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Download MP3 | Watch Video Episode Full Timestamps: https://docs.google.com/document/d/e/2PACX-1vQJVenQfpu1jJqHwNdI96dydy40Dm6DmCBeIa6V6ROXJqPkboUJ-L6OnFIMT7GsB9o6fRaIbh8qrkWk/pub Watch full episodes: https://www.youtube.com/@CastleSuperBeastArchive Zero Company - Zero Active Devs MGS4 is a Time Capsule Game The DLSS5 Horror show FF14 Is a Shotgun Sony Lawyers: Only An Idiot Would Think Buying Digital Means Ownership NEW CASTLE SUPER BEAST "LEGACY" SHIRT & DESKMAT AVAILABLE NOW: https://www.orchideight.com/collections/castle-super-beast Go to http://BUYRAYCON.com/superbeastOPEN to get 20% off the Essential Open Earbuds! Take control of your income. Start your free trial at http://SHOPIFY.COM/superbeast Go to http://heroforge.com and use code CASTLE to get 5% off on all orders of physical miniatures. Docket: Hi-Fi Rush has been subjected to the DLSS 5 slop filter; the results are about as disturbing as you'd think GTA6 footage The studio behind Star Wars Zero Company, which is currently a Steam bestseller, has reportedly furloughed the majority of its staff Ubisoft's FOR HONOR will block SteamOS / Linux on September 10 Sony lawyers argue that nobody is stupid enough to believe they actually own digital games, because then only one person could buy GTA 6 Godzilla DAMM: Remastered dev isn't worried about launching close to GTA VI, knows Godzilla fans will show up. Godzilla: Destroy All Monsters Melee Remastered is coming to Switch 2 Nov. 3rd, 2026 EXCLUSIVE-DOOM: The Dark Ages Revelations Faced 'Worst Crunch' in Franchise History - Insider Gaming Onimusha: Way of the Sword Review Thread : r/Games
Graham Nolan is a Brooklyn-based public relations, communications and strategic partnerships consultant empowered by 25+ years of experience advancing meaningful brand conversations. His work is characterized by human storytelling and partnerships that help companies develop a standout identity and business culture to fuel product and growth. His roles have included brand manager, lead strategist, creative thought leader, mentor, fighter for inclusion and disruptor who's willing to address what's not working so we can get to building what will work, now. He currently supports the team at PR agency Mark Allen & Co. global team. Previously he contributed to THE·TEAM, with focus on their Brands + Properties business, creative agency brand and women-focused expertise The Collective including its academic Think Tank. Other current/recent clients include Ubisoft, Lupine Creative, GoodQues, Beers With Friends, Cartwheel and Co. and more.As a co-founder of Do the WeRQ, Graham helps tell the platform's story and connect the movement to partners who embrace the value of queer creativity. The mission of Do the WeRQ is simple: increase queer creativity, representation and share of voice in the advertising industry.A PRWeek 2026 Pride in PR honoree, his speaking appearances include placement on stages like SXSW, Advertising Week, Brand Innovators, The 3% Conference, Fishbowl Live, Unleashed LGBTQ+, New York Comic Con, The ANA Virtual Diversity Fair, and more. Do the WeRQ has made two onstage appearances at the Cannes Lions International Advertising Festival. Graham has also served as a juror and jury chair for the The Drum Awards for Social Purpose (2022-24), and also judged the PrideAM Awards (2024 Judge) and the ANA Multicultural & Inclusive Marketing Excellence Awards (2025). Graham also has experience as a stand-up comedian, writer and storyteller who has performed at Second City's Skybox Theater, the Gotham Comedy Club, UCBeast, The People's Improv Theater and more.
The next Nintendo Direct may be happening sooner than we thought. A new post from the official Just Dance account says Ubisoft will reveal more about Just Dance: Decades of Hits on September 10, and that date is now fueling speculation that Nintendo's next Direct could happen the same day. Just Dance has regularly appeared in Nintendo Direct presentations, Nintendo traditionally holds a presentation ahead of Tokyo Game Show, and September 10 is now being mentioned by multiple people following Nintendo news. Nothing has been officially announced by Nintendo yet, but the pieces are starting to line up. Tonight on the Nintendo PowerCast, we're breaking down the September 10 Nintendo Direct rumor, why the date makes sense, and what Nintendo could potentially show if a Direct really is coming next week. What do you want to see from the next Nintendo Direct? Subscribe for Nintendo Switch 2 news, Nintendo Direct coverage, Zelda, Mario, Pokémon, and more. Discord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh Instagram: https://instagram.com/n64josh Facebook: https://facebook.com/n64josh Website https://n64josh.com Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Patrick is joined by Jeremy Schmidt (Video Games A Comedy Show) to trace how a leak about Just Dance led to Ubisoft possibly leak the date of the next Nintendo Direct. OR DID IT? Plus, Jeremy can't stop playing Xenoblade and Patrick can't stop playing Splatoon. The guys also talk about: Final Fantasy VII Revelation being overexposed in games showcases.Capcom has another banger on their hands with Onimusha: Way of the Sword.When will Zelda ever feel like the old Zelda again?A Sonic Mania sequel not being in the works (even though it should be).New Switch 2 bundles offering deceptive savings.A late-in-life update for Pikmin 3 Deluxe on Switch 2.Is Mega Man: Dual Override new enough to stand out or is it retreading old territory?FRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
Danny Peña spoke with Eric Damien-Vernay (Brand Director for Might & Magic at Ubisoft) about bringing back an iconic strategy classic in the Heroes of Might and Magic III Remake!In this interview, we dive into why Ubisoft is modernizing the game for new and veteran players alike, including new quality-of-life features, customizable preset playstyles, campaign improvements, and automation options. Plus, we discuss the team's personal connections to the original and the planned 2027 release window!
Title: Assassin's Creed Black Flag Resynced [
Just as a reminder we won't have a new show next weekend. As for this show we spend it mostly talking about two things. Gamescom and GTA6. To start with GTA6 was a pretty successful showcase. It left me coming away with more positives than negatives, but I still hope that mini-map gets some attention. All in all, it's more GTA, and there's not much else you could ask for except maybe a bigger map and we're getting that. I'm still probably there on day one but we'll see. It's a heavy asking price so it's really gonna depend on if I can throw that kind of money at a game at that time or not. Gamescom's big showcase, by comparison, felt like a dud. It suffers the same problem as all the other big game shows (organized and hosted by the same guy no less) – they're just too long and overstuffed. By the time you get to the end of the show you've forgotten nearly everything that came before the last reveal save for a game or two that struck you personally. For me it was the Lego Skylines game. A city builder in the Lego world. Otherwise I don't remember much from that presentation. But cutting it down to an hour and cutting back on how many you show in that hour might actually be helpful. Not only to us but to the people whose games are being shown. But if any of these big shows ever got another Splinter Cell to show off – that I'd remember. Ubisoft…it's been 4,759 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 10,618 job losses in the gaming industry since January 1, 2026.
I think we might see the fall of Ubisoft sometime after GTA VI releases.
Ubisoft clearly DGAF anymore. They released the original version of Heroes of Might and Magic III Complete Edition on Steam... but forgot to upload the actual game file! So players bought the game and... nada. The backlash was swift and severe, of course. Watch the podcast episodes on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629 MORE CLOWNFISH TV - Official Merch Store: http://ClownfishMinus.com Facebook - https://facebook.com/ClownfishTV X - https://x.com/ClownfishTVcom Clownfish TV subreddit: https://www.reddit.com/r/ClownfishTVOfficial/ Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #Podcast #Commentary #News #Reaction #Gaming #Comedy #Entertainment #Hollywood #PopCulture #Tech #Anime #FYP Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Check out our Patreon for a daily Lawrence Select™ Meme: https://www.patreon.com/insidegamesYTJoin the Inside Games notification Discord server for alerts when we publish new videos: http://discord.gg/ArvphbMPFJHosted by:Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene Edited by: Shooklyn: https://linktr.ee/ShooklynSources --https://www.pcgamer.com/games/strategy/ubisoft-forgot-to-make-sure-the-steam-release-of-heroes-of-might-and-magic-3-included-the-actual-game/https://store.steampowered.com/app/4921760/Heroes_Of_Might_And_Magic_III/#app_reviews_hashhttps://steamcommunity.com/id/chaosxtrm/recommended/4921760https://x.com/MightMagicGame/status/2092547749958799568https://gamedev.net/news/ubisoft-debuts-player-council-platform-to-expand-early-game-development-feedback-r5346/https://gameinformer.com/gamescom-2026/2026/08/25/ubisoft-announces-rainbow-six-tactics-a-single-player-turn-based-spin-off
Its that time of year again and the TWIG Crew are back to discuss 2026 Gamescom Opening Night Live & Ubisoft's Heroes Of Might & Magic 3 Remake Early Preview Hands-On Impressions!https://www.gamescom.global/enhttps://news.ubisoft.com/en-us/article/54MdgBHzrGnGT0mwKtT9aq/heroes-of-might-and-magic-iii-remake-return-to-erathia-in-2027Your Geekmasters:Alex "The Producer" - https://bsky.app/profile/dethphasetwig.bsky.socialKen Reels - https://bsky.app/profile/kenreels.comFeedback for the show?:Email: feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekBluesky: https://bsky.app/profile/thisweekingeek.bsky.socialSubscribe to our feed: https://www.spreaker.com/show/3571037/episodes/feediTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: https://open.spotify.com/show/3Lit2bzebJXMTIv7j7fkqqWebsite: https://www.thisweekingeek.netAugust 26, 2026
A Podcast is a friend who will welcome you home. Welcome back to the podcast! Today, after an admittedly long wait, we're finally talking about Expedition 33, the turn based RPG from an Ubisoft ex-pat that took the world by storm at its release. A game with both a narrative focus, and the mechanical hook of being able to dodge and parry in a turn based game, it manages to reach across the aisle, presuming both sides of that aisle contain fans of single player RPG campaigns. Not to say the game isn't successful at what it does and I can imagine this bringing people into the fold who were enticed to try it out due to the hype. However, in our experience this one takes a little while to get going, and maybe finishes a little too quickly to get the most out of its systems and even its story. That being said, the narrative strengths are a lot of what its reputation was built on, and it contains a lot of strong concepts, performances, and good character writing which do elevate it beyond what you would typically see. We're going to be talking about defensive options as they apply to a turn based RPG, the major narrative events of the game and our feelings on them, and we make profound revelations about love that will change your life. Thank you for joining us again this week (and for waiting as long as it took us to finish this one)! This game was sort of forced onto our list by the insane response to it, which, is understandable given just how big it was and all the awards it won, etc., but even so we're probably pretty far beyond the zeitgeist talking about it a year later. Still, it does have a lot of interesting things going on, and is also notable for the team that made it, so it does feel like an important game in context. Did you play the game when it came out, were you swayed by the hype surrounding it? Let us know in the comments or over on our Discord server! Next time, we're going to be talking about Indika, so we hope you'll join us for that.
Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Why is game narrative so frequently dismissed, despite its responsibility for player connection? In this episode, we sit down with industry veteran Richard Dansky to break down why story isn't just dialogue - it's a core framework that helps gameplay make sense. Richard's the former central Clancy writer for Ubisoft with 27 years in game narrative and he joins the show to dismantle common myths about game writing. They dive deep into the essential separation between writers and narrative designers, why late-stage story changes cost studios massive amounts of time and money, and how proper leadership can empower narrative teams to drive long-term player investment. What You'll Learn In This Episode: What game narrative really is How everything from environmental storytelling to enemy barks helps shape the player's experience Why treating narrative as a late-stage "flavor pass" often leads to budget overruns, production headaches, and disconnected experiences How narrative can strengthen design, art, and gameplay when it's integrated from the start How successful studios structure their narrative teams How game leaders can embed narrative early in development If you're a leader in game dev who wants to build games players care about, but struggles to integrate narrative into your core production pipeline, this episode is for you. Learn more about our guest:
Ubisoft might be one of the worst gaming companies of all time.
At the beginning of this episode we have a wonderful interview with Katie & Micah. They're a husband and wife team working on their first game together. The pull of which is styled on Roller Coaster Tycoon but for national parks. It's a very indie title due to release sometime before the end of the year and you can currently wish list it now on Steam. After that we talk about some updates from previous stories from last weekend and dive into those leaks of GTA6 and Microsoft decided not to disclose sales numbers anymore. To expand upon both of those it's really just two companies who want to keep information from the general public. The GTA leak is a result of that, apparently, and the Microsoft thing – well, that's kind of a mystery as to why they want to do that. Because now you've removed yourself from representation at the table, so to speak. Either way, it doesn't matter much on both ends. GTA will eventually get released and we'll enjoy it for ourselves and Microsoft will just keep doing what they're doing without us knowing how successful or unsuccessful they were at doing it. There are plenty of other metrics to go on that can tell you if something was successful or not. It won't be near as official but you can easily “read the room” of the internet for the most part. Someone else who clearly has not read the room is Ubisoft. Because there are at least a dozen of us waiting for a new Splinter Cell. Ubisoft…it's been 4,752 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 10,618 job losses in the gaming industry since January 1, 2026.
The unforeseen consequences of this war led to the first scientific history book, the birth of philosophy. and the rise of Alexander the Great. Assassin's Creed Odyssey puts us at the heart of the expansive conflict that occurred when Athens went to war with Sparta: the Peloponnesian War. Guest host Tristan Hughes is joined by Dr Roel Konijnendijk to recount the causes, events and legacy of this pivotal war in the ancient Greek world.Echoes of History is a Ubisoft podcast, brought to you by History Hit. History Hit is part of Little Dot Studios, a Certified B Corp™.Hosted by: Tristan HughesEdited by: Michael McDaidProduced by: Robin McConnellSenior Producer: Anne-Marie LuffProduction Manager: Beth DonaldsonExecutive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen BennettMusic:Delphi by The FlightPirates, Thugs and Bandits by The Flight, Michael GeorgiadesIf you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here. You can watch this episode on YouTube.Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com Hosted on Acast. See acast.com/privacy for more information.
Read transcriptLet's talk about the year 2007, when Ubisoft looked at Konami's TMNT license, going up for grabs after three straight beat-em-ups, and said “yeah, we'll take it,” the video game equivalent of adopting somebody else's very large, very established pet. They tied the whole thing to Imagi's brand new fully CGI turtle movie and then, in an act of scheduling chaos I can only respect, shipped the game three entire days before the film hit theaters. Bold! Confusing! Possibly the result of someone losing a calendar! And then, because apparently one platform was never going to cut it, Ubisoft just kept going. PlayStation 2! GameCube! Xbox 360! Wii! PC! A PlayStation 3 version that got paraded around at trade shows like a prize pony and then quietly put out to pasture, never to be seen again! And just when you think the roster's full, Nintendo DS and PSP roll in with an entirely separate game wearing the same name tag, because why make one turtle game when you could make several turtle games and let the consumer sort it out. Also, bonus points to whoever in marketing decided the title needed zero subtitles, zero colons, zero numbers, just “TMNT,” like it's the only one that's ever existed. Confidence! Climbing out of the sewer to help me survey this multi-console fever dream is Jeremy Powers, host and creator of the Zenspath Entertainment Network, a man who apparently collects retro hardware, works as an engineer, and still finds time to run a podcast, which is either elite time management or a full refusal to acknowledge the concept of a day off. So track down whichever version of this thing actually ended up in your house back in 2007, because statistically there's a good chance it wasn't the same one as your neighbor's, and let's find out if TMNT earned its spot in the turtle hall of fame, or if it should've stayed a trade show prototype. Learn such things as: Do we ever stop to think that maybe the people making these games knew what they were doing all along? Will we ever get that chance to see Splinter and Iroh together? How much retreading is acceptable when you're the new guy making things? And so much more! You can find Jeremy on YouTube @Zenspathcom and of course at the Zenspath Entertainment Network. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children's media and how crazy it is that we're supposed to just forget about that now that we're adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Behold! and The Last Comic Shop for the promos today. Intro/Outro Music by Backing Track, who dips pizza in honey mustard. Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.
At the start of this episode I mentioned that AI and RAM prices and all that doom and gloom is still out there but that hopefully we could talk about other things. And we did. But I could NOT pass up talking about the week that was for Saber and their situation with AI use. They got called out for it. Not from gamers by the way, no. This call came from inside the house. Or, at least, someone who used to be inside the house. The head writer for one of their games brought up the fact that she was fired and replaced by ChatGPT. What follows seems an almost text book lesson in how NOT to respond to something like this. We cover the whole situation, but you can easily look it all up yourself. And, maybe, try to avoid buying anything Saber in the future. Outside of that is a discussion as to what could, so far, be on this year's game of the year contender list. Going on vibes alone, there's not much. Going on sales, there's also not much but you'd see games like Mecha Chameleon or Big Walk on that list and other games of the sort – not something I disagree with but the triple A games are lacking so far this year. There's still a lot of year left to go, however. One game that won't make that list is, you guessed it, Splinter Cell. Ubisoft…it's been 4,745 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 10,608 job losses in the gaming industry since January 1, 2026.
Will Paramount actually leave California? Will RamRod ever bee a thing? Will Nicholas Hoult be a good Gilderoy Lockhart? Is Netflix the right place for a GTA extended look? Why was there a Giant Rat outside of the Bethesda office? And will Jim Carrey really be George Jetson? The Answer to all those questions and more in this weeks episode.
This week, Brett, Austin, and Jason cover four very different corners of gaming — starting with Halo: Campaign Evolved. Brett played the entire thing with zero nostalgia, and the remake genuinely won him over. But the three new prequel missions, the only original content in the release, tell a different story: reused assets, thin characters, and a baffling choice to have a new character openly dismiss Master Chief. That firsthand breakdown gets weighed against the discourse, the layoffs that hit the studio a week after launch, and what it all means for a $50 price tag. From there, the crew takes a first look at Funnel Runners, an early access co-op survival game where the real threat is a terrifyingly realistic tornado — thin on content right now, but building real community buzz. Then it's a generational showdown on Ghost Recon Wildlands' 25th anniversary update: Jason's 195 hours deep, Brett's walking in cold, and the two compare notes on the new 4K/60fps upgrade, the Last Rites mission, and what Ubisoft's silence on Breakpoint says about where the franchise is really headed. Closing things out, Austin replays Spider-Man 2018 in the wake of Brand New Day's record-breaking box office run, using it as a lens for what Marvel's Wolverine — Insomniac's next big swing — might look like when it lands in September. Time-value takes, honest tradeoffs, and opinions throughout — no hype, just the real talk busy gamers actually need. Show Notes: 1:30 - Housekeeping 2:33 - Halo: Campaign Evolved's Biggest Flaw Isn't the Remake, It's What They Added 41:57 - Funnel Runners First Look: The Tornado Survival Game That Terrified Us in the Best Way 1:01:47 - Ghost Recon Wildlands Just Got a Free Upgrade — Is the 2017 Classic Still Worth It? 1:31:53 - Spider-Man 2018 in 2026: How Does It Hold Up? 1:58:14 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
durée : 00:59:19 - Cultures monde - Jusqu'en mars 2025, une nouvelle polémique secoue le studio français Ubisoft. Loin d'être fondée sur la qualité du jeu, elle se concentre sur la présence d'un samouraï noir. Depuis plusieurs années, ce type de polémique gagne en importance alors que le secteur semble de plus en plus inclusif. Vous aimez ce podcast ? Pour écouter tous les épisodes sans limite, rendez-vous sur Radio France
We're back and in the two weeks away…nothing has changed. In fact, it's only gotten worse but what do you expect from an AI world taking in all the ram (and water). PlayStation tells us it has enough ram for systems through the end of the year and more so during the release of GTA6 but Samsung has said we're gonna be in the funk for the foreseeable future. Also, both Nvidia and AMD are raising their GPU prices this month. With Microsoft increasing the Xbox price in the UK and Europe. Speaking of GTA6, the boss of Take-Two Interactive says we're getting the game at a STEAL for $80/$100. He's kinda right, if I'm honest. We've said before but that's a game you could put an outrageous price on (kinda is already) and it wouldn't surprise anyone to see the kind of numbers it would generate. Still, the way he put it came off like some over the top movie villain. Then again, he's a CEO, so… EA would really like the cut of that guy's jib, given what their CEO walked away with from the success of Battlefield 6. I mean, AFTER they laid off a good number of people first. Given the way these companies are handled it's no wonder we're still waiting on another Splinter Cell game. At this rate it'll release for a console no one can really afford. Ubisoft, it's been 4,738 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 9,128 job losses in the gaming industry since January 1, 2026.
Blackbeard, Anne Bonny, Mary Read, Benjamin Hornigold... Assassin's Creed Black Flag Resynced recreates the key people, places and events of the Golden Age Of Piracy. The game puts players in the salty shoes of Captain Edward Kenway as he rubs shoulders with real historical pirates as they fight for their freedom from the British and Spanish empires.In the final episode of this special series, Matt Lewis is joined by the game's Narrative Director Joel Janisse, and Level Design Director Julien Koch to find out how Ubisoft meticulously recreated the world of pirates with new historical details; and what were the biggest challenges of revisiting a fan-favourite game?Echoes of History is a Ubisoft podcast, brought to you by History Hit. You can watch this interview on YouTube.Hosted by: Matt LewisEdited by: Robin McConnellProduced by: Robin McConnellSenior Producer: Anne-Marie LuffProduction Manager: Beth DonaldsonExecutive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen BennettMusic:A Short Life But A Merry One by Brian TylerAssassin's Creed IV: Black Flag Theme by Brian TylerIf you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.comChapters00:00 - Introduction02:09 - Did you reuse assets from the OG Black Flag?09:31 - New decade, new tech: how did you stay faithful to Black Flag?12:21 - Did you do new historical research?14:10 - What's your favourite historic detail?16:31 - Why is it called "Resynced"?20:07 - Narrative vs Level Design21:49 - Does History get in the way of Gameplay?26:09 - 2013 vs 2026: the changes to working on Black Flag 29:48 - What's your favourite level/mission in the game?30:15 - New Crew: are they based on historical people?33:56 - Avoiding Pirate Tropes37:28 - Did Matt Ryan re-record his performance as Edward Kenway?39:31 - Why remake Black Flag?44:17 - Why did Ubisoft remove the Abstergo sequences?45:56 - Combat gameplay: fighting like a true pirate47:56 - What did you learn making this game?50:23 - What other games will be Resynced? Hosted on Acast. See acast.com/privacy for more information.
BS Section and House Keeping Discord Server geekoholics.com/discord/ Hosts – Dayne, Rico Whatcha Been Playing? Dave the Diver Halo: Campaign Evolved Beast of Reincarnation News: Cross Platform / PC / Misc Electronic Arts completes its acquisition deal, is now officially owned by Saudi Arabia's PIF EA could be set for 'mass layoffs' as it aims to cut costs following Saudi acquisition Marvel Rivals' next update will reduce the game's install size by up to 40 GB Ubisoft's NFT RPG Champions Tactics is shutting down Assassin's Creed Valhalla director makes sudden return to Ubisoft, and will lead the series moving forward PlayStation Sony says they are not seeing an impact on their business from the disc removal backlash Sony is reportedly putting warning labels on PS5s about decision to ditch discs Xbox Microsoft wants Helix to play Every Xbox game ever made Xbox Europe and UK Price increase finally revealed PSA's: Epic Games Store Freebies: Beacon Pines, We Were Here Together Free 4 All Galaxy Z Fold8 Ultra Spider-Man Brand New Day The Odyssey Intro/Outro Music: Geeky Beat – @johnsbernardo Help support the show: – Subscribe to our Twitch channel http://twitch.tv/geekoholics – Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE
Deze Einde van de Week Live is ook te bekijken op https://youtube.com/live/Bg5y7KYeqWY Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site. Het weekend staat voor de deur, te trappelen van ongeduld om binnen te komen. Hebben jullie er een beetje zin in? Wij wel. Zeker omdat de zon zich lekker gaat laten zien. Onze vreugde gaan we laten zien en voelen in een nieuwe episode van Einde van de Week Live. De hosts van vandaag zijn Jelle, JJ en Koos. De heren gaan met elkaar in discussie over een breed scala aan onderwerpen. Zo maakte Rockstar bekend dat ze op 27 augustus op Netflix een deep dive van GTA 6 de première laten beleven. Waarom Netflix? Wat hebben die betaald, of zit dat anders? En wat vinden we van deze aanpak? Ook kijken de drie heren naar de 25-jarige verjaardag van de Ghost Recon franchise. Hoe gaat Ubisoft dat vieren en vieren we de verjaardag met ze mee? Het antwoord op al die vragen krijg je in de Einde van de Week Live van vrijdag 7 augustus 2026. Rockstar gaat meer van GTA 6 laten zien op Netflix Andere onderwerpen die behandeld worden zijn onder meer de reden waarom de Borderlands film zo hard flopte, de eerste beelden van de DLC van de laatste Mafia-game en de rating van Wolverine, die toch wel wat zegt over wat we van het spel kunnen verwachten. Krijg 70 euro korting + MeGekko giftcard bij aankoop Cyborg 15 gaming laptop MSI zet deze week de MSI Cyborg A15 B2. Een gaming laptop met een 13e generatie intel core i7 processor aan boord plus een RTX 5050 videokaart, 16GB RAM aan intern geheugen, een 512GB SSD, een 144Hz 15.6” full HD display en een 4-zone RGB keyboard. De Back2School acties zijn begonnen en dus is er hier 70 euro korting bij MeGekko en plus een MeGekko giftcard van 30 euro.Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.
PlayStation doubles down on discless, Roblox reports stock value drop, a Ubisoft veteran returns to Assassin's Creed, and a cryptic Elden Ring tweet. Plus, Gus talks Big Walk, Pete talks Beast of Reincarnation, and Ruby talks Pokémon Pokopia: Bubbly Basin DLC. Become a Patron today at: https://www.patreon.com/backpocket Check us out on Twitch: http://www.twitch.tv/back_pocket Follow @backpocketvids on Twitter, Bluesky, YouTube, TikTok and Instagram! For business: contact@lowkii.tv
Head to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off and 1 free breakfast item per box for 1 year, while supplies last until 10/31/2026 Head to http://kindafunny.com/porty to grab the limited edition Portillo plushie! Thank you for the support! Run of Show - 00:00:00 - Start00:07:17 - Electronic Arts completes $55bn acquisition; CEO announces senior leadership changes 00:21:38 - EA Studios Brace for Layoff Bloodbath as New Owner Debt Demands $700 Million Cost Cuts00:41:49 - ‘We take your feedback to heart': Game Freak is planning regular Beast of Reincarnation updates, starting next week00:49:15 - Moonlighter 2: The Endless Vault launches September 200:52:58 - Assassin's Creed Valhalla's director has returned to Ubisoft, is now game director for the Assassin's Creed brand00:56:03 - Wee News! Learn more about your ad choices. Visit megaphone.fm/adchoices
This week on The Nerd Chat:-Xbox Live was down for 20 hours-Xbox Q4 FY26 results-CI Games CEO defends Game Pass-Ubisoft x Xbox Play Anywhere with extra steps-Is Sony making my dream controller?-Gears E-Day multiplayer revealPlus what we've been playing and the best food we had this week.0:00 Hello and welcome to the show5:15 Xbox Live was down for 20 hours17:45 Xbox Q4 FY26 results29:40 CI Games CEO defends Game Pass37:20 Ubisoft x Xbox Play Anywhere with extra steps42:45 Is Sony making my dream controller?51:25 Gears E-Day multiplayer reveal57:40 What have we been playing or watching? / Halo Campaign Evolved1:22:50 Shoutouts1:33:25 The best food we had this week1:38:10 Closing and end of showGaming. Food. The Good Old Days.Streaming Thursday nights. New episodes posted Fridays.#seeyouonline Follow us everywhere: @TheNerdChatAll links: https://linktr.ee/thenerdchat#Xbox #GamePass #GearsEDay #XboxLive #Ubisoft #GamingPodcast #TheNerdChat #SeeYouOnline
We've got Comic-Con Updates! Marvel did not disappoint, as it lit up the airwaves, DC brought the Lanterns, and Spaceballs went to ludicrous speed! PlayStation got a big reality check as to why going digital is bad. Rick and Morty gave President Curtis his own show. And I went back to Installation 04 on legendary!
This week’s Gaming Flashback is Halo 3. Monster Hunter Wilds’ latest patch makes online-only missions playable offline Bethesda yet again reassures fans that The Elder Scrolls 6’s roadmap is unaffected by recent Xbox layoffs Atari signs deal with Universal Pictures to develop movies – Asteroids, Adventure, Berzerk, Breakout, Centipede, Crystal Castles, Millipede, Missile Command, Pong, Yars' Revenge PlayStation ‘blackout' week is coming to protest Sony's disc-Less future Dev: “Sony had the strictest social media guidelines they’ve ever seen issued” Xbox grants PC versions of select Ubisoft games to digital copy owners Let us know what you think.The post Episode 785: Digital Abuse first appeared on .
The second of the major releases is out now everywhere on PC, XBOX, and yes, even PlayStation 5, as HALO Campaign Evolved has come out of its early access period, and both Sean and Marc have played it, so they have thoughts on whether it delivers and if this really is the definitive way to play the first HALO game. Also, XBOX has begun its backwards compatibility program to PC beginning with four original XBOX games, with promises of more to come, and it may even possibly extend to third-party games as well. There's even the promise of achievements being added to the games as well. Could we see PlayStation doing anything similar to this at all? And will this eventually extend to a large portion of the library? Plus, a blackout is being organized to continue the rebellion against PlayStation for stopping the production of physical discs in 2028. Could this be the thing that gets their attention? Alanah Pearce also has evidence that Sony knows full well there would be backlash against them and gave very strict social media guidelines to follow as well. God of War: Laufey has a release date, and more!!!You can also watch this episode in video form on the W2M Network Youtube Channel, please give us a like, comment on the episode, and give the channel a subscribe and follow as well: https://youtube.com/live/RYSt-2VEIDQ
In this episode of the Prototype the TWIG Crew sat down for a free flowing extended review and discussion of Ubisoft's Assassin's Creed Black Flag Resynced! Beware that spoilers abound. If you would like a spoiler-free review please go back and listen to our original review of the game.Check out the game for yourself:https://www.ubisoft.com/en-ca/game/assassins-creed/black-flag-resyncedYour Geekmasters:Mike "The Birdman" - https://bsky.app/profile/birdmanguelph.bsky.socialAlex "The Producer" - https://bsky.app/profile/dethphasetwig.bsky.socialKen Reels - https://bsky.app/profile/kenreels.comFeedback for the show?:Email: feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekBluesky: https://bsky.app/profile/thisweekingeek.bsky.socialSubscribe to our feed: https://www.spreaker.com/show/3571037/episodes/feediTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: https://open.spotify.com/show/3Lit2bzebJXMTIv7j7fkqqWebsite: https://www.thisweekingeek.netJuly 29, 2026
Join Mark Newbold on this special episode of Fantha Tracks Radios Making Tracks as he sits down with Jon Everist, the composer behind the music for Monopoly: Star Wars Heroes vs. Villains, the new team-based digital video game which was released on 30th June by Ubisoft. We discuss his process, his love of Star Wars, and his work on the smash-hit Star Wars: Outlaws. Get those comfy headphones on and turn it up for this special episode of Making Tracks. Remember to tune in to Good Morning Tatooine, LIVE Sunday evenings at 9.00pm UK, 4.00pm Eastern and 1.00pm Pacific on Facebook, YouTube, X, Instagram and Twitch and check out our Fantha Tracks Radio Friday Night Rotation every Friday at 7.00pm UK for new episodes of The Fantha From Down Under, Planet Leia, Desert Planet Discs, Start Your Engines, Collecting Tracks, Canon Fodder and special episodes of Making Tracks, and every Tuesday at 7.00pm UK time for your weekly episode of Making Tracks. Thanks to James Semple for the Fantha Tracks intro, Blues Harvest for our Making Tracks opening music and Mark Daniel and Vanessa Marshall for our voiceovers. Subscribe and tune in to all of our shows at https://radio.fanthatracks.com And of course for all your Lucasfilm and Star Wars news 24/7, 365 days a year head on over to https://www.fanthatracks.com You can contact our shows and send in your listeners questions by emailing radio@fanthatracks.com or by leaving a comment on our social media feeds: https://www.instagram.com/fanthatracks https://www.facebook.com/FanthaTracks https://www.x.com/FanthaTracks https://www.threads.net/@FanthaTracks https://www.reddit.com/r/fanthatracks/ https://mastodon.social/@fanthatracks https://bsky.app/profile/fanthatracks.com https://www.pinterest.co.uk/fanthatracks/ https://fanthatracks.tumblr.com/ And be sure to check out our live streams and video content at: https://www.youtube.com/@FanthaTracksTV/ https://www.tiktok.com/@fanthatracks https://www.twitch.com/fanthatrackstv All of our links can be found at https://links.fanthatracks.com/
PEBCAK Podcast: Information Security News by Some All Around Good People
Welcome to this week's episode of the PEBCAK Podcast! We've got three amazing stories this week so sit back, relax, and keep being awesome! Be sure to stick around for our Dad Joke of the Week. (DJOW) Follow us on Instagram @pebcakpodcast Please share this podcast with someone you know! It helps us grow the podcast and we really appreciate it! Simple 6 signup link https://simple6.co/r/CFUR98 Hugging Face allegedly had to fall back on China's GLM 5.2 to investigate the OpenAI hack after US frontier models refused to help with forensic analysis, unable to distinguish attacker from defender. - https://x.com/coinbureau/status/2079663328021057654?s=46 - https://x.com/t3chfalcon/status/2079998873183949221 Per the claim, safety guardrails on US frontier models blocked forensic assistance during the incident response because the models couldn't tell the investigating security team apart from the attacker, forcing Hugging Face to run GLM 5.2 on its own servers to complete the analysis — a notable reversal given the assumption that domestic models would be the trusted fallback in a crisis. VW drivers running GrapheneOS say the automaker's app has locked them out entirely, deepening fears carmakers are forcing users back into Google's ecosystem. VW has now confirmed to German outlet heise that it deliberately blocked GrapheneOS, LineageOS, and /e/OS users via Google's Play Integrity API — the same certification gatekeeper already used by Barclays, HSBC, Monzo, Netflix, and Disney+. - https://cybernews.com/privacy/volkswagen-grapheneos-app-issues/ - https://x.com/intcyberdigest/status/2079992915972018246?s=46 - https://x.com/orwellday/status/2079704437241610443?s=46 Roughly 500,000 GrapheneOS users are affected; VW's app still supports outdated Android versions but rejects the privacy-focused OS, and VW told one user GrapheneOS "is not an official Volkswagen offering." The lockout follows a recent VW API change that also cut off third-party smart-charging and home-automation tools, raising questions about EU Data Act compliance. A 19-year-old alleged Scattered Spider member's globe-trotting VPN op-sec got shredded by a Windows telemetry ID he probably didn't know existed. - https://cybersecuritynews.com/windows-device-identifier-tracking/ Peter Stokes (dual US-Estonian, 19) allegedly ran an $8M extortion hit on a luxury retailer using voice-phishing, ngrok tunneling, and 77GB of S3 exfil — but the FBI cross-referenced his Microsoft Global Device Identifier (GDID) across Apple, Snapchat, Facebook, and even a Ubisoft login to place the same device on the same IPs in Tallinn, NYC, and Thailand, matching his travel records. Microsoft has since acknowledged using the GDID to track the user across three countries — meaning the VPN masked his network endpoint, but the GDID rendered that protection moot. Dad Joke of the Week (DJOW) Find the hosts on LinkedIn: Chris - https://www.linkedin.com/in/chlouie/ Glenn - https://www.linkedin.com/in/glennmedina/ Jason - https://www.linkedin.com/in/jason-seemann-12b7075/
The latest landscape of interactive entertainment presents a striking study in corporate consolidation and preservation, as Microsoft expands Xbox backward compatibility to PC players while European regulators clear Saudi Arabia's historic $55bn acquisition of Electronic Arts. Meanwhile, Ubisoft's Assassin's Creed Black Flag Resynced has posted a formidable three million sales in its opening week, underscoring an enduring commercial appetite for modernized heritage titles alongside Bethesda's ambitious Fallout roadmap and Jagex's expanding ambitions for RuneScape. In this week's episode, hosts Gary Blower, Jerome, and Taylor weigh in on these macro industry shifts before turning to their individual highlights. Their weekly picks span the hardware charm of the Super Pocket Rare edition and HERO GP, the indie allure of Vampire Crawlers, and a sharp retrospective on Batman Beyond's rogues' gallery. #gameburst Featured YouTube Links Casually Comics - Was Inque Batman Beyond's Best Villain?: https://youtu.be/hepnxhWZI-w?si=2YY1yQ_5cHtgCIwk
Not the busiest of weeks for news, especially compared to previous weeks, but I guess it isn't all bad. On my end, we might be getting another shot at someone making a Burnout game. However they've tried before and missed the mark so we'll have to wait and see how this next attempt shakes out. We don't have detailed pre-order data for GTA6, but we do know it's been number one on PlayStation for a while now. Given that, I could probably bet money there will be server issues on one or both of the consoles it's releasing for on that day. That many people trying to download and play that one game is bound to clog some pipes. It sure would be nice to get some news on Splinter Cell, but I'll take that Ghost Recon news next month so long as it's better than what they previously released. Wildlands was great, I'm talking about the game that came after that. Ubisoft, it's been 4,724 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 8,701 job losses in the gaming industry since January 1, 2026.
Welcome to Dev Game Club, where this week we revisit our Splinter Cell conversation with a return interview with Clint Hocking. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 1:08 Interview 1:04:47 Break 1:05:11 Outro Issues covered: who is responsible for the MDA framework, moving to Montreal and working with New Yorkers, world-relative cameras, figuring out console cameras, the struggles with camera and controls, a game that had all the elements, neoconservative fantasy to save the world from future threats, having a team form around the ashes of disagreement, doing three jobs, clarity in the goals, design sins, having invited moments vs supporting being better than the designer, establishing a systemic language, the most complicated doors in video games, being bottom-up, negotiating all the types of doors, everyone being on board with the approach, intrinically motivated engagement, motivating the desired experience, real-world examples of what it means to get 100%, the one job, being remote vs being in the job, level design and script writing between entwined, the state of the industry. Games, people, and influences mentioned or discussed: UbiSoft, LucasArts, Valve, Amazon, Build Machine Games, Far Cry 2, Robin Hunicke, Mark LeBlanc, Robert Zubek, Doug Church, Red Storm Entertainment, Hitman, Halo, Xbox, Bounty Hunter, Jedi Knight, Metal Gear Solid (series), Resident Evil (series), The Fifth Element, James Bond, J. T. Petty, Rainbow Six, Call of Duty, Medal of Honor, EA, GoldenEye, Bloodborne, Sekiro, FromSoft, Dark Souls, mysterydip, Watch Dogs, Warren Spector, Psychonauts, Tim Schafer, Full Throttle, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish Psychonauts! (-ish) Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
I've been messing around with FSR4 on the Steam Machine and it's a pretty big deal! Also: the only soccer game you'll ever need is out now, trains, Marathon gets new leadership, Wreckreation gets a sequel, Ubisoft gets nostalgic, more Fallout, more fallout, and more! Learn more about your ad choices. Visit podcastchoices.com/adchoices
Your favorite Blerds are back bringing you all of their thoughts on everything happening in nerd culture. This week, Shannon, Jaja and James are talking anlysts predictions on how much GTA 6 will make in it's first week. They're also giving their reactions to the final Wolverine trailer and Sony's refusal to address their choice to kill physical dics. Plus, more layoffs in the gaming sector this time at Ubisoft even after mass success with Assasains Creed Black Flag. They're also giving their thoughts on the first full length Avengers Doomsday trailer fresh of the presses! Make sure to subscribe on Youtube, Apple Podcasts, Spotify or your podcast app of choice! Follow Us! https://linktr.ee/blerdsnerds National Resources List https://linktr.ee/NationalResourcesList *Disclaimer* We do not own the rights to some of the images. Podcast link: https://podcasts.apple.com/us/podcast/blerds-and-nerds-podcast/id1298502491 https://podcasts.google.com/feed/aHR0cHM6Ly9ibGVyZHNuZXJkcy5saWJzeW4uY29tL3Jzcw Email us: Blerdsnerds@gmail.com Follow Our Social: https://www.instagram.com/blerdsnerds/ https://twitter.com/BlerdsNerds https://www.facebook.com/blerdsnerds https://tiktok.com/blerdsnerds_pod Shannon: https://www.instagram.com/luv_shenanigans James: https://www.instagram.com/llsuavej Jaja: https://www.instagram.com/jajasmith3
Otra semana de fuertes noticias en el gaming, pero tambien venimos con reseñas de Moana, y Evil Dead Burn, junto a más análisis y conversación de temas. RESEÑAS Evil Dead Burn Moana NOTICIAS: ¿Ya debe terminar los remakes de Disney? https://deadline.com/2026/07/box-office-moana-1236979144/ No nos dejan tener nada: https://variety.com/2026/digital/news/letterboxd-sales-talks-netflix-sony-paramount-1236806379/ Ubisoft tiene futuro gracias al pasado: https://kotaku.com/ubisoft-actual-sales-figure-assassins-creed-black-flag-resynced-2000714753 El fin de Xbox: https://www.ign.com/articles/xbox-boss-asha-sharma-announces-3200-layoffs-including-1600-today-with-4-studios-leaving-for-new-management-read-the-email-to-staff-in-full El fiasco de McGreggor en UFC Que dura está X-Men '97
This week's games represent two ends of the video game spectrum. On one side, we have Denshattack, an indie game about a train that performs skateboard-style tricks in a fantastical version of Japan. On the other end, we have Assassin's Creed Black Flag Resynced, a decadent remake of a beloved but dusty Ubisoft open-world game. Guest Jeff Grubb from Giant Bomb helps us chat about these two very different delights! Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
This week! Jon and Chris dive straight into a game they haven't touched in nearly 12 years, Ubisofts full on remake, AC Black Flag Resynched! After that they get into what might be the most depressing week of video game news ever as we talk about the Xbox layoffs, Sony ending physical media and EA trying to extract all the money it can from players. Until next time, we'd love to hear from you. Our official inbox is weeklygameschat@gmail.com. Thank you for allllll the things. Game On! This and all episodes are streamed live on twitch.tv/weeklygameschat.
Head over to http://patreon.com/kindafunny this month to grab a membership and receive exclusive content and ad-free episodes! Losing talent is a big danger for Ubisoft, a Halo multiplayer project has been canceled, and Switch 2 OLED is being considered by Nintendo. Thank you for the support! Run of Show - - Start - Halo Studios reportedly cancels Halo multiplayer project Ekur, which had customisable Spartans and Elites and large player battles - Robert Purchese @ Eurogamer - Ad - After laying off thousands, Ubisoft says losing "key talents and skills" is a big danger for the company - Austin Wood @ Games Radar - Assassin's Creed Black Flag Resynced studio Ubisoft Barcelona strikes to protest 51 staff being laid off - Chris Scullion @ VGC - Ex-Xbox studio Compulsion Games invites partners to collaborate with it after going independent - Chris Scullion @ VGC - Nintendo Reportedly Considering Switch 2 OLED Model — Though Remains Concerned Over How Much It Would Cost - Tom Philips @ IGN - ‘Deep Dive Into Kingdom Hearts' event set for D23 2026 - Sal Romano @ Gematsu - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
There are a lot of great things going on with the Steam Machine, but it might not quite be ready for prime time. Let's talk about my time with it so far, the price, the comparisons to other devices, all that stuff. Also: Call of Duty goes retro with new releases of old-ass Black Ops and Black Ops II, some more fallout from the Xbox cuts, Ubisoft workers go on strike, the idea of an OLED Switch 2, and more. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Head to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off and free daily greens per box, with new subscription only, while supplies last until 09/27/2026. (See website for more details).Head over to http://patreon.com/kindafunny this month to grab a membership and receive exclusive content and ad-free episodes! Thank you for the support! Run of Show - 00:00:00 - Start00:08:19 - Assassin's Creed Devs Celebrate Black Flag Remake Launch With Layoffs00:20:31 - Ads00:22:43 - Xbox CEO Asha Sharma named as adviser to US Federal Reserve on ‘Jobs and Productivity'00:41:40 - John Carmack Responds to the id Layoffs… poorly00:49:12 - Bethesda Union Plans Protest For Next Week00:52:28 - Layoffs Hit GameSpot Again01:01:14 - Wee News!01:04:05 - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
Episode #610: The XoneBros are back with another positive look at the Xbox ecosystem! This week, the boys dive deep into the surprise success of the Assassin's Creed Black Flag remake—is this the sign that Ubisoft has finally found its way back to what made the series great?We're also breaking down the massive shakeup happening over at Xbox. From slashing management layers to the exciting news that the director of New Vegas is helming a new Fallout project, we discuss why "cleaning house" might be exactly what these studios need to actually deliver games on time.Who are the XoneBros?We are your exclusive Xbox Series X & Game Pass weekly podcast. We are more than just a podcast though, we are a positive gaming and Xbox community. We are a group of friends who love gaming, comics, fantasizing about superpowers, and making lame jokes.We strive to bring you news, informative discussion, and rocking good times on a weekly basis all while discussing the world that is Xbox. We are the brothers you never had and the sisters you always wanted... we are the XoneBros. If you are looking for a positive gaming environment, you are always welcome here!Support Us On YouTubeJoin our DiscordX1TheGamer Daily Xbox News MrMcspicey Know Your Game