrella (Switch, PC) - September 13 Super Bomberman R 2 (PC, PS5, PS4, Xbox Series X|S, Xbox One, Switch) - September 13 Baten Kaitos 1 & 2 HD Remaster (Switch) - September 14 Dune: Spice World (PC) - September 14 Inspector Gadget: Mad Time Party (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - September 14 Monster Hunter Now (iOS, Android) - September 14 The Crew Motorfest (PS5, PS4, Xbox Series X|S, Xbox One, PC) - September 14 Nascar Arcade Rush (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - September 15 --------------------------- حسابات الضيف: مهند https://twitter.com/son_Mohanad https://www.youtube.com/@AnimeGhost1 ------------------------ مونتاج: الأسطورة https://twitter.com/M_50_Q ------------------------ متجر خيوط لطباعة ثلاثية الابعاد استخدم كود التخفيض للحصول على الخصم GeekFully https://www.khout3d.com/ ------------------------ يمكنكم التواصل معنا https://twitter.com/gfullyc https://instagram.com/gfullyc/ https://soundcloud.com/gfullyc https://www.twitch.tv/gfullyc https://www.youtube.com/c/GFullyC https://www.tiktok.com/@gfullyc https://l.jaco.live/rKqo6jI https://www.tiktok.com/@gfullyc?lang=en ------------------------ المتواجدون في الحلقة: مؤيد النجار http://twitter.com/moaid0102 ايهاب عطية http://twitter.com/Ehab1991 عبدالرحمن السيف https://twitter.com/A_alsaif_ حسام الجهني https://twitter.com/foxsoul22 رعد حبال https://twitter.com/ThunderGear75 مهند https://twitter.com/son_Mohanad
MVG: https://www.youtube.com/@ModernVintageGamer Josie: https://www.youtube.com/@Josie_Woah RGT: https://www.youtube.com/c/RGT85 Playeressence: https://www.youtube.com/@Playeressence Evan: https://twitter.com/KimerexProjekt 9-23-2023 The Spawncast gathers every Saturday night at 9pm EST on - www.youtube.com/spawnwave - for a live recording. These are the audio files for those podcasts. For info on how to watch the video version of these, Please look to our Patreon page over at - www.patreon.com/SpawnWave As well, please check out our merch over at teespring.com/stores/spawnwavemediashop We hope you enjoy these episodes as much as we did recording them.
Join Ben Potter, Peter Austin and Ashton Matthews as they run through some listener questions, what they're playing, some weird gaming news, and their thoughts on the leaked Microsoft documents from this week? What about Mortal Kombat 1's Switch release containing a Steam achievement pop-up? This is the TripleJump gaming podcast.0:00 Intro21:00 What We Playin'32:10 Lies Of P Review Corner43:36 Cyberpunk 2077: Phantom Liberty Review Corner1:04:13 WEIRD NEWS1:17:58 The Big DiscussionTo view the articles referenced in the podcast, please view the YouTube versionOur thanks to CD Projekt for supplying a code for Cyberpunk 2077: Phantom LibertyPer ASA guidelines we are compelled to disclose that we received a gifted code for Cyberpunk 2077: Phantom Liberty from CD Projekt, and that this video is therefore categorised as an ad. However, no financial compensation was provided in exchange for coverage. Our thanks to EA for supplying the code.Presenters: Peter Austin (@ThatPeterAustin) & Ben Potter (@Confused_Dude) & Ashton Matthews (@ScrambledAshton) Editor: Ciaran Henry#MicrosoftDocuments #ProjectBrooklin #PhantomLiberty--------------------------Subscribe for more wonderful video game content from Ben Potter, Peter Austin and Ashton Matthews!TripleJump provides video coverage of video games - including top ten lists featuring current gen platforms (PS4 & PS5, Xbox One & Xbox Series X/Xbox Series S, Nintendo Switch and PC), retro consoles (PlayStation, Nintendo, Xbox and Sega), as well as WGE, video game challenges, launch games videos, first impressions, podcasts, livestreams and much, much more.Careers, contacts, and more information can be found on our website: http://tripleju.mp⇨ Patreon: https://Patreon.com/TeamTripleJump⇨ Twitch: https://Twitch.tv/TeamTripleJump⇨ Merchandise: https://triplejumpshop.com/⇨ Cameo: http://www.tripleju.mp/cameo/⇨ Livestream VODs: http://tripleju.mp/vods⇨ Podcast: https://play.acast.com/s/triplejump⇨ Twitter: https://Twitter.com/TeamTripleJump⇨ Facebook: https://facebook.com/TeamTripleJump⇨ Instagram: https://www.instagram.com/teamtriplejump/⇨ Discord: http://Bit.ly/TeamTripleJumpFollow the team on social media:• Ben: http://www.twitter.com/Confused_Dude & Confused_Dude on PSN• Peter: http://www.twitter.com/ThatPeterAustin & https://instagram.com/ThatPeterAustin• Ashton: http://www.twitter.com/ScrambledAshton & https://instagram.com/ScrambledAshtonFollow our friends!• Billy Ray Walrus: https://twitter.com/BillyRayBotrus• Rules Boss: https://twitter.com/ThisIsRulesBoss• Barbara Pis: https://twitter.com/pis_barbaraThe TripleJump Podcast is hosted by Acast, but available on Spotify, iTunes, Google Play, Stitcher, and more!Acast: https://play.acast.com/s/triplejump Hosted on Acast. See acast.com/privacy for more information.
In this weeks episode: Kev is back to breaking card packs, both physical and digital; Sheepdog tries to get the gangs passes revoked; Anna discovers the world of witch time and Pab has tipped way too much. All this and much more on episode 525 of MGP! If you have any messages or questions for the gang then send them over to : Mgukpodcast@gmail.com Pre-order FM24 for just £35.05 using code LOLLUJO at checkout: https://bit.ly/lollujoFM24 Listen to Kev and Sheepdog on The best Thing From: https://open.spotify.com/show/0Oo709d8mxQV1NICDtD35V Kev now has an affiliate link with CDKeys; so if you want the latest PC/ console games at low prices click the link below:http://bit.ly/CDKeyslollujo --- Send in a voice message: https://podcasters.spotify.com/pod/show/mgukpodcast/message
Post Show Recaps: LIVE TV & Movie Podcasts with Rob Cesternino
This week, Zed and Adam talk through the very beginning of the game (play through "the play" if you're playing along). Next week they'll make their way through the Evil Forest to the Ice Cavern! FFIX is available on Playstation, Nintendo Switch, and Steam.
We're back! Its been a couple of weeks but we're back with another great episode. This week Erik & G00se talked about the upcoming Worlds 2023 tournament with the changed format after which they discussed the regions & teams that made it in. We didn't do any predictions but that will be coming down the pipe in the next couple of weeks. Got any questions for the crew? Go ahead and email us at questions@trinityforcepodcast.com Also, join our discord and find other league of legends or gaming related content on our website (below). Discord: http://discord.trinityforcenetwork.com/ Twitch: https://www.twitch.tv/tforcepodcast Twitter: https://twitter.com/TForceNetwork Website: https://www.trinityforcenetwork.com/
Talks in regards to Playstation's and Nintendo's Showcases, Baseball, NFL, Giants figuring themselves out, NCAA football, and is Hip Hop going to take a dark turn 10 years from now? --- Send in a voice message: https://podcasters.spotify.com/pod/show/james-leonard69/message
Join us for an entertaining and intriguing roundtable discussion as we provide a comprehensive recap/reaction for all of our favorite reveals and announcements that took place during September 14, 2023's Nintendo Direct and PlayStation's State of Play double whammy ---- right after we react to the latest gaming news stories and share the awesome/addicting games we're currently playing! Your continued support not only bolsters our vibrant gaming community, but also paves the way for insightful and entertaining discussions like these: https://podcasters.spotify.com/pod/show/level857/support Level 857 Video Game Podcast Ep-279: Which Was Better? Nintendo's Direct or PlayStation's State Of Play 9.14.23? News Articles: Unity apologies and promises to change its controversial game install fee policy $70 Mortal Kombat 1 Switch version called "robbery" as graphical comparisons flood the internet Nintendo Switch 2 is not going to be nearly as powerful as people think Microsoft's next proposed acquisition is even larger than Activision Blizzard New Spider-Man 2 Gameplay Shows Off 65 Different Suits From Comics, Movies, and More Xbox leak: new Xbox Series X design, next-gen in 2028, and more Subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD --- Send in a voice message: https://podcasters.spotify.com/pod/show/level857/message Support this podcast: https://podcasters.spotify.com/pod/show/level857/support
In August we played one of the highest rated indies of the year, Dave the Diver, developed by Mintrocket. We also talk about the recent, big, RPG releases Baldur's Gate 3 and Starfield! what are we playing 5:00 News 1:00:00 Game of the Show 1:32:46 Eric's snack minute 1:34:51 Next months game 2:00:00 https://www.videogamerations.com/
Resident Evil 3 Nemesis blasted its way onto the Sony Playstation in 1999 and gave us one of the series most iconic villains. Jill Valentine has herself a stalker, and it's going to take everyhing she's got to make her desperate escape... STAAAARRSSSSS! Special Guest Host: Tony from Residence of Evil Support us on PATREON: https://www.patreon.com/retroblastpodcast Follow us on Twitter: @RetroBlastUS
Follow us everywhere here: https://linktr.ee/logongamesUse code logongames at zencastr.com/pricing for 30% off your paid subscription for a month!Its time to start your podcast the easy way!
Dear listeners, welcome back! Another month has flown by and the boys of Flame ON! are here to shoot the breeze and dish the dirt on the month in pop culture! From Bob the Drag Queen's new comedy special, Woke Man In A Dress (now streaming for free on YouTube - go watch it!), to Theater Camp, now streaming on Hulu, I'm A Virgo streaming on Amazon Prime Video and video game news coming out of Nintendo's Direct presentation and Playstation's upcoming offerings, the boys have you covered! All this pop culture goodness is topped off with their picks for 1UPs to leave you feeling full of gay and geeky goodness!All of this is waiting for you in this episode, so sit back and FLAME ON!Support this show http://supporter.acast.com/flameon. Hosted on Acast. See acast.com/privacy for more information.
In this week's episode of The Game Informer Show, we gather for a long conversation about this week's Microsoft leaks and details of leaked Xbox consoles and discuss our hands-on time with Final Fantasy VII Rebirth and Marvel's Spider-Man 2. Later in the show, we dive into Wesley's Cyberpunk 2077: Phantom Liberty review before highlighting how game technology company Unity betrayed thousands of game developers' trust. Watch Our Weekly Gaming Podcast: Follow us on social media: Alex Van Aken (@itsVanAken), Kyle Hilliard (@KyleMHilliard), Marcus Stewart (@MarcusStewart7), Wesley LeBlanc (@LeBlancWes) The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join host Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Matt Storm, the freelance audio editor for The Game Informer Show, edited this episode. Matt is an experienced podcast host and producer who's been speaking into a microphone for over a decade. You should listen to Matt's shows like the "Fun" And Games Podcast and Reignite, a BioWare-focused podcast. The Game Informer Show – Podcast Timestamps: 00:00:00 - Intro 00:07:25 - Microsoft Leaks 00:55:41 - Final Fantasy VII Rebirth Hands On Preview 01:15:35 - Cyberpunk 2077: Phantom Liberty Review 01:27:25 - Marvel's Spider-Man 2 Hands-On Preview 01:37:07 - Unity Introduces Controversial Per-Install Fee 01:46:14 - Mortal Kombat 1 01:55:38 - Housekeeping