Walled Garden Weekly

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We present a weekly podcast in which Arash Keshmirian and Kevin Pazirandeh discuss apps while sharing a drink.

Arash Keshmirian and Kevin Pazirandeh


    • Apr 4, 2014 LATEST EPISODE
    • infrequent NEW EPISODES
    • 16 EPISODES


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    Latest episodes from Walled Garden Weekly

    S2E6: Amazon Fire TV, Boom Beach

    Play Episode Listen Later Apr 4, 2014


    Arash and Kevin talk about the new Amazon Fire TV thingie, and also dive into Supercell’s new Boom Beach.

    S2E5: GDC Wrapup and Smash Hit

    Play Episode Listen Later Mar 28, 2014


    Arash and Kevin wrap up GDC, UDK, Oculus, and talk a bit about Smash Hit. Beer:Einstöck Icelandic White Ale

    S2E4: Goodbye Flappy Bird, Hello Threes

    Play Episode Listen Later Feb 10, 2014


    Arash and Kevin discuss (mostly guess) at the self-removal of Flappy Bird from the App Store, and also do a quick review of the highly-popular Threes.

    S2E3: Limbic launches TowerMadness 2

    Play Episode Listen Later Jan 25, 2014


    This week Arash talks about the surprise launch of TowerMadness 2, trademarks, Android taxes, and Kevin and Arash review Castle Doombad. Here’s the Link to the Quora I mentioned on taxes. Beer: Mission Street Hefeweizen

    S2E2: Tiny Thief, Christmas, and Premium Games

    Play Episode Listen Later Jan 5, 2014


    Arash and Kevin review the Christmas season, and talk about Tiny Thief in the context of Premium Games and IAP monetization. Beer: Ninkasi Brewing Company’s Total Domination IPA

    Season Two, Episode One

    Play Episode Listen Later Dec 16, 2013


    Walled Garden Weekly is back!  Arash and Kevin discuss what’s been going on since WWDC, consoles, Android, recently-played games, and a bit of a conversation about freemium. Beer: Stone IPA

    Week 25: WWDC & James Vaughan of Plague, Inc.

    Play Episode Listen Later Jun 14, 2013


    Arash and Kevin finally continue WGW from WWDC with a special guest, James Vaughan, creator of the hit game, Plague, Inc. Beer: Anchor Liberty Ale

    Week 24: Nimble Quest

    Play Episode Listen Later Apr 9, 2013


    This week, Arash and Kevin take on Nimblebit’s Nimble Quest. Beer: Lagunitas Maximus Ale

    Week 23: Walled Garden Weekly LIVE

    Play Episode Listen Later Apr 1, 2013


    This week we present WGW LIVE at GDC 2013.  Our guests are Eli Hodapp, Editor in Chief of Touch Arcade, and Keith Shepherd from Imangi Studios, creators of Temple Run.  We discuss our views on various aspects of Freemium. Beer: Anchor Steam

    Week 22: Ridiculous Fishing

    Play Episode Listen Later Mar 22, 2013


    Week 21: Real Racing 3

    Play Episode Listen Later Mar 6, 2013


    This week, Arash and Kevin take a crack at the free-to-play racing game, Real Racing 3. Beer: Old Rasputin Russian Imperial Stout

    Week 20: Experimenting with Candy Crush

    Play Episode Listen Later Feb 28, 2013


    So this week, we thought it might be fun to play Candy Crush for the first time, right on the podcast.  It didn’t turn out as we expected, but we think it was a neat show.

    Week 19: Real Racing 3, Earn to Die, Freemium and Premium

    Play Episode Listen Later Feb 19, 2013


    This week Arash and Kevin talk about Real Racing 3’s shift to freemium and the associated backlash, and also discuss Earn to Die.  We open into a dialogue about what makes a good Premium and Freemium game.

    Week 18: The Mail Bag

    Play Episode Listen Later Feb 11, 2013


    This week, Arash and Kevin dig into messages and questions we’ve received, and answer some questions from our listeners. Beer: Lagunitas IPA

    Week 17: GDC, THQ, Homeworld, Momonga, and Temple Run 2

    Play Episode Listen Later Feb 1, 2013


    We are back! This week, Arash and Kevin talk about GDC, THQ, Homeworld, Momonga, and Temple Run 2.  Our session of Walled Garden Weekly: LIVE was approved by GDC, and we will be presenting at the conference in late March. Drink of the week: Crispin’s The Saint Cider (thanks David Marsh!)

    Week 16: Clash of Clans, Freemium/Paymium Game Design

    Play Episode Listen Later Dec 14, 2012


    Arash and Kevin talk this week about the super-popular Clash of Clans from Supercell, then discuss paymium and freemium as factors in game design, and last we get an update from Kevin on Zombie Highway Android.

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