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- Jordan Erica Webber and Dan Griliopoulos discuss their book Ten Things Video Games Can Teach Us: (about life, philosophy and everything) - We discuss a variety of ways that video games approach philosophical concepts, such as ethics, the philosophy of mind, and more - Some games mentioned in this episode: - Bioshock - System Shock - SOMA - To the Moon - Papers, Please - Ultima Underworld - and virtue ethics - Swapper - Talos Principle - Fable 2 - That Dragon, Cancer - How Edward Snowden derived much of his moral philosophy from video games - specifically Tekken (Read more - https://www.washingtonpost.com/news/the-switch/wp/2014/05/14/how-video-games-prepared-edward-snowden-to-leak-nsa-secrets/?utm_term=.300754d50985 | https://kotaku.com/edward-snowden-sees-himself-as-a-video-game-hero-1575870000) - What Rust can teach us about forming societies and the idea of a justified revolution Links - Jordan Erica Webber - Jordanwebber.com - @jawsew Dan Griliopoulos - @GriddleOctopus - https://improbable.io/ - - LOOT +++++++ About +7 Intelligence +7 Intelligence is the podcast about how games impact people. Each episode explores a different perspective on how games profoundly influence the real world. Interviews with game designers, psychologists, professionals, and everyday players discuss the unique way that games influence their life and work. +++++++ Listen to the show: Apple Podcasts | Android | Spotify | Stitcher | Google Play | Radiopublic RSS feed Find the show online: +7 Intelligence Website On Twitter: @7_Intelligence On Facebook: @plus7intelligence +7 Intelligence is a member of the Podglomerate network. +++++++ Music by Creo Epilogue by Creo is licensed under a Attribution-NonCommercial License. Learn more about your ad choices. Visit megaphone.fm/adchoices
Good news, Games Workshop fans: your long wait is over. After literally days without a single new Warhammer or Warhammer 40K video game being launched, Total War: WARHAMMER is upon us. Fraser Brown and Dan Griliopoulos join Rob to talk about the latest entry in the Total War series that takes the series to the mildly ahistorical setting of Warhammer. The reviews have been positive and the verdict is a solid recommendation from our panel as Total Warhammer puts the fun back into Total War.
Warhammer: Shadow of the Horned Rat (1995) is a gem of a game that has recently been made available again through the magic of digital publishing. The game was ahead of its time: the 3D tactical combat would serve as an inspiration for the gameplay in Shogun: Total War. (The Total War series would eventually meet up with Warhammer later in Total War: Warhammer.) The dark fantasy setting and special hero combat would eventually "inspire" Warcraft 3. Join Rob Zacny and special guest Dan Griliopoulos as they look back on Shadow of the Horned Rat and the nuanced subtleties of the Warhammer universe.
In One Life Left's experience* there are three sorts of letters that come in card-backed brown paper envelopes.1) Signed contracts from the BBC offering million pounds to transfer our special brand of broadcast magic to Radio 4,2) Legal threats from easily offended games industry professionals who we might have erm accidentally defamed or you know whatever,3) Glossy, black and white spy photos of the team being touched in and / or touching at least four separate places.Imagine the rush when we arrived at the studio to find a brown, card-backed envelope waiting for us. Real post! Addressed to us c/o Resonance! Without us ever giving out the address! This could be great! Or terrible!Experience the thrill with us as we bite our lips and open it live on air.Oh yeah, there's other stuff that's actually games-related too. For example, Dan Griliopoulos, Reviews Editor at Official Xbox Magazine as recently as last week and now A Free Man, breaks his monastic silence on the things that matter. Like how you really pronounce Koch, whether Mass Effect is just one long corridor after another, and what happens when games journalists stop journalising.Actually, it's something of a reviews special this week as we cover Call of Duty 3, Super Mario Galaxy, that new Metroid one on the Wii which one would assume is exactly like every other 3D Metroid game ie a lifetime of scanning, Zoo Tycoon on the DS (?!) and whatever Ann's been playing. Ann? Ann?Oh whatever. Ignore her, ane enjoy the two comebacks from people you might have thought gone forever, and the moment when finally, finally, we get someone on the phone.Important things we forgot to do across the hour of :1) The Jade Raymond thing. We'll do that next week.2) The Facebook 'secret' thing. We will probably just announce this on Facebook this week even though we forgot to trail it. But we'll talk about it next week for sure.3) A 'write to us about this' for the letters section. Jesus Christ, it's not rocket science. Next week, next week.4) Credit the music. It was CFCF's remix of Justice's D.A.N.C.E. and 6955's awesome 'Museum'.Thanks for listening. Join us next week for more things we haven't really thought through, including attempted Skype-with-a-Developer nonsense and a non-Ann-art related competition and ANOTHER feature resurrection. See you!* ImaginationSort of handy links:One Life Left Facebook GroupOne Life Left MyspaceOne Life Left ForumAnd email us at team@onelifeleft.com about anything, really.If Ste sounds angry it's because he had a terrible sandwich in Costa before the show. If Ann sounds angry it's because she's trying to work out what 'bitchkrieg' means. If Simon sounds angry it's because Ste is gesturing. Levels are a bit all over the place again this week, apologies for that.