We are a husband and wife team creating a Pathfinder actual play podcast for the Paizo adventure path, Strange Aeons.
Bombardicbehavior@gmail.com (Bombardicbehavior@gmail.com)
Elissif started this adventure a prisoner in a insane asylum. 50 episodes later she is exploring another dimension. Find out what happens when a shopkeeper gets a little too hands on.
Welcome to the desert! We've got fun and games!
We start to understand what Count Lowls was doing before Ellisif and Glenn woke up with no memory.
With the fellowship broken its up to Ellisif and Glenn to chase down Count Hasterton Lowls. How are they gonna get there? Find out this week!
How do the Faulking Friends fair in the conclusion of book two? Find out this week!
We explore the disturbing depths of Iris Hill on this week's episode.
We find more clues on what connection Ellisif and Glenn have with the count on this week's episode. Can ghosts be critically hit? We'll see how hard the party tries.
The party comes under attack as enemies old and new team up to kill the Faulking Friends.
While Ellisif falls the rest of the Faulking friends recover and brace to take on enemies without her.
The Faulking Friends face a challenge they've never seen before.
The Fualking friends head for some much needed rest and dig up some ugly truths.
The Faulkin Friends ruin a dinner party, tease the GM and take on what seems like half of Iris Hill on the week's episode.
The Faulking Friends infiltrate Iris Hill this week!
No friends no problem for this week's episode. Shayna and I sit down by ourselves and cover a wide variety of subjects and do a little story telling.
We continue as the group fights a creature that you can really sink your teeth into.
Henrick gets the pleasure of seeing a old friend from school and the party bites off more than they can chew while investigating Ellisif's past.
After escaping a midnight ambush, the party finds the burden of information might be harder on them than fighting monsters.
We take a inside look at the incredibly strong bonding experience of a grown man slumber party.
Just because the party leaves the fort doesn't mean the dangers of Thrushmoor won't follow.
The party continues to be harassed by evil doers in Fort Hailcourse. How will they react to a misunderstood betrayal? Find out this week on Bombardic Behavior.
The gang engages in marathon battle only to find out a new threat is hidden in plain sight.
Fighting their way through Fort Hailcourse, the party discovers the secret form of communication. Will they stop there? Or will they press forward to uncover further plots against Thrushmoor?
The party pushes further into Fort Hailcourse encountering stranger and more bizarre creatures.
Armed with information and a desire to save Thrushmoor, the crew devise a plan of attack with the help of some unlikely allies.
The crew squeeze this cool guy for every bit of information he has. Elisif and Glenn meet a man that has a disturbing connection to them.
We find out what happens to Glenn after he springs the trapped chest. Then grab your steak knives because the party is heading for a stakeout.
The gang travels further into the cave but finds nature to be a bitch.
The gang finds out more about themselves and a unpaid bar tab. Then we find out how hard butt's really can be squeezed.
The party looks for answers though small holes in doors. Glenn is surprised when a new piece of his past is reveled to him.
Ellisif and Glenn arrive in Thrushmoor with new allies. Lisa and Nathaniel drop in to guest star on Bombardic Behavior.
With the fog clearing Ellisif finds time to learn what she can about Briarstone before fleeing the island with the rest of the camp.
Ellisif and Glenn are face to face with Ulver Zandalus.
A shared dream between our party reveals a shocking glimpse into Ellisif's past. Will Glenn be able to cope with the revelation about his partner in surviving this place?
Ellisif and Glenn lick their wounds after charging heedlessly into danger. Our heroes admire some spooky art.
Glenn makes a power move to help the party. Our heroes are almost overwhelmed by a punchy old lady.
Ellisif discovers the source of the yellow brackish fog. Our hero is rocked by yet another nightmare.
Ellisif and Glenn dive in to a blood soaked battle that proves to be a stiff contest.
Ellisif and Glenn check out the northern corridors of Briarstone. They are not impressed with the construction or the appliances.
Ellisif and Glenn have close encounters with enemies from a different dimension.
This little gem is a failed sound check where Luie just had to get a bit of the spotlight.
Our heroes find another settlement in Briarstone Asylum. Ellisif quickly realizes this camp's goals may not be in line with her own.
Briarstone Asylum is home to a darkness that even Ellisif's faith cannot brighten. Our hero struggles with the innocence that is lost in this living nightmare.
Ellisif ventures further into Briarstone Asylum, leaving bloody footprints in her wake.
Ellisif and Glenn venture forward into the offices of Briarstone Asylum. Memories are jogged by discoveries in the records room.
Ellisif finds new clues regarding the strange happenings at Briarstone Asylum. Courage and morale is brought up by the deeds of our hero.
As our heroes ventures deeper into the asylum, the last thing they expect is something familiar.
Ellifsif and Glenn continue their investigation of Briarstone Asylum. Our heroes discover that, even in a library, two tales are not always better than one.
Ellisif's dream leaves her with more questions that answers. Our hero learns that her inventory has more in it than meets the eye.
Then comes the truth behind the barri-carriage! Ellisif and Glenn find out what Gramma is really like.