POPULARITY
Summary:In this episode, Greg sits down with Jon Yarbor, co-founder of Nodecraft, to discuss how private servers, accessibility, and player-focused design are reshaping multiplayer gaming. Jon shares his entrepreneurial journey, explains why privacy is the future of online play, and reveals how Nodecraft makes server hosting simple and accessible. If you're an indie or mid-sized game developer—or just a gamer who loves multiplayer—you'll want to tune in!Key Topics: The Importance of Privacy in Multiplayer Gaming Jon highlights the demand for private gaming spaces, contrasting them with chaotic public lobbies.Notable Quote: “Most players just want to game with their friends in a safe space—they don't want the noise of public lobbies.” Empowering Players Through Accessibility Nodecraft eliminates technical barriers, allowing anyone to create and manage their own servers.Notable Quote: “You shouldn't need to be an IT expert to host a Minecraft server for your kids or community.” Jon's Unconventional Journey to Founding Nodecraft From working at Subway to starting Nodecraft, Jon shares how his passion for gaming drove his entrepreneurial path.Notable Quote: “I didn't want to spend all my mental energy at a software job—I needed to save it for building something I believed in.” The Role of Support in Player Satisfaction Jon discusses why investing in front-line support reps is critical for gaming platforms.Notable Quote: “Great support reps are the unsung heroes of the gaming world.” How Accessibility Fuels Player and Developer Success Jon explores how user-generated content (UGC) and easy-to-use servers can transform engagement for players and revenue for studios.Fascinating Stat: Only 2% of active players create servers when traditional hosting tools are used—Nodecraft is changing that.Major Moments: [00:01] Introduction: Meet Jon Yarbor and learn about Nodecraft. [12:20] The shift to private multiplayer spaces and why it matters. [33:00] Jon's Subway-to-Startup journey: A founder's story. [50:00] Accessibility as the key to success for players and developers alike. [55:00] Jon's advice for game developers tackling multiplayer challenges.Resources & Links: Nodecraft Official Website Follow Jon on social: @CaptainYarb on BlueSky and LinkedIn Watch the podcast with Scott from Mod.io for more on UGC.
For the debut episode of Dreaming Polygons, Max interviews James and Jon from game server company Nodecraft to discuss how they made a business of selling multiplayer experiences to the average consumer, the launch of NodePanel v2 which will allow them to support more games and an entirely new business model, and the future of multiplayer and gaming in the cloud. Links and Show Notes:Follow Nodecraft on TwitterGo to Nodecraft's site Dreaming Polygons Social Links:Follow on TwitterListen as a PodcastSubscribe on Apple PodcastsSubscribe on Google PlaySubscribe on OvercastSubscribe on Pocket CastsSubscribe on YouTube Additional Note: In the interest of full disclosure Max Patten has been an affiliate of Nodecraft who has received game servers by sharing their link on his YouTube channel. There is no money involved and this episode is not intended as an advertisement or endorsement of Nodecraft's products or services, so please take that into account. Thank you. Theme music made by Fred Buchanan.
Seth Coster is one of three brothers who decided to form Butterscotch Shenanigans, an independent gaming studio that makes iOS and PC games with a lot of personality and humor. Their flagship title Crashlands launched last year on the App Store and Steam to tons of critical acclaim. We discuss what it's like making ambitious cross platform games as an indie studio, the challenges even good mobile games have at being taken seriously, their upcoming project, and much more! Get Crashlands: https://www.crashlands.net/ Coffee with Butterscotch: https://forums.bscotch.net/podcast/ Listen on Apple Podcasts: http://bit.ly/audaxfm Listen on Google Play: http://bit.ly/audaxplay Support Me on Patreon: http://patreon.com/amaxter Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter Patrons: ArahirXVII CrusherTech Francisc Seth0067
AlexVsCoding made games on the internet with tools like Stencil and Flash long before mobile gaming was a sensation, but after the success of his first mobile game "Narcissus" he's back at it again with Corporate Salmon, a wacky jumping game coming soon to the App Store. We talk app store economics, innovative control schemes, and the benefits of tangible and social gaming experiences. All this and more on Audax, the show featuring the best independent voices and perspectives from the gaming industry! AlexVsCoding Twitter: https://twitter.com/alexvscoding Narcissus Game: https://itunes.apple.com/us/app/narcissus/id1153362089?mt=8 Corporate Salmon TouchArcade: http://toucharcade.com/2017/07/21/corporate-salmon-coming-soon/ Listen on Apple Podcasts: http://bit.ly/audaxfm Listen on Google Play: http://bit.ly/audaxplay Support Me on Patreon: http://patreon.com/amaxter Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter Patrons: ArahirXVII CrusherTech Francisc Seth0067
Wyld is a partnered Twitch streamer, today on Audax we see what it's like to stream for a living, how he got to where he is today, and what the state of broadcasting live on the Internet is. It's a fun, unique conversation that goes to show that not all creators in the games industry have to be developers, enjoy! Wyld Twitch: https://www.twitch.tv/wyld RedRightHand Twitch: https://www.twitch.tv/redrighthand Mrs. Wyld: Twitch: https://www.twitch.tv/mrs_wyld Listen on Apple Podcasts: http://bit.ly/audaxfm Listen on Google Play: http://bit.ly/audaxplay Support Me on Patreon: http://patreon.com/amaxter, Audax on Twitter: https://twitter.com/AudaxFM Patrons: ArahirXVII CrusherTech Francisc Seth0067 Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter
Jake Hollands' SPACEPLAN is a narrative clicker about space, potatoes, and a lot of made-up science. On this episode of Audax we take a look at this graphic designer's absurd yet clever (and Stephen Hawking inspired) take on the idle genre while also discussing how he got involved with the gaming scene in the first place. Check out SPACEPLAN: http://spaceplan.click Listen on Apple Podcasts: http://bit.ly/audaxfm Listen on Google Play: http://bit.ly/audaxplay Support Me on Patreon: http://patreon.com/amaxter, Audax on Twitter: https://twitter.com/AudaxFM Patrons: ArahirXVII CrusherTech Francisc Seth0067 Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter
After some troubles with the original Cobalt, Oxeye Game studio are rethinkng their game with a renewed and discplined focus on PC multiplayer in the form of Cobalt WASD. With Mojang as their publisher and several decades of indie experience can they get it out this year? Find out and discover more on Audax! Join the Cobalt Discord: https://discord.gg/B9jGwCs Oxeye Game Studio: http://www.oxeyegames.com/ Listen on Apple Podcasts: http://bit.ly/audaxfm Listen on Google Play: http://bit.ly/audaxplay Support Me on Patreon: http://patreon.com/amaxter, Audax on Twitter: https://twitter.com/AudaxFM Patrons: ArahirXVII CrusherTech Francisc Seth0067 Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter
Romain Claude worked on the highly praised Rayman Legends and Rayman Origins as a level designer at Ubisoft, now he and a small team have made another critical hit Splasher that has unfortunately not been a sales hit. Can its launch on Switch and other consoles give it the boost it needs to become a commercial success? We discuss that and more on this episode of Audax! Get Splasher on Steam: http://store.steampowered.com/app/446840/Splasher/ Listen on Apple Podcasts: http://bit.ly/audaxfm Listen on Google Play: http://bit.ly/audaxplay Support Me on Patreon: http://patreon.com/amaxter, Audax on Twitter: https://twitter.com/AudaxFM Patrons: ArahirXVII CrusherTech Francisc Seth0067 Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter
Blackfire Games is betting on Kickstarter to launch its second ever game Unformed after an acclaimed freshman effort that debuted on Steam years ago. In this episode of Audax we go over what it's like to launch a Kickstarter campaign and market your game in the face of fierce and crowded competition. Support Unformed on Kickstarter: https://www.kickstarter.com/projects/1737913494/unformed Listen on Apple Podcasts: http://bit.ly/audaxfm Listen on Google Play: http://bit.ly/audaxplay Support Me on Patreon: http://patreon.com/amaxter, Audax on Twitter: https://twitter.com/AudaxFM Patrons: ArahirXVII CrusherTech Francisc Seth0067 Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter
No Moon is a new studio formed by AAA gaming veterans from the likes of Ubisoft and other places who want to make the games they love. MINDNIGHT is their current effort, and we discuss this digital tabletop style game on the third episode of Audax along with how the studio came to be, give it a listen! Vote for MINDNIGHT on Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=923420228 MINDNIGHT Info: http://www.mindnightgame.com Listen on Apple Podcasts: http://bit.ly/audaxfm Listen on Google Play: http://bit.ly/audaxplay Support Me on Patreon: http://patreon.com/amaxter, Audax on Twitter: https://twitter.com/AudaxFM Patrons: ArahirXVII CrusherTech Fransisc (in this episode!) Seth0067 Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter
Four years ago Dave and Barney ditched their jobs in the games industry to form Powerhoof, the indie studio behind the recently released and critically acclaimed Crawl; a local multiplayer dungeon crawler where your friends control the monsters and switch whenever someone kills the hero. Hear their story on the second episode of Audax! Get Crawl: http://www.powerhoof.com/ Intro Music: Crawl OST 01 Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter Support Me on Patreon: http://patreon.com/amaxter Audax on Twitter: https://twitter.com/AudaxFM
Audax debuts with its first episode covering the upcoming voxel building/farming game Staxel with bartwe (lead developer) and Badger (sound design). Expect more episodes soon chronicling the experiences of independent creators in the gaming industry featuring more developers, streamers, and other types of indies! Staxel: http://playstaxel.com/ Intro Music: The Night Merchant (Staxel OST) Get a Nodecraft game server for 15% off: https://nodecraft.com/r/amaxter Support Me on Patreon: http://patreon.com/amaxter Audax on Twitter: https://twitter.com/AudaxFM
Behind the Mod returns for a special episode covering the winners of ModOff 2017: gegy and her artist TheJurassicAlien. We discuss their winning mod Wearables and what their experience developing a mod in so little time was like and why they think they won. Hope you enjoyed ModOff, go download Wearables (and the other great submissions in ModOff)! Download Wearables: https://minecraft.curseforge.com/projects/wearables Get a Nodecraft server for 15% off: https://nodecraft.com/r/amaxter Thanks to Seth and Jonathan and for being patrons! Support the show on Patreon: http://patreon.com/amaxter
In the season 3 finale of Behind the Mod I talk to Slowpoke101, the cofounder of Feed the Beast. We discuss the evolution of Feed the Beast from a simple challenge map to a vibrant community housing variety of high quality modpacks that can be easily installed. We also discuss the role of FTB as a platform vs a pack creator, balance (including many mentions of clay), the role of YouTube, Twitch, and Beam in the community, and much more. It's the longest episode yet, and I hope you enioy it as a sendoff to Behind the Mod season 3! Get a Nodecraft server for 30% off during April: https://nodecraft.com/r/amaxter Thanks to Seth and Jonathan and for being patrons! Support the show on Patreon: http://patreon.com/amaxter iTunes: http://bit.ly/BehindTheMod Google Play: http://bit.ly/BTM-play Intro Music: dark cat (FALLING LOVE) Slowpoke's Twitch: https://www.twitch.tv/slowpoke101
In this episode of Behind the Mod I talk to brandon3055 about Draconic Evolution and some of his other modding work. We discuss balance, importance of visuals, and some more general modding stuff. Get a Nodecraft server for 15% off: https://nodecraft.com/r/amaxter Thanks to Seth and Jonathan and for being patrons! Support the show on Patreon: http://patreon.com/amaxter iTunes: http://bit.ly/BehindTheMod Google Play: http://bit.ly/BTM-play Intro Music: Castlevania Symphony of the Night OST Get Draconic Evolution: https://minecraft.curseforge.com/projects/draconic-evolution
In this episode of Behind the Mod I interview dmillerw, creator of Remote IO, MineMenu, Quadrum, Impractical Storage, and many more mods. We discuss how his mods help pack makers and server as utilities, what Impractical Storage is and how it changes the way modded gameplay flows, and much more! Get a Nodecraft server for 15% off: https://nodecraft.com/r/amaxter Thanks to Tay and Seth and for being patrons! Support the show on Patreon: http://patreon.com/amaxter iTunes: http://bit.ly/BehindTheMod Google Play: http://bit.ly/BTM-play Intro Music: The Division theme Get dmillerw's Mods: https://minecraft.curseforge.com/members/dmillerw/projects
I am joined by Aroma1997 this episode to discuss his work on the very old and established IndustrialCraft 2 and his own mods. We discuss the place of IC2 in modern Minecraft, what the team does to develop it, how he works on his own mods, the future of modding with 1.12, and more! Get a Nodecraft server for 15% off: https://nodecraft.com/r/amaxter Thanks to Tay and Seth and for being patrons! Support the show on Patreon: http://patreon.com/amaxter iTunes: http://bit.ly/BehindTheMod Google Play: http://bit.ly/BTM-play Intro Music: dark cat - MAPLE ADVENTURE Get IC2: https://minecraft.curseforge.com/projects/industrial-craft
HellFirePvP, creator of Astral Sorcery, joins me to discuss his hip new 1.10/1.11 constellation themed magic mod for Minecraft. We discuss his plans for the mod, working with artist wiiv of Botania fame, and more! Get a Nodecraft server for 15% off: https://nodecraft.com/r/amaxter Thanks to Tay and Seth and for being patrons! Support the show on Patreon: http://patreon.com/amaxter iTunes: http://bit.ly/BehindTheMod Google Play: http://bit.ly/BTM-play Intro Music: dark cat - NO STOPPING US (feat. Jenny) Get Astral Sorcery: https://minecraft.curseforge.com/projects/astral-sorcery?gameCategorySlug=mc-mods&projectID=241721
CreativeMD joins me in this episode of Behind the Mod to discuss his mods which include LittleTiles, CMDCam, AmbientSounds, ItemPhysic, OnlinePictureFrame, and more! We discuss the history of his modding for Minecraft and where he gets inspiration for some of his truly unique mods. Also the inevitable: why is LittleTiles so similar to Chisels & Bits? Hint: It's not because he copied it! Get 15% off your first month on a Minecraft server with NodeCraft: https://nodecraft.com/r/amaxter Thanks to Jonathan and Seth for being patrons! Support the show on Patreon: http://patreon.com/amaxter iTunes: http://bit.ly/BehindTheMod Google Play: http://bit.ly/BTM-play Get CreativeMD's Mods: https://minecraft.curseforge.com/members/CreativeMD/projects