Podcasts about Ubisoft

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  • 3,380PODCASTS
  • 10,054EPISODES
  • 1h 17mAVG DURATION
  • 4DAILY NEW EPISODES
  • Oct 15, 2021LATEST
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Best podcasts about Ubisoft

Show all podcasts related to ubisoft

Latest podcast episodes about Ubisoft

Silence on joue !
Silence on joue ! «Far Cry 6», «Potion Craft», «Alan Wake»

Silence on joue !

Play Episode Listen Later Oct 15, 2021 114:21


Cette semaine, on commence par piler des herbes avant de les balancer dans un grand chaudron, on remue, on attise le feu, et hop, on obtient une formidable potion un peu magique. Dans Potion Craft, l'alchimie prend des airs d'exploration dans un design médiéval très réussi. On continue avec le blockbuster Ubisoft de cette fin d'année, Far Cry 6. On connaît la recette, et si elle est parfaitement suivie, la violence graphique parfois difficile à supporter et l'abandon total de toute ambition scénaristique rendent le résultat un peu indigeste. On termine avec le retour du jeu Alan Wake qui bénéficie d'un remaster plus de dix ans après sa sortie, une aubaine pour celles et ceux qui n'ont pas piu profiter de ce titre à sa sortie. Jérémie Kletzkine, dans sa chronique jeux de société, nous parle de So Clover.Silence on joue ! c'est l'émission hebdo de jeux vidéo de Libération. Avec Erwan Cario et ses chroniqueur·euse·s Patrick Hellio, Julie Le Baron et Marius Chapuis.CRÉDITSSilence on joue ! est un podcast de Libération animé par Erwan Cario. Cet épisode a été enregistré le 14 octobre 2021 sur Discord. Réalisation : Erwan Cario. Générique : Marc Quatrociocchi. Voir Acast.com/privacy pour les informations sur la vie privée et l'opt-out.

The Game Informer Show
Back 4 Blood Review And Pokemon Legends: Arceus Isn't Open World? | GI Show

The Game Informer Show

Play Episode Listen Later Oct 14, 2021


We're back with another exciting episode of The Game Informer Show! Join us on another busy week in the industry where we break down our review thoughts on Back 4 Blood, discuss the news that Pokémon Legends: Arceus isn't exactly open world, and preview Pokémon Brilliant Diamond and Shining Pearl! We also chat about our time in the Halo Infinite test flight and Battlefield 2042 Open Beta with special guest Kahlief Adams from Spawn On Me and Riot Games! As always, we round out the show with another fun round of community emails in one of the sillier episodes we've had in a while. Follow the crew on Twitter: Alex Stadnik (@Studnik76), Alex Van Aken (@itsVanAken), John Carson (@John_Carson), and Kahlief Adams (@KahliefAdams) The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Check out the timestamps below to jump to a particular point in the discussion: 00:00:00 – Introduction 00:01:55 – Reintroducing Special Guest Kahlief Adams 00:14:05 – Pokémon Legends: Arceus Is Not Open World 00:31:35 – Back 4 Blood Review Discussion 00:57:18 – The Playlist 00:57:52 – Pokémon Brilliant Diamond And Shining Pearl 01:07:35 – Battlefield 2042 01:16:46 – Halo Infinite 01:33:45 – Listener Emails

Geekoholics Anonymous Video Game Podcast
Metroid Dread, Nintendo Switch OLED Model, Back 4 Blood and more - Geekoholics Anonymous Podcast 327

Geekoholics Anonymous Video Game Podcast

Play Episode Listen Later Oct 14, 2021 127:06


On this weeks episode we blab about the following Games and topics: Whatcha Been Playing?   Metroid Dread Nintendo Switch OLED Model  Back 4 Blood Far Cry 6 News:Cross Platform / PC / Misc. Grand Theft Auto: The Trilogy – The Definitive Edition Officially Announced Marvel's Avengers Adds Paid XP Boosts, and Fans are in Uproar EA and FIFA renewal talks stall over football organization asking $1 billion for the license - report PETA calls for Ubisoft to take the cockfighting mini-game out of Far Cry 6 Call of Duty: Warzone Will Get a Kernel-Level Anti-Cheat Called Ricochet Eidos Montreal announces move to four-day work week Destiny 2 to remove Forsaken campaign next year PlayStation PlayStation Giving Away 3 PSVR Games to Celebrate the Headset's 5th Birthday Nintendo Switch Joy-Cons Have Been "Continuously Improved" Since Launch, Nintendo Says Xbox Celebrate 20 Years of Play Together with 20th Anniversary Hardware and More PSA's: Epic Games Store Freebies: Paladins Epic Pack and Stubbs the Zombie Help support the show: - Subscribe to our Twitch channel http://twitch.tv/geekoholics - Use our Epic Creator Code: GEEKOHOLICS when purchasing items in Fortnite or buying games on the Epic Games Store - Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE Don't forget to follow our Social Media Feeds to keep up to date on our adventures: Youtube TwitterInstagram Facebook Thanks for listening and have a great weekend! You can reach me on Twitter @RicF

The MinnMax Show
Metroid Dread Review, Riders Republic, Maddy Myers & Mike Drucker

The MinnMax Show

Play Episode Listen Later Oct 14, 2021 106:38


Welcome back to The MinnMax Show podcast, everybody! On today's episode, we're joined by YouTube essayist Jacob Geller, Polygon's Maddy Myers, and comedian/former Nintendo writer Mike Drucker to unpack everything great about Metroid Dread on the Nintendo Switch. If you're wondering what the cohorts think of the game, don't miss The Deepest Dive on Metroid Dread! Then we're joined by Leo Vader to talk about Ubisoft's Riders Republic, some VR games, and then we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and leaving a question! MinnMax's 2nd anniversary is coming up on October 24th. If you've thought any of our content is worth $2 over the last two years, then please help us hit our goal by jumping in on Patreon at the $2 tier. 2 for 2, baby! https://www.patreon.com/minnmax Follow Maddy Myers here - https://twitter.com/midimyers Follow Mike Drucker here - https://twitter.com/MikeDrucker Check out Jacob Geller's YouTube essays here - https://bit.ly/2Vs3ezl Help support MinnMax's supporters! https://fixturegaming.com/ https://www.iam8bit.com Synced Up Podcast - https://bit.ly/3032oih To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:04:28 - Community Kickoff 00:08:58 - Metroid Dread 00:38:37 - Riders Republic 00:43:06 - Jackbox Party Pack 8 00:44:56 - GameDec 00:48:35 - Lone Echo 2 00:55:24 - Blaston 00:57:38 - Thanking MinnMax's biggest supporters 00:59:35 - Thanking iam8bit 01:00:37 - Community questions 01:34:33 - Get A Load Of This Jacob Geller's GALOT - https://youtu.be/-npBhhBBs04 Leo's GALOT - https://www.youtube.com/watch?v=9zYT5hQR4Q4 Hanson's GALOT - https://twitter.com/noobde/status/1447966875523162121?s=20 Community GALOT - https://youtu.be/Sgu8u0oxJEI Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Support us on Patreon - https://www.patreon.com/minnmax Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Follow us on Facebook - https://www.facebook.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow Join the Thank You Crew over on Patreon to add your name to this list! https://www.patreon.com/minnmax Synced Up Podcast Timmy Tie Oh No Fixture Gaming Fixture S1 Iam8bit Zachary Pligge Ludwig Roque Bryan with a Y Andrew vala BeatenDownBrian PrettyGoodPrinting.com Jawarhello mark seliga John Higby Mirko Arico-Torreno Conner McCabe Drew Waranis Dan Villone Steve Bamdad Purebrednumber6 Clemens Zobel Ted Ryser Starkiller Spider_Dan SpiralInYourEyes Preetham Yarlagadda GeneralNadine99

BloodShot Eyes & Sore Thumbs - A Gaming Podcast
Ep 238: And The Last Smash Bros Character Is...

BloodShot Eyes & Sore Thumbs - A Gaming Podcast

Play Episode Listen Later Oct 13, 2021


We finally get to see the final Smash Bros character and let's just say Kingdom Hearts fans will be excited. Ubisoft announced a new Ghost Recon battle royale called Frontline and it doesn't look half bad. PS5 get the first 8K console game and I bet you can't guess what it is. Thank you for listening and catch our weekly stream on twitch at Edgy Stances!

Podcast Unlocked
Surprising No One, Forza Horizon 5 Is Awesome

Podcast Unlocked

Play Episode Listen Later Oct 12, 2021 78:03


It's the busy fall games season and we've got a LOT to talk about, from Forza Horizon 5 preview impressions (spoiler: it's absurdly good) to Back 4 Blood first impressions, the Grand Theft Auto Trilogy remasters being real, Ubisoft's latest uninspiring announcement in Ghost Recon Frontline, and more. Plus a special show announcement!

That Pixel Life
Episode 162 Big Hands, Small OLED

That Pixel Life

Play Episode Listen Later Oct 12, 2021 64:36


This week Justin visits Disneyland. Shannon and Zach follow up on the Activision drama, PETA is mad at Ubisoft and Zach gets an OLED Switch! In games we have been playing Zach talks about Kena and Shannon started Far Cry 6! Due to some technical difficulties we lost the spoiler talk this week. Next week we will cover the Ted Lasso finale and Squid Games!

Kamp Koji
Lather Rinse Repeat

Kamp Koji

Play Episode Listen Later Oct 12, 2021 77:35


Ep. 104 - Lather Rinse Repeat 00:00:30 - Activision Blizzard Update 00:01:50 - 4K Switch and Super Smash 00:20:52 - Metroid Dread Emulation 00:41:42 - Ubisoft's Failures 01:09:43 - Hot Releases 01:10:20 - Wrap It Up Follow us on Twitter, Instagram and YouTube @KampKoji for future updates and news

Game Fix Show
Peta VS Ubisoft, Xbox VS Fashion

Game Fix Show

Play Episode Listen Later Oct 11, 2021 77:52


Verlane and Producer James talk about the Grand Theft trilogy possibly being released on the Switch. The final Smash Bros character revealed. God of War best game ever? Also the final What If review. All of this and a lot more this week on the Game Fix Show. Follow us @GameFixShow

Synced Up
Sora Makes it to Smash Bros. Ultimate - Synced Up Podcast #84

Synced Up

Play Episode Listen Later Oct 11, 2021 51:02


In this episode of the Synced Up Podcast the boys talk about Sora coming to Smash Bros., recent reviews for the Nintendo Switch OLED, Pokemon Legends Arceus not being an open-world game, confirmation of the Grand Theft Auto: The Trilogy - The Definitive Edition, Ghost Recon Frontline - a new free to play Ubisoft battle royale, and a possible Steam competitor from Twitch called "Project Vapor." In the WYBP section they talk about Marvel's: Avengers and Battlefield: 2042. Join Our Patreon!!! - https://www.patreon.com/SyncedUp Write in to synceduppod@gmail.com with any questions, comments, or concerns you have about the show. Subscribe if you want to stay up to date on our weekly uploads! Find us on podcast streaming services everywhere! Follow us on Twitter @synceduppod @timothydorrough and @thecoastisclerc. New episodes every Monday @ 7 AM Central.  

Xbox Expansion Pass
Xbox Expansion Pass 103: Alan Wake & Back 4 Blood Review | Battlefield 2042 Broken

Xbox Expansion Pass

Play Episode Listen Later Oct 11, 2021 34:30


In episode 103 of the Xbox Expansion Pass (XEP) we offer review impressions of Back 4 Blood and Alan Wake, discuss Ubisoft's latest Tom Clancy tomfoolery with the reveal of Ghost Recon Frontline, and wonder just what's going on with Battlefield 2042. Enjoy! The Xbox Expansion Pass (XEP) is a podcast dedicated to interpreting the goings on in the world of video games and analyzing how they impact the Xbox ecosystem. Luke Lohr, the InsipidGhost, plays host and discusses various topics throughout the industry. The guests on the show are meant to help gamers expand their knowledge of the gaming industry. Twitter: InsipidGhost Contact: InsipidGhost@gmail.com Cast Co-Op Twitter Cast Co-Op Youtube Please consider leaving a review on iTunes or your podcast service of choice. It is the best way to support the show. Thank you!

Here's Johnny!
Night of the Creeps (1986) Review

Here's Johnny!

Play Episode Listen Later Oct 11, 2021 68:34


 It is not often that Justin and Larry both know nothing about a film, but it happened this week! Join us as we review Rachel's forced film entry for the season. Also as mentioned in the show, if you want to advertise on HJ and want to have a commercial, send us an email to heresjohnnypodcast@gmail.com! Trailers this week :  https://www.youtube.com/watch?v=4q6UGCyHZCI https://www.youtube.com/watch?v=PSgAc6sHNO4 Thanks again to Ubisoft for hooking Justin up with a copy of Far Cry 6! Far Cry 6: Far Cry 6 - PS4 & PS5 Games | PlayStation Canada Far Cry 6 | Xbox

The Xbox Two Podcast
Xbox hits 20, PlayStation cloud strategy shift, Far Cry 6, Twitch hack, and more

The Xbox Two Podcast

Play Episode Listen Later Oct 9, 2021 180:30


Rand and Jez talk Xbox in another week of the Xbox Two show! This week, we look at comments from PlayStation's Jim Ryan on expanding beyond the console. We hypothesize about what Xbox might do for its 20th anniversary. We discuss Far Cry 6 and "Ubisoft fatigue," as well as Gears of War "fatigue" and what TC can do to revitalize the franchise. We also discuss the Twitch hack, and much more! --- Send in a voice message: https://anchor.fm/thexboxtwo/message

Waypoint Radio
Episode 433 - Mi Father Siempre Me Dijo

Waypoint Radio

Play Episode Listen Later Oct 8, 2021 108:36


The fall game season is in full swing! Gita is on today's pod to talk all things Remedy, but first! We talk about Far Cry 6 and the Ubisoft franchise fatigue so many of us have felt at one point or another. Patrick has been checking out Metroid Dread, a good game that is limited by the conventions that the Metroid franchise introduced to games as a whole. After the break, Gita has been diving back into the world of Alan Wake Remastered, and ended up taking a tour through many other Remedy games. Then there's the Cado Destiny Minute, where they discuss the new vaulting announcement and how Destiny 2 is one of the only MMOs that gets rid of content.Discussed: Far Cry 6 1:15, Metroid Dread 32:24, Alan Wake Remastered 56:38, Destiny 2 Vaulting 1:34:06 See acast.com/privacy for privacy and opt-out information.

Esports Minute
TI10 Begins, Worlds Eliminations Start, Six Major Sweden Announced Last Of 2021

Esports Minute

Play Episode Listen Later Oct 7, 2021 2:24


The International returns! And with it comes back the largest prize pool in esports history. Worlds Play-Ins sees their first teams eliminated. Ubisoft announces the last major of 2021 the Six Major in Sweden. Watch The Gamer Hour - Esportz Network's new show from Times Square. (https://youtu.be/H2OBkNLYAaw) If you are interested in being a sponsor for the Esports Minute, Esports Network Podcast, College Esports QuickTake or The Gamer Hour, please reach out to Esportz Network CEO Mark Thimmig by emailing mthimmig@esportznetwork.com. If you enjoyed the podcast, please rate and subscribe, it helps us out a ton! New episodes Monday through Friday. For more in-depth news check out our feature show the Esportz Network Podcast The Esports Network Podcast (https://www.esportznetworkpodcast.com/). If you are interested in learning more about college esports, subscribe to the College Esports QuickTake. (https://esportzcollegequicktakecom.fireside.fm/) Follow Kevin on Twitter @Correa24 (https://twitter.com/Correa24) Follow Esportz Network on Twitter (https://twitter.com/EsportzNetwork), Instagram (https://www.instagram.com/esportznetwork/), and Facebook (https://www.facebook.com/EsportzNetwork) @EsportzNetwork Or visit our website esportznetwork.com (https://www.esportznetwork.com/) for updates on what's to come!

The Game Informer Show
Saints Row Cover, Metroid Dread, and Far Cry 6 Reviews | GI Show

The Game Informer Show

Play Episode Listen Later Oct 7, 2021


Welcome back to a massive episode of The Game Informer Show! This week, we have so much to discuss, including Sora coming to Smash Bros. Ultimate, our latest cover story featuring Saints Row, and our reviews of Metroid Dread and Far Cry 6. On top of that, we're discussing our review of the Nintendo Switch OLED and have some fun with community emails, all while joined by special guest Kate Sánchez from the pop culture website But Why Tho to break it all down. Follow the crew on Twitter: Alex Stadnik (@Studnik76), Alex Van Aken (@itsVanAken), John Carson (@John_Carson), Brian Shea (@BrianPShea), Ben Reeves (@BenjaminReeves), and Kate Sánchez (@OhMyMithrandir) The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Check out the timestamps below to jump to a particular point in the discussion: 00:00:00 – Introduction 00:02:16 – Kate Sánchez Intro 00:09:46 – Sora In Super Smash Bros. Ultimate 00:24:33 – Saints Row Cover Impressions 00:39:14 – Metroid Dread Review 01:01:57 – Far Cry 6 Review 01:32:31 – Nintendo Switch OLED Review 01:47:38 – Housekeeping 01:51:22 – New Podcast Announcement 01:53:36 – Community Emails

O11ycast
Ep. #44, Examining OpenTelemetry with Vincent Behar of Ubisoft

O11ycast

Play Episode Listen Later Oct 7, 2021 30:08


In episode 44 of o11ycast, Liz and Charity speak with Vincent Behar of Ubisoft. Together they pull back the curtain on OpenTelemetry, exploring its popularity and standardization, as well as Vincent's continuous journey to better understand the developer experience.

Heavybit Podcast Network: Master Feed
Ep. #44, Examining OpenTelemetry with Vincent Behar of Ubisoft

Heavybit Podcast Network: Master Feed

Play Episode Listen Later Oct 7, 2021 30:08


In episode 44 of o11ycast, Liz and Charity speak with Vincent Behar of Ubisoft. Together they pull back the curtain on OpenTelemetry, exploring its popularity and standardization, as well as Vincent's continuous journey to better understand the developer experience.

The MinnMax Show
Halo Infinite, Far Cry 6 Review, Sora In Smash

The MinnMax Show

Play Episode Listen Later Oct 7, 2021 130:58


Welcome back to The MinnMax Show! This week's episode is a beast, with every MinnMax cohort jumping into the fray. We have Leo Vader, Janet Garcia, Kyle Hilliard, Jeff Marchiafava, and Ben Hanson out of the gate to share their thoughts on Ubisoft's Far Cry 6 and early access to Halo Infinite's multiplayer. Then Sarah Podzorski joins us to talk about the monumental collision of Kingdom Hearts and Super Smash Bros. Ultimate before we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and leaving a question! https://www.patreon.com/minnmax Watch the video version of The MinnMax Show - https://youtu.be/M-hSirRCMdI To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:03:01 - Community Kickoff 00:07:33 - The Deepest Dive on Metroid Dread 00:09:09 - Far Cry 6 00:30:46 - Halo Infinite multiplayer 00:39:30 - Hot Wheels Unleashed 00:46:03 - Leo's scariest moment 00:48:22 - Sora in Super Smash Bros. Ultimate 01:04:14 - Nickelodeon All-Star Brawl 01:08:09 - Thanking MinnMax's biggest supporters 01:10:46 - Thanking iam8bit 01:12:04 - Community questions 01:59:31 - Get A Load Of This JeffM's GALOT - https://www.boredpanda.com/photo-retouching-before-and-after-1909/?utm_source=google&utm_medium=organic&utm_campaign=organic Janet's GALOT - https://blog.blackmilkclothing.com/legend-of-zelda/ Hanson's GALOT - https://amp.theatlantic.com/amp/article/71217/ Sarah Podzorski's GALOT - https://www.nintendolife.com/news/2021/10/universal-studios-japan-announces-a-partnership-with-the-pokemon-company Community GALOT - https://twitter.com/columbophile/status/1445563650110996485?t=kV-pXLO-Um3sEQ2ONo161g&s=19 Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Support us on Patreon - https://www.patreon.com/minnmax Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Follow us on Facebook - https://www.facebook.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow Join the Thank You Crew over on Patreon to add your name to this list! https://www.patreon.com/minnmax Synced Up Podcast Timmy Tie Oh No Fixture Gaming Fixture S1 Iam8bit Zachary Pligge Ludwig Roque Bryan with a Y Andrew vala BeatenDownBrian PrettyGoodPrinting.com Jawarhello mark seliga John Higby Mirko Arico-Torreno Conner McCabe Drew Waranis Dan Villone Steve Bamdad Purebrednumber6 Clemens Zobel Ted Ryser Starkiller Spider_Dan SpiralInYourEyes Preetham Yarlagadda GeneralNadine99

Xbox On
Episode 122: Everyone is Leaving the Games Industry or Making a Battle Royale - Xbox On Podcast

Xbox On

Play Episode Listen Later Oct 7, 2021 113:12


Welcome to Xbox On, a podcast with one host, about one console, Xbox. I am said host, Jesse DeRosa and on today's episode we'll be talking about the latest Xbox news for the week of October 7, 2021 including, lots of important people are leaving their jobs, Ubisoft announced a new battle royale Ghost Recon game, bad news about the Xbox hardware supply chain, and more. New episodes every Thursday! New YouTube Channel: https://www.youtube.com/channel/UCtW7KhvTGMgYnR6HvsY12Qg Twitch: https://www.twitch.tv/lightningmcstream Twitter: https://twitter.com/JesseDeRosa Time stamps: 00:00 "Xbox On" *beep sounds* 02:09 Stream Updates, Notes, Corrections 14:04 Comments 54:39 What I've been eating 1:03:34 What I've been playing 1:10:37 News 1:41:38 Small news 1:46:50 New game releases 1:47:36 Games with Gold 1:49:19

Ready Press Play
#91 - Sora joins Smash Ultimate

Ready Press Play

Play Episode Listen Later Oct 7, 2021 59:03


In a shorter episode recorded earlier in the week than usual, Dan and Luis talk about the release of Nickelodeon All-Star Brawl, Sora from Kingdom Hearts joining Smash Ultimate, and the Twitch leak. Plus: Free demos on the PS5, Konami getting back into the game, and more. 00:00 - Intro / Housekeeping 02:20 - Nickelodeon All Star Brawl 09:20 - Psychonauts 11:28 - Sora joins Smash Ultimate via LV1 Gaming 22:15 - Twitch leak via VGC 29:52 - Konami reviving Metal Gear, Castlevania and Silent Hill via VGC 32:50 - Sony introduces Game Trials via PushSquare / Xbox update lets you track play time via GameSpot 37:40 - Extra News #1 - Konami contest for indies via IGN #2 - Metroid Prime open-world game via VGC #3 - Square Enix to release offline Dragon Quest 10 via Eurogamer #4 - Xbox adding accessibility tags to digital store via VGC #5 - 512GB expansion card for Xbox Series X/S via WindowsCentral #6 - Capcom says it will make PC its main platform via VGC #7 - Shawn Layden talks about Sony's PC strategy via VGC #8 - New World passes 900k concurrent players on Steam via GameSpot #9 - Twitch testing new paid boost feature via Eurogamer #10 - Epic Games Store unified achievement system via Polygon #11 - PS3/Vita stores turning off credit card support via GameSpot #12 - Switch OLED can reportedly output at 4K via VGC #13 - Pokémon Company partners with Universal Studios Japan via MyNintendoNews Roundup: Wii game A Boy and His Blob is coming to Switch later this Fall, Wanted: Dead is a new PS5 game from Ninja Gaiden director Hiroaki Matsui in 2022, and Ubisoft has announced Ghost Recon Frontline, a new Battle Royale shooter 46:40 - New Releases & Updates 53:16 - Broke Gamer's Guide 57:37 - Outro / Ready Press Play Full Theme by Joel “WAZ” Perez Every Friday, Dan Lima (@thedanlima) and Luis Menchaca (@chacalaca88) will catch you up on everything that's new and exciting in the world of video games. If you want to write anything to be read in the show, go to readyplaynetwork.com or hit us up on Twitter or TikTok @readypressplay. Please subscribe to the feed so you can get every new show directly to your device as soon as it posts, and if you like it, please leave us a nice review. If you like our intro and would like to support the artist, go check out The.How.To.Be by Waz on Spotify. Thank you!

Reconectados Videojuegos
Reconectados 5x07: Bloodborne 2, Far Cry 6, New World, Silent Hill de Kojima Productions

Reconectados Videojuegos

Play Episode Listen Later Oct 7, 2021 151:23


Interesantes debates surgen a raíz de Far Cry 6 en un programa donde analizamos lo nuevo de Ubisoft además de hablar con el amigo Saúl González de New World y el panorama de MMORPGs ahora mismo ante tanta competencia. Además, los rumores del momento, empezando por si Bloodborne 2 será el nuevo trabajo de Bluepoint Games con PlayStation como dicen tantas voces, o si Silent Hill volverá a manos de Kojima ahora que Konami también quiere rescatar, parece ser, Castlevania y un remake de Metal Gear Solid 3. Analizamos también el Tokyo Game Show y sus grandes titulares, o juegos como Beyond Contact y Alan Wake Remastered. 💸 ¡Compra videojuegos baratos! 💸 Únete a nuestro grupo de Telegram de ofertas, encuentra juegos baratos recomendados por nosotros y ayuda a que Reconectados siga creciendo: https://t.me/ofertasvideojuegosreco ¡Apoya Reconectados y participa en sorteos! 🎮 Patreon: https://www.patreon.com/reconectados Suscríbete a Twitch: https://www.twitch.tv/reconectados ¡Escucha Reconectados cada semana: Jueves 18:00! 🎙️ Ivoox: https://www.ivoox.com/podcast-reconectados-videojuegos_sq_f1467878_1.html Spotify: https://open.spotify.com/show/0TzgUfUZppavUlKeRreIXL iTunes: https://podcasts.apple.com/es/podcast/reconectados-videojuegos/id1304330116 ¡Síguenos en redes sociales! 📱 Twitter: @ReconectadosPod Facebook: https://www.facebook.com/ReconectadosPodcast/ Instagram: https://www.instagram.com/reconectadospod/ Jabote: @Jabote22 Manu: @ManuGmn

Ping - The Enemy
Twitch Hackeada: Vazamento revela receita de streamers e mais

Ping - The Enemy

Play Episode Listen Later Oct 6, 2021 29:11


Um hacker anônimo alega ter obtido todos os dados pertencentes à Twitch, incluindo o código-fonte da plataforma. Nesta edição do Ping, PH Lutti Lippe e Isadora Basile discutem essa e outras notícias como Ghost Recon Frontline é o novo shooter gratuito da Ubisoft, surgem mais sinais da trilogia remasterizada de GTA e muito mais!

The Geek Generation Network
Sora joins Super Smash Bros., Kingdom Hearts coming to Switch, & Ghost Recon Frontline – 2021-10-06

The Geek Generation Network

Play Episode Listen Later Oct 6, 2021 3:18


This edition of the Geek News Brief includes stories about Sora joining Super Smash Bros. Ultimate, The Kingdom Hearts trilogy coming to Nintendo Switch, and Ubisoft's new free-to-play battle royale Ghost Recon Frontline. The post Sora joins Super Smash Bros., Kingdom Hearts coming to Switch, & Ghost Recon Frontline – 2021-10-06 appeared first on The Geek Generation.

Caffeinate: Daily Gaming News
Ghost Recon Frontline Brings a Spin on Battle Royale

Caffeinate: Daily Gaming News

Play Episode Listen Later Oct 6, 2021 15:29


Ubisoft has announced Tom Clancy's Ghost Recon Frontline, a spin on the battle royale genre that brings objective-based gameplay into a massive free-to-play PVP shooter. While there have been many competitors in the battle royale space, it's been difficult for any team to compete as Call of Duty: Warzone continues to dominate. 00:00 - Intro 00:31 - Battlefield 2042 Open Beta 02:43 - Tom Clancy's Ghost Recon Frontline Announced 07:37 - Destiny 2: Beyond Light comes to Game Pass for PC 10:12 - Grand Theft Auto Trilogy Remaster Leaks 13:19 - Xbox Web Store Cloud Gaming Update 14:43 - Outro Follow me on other platforms and stay up to date! Twitter: http://twitter.com/jampacksam Instagram: http://instagram.com/jampacksam YouTube: http://youtube.com/jampacksam

Smart Agency Masterclass with Jason Swenk: Podcast for Digital Marketing Agencies
Can You Use NFTs To Create More Engagement For Your Digital Agency?

Smart Agency Masterclass with Jason Swenk: Podcast for Digital Marketing Agencies

Play Episode Listen Later Oct 6, 2021 19:20


Are you thinking about the ways you could use NFTs for your digital agency? After working in nine agencies, Kent Lewis decided to start Anvil Media in 2000, which is nowadays one of the oldest search engine marketing agencies in the Pacific Northwest that specializes in analytics, SEO, paid media, and organic social media strategy. Last year, during the NFT boom, Kent wrote a not so serious press release about this phenomenon and got the attention of companies wanted to learn how to use these one-of-a-kind digital assets. Just like that, he got into the NFT world and is developing some projects around them. Today he joins Jason to talk about what are NFTs, how some companies started using them, the possibilities to further develop their potential, and how can digital agencies get in on the action too. 3 Golden Nuggets What are NFTs? There's been a lot of talk about non-fungible tokens since their boom last year. In essence, it is is a unit of data stored on a blockchain that certifies a digital asset to be unique and therefore not interchangeable. We've seen sold for hundreds of thousands, but how can companies use them? Some early adopters saw success from selling digital items to create brand awareness (Pizza Hut selling digital pizzas, Pringles selling a golden chip). But there's still much room to continue innovating. How brands are using them. If the first step was brand engagement the future of NFTs for companies includes brand engagement and brand perception management. In this post-pandemic world of much more remote work and remote communication, it makes sense to add digital products to your offerings. The future of NFTs includes its gamification, meaning tokens, rewards, exclusive access, and more. How can agencies get in on the action? As we've seen, agencies can help their clients jump on the NFT trend to create brand awareness and engagement. But some agencies are themselves starting to use NFTs. Access to exclusive rewards is a good way to create interest in your brand. Some agencies are starting to do this by the tokenization of their time. For example, someone that gets a good deal on one of your agency's tokens could get a good deal for an hour of your time. Kent also recommends paying close attention to how Gary Vaynerchuk is innovating with NFTs. Sponsors and Resources Wix: Today's episode is sponsored by the Wix Partner Program. Being a Wix Partner is ideal for freelancers and digital agencies that design and develop websites for their clients. Check out Wix.com/Partners to learn more and become a member of the community for free. Subscribe Apple | Spotify | iHeart Radio | Stitcher | Radio FM Using NFTs Like Gary Vee To Create Brand Engagement Jason: [00:00:00] Hey, what's up, agency owners? Jason Swenk here and have another amazing guest for you. We're going to talk about how your agency can use NFTs. That's right. And we're going to tell his story and so you can do that. So let's go ahead and jump into the episode. Hey, Ken. Welcome to the show. Kent: [00:00:25] Pleasure to be here. Thanks for having me. Jason: [00:00:27] Yeah, man. I'm excited to have you on. So tell us who are you and what do you do? Kent: [00:00:32] So my name is Kent Lewis. I am based in Portland, Oregon since 95, you know, marketing PR background. But in 96, I got involved in the internet, started optimizing websites before Google was a thing. And I've been a part of nine agencies, founded two, co-founded two. But when I was fired the second time from an agency that I was a key manager in, I decided I'm probably unemployable. Better do my own thing. So started out in 2000 with Anvil Media, as a consultancy and started bringing in employees in 03. And have been active and keeping it a relatively boutique-sized digital marketing agency since then. And when I'm not doing the agency thing, you know, I'm trying to get outside. That's the great thing about Portland, we're an hour and a half from the ocean, from the mountains from rivers, you name it. Jason: [00:01:20] Awesome, so are you a fly fisherman? Kent: [00:01:23] My first ever fly fishing experience was on the Deschutes River in Central Oregon, about three months ago. Gal, one of my friends, she gave me the rod and said Kent, and one just keep throwing it. And I caught a least solid three and a half-inch steelhead. So I didn't eat it. It was probably good for a pizza. And I guess you could say I was maybe hooked. So I think I might try more of that later, but I'm mostly like bike cycling, snowboarding, skiing, kind of guy. Jason: [00:01:50] Very cool. We'll get along very well. That's, that's all me. That's why I live in the mountains. But, um, we're not here to talk about the mountains. Let's talk about… I'm curious, because I've been fired from almost every job. Why were you fired from that one agency? Kent: [00:02:05] Well, so the first time I was fired was an agency I co-founded in 99. And by fall of 2000 we had a disagreement about equity and our role. There were two junior folks. I was like 25, 26 at the time. And there was the founder who used his 401k to fund it and we helped grow it to three and a half million, 35 people in less than two years. But, you know, we had gone in… much as I should ran of myself, my other young partner who ran the PR side and I ran the internet side. She was like I'm going in to get more equity. Are you in? I was like, I guess, yeah, because I helped build this thing. And he was offended by that and instead of firing just her he fired both of us. And by the next week, uh, October, 2000, I created Anvil as a, as a placeholder. Interestingly, the name Anvil Media comes from an easy I'd been running for four years. I thought I'll just sell the easy for a million dollars and retire. It's still archived at @anvil-media.com, but I haven't touched it since 06. Not worth a dime now, but that team that I left in late 2000 was acquired by another agency. And then my boss, who was my mentor and, you know, it was tragic to me that we had a falling out. He died of a massive heart attack at 42. So they needed somebody to run my own team. So this old school agency asked me to take my team back over and I tripled revenue. Then, in the end, my girlfriend decided the Creative Director was more interesting than I was, even though he was married. And since he was on the board and had been there 20 years, he had a little more juice than I did and canned my ass. And then I decided I better do my own thing. So it was about a girl the second time. Actually, it was about a girl both times. The other was my business partner and she was very amazing and also made a lot of bag mistakes. And I got lumped in when she and I united. So there's a whole book there somewhere when I have the time, but it was never about my performance. It was never about my abilities. It was always about bad judgment. I'm not innocent in it so much as I picked the wrong horses. Jason: [00:03:56] Yeah, gotcha. I do want to get to how you tripled revenue later on, but I do want to get into the NFTs. So explain for some people that have… I mean, if you've been living under a rock, what an NFT is and then how can agencies use NFTs to really benefit their agency? Kent: [00:04:15] Yeah. So it's actually a great story, but I'll just answer your question directly. If we have time, I'll go into the backstory because it exemplifies the timing in my career. Um, I'm not that smart. I'm just tall male with a short name and I'm not unattractive. And I think that's been as much of my success as hard work and smarts. So NFTs. So I'd been reading about, you know, what Pizza Hut and Pringles and all these brands were messing around doing these little PR stunts, basically. Creating these little non-fungible tokens, being their little digital assets that you can own. And, you know, buy, sell, trade. And because they're probably of blockchain, you can have a whole history of that item. So brand we'll get into, you know, why it matters to marketers. But to back then, we're talking March, 2021. I was like, this seems like second life. You remember second life, the virtual world. I was consulting with HP on that like however many, 14 years ago. And I realized for the first time in career, I could be one word ahead or one sentence ahead in the book. I didn't have to write the book. I didn't have to write the chapter, I just needed to spend a little more time on it and think about it just another 30 minutes longer than my client, and then help guide them through how to create a second life experience. Same thing with, uh, it's all over again, right? The world repeats. It's a spiral and a circle, historically speaking, even in tech. I read about these non fungible tokens. You create this asset, like these virtual tacos or virtual pizzas, like Pizza Hut or these Pringle gold chips. And then people get excited because you're an early adopter, even if there's a fairly worthless asset. But it wasn't because people were reselling these on the secondary market. They got them for free and they were selling them for 10, 20, $30,000. And I was like, this sounds a lot like Bitcoin for brands. And so I wrote a press release April 1st, as I've been doing the last 15, 18 years. I write a fake press release on April every year, and this one was about NFTs and, you know, NFTs, you might know as most famous things, digital watches from Jacobson and Company or digital sneakers. And so I took the idea of a digital sneaker because we're in the backyard of Adidas America and of course, Nike and I said that these other agencies are building digital sneakers. We're 10 steps ahead where building virtual shoe boxes to story of virtual sneakers to put in a virtual closet and a virtual house that we build you just to store your digital sneakers. Just totally full of it, right? Totally riffing off of a core concept. And low and behold, a very large social media platform with a blue logo reached out to me and said, hey, we need help. We've got… We're getting a virtual sneaker build for one of their communities. And we can, would, they could tell that we're very serious about it by reading that press release. So they didn't read the press release that closely, bless their hearts. And that led to another conversation. So basically what I did is I would hopped back a second and I was like, shoot, if they're serious, then I'm serious. So I read up on it. I wrote an article that's on a website called thinknorthwest.org. It's a big ad networks for the West Coast, Portland, San Francisco. Uh, about what is NFT and why does it matter? And we can talk more about that in a second, but in the end I've been talking to three large brands, including a sneaker brand about how to use NFTs. Including one of the brands that's a big technology company with a black and white logo that basically is trying to use it for B2B. How do you get into the tech community? And can we use NFTs to incentivize behaviors for deep tech clientele. Even the OEM channel reseller channel, very complicated, convoluted, not theoretically as sexy. And I love the challenge. So I'm talking with them in an hour, then try and see if we can finalize a project. So long story short, we took this, what was a press release joke into a reality of an offering to clients. And we're having these multiple discussions with larger brands. So in the past, I've evangelized mobile marketing, video marketing, podcasting, voice search, Amazon marketing. And I evangelize it as a, with my PR background, speak about it, write about it, and then develop through my articles, a concept or a structure for a service, and then sell that service. I've done that for most of my career. And the NFT happened to start out as a joke, skeptical, healthy skepticism, that it was really something. As I did the research, I realized it's extremely powerful. Because it solves… NFTs, non-fungible tokens, unlike Bitcoin, where if there's equal value, one Bitcoin equals one bitcoin. I own one, you own one. It's the same value. And a non-fungible is a one-off item that you can pay me for with Bitcoin, but it's non-replicable. Non-scalable. And so the idea is you're, you're owning an asset for something. And that's why you can say that's 30 grand to own this. Or the meme of the fire girl, the little girl with the blazing fire out of her house. And she's staring at the camera and they sold… That gal, now that she's going into college, sold it for half a million dollars and helped fund college and gave some to charity. Just for some rich person to own the digital rights to that, right? Beeple's $69 million collage. Um, he's arguably not a good artist, but he's a first-mover developed a lot of credibility in the space and had enough of a following that some very wealthy art collector, using the term loosely, decided to get a bidding war and spend crazy money. But how does that relate to brands? So there's a couple things to keep in mind for NFTs. And that is there's, because it's blockchain, it's trackable, defensible. There's no fraud, theft, or manipulation possible with an NFT, you can create as many copies as you want. You can sell them, you can give them away. But it allows… In the end, it allows for a few different things for brands. One is just general awareness. So the things that you've seen in the, in the press related to these predominantly quick-service restaurants or manufacturers and retail, lifestyle brands, Pringles, Taco Bell, Pizza Hut… Charmin has an NFT-P as in "TP." So they're just creating brand awareness. And if you like the brand, you might love them for that, if you're technologically savvy. But what I think is the next phase, because that's really what's happening in the last year. What's happening in the next year is brand engagement brand perception management. So luxury brands are getting into it. Hoochie, Jacob & Co., like I said, Jacobs & Co. are obviously a very expensive watch brand and sold an NFT watch for $100,000. Again, fairly worthless other than to the buyer, right? So brand engagement. Uh, what I think is really the secret sauce is, and this is where it gets into the B2B world, where it can apply is in the engagement for the customer. And customer retention is using it for gamification and incentives. So tokens, loyalty reward programs, earn certain tokens. Those tokens can be exchanged for things, art, music, whatever. And so it's just a clever way to up your ante and see, be seen as a forward-looking brand or an agency that creates this stuff for clients. Because a lot of like the top shot, NBA, virtual trading cards of the top 10, most expensive trading cards of all time up there with Honus Wagner is the Dallas Maverick, right? And his car traded for almost $3 million and it's a digital card. But in my backyard, Damian Lillard with the Portland trailblazers, he's added special access to groups, discussion groups, VIP access to certain events, or just access to him. So you're getting, you're paying a premium, but you're getting something that's very exclusive. That's really what NFTs are about right now, or now is exclusivity. I think also that the next phase, which will be one plus years out would be the product extensions. Agencies helping brands create products that are natural extension of their current offerings, especially in a post pandemic world. There's a lot more of this remote work, remote communication. So creating products that are more digital and interactive, it's particularly interesting right now. And then the last component would be the tokenization of time. So as an agency, you could tokenize your time where it can be bought and sold on the secondary market. Why people might do that? Hard to say. But, uh, there's a Reuben Bramanathan who's with IDEO CoLab Ventures. He's tokenized his time. And one token is equal to one hour of his time and the guy might trade his time. He might, I might have to pay him 500 or a thousand dollars. But if I get a good deal on a token, I might save a ton of money more than likely to pay right now, paying more for a token than it's worth. And then relate to that is just creating that digital ecosystem. So when I mentioned second life, there's a new version of that. And that is, there are many of them actually, but one of them is popular. It's called Superworld, where you can own the Taj Mahal, the Eiffel tower in a virtual recreation of the world, the planet. Using satellite imagery, you could add things into that world. You can develop things like second life, but mainly if you want to say I own the Eiffel tower, you can go in Superworld and buy it. If it's not already been purchased since I last looked. The Great Wall, Taj Mahal, etcetera. Those are just some of the ways a brands are using it today. One that I glossed over that's product extension. A good example is gaming. So you've got Ubisoft has a game called Rabbits. F1 has Delta time. So what, what F1 has done well with their reality show on I think Netflix. And then this, uh, F1, uh, Delta time NFT assets related to kind of gamification of F1 is they're extending out what is a very elite wealthy following. Most people don't fly to Monaco to watch the race from a yacht, but there are other ways to interact with the brand. And F1 has mastered that. Uh, and then even Microsoft has a fairly ghetto Minecraft-like game called Azure Space Mystery. That is, um, kind of remedial, but it has, it's in the NFT world. So, um, how that relates is Fortnight, if it stays relevant for another year or two, or other games like it, you could buy and sell armor and weapons and other customizations. That's one way you can buy, sell, and trade your gear within the games would be through NFTs because of the trackability that you need to do the anti-fraud protection. And then brands can obviously create assets and then know that they've protected that asset through NFT. Jason: [00:14:41] When you're an agency partner with Wix, you unlock an entire digital ecosystem for creating, managing, and growing your agency. Get the full coding and design freedom to create anything your clients need, along with the tools to manage and collaborate with your team seamlessly from anywhere. And when it comes to growing your agency, you can get matched with new leads every day and earn revenue share for every website you guys create. They're backed by the Wix industry, leading security and site performance. You'll also have a dedicated account manager on standby 24/7. So you can reach your goals and start setting new. See for yourself, head over to wix.com/partners. And re-imagine what your agency can accomplish. Now my head's spinning, which I… with ideas. And I mean, it's just to comprehend all of this is a, a little overwhelming figuring out. But that's, it's really pretty fascinating that's where a lot of the world is actually going. And, uh, those are some great examples, you know, from F1, Microsoft, and even how some of the agencies are selling their time for NFTs. It's crazy. Kent: [00:16:02] Yeah. For now it is and it will settle down. It's, it's more profound, you know, Gary Vaynerchuk has doubled down. So if you want to figure out how does an agency monetize NFTs just look at what Gary Vaynerchuk has done with NFTs. And I've had the luxury to seen him speak twice. And I thought he was just a grade-A douche bag and nothing better. And he's far more than. In fact, I firmly believed that it's, his, his character his act and he really has a huge heart and does a lot of good things. You just wouldn't know it because he has a potty mouth, which I have no problem with. And, uh, just the way he kind of yells and preaches at people. But he has a lot of good things. I never disagree that he's a smart guy and he's on point, but he's doubling down on NFTs in ways that make me look like a troglodyte. Like I'm, you know, like, I don't get it. And he's built a whole marketplace and a bunch of assets and that's cool. Cause he can do that. Cause you know, he shouldn't even be working anymore, but he's never going to stop. So look at what he's done. If you want to see what a true agency pioneer that started out just as a small wine dealer has done, it's pretty remarkable. Jason: [00:17:00] Give us one example of what you really liked that he's doing in his agency using NFTs. Kent: [00:17:06] Well, I like that he's giving back. So with his NFT agency and I, we're going to apply cause we're doing an NFT mural fundraiser here in Portland, in September. But we can apply once we build the NFT and what do you call mint it, then we can apply. If we put it on the right, uh, marketplace and use the right technology, he can use some of the proceeds and resources he's developed with his NFT company. You know, like it basically an NFT agency to help you build something better, especially if it is for a nonprofit or cause-driven social responsibility sort of thing. And, and you can get some horsepower. So he's already built giving back into his model, which I really appreciate and admire. Look at what he's doing there. So he's not just riding the money train, he's pivoting that to provide opportunities to do social good in the process. Jason: [00:17:55] Awesome. Well, this is been very educational and, uh, and really pretty cool to listen to. What's the website people can go and, uh, check the agency out? Kent: [00:18:04] Uh, you can go to anvilmediainc.com or just Google Anvil Media. You'll find me with Anvil, Portland, anvil, Kent Lewis, whatever. And then if you just Google Kent, Kent Lewis NFT, or just go to thinknorthwest.org and their blog, you'll find my article, NFT Marketing: How brands can use NFTs to engage consumers and generate revenue. I think that's a great read. And then just also look at what Gary Vaynerchuk and NFTs looked that up and news and, um, Google search generally, and you'll find a lot of great information. Jason: [00:18:36] awesome logo. Everyone go check that out and thanks so much, Kent, for coming on the show. If you guys liked this episode, make sure you guys subscribe. Also, if you want to be around other agency owners who are on the cutting edge and they're sharing the stuff that's working and be able to see the things that you might not be able to see. I'd love to invite all of you to join our exclusive mastermind. It's called the digital agency elite. So go to digitalagencyelite.com and apply. And then if we feel that you're right for the community and the community is right for you. We'll have a conversation and see if it's, uh, uh, double-check that. And so make sure you go there now. And until next time have a Swenk day.

DealMakers
Uri Marchand On Raising $75 Million To Unite The In-Game Creator Community

DealMakers

Play Episode Listen Later Oct 5, 2021 31:47


Uri Marchand has already raised tens of millions of dollars for his latest startup. He recently appeared on the Dealmakers Show to share the latest developments at Overwolf, and his journey building companies. His venture has acquired funding from top-tier investors like Marker, Ubisoft, Kevin Chu, and Liberty Media.

No Sharding - The Solana Podcast
Jonathan Schemoul - Founder of Aleph.im Ep #48

No Sharding - The Solana Podcast

Play Episode Listen Later Oct 5, 2021 43:36


Anatoly Yakovenko (00:12):Hey folks, this is Anatoly, and you're listening to The Solana Podcast. And today I have Jonathan Schemoul with me, who's the founder of the Aleph.im project. Really awesome to have you.Jonathan Schemoul (00:22):Thank you very much. I'm really happy to be here today.Anatoly Yakovenko (00:25):Cool. We usually start these with a simple question, how did you get into crypto? What's your story? What's the origin story?Jonathan Schemoul (00:36):Well, into crypto it's a long story. I started way back in time, a bit on Bitcoin then I stopped because it was only money back then. And that wasn't the end game for me. Then I came back into crypto in 2015, 2016, and I started doing a bit of development because I saw that I really wanted to be part of Web 3, to do nice things with it. I started developing as an open-source developer for a few projects. One of these is the newest project which is Chinese blockchain layer one. I'm not really involved with it anymore.Jonathan Schemoul (01:16):But working with them as a community open source developer, I saw that there was some missing links somewhere that you couldn't decentralize all the stack with just layer one, it is not the one that they were building back then. So that's how the Aleph.im project is born. For me, besides that, I've been developing for a lot of companies before in the IOT space and also for big banks sometime ago. I've been a developer for a lot of years.Anatoly Yakovenko (01:48):That's great. I mean, that's a great background. The thing that you're focusing on with Aleph is this idea that Web 3 is just a small part of the piece, but you still need UI front-ends, business logic and things sitting on top of the blockchain. How does that work?Jonathan Schemoul (02:09):The idea is that, okay, now you can have smart contracts on Solana, that's great. You can even do way much more on like just money on smart contracts, that's great. Now, you need to have a front-end. So you need to have storage for that front-end. That's not all because a smart contract, a program doesn't have all the data that you need. So you will need some kind of indexing to get history. You will need a back-end for that.Jonathan Schemoul (02:37):Most of the DeFi application that we see have some centralized back-end behind them. They're running on AWS, sometimes on dedicated servers or stuff like that that is still centralized. If a government, and we just saw something about it today, wants to shut down the DeFi protocol that is organized like that, they can. With Aleph.im what we are trying to do is decentralize the last mile, because for that last mile most projects are using AWS, so we need to decentralize AWS.Jonathan Schemoul (03:11):So we provide storage, as in file storage for the front-end files, database storage, because most applications are just databases and also an equivalent to Amazon Lambda, where you start small functions that will be launched on a decentralized cloud, where there is place for them and will get you a return value, and these can be written in any language and connects the web and also a PC from blockchains here at Solana obviously.Anatoly Yakovenko (03:42):Got it. Super Cool. So this is a storage mechanism. Does it guarantee consistency? How's it decentralized? What happens if you nuke it? Yellowstone flows up, the current set of servers from Aleph get destroyed in the volcano. How do I move, switch, what state do I lose? Those are the hard distributed systems question.Jonathan Schemoul (04:08):Yeah. It's a really good question. Aleph.im is not a blockchain at all. We don't have a blockchain. There are enough already. We just accept messages from blockchains. All the supported blockchains are accepted on the network, that means that that message that is signed by a material address is accepted on network, a message that is signed by a certain address is accepted on the network. All our network, hence the name .im, dot instant messaging, the whole system works with messages on the network.Jonathan Schemoul (04:45):Those messages are organized by channels, just like you would go on telegram channels and get the history of them. The network keeps track of those messages and when you start a new node, you get the history of messages, not directly from the other nodes, you will connect two blockchains to specific smart contracts on blockchain. Look at past events, for example, on the Ethereum or on Solana. You look at past events for the synchronization of the network and you look, okay, there has been all these events, okay, let me ask the whole network what those messages were. Then you resync, when there are missing parts you leave them apart and then you get a view on the channels on the messages.Anatoly Yakovenko (05:31):So you write your software, your Lambda hook as if it's a re-entrant, right? So you're kind of recording your progress potentially on Solana as you're processing it.Jonathan Schemoul (05:43):For the Lambda it's a bit different. Here I was explaining how the network works for the messaging on the global state. For the state of pure application, you could either get your state from a blockchain here at Solana. For example, all the indexing effort that we are doing is using Solana as a source of synchronization for these Lambda. But then you can have multiple kind of volumes because since it's Linux Micro VM machine, everything is a volume.Jonathan Schemoul (06:18):So we have local storage volume that is local to the running host. And then the Lambda kind of issue messages on a decentralized database of data and project or under storage, and then raising to the local file system and then issue messaging, et cetera. And we are also working on another kind of phase system that is distributed, where any of them that can write in it on the overall receive the changes, which is kind of tricky.Anatoly Yakovenko (06:48):Is the database, the Aleph database, distributed database? Is that a Byzantine fault-tolerant database? Is it designed with that in mind?Jonathan Schemoul (06:58):Yeah. The idea is that when you send a message on the network, it gets stored by all the over nodes that are interested in your channel. And then there are synchronization node that go and write hashes of the data and signatures inside messages that they push on blockchains. So that when overcome, they can synchronize it and replicate all the data. So that even if one part of the network gets totally disconnected, you can have one part that gets reconnected to the other therefore the peer to peer network for blockchain, for APFS. We have multiple kind of different connectivity solutions so that they can reconnect on resync.Anatoly Yakovenko (07:42):So the Aleph database, if it's Byzantine fault tolerant, I mean, doesn't that make it a blockchain? Is there a token? Is crypto economically like fault tolerant?Jonathan Schemoul (07:56):Yeah. So we have a token, but the token is living on multiple blockchain, Ethereum, Solana, and a few others, but those are the most used today. We have a token, you need a token for your data to stay there. If you don't have any more your data gets garbage collected. But we don't have a blockchain because we go and write on over layer ones. We are technically a layer two database which is computing pre storage.Anatoly Yakovenko (08:23):But the data storage, like the Aleph distributed database, what is that backed by? Or can I pick my own blockchain to use it as a common interface or something like that?Jonathan Schemoul (08:34):Well, currently it writes on Ethereum, we're working on making it write on Solana. For this we need our indexer to be super powerful. So we'll get it writing on Solana very soon. Basically you can write on multiple blockchains and use it as a source of proof.Anatoly Yakovenko (08:53):Got it. That's pretty interesting. So it really doesn't have its own blockchain and you're just using the fault tolerance of the chains you're connected to.Jonathan Schemoul (09:04):Exactly.Anatoly Yakovenko (09:06):Awesome. Yeah, that's really cool. So the other challenge I think is like how do you deal with domains and the web? Where do you run these executed nodes? How do you connect all those pieces?Jonathan Schemoul (09:20):It's a really good question. To connect all the pieces together, we didn't develop some really fancy stuff like proof of space and time and things like that to verify that the data is really stored. We are using something much more low-tech, which is just a quality control. We have core channel nodes, which are the controllers of the network, which needs to keep some Aleph have stakers on such economics. They are verifying that other core channel nodes are behaving well. And that also the resource nodes are behaving well. Then the resource nodes are really doing the work of storing data, providing computing, et cetera. And they're continuously controlled by the core channel nodes.Anatoly Yakovenko (10:09):That's great. So they're basically like a tokenized health check, right?Jonathan Schemoul (10:14):Yeah.Anatoly Yakovenko (10:14):I can spin this up and they can continuously monitor whether this computation is making progress, right?Jonathan Schemoul (10:21):Exactly.Anatoly Yakovenko (10:21):Is that verification, is that programmable? Can me as an app developer, can I kind of code up my own apps, specific health checks or an interface or something like that?Jonathan Schemoul (10:35):It's a really good question. That's what we are working on exactly right now.Anatoly Yakovenko (10:40):I'm leaking all the features. My imagination is going.Jonathan Schemoul (10:44):No, no worry. Well, it's really interesting because to understand if an application behaves well on one host, you need to understand what the application is doing. So yes, we will give some kind of health check, which is kind of a unit test of how the app should work. So you will be able to provide unit tests for your app basically.Anatoly Yakovenko (11:11):That's really Cool. What about domains? Like actual DNS?Jonathan Schemoul (11:17):Yeah.Anatoly Yakovenko (11:20):I'm asking all the hard questions.Jonathan Schemoul (11:22):Yeah. These questions will be answered if I explain how we handle access to this virtual machine. Because for DNS, for just IPFS, there is already quite a few solution, that's not an issue. But then if you want to make a domain point to one micro VM, you want your micro VM to be able to serve your data. How we do first the load balancing because that's the important question. For load balancing we have two ways, one, which is a regular cloud load balancing, which could be blocked by government, could be censored, because that's what can happen when you have centralized point of control.Jonathan Schemoul (12:07):We will run it ourselves and a few of our partners might run some of the cloud load balancers that basically you can just point your domain to the cloud load balancer. And then the cloud load balancer will create certificates and stuff like that. It will work. We will run one instance. Ubisoft will likely run another. And like many of our partners. Well, for Ubisoft it's not sure, just some talks about it. But perhaps over partners could run cloud load balancers that we'd go on point on specific micro VM host to see where your app is running and point it to them, that might work.Jonathan Schemoul (12:48):Now What happens if a government says, "This app shouldn't work, this domain shouldn't work." Then you have two solutions, you either put the front-end inside IPFS, use some IPFS gateways, et cetera. And then the back-end is on the VM network. But then what happens if a government blocks the specific DNS inside the micro VM global.aleph.sh .aleph.cloud Whatever. Then we have a decentralized load balancing that comes into play.Jonathan Schemoul (13:24):The idea of the decentralized load balancing is that your browser will connect to the IPFS network using leap peer to peer, just leap peer to peer, find Pi Aleph nodes running, contact them directly then ask Pi Aleph node, "What micro VM host are running this software?" And then you can contact them directly. We are working on the JavaScript library that will do all this work on the client side so that you can have your front-end in IPFS that will then go and find all the back-end hosts that could answer your request.Anatoly Yakovenko (13:58):That's super cool. You guys are working on some really hard problems. I think it should be fairly easy to kind of have basically a resolver that points to ENS in the system, right. That's fairly straightforward. And basically you should be able to use any kind of like name, system, command any blockchain.Jonathan Schemoul (14:25):Yeah, clearly.Anatoly Yakovenko (14:26):Do you think that this is something that browsers are starting to recognize as standardizable? Is there a future where you think this technology could start percolating to the UI level where the end user can pick like blockchain based DNS resolver that kind of like connects all the pieces, right? From the human to this decentralized one.Jonathan Schemoul (14:51):I think that something that could come, I think that those that could really help in this is Mozilla foundation, I think that they would be the one to talk with. We aren't in talk with them because we don't really take that step right now. We have a lot on our plate. But in the future I'm pretty sure it's the way to go. We will connect to any effort in that area and we will recognize it. I know that for IPFS for example, IPFS, IPNS, there are some efforts on some browser extension that you can install to have it, et cetera.Anatoly Yakovenko (15:29):How does like certificate chaining play with us? What happens if I need to have a cert on my service and things like that.Jonathan Schemoul (15:38):A certificate on your service? Yeah.Anatoly Yakovenko (15:41):Like their sign or whatever.Jonathan Schemoul (15:43):Well, we use the one that everyone uses, which is-Anatoly Yakovenko (15:48):Let's Encrypt. The EFF one.Jonathan Schemoul (15:49):Yeah, exactly. We're using this one, we used the discovery with the content, so that we switch to a specific content when Let's Encrypt connects, then we serve this content, then we get a valid certificate, we can serve the good content.Anatoly Yakovenko (16:07):Can you unpack that a little bit?Jonathan Schemoul (16:10):Yeah. Well, Let's Encrypt has multiple ways to certify that you have a certain domain, for sub domains of .aleph.sh and .aleph.cloud, It's easy, we are using wildcard certificates. For custom domains that you could make point to your content directly, what we do is that you put a key inside your DNS to say, this is the virtual machine that should be mapped to that domain. Then you do a CNAME to our cloud load balancer and then the VM host when they get a request for this one, they go and check the DNS to see what VM they should serve on the generator certificate using Let's Encrypt for that domain and they start serving it.Anatoly Yakovenko (16:59):Oh man, this would be really cool. But if we could have like an ENS where in my ENS registry I set my Let's Encrypt domain, and then I run a local DNS server on my home machine where I run my browser and point that as a resolver, you could kind of tie these knots together and get-Jonathan Schemoul (17:23):Yeah, it could work.Anatoly Yakovenko (17:24):That's really cool. What happens if these instances die, where do you guys get more hardware? How does that process work?Jonathan Schemoul (17:36):Well, an instance can just stop, then the load balancing system will find another instance to run your code. Then what happens when an instance get a request for a code that doesn't have for the micro VM network. I mean, it goes on the network, checks, okay, what is the database entry that is in front? It takes the database entries. Has there been any upgrades to it? Okay. I get the upgrades. I subscribe using web socket to the upgrades of this database entry basically because it's a document about database entry.Jonathan Schemoul (18:14):And then it looks, okay, so this is the root FS that I should load. Do I have it? I have it, could I use it? If not, I download it from the network. I applied that root FS, where is the code? Okay. What volume does it needs and it builds and retransits and gets you the answer. For a cold start with no root FS or whatever, it can take a few seconds. But in general you use the same root FS as others. So you can get the code start. If you don't have the code, it's less than a second. If you already have the code of the application is like 150 millisecond for a cold start.Anatoly Yakovenko (18:53):Got It. And is the coordination to decide where to start this particular instance? Does that occur over the underlying chain, like Solana or Ethereum or whatever?Jonathan Schemoul (19:08):Again, that's something that we're working on. At start it's on the cloud load balancer. So the cloud load balancer are semi centralized for that. The idea is that each micro VM running node that starts running one will register a message, which is a database entry with a reference to say, "I am running this one." And then the cloud load balancer looks at the uptimes of the available micro VMs and say, "Okay, this micro VM has it ready." I'm forwarding it to it.Jonathan Schemoul (19:40):And then if there is none, then it could just route it to like a random one that has a good uptime. And then this one, the next time kind of like be choosing automatically because it is already serving it. If there is a lot of requests, it will provision multiple ones.Anatoly Yakovenko (19:59):Interesting. Got it. And you anticipate that you'll basically be able to move if the underlying chain is cheap and fast enough you should be able to move the coordination and kind of like start this instance, pull this volume. This would be really cool with like Arweave backed storage volumes. Because you could almost then see the lifetime, the life cycle of the application as its business logic is evolving, right? That state is very useful to developers who are being able to go back to a checkpoint effectively at any given time too.Jonathan Schemoul (20:38):Well, right now we are using our own storage engine, which is APFS compatible. But in the future we will allow to choose other storage engine and we will also develop gateways with like Arweave, Filecoin and other.Anatoly Yakovenko (20:53):Super cool. I used to work at Mesosphere so I don't know if you've heard of them, like D2iQ, this was kind of Kubernetes competitor, trying to build this decentralized operating system using Mesos as the jobs kind of Q-engine. There's a lot of similar challenges there, and this is really cool that you guys are building this in a decentralized web application that's kind of hosted in the real cloud, the mythical cloud.Jonathan Schemoul (21:28):Yeah. Well, there's a saying, there is no cloud, it's just other people computers. Here it's really other people computer. So it's pretty good because then you don't trust those computers because you know it's other people computers.Anatoly Yakovenko (21:44):How do you guys ensure the integrity of the computation itself? How do I know that the virtual machine, the execution environment that's running isn't malicious.Jonathan Schemoul (21:54):It's a really good question. There is multiple questions there. How can I ensure that this computation isn't returning a bad result because it knows who is on the other end. The load balancing system ensures that you don't really see who is in the other end, so you don't know who is making the request. So you don't know if it's a quality control call or if it's a real call. It goes back to your question of the testing of the application. And there is another one there which is the question of the secrets, because you might need secrets. If you want to do push notification based on a smart contract event on Solana, let's say, because that's something that we are working on right now, thinking about it.Anatoly Yakovenko (22:48):That's super cool.Jonathan Schemoul (22:48):So you would need secrets. You will need to story a secret to being able to go back to this device and send these device and notification. So you either store secrets in the local storage of the instance, but then if the instance dies, you can get it back or you try to get shared secrets between multiple hosts. We are working on it. We don't have a total answer on that. What we are working on is using free shirt cryptography, so that multiple host defined by the developer come under these secrets. And then you go back to a question of trust, which is problematic.Anatoly Yakovenko (23:30):By the threshold cryptography, is this like an MPC to compute, or are you guys thinking like BLS or like Schnorr aggregation?Jonathan Schemoul (23:42):More like you encrypt something that can be decrypted by multiple private keys.Anatoly Yakovenko (23:47):Got it.Jonathan Schemoul (23:48):And then if they want to send a message, it needs to be signed by at least x of y.Anatoly Yakovenko (23:54):Right. Got it.Jonathan Schemoul (23:57):Because this micro VM I mentioned can also send messages on the network. These messages on the network will be database entries that in the end might end up also on-chain using all records or whatever. Because these micro VM can read from on chain data and the idea is that we are working so that they can also write on chain as well. So then you might need some kind of trust somewhere. So one developer could say, I trust this host this host this host, but they need at least to do that calculation three times, let's say. But it's a bit problematic and we are still working on it. It's not finished yet, so yeah.Anatoly Yakovenko (24:40):That's what I mean, that's a really hard problem.Jonathan Schemoul (24:41):Yeah.Anatoly Yakovenko (24:43):Really cool. Yeah, the secrets thing is really challenging. I guess, what's your vision for this? You guys are tackling on some really hard problems, you get all of them done in the next year.Jonathan Schemoul (25:01):I hope so.Anatoly Yakovenko (25:06):What happens then? What is the vision for Aleph?Jonathan Schemoul (25:08):Well, here we are only speaking about a few crypto issues. We aim at bigger than just the crypto ecosystem. What we really want to do is decentralize the web, so getting bigger, way, way bigger, that's the goal. We are working with a few bigger partners who are part of the Ubisoft entrepreneurial labs, for example. We want to have a lot of hosting partners in the game that start providing resources so that I want it to be as easy as spinning up AWS server or whatever, you would just spin up VMs under the .im network. I want it to be as easy as using Firebase, using Amazon Lambda, et cetera.Jonathan Schemoul (25:51):And we have another big project going on, which is the indexing on Solana, where we are indexing data for a few protocols, currently Raydium, we might have another already soon. Well, I can say the name. We are working a lot on Orca, on port finance right now, and a lot of others actually that I can't really talk yet. But the idea is to have all these data available, have all these data feed coming up so that you can have events based on them, also do off-chain computation and things like that.Jonathan Schemoul (26:29):I really want DeFi to be totally resilient because until it's totally decentralized, you can stop DeFi. When it's totally decentralized, you can't. And if there is only the smart contracts that are decentralized, you can still stop it.Anatoly Yakovenko (26:48):Yeah. That's definitely a fair point. I think the UX issues around building also just like push notifications and all these other things for projects are really hard to overcome if it's a decentralized project, because who's going to host those servers, right, to connect to mobile and everything else. Yeah. You guys have a lot of work set out and it's pretty exciting. What do you think is missing? If you guys had like another, somebody else was building this other piece that you think is missing in the Web 3, what would it be?Jonathan Schemoul (27:26):What is missing today in the Web 3 ease of use for all this. We are trying to tackle this, but we have so much on our end. So this is a big issue, ease of use for developers, ease of use for users. Well, Phantom is already doing a great work on that end on Solana. But yeah, this and also I think that there is some kind of breaks between the ... In DeFi, if you want to move money into the real world, it gets hard really fast because there has been some kind of complications that have been put in place by regulators, by banks, by whatever. If we could just get all these parts simpler, it could be great. Some kind of link between FinTech and crypto that would work everywhere in the world, including Europe, USA, et cetera. It would be great. There are a lot of people working on it, but that's something that is missing as well.Anatoly Yakovenko (28:28):Yeah. Identity and like having those easy ramps is still hard. What about DNS? Just straight up resolving, do you think that's tackleable from a Web 3 perspective.Jonathan Schemoul (28:45):The issue is the way DNS is done. DNS protocol is great, but it implies centralization points, a lot of centralization points, which are problematic. Then you will need another standard on DNS. But if you have another standard on DNS, then you have the issue that the network right now is done, is not done for it and the browser don't understand it, et cetera, and operating system don't understand it. We would need gateways for that. I think it's doable. It's definitely doable, but it's a lot of work. And you would need multiple root servers, even virtual root servers, like what you said, local DNS server that would resolve your request, it could work.Jonathan Schemoul (29:38):If Let's Encrypt could understand it in the same way, it would work. Or we could even have something different than the root certificate that we have today, because with blockchain, we already have private keys. We already have signature. So if you sign your content with your private key, then you can verify it on the other end. And you don't really need all these chains of certificates that are here today. So that could also be another solution, but it would need another way, because right now we have roots certificate, children's certificate, et cetera. And it all goes back to central authority. The whole DNS on certificate system today goes with authority. With blockchain we are trained to remove authorities.Anatoly Yakovenko (30:33):Yeah. Do you guys see this as becoming developer facing, or maybe someday eventually kind of like client facing and want these decentralized applications running for me, kind of my own instances. Or is this always going to be here I am, team Orca, go to this domain as a user.Jonathan Schemoul (30:56):It's a good question as well. It's always the issue between hosted components, locally run components and kind of pragmatic on that. At start I would really like to, everything runs inside my browser, everything works. That's great. In reality, you have mobile phones, you have tablets, you have computers, you have a lot range of devices that can be running all the time. So real peer to peer application can't really work that well, unless you go and say, "Okay. While you are waiting for me, please send it to my friend, that will forward the data for me, et cetera.Jonathan Schemoul (31:40):Blockchains are really helping there is that we have a centralized authority, which is the blockchain that you can trust and that can hold data for you and can even encrypt it for you or store it on aleph.im, whatever, and only you can decrypt it. I think that the mix between the two would be good, like self hosted data and remotely hosted data on the decentralized cloud, a good mix of the two could be good. And the efforts by the leap peer to peer team, with the javascript leap peer to peer. And there are a few of us like that helps, because once you have access to a peer-to-peer network directly from your browser, you can cut middlemen. You can cut central authorities, et cetera, if you're the blockchain that serves as a central authority.Anatoly Yakovenko (32:28):What kind of loads have you guys seen or been able to test this out, in terms of like users request per second, kind of WebSocket connections per second.Jonathan Schemoul (32:39):It depends because when it's per server, that's not that much of an issue because the micro VM supervisor just forwards the request to the underlying software. If you don't choose local persistent volume, the supervisor can run as many instances of your program as needed, then you can spawn multiple one even inside the same supervised cluster. And then the network, if it sees that this one has issues adding the request load you can load new ones.Jonathan Schemoul (33:18):I don't think that there is really a limit on the request per second for that. So it's not really the issue that we have. And then on the database part, same, if you access one API server and you give it 500,000 requests per second, it would go down, because it's a server. If you target multiple API server, you are good. So that's also where the decentralized load balancing helps because if you use a cloud load balancer obviously even this cloud can go down. But if you contact a peer to peer network to know what host can answer, then you can contact multiple host. And all our core channel nodes, we are currently 54 of them are also API servers that users can connect to to get the data, which will be certified by our core channel node.Anatoly Yakovenko (34:10):Cool. As a whole, how many, I guess, do you have an idea of how many users per second or humans per second have you guys served in some peak times?Jonathan Schemoul (34:21):We don't, because we don't store metrics currently, we should. We don't have it because we didn't want to have any kind of log or whatever on the users, but we should add it, that's actually a good point, we will.Anatoly Yakovenko (34:37):Yeah. I mean, I think you got to be really aware of privacy and how that impacts some applications. But really interesting to see how this works. Caching is another one of those things, basically having a distributed cache around the world for often queried data. And this is an issue that I think doesn't have a good solution in Web 3 right now. You do all this work, set up a purely thin client, that's like loads from code, only talks to the chain and then you got to go fetch assets. And if you're using centralized ... Yeah, they can basically inject whatever they want.Jonathan Schemoul (35:25):Yeah, that's the main issue. And the good part is that if you also randomize where the request of the users go, if there is one bad actor, it will only inject bad data once in a while you don't even know where. Once there is a quality control it will detect it, so that can also be a solution. It's not a silver bullet either, but it can definitely help. So like for Solana what we are doing right now, for Raydium for example, is that we have an indexer that talks to multiple RPC of Solana then get the transaction history, store it inside the level DB, inside the micro VM, and then index the data.Jonathan Schemoul (36:09):Then we can get data on the pool's latest trades and stuff like that. The idea is that if there is too much request on one index, it will start another index or another index or another index, or et cetera, so that when you do a request, it reroutes you randomly to multiple hosts that have the same index.Anatoly Yakovenko (36:28):How fast is that?Jonathan Schemoul (36:31):Not fast enough currently. Well, it's fast enough for Raydium.Anatoly Yakovenko (36:35):Okay.Jonathan Schemoul (36:36):It works really well.Anatoly Yakovenko (36:40):Raydium gets a ton of hits. I mean, some of their IDOs have seen half a million requests per second-Jonathan Schemoul (36:48):Yeah. So for the Raydium data, it handles it well, like all the trades, whatever, it handles it pretty well. We don't get behind blocks in the indexing, so it works well. For Serum it's a bit more problematic because you need to watch, event cue all the time. I really hope they will have some kind of flux in the future. I think that they are working on it. So that would really help us either to get history even when we aren't watching their event cue.Anatoly Yakovenko (37:23):Yeah. So not half a million per second, half a million total, which is quite different, but yeah, they see some really good traffic.Jonathan Schemoul (37:30):Yeah.Anatoly Yakovenko (37:32):Cool. I mean, that's really cool. I think really hard part I think in designing these systems, one, is the problem is difficult, but then once you build the first version of it and you start hitting real traffic, there's a lot of parts that fit together that break under load. So what is your debugging like? How do you guys actually monitor like debug, like PagerDuty, what do you guys use as a team?Jonathan Schemoul (38:01):Right now our team is still small. We are growing a lot. Right now we are like 10 developers. A few months ago we were only three. A year ago I was alone. So we are growing really fast and we are putting all these things into place. Right now everyone monitors and checks what happens and it helps. There is Hugo who is on the micro VM side, Ali was mostly on the indexer side, myself we can get everything. But we are putting really real stuff in place right now to have it, because we are a growing startup so it takes time to get everything in place.Anatoly Yakovenko (38:43):Yeah, for sure. Do you envision a PagerDuty team for this?Jonathan Schemoul (38:48):Yes. I think that we will need one. Once we have more application that are using it, we will need one. So yes, if you have advices on that day, I'm really happy to get them.Anatoly Yakovenko (39:00):I mean, it's just part of life. It's not complicated. It's just work. This is I think that like response team I think is a difficult thing to set up in a decentralized community. If you guys are building a decentralized network with providers that are supplying hardware and all this other stuff, those are the folks that we found to be really responsive and have a lot of stake in growing this. How do the economics work for all the people actually supplying the hardware and bandwidth, et cetera?Jonathan Schemoul (39:36):Again, the research and economics aren't live yet. We are working on them. The core channel nodes economics is already there for like a year, now it works well. For the core channel node you need to have 200,000 Aleph to start a node and 500,000 Aleph, staked on a node, so that it can start to run. And then all the node operator get a share of a global envelope daily for all the nodes. All the stakers get a part of the envelope for stakers. The more nodes active, the bigger the envelope for staker is. But then for each node, they will earn a bit less if there are more nodes because it's a global envelope. So it helps stakers grow the number of nodes that are active, so that's for the core channel nodes.Jonathan Schemoul (40:25):For the resource nodes, to get storage or computing on network, there is two ways to get it. One that is already live, which is hold X amount of Aleph and get that amount of storage, hold X amount of Aleph and have the ability to start one VM with X megabyte of RAM, X virtual CPU, et cetera. And then the multiplier, and all that gives you the total count of micro VM I mentioned that can be running on your network based on your balance. The good part with that is that partner project could use a lending protocol to borrow Aleph where depositing their own token to get service. They would get the service for free just paying interest in their token, inside the borrowing protocol.Anatoly Yakovenko (41:14):Got it.Jonathan Schemoul (41:15):So that's a way for protocols to get it, but it's quite expensive because they don't directly pay for it. So for this way of using it, Aleph.im network is paying for them from the incentive pool, which right now it's one fifth of the supply, and we are changing it in the next few months, we'll change a bit of economics. It will be nearly half of the supply that would be dedicated to pay for that. Because since you lock a part of the supply, then you can release a bit inside circulating because of this new use. So that's for the hold X Aleph tokens.Jonathan Schemoul (41:51):And then there is another way that isn't developed yet that we will likely use Solana for, because it's fast enough for micro-payments in that area. It's like pay per action, pay X Aleph per gigabyte per month. You as a provider, you can say, "I am okay to be paid at least that much." And then users will say, "I want my data to be replicated at least four time. And I'm okay to pay at most that much for this." Then you get divided by those who provide service and the payment is done as micro payments. And same for the micro VM you pay per CPU per hour, et cetera.Anatoly Yakovenko (42:32):Got it. That's really cool. Well, this has been awesome to have you on the show. I mean, we got into I think the really deep, deep tells of how Aleph works, so I had a blast because it really reminds me of the spending, working on the stuff for centralized systems. It's really cool to see this kind of built ground up for decentralized ones as well. So appreciate the work you're doing. Thank you, Jonathan.Jonathan Schemoul (43:00):Thank you very much for having that call. It was really great talking with you.Anatoly Yakovenko (43:04):Awesome. And good luck to you guys. I mean, startups are blood, sweat and tears, so just keep working on the vision. You'll get there.Jonathan Schemoul (43:11):Thank you very much.Anatoly Yakovenko (43:13):Cool. Take care.

IGN.com - Daily Fix (Video)
Apple Makes More Money From Games Than Xbox, PlayStation, and Nintendo Combined - IGN Daily Fix

IGN.com - Daily Fix (Video)

Play Episode Listen Later Oct 4, 2021


On today's IGN The Fix: Games, Although Apple hasn't many games of its own, the tech giant is now taking more profits from games than Xbox, PlayStation, and Nintendo combined. And while Apple Arcade is still a great value, it's not the reason for their success in the gaming space. Massive titles like Fortnite and Honor of Kings bring in tons of revenue in the form of a 30% that Apple takes for listing these titles in their App Store. Ubisoft has confirmed a long-held fan theory about the villain of Far Cry 2, the Jackal, and how he connects to the original Far Cry story. "The Jackal is actually supposed to be Jack Carver from the original Far Cry," said Clint Hocking, Far Cry 2's Creative Director, while talking to IGN for the latest Inside Stories documentary, How Far Cry's Iconic Villains Were Created. Carver is an ex-U.S. Army Special Forces and the protagonist in the first Far Cry along with the spinoff Far Cry Instincts. According to Capcom's COO Haruhiro Tsujimoto, the company behind Resident Evil, Monster Hunter, Street Fighter, and many more is planning to "mainly focus on PC software" in the future. As reported by VGC, Tsujimoto was speaking to Nikkei and shared that the success of its PC software has been "driving global sales" and that he thinks "PCs will be the next big thing after smartphones." Daemon has all that in your Daily Fix!

Crypto Current
Kijun Seo on Pioneering P2P Community Gaming with Planetarium

Crypto Current

Play Episode Listen Later Oct 4, 2021 31:31


Kijun Seo joins us to discuss bringing blockchain games to millions with Planetarium. Kijun is a CEO of Planetarium, a company pioneering decentralized game networks powered by the players. Nine Chronicles, its first decentralized RPG, is supported by the likes of Ubisoft, Animoca Brands, and Hashed. Before co-founding Planetarium in 2018, Kijun was a project lead & developer at Dropbox, and worked at Nexon as a game engineer. Links http://planetariumhq.com/ (http://planetariumhq.com/) *Disclaimer. Richard Carthon is the Founder of Crypto Current. All opinions expressed by members of the Crypto Current Team, Richard or his guest on this podcast are solely their opinions and do not reflect the opinions of Crypto Current. You should not treat any opinion expressed by Richard as a specific inducement to make a particular investment or follow a particular strategy but only as an expression of his opinion. This podcast is for informational purposes only.  ~  Put your Bitcoin and Ethereum to work. Earn up to 12% interest back with https://get.tantralabs.io/earn/?utm_source=cryptocurrent&utm_medium=display&utm_campaign=advertising-display-cryptocurrent&utm_content=lp (Tantra Labs). ~  New to crypto? Check out our https://bit.ly/394YKFw (Crypto for Beginners) Step-by-Step Guide to Crypto Investing!  ~  Follow us on https://bit.ly/3CPwepn (Youtube), http://bit.ly/2TRIArp (Twitter), http://bit.ly/38yfrqo (Instagram), http://bit.ly/39DhpHi (Facebook), http://bit.ly/38wsXL5 (LinkedIn), & https://bit.ly/3yQ30Es (Tik Tok).  ~  Want to make ~$25+ a month for FREE? Sign up to get a FREE https://www.emrit.io/?referral=cryptocurrent (emrit.io Coolspot today)!  ~  Want to learn more about cryptocurrency? Check out our https://bit.ly/2CbaYzw (educational videos) today!  ~  https://bit.ly/2TF3Gtb (Swan) is the easiest and most affordable way to accumulate Bitcoin with automatic recurring purchases. Start your plan today and get $10 of free Bitcoin dropped into your account.  ~  Want access to cool crypto/blockchain projects that you can use immediately? Check out our https://bit.ly/3eZ8J1E (partnerships page)!  ~  Looking to attend a cryptocurrency or blockchain event? Check out our https://bit.ly/2ZVCV8f (events page)!  ~  Tune in on https://bit.ly/2CN9bl1 (Crypto Current TV) throughout the week for a 24/7 crypto stream on the latest action on crypto markets, news, and interviews with the industry's top experts!  ~  Enjoying our podcast? Please leave us a 5 star review http://bit.ly/2Is3iJ9 (here)!  ~  Stay up to date with the latest news in cryptocurrency by opting-in to our http://bit.ly/2xmkKfQ (newsletter)! You will receive daily emails (M-S) that are personalized and curated content specific to you and your interests, powered by artificial intelligence.  ~  We were featured as one of the http://bit.ly/2vRAGGl (Top 25 Cryptocurrency Podcasts) and one of the http://bit.ly/33cnus9 (16 Best Cryptocurrency Podcasts in 2020).  ~  Are you an accredited investor looking to invest in cryptocurrency? Check out http://bit.ly/2IrKABr (Crescent City Capital).  ~  Earn Interest. Receive Loans. Trade Crypto. Start Today! Learn more about how you can https://bit.ly/38Ezc3s (sign up for Blockfi).  ~  Want to be on our show or know someone who should? http://bit.ly/38ufSC8 (Contact us) today!  ~  We hope you are enjoying our cryptocurrency and blockchain educational content! We greatly appreciate donations, which all go directly towards creating even better educational content. Thank you for your generosity!  Buy us a coffee http://bit.ly/2VReXsS (here) :)

The AIAS Game Maker's Notebook
Twelve Minutes with Luis Antonio

The AIAS Game Maker's Notebook

Play Episode Listen Later Oct 4, 2021 73:16


Ted Price chats with the writer and director behind Twelve Minutes, Luis Antonio. Together they discuss Luis' transition from working at large AAA studios to creating his own independent game; his organic development process; the challenge of developing a branching narrative; and how one can tackle production stress and transform it into a joyous journey.  Luis Antonio is the writer and director behind Twelve Minutes, which was published by Annapurna Interactive. Prior to becoming an independent developer, Luis was an artist at Ubisoft and Rockstar Games. Additionally, he was also the artist for Jonathan Blow's The Witness.  Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

People Like Games
the story of SPLINTER CELL

People Like Games

Play Episode Listen Later Oct 2, 2021 3:44


In the 17th episode of [story-mode], Reggie shares the story behind the Ubisoft stealth classic -- SPLINTER CELL • || a people like games production || • Don't forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ -- [ https://www.instagram.com/peoplelikegames | https://www.twitter.com/peoplelikegames]

The Game Informer Show
New World Launch Impressions And Netflix Getting Into Games | GI Show

The Game Informer Show

Play Episode Listen Later Sep 30, 2021


We're back with another scorching episode of The Game Informer Show! This week, we're breaking down our launch impressions of Amazon's exciting new MMORPG New World and discussing what we think of Netflix purchasing Night School Studio, the developers behind Oxenfree and Afterparty. That's not all though, as our amazing crew of Dan Tack, Kimberley Wallace, and Jill Grodt are here to chat about Sable, NBA 2K22, and get a little wild during another fun round of community emails! Follow the crew on Twitter: Alex Stadnik (@Studnik76), Alex Van Aken (@itsVanAken), Dan Tack (@DanTack), Kimberley Wallace (@kstar1785), Jill Grodt (@Finruin) The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Check out the timestamps below to jump to a particular point in the discussion: 00:00:00 – Introduction 00:04:12 – Netflix Purchases Night School Studio 00:17:10 – New World Launch Impressions 00:35:08 – Sable 00:48:29 – NBA 2K22 01:04:55 – TOEM 01:10:11 – Housekeeping 01:14:58 – Listener Emails

Dice Tower News
Dice Tower Now 752: September 27, 2021

Dice Tower News

Play Episode Listen Later Sep 27, 2021 30:23


This week, IELLO makes a bus route, Gloomhaven, EXIT, and Agricola go digital, there most certainly were NOT too many bones, and all this can be yours for only TWO BILLION EUROS!   TOP STORIES (2:15) Asmodee for sale for 2 billion euros IELLO announces new version of Let's Make a Bus Route Digital Gloomhaven gets a final release date Digital game, EXIT: Curse of Ophir releases Origins Awards delayed until 2022 Rio Grande announces 14th Dominion expansion, Allies Funforge and Ubisoft teaming up for Far Cry Beyond Final expansion for Too Many Bones coming from Chip Theory Games Glory Islands coming from Rio Grande and Arve Fühler Rodent space race game First Rat coming soon from Pegasus Spiele Agricola now available on Board Game Arena Two new expansions coming for Star Trek Fluxx   CROWDFUNDING (12:35) Agemonia from Lautapelit.fi and designer Max Wikström Eleven from Portal Games and designer Thomas Jansen Artemis Odyssey from Grand Gamer's Guild with designers Bruno Faidutti and Serge Laget Mint Mini from Poketto by Joshua Hale and Samuel Williams Dog Park from Birdwood Games and Jack and Lottie Hazell Solforge Fusion from Stoneblade by Richard Garfield and Justin Gary Masters of the Universe: Clash for Eternia from Cool Mini or Not   NEW RELEASES (22:55) Khôra: Rise of an Empire from IELLO Curators from World Shaper Games by Jacob Westerlund, Tove and Pablo Jomer Lisbon Tram 28 MEBO Games and designer Pedro Santos Silva Galaxy Trucker 3rd edition by Vlaada Chvátil and CGE Belgian Beers Race from Grand Gamers Guild and Michaël Boutriaux Kokopelli by Queen Games and Stefan Feld     CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com. Have a look-see at Barry's wares at BrightBearLaser.com.

Brothers in Armchairs
Episode 51 "Werewolves Within (2021)"

Brothers in Armchairs

Play Episode Listen Later Sep 24, 2021 82:07


Today's show is a discussion and review of the 2021 independent film Werewolves Within. Based on the 2016 Ubisoft virtual reality game released on PS4 and Occulus, Werewolves Within was released to virtually no fanfare.  In fact, the film received only a limited film release and then was released globally on VOD.  To make matters worse, the film had the dubious honor of being released the same weekend as F9.  F9's opening weekend box office debut casted a shadow over every other film obscuring any attention Werewolves Within would have had.  Kenny listed Werewolves Within on our June 25th Friday Picks article.  Kenny felt the quirky horror comedy whodunnit featuring a charming Sam Richardson would be a perfect distraction film for the weekend.  Once Kenny watched it, he was hooked and couldn't stop talking about it.  Of course, once Del watched it, they immediately worked on a script and the result is this podcast.       Join Kenny and Del for a full discussion and breakdown.  The Brothers will dive into pre-production, film performance, writing, direction, acting, scenes, and more.  We hope our discussion will not only entertain you, but will also spark your interest in this film.     Thanks for listening and feel free to hit us up on any of our social media platforms!     https://linktr.ee/BiAPodcastPost Script Interview of actor Sam Richardson (Finn Wheeler) by IGN's Michael Swaim:https://youtu.be/vvb4oS96jMgTheme song "Loli'ana" written and performed by award-winning musician Kamuela Kahoano.   Listen to more of Kamuela's music on iTunes and https://kamuelamusic.com/.  Also, "Loli'ana" performed live at The Ko'olau Banquet Hall can be seen here https://youtu.be/YDJ1NNJgEiA  Thanks for listening!  Don't forget our next bi-weekly Pod and keep an eye out for our specials, series, request line, and news episodes!  And please subscribe and review!

The Game Informer Show
Kena: Bridge of Spirits Review & Guardians of the Galaxy Impressions | GI Show

The Game Informer Show

Play Episode Listen Later Sep 23, 2021


We're back with another exciting episode of The Game Informer Show! This week, we're discussing our hands-on time with Marvel's Guardians of the Galaxy and the official review for Kena: Bridge of Spirits! Today's episode is also a special one as we bring on the one and only Liana Ruppert for her last episode before she sails off to work at a little studio called Bungie. Thought we were done? We also bring on the illustrious Ben Hanson to talk MinnMax, Age of Empires IV, and so much more! Follow the crew on Twitter: Alex Stadnik (@Studnik76), Alex Van Aken (@itsVanAken), Brian Shea (@BrianPShea), Liana Ruppert (@DirtyEffinHippy), and Ben Hanson (@yozetty). The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Check out the timestamps below to jump to a particular point in the discussion: 00:00:00 – Introduction 00:02:00 – Liana Is Going to Bungie 00:07:55 – Marvel's Guardians of the Galaxy 00:36:21 – Kena: Bridge of Spirits 00:52:22 – Life is Strange: True Colors 01:01:20 – Age of Empires IV 00:08:58 – Deathloop 01:18:13 – Housekeeping 01:23:09 – Heat Map 01:48:40 – Community Emails

WhatCulture Gaming
Every Star Wars Game Currently In Development

WhatCulture Gaming

Play Episode Listen Later Sep 22, 2021 35:13


Quantic Dream's leaked title, Ubisoft's open-world multiplayer game - Scott, Ben-Roy and Josh dive into everything coming across the next few years.Check out our YouTube channel: youtube.com/whatculturegamingSubscribe to the WhatCulture Gaming Podcasts YouTube channel: https://bit.ly/2vHvzVtFollow us on Twitter:@SlashLP89@BenRoyTurner@JoshBroown@WCultureGaming See acast.com/privacy for privacy and opt-out information.

Primal Target
Bitcade: Episode 43 | The Full E3 2021 Recap

Primal Target

Play Episode Listen Later Sep 22, 2021 136:37


Nintendo...Xbox...Ubisoft.  The only 3 that decided to show up to E3 this year (among some others). We see how well our predictions were and if our dreams came true at the grand stage of E3. Bitcade Episode 43 is here. Primal Target: https://primaltarget.com https://www.twitch.tv/primal_target https://www.facebook.com/primaltarget https://twitter.com/Primal_Target Music: Steven Kerber YouTube: https://www.youtube.com/channel/UCcLp9ZYao0s5wMiquv5JFNQ SoundCloud: https://soundcloud.com/stevenkerberofficial

Tentpole Trauma
Assassin's Creed

Tentpole Trauma

Play Episode Listen Later Sep 20, 2021 95:39


Expectations were high for the big budget adaptation of the blockbuster Ubisoft video game, and with Michael Fassbender in the starring role, Assassin's Creed was poised to kill at the box office. But despite some thrilling visuals audiences and critics did not take to the confounding plot and mythology, and the Creed met with resounding defeat. Join Sebastian, Steve and Rodney as they take the leap of faith to determine what went wrong with this strangely fascinating 2016 misfire. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Ready Press Play
#88 - Epic & Apple Are Stuck in a Deathloop

Ready Press Play

Play Episode Listen Later Sep 17, 2021 95:10


On this week's show, Luis is tired after reviewing Deathloop. Dan gets to pick Luis' brain about Deathloop as well as give his thoughts on P5R and Halo 2. Dan is surprised about the director change for God of War Ragnarok. The Nintendo Switch now supports Bluetooth audio, and a big update on Epic vs. Apple lawsuit. 00:00 - Intro / Housekeeping 06:10 - Impressions Deathloop 27:08 - Persona 5 Royal 31:42 - Halo 2 33:30 - Wii Games 39:21 - God of War is changing directors via VGC God Of War Ragnarok is ending the Norse Saga via GameSpot 49:10 - Nintendo Switch update enables Bluetooth audio via Polygon 53:48 - App Store must allow third-party payments, judge tells Apple via Polygon Schreier's take 1:00:00 - August NPD Roundup via VG247 1:03:51 - Nintendo is planning a new Switch controller via VGC 1:09:03 - Extra News #1 - Xbox Will Be At TGS But With No Announcements via NewsBreak #2 - Nintendo has cut the price of the Switch in Europe via GameSpot #3 - PlatinumGames has provided an update on Bayonetta 3 via VGC #4 - Ubisoft has announced the DLC roadmap for Far Cry 6 via Polygon #5 - Twitch is suing two users for allegedly conducting so-called hate raids via Polygon #6 - A new firmware update has been rolled out for PS4 and PS5 via PSBlog #7 - Gran Turismo 7's single-player will require an internet connection via Eurogamer #8 - Anthony Mackie is reportedly set to star in live-action Twisted Metal series via Eurogamer #9 - Xbox App on Windows got an Update with More Game Streaming Options via GameSpot #10 - Lego has started marking some Super Mario products as “retiring soon” via VGC #11 - Leaked list of PC titles datamined from Nvidia's GeForce Now via Eurogamer #12 - Sony has shut down servers for all Little Big Planet games on PS3 and Vita via ArsTechnica #13 - WarioWare game has led to the discovery of Luigi's Mansion beta assets via IGN 1:19:08 - New Releases & Updates 1:27:03 - Broke Gamer's Guide 1:33:13 - Outro / Ready Press Play Full Theme by Joel “WAZ” Perez Every Friday, Dan Lima (@thedanlima) and Luis Menchaca (@chacalaca88) will catch you up on everything that's new and exciting in the world of video games. If you want to write anything to be read in the show, go to readyplaynetwork.com or hit us up on Twitter or TikTok @readypressplay. Go check out The.How.To.Be by Waz on Spotify. Thank You!

The Game Informer Show
Why Deathloop Is A Game Of The Year Contender – GI Show (Feat. James Willems)

The Game Informer Show

Play Episode Listen Later Sep 16, 2021


Welcome back to The Game Informer Show! This week, we're breaking down Blake Hester's Deathloop review impressions and why Arkane Studios has a Game of the Year contender on its hands. We also discuss Dying Light 2 delay news and Eastward, a charming pixel art game. On top of that, we're joined by the one and only James Willems, Co-Founder of Funhaus, to talk about his journey through the video game industry and hear more about his recent voice acting role in Psychonauts 2 and what it was like working with Double Fine. Follow the crew on Twitter: Alex Stadnik (@Studnik76), Alex Van Aken (@itsVanAken), Marcus Stewart (@MarcusStewart7), Dan Tack (@DanTack), and special guest James Willems (@JamesWillems). The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Check out the timestamps below to jump to a particular point in the discussion: 00:00:00 – Introduction 00:03:19 – James Willems Intro 00:19:56 – Dying Light 2 Delay 00:29:23 – Deathloop 00:52:40 – Eastward 01:00:58 – Psychonauts 2 01:03:17 – Gloomhaven Video Game 01:10:03 – The Artful Escape 01:13:57 – Housekeeping 01:18:43 – Community Emails

Primal Target
Bitcade 42 | Pre E3 2021 Predictions

Primal Target

Play Episode Listen Later Sep 15, 2021 181:32


From the folks that are making it to E3 like Xbox and Ubisoft to the ones that wont like PlayStation and EA. We talk about what we think might make an appearance on the E3 2021 stage. Primal Target: https://primaltarget.com https://www.twitch.tv/primal_target https://www.facebook.com/primaltarget https://twitter.com/Primal_Target Music: Steven Kerber YouTube: https://www.youtube.com/channel/UCcLp9ZYao0s5wMiquv5JFNQ SoundCloud: https://soundcloud.com/stevenkerberofficial

Business Pants
The GOOD GAME! Rate the headlines: Boeing's board lawsuit! Bitcoin vs. Google! Starbucks apple macchiato! McDonald's runs out of milkshakes!

Business Pants

Play Episode Listen Later Sep 10, 2021 53:51


The GOOD GAME! Rate the headlines: Boeing's board lawsuit! Bitcoin vs. Google! Starbucks apple macchiato! McDonald's runs out of milkshakes! Plus, Pinterest, Alibaba, Lyft, Uber, VF Corp, Maersk, Wendy's, Alphabet, Google, Amazon, AMC, Theranos, Allbirds, Ubisoft, toilet Siri, nuns and guns... it's all in the headlines!!

The Game Informer Show
Tales Of Arise Review, Life Is Strange, Alan Wake Remastered | GI Show

The Game Informer Show

Play Episode Listen Later Sep 10, 2021


We're back with another hugely exciting episode of The Game Informer Show! This week, we're breaking down our review impressions of Tales of Arise, Life is Strange: True Colors, and WarioWare: Get It Together. On top of that, we're joined by the illustrious Riana Manuel from G4TV and What's Good Games to regale of us with her journey through the industry, talk about why Psychonauts 2 is her current game of the year, and tell us if she's hyped for the fastly-approaching Alan Wake Remastered! Follow the crew on Twitter: Alex Stadnik (@Studnik76), Alex Van Aken (@itsVanAken), Kimberley Wallace (@kstar1785), Jay Guisao (@Jason_Guisao), and Riana Manuel (@RianaTweetsNow). The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Check out the timestamps below to jump to a particular point in the discussion: 00:00:00 – Introduction 00:08:44 – Alan Wake Remastered News 00:17:33 – Tales of Arise Review Discussion 00:39:43 – Life is Strange: True Colors 01:05:33 – WarioWare: Get It Together! 01:12:18 – Psychonauts 2 01:18:06 – Housekeeping 01:24:17 – Community Emails

iilluminaughtii
Ubisoft's Troubling Work Environment | Corporate Casket

iilluminaughtii

Play Episode Listen Later Sep 3, 2021 38:14


Go to http://upstart.com/casket to find out how Upstart can lower your monthly rate. Go to http://hellofresh.com/casket14 and code casket14 for up to 14 free meals including free shipping! Welcome to the Corporate Casket, a weekly series where bad businesses go to die.  Connect With Me: https://linktr.ee/iilluminaughtii This episode was edited and mixed by: G. Thomas Craig   Album cover art created by: Betsy Primes Intro Song Credits: Trauma- Will Van De Crommert Outro Song Credits: Electronica Punch- Oleksandr Koltsov Ad Music Credits: Tango de Manzana by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4460-tango-de-manzana License: https://filmmusic.io/standard-license Backbay Lounge by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3408-backbay-lounge License: https://filmmusic.io/standard-license

The Game Informer Show
Marvel's Midnight Suns Hands-On, Far Cry 6, And Returning To Destiny 2 | GI Show

The Game Informer Show

Play Episode Listen Later Sep 2, 2021


In this week's episode of The Game Informer Show, the podcast crew discusses their Marvel's Midnight Suns hands-on reactions, Far Cry 6 preview impressions, news surrounding the upcoming Dead Space remake, and returning to Destiny 2: Season of the Lost after last week's announcements about The Witch Queen expansion. Later in the show, we react to the community's hot takes about games like Metal Gear Solid 5 and Uncharted 4. This month's cover story revealed that Marvel's Midnight Suns is the upcoming card-based strategy RPG from Firaxis, the studio behind the beloved XCOM series. The game's necromantic themes and dark narrative separate it from Marvel Games' other offerings, and after playing it ourselves, the game feels very promising. Follow the crew on Twitter: Alex Stadnik (@Studnik76), Alex Van Aken (@itsVanAken), Ben Reeves (@BenjaminReeves), Brian Shea (@BrianPShea), Matt Miller (@MatthewRMiller), Liana Ruppert (@DirtyEffinHippy), John Carson (@John_Carson) The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Check out the timestamps below to jump to a particular point in the discussion: 00:00:00 – Introduction 00:03:38 – Dead Space Remake 00:25:49 – Marvel's Midnight Suns 00:50:57 – Far Cry 6 01:03:48 – Destiny 2 01:23:15 – Housekeeping 01:27:48 – New Community Segment: Heat Map 01:52:24 – Community Emails