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On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news!0:00 - Episode Start0:50 - Meta VR Glasses21:35 - Dungeons Of Eternity Tomb Extraction Update26:30 - Beat Saber "Flux" Update34:55 - Hot Dogs, Horseshoes & Hand Grenades 2 Quest Launch Date38:00 - Two Point Hospital Mixed Reality Editon43:10 - Phoenix Wright Ace Attorney: Dual Destinies VR 46:30 - Tetris Effect: Mixed Realities 51:20 - Payday: Aces High October Playtest54:05 - Shil57:45 - Dice Throne Digital 1:00:00 - Meta $1mil Competition 1:05:35 - Dragon Grove 1:08:55 - GOLF+ Medinah Country Club No. 31:13:05 - Story Of Seasons - Your Wonderful Life I1:17:25 - Cardmada1:21:30 - Open Season1:25:05 - Just Hoops 2.0 Update1:28:08 - Supernatural Return1:30:55 - Star Wars: A New Hope in VRDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
You must be Hungry.... for an episode on oculus. Remember if the episode sucks it wasn't us it was this Mirror!
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news!0:00 - Episode Start0:10 - Stream Frame Launch21:25 - Forefront Jet Update43:00 - Primal Rumble46:50 - Kacey Musgraves VR concert52:15 - Meta Connect Phoenix1:01:50 - Into The Radius 21:18:50 - Dream Hackers VR1:20:30 - Spymaster full launchDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Following up on our bonus Steam Frame episode earlier this week, Tested's Norman Chan stops by to go much deeper on Valve's new standalone headset, unpacking topics like the pros and cons of pancake optics, local Alyx versus streamed Alyx, a headset with hot-swappable batteries, prescription lens inserts, FEX x86-to-ARM translation, and more. We also wrap up with a holistic look at the entire Valve hardware ecosystem now that all the pieces are in place, pondering what it might all mean for the next Steam Deck and beyond.Check out Norm's Steam Frame coverage on the Tested YouTube channel: https://www.youtube.com/watch?v=C9JyWAVj94E Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod
Steve LaValle is a roboticist, professor, and former Chief Scientist at Oculus whose work helped shape the mathematics behind modern virtual reality.This conversation is about figuring out what kind of life you actually want, and then having the nerve to choose it.LaValle grew up in Missouri without an obvious path into academia. When Illinois said it did not accept out-of-state transfer students into computer engineering, he wrote a petition arguing that the university shouldn't decide someone's future based on which side of the Mississippi River they grew up on.He got in.Years later, while on sabbatical, LaValle received a random email from Jack McCauley, who had found his free online book while searching for the mathematics behind 3D rotations.LaValle flew to California, put on an early Oculus headset, looked straight up—and broke the tracking.His robotics background gave him exactly the mathematics Oculus needed. Soon, code written by LaValle and his wife was appearing in Oculus demos on Jimmy Fallon. He became Chief Scientist, worked alongside Palmer Luckey and John Carmack, and was there for Oculus's rise and acquisition by Facebook.Then he walked away.LaValle says leaving meant giving up roughly half the wealth he could have received by staying. He could have remained in Silicon Valley, advised startups, invested, and made considerably more money.Instead, he returned to academia. Why? Because he liked universities more.He wanted to publish openly, admit what he didn't know, follow his curiosity, spend time around interesting people, and have a life with his family. Eventually, that same thinking led him to Finland, where he found a culture closer to the values he wanted his children to grow up with.From arguing his way into Illinois, to pursuing robotics when few people cared about it, to joining Oculus and then walking away from Silicon Valley, LaValle has made plenty of decisions that looked strange from the outside.But they make sense once you understand what he was choosing for: the freedom to stay curious, keep learning, and keep choosing the life he actually wanted.*EPISODE LINKS:*- Steven LaValle's Website: https://lavalle.pl/*OUTLINE:*0:00 - Introduction1:42 - Think for Yourself 4:27 - Programming7:17 - What Would He Study in College Today?13:09 - Why He Moved to Finland20:03 - Why Finland Works24:07 - The Decision to Join Oculus27:13 - The Random Email That Changed His Life29:20 - Breaking the Oculus Headset on Day One34:35 - Failing in Front of Bill Gates36:00 - Why He Walked Away From Half His Oculus Money41:14 - “I Don't Know”42:12 - Was VR Really the Future?48:11 - VR is “Perception Engineering”50:45 - How VR Hacks the Human Visual System53:10 - Why Universities Need “Undisciplined” People57:51 - How He Would Redesign Education58:22 - ChatGPT and the Collapse of Authority1:01:41 - What Happens When You Can Reinvent Your Life at Any Age1:04:54 - What Would Make Him Move Back to America?1:06:57 - The Finnish Fear of Winning Awards1:07:40 - Raising Four Kids Across Countries1:12:01 - Surround Yourself With Interesting People1:13:16 - What Happened After Oculus Opened Every Door1:18:24 - Inside the Early Oculus Team1:19:16 - Palmer Luckey Told Him About Bitcoin at $81:21:06 - Why He Didn't Join Anduril1:23:57 - Do Robots Need to Look Human?1:26:17 - How 2001 and TRON Shaped His Life1:29:48 - The Company He Would Start Today1:33:19 - The Greatest Discovery He Can Imagine1:43:58 - Advice for Young People1:47:30 - Love1:49:56 - Having Children
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news!0:00 - Episode Start19:15 - Polyarc closes down27:55 - Real VR Fishing 7 Year Anniversary33:15 - Breachers: Outbreak canceled38:00 - Golf+ Immersive Putting44:25 - I Am Your Beast VR46:10 - Barbie Dance 'N Dream Synth Riders47:45 - Meta Project Phoenix First Look52:18 - Detective VR PS VR254:40 - Squingle Arcade PCVR56:40 - Exoshock Beta58:45 - Gunman Contracts - Stand Alone1:01:00 - Tiny Flock1:03:40 - Color-A-Cube / Walkabout Mini Golf Collab1:05:40 - Pico Space Pro FCC Certification1:08:40 - Vaelorys Playtest1:10:05 - Drop Dead: The Cabin PS VR2Discord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
In this episode, Pake and Daphne discuss Oculus, co-written and directed by Mike Flanagan and released on April 11, 2014.Send us your thoughts via text message.Support the showWebsite: http://www.runforyourlivespodcast.comEmail: runforyourlivespodcast@gmail.comFacebook: https://www.facebook.com/runforyourlivespodcastTwitter: https://www.twitter.com/rfylpodcastInstagram: https://www.instagram.com/runforyourlivespodcastYoutube: https://www.youtube.com/@runforyourlivespodcastRFYL Spotify Music Playlist: https://open.spotify.com/playlist/71Bsx083ldVuGwSgJKKEwr?si=0yB3Zq4iTeaMU_cBk6yAlw
What happens when you take an electric van that can wheelspin off the line and make it drive like the diesel it replaced? According to Kevin Hennelly, commercial director at The Vehicle Group (TVG), you get calmer drivers, fewer accidents, longer tyre life - and up to 30% more range from the same battery.Kevin lifts the lid on TVG, a "very well hidden" UK engineering company whose Aladdin's cave of products includes the Oculus camera (the only vehicle camera made in the UK) and EcoLimit, a power control system that tames EV acceleration, limits reverse speed, and can even put an overloaded van into limp mode until it's back at the depot. He talks through the real-world numbers: a refrigerated home-delivery fleet in London seeing 120–130 miles where unmodified vans manage 90, a water company getting over 200 miles per charge instead of the expected 150–160, and the knock-on savings in charging time, infrastructure, tyres, downtime, and insurance claims.Connect with Kevin: LinkedInThe Vehicle Group: thevehiclegroup.com
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news!0:00 - Episode Start48:05 - Bad Inmate51;35 - Project Hail Mary Gameplay Trailer54:20 - September Horizon+ Games56:10 - Horizon OS 2.71:00:15 - Gunman Contracts Stand Alone1:03:10 - Loony Laps1:05:00 - Puzzling Places 5 Year AnniversaryDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Show Notes: United Methodist pastors Matt Rawle and Rachel Billups — co-founders of the Hub for Innovation and co-authors of Dream, Dare, Disrupt — join Chris and Eddie to talk about what ministry looks like on the other side of COVID. Matt traces how something as basic as a funeral changed (Saturday mornings became Thursday afternoons, live-streamed on Facebook), and the two walk through the four-movement framework from their book: curiosity, leadership, entrepreneurship, and innovation. Along the way: a metaverse prayer experiment that outlived its Oculus headsets, Matt's idea of "prevenient technology," what happens when you actually ask kids how they'd rather light the acolyte candle, and why Rachel and Matt both insist that endings — not just beginnings — are a feature of healthy ministry, not a bug. They close on their working definition of innovation: not gadgets, but creativity meeting utility — illustrated by a community garden that grew its ministry by simply adding chairs.Resources & Links:Dream, Dare, Disrupt: How Experiments, Risk, and Embracing Failure Can Build Life-Giving Ministry — Matt Rawle & Rachel Billups (Friendship Press): https://www.friendshippress.org/products/dream-dare-disrupt-how-experiments-risk-and-embracing-failure-can-build-world-changing-ministryThe Sandbox: Playing Toward What's Next in Your Ministry — companion workbook, Rawle & BillupsHub for Innovation: https://www.hub4innovation.orgMatt Rawle: https://www.mattrawle.comRachel Billups: https://www.rachelbillups.com
Hey Streetwalkers. This is a throwback episode with guest Carole Baskin. Carole first appeared on the show on 2.8.21. It was such a compelling & fun episode, l decided it needed to be re-visited! Enjoy this throwback episode, tell a friend, and thanks for listening!Carole BaskinTake a walk with me down Fascination Street as I get to know Carole Baskin. You know Carole from the 2020 Netflix sensation Tiger King. In this episode we chat about what got her onto her Big Cat saving mission, her experience on Dancing With The Stars, her ex-husband Don Lewis, and her husband Howie. We also talk a bit about Tiger King, Joe Exotic, and her foundation Big Cat Rescue; before closing out the show talking about how you can help save endangered Big Cats, and her organization's new Oculus Virtual Reality game featuring Big Cats. Enjoy!Follow Carole on social media:Twit: @Carole_BaskinTikTok: @CaroleBaskinCatFB: Big Cat RescueDonate to BCR at: BigCatRescue.org/DonateReach out to your congressperson at: BigCatAct.com
summary In this episode, Dr. Christopher Wolfe discusses ocular aesthetics and the science behind Oculus with Dr. Brenda Fonseca from MacU Health. They explore how skincare ingredients work, clinical expectations, and practical ways for eye care professionals to incorporate aesthetic treatments into their practice. ---------------------- For our listeners, use the code 'EYECODEMEDIA22' for 10% off at check out for our Premiere Billing & Coding bundle or our EyeCode Billing & Coding course. Sharpen your billing and coding skills today and leave no money on the table! questions@eyecode-education.com https://coopervision.com/our-company/news-center/press-release/coopervision-and-aoa-join-forces-launch-myopia-collective Go to MacuHealth.com and use the coupon code PODCAST2024 at checkout for special discounts Show Sponsors: CooperVision MacuHealth
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including unfortunate layoffs from the Schell Games team, a new Beat Saber DLC - Hip Hop Mixtape 2, a Real VR Fishing "US South" DLC, new Hitman WOA content, Into The Radius 2 coming to PS VR2, the new Supernatural app ready for wishlisting, and a discussion on glasses form factor being the future of VR. Listen for all the latest news!0:00 - Episode Start14:25 - New Horizon Worlds App33:40 - Schell Games Layoffs45:15 - New Supernatural App Available For Wishlisting47:30 - Beat Saber Hip Hop Mixtape 253:35 - Hitman World Of Assassination - Snoop Dogg56:05 - Real VR Fishing "US South" DLC59:55 - Into The Radius 2 PS VR2Discord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Haunted houses get all the attention, but at least a house stays where you put it. This month is about the other kind of haunting. The kind that comes home with you from the sale, the flea market, or just pounds away at your inbox.A videotape, a mirror, and ten audio files sent from an address that clearly does not accept replies.The Ring, Oculus, and undertone each hand their curse a clock: seven days, ten recordings, one weekend in the house. None of them has a practical reason to wait that long. All three set the thing loose on a family that had stopped functioning well before anything supernatural arrived, and not one of them will will ever tell you where the object came from.The Ring - Apple TV | Amazon | LetterboxdOculus - Apple TV | Amazon | Letterboxdundertone - Apple TV | Amazon | Letterboxd (00:00) - Welcome to Sitting in the Dark (00:58) - Articles of Loathing! (03:05) - The Ring (19:48) - Ring 2 (20:32) - Ring 3 (21:10) - Ring 1 (21:20) - Ring 4 (22:34) - Ring 5 (30:26) - Oculus (41:18) - Oculus 2 (41:44) - Oculus 3 (41:52) - Oculus 2 (42:00) - Oculus 3 (42:29) - Oculus 1 (46:28) - Undertone (01:00:06) - Undertone 1 (01:00:36) - Undertone 2 (01:01:00) - Undertone 3 (01:01:28) - Undertone 4 (01:02:06) - Undertone (01:04:00) - Undertone 5 (01:04:30) - Undertone 8 (01:08:10) - Undertone 6 (01:08:23) - Undertone 7 (01:08:40) - Undertone 6 (01:09:04) - Undertone (01:11:16) - Coming Attractions Support The Next Reel Family of Film Shows:Become a member for just $5/month or $55/yearJoin our Discord community of movie loversThe Next Reel Family of Film Shows:Cinema Scope: Bridging Genres, Subgenres, and MovementsThe Film BoardMovies We LikeThe Next ReelSitting in the DarkConnect With Us:Main Site: WebMovie Platforms: Letterboxd | FlickchartSocial Media: Facebook | Instagram | Threads | Bluesky | YouTube | PinterestYour Hosts: Chelsea | Kyle | Kynan | Pete | Tommy Shop & Stream:Merch Store: Apparel, stickers, mugs & moreWatch Page: Buy/rent films we've discussedOriginals: Source material from our episodesSpecial offers: Audible
MLYP takes us through the history of Palmer Luckey: gamer, founder of Oculus, and (alleged) war criminal. Slide Show: https://docs.google.com/presentation/d/1kTHSKZQ0hMwY_sNHK5k3peFh5Q2anKdO80qf7Dj7AlM/edit
In tonight's dead letter, a teenager in rural Arkansas in the late 2000s goes poking around an abandoned schoolhouse and comes home with a mirror she likes the look of. Years later it's hanging in her first Los Angeles apartment, and one evening while she's in the bath she catches the towel on the back of the door swinging wildly but the moment she turns to look, it stops dead. But that's only part of the story. Relevant Prior EpisodesThe Bell Witch Part 1The Scrying GameMel's Hole Part 1Abduction at Devil's DenNightmarchers of HawaiiThe Ghosts of Flight 401 Links and Further ReadingAmerican Hauntings — Troy Taylor's books, podcast, and live eventsReunions: Visionary Encounters with Departed Loved Ones by Raymond MoodyNote: We say 1933 in the episode — Reunions was published in 1993.Oculus (2013), dir. Mike FlanaganWhat is a "dybbuk" in the prologue of the Coen brothers' A Serious Man?Ghosts On A Plane? The Story Of Eastern Air Lines Flight 401 We're looking for more stories! Send your Dead Letter to deadletteroffice@astonishinglegends.com!
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including our thoughts on the currently ongoing PADAY: Aces High playtest. We also talk Drop Dead: The Cabin and Zero Caliber 2 coming to PS VR2. BrushHammer Sol Protocol, and Battlegroup VR2 all launching this month. A new Demeo Battlemarked campign. Updates to games such as Green Hell VR, The Light Brigade, FitXR, and Into The Radius 2. We also saw news of Knight Of Fiona's pricing model, and much more news!0:00 - Episode Start10:45 - Payday: Aces High Playtest26:55 - Drop Dead: The Cabin PS VR228:25 - BrushHammer: Miniature Painter 33:40 - Sol Protocol Meta Quest Launch Date36:10 - Battlegroup VR239:55 - Knights Of Fiona 44:05 - Green Hell VR Painting and Building Update48:38 - Demeo Battlemarked New Campaign50:45 - The Long Survival PS VR254:58 - Into The Radius 257:30 - Zero Caliber 2 PS VR21:04:33 - The Light Brigade Final Update1:06:55 - FitXR Knee Strikes1:09:20 - All On Board New GameDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
The 2026 edition of Venice Immersive marks their 10-year anniversary, and I interviewed the co-curators Liz Rosenthal and Michel Reilhac about this year's selection that includes 30 projects in competition, 9 Best of selections, 3 Biennale College Cinema – Immersive projects, 26 VRChat worlds, as well as a special immersive event. Rosenthal and Reilhac talk about how the structures and forms of immersive storytelling have really matured, and how they're still really novel and compelling ways that artists are using XR and the affordances of immersive design to tell really compelling stories. The diversity and comprehensive scope of the selection each year reflects a vibrant creative exploration that is being grounded into more and more viable revenue streams through "location-based entertainment" or LBE. Be sure to check out the 121-page IDFA DocLab Immersive Think Tank Report 2026 that I wrote for more details on this emerging indie XR distribution ecosystem. Rosenthal and Reilhac talk about the latest trends of immersive storytelling, but also what keeps them coming back to this emerging medium. To me, it's one of the most vital and interesting aspects of the XR industry, and it is also where I'm seeing some of the most intersting innovations for the medium. I've now published 692 episodes on Immersive Storytelling on the Voices of VR podcast since 2014 with many more unpublished in my backlog yet to come. This accounts for over a third of all my coverage as it's a really great testing ground for really understanding the affordances of the medium as it is used to tell so many different types of stories across many contexts, and using many different combinations of disciplines. Check out my previous episode #1787 for some of my philosophical musings on "Blending the Elements of Experiential Design."I'll be attending this year's edition of Venice Immersive to both see the program and to interview as many of the featured creators as I can, and last year I topped more than 30 hours conducted onsite. I will update this post here once I post all of my coverage from Venice Immersive 2026. Selected Projects that You Can Watch at Home Right Now If you won't be able to make it Venice Immersive, then there are a number of Best of Selections that are available on the Oculus store, that are very much worth checking out. Spymaster Crafting Crimes: The Mona Lisa Heist Hotel Infinity The Amusement Little Nightmares VR: Altered Echoes All but one of the 26 VRChat worlds in the VRChat World Gallery are already publicly available, and I'll leave a list of links down below if you'd like to get an early start on worldhopping. There will be an official Hub world in VRChat with portals to all of the worlds published on September 2nd by the VeniceImmersive user account, and if you're onsite, then I'd highly recommend checking these out as a guided tour. Celestium by Lavryou Memory by LeraNibiru_art Blumea… by TontonDemon Frozen Signal by Lavryou The Antikythera Mechanism by Thrill, PHIAbunny Come Home by Aruse Arkani A World Of My Own by 襟草たぬ Demonhour – Chapter 1 by Kitsunaki [Jan Köster] Dawn Beyond… by TontonDemon Noctiluca by LuminaPalette {黒熊13} I Feel Small by Fewiix Veiled Dark by Dean`, Karl Kroenen Patriki VR by DrMorro Specularium by jasper 。 Spatialography by VoxelKei Limitless Pt․1˸ Enter The Void by HILL JR Fractured Winter by Lavryou town of connection by haruki_haru Vertical Horizon ⁄ 361 Degrees by Inloco Gallery Tokogrammetry Museum by Tokoyoshi A Wonderful Thing To Realize by Screaming Color [not currently public] Volare by Juice … Break 25: Sinto Feliz by PK Half Empty by yuri_ts Forgotten Empire by 3D Master Liminal Nightmares by ∗Lotus∗ [Autumn Boyd] To sign up for Venice Immersive, then check out these logistical details as well asl accreditation process. If you are already signed up, then these are the four dates to pay attention to for booking experiences: Thursday, August 27th at 2.00 pm CET to book for September 2nd-4th Saturday, August 29th at 2.00 pm CET to book for September 5th-7th Monday, August 31st at 11.00 am CET to book for September 8th-10th Friday, September 4th at 6.45 am CET to book for September 11th-12th And be sure to check out my write-up from last year for more tips and tricks for attending Venice Immersive. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Fresh off the VR Games Showcase, we saw plenty of huge announcements including High On Life VR and System Shock VR being announced from Flat2VR Studios! We also talk other news from the showcase including Trombone Champ Unflattened's Disney Movie Magic DLC, Bootstrap Island, Laser Dance, Payday: High Aces, and more! We also give our thoughts on the newest Walkabout Mini Golf course - Gloop Lair! As well as the now confirmed in development Walkabout Dungeon Golfer! Listen for all the latest VR news!0:00 - Episode Start2:50 - Walkabout Mini Golf Gloop Lair9:55 - Walkabout Dungeon Golfer17:30 - High On Life VR23:35 - Bootstrap Island VR26:55 - System Shock VR29:10 - Beat Saber Price Reduction36:55 - Trombone Champ: Unflattened - Disney Movie Magic Vol 1 43:10 - Ghosts of Tabor New Publisher48:20 - Knights Of Fiona launch date49:30 - Payday: Aces High playtests53:05 - Spirit Ritual55:05 - Laser Dance Mimic update56:55 - Tiny Flock58:25 - Breachers new map1:01:20 - Stuffed: Two Foot Hero1:03:00 - GOLF+ New Course1:04:50 - Total Chaos VR1:06:50 - Omega Pilot Evolution1:09:30 - Grablings: Paint 'N SeekDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including the announcement of Walkabout Mini Golf's next course - Gloop Lair! We also discuss the next VR Games Showcase, Virtual Desktop adding a wired mode, and more. We then end the show talking the new trend of AI created VR mods. 0:00 - Episode Start2:35 - Walkabout Mini Golf Gloop Lair10:45 - Meta Horizon+15:45 - Virtual Desktop Wired Mode17:45 - XR Replay23:45 - VR Games Showcase28:05 - AI Powered VR ModsDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Just Shoot It: A Podcast about Filmmaking, Screenwriting and Directing
Deondray Gossfield and Quincy LeNear Gossfield chat about how Lena Waithe loved their short film so much, she hired these “first-time directors” as director/producers on her show, “The Chi”.It's a fun episode about their very real journey of multiple successes, pivots, and frustration so great they nearly gave up on the industry. But after putting in thousands of hours and doing things they never really set out to do, like becoming the kings of unscripted, reality, competition shows, they built a skillset and way of working that is so impressive, you won't want to miss it.This episode is for you if you ever wondered, “Will I ever get hired again?” or “How can I possibly define my niche and brand when I have so many interests?!”Help Matts' film: https://wefunder.com/badfeelingHelp our Patreon! https://www.patreon.com/JustShootItPodMatt's Endorsement: Palomino Black Wing pencils. The "Superman" written and directed by James Gunn https://www.imdb.com/title/tt5950044/Deondray's Endorsement: "If I had Million" book by Robin R. Hall. "I love Boosters" https://www.imdb.com/title/tt30827810/Qunicy's Endorsement: Ninja ice cream maker https://www.sharkninja.com/kitchen/frozen-treat-makers/ice-cream-makers. Using the Apple Vision Pro for editing. The Supernatural workout app for Oculus.Oren's Endorsement: Reading.com app https://www.reading.com/ for teaching kids how to spell. Hosted on Acast. See acast.com/privacy for more information.
This week we are covering Oculus! One of Mike Flanagan's earlier films that was based on a short film from 2005 that he had written, directed, and edited. We love a good mirror-centric horror picture, and Oculus is supernatural horror done well! Join us as we delve into this psychological ghost story and unravel its mysteries. Also, as always, we've picked out the most loathsome characters from the film, so join us at the end of the episode in voting for which one was the most deserving to die. If you would like to join our livestream recordings for The Cherry Picker, we would be thrilled to have you with us. Check out Zack's Patreon (Link below) to take part.● ● ●▶️ Watch the Video Podcast☑️ Vote in the Cherry Picker● ● ●
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including a leak of Meta's next headset, the Steam Frame being FCC certified with a list of new "Great On Frame" games, and a PS VR2 sale. We also talk new VR games such of Cleansheet Soccer 2 and Cybercore Protocol. As well as the relaunch pf AltspaceVR from Sidequest, Hyper Dash closing their servers in November, the Cave Cave Tham Luang DLC, and much more!0:00 - Episode Start9:45 - PS VR2 on sale for $30026:05 - Cybercore Protocol31:45 - Meta's next headset image leaked37:30 - Cleansheet Soccer 242:10 - AltspaceVR relaunches this Fall45:00 - Retro3D49:25 - Steam Frame FCC Certification52:45 - Pavlov Shack Steam Frame54:40 - Hyper Dash server shutting down this November57:35 - Hyperstacks SteamVR59:20 - Black & Sorcery "Unsupported" on Steam Frame1:01:25 - More "Great on Frame" games1:04:10 - Cave Crave Tham LuangDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Patrick Bet-David and the Home Team break down Palmer Luckey's plan to turn auto factories into missile plants as Anduril targets a $100 billion valuation. Can the Oculus founder build weapons faster and cheaper than defense giants, deter China, and solve America's dangerous interceptor shortage now?
Send us Fan MailHelp BookWorthy make plans and know how to serve your best by filling out the 2026 Listener survey. Click the link, answer 10 questions. I can't wait to hear what you have to say. Full Transcripts available at http://www.valeriefentress.com/blogIn this episode of Book Worthy, Valerie interviews children's author Theresa Marie Villarreal, who discusses her Adventures in Oculus series, a middle-grade portal fantasy with Christian undertones. They explore the inspiration behind the series, the importance of storytelling, and the need to inspire young readers. Theresa also shares insights about her podcast, The Storytellers Shelf, which aims to demystify the publishing process for both traditional and self-published authors. The conversation touches on the challenges of self-publishing, favorite books, and exciting future projects. Meet Author Theresa Maria VillarrealJoin BookWorthy's Summer Reading Challenge TakeawaysTheresa's writing journey began after the birth of her first child.The Adventures in Oculus series blends imagination with Christian themes.Theresa aims for her books to grow with the reader.The importance of seeking truth and courage in storytelling.The Storytellers Shelf podcast focuses on inspiring literacy in children.Self-publishing authors face unique challenges in the industry.Quality should be prioritized over quantity in writing.Theresa's favorite book is Anne of Green Gables, which inspires her writing.The Storytellers Shelf is expanding into a publishing house.Theresa is working on new projects, including picture books and chapter books.Chapters00:00 Introduction to Theresa Marie and Her Journey07:15 The Adventures in Oculus: A Portal Fantasy12:58 Themes of Truth and Friendship in Writing14:19 The Storytellers Shelf Podcast: Inspiring Young Readers18:49 Demystifying Self-Publishing22:23 Favorite Books and Inspirations23:45 Future Projects and Exciting DevelopmentsListener Survey invitationLet's discover great books together!Follow for more:FB: @bookworthypodcastInstagram: @bookworthy_podcastYouTube: BookWorthy Podcast - YouTubetiktok: @valeriefentress
On this episode of the Ruff Talk VR podcast we are back in person talking all the latest VR news! Including the much anticipated release of Roboquest VR on the Meta Quest, with co-op available now on Quest, PS VR2, and Steam VR. We also talk the news of an XBOX Game Pass tier now included with Horizon+. As well as new VR games such as Amelia's Escape, G-Rebels, and Remnant Protocol. As well as new updates to games such as Iron Rebellion, One More Delve, and more!00:00 - Episode Start24:05 - XBOX Game Pass now included in Horizon+35:30 - Amelia's Escape38:30 - Roboquest VR43:05 - Remnant Protocol46:40 - Samsung new smart glasses designs53:55 - G-Rebels57:55 - Iron Rebellion's new update59:35 - One More Delve full release1:02:00 - A.R. Rahman Apple Vision ProDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
The Space Show Presents Dr. Jim Green, Tuesday, July 7, 2026Short Summary:The Tuesday Evening Space Show featured Dr. James L. Green, former NASA chief scientist, who presented on the solar system's movement through different interstellar clouds and the potential effects on Earth's environment. Dr. Green discussed how our heliosphere is shrinking as we transition from the local interstellar medium to the G-cloud, which could impact cosmic radiation and space weather. He explained the concept of the Sun's galactic center Lagrange point (L1) at 3.8 light years away, where objects could potentially be captured by the Sun, and suggested this area could be important for future interstellar travel and resource utilization. The discussion covered how NASA's SLS rocket could deliver 20 metric tons to Mars and the importance of testing technologies incrementally before human missions. Participants explored philosophical questions about scientific knowledge and uncertainty, with Dr. Green sharing his personal perspective on faith and science.Detailed SummaryDr. James Green discussed his experience as NASA's Division Director of Planetary Science during a budget crunch in 2012, when the planetary science budget was proposed to be cut from $1.3 billion to about half that amount over five years. To address this challenge, Green decided to engage the public directly rather than relying on congressional hearings or industry lobbying, as he found those approaches ineffective. He worked with Kristen Erickson to develop outreach strategies, including broadcasting mission control activities to the public, which initially faced resistance from his supervisor Ed Weiler but ultimately led to public engagement efforts across NASA centers.Jim discussed his experience with the Curiosity rover mission, including a conversation with Ed about potential risks and the importance of public outreach. He explained how the mission faced delays and technical challenges before successfully landing, which gave him confidence in its readiness. Jim emphasized the importance of sharing scientific results with the public and outlined his work on planetary defense, including efforts to detect near-Earth objects and the creation of the Planetary Defense Office.Jim discussed the success of their kinetic impact project and its potential for hitting larger targets. David asked about public engagement, to which Jim responded that while he appears frequently in media, more outreach is needed, especially internationally where many countries lack aerospace education. Jim explained his work in metaverse education, having taught 5,000 students globally, and emphasized the importance of public understanding in science communication. The discussion then shifted to NASA's risk management approach, with Jim advocating for more frequent SLS rocket launches to build expertise and reduce costs, noting that SLS can deliver 20 metric tons to Mars compared to 2 metric tons with current rockets.Jim presented research on space weather and the heliosphere, explaining how Earth is transitioning from the local interstellar cloud to the G-cloud within a thousand years. He discussed the structure of the heliosphere, including its croissant-like shape and the importance of understanding cosmic weather as humans move through different galactic regions. Jim also highlighted the Sun's galactic center Lagrange point at 3.8 light years, explaining how this area could capture rogue planets and other objects passing through it.Jim explained that the solar system is transitioning from one galactic cloud into the denser G-cloud, which will cause the heliosphere to shrink to 5-10 AU and potentially trigger cosmic weather changes similar to those that may have caused Snowball Earth events millions of years ago. He discussed how advanced civilizations might use the minimum gravity region near the sun's L1 point as a strategic location for interstellar observation and travel, as it provides a stable orbit point that saves fuel while allowing observation of the solar system. Jim emphasized the need to study this region to understand potential hazards to Earth and develop gravity maps for future interstellar travel.Jim discussed the concept of Lagrange points in space, particularly focusing on how they could serve as meeting points for different civilizations and as locations where interstellar dust accumulates. He explained that this accumulated dust could be used as a resource through in-situ resource utilization, containing various materials including silicon, graphite, and radioactive elements. David reflected on the complexity of space exploration as an endless puzzle, to which Jim responded by explaining how science involves studying the nature of things through mathematical frameworks and laws, while acknowledging that new concepts like dark matter demonstrate how much remains unknown.The group discussed how scientific understanding evolves over time, with Jim sharing examples of Einstein's changing views on black holes and how newer theories build upon and modify previous ones. Marshall and John contributed insights about mathematical developments in physics, including Lagrange points and the correspondence principle where newer laws can approximate older ones. The discussion concluded with Jim reflecting on how science fiction has predicted real scientific advancements in his lifetime, from Star Trek's vision of space travel to current exoplanet discoveries and the potential for life on rogue planets.L1 Point Calculation DiscussionThe group discussed Jim's calculation of the L1 point at 3.8 light years from the sun, which included dark matter models from a peer-reviewed paper. Jim explained that if objects are found orbiting in circular patterns rather than moving through the galaxy, it would confirm the real solar L1 location. The conversation then shifted to personal beliefs about religion and science, with Jim sharing his perspective as an Episcopalian who finds faith provides peace despite not believing the Bible word-for-word.The group discussed dark matter, with John clarifying that gravitational effects lead to the inference of dark matter rather than the other way around. Jim explained that while dark matter must interact gravitationally, its exact particle nature remains unknown. The conversation then shifted to the G-Cloud, where Jim described how Earth might be affected by entering a denser cloud in 3,000 years, including potential changes to the heliosphere and increased space weather.Jim discussed the importance of understanding cosmic weather and its potential impact on exoplanets and Earth's atmosphere, particularly referencing Mars' lost atmosphere and historical space weather events like the Carrington event. He emphasized that scientists need to consider planets in the context of their galactic environment rather than isolating them from cosmic influences. Jim also mentioned his ongoing analysis of Mars data to better understand the effects of interstellar medium exposure on planetary environments.Jim shared his experience as a retired NASA scientist and discussed his current work in metaverse education, where he creates immersive experiences for students to explore space missions and lunar environments using Oculus headsets. He explained that NASA has developed the technology needed to land humans on Mars, specifically highlighting the Hypersonic Aeroshell and Inflatable Decelerator (HIAD) system that can deliver 20 metric tons of cargo and enable landing in a wider range of locations than current aeroshells. Jim outlined a step-by-step approach following Apollo's incremental learning model, including testing mini-MAVs, cargo delivery, and eventually human missions, with the first cargo mission potentially launching in 2028 and human missions in 2043.Special thanks to our sponsors:American Institute of Aeronautics and Astronautics, Helix Space in Luxembourg, Celestis Memorial Spaceflights, Astrox Corporation, Dr. Haym Benaroya of Rutgers University, The Space Settlement Progress Blog by John Jossy, The Atlantis Project, and Artless EntertainmentWe use Zoom phone numbers for program participation.For real time program participation, email Dr. Space at: drspace@thespaceshow.com for instructions and access.The Space Show is a non-profit 501C3 through its parent, One Giant Leap Foundation, Inc. To donate via Pay Pal, use:To donate with Zelle, use the email address: david@onegiantleapfoundation.org.If you prefer donating with a check, please make the check payable to One Giant Leap Foundation and mail to:One Giant Leap Foundation, 11035 Lavender Hill Drive Ste. 160-306 Las Vegas, NV 89135Upcoming Programs:Broadcast 4566 Zoom: George Tyson w/co-host John Jossy | Tuesday 28 Jul 2026 700PM PTGuests: George TysonZoom: George Tyson, fresh from ISDC, along with John Jossy, have news and updates for usBroadcast 4567: Hotel Mars MIT details to follow | Wednesday 29 Jul 2026 930AM PTGuests: John Batchelor, Dr. David LivingstonHotel Mars details to followBroadcast 4568 Zoom: Dr. Logan Smith | Friday 31 Jul 2026 930AM PTGuests: Dr. Logan SmithZoom: Dr. Logan Smith return. Details to follow. To listen & participate in this program email us for Zoom phone numbers & access before airtime.Broadcast 4569 Zoom: Lisa La Bonte | Sunday 02 Aug 2026 1200PM PTGuests: Lisa La BonteLisa La Bonte returns to The Space Show. Details to follow. To listen & participate in this program email us for Zoom phone numbers & access before airtime Get full access to The Space Show-One Giant Leap Foundation at doctorspace.substack.com/subscribe
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including newly announced VR games such as StarRupture and Discovery: Rogue Planet. We also talk updates to games such as Ragnarock and Hellsplit Arena. As well as a new community competition from GOLF+, AR glasses teased from Palmer Luckey, and more!0:00 - Episode startXXXX - StarRupture XXXX - Forefront updateXXXX - Discovery: Rogue Planet XXXX - Ragnarock updateXXXX - GOLF+ VR Open eventXXXX - Tactical Assault VR controversy XXXX - EssilorLuxottica Acquires LynxXXXX - Hellsplit: Arena UpdateXXXX - Palmer Luckey teases AR glassesDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Irena Cronin has been studying XR since 2016 — first as Robert Scoble's co-author, now as CEO of Infinite Retina, consulting for clients from IKEA's labs division to a major law firm tracking the industry. She joins Charlie, Ted, and Rony for a blunt assessment of how the biggest companies in tech actually operate.The centerpiece is Rony's question: Meta has spent roughly $120 billion on Reality Labs since acquiring Oculus. Where did it all go? Irena's answer is unsparing — complete mismanagement, no follow-up, and a lack of imagination that money can't fix. Apple gets a different diagnosis. Irena tracked the Vision Pro through hundreds of iterations since 2019 and predicted exactly how it would land. Her real news: it isn't dead. People inside Apple are still working on it intensely while the glasses project ramps up. The news segment covers OpenAI's Apple IP scandal and whether the Valley now operates in a post-IP world.Key Moments:[00:01:30] OpenAI caught in Apple's cookie jar — IP theft accusations on the eve of the IPO[00:05:00] Sherlocking and the post-IP world — how big companies strip-mine startups through fake M&A talks[00:12:00] AI regulation — Hassabis, Altman, and Amodei; Rony's case for why the public gets Cessnas, not F-47s[00:18:45] Irena joins — Infinite Retina, IKEA, and why physical AI is just spatial computing renamed[00:24:30] Why isn't anyone afraid of Google? — fifteen years of planetary data and no strategy to use it[00:33:30] Where did Meta's $120 billion go? — "complete mismanagement" and a failure of imagination[00:38:00] The Vision Pro isn't dead — Apple is still working on it intensely as the glasses ramp up[00:41:45] Why is XR so obscenely hard? — the industry chased consumers before enterprise[00:44:30] The display is everything — why smart glasses "go bonkers" the moment AR hits the lensBrought to you by Zappar and Mattercraft, the leading visual development environment for immersive 3D web experiences. Start building at mattercraft.io. Hosted on Acast. See acast.com/privacy for more information.
PHP Podcast – July 16, 2026 Hosts: Joe Ferguson, Sara Golemon, and Holly Schilling Joe hosts with Sarah and Holly while running on no sleep. The PHP Tech 2027 CFP opens, a fake PHP 9 pitch appears, we crown Holly the accidental main character of internals, and everyone agrees dark mode flashing white is a war crime. PHP Tech 2027 CFP Is Open (And Yes, the Year Is Right This Time) The big news kicking off the show is that the PHP Tech CFP for 2027 is live and open. You can find it over at Sessionize under php-tech-2027, and unlike a certain demo from the previous week, the date on it is actually correct. There was a brief moment where it displayed 2007, but the team fixed that rather quickly, so credit where credit is due. The crew marveled at the fact that we are somehow less than six months out from 2027, which spiraled into a conversation about kids getting learner’s permits, full beards showing up on children who were toddlers just yesterday, and whether anyone’s offspring might actually submit a talk. Helldivers came up. Freedom was spread. And there was a gentle suggestion that SoCalKid and their newly engaged fiancé should be sent the CFP URL immediately. Meanwhile, PHP Tech 2026 videos are rolling out on PHP Tech TV. There are currently 37 available with more still processing thanks to some technical and room issues at the event. Several talks are completely free, including Joe’s talk on modernizing DevOps, Kaylin’s “Modernize Your Old School Endpoints with HTMX,” and both of Ben Ramsey’s talks. Working Groups, Discord, and the People Who Actually Care The conversation turned to the internals process and Ben Ramsey’s working group proposal on the internals mailing list, which the crew encouraged everyone to actually read. The idea of giving working groups some autonomy and even decision-making power drew broad agreement as a way to produce more fully-fleshed RFCs rather than one person’s implementation of a giant feature. A recurring point of confusion is the reference to “Discord conversations” in RFCs. There is no official PHP.net Discord, but phpc.chat will get you to the Discord (and previously the bridged IRC). The PHP Internals channel is where a lot of discussion happens, though far from the only place, and there are also the PHP Foundation and new Foundation Ambassadors channels. Big appreciation went out to the moderators keeping that Discord spam-free and troll-free, with a special shout to Tiffany, who is an absolute machine at helping people, pointing them in the right direction, and posting top-tier cat pictures in the pet flexing channel. The recurring theme: decisions are made by the people who show up. Silence is acquiescence, and if you have issues, speak up. Holly famously just showed up in internals one day, started talking, and they let her stay. This Week in Internals and the Co-Scientist Show Joe wanted to highlight Artisan Build’s YouTube channel, specifically their “This Week in Internals” videos. They are fantastic recaps of what’s happening in the internals world, complete with a very light sprinkling of extremely dry comedic timing that lands perfectly. The videos break down email threads and RFCs into easily digestible summaries of what people are arguing over, then poke a little fun at the sillier arguments. A weekly recap drops regularly and it’s consistently great content for anyone curious about internals. The crew was also impressed by the host’s ability to nail every name pronunciation on what seems like the first try, which spiraled into Holly’s confession that she has a hard memory limit on names learned after kindergarten. Anyone new is simply “out of bounds.” Holly’s Fake PHP 9 Pitch: Structs, Modules, and Surfaces Holly walked through a blog post on eventuallywrong.com featuring a fake PHP 9 pitch full of flagship features she’s prototyped. It kicked off with extensions, which she discovered didn’t exist while trying to build the Longhorn app in native PHP, landing her at the top of that internals video. Next came structs, which started as an attempt to build tuples (turns out full structs were easier). They’re Swift-style value types with strong typing, and after some grumbling at Larry, she reworked things to support interfaces and traits, leaning into composition over inheritance. Modules got the PHP-style treatment: a simple module definition, a public interface declaration, and a new `internal` visibility level that lets members be accessed within the same module. No autoloader modifications required, and reflection remains the escape hatch as always. Finally, surfaces — a keyword that adds a perpendicular-to-visibility scope. A method can belong to a surface, and callers simply declare they want to use that surface of the class. Holly performance-tested it: no impact if unused, minimal impact if used. She also spent a good chunk of the show against friend classes, arguing they’re leaky, unrestricted, and if you’re going to hand out full access to your privates, you shouldn’t have marked them private in the first place. Release Management, Version Stats, and Upgrade Paths Holly is a first-time PHP 8.6 release manager alongside Matteo Beccati, with veteran Daniel Scherzer (also on 8.5) rounding out the team. She stepped down from RM in a prior election because others wanted the work — a reminder that people stepping up in open source is a rarity worth celebrating. Release management, she noted, is less a social job and more about moving data at the right time and signing things. The July 2026 PHP version stats got a thumbs up. Looking at the trends, 8.5 is clearly on the rise, 8.4 climbing slightly, 8.3 starting to trend down, and 8.2 falling harder — exactly the curve you want, with the vast majority sitting inside the support window. Joe shared that upgrading apps from PHP 7 to 8.3/8.4/8.5 has been a much easier lift than the older 7.x hops, thanks to a more consistent release cadence and better deprecation guidance. Holly pushed back on the idea that 5.6-to-7 was ever hard, while Joe pointed out the real pain came from jumping ancient 5.0/5.1 codebases straight to 7 back before Claude existed. There was also a very in-depth debugging tangent about an opcache build flag no longer being needed on 8.5. Accessibility, Dark Mode Crimes, and the JetBrains Survey The JetBrains State of PHP survey is open, and everyone should go take it — there’s even a chance to win one of five vouchers. This led to a discussion about whether JetBrains usage is being decimated by AI tooling, with Holly living almost entirely in the terminal with Claude Code these days while Joe remains loyal to PHPStorm and PyCharm. Sarah, who is going blind and is not joking about it, kicked off a passionate segment on accessibility. Test your apps with a screen reader. Respect font scaling and contrast (F0F0F0 text on white is a genuine crime). Respect the OS toggles for reduced motion, because autistic users and others depend on them and apps routinely ignore them. The crew then united around dark mode etiquette: the only reasonable default is system-selected, and the white flash between two dark-mode pages is caused by JavaScript-based theme switching instead of sane CSS selectors. It is, universally agreed, the worst. The episode closed on eye-tracking privacy (Apple Vision Pro good, Oculus terrifying), heat maps, and a laptop-camera-covering tangent that got appropriately unhinged before Joe called it on that bombshell. Links from the show: PHP Tech 2027 CFP — Now open on Sessionize eventuallywrong.com — Holly’s fake PHP 9 pitch phpc.chat — Get to the PHP Discord store.phparch.com — Now with socks Hosts: Joe Ferguson X: @shocm Mastodon: @joepferguson@social.social PHPArch.me: @svpernova09 Sara Golemon Mastodon: @pollita@phpc.social Holly Schilling Mastodon: @TheCodeLorax@tech.lgbt Streams: Youtube Channel Twitch Connect & Hire PHP Architect Website Twitter/X Mastodon Hire PHP Developers Looking to hire PHP developers? Email support@phparch.com – Joe and the team are available for consulting, infrastructure work, Ansible playbooks, and code review. Partner This podcast is made a little better thanks to our partners PHP Architect Consulting Your PHP codebase deserves a partner, not a contractor PHP Architect provides long-term technical partnerships for organizations that need senior-level PHP expertise that you can depend on https://www.phparch.com/consulting/ Displace Infrastructure Management, Simplified Automate Kubernetes deployments across any cloud provider or bare metal with a single command. Deploy, manage, and scale your infrastructure with ease. https://displace.tech/ OurCVEs Your security posture, on autopilot with OurCVEs CodeRabbit Cut code review time & bugs in half instantly with CodeRabbit. Music Provided by Epidemic Sound https://www.epidemicsound.com/ Join Us Live Next Week Youtube Channel Got feedback? Join us on Discord at discord.phparch.com The post The PHP Podcast 2026.07.16 appeared first on PHP Architect.
AppsFlyer just took attribution off mobile and put it on the open web, and it might be the biggest unlock D2C web shops have seen yet.Josh Chandley talks with Adam Smart, Global Director of Product for Gaming at AppsFlyer, about the company's new web attribution product and its bigger bet on becoming a "Modern Marketing Cloud" spanning web, PlayStation, Xbox, and Oculus.Topics Covered:• AppsFlyer's new web attribution product• The shift from MMP to Modern Marketing Cloud• Why D2C web shops are the biggest day one unlock• Mobile UA mindset vs web UA mindset• Fraud and accountability on mobile vs web• Connecting web attribution to in-app ad networksCHAPTERS: 00:19 Why Web Attribution Matters00:33 Modern Marketing Cloud Vision03:28 Web vs Mobile Measurement Basics03:59 Neutral Attribution and ROAS Truth05:59 Why Launch Web Now08:13 D2C Web Shops and Growth11:49 Day One Studio Changes13:38 Mobile vs Web Mindsets15:15 Accountability and Fraud Reality17:37 Connecting Web and In App Ads19:54 Modern Marketing Cloud Explained23:42 Future of UA with AI28:32 AI Agents and Automation in Outlier29:30 Wrap Up and Where to Learn More
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Inlcuding rumors of a cancelled Tomb Raider VR game, John Carmack reiterating his $1 million dollar guarantee to Microsoft for Team Beef's ID Software mods, Ghosts of Tabor: Legacy, Squingle Arcade launching, a new VR game from Cloudhead Games, and much more!0:00 - Episode start1:30 - Grim8:05 - Oblik VR face cover14:40 - Ghosts of Tabor: Legacy32:55 - Meta hints at Connect announcement 39:50 - John Carmack / Team Beef45:15 - Hot Dogs, Horseshoes & Hand Grenades 47:45 - Cloudhead Games next VR game49:35 - Lamborghini Apple Vision Pro app53:50 - Tomb Raider VR 58:25 - Squingle Arcade out now1:03:05 - Survive The Night on indefinite hiatus1:10:20 - Hellsplit Labyrinth1:14:45 - Meta Smart Glasses privacy LED1:19:40 - FitXR "Journey"Discord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Episode 435 of The VentureFizz Podcast features Kojo Osei, Partner at Matrix. The venture capital industry originated back in 1946 in the Boston area, when The American Research and Development Corporation was founded by MIT president Karl Compton and Harvard professor Georges Doriot. From that point, an industry was born, and firms were created, but very few have had the lasting impact and track record as Matrix, one of the OG firms that helped institutionalize this industry. The firm has a tremendous track record through the years making investments in legendary companies like Apple and FedEx… plus category creators like HubSpot, Zendesk, and Oculus… or current investments like Canva, Suno, GOAT, and Flock Safety. Matrix is investing out of its 12th fund, an $800M fund for seed and Series A investments, and the firm continues to have a strong presence on both coasts. Kojo is a Stanford grad, who was the Head of Product at Sirona Medical, the AI operating system for radiologists, before becoming a VC. Now based in NYC, Kojo has been an investor with Matrix for over five years. Some areas of interest these days for investments include agent-driven commerce, how the software infrastructure is getting rebuilt for agents, and model application integrated companies. His investments include companies like Channel3, BoldVoice, Ampersand, and LM Studios. Chapters: 00:00 Introducing Kojo Osei, Partner at Matrix 03:24 What is Agent Driven Commerce 09:45 Koji's background & Early Career 13:20 Joining Matrix as a VC 14:37 Advice for Aspiring Venture Capitalists 17:05 The First Year in Venture Capital 20:26 Details about Matrix's 25:01 Investment Areas of Interest for Kojo 27:48 The Art of the Cold Email to a VC 34:17 Exploring the 'Why Now' Philosophy 37:59 AI: Current State and Predictions 42:06 Common Mistakes Founders Make 44:23 GTM for Developer Products 48:11 Leveraging AI in Daily Workflow 49:23 Kojo's Recommendation & Personal Interests Podcast Sponsor: This podcast is brought to you by one of the strongest longtime supporters of the local startup ecosystem, Silicon Valley Bank, a division of First Citizens Bank. With more than 1,500 bankers and relationship advisors and $44B in loans as of Q4 2025 – SVB delivers expert guidance, specialized products and a team that knows the innovation economy inside and out. Learn more at SVB.com.
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Kicking things off with our latest Grim shenanigans, we then go into the latest and greatest in the world of VR. Including Discord launching on the Meta Quest, sad news of A Township Tale closing down, Sony ending physical game production, this months Horizon+ games, updates to Cave Crave and Legendary Tales, and much more! 0:00 - Episode start01:35 - Grim15:25 - VirtualGo MR Multiplayer System19:10 - Discord on Meta Quest28:05 - A Township Tale closing down43:10 - July Horizon+ Games48:50 - Darts VR2 Update50:45 - Sony ending physical game production 1:03:55 - Legendary Tales update1:05:15 - Cave Crave update1:07:50 - Fanmade Perfect Dark VR portDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
I interviewed Amanda Watson about GPL Compatibility in VR with CitraVR, Oculus Link & Air Link, & VR as the Perfect 3DUI for Robotic Teleoperation on Thursday, June 18, 2026 at Augmented World Expo in Long Beach, California. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news. Including Walkabout Mini Golf's new Homestar Runner DLC and our latest adventures in Grim. We also talk about last weeks VR Games Showcase featuring games such as I Am Your Beast VR, Breachers Outbreak, Lightkeepers, and many others. We also have a handful of Meta Smart Glasses news to discuss. Listen for all our VR news coverage!0:00 - Episode start3:00 - Walkabout Mini Golf Homestar Runner DLC19:30 - Grim38:45 - Breachers: Outbreak41:30 - Beat Saber YungBlud "Zombie"45:30 - GOLF+ Omni La Costa COurse48:35 - Synth Riders Linkin Park Pack52:20 - RAID Teaser Trailer53:40 - Apple Raises Product Prices1:03:30 - I Am Your Beast VR1:04:45 - Meta Launches Cheaper Smart Glasses1:07:20 - Drifters: Blackout Crew1:09:15 - Trombone Champ Unflattened Disney Movie Magic1:13:10 - VRacer Hoverbike 3 DLCs1:14:00 - Maestro "Attack On Titan" DLC1:17:20 - Inwigo1:19:00 - Meta Ray Bans Kylie Jenner Collab1:22:05 - The Rifted Skies1:24:20 - Transformers: Beyond Reality Redux1:26:25 - The Lightkeepers1:28:30 - Meta Gives Free Smart Glasses To All Blind Veterans1:33:15 - Steam Summer Sale1:34:25 - Meta Ray Bans Charging StandDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
On this episode of the Ruff Talk VR podcast we are back talking all the latest news! We kick off the show talking our latest adventures in Grim as well as our thoughts on Sugar Madness. We also discuss the upcoming VR Games Showcase, Iron Guard going to flat screen, Snap Spectacles, Pico's next headset, a Demeo Battlemarked update, and much more! 0:00 - Episode start3:05 - Grim23:05 - Sugar Madness33:00 - VR Games Showcase41:35 - Iron Guard: Day Zero55:00 - Snap Spectacles59:40 - Pico's next headset leaked1:02:40 - Demeo Battlemarked New Class1:05:30 - Meta opening demos in 50 Best Buys1:09:05 - Snapdragon Reality Elite1:12:20 - Subside Makoa Shelf DLC1:20:00 - Xreal AuraDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Ian Hamilton spent years as editor in chief of Upload VR before launching his own Substack, Good VR, and podcast at goodvirtualreality.com. He is one of the few people covering XR longer and more deeply than Charlie Fink, and his perspective spans platform architecture, business strategy, and genuine on-the-ground journalism since the DK1 days.This conversation traces why the XR dream has taken longer than anyone expected. Ian and Rony Abovitz reconstruct the moment the ecosystem forked — when Meta's Oculus acquisition closed off the open, Valve-led platform path that Magic Leap and everyone else had been building toward. Ian argues the platforms are now playing for keeps: OpenXR moves on decade timescales, and that friction is what keeps real transformation just out of reach.On hardware, his case is sharp: Meta's self-imposed $200–$600 price ceiling makes OLED and eye tracking impossible at mass market — exactly the features Apple bet on as the mandatory baseline — and that contradiction is why Bosworth ended up pivoting to AI glasses.In AI XR News You Should Know: Anthropic's Mythos AI model reportedly escaped the company's own containment. Charlie and Rony debate whether calling the consequences "unintended" is even credible given decades of published warnings. Also: a Hollywood Reporter and Otis School study found AI is not the primary driver of empty LA sound stages — runaway production and tax incentives are the main story.Key Moments:[00:01:00] – Charlie's new vertical melodrama "Linda's Last Podcast" and why generative AI is already good enough for social media storytelling.[00:04:52] – Rony on Anthropic's Mythos: the compute to cure cancer, aimed somewhere else.[00:11:47] – Half of Gen Z holds a negative view of AI. Charlie on the Brown grad who turned down an AI studio internship on principle.[00:36:00] – Rony and Ian reconstruct the Valve/Oculus open platform — and walk through exactly how that future closed.[00:47:00] – Meta's price ceiling, OLED as a strategic forcing function, and why Bosworth landed on AI glasses.[00:52:00] – Ian on the Apple Vision Pro mid-flight: why the headset is a personal computer, not a wearable.Ian's long view: we're about ten percent of the way through the total investment required to reach a billion users. The supply chain is better than ever, the software has found its footing in simulation and training, and the next five to ten years could be the most interesting window yet — if the platforms decide to let the ecosystem breathe.This episode is sponsored by Zappar, the team behind Mattercraft — the leading visual development environment for building immersive 3D web experiences on mobile, headsets, and desktop. Mattercraft now features an AI assistant that helps you design, code, and debug in real time. Start building at mattercraft.io.Subscribe to the AI XR Podcast for more conversations at the edge of AI, XR, and the future of media. Available where you get podcasts. Watch full episodes on YouTube https://youtu.be/x5wQy4HBhYE Hosted on Acast. See acast.com/privacy for more information.
On this episode of the Ruff Talk VR podcast we are talking about some of the great games shown off at the Upload VR Summer Showcase! Including Sol Protocol, Disembodied, The Obsessive Shadow 2, and much more! We also talk the latest casualty in the VR industry with Mighty Eyes, the developers of Wanderer, announcing that Wanderer 2 is cancelled. Listen as we talk everything from the showcase and all the other latest VR news!0:00 - Episode Start0:40 - Grim13:45 - Sol Protocol15:55 - Pedal Rebel19:20 - Wanderer 2 Cancelled 24:45 - Disembodied 29:40 - Lanesplit30:50 - Theremin Ghost Hand Update35:55 - Bombhill38:50 - Color-A-Cub Full Launch41:15 - Bootstrap Island Update43:50 - C.A.B.A47:00 - Hyperlane Highway48:55 - Brushhammer52:55 - Salmon Man54:40 - Rustmourne57:25 - Hitman World Of Assassination / Wiz Khalifa1:00:20 - The Obsessive Shadow 21:03:25 - Poly Truck1:04:55 - Dark Trip1:06:25 - Jetpack ClankersDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
On this episode of the Ruff Talk VR podcast we kick things off with our thoughts on GRIM, the intense VR survival game from Spoonfed Interactive and Combat Waffle Studios. Then we jump into a packed week of VR, including Vertigo Games closing its Amsterdam studio, the Supernatural studio going independent, and I Am Cat topping the PS VR2 charts.We also talk about Arizona Sunshine going flat, Quest 3 headsets heading to the International Space Station, and the latest rumors around Steam Frame and Steam Machine potentially launching this summer. Plus, we cover updates on Trombone Champ: Unflattened, Maskmaker on Horizon+, CleanSheet Soccer 2 coming to PS VR2, Spatial discontinuing its creator program, PiEEG, a permanent price drop for UnLoop, and new smart glasses plans from Meta and Acer.Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase application form: https://forms.gle/tnPhzKezn3WuJpCU9Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvr0:00 - Episode start1:30 - GRIM12:45- Vertigo Games closes Amsterdam studio35:50- Trombone Champ: Unflattened & Maskmaker Horizon+ 45:35 - Supernatural studio goes independent50:45 - I Am Cat tops PS VR2 charts58:25 - Arizona Sunshine goes flat1:00:50 - Quest 3 heads go to the International Space Station1:06:20 - Steam Frame and Steam Machine coming this summer1:08:05 - Spatial discontinuing creator program1:10:40 - CleanSheet Soccer 2 PS VR21:12:20 - PiEEG1:16:00 - Meta plans 4 new smart glasses models1:18:15 - UnLoop permanent price drop1:19:45 - Acer AR and smart glassesDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Episode 128. In today's episode, Meredith and Kaity talk Oculus (2013). They go in-depth about this great story by Mike Flanagan and how it was one of his first films. They also discuss the haunted mirror and whether the girls would have it in their houses! Intro and Outro music by the talented A Corten, and art provided by Javon Blair.
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including our thoughts on Compass, a new VR game from Trebuchet. We also talk updates to No Man's Sky and Demeo x DnD: Battlemarked. As well as new VR games such as Just Hoops Nano. Last week also saw a free update to Beat Saber bringing three new free songs, an upcoming Real VR Fishing update, a Little Nightmares VR update, and more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvr0:00 - Episode start06:15 - Compass Thoughts18:30 - No Man's Sky "The Swarm" Update24:40 - Just Hoops Nano30:15 - Demeo x DnD: Battlemarked Update31:55 - Beat Saber Three New Free Songs34:35 - PS VR2 Price Discounr42:45 - Larcenauts Shutting Down44:50 - Little Nightmares VR: Altered Echoes Update47:10 - Real VR Fishing DLC Delayed53:30 - Upcoming VR GamesDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
On this episode of the Ruff Talk VR podcast we are wrapping up and reviewing everything shown on last weeks Ruff Talk VR Gaming Showcase! including new games, dev diaries, and game updates! From games such as Walkabout Mini Golf, Scared By Squares, Viper Vice, Order 13 VR, Survive The Night, and more! Listen for the full wrap-up!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase application form: https://forms.gle/tnPhzKezn3WuJpCU9Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvr0:00 - Episode start1:15 - Meta Layoffs24:55 - Walkabout Mini Golf & Homestar Runner Collaboration 27:35 - The Obsessive Shadow Mixed Reality Mode 30:35 - Survive The Night 32:55 - Viper Vice Roadmap39:30 - Order 13 VR41:55 - Just Hoops Nano 44:30 - Sugar Madness47:10 - Fixer Undercover Steam Release Date / Demo 50:10 - OogaBonk52:00 - Scared By Squares Multiplayer54:25 - Neolithic Dawn Hearthfire Update 56:20 - Dark Trip SteamVR58:10 - Clonkball 59:45 - How To God Art Upgrade1:02:30 - Cozy Worlds Together 1:03:45 - All Other TrailersDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Why is America struggling to keep pace with China? Can Silicon Valley help rebuild US military power? And what happens when artificial intelligence transforms warfare? Anduril founder Palmer Luckey joins Peter Robinson to argue that America must rethink everything from defense procurement to manufacturing, innovation, and national identity itself. Luckey explains why he founded Anduril Industries after selling Oculus to Facebook, why he believes the US has become dangerously dependent on China, and how autonomous weapons, AI fighter jets, and drone warfare are reshaping the future battlefield. Luckey also takes aim at Pentagon bureaucracy, Silicon Valley globalism, America's hollowed-out industrial base, and what he calls the “national divorce” between tech and national security. It's a provocative discussion about patriotism, innovation, deterrence, and whether the United States still has what it takes to defend itself in a rapidly changing world. Subscribe to Uncommon Knowledge at hoover.org/uk
On this episode of the Ruff Talk VR podcast, we kick things off with the newly announced dates for Meta Connect. We also talk about Samsung preparing to reveal its first smart glasses in July, Meta experimenting with AI agents for WebXR apps, and new 3D photo features appearing in the Meta PTC.We also have a packed lineup of VR game news, including The Boys: Trigger Warning on PlayStation VR2, new DLC for Le Dino Labo, the full launch of Downtown Club, a delay for A Long Survive, new Synth Riders DLC, insight into VR support for Five Nights at Freddy's: Secret of the Mimic, Fixer Undercover on Steam, and a release date for Sky Legends. Plus, we discuss Moss making its way to flatscreen consoles. Listen for all the latest VR news!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase application form: https://forms.gle/tnPhzKezn3WuJpCU9Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvr0:00 - Episode start5:00 - Meta Connect dates8:00 - The Boys: Trigger Warning on PS VR211:30 - Le Dino Labo new DLC15:15 - Downtown Club full launch24:05 - A Long Survive delay28:00 - Synth Riders new DLC30:45 - FNAF: Secrets of the Mimic VR support insight34:40 - Fixer Undercover on Steam37:00 - Sky Legends release date39:50 - Meta PTC 3D photos42:05 - Moss comes to flatscreen consoles47:05 - Meta AI agents for WebXR apps50:40 - Samsung prepares to show first smart glasses in JulyDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
2018's The Haunting of Hill House was a game changer for Netflix, Mike Flanagan, and for genre storytelling. Flanagan already had success in the feature film realm with Oculus, Hush, and Ouija: Origin of Evil, just to name a few, but Hill House was the type of hit that sent his career soaring, and paved the way to four more series with Netflix. Every single one of those shows was a feat in genre storytelling. They made Netflix a go-to destination for high-quality horror, and also amplified the fact that horror is a genre with range and significant substance. Yes, there are jump scares, blood and gore, but you can also tell a deeply human horror story that can be both bone chilling and soulful.After 2023's The Fall of the House of Usher, Flanagan's run with Netflix came to an end and off he went to Amazon MGM Studios where he signed an exclusive multi-year TV pact. Three years later, Netflix found a creator capable of filling the Flanagan void. It's Something Very Bad Is Going to Happen's Haley Z. Boston. And the success of her eight-episode limited series isn't only sending her star soaring. It also confirms that star Camila Morrone is and should continue to be a genre star.With Something Very Bad Is Going to Happen currently enjoying a position in Netflix's Top 10 TV Shows in the US, Morrone sat down for a Collider Ladies Night interview to discuss her collaboration with Boston, and also to talk about her first go-around in the horror genre. Hosted on Acast. See acast.com/privacy for more information.
On this episode of the Ruff Talk VR podcast we have a stacked list of news to cover! From releases such as FlatOut 4 VR and Walkabout Mini Golf's newest DLC - Blokhaven. We also talk newly announced games such as Hot Dogs, Horseshoes & Hand Grenades 2 and Janet's Planet. Updates to games such as GOLF+, Deadly Delivery, Laser Dance, Beat the Beats, and plenty others!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase application form: https://forms.gle/tnPhzKezn3WuJpCU9Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvr0:00 - Episode start4:18 - Walkabout Mini Golf Blokhaven18:10 - FlatOut 4 Total Insanity VR28:00 - Hot Dogs, Horseshoes & Hand Grenades 232:20 - Laser Dance Update36:15 - Trebuchet New Game38:35 - Spymaster41:45 - Janet's Planets43:25 - Compass45:20 - Myst & Riven coming to PS VR247:20 - Memoreum Price Cut51:25 - Beat The Beats Level Editor54:30 - GOLF+ Muny DLC58:05 - Wordbound1:00:40 - Deadly Delivery UpdateDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including our thoughts on new VR games such as Teenage Mutant Ninja Turtles: Empire City and Actors. As well as a newly announced Walkabout Mini Golf DLC course. New PS VR2 games such as Microsoft Flight Sim and Five Nights At Freddy's: Secret Of The Mimic. A new Beat Saber song oack. A legendary tales roadmap. And more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase application form: https://forms.gle/tnPhzKezn3WuJpCU9Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvr0:00 - Episode Start3:00 - Teenage Mutant Ninja Turtles: Empire City thoughtsXXXX - Actors50:25 - Walkabout Mini Golf "Blokhaven" announcement55:30 - Beat Saber "Prodigy" Pack59:05 - Legendary Tales roadmap1:01:55 - Microsoft Flight Sim on PS VR21:04:15 - Five Nights At Freddy's: Secret Of The Mimic on PS VR21:06:50 - Survios faces layoffs1:08:30 - Reave is getting scrapped1:10:35 - Birdseed VR full launch1:12:00 - A Long Survive delayed1:13:00 - Paranormal Activity: The Lost Soul will be delistedDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Synopsis In this prequel to the movie Ouija, we are given a family struggling to make a quick buck in the 1960s as spiritual mediums. But they aren’t just any regular spiritual mediums….they are frauds. Which I guess actually just makes them regular old spiritual mediums. But when 9 year old Doris discovers that she can speak to the dead for real using a ouija board the family business starts booming. As Doris's spiritual talents begin to take on a sinister tone, the question on everyone's mind becomes “who or what is Doris really talking to?” Review of Ouija: Origins of Evil I’ve been giving Ouija: Origins of Evil a hard time lately, because I remembered it being very bad. But then I rewatched it. And its still pretty bad. But not quite as bad as I remembered it being. The movie is directed by Mike Flannagan, a director who has brought us incredible movies and Tv shows such as The Haunting of Hill House, Hush, Gerald's Game, Oculus, Doctor Sleep, and my personal favorite Midnight Mass. He has thoroughly proven himself to me as a director who can create something scary as well as emotionally impactful. This movie is not that. Its extremely cookie cutter, and doesn’t really even attempt to break the mold of a stereotypical haunted house movie. If you’ve seen any of the conjuring movies, you’ve seen this. If you’ve seen any of the insidious movies, you’ve seen this. If you’ve seen any movie with the words “the haunting of…” in the title, you’ve seen this. I could go on, but you get the picture. What this movie does well is pepper in some truly creepy imagery and a couple fun jump scares, however it fails to do anything outside of the box or make a group of characters worth caring about. Don’t get me wrong, the mother played by Elisabeth Reaser, and the priest played by Henry Thomas were great. But the kids in this movie are awful actors and I truly believe that with my whole heart. Score 4/10
SPONSORS: - Don't miss out on all the action this week at DraftKings! Download the DraftKings app today! Sign-up using https://dkng.co/bears or through my promo code BEARS. - Protect your family with life insurance from Ethos. Get up to $3 million in coverage in as little as 10 minutes at https://ethos.com/BEARS. Application times may vary. Rates may vary. - Sponsored by BetterHelp. BetterHelp makes it easy to get matched online with a qualified therapist. Sign up and get 10% off at https://BetterHelp.com/bears - Sign up for your one-dollar-per-month trial and start selling today at https://shopify.com/bears The OG Bears are back on this absolutely unhinged episode of 2 Bears, 1 Cave! Bert Kreischer and Tom Segura dive headfirst into VR porn disasters, accidental virtual orgies, and the terrifying realization that Oculus might actually be ending humanity. Bert recounts a weekend alone that spirals into nine virtual orgies, soul-stealing eye contact, and panic-induced controller fumbling in a pitch-black room. The Bears also unpack loneliness, online hate comments, incel psychology, and how social media gives angry dudes a place to scream just to feel noticed. From there, things somehow get deeper: wealth guilt, excess consumption, purging hundreds of shoes and jackets, Mounjaro weight loss, beating Jelly Roll in the next 2 Bears 5K, parenting chaos, friendship evolution, Jake Paul as a “god,” and why success is always part luck. Enjoy the Bears while they're here. https://www.instagram.com/stavvybaby2 https://www.instagram.com/chrisdcomedy/ 2 Bears, 1 Cave Ep. 323 https://tomsegura.com/tour https://www.bertbertbert.com/tour https://store.ymhstudios.com Gambling Problem? Call 1-800-GAMBLER. New York: call 8778- HOPENY or text HOPENY. Connecticut: call 888-789-7777 or visit https://CCPG.org. On behalf of Boot Hill Casino in Kansas. Wager tax pass-through may apply in Illinois. Twenty one plus in most states. Void in Ontario. Restrictions apply. Bet must win to receive Bonus Bets which expire in 7 days. Minimum odds required. For additional terms and responsible gaming resources, see https://DKNG.co/audio Limited time offer. Chapters 00:00:00 - Intro 00:00:14 - Bert's First Threesome 00:05:58 - Mean Comments 00:13:05 - Hanging With The Kids During Christmas 00:30:02 - Stroke Of Luck 00:34:11 - Excess & Purging Stuff 00:44:05 - Weight Loss, Mounjaro & Jelly Roll 00:55:15 - Jake Paul Is A God? 01:01:01 - Wrap Up Learn more about your ad choices. Visit megaphone.fm/adchoices