Podcasts about strategy games

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Best podcasts about strategy games

Latest podcast episodes about strategy games

Three Moves Ahead
Three Moves Ahead 632: We Played Europa Universalis 5! (No CB Megacast 11 Preview)

Three Moves Ahead

Play Episode Listen Later May 8, 2025 42:15


This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and Lorris have gotten some hands-on time with the Actually Really Announced game Europa Universalis 5! We discuss our impressions, our praises, our gripes, and even some of our most precious wishes.

The Board Boys Podcast
Season 16, Episode 8 - Men-Nefer

The Board Boys Podcast

Play Episode Listen Later May 8, 2025 85:23


Board Boys are back in Ancient Egypt yet again for Men-Nefer, which is a board game and not a celebrity couple c. 2002. Speaking of 2002, prepare for a lot of millennial talk in this episode. 0:00 Intro, E.V.A. - Jean Jacques Perrey 19:30 YRO 23:00 Skara Brae 25:45 Jubako 30:00 Kronologic: Paris 1920 33:30 Calimala 37:00 Men-Nefer: Overview 41:00 Young Folks- Peter, Bjorn, & John 43:00 Men-Nefer: Review 1:09:00 Men-Nefer: Verdict 1:16:30 Board Boys Bump: El Grande 1:21:00 Thank You, Patrons 1:22:00 Burning - The Whitest Boy Alive

The Bitcoin.com Podcast
The Hybrid Strategy Game Changing Web3 Gaming | Exclusive Interview

The Bitcoin.com Podcast

Play Episode Listen Later Apr 30, 2025 22:26


Join Frank Cheng, founder of @apeironnft as he shares the incredible journey behind creating $APRS and $ANIMA tokens— a groundbreaking hybrid real-time strategy game blending multiple genres and evolving from a Web2 idea into a full Web3 platform.In this interview, Frank dives into:- His transition from management consulting to game development- How tokenomics $APRS and $ANIMA powers ecosystem and community- The role of AI in shaping the future of gaming- Why quality games must attract both Web2 and Web3 audiences- Valuable lessons learned from previous token models- The vision of Apeiron as a multimedia franchise — not just a game, but a universePlus, Frank shares why new players can dive in without needing upfront investment, making Web3 gaming more accessible than ever!

The Board Boys Podcast
Season 16, Episode 7 - Galactic Cruise

The Board Boys Podcast

Play Episode Listen Later Apr 24, 2025 100:29


Board Boys blast off into outer space with a bunch of tourists on board in Galactic Cruise, a game about assembling recreational spacecraft and visiting chilled out planets with them. 0:00 Intro, E.V.A. - Jean Jacques Perrey 16:00 The Taverns of Tiefenthal 22:50 Duck & Cover 24:30 Sardegna 27:00 Iwari 29:30 Automania 31:45 Endeavor: Deep Sea 43:45 Galactic Cruise: Overview 47:00 Space Cowboy - Jonzun Crew 48:00 Galactic Cruise: Review 1:22:45 Galactic Cruise: Verdict 1:29:00 Board Boys Bump: Kutna Hora 1:34:00 Thank You, Patrons 1:34:30 Fantastic Voyage - Lakeside

Three Moves Ahead
Three Moves Ahead 631: Cataclismo

Three Moves Ahead

Play Episode Listen Later Apr 23, 2025 68:12


Len is joined by special guest Casey Explosion to talk about Cataclismo, a horde defense RTS with a unique, LEGO-like base building mechanic. We touch on the aesthetics, the tactics, and the story, as well as Casey's latest indie recommendations for 3MA listeners. Casey's Twitch: https://www.twitch.tv/caseyexplosion Casey's YouTube: https://www.youtube.com/@CaseyExplosion Casey's Steam Curator Page: https://store.steampowered.com/curator/28340174-Casey-Explosion/ Get 20% off your first month at Patreon.com/3MA with code: 37E8A

The Board Boys Podcast
Season 16, Episode 6 - Civolution

The Board Boys Podcast

Play Episode Listen Later Apr 10, 2025 98:55


Board Boys are back with the latest HUGE game from Mr. Stefan Feld - Civolution from Deep Print Games and Pegasus Spiele.  Where you are take an exam about creating the best civilizations with your proctor Agera.  Place dice, play cards, and so many strategies exist to victory in this one!  Also in this episode Cam almost died, Rob talks about a lot of Roleplayer Universe games from Thunderworks Games, Jake talks about Power Vacuum which has a hilarious theme and then we have monumental review and rating of Civolution as well as a crazy Cam boing rating theorum. 0:00 - Intro 3:00 - Random Banter about Aerosmith and AOL 5:00 - Cam Almost Died from a Frozen Pizza 9:25 - Lockup and Lockup: Breakout 13:15 - Goblin Vaults 15:25 - Emerald Skulls 19:35 - Stalk Exchange 22:30 - Azul Duel 23:45 - Pax Games 26:35 - Power Vacuum 30:30 - Civolution Intro 33:30 - Music Break - Sweet Emotion - Aerosmith 34:50 - Civolution Initial Thoughts 40:00 - Civolution Pros and Cons 1:20:00 - Final Thoughts on Civolution 1:29:35 - Bump or Dump - Trismegistus 1:33:10 - Outro and Patron Thanks 1:34:00 - Steely Dan - The Caves of Altamira    

Three Moves Ahead
Three Moves Ahead 630: Two Point Museum

Three Moves Ahead

Play Episode Listen Later Mar 18, 2025 66:20


Len, Mike, and Luke dust off their Indy hats and take a close look at Two Point Museum. We discuss how it's such a great fit for the formula Two Point Studios built over their previous two games, how you make a museum game without presenting a tacit endorsement of grave robbing, and why crime never pays.

Three Moves Ahead
Three Moves Ahead 629: RTS Shoutcasting and Stormgate 0.3.0 with BeoMulf

Three Moves Ahead

Play Episode Listen Later Feb 28, 2025 65:07


This week, Len sits down with Philip "BeoMulf" Mulford, a professional RTS esports caster. We discuss how you get that gig, how you develop the skills for it, and how it compares to traditional sportscasting. We also dig in a bit to the recent 0.3.0 patch for Stormgate and how the first big graphical refresh, automated control groups, and fully rebindable hotkeys change the experience. NOTE: We found out after the show was recorded that Philip will be handling the main stream for the CHOC tournament on Sunday at https://www.twitch.tv/beomulf. You can find out more at https://playstormgate.com/news/stormgate-for-choc-charity-tournament

The Board Boys Podcast
Season 16, Episode 3 - Pampero

The Board Boys Podcast

Play Episode Listen Later Feb 27, 2025 80:47


Board Boys are playing yet another game about windmills (turbines I guess) on this episode, Pampero from Julian Pombo. Uruguay has all this wind evidently, each player will be trying to exploit that. The winner is the player who can harness the most wimpy, clean wind energy and become the king of hippies. 0:00 Intro, E.V.A. - Jean Jacques Perrey 8:30 Sundae Split 11:15 Isle of Cats: Duel 15:00 Little Alchemists again: Cam explains soup better than anyone ever, ever 20:30 Ito 22:00 Fellowship of the Ring: Trick-taking Game 25:45 Pampero: Overview 28:45 The Windmills of your Mind - Dusty Springfield 32:15 Pampero: Review 1:01:00 Pampero: Verdict 1:08:00 Board Boys Bump: Voidfall 1:14:30 Thank You, Patrons 1:15:00 Against the Wind - Bog Seger & The Silver Bullet Band

Three Moves Ahead
Three Moves Ahead 628: Sid Meier's Civilization 7

Three Moves Ahead

Play Episode Listen Later Feb 16, 2025 81:27


Len, Fraser, and Sin gather to try and figure out what the heck happened with Civilization 7. We discuss why it's such a let-down for the legendary series, and whether or not it's just time for civilization to end.

The Board Boys Podcast
Season 16, Episode 2 - SETI: Search for Extraterrestrial Intelligence

The Board Boys Podcast

Play Episode Listen Later Feb 13, 2025 97:35


On this episode, we our feature review is SETI: Search for Extraterrestrial Intelligence from Czech Games Edition and new designer Tomáš Holek.  Also we dive into Cam's dreams and what they could mean, Cam accidentally orders our food delivery to the wrong house.  We also talk about Little Alchemists also by CGE!  Other games include, Mandalorian Adventures, Rebirth, Zenith, Dead Cells, and Sky Team.  We also look back at Djinn for our bump or dump!   0:00 Intro, E.V.A. - Jean Jacques Perrey 12:30 The Mandalorian: Adventures 15:45 Rebirth 21:00 Zenith 25:15 Dead Cells: The Rogue-Lite Board Game 18:30 Sky Team 36:45 Little Alchemists 43:00 SETI: Overview 47:00 No Doubt About It - Hot Chocolate 48:15 SETI: Review 1:20:30 SETI: Verdict 1:28:00 Board Boys Bump: Djinn 1:33:30 Thank You, Patrons 1:34:15 Here Come the Martian Martians - Jonathan Richman & The Modern Lovers

Three Moves Ahead
Three Moves Ahead 627: Look Ahead to 2025

Three Moves Ahead

Play Episode Listen Later Jan 30, 2025 69:33


Len, Mike, and Nerium gaze down the road ahead at the most interesting and promising strategy games coming out (we hope) in 2025, from the heavy-hitters to some indie oddities.

The Board Boys Podcast
Season 16, Episode 1 - Resafa

The Board Boys Podcast

Play Episode Listen Later Jan 30, 2025 94:07


Board Boys are back for an arbitrarily new season in Resafa (aka Refasa) from Delicious Games. Who will stack the most stuff on his camel? Find out after our long 2024 board gaming recap, where we talk top 5 games, BGA awards, surprises, and all the games we played last season. 0:00 Intro, E.V.A. - Jean Jacques Perrey 4:45 2024 Review 47:00 Resafa: Overview 49:15 A Horse with no Name - America 50:30 Resafa: Review 1:17:15 Resafa: Verdict 1:21:45 Board Boys Bump: Evacuation 1:27:45 Thank You, Patrons 1:30:30 Rock the Casbah - The Clash

Three Moves Ahead
Three Moves Ahead 626: 2024 Wrap-Up

Three Moves Ahead

Play Episode Listen Later Dec 31, 2024 63:16


Len, Mike, and Sin gather 'round to sing the praises of our favorite strategy and tactics games of the year, as well as trying to identify the ever-elusive narrative throughline.

DTV Audio
Top 10 More Great Strategy Games

DTV Audio

Play Episode Listen Later Dec 31, 2024 14:46


Wendy Yi goes through ten fantastic strategy games from 2024!

Three Moves Ahead
Three Moves Ahead 625: Caves of Qud

Three Moves Ahead

Play Episode Listen Later Dec 27, 2024 82:21


Len, Jon, and Mike are joined by Freehold Games' Brian Bucklew and Jason Grinblat to discuss Caves of Qud. In a world where rogue"lites" and rogue-adjacents have blown up, what is the niche of a true, traditional roguelike? We also dig into the procedural generation of its post-multiple-apocalypses world and dreamlike writing style.

Strategy Game with Lauren Shippy
STRATEGY GAME: The Last Podcast....for now.

Strategy Game with Lauren Shippy

Play Episode Listen Later Dec 27, 2024 9:53


Well, the last 4 years have been fun, challenging and so much more. I'm not sure how long this will last, but felt that it was time to record the last Strategy Game podcast - so listen in for a special message on where I think things are headed and how to prepare for 2025....it's unconventional (of course). For more - stay tuned at www.storywork.co or follow my personal pages on all the platforms.

Three Moves Ahead
Three Moves Ahead 624: What Else Are We Playing: November 2024

Three Moves Ahead

Play Episode Listen Later Nov 30, 2024 81:48


Len is joined by Nerium Strom, Mike Williams, and Sin Vega for a round-table of What Else Are We Playing? From weird surreal horror to Factorio and Cities: Skylines 2, it's a chill chat for a chilly month on our production calendar.

DTV Audio
12 Games of Christmas 2024 - Strategy Games

DTV Audio

Play Episode Listen Later Nov 29, 2024 14:42


The Dice Tower shares 12 great game recommendations in 10 different categories. This time, it's 12 Strategy Games!

DTV Audio
12 Games of Christmas 2024 - Advanced Strategy Games

DTV Audio

Play Episode Listen Later Nov 28, 2024 16:38


The Dice Tower shares 12 great game recommendations in 10 different categories. This time, it's 12 Advanced Strategy Games!

two & a half gamers
Age of Empires Mobile: Nostalgia Meets Modern Gaming (ehm, modern 4X strategy games)

two & a half gamers

Play Episode Listen Later Nov 11, 2024 57:02


This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously. Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠ Youtube: https://youtu.be/qP1EYgI95E4 Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2o1689ww5-6xo82AVLQQI~IwHKvtps8Q Agenda 00:00 Epic intro 01:23 Introduction to Age of Empires and Nostalgia 02:59 The Impact of Tencent on Age of Empires 05:54 Gameplay Mechanics and Mini-Games 09:05 The Evolution of Strategy Elements 11:59 Integration of Vampire Survivors Mechanics 14:55 Balancing and Game Design Insights 17:50 The Absence of Zombies in Forex Games 17:58 Clan Dynamics and Player Retention 18:56 Understanding Forex Server Ecosystems 20:02 Monetization Strategies in Forex Games 21:07 Game Features and User Engagement 22:00 Hero Mechanics and Progression Systems 23:06 Streamlined User Interface in Forex Games 23:57 Revenue Insights and Market Performance 25:01 Nostalgia and Player Engagement in Game Design 40:11 The Future of Gaming IPs 44:00 Nostalgia in Game Design 49:02 The Impact of Marketing on Game Success 54:04 Evaluating Game Mechanics and User Acquisition --------------------------------------- Matej Lancaric User Acquisition & Creatives Consultant ⁠https://lancaric.me Felix Braberg Ad monetization consultant ⁠https://www.felixbraberg.com Jakub Remiar Game design consultant ⁠https://www.linkedin.com/in/jakubremiar --------------------------------------- Takeaways Age of Empires has a strong nostalgic value for many players. Tencent's involvement raises concerns about the game's direction. The mobile adaptation features polished graphics and gameplay Mini-games are a significant part of the new Age of Empires experience The game incorporates elements from popular titles like Vampire Survivors. Balancing gameplay is crucial for player engagement. The integration of different game mechanics can enhance player experience. Clan dynamics significantly influence player retention. 4X operates on multiple server shards, creating unique ecosystems. Hero mechanics add depth to gameplay and progression. Revenue insights reveal the financial success of Forex games. Nostalgia plays a crucial role in player engagement. The 4X genre is growing, attracting diverse players. Nostalgia plays a significant role in game design. The success of a game often hinges on its marketing strategy. IP deals can limit creative freedom in game development. Players are looking for innovation, not just remakes. The gaming market is highly competitive, with few players at the top. Understanding player preferences is key to game success. High production value does not guarantee player engagement. --------------------------------------- Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it! Hit the Subscribe button on YouTube, Spotify, and Apple! Please share feedback and comments - matej@lancaric.me --------------------------------------- If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej Lancaric Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true Do you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai Felix Latest Article - https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes

Never Mind The Dambusters
Episode 22 Bomber Command in Video Games, with Ethan Adato

Never Mind The Dambusters

Play Episode Listen Later Oct 30, 2024 49:15


In this episode of Nevermind the Dambusters, hosts Jane Gulliford Lowes and James Jefferies discuss the intersection of video games and military history, particularly focusing on RAF Bomber Command. Joined by Ethan Adato, they explore how video games can serve as educational tools, the ethical implications of portraying historical events, and specific games like Bomber Crew that simulate the experiences of bomber crews during WWII. The conversation delves into the immersive nature of video games, their potential to engage younger audiences in history, and the moral complexities involved in recreating wartime scenarios. In this conversation, the speakers explore the representation of war in video games, particularly focusing on the impact of bombing on civilian populations, the challenges of accurately portraying historical events, and the ethical implications of gameplay. They discuss how games can both educate and sanitize war, the responsibility of popular games to address historical realities, and the cultural reflections of war in media. The conversation also touches on the future of war gaming, including the potential of VR experiences and the historical context of war gaming as a whole.Send us a textSupport the showPlease subscribe to Never Mind The Dambusters wherever you get your podcasts. You can support the show, and help us produce great content, by becoming a paid subscriber from just $3 a month here https://www.buzzsprout.com/2327200/support . Supporters get early access to episodes and invitations to livestreams. Thank you for listening! You can reach out to us on social media at @RAF_BomberPod (X) or @NeverMindTheDambusters (Instagram)You can find out about James' research, articles, lectures and podcasts here .You can read more about Jane's work on her website at https://www.justcuriousjane.com/, and listen to podcasts/media stuff here

Never Mind The Dambusters

Subscriber-only episode**Episode on general release on Wednesday 30th OctoberIn this episode of Nevermind the Dambusters, hosts Jane Gulliford Lowes and James Jefferies discuss the intersection of video games and military history, particularly focusing on RAF Bomber Command. Joined by Ethan Adato, they explore how video games can serve as educational tools, the ethical implications of portraying historical events, and specific games like Bomber Crew that simulate the experiences of bomber crews during WWII. The conversation delves into the immersive nature of video games, their potential to engage younger audiences in history, and the moral complexities involved in recreating wartime scenarios. In this conversation, the speakers explore the representation of war in video games, particularly focusing on the impact of bombing on civilian populations, the challenges of accurately portraying historical events, and the ethical implications of gameplay. They discuss how games can both educate and sanitize war, the responsibility of popular games to address historical realities, and the cultural reflections of war in media. The conversation also touches on the future of war gaming, including the potential of VR experiences and the historical context of war gaming as a whole.Send us a textPlease subscribe to Never Mind The Dambusters wherever you get your podcasts. You can support the show, and help us produce great content, by becoming a paid subscriber from just $3 a month here https://www.buzzsprout.com/2327200/support . Supporters get early access to episodes and invitations to livestreams. Thank you for listening! You can reach out to us on social media at @RAF_BomberPod (X) or @NeverMindTheDambusters (Instagram)You can find out about James' research, articles, lectures and podcasts here .You can read more about Jane's work on her website at https://www.justcuriousjane.com/, and listen to podcasts/media stuff here

Gamereactor TV - English
Don't Panik! ChumasGames tells us all about their strategy game at IndieDevDay

Gamereactor TV - English

Play Episode Listen Later Oct 22, 2024 4:17


Gamereactor TV - Norge
Don't Panik! ChumasGames tells us all about their strategy game at IndieDevDay

Gamereactor TV - Norge

Play Episode Listen Later Oct 22, 2024 4:17


Gamereactor TV - Italiano
Don't Panik! ChumasGames tells us all about their strategy game at IndieDevDay

Gamereactor TV - Italiano

Play Episode Listen Later Oct 22, 2024 4:17


Three Moves Ahead
Three Moves Ahead 623: Frostpunk 2

Three Moves Ahead

Play Episode Listen Later Oct 13, 2024 74:44


Len is joined by Father Lorris and Sin Vega to discuss Frostpunk 2, the long-awaited sequel to the quintessential survival city-builder. We discuss where it hits and where it misses, with a particular focus on the strengths of the original that it fails to recapture by zooming out further.

Living SplitScreen
165.) Gaming Shadows Tokyo Game Show, Yotei, and Ubisoft's Fall

Living SplitScreen

Play Episode Listen Later Oct 1, 2024 338:26


#livingsplitscreen #is7eelreigni #pongsoul #gaming #podcast #conversation (Episode: 165) TIMESTAMPS: 16:00 - Intros | What We've Been Playing 1:35:00 - Questions From The Chat 2:29:00 - Xbox Tokyo Game Show 2024 3:10:00 - Playstation State of Play 2024 3:44:00 - Ghost of Yotei 4:03:00 - Ubisoft Problems/Controversy | AC: Shadows 5:20:00 - Wrap Up 5:28:00 - Outros - This is a Gaming Conversationalist Podcast putting the love in what it means to be a GAMER! We discuss topics that cover news, dive deeper into past/present/future ideas within the GAMING industry, and within the gaming communities on a week to week basis. DONT FORGET we have to give you that LIVE, RAW, and UNCUT energy in this "Golden Age of Gaming"! Home of the "RTS" approach, pulling ourselves out of the world, exploring the darker sections of the map, and pulling our resources together to build up the gaming foundation! - ______________________________________________________________ SOURCES: TOPICS NOT COVERED IN ORDER! (1) We're building plans for the 25th anniversary of Halo and Xbox," Microsoft confirms in a new interview. "We have such a rich heritage, you have to celebrate that. - https://www.windowscentral.com/gaming/xbox/were-building-plans-for-the-25th-anniversary-of-halo-and-xbox-microsoft-confirms-in-a-new-interview-we-have-such-a-rich-heritage-you-have-to-celebrate-that (2) Everything revealed in State of Play September 2024 - https://blog.playstation.com/2024/09/24/everything-revealed-in-state-of-play-september-2024/ (3) Nintendo Switch 2 Rumored to Be Ready for March-April 2025 Launch - https://wccftech.com/nintendo-switch-2-rumored-to-be-ready-for-march-april-2025-launch/ (4) Ubisoft pulls out of Tokyo Game Show after mounting Assassin's Creed Shadows controversy - https://www.tweaktown.com/news/100669/ubisoft-pulls-out-of-tokyo-game-show-after-mounting-assassins-creed-shadows-controversy/index.html (5) New California law means digital stores can't imply you're buying a game when you're merely licensing it - https://www.polygon.com/news/457071/new (6) I played the PS5 Pro, and it's clearly better - https://www.theverge.com/2024/9/25/24253649/ps5-pro-preview (7) Blizzard Reportedly Working on a StarCraft Shooter — With Ex-Far Cry Chief Dan Hay at the Helm - https://www.ign.com/articles/blizzard-reportedly-working-on-a-starcraft-shooter-with-ex-far-cry-chief-dan-hay-at-the-helm THIS DAY IN GAMING: - https://gamefaqs.gamespot.com/games/thisdayingaming FOLLOW: https://twitter.com/Knoebelbroet https://twitter.com/Knoebelbroet/status/1755995502921855209 ____________________________________________________________ Much love to everyone taking their time to check us out and DONT forget to leave a LIKE, SUBSCRIBE, FOLLOW us on all social platforms! @PongSoul, @is7eelreigni ____________________________________________________ https://www.youtube.com/@LivingSplitScreen Living Splitscreen GOES LIVE EVERY SATURDAY MORNING 9AM CT | 10AM ET | 3PM UK! ___________________________________________________________ AUDIO PODCAST SERVICES LSS (NEXT DAY) Anchor : https://anchor.fm/livingsplitscreen Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy81MDhmY2IwNC9wb2RjYXN0L3Jzcw== Apple Podcasts: https://podcasts.apple.com/us/podcast/living-splitscreen/id1562181988?uo=4 Spotify: https://open.spotify.com/show/2tORrcLMjVMaaoKiXF0Br6 ___________________________________________________________ Gaming Podcast, Game Reviews, Industry News, Future of Gaming, eSports News, Video Game Culture, Gaming Trends, PC Gaming, Console Gaming, Mobile Gaming, Game Development, Game Design, Gaming Technology, VR Gaming, AR Gaming, Retro Gaming, Classic Games, New Game Releases, Gaming Events, Gaming Conferences, Gaming Tips, Game Strategy, Gaming Guides, Gaming Lore, Game Mechanics, Game Analysis, Game Theory, Gaming Interviews, Developer Insights, Gaming History, Video Game Art, Soundtrack Reviews, Gaming Hardware, Gaming Accessories, Streaming Gear, Gamer Lifestyle, Pro Gaming Tips, Indie Games, AAA Games, Gaming Leaks, Game Previews, Game Trailers, User Generated Content, Modding Community, Game Mods, Fighting Games, Strategy Games, Puzzle Games, Board Games, Card Games, Simulation Games, Role Playing Games, Sports Games, Racing Games, Multiplayer Games, Single Player Games, Online Gaming, LAN Parties, Gaming Tournaments, Game Cheats, Speedrunning, Game Collectibles, Nostalgia Gaming, Game Storytelling, Narrative Design, Game Graphics, Game AI, Game Physics, Game Performance, Game Sales, Free to Play, Gaming Community, Game Mods, Esports Tournaments, Game Coaching, Game Streaming, Twitch Gaming, YouTube Gaming, Game Commentary, Gamer News

The Board Boys Podcast
Season 15, Episode 5 - Windmill Valley

The Board Boys Podcast

Play Episode Listen Later Sep 26, 2024 90:29


Board Boys bounce back from the First Tulip Financial Crisis in Windmill Valley from Board and Dice, a game about spinning the water wheel as hard as you can to until you have more black tulips than even the Smiths would think is cool   0:00 Intro, E.V.A. - Jean Jacques Perrey 6:00 Mycelia 12:30 18 Holes 20:45 Creature Caravan 27:45 Stonespine Architects 31:30 Reef Project 36:00 Windmill Valley: Overview 39:00 The Wind - Cat Stevens 40:00 Windmill Valley: Review 1:09:15 Windmill Valley: Verdict 1:15:30 Board Boys Bump: Thunder Road: Vendetta 1:23:45 Thank You, Patrons 1:25:00 Summer Breeze - Isley Brothers

Three Moves Ahead
Three Moves Ahead 622: Tactical Breach Wizards

Three Moves Ahead

Play Episode Listen Later Sep 25, 2024 75:38


Len and Rowan are joined by games writer Kris Lorischild to discuss Tactical Breach Wizards. We discuss how rare it is for a game to be this funny on purposes, as opposed to from the chaotic intersection of procedural systems, how it creates rewarding tactical puzzles with simple ingredients, and... Metal Gear?!

The Nonlinear Library
LW - Skills from a year of Purposeful Rationality Practice by Raemon

The Nonlinear Library

Play Episode Listen Later Sep 18, 2024 11:11


Welcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: Skills from a year of Purposeful Rationality Practice, published by Raemon on September 18, 2024 on LessWrong. A year ago, I started trying to deliberate practice skills that would "help people figure out the answers to confusing, important questions." I experimented with Thinking Physics questions, GPQA questions, Puzzle Games , Strategy Games, and a stupid twitchy reflex game I had struggled to beat for 8 years[1]. Then I went back to my day job and tried figuring stuff out there too. The most important skill I was trying to learn was Metastrategic Brainstorming - the skill of looking at a confusing, hopeless situation, and nonetheless brainstorming useful ways to get traction or avoid wasted motion. Normally, when you want to get good at something, it's great to stand on the shoulders of giants and copy all the existing techniques. But this is challenging if you're trying to solve important, confusing problems because there probably isn't (much) established wisdom on how to solve it. You may need to discover techniques that haven't been invented yet, or synthesize multiple approaches that haven't previously been combined. At the very least, you may need to find an existing technique buried in the internet somewhere, which hasn't been linked to your problem with easy-to-search keywords, without anyone to help you. In the process of doing this, I found a few skills that came up over and over again. I didn't invent the following skills, but I feel like I "won" them in some sense via a painstaking "throw myself into the deep end" method. I feel slightly wary of publishing them in a list here, because I think it was useful to me to have to figure out for myself that they were the right tool for the job. And they seem like kinda useful "entry level" techniques, that you're more likely to successfully discover for yourself. But, I think this is hard enough, and forcing people to discover everything for themselves seems unlikely to be worth it. The skills that seemed most general, in both practice and on my day job, are: 1. Taking breaks/naps 2. Working Memory facility 3. Patience 4. Knowing what confusion/deconfusion feels like 5. Actually Fucking Backchain 6. Asking "what is my goal?" 7. Having multiple plans There were other skills I already was tracking, like Noticing, or Focusing. There were also somewhat more classic "How to Solve It" style tools for breaking down problems. There are also a host of skills I need when translating this all into my day-job, like "setting reminders for myself" and "negotiating with coworkers." But the skills listed above feel like they stood out in some way as particularly general, and particularly relevant for "solve confusing problems." Taking breaks, or naps Difficult intellectual labor is exhausting. During the two weeks I was working on solving Thinking Physics problems, I worked for like 5 hours a day and then was completely fucked up in the evenings. Other researchers I've talked to report similar things. During my workshops, one of the most useful things I recommended people was "actually go take a nap. If you don't think you can take a real nap because you can't sleep, go into a pitch black room and lie down for awhile, and the worst case scenario is your brain will mull over the problem in a somewhat more spacious/relaxed way for awhile." Practical tips: Get yourself a sleeping mask, noise machine (I prefer a fan or air purifier), and access to a nearby space where you can rest. Leave your devices outside the room. Working Memory facility Often a topic feels overwhelming. This is often because it's just too complicated to grasp with your raw working memory. But, there are various tools (paper, spreadsheets, larger monitors, etc) that can improve this. And, you can develop the skill of noticing "okay this isn't fitting in my he...

The Board Boys Podcast
Season 15, Episode 4 - Evenfall + Capital City Gaming Con Preview w/David Kuntz

The Board Boys Podcast

Play Episode Listen Later Sep 12, 2024 92:13


Board Boys are back, baby, to play Evenfall from new dev Stefano de Silva as well as chat with pal David Kuntz about this year's Capital City Gaming Con (formerly Cardboard Caucus) coming up Oct 11-13 0:00 Intro, E.V.A. - Jean Jacques Perrey  12:00 Capital City Gaming Con Preview w/David Kuntz 23:30 Ziggurat  26:45 Arcs 29:45 Cats and Quilts of Calico 36:45 Bomb Busters 40:15 Evenfall: Overview 44:15 Bring Me To Life - Evanescence (karaoke from Bob and Bev) 45:15 Evenfall: Review 1:13:00 Evenfall: Verdict 1:19:30 Board Boys Bump: The Wolves 1:26:15 Ain't No Stoppin' Us Now - DJ Steve Walsh  

Integrate & Ignite Podcast
Strategy Games: Linking Business Goals with Customer Value with Andrew Dod

Integrate & Ignite Podcast

Play Episode Listen Later Sep 3, 2024 46:39


Transform your business from within! This episode reveals the secrets to breaking down complex strategies into actionable steps, all while linking them to key performance indicators. Learn how a customer-focused approach led to success stories like Hilton Hotels and Mecklenburg County. We'll also share vital tips to foster collaboration between sales and marketing, ensuring your strategy becomes a daily practice ingrained in your company's DNA.And don't forget! You can crush your marketing strategy with just a few minutes a week by signing up for the StrategyCast Newsletter. You'll receive weekly bursts of marketing tips, clips, resources, and a whole lot more. Visit https://strategycast.com/ for more details.==Let's Break It Down==03:52 Strategy must be embraced by all employees.07:24 Mecklenburg County restructured decision-making process successfully.10:01 Market feedback, adapt, and strategize for success.14:04 Fearless honesty key for successful market operations.16:27 Align people, processes, and technology for success.20:17 Honing strategy execution for better financial results.23:47 Focusing on brand values is crucial.26:17 Marketing team analyzes funnel, creates change agenda.30:47 Building strategy: connecting, achieving, impacting, enabling layer.32:14 Board and management top-down, employees bottom-up involvement.37:36 Analyze board performance, monitor organization with ESM Software.==Where You Can Find Us==Website: https://strategycast.com/Instagram: https://www.instagram.com/strategy_cast/Facebook: https://www.facebook.com/strategycast==Leave a Review==Hey there, StrategyCast fans!If you've found our tips and tricks on marketing strategies helpful in growing your business, we'd be thrilled if you could take a moment to leave us a review on Apple Podcasts. Your feedback not only supports us but also helps others discover how they can elevate their business game!

Living SplitScreen
163.) Gundam's Rise w/ Wukong's Gambit and the PS5 Pro SECRETS

Living SplitScreen

Play Episode Listen Later Sep 2, 2024 259:42


#gamingpodcast #gamingnews #conversation (Episode: 162) TIMESTAMPS: 0:00 - MUSIC START 5:00 - Random Topics (ATTRACTIVE Characters) | Concord | Community FEELS 49:00 - Intros | What We've Been Playing 1:45:00 - 1st Contest for Gundam Breaker 4 1:56:00 - Black Myth Wukong Exclusivity Deal? 2:30:00 - Concord Additional OUTSIDE Thoughts 3:01:00 - Bungie Talk 3:10:00 - PS5 Pro Possibilities 3:44:00 - 2nd Contest for Gift Codes 4:13:00 - Outros - This is a Gaming Conversationalist Podcast putting the love in what it means to be a GAMER! We discuss topics that cover news, dive deeper into past/present/future ideas within the GAMING industry, and within the gaming communities on a week to week basis. DONT FORGET we have to give you that LIVE, RAW, and UNCUT energy in this "Golden Age of Gaming"! Home of the "RTS" approach, pulling ourselves out of the world, exploring the darker sections of the map, and pulling our resources together to build up the gaming foundation! ______________________________________________________________ SOURCES: TOPICS NOT COVERED IN ORDER! THIS DAY IN GAMING: - https://gamefaqs.gamespot.com/games/thisdayingaming FOLLOW: https://twitter.com/Knoebelbroet https://twitter.com/Knoebelbroet/status/1755995502921855209 ____________________________________________________________ Much love to everyone taking their time to check us out and DONT forget to leave a LIKE, SUBSCRIBE, FOLLOW us on all social platforms! @PongSoul, @is7eelreigni ____________________________________________________ https://www.youtube.com/@LivingSplitScreen Living Splitscreen GOES LIVE EVERY SATURDAY MORNING 9AM CT | 10AM ET | 3PM UK! ___________________________________________________________ AUDIO PODCAST SERVICES LSS (NEXT DAY) Anchor : https://anchor.fm/livingsplitscreen Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy81MDhmY2IwNC9wb2RjYXN0L3Jzcw== Apple Podcasts: https://podcasts.apple.com/us/podcast/living-splitscreen/id1562181988?uo=4 Spotify: https://open.spotify.com/show/2tORrcLMjVMaaoKiXF0Br6 ___________________________________________________________ Gaming Podcast, Game Reviews, Industry News, Future of Gaming, eSports News, Video Game Culture, Gaming Trends, PC Gaming, Console Gaming, Mobile Gaming, Game Development, Game Design, Gaming Technology, VR Gaming, AR Gaming, Retro Gaming, Classic Games, New Game Releases, Gaming Events, Gaming Conferences, Gaming Tips, Game Strategy, Gaming Guides, Gaming Lore, Game Mechanics, Game Analysis, Game Theory, Gaming Interviews, Developer Insights, Gaming History, Video Game Art, Soundtrack Reviews, Gaming Hardware, Gaming Accessories, Streaming Gear, Gamer Lifestyle, Pro Gaming Tips, Indie Games, AAA Games, Gaming Leaks, Game Previews, Game Trailers, User Generated Content, Modding Community, Game Mods, Fighting Games, Strategy Games, Puzzle Games, Board Games, Card Games, Simulation Games, Role Playing Games, Sports Games, Racing Games, Multiplayer Games, Single Player Games, Online Gaming, LAN Parties, Gaming Tournaments, Game Cheats, Speedrunning, Game Collectibles, Nostalgia Gaming, Game Storytelling, Narrative Design, Game Graphics, Game AI, Game Physics, Game Performance, Game Sales, Free to Play, Gaming Community, Game Mods, Esports Tournaments, Game Coaching, Game Streaming, Twitch Gaming, YouTube Gaming, Game Commentary, Gamer News

Three Moves Ahead
Three Moves Ahead 621: The Return of MicroProse

Three Moves Ahead

Play Episode Listen Later Aug 30, 2024 66:52


Len is joined this week by David Lagettie, CEO of the resurrected MicroProse. We share some of our own MicropProse memories, and discuss what makes a MicroProse game, as well as why David chose this brand to bring back from oblivion.

Living SplitScreen
162.) Indiana Jones Finds Wukong the Kingdom of Lost Exclusives

Living SplitScreen

Play Episode Listen Later Aug 26, 2024 295:58


#gamingpodcast #gamingnews #conversation (Episode: 162) TIMESTAMPS: 0:00 - Start 12:00 - Behind the Scenes 36:00 - Intros | What We've Been Playing 50:00 - Indiana Jones | PlayStation Announcement 1:21:00 - Future PlayStation Potential Moves? | Xbox Hardware For The Future 2:04:00 - What We've Been Playing cont... | Shadows of Doubt & Black Myth Wukong 2:45:00 - Gamescom 2024 | Avowed 30fps vs 60fps 3:31:00 - DragonBall Sparking Zero (Budokai Tenkaichi 4) 3:37:00 - Crimson Desert (New 2024 Gameplay) 3:58:00 - Indiana Jones Circle | Dune Awakening MMO | Path of Exile 2 4:00:00 - Borderlands 4 Tease 4:06:00 - Atomfall 4:10:00 - Dragon Age: The Veilguard 4:28:00 - ONL (Opening Night Live 2024) | Gamescom 2024 General Thoughts 4:43:00 - Outros - This is a Gaming Conversationalist Podcast putting the love in what it means to be a GAMER! We discuss topics that cover news, dive deeper into past/present/future ideas within the GAMING industry, and within the gaming communities. DONT FORGET we have to give you that LIVE, RAW, and UNCUT energy in this "Golden Age of Gaming"! Home of the "RTS" approach, pulling ourselves out of the world, exploring the darker sections of the map, and pulling our resources together to build up the gaming foundation! ______________________________________________________________ SOURCES: TOPICS NOT COVERED IN ORDER! THIS DAY IN GAMING: - https://gamefaqs.gamespot.com/games/thisdayingaming FOLLOW: https://twitter.com/Knoebelbroet https://twitter.com/Knoebelbroet/status/1755995502921855209 ____________________________________________________________ Much love to everyone taking their time to check us out and DONT forget to leave a LIKE, SUBSCRIBE, FOLLOW us on all social platforms! @PongSoul, @is7eelreigni ____________________________________________________ https://www.youtube.com/@LivingSplitScreen Living Splitscreen GOES LIVE EVERY SATURDAY MORNING 9AM CT | 10AM ET | 3PM UK! ___________________________________________________________ AUDIO PODCAST SERVICES LSS (NEXT DAY) Anchor : https://anchor.fm/livingsplitscreen Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy81MDhmY2IwNC9wb2RjYXN0L3Jzcw== Apple Podcasts: https://podcasts.apple.com/us/podcast/living-splitscreen/id1562181988?uo=4 Spotify: https://open.spotify.com/show/2tORrcLMjVMaaoKiXF0Br6 ___________________________________________________________ Gaming Podcast, Game Reviews, Industry News, Future of Gaming, eSports News, Video Game Culture, Gaming Trends, PC Gaming, Console Gaming, Mobile Gaming, Game Development, Game Design, Gaming Technology, VR Gaming, AR Gaming, Retro Gaming, Classic Games, New Game Releases, Gaming Events, Gaming Conferences, Gaming Tips, Game Strategy, Gaming Guides, Gaming Lore, Game Mechanics, Game Analysis, Game Theory, Gaming Interviews, Developer Insights, Gaming History, Video Game Art, Soundtrack Reviews, Gaming Hardware, Gaming Accessories, Streaming Gear, Gamer Lifestyle, Pro Gaming Tips, Indie Games, AAA Games, Gaming Leaks, Game Previews, Game Trailers, User Generated Content, Modding Community, Game Mods, Fighting Games, Strategy Games, Puzzle Games, Board Games, Card Games, Simulation Games, Role Playing Games, Sports Games, Racing Games, Multiplayer Games, Single Player Games, Online Gaming, LAN Parties, Gaming Tournaments, Game Cheats, Speedrunning, Game Collectibles, Nostalgia Gaming, Game Storytelling, Narrative Design, Game Graphics, Game AI, Game Physics, Game Performance, Game Sales, Free to Play, Gaming Community, Game Mods, Esports Tournaments, Game Coaching, Game Streaming, Twitch Gaming, YouTube Gaming, Game Commentary, Gamer News

Three Moves Ahead
Three Moves Ahead 620: Fined by the Pope (EU5 Megacast 5 Preview)

Three Moves Ahead

Play Episode Listen Later Aug 24, 2024 30:56


This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and FatherLorris continue their ongoing beef with the Holy See while discussing Europa Universalis 5 dev diaries primarily focused on warfare. We're not even doing jokes about how long these are anymore. That's so early 2024. It's just expected at this point. This is our lives now.

Three Moves Ahead
Three Moves Ahead 619: Total War: Pharaoh Dynasties

Three Moves Ahead

Play Episode Listen Later Aug 18, 2024 83:00


Len is joined by Aftermath's Luke Plunkett and Dr. Bret Devereaux to discuss Total War: Pharaoh's expansive Dynasties glow-up. We dig into the sources that are and aren't available for Bronze Age warfare, how the latest historical Total War feels now with all the bells and whistles, and whether or not Creative Assembly's grand apology tour might be a sign of things to come, or just a one-off PR move.

The Board Boys Podcast
Season 15, Episode 2 - Coimbra

The Board Boys Podcast

Play Episode Listen Later Aug 15, 2024 78:22


Board Boys are back with "oldie" but goldie, Coimbra from Eggertspiel: a game about patrons and influence and merchants or something in the Renaissance Era which is basically the greatest theme of all time.  So grab your floppy hats and join us at the table for this and more!   0:00 - Intro 4:00 - Peru and Weather Talk 6:00 - Finders Creepers 7:40 - Things in Rings 12:35 - Wrath of Fire Mountain 15:30 - Race to the Raft 18:20 - Coop QB Discussion 21:00 - Azul Summer Pavilion 23:00 - Age of Innovation 25:30 - Botanicus 31:25 - Coimbra Stats and Intro 34:16 - Informer - MC Shan and Snow 35:15 - Coimbra Initial Thoughts 38:35 - Coimbra Pros 50:00 - Coimbra Cons 1:08:00 - Coimbra Final Thoughts 1:10:00 - Bump or Dump - Sabika 1:14:00 - Outro, BGA, Patreon, and Discord 1:15:08 - Red Red Wine - UB40  

Reddit Talks Clash: The Official Clash of Clans Subreddit Podcast

Cozy up nice and snuggly with your favorite bodypillow and keep that mall katana ready - we're talkin anime.  Also the skins, anniversary events, and whether or not Clash of Clans is a strategy game anymore.  Plus a giveaway that you can still enter! Find Rick on twitter to enter to win a War Arena Scenery - https://twitter.com/coolrickreddit CosmoXClashKing Podcast - https://www.youtube.com/@CosmoKingPodcast Timestamps: (00:00) Intro (02:29) Giveaway Details (03:12) Anime Cosmetics and Our Viewing Habits? (12:20) Where Were You in 2012? (21:44) What Other Games Have You Put Hours Into since 2012? (24:11) Unlimited Heroes vs 12% Anniversary Boost (31:32) Can We Still Call This a Strategy Game? (42:29) Is Worlds a Joke Now? (44:25) Listener Questions (1:00:36) Shoutouts 

Signal of Doom: A Comic Book Podcast
#363: Nexus: Scourge, Neil & The Renter, Caped Crusader, RDJ is Doom & Rich is Grumpy, Dnd Changes Character Creation, Fave Strategy Games

Signal of Doom: A Comic Book Podcast

Play Episode Listen Later Aug 3, 2024 182:10


The One where we squabble about Caped Crusader and Neil has an interesting rental arrangement! Please support Signal of Doom & Legion Outpost on Patreon! Every single dollar helps the show! https://www.patreon.com/SignalofDoom Follow us on Instagram! Please like the Facebook Page! Follow us on X: @signalofdoom Dredd or Dead: @OrDredd Legion Outpost: @legionoutpost

Three Moves Ahead
Three Moves Ahead 618: Workers & Resources 1.0

Three Moves Ahead

Play Episode Listen Later Jul 20, 2024 89:51


Len and Jon are joined by Sin Vega and Well There's Your Problem's Justin Roczniak (donoteat01) to revisit Workers & Resources: Soviet Republic for its 1.0 release. We discuss what's changed and been added since we last checked it out in Early Access, why it's so captivating, and who it's actually for.

Press B To Cancel
Press B 215: Greatest Real Time Strategy Games

Press B To Cancel

Play Episode Listen Later Jul 15, 2024 80:09


This week Press B decides the greatest real time strategy game of all time! .... at least the ones we've played. From Warcraft to Rise of Nations, join us in hammering out the classics of this genre. Press B To Cancel now on YouTube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel Special thanks to The Last Ancient on SoundCloud for our podcast theme. Find out more at http://pressbtocancel.com

Three Moves Ahead
Three Moves Ahead 617: Down the Well (EU5 Megacast 4 Preview)

Three Moves Ahead

Play Episode Listen Later Jun 30, 2024 32:52


This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and Lorris get in and out of this month's deluge of dev diaries in a downright snappy three hours, despite nitpicking EU5's depiction of the British Isles for long enough to kill a non-map gamer. Please be cautious when listening to our nonsense around partners, small children, and the psychologically healthy. They may be unprepared for exposure to our level of pedantry and hyperfixation. FatherLorris' Art Manifesto: https://docs.google.com/document/d/1hShrL1wJxVX0t4oNLasDFjf2ibGnuizBRERubdDyWVo/

Three Moves Ahead
Three Moves Ahead 616: The Future of Anbennar and EU5

Three Moves Ahead

Play Episode Listen Later Jun 21, 2024 90:09


Len, Lorris, and Lambert sat down with JayBean, the creator of the popular Anbennar fantasy total conversion mods for Europa Universalis 4, Crusader Kings 3, and Victoria 3. We asked him what he's most excited about from what we've seen of EU5 so far, what changes he might make to the mod with these new systems, and how Paradox Tinto can better support the modding community.

Three Moves Ahead
Three Moves Ahead 615: Homeworld 3

Three Moves Ahead

Play Episode Listen Later Jun 15, 2024 71:47


Len, Luke, and Ian warp in to discuss Homeworld 3, a space strategy sequel more than two decades in the making. We discuss its use of space terrain, the more intimate storytelling in the campaign, the co-op Wargames mode, and what it has and hasn't preserved from its pantheonic predecessors.

Three Moves Ahead
Three Moves Ahead 614: To Four Hours... And Beyond! (EU5 Megacast 3 Preview)

Three Moves Ahead

Play Episode Listen Later May 31, 2024 32:29


This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and Lorris are here to explore the question of how long a podcast about an unreleased game can be before someone in our lives physically intervenes. We not only have Tinto Talks and the Johan Files to cover, but now Tinto Maps, Saturday Buildings, and the Pavía Papers. There was actually more news about EU5 this month than there ever has been in a 30-day period about any previous Paradox game.

Three Moves Ahead
Three Moves Ahead 613: Total War Warhammer 3: Thrones of Decay

Three Moves Ahead

Play Episode Listen Later May 26, 2024 89:17


Len and Rowan are joined by Nathan from the YouTube channel The Great Book of Grudges to discuss the Thrones of Decay patch, Creative Assembly's apology tour, and the state of Immortal Empires in 2024. Rowan grapples with why Warhammer 3 just isn't doing it for her, Nathan marvels at the current contentment of the community, and Len chews a hole in a shirt.

Three Moves Ahead
Three Moves Ahead 612: Manor Lords

Three Moves Ahead

Play Episode Listen Later Apr 29, 2024 77:35


Len, Ian, and Jon are joined by our official unofficial historical consultant, Dr. Bret Devereaux, to discuss Manor Lords. We clear up what it is and what it isn't, how it portrays the historical realities of medieval burgage, and how Early of an Early Access game it really is.

Three Moves Ahead
Three Moves Ahead 611: Going the Distance (EU5 Megacast 2 Preview)

Three Moves Ahead

Play Episode Listen Later Apr 25, 2024 37:09


This is a free preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Len, Lambert, and Lorris are back to discuss the next four Europa Universalis V dev diaries and The Johan Files, an edited compilation of all of Johan's relevant forum posts that has more than doubled in size since we last talked. We decided to call it at four hours, but still had plenty more to talk about, so it seems like the Megacast format isn't going anywhere any time soon...