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What does it take to keep your voice—and your purpose—strong through every season of life? In this episode of Unstoppable Mindset, I sit down with my friend Bill Ratner, one of Hollywood's most recognized voice actors, best known as Flint from GI Joe. Bill's voice has carried him through radio, animation, and narration, but what stands out most is how he's used that same voice to serve others through storytelling, teaching, and grief counseling. Together, we explore the heart behind his work—from bringing animated heroes to life to standing on The Moth stage and helping people find healing through poetry. Bill shares lessons from his own journey, including losing both parents early, finding family in unexpected places, and discovering how creative expression can rebuild what life breaks down. We also reflect on 9/11, preparedness, and the quiet confidence that comes from trusting your training—whether you're a first responder, a performer, or just navigating the unknown. This conversation isn't just about performance; it's about presence. It's about using your story, your craft, and your compassion to keep moving forward—unstoppable, one voice at a time. Highlights: 00:31 – Hear the Flint voice and what it takes to bring animated characters to life. 06:57 – Learn why an uneven college path still led to a lifelong acting career. 11:50 – Understand how GI Joe became a team and a toy phenomenon that shaped culture. 15:58 – See how comics and cartoons boosted classroom literacy when used well. 17:06 – Pick up simple ways parents can spark reading through shared stories. 19:29 – Discover how early, honest conversations about death can model resilience. 24:09 – Learn to critique ads and media like a pro to sharpen your own performance. 36:19 – Follow the pivot from radio to voiceover and why specialization pays. 47:48 – Hear practical editing approaches and accessible tools that keep shows tight. 49:38 – Learn how The Moth builds storytelling chops through timed, judged practice. 55:21 – See how poetry—and poetry therapy—support grief work with students. 59:39 – Take notes on memoir writing, emotional management, and one-person shows. About the Guest: Bill Ratner is one of America's best known voice actors and author of poetry collections Lamenting While Doing Laps in the Lake (Slow Lightning Lit 2024,) Fear of Fish (Alien Buddha Press 2021,) To Decorate a Casket (Finishing Line Press 2021,) and the non-fiction book Parenting For The Digital Age: The Truth Behind Media's Effect On Children and What To Do About It (Familius Books 2014.) He is a 9-time winner of the Moth StorySLAM, 2-time winner of Best of The Hollywood Fringe Extension Award for Solo Performance, Best of the Net Poetry Nominee 2023 (Lascaux Review,) and New Millennium "America One Year From Now" Writing Award Finalist. His writing appears in Best Small Fictions 2021 (Sonder Press,) Missouri Review (audio,) Baltimore Review, Chiron Review, Feminine Collective, and other journals. He is the voice of "Flint" in the TV cartoon G.I. Joe, "Donnell Udina" in the computer game Mass Effect, the voice of Air Disasters on Smithsonian Channel, NewsNation, and network TV affiliates across the country. He is a committee chair for his union, SAG-AFTRA, teaches Voiceovers for SAG-AFTRA Foundation, Media Awareness for Los Angeles Unified School District, and is a trained grief counsellor. Member: Actors Equity Association, Screen Actors Guild-AFTRA, National Storytelling Network • https://billratner.com • @billratner Ways to connect with Bill: https://soundcloud.com/bill-ratner https://www.instagram.com/billratner/ https://twitter.com/billratner https://www.threads.net/@billratner https://billratner.tumblr.com https://www.youtube.com/@billratner/videos https://www.facebook.com/billratner.voiceover.author https://bsky.app/profile/bilorat.bsky.social About the Host: Michael Hingson is a New York Times best-selling author, international lecturer, and Chief Vision Officer for accessiBe. Michael, blind since birth, survived the 9/11 attacks with the help of his guide dog Roselle. This story is the subject of his best-selling book, Thunder Dog. Michael gives over 100 presentations around the world each year speaking to influential groups such as Exxon Mobile, AT&T, Federal Express, Scripps College, Rutgers University, Children's Hospital, and the American Red Cross just to name a few. He is Ambassador for the National Braille Literacy Campaign for the National Federation of the Blind and also serves as Ambassador for the American Humane Association's 2012 Hero Dog Awards. https://michaelhingson.com https://www.facebook.com/michael.hingson.author.speaker/ https://twitter.com/mhingson https://www.youtube.com/user/mhingson https://www.linkedin.com/in/michaelhingson/ accessiBe Links https://accessibe.com/ https://www.youtube.com/c/accessiBe https://www.linkedin.com/company/accessibe/mycompany/ https://www.facebook.com/accessibe/ Thanks for listening! Thanks so much for listening to our podcast! If you enjoyed this episode and think that others could benefit from listening, please share it using the social media buttons on this page. Do you have some feedback or questions about this episode? Leave a comment in the section below! Subscribe to the podcast If you would like to get automatic updates of new podcast episodes, you can subscribe to the podcast on Apple Podcasts or Stitcher. You can subscribe in your favorite podcast app. You can also support our podcast through our tip jar https://tips.pinecast.com/jar/unstoppable-mindset . Leave us an Apple Podcasts review Ratings and reviews from our listeners are extremely valuable to us and greatly appreciated. They help our podcast rank higher on Apple Podcasts, which exposes our show to more awesome listeners like you. If you have a minute, please leave an honest review on Apple Podcasts. Transcription Notes: Michael Hingson ** 00:00 Access Cast and accessiBe Initiative presents Unstoppable Mindset. The podcast where inclusion, diversity and the unexpected meet. Hi, I'm Michael Hingson, Chief Vision Officer for accessiBe and the author of the number one New York Times bestselling book, Thunder dog, the story of a blind man, his guide dog and the triumph of trust. Thanks for joining me on my podcast as we explore our own blinding fears of inclusion unacceptance and our resistance to change. We will discover the idea that no matter the situation, or the people we encounter, our own fears, and prejudices often are our strongest barriers to moving forward. The unstoppable mindset podcast is sponsored by accessiBe, that's a c c e s s i capital B e. Visit www.accessibe.com to learn how you can make your website accessible for persons with disabilities. And to help make the internet fully inclusive by the year 2025. Glad you dropped by we're happy to meet you and to have you here with us. Michael Hingson ** 01:21 Well on a gracious hello to you, wherever you may be, I am your host. Mike hingson, and you are listening to unstoppable mindset. Today, we get to have a voice actor, person, Bill Ratner, who you want to know who Bill Radnor is, go back and watch the old GI Joe cartoons and listen to the voice of Flint. Bill Ratner ** 01:42 All right. Lady Jay, you better get your battle gear on, because Cobra is on their way. And I can't bring up the Lacher threat weapon system. We got to get out of here. Yo, Joe, Michael Hingson ** 01:52 there you go. I rest my case Well, Bill, welcome to unstoppable mindset. Bill Ratner ** 02:00 We can't rest now. Michael, we've just begun. No, we've just begun. Michael Hingson ** 02:04 We got to keep going here. Well, I'm really glad that you're here. Bill is another person who we inveigled to get on unstoppable mindset with the help of Walden Hughes. And so that means we can talk about Walden all we want today. Bill just saying, oh goodness. And I got a lot to say. Let me tell you perfect, perfect. Bring it on. So we are really grateful to Walden, although I hope he's not listening. We don't want to give him a big head. But no, seriously, we're really grateful. Ah, good point. Bill Ratner ** 02:38 But his posture, oddly enough, is perfect. Michael Hingson ** 02:40 Well, there you go. What do you do? He practiced. Well, anyway, we're glad you're here. Tell us about the early bill, growing up and all that stuff. It's always fun to start a good beginning. Bill Ratner ** 02:54 Well, I was a very lucky little boy. I was born in Des Moines, Iowa in 1947 to two lovely people, professionals, both with master's degree out at University of Chicago. My mother was a social worker. My father had an MBA in business. He was managing editor of Better Homes and Gardens magazine. So I had the joy of living in a better home and living in a garden. Michael Hingson ** 03:21 My mother. How long were you in Des Moines? Bill Ratner ** 03:24 Five and a half years left before my sixth birthday. My dad got a fancy job at an ad agency in Minneapolis, and had a big brother named Pete and big handsome, curly haired boy with green eyes. And moved to Minneapolis, Minnesota, and was was brought up there. Michael Hingson ** 03:45 Wow. So you went to school there and and chased the girls and all that stuff. Bill Ratner ** 03:54 I went to school there at Blake School for Boys in Hopkins, Minnesota. Couldn't chase the girls day school, but the girls we are allowed to dance with certainly not chase. Michael was at woodhue dancing school, the Northrop girls from Northrop girls school and the Blake boys were put together in eighth grade and taught the Cha Cha Cha, the waltz, the Charleston, and we danced together, and the girls wore white gloves, and we sniffed their perfume, and we all learned how to be lovers when we were 45 Michael Hingson ** 04:37 There you are. Well, as long as you learned at some point, that's a good start. Bill Ratner ** 04:44 It's a weird generation. Michael, Michael Hingson ** 04:46 I've been to Des Moines before. I was born in Chicago, but moved out to California when I was five, but I did some work with the National Federation of the Blind in the mid 19. 1970s 1976 into 1978 so spent time at the Iowa Commission for the Blind in Des Moines, which became a top agency for the Blind in well, the late 50s into the to the 60s and so on. So Bill Ratner ** 05:15 both my parents are from Chicago. My father from the south side of Chicago, 44th and Kenzie, which was a Irish, Polish, Italian, Jewish, Ukrainian neighborhood. And my mother from Glencoe, which was a middle class suburb above Northwestern University in Evanston. Michael Hingson ** 05:34 I Where were you born? 57th and union, north, south side, no, South Bill Ratner ** 05:42 57th union is that? Is that west of Kenzie? Michael Hingson ** 05:46 You know, I don't remember the geography well enough to know, but I know that it was, I think, Mount Sinai Hospital where I was born. But it was, it's, it's, it's a pretty tough neighborhood today. So I understand, Bill Ratner ** 06:00 yeah, yeah, my it was tough, then it's tough now, Michael Hingson ** 06:03 yeah, I think it's tougher, supposedly, than it was. But we lived there for five years, and then we we moved to California, and I remember some things about Chicago. I remember walking down to the local candy store most days, and had no problem doing that. My parents were told they should shut me away at a home somewhere, because no blind child could ever grow up to amount to anything. And my parents said, You guys are you're totally wrong. And they brought me up with that attitude. So, you Bill Ratner ** 06:32 know who said that the school says school so that Michael Hingson ** 06:35 doctors doctors when they discovered I was blind with the Bill Ratner ** 06:38 kid, goodness gracious, horrified. Michael Hingson ** 06:44 Well, my parents said absolutely not, and they brought me up, and they actually worked with other parents of premature kids who became blind, and when kindergarten started in for us in in the age of four, they actually had a special kindergarten class for blind kids at the Perry School, which is where I went. And so I did that for a year, learn braille and some other things. Then we moved to California, but yeah, and I go back to Chicago every so often. And when I do nowadays, they I one of my favorite places to migrate in Chicago is Garrett Popcorn. Bill Ratner ** 07:21 Ah, yes, with caramel corn, regular corn, the Michael Hingson ** 07:25 Chicago blend, which is a mixture, yeah, the Chicago blend is cheese corn, well, as it is with caramel corn, and they put much other mozzarella on it as well. It's really good. Bill Ratner ** 07:39 Yeah, so we're on the air. Michael, what do you call your what do you call your program? Here I am your new friend, and I can't even announce your program because I don't know Michael Hingson ** 07:48 the name, unstoppable mindset. This Bill Ratner ** 07:51 is unstoppable mindset. Michael Hingson ** 07:56 We're back. Well, we're back already. We're fast. So you, you, you moved off elsewhere, out of Des Moines and all that. And where did you go to college? Bill Ratner ** 08:09 Well, this is like, why did you this is, this is a bit like talking about the Vietnam War. Looking back on my college career is like looking back on the Vietnam War series, a series of delusions and defeats. By the time I the time i for college, by the time I was applying for college, I was an orphan, orphan, having been born to fabulous parents who died too young of natural causes. So my grades in high school were my mediocre. I couldn't get into the Ivy Leagues. I got into the big 10 schools. My stepmother said, you're going to Michigan State in East Lansing because your cousin Eddie became a successful realtor. And Michigan State was known as mu u it was the most successful, largest agriculture college and university in the country. Kids from South Asia, China, Northern Europe, Southern Europe, South America all over the world came to Michigan State to study agricultural sciences, children of rich farmers all over the world and middle class farmers all over the world, and a huge police science department. Part of the campus was fenced off, and the young cadets, 1819, 20 years old, would practice on the rest of the student body, uniformed with hats and all right, excuse me, young man, we're just going to get some pizza at eight o'clock on Friday night. Stand against your car. Hands in your car. I said, Are you guys practicing again? Shut up and spread your legs. So that was that was Michigan State, and even though both my parents had master's degrees, I just found all the diversions available in the 1960s to be too interesting, and was not invited. Return after my sophomore year, and in order to flunk out of a big 10 University, and they're fine universities, all of them, you have to be either really determined or not so smart, not really capable of doing that level of study in undergraduate school. And I'd like to think that I was determined. I used to show up for my exams with a little blue book, and the only thing I would write is due to lack of knowledge, I am unable to complete this exam, sign Bill ranter and get up early and hand it in and go off. And so what was, what was left for a young man like that was the theater I'd seen the great Zero Mostel when I was 14 years old and on stage live, he looked just like my father, and he was funny, and if I Were a rich man, and that's the grade zero must tell. Yeah, and it took about five, no, it took about six, seven years to percolate inside my bread and my brain. In high school, I didn't want to do theater. The cheerleaders and guys who I had didn't happen to be friends with or doing theater. I took my girlfriends to see plays, but when I was 21 I started acting, and I've been an actor ever since. I'm a committee chair on the screen actors guild in Hollywood and Screen Actors Guild AFTRA, and work as a voice actor and collect my pensions and God bless the union. Michael Hingson ** 11:44 Well, hey, as long as it works and you're making progress, you know you're still with it, right? Bill Ratner ** 11:53 That's the that's the point. There's no accounting for taste in my business. Michael, you work for a few different broadcast entities at my age. And it's, you know, it's younger people. It's 18 to 3418 years to 34 years old is the ideal demographic for advertisers, Ford, Motor Company, Dove soap, Betty, Crocker, cake mixes and cereals, every conceivable product that sold online or sold on television and radio. This is my this is my meat, and I don't work for religion. However, if a religious organization calls, I call and say, I I'm not, not qualified or not have my divinity degree in order to sell your church to the public? Michael Hingson ** 12:46 Yeah, yeah. Well, I, I can understand that. But you, you obviously do a lot, and as we talked about, you were Flint and GI Joe, which is kind of cool. Bill Ratner ** 13:01 Flynn GI Joe was very cool. Hasbro Corporation, which was based in Providence, Rhode Island, had a huge success with GI Joe, the figure. The figure was about 11 and a half inches tall, like a Barbie, and was at first, was introduced to the public after the Korean War. There is a comic book that was that was also published about GI Joe. He was an individual figure. He was a figure, a sort of mythic cartoon figure during World War Two, GI Joe, generic American soldier, fighting man and but the Vietnam war dragged on for a long time, and the American buying public or buying kids toys got tired of GI Joe, got tired of a military figure in their household and stopped buying. And when Nixon ended the Vietnam War, or allotted to finish in 1974 Hasbro was in the tank. It's got its stock was cheap, and executives are getting nervous. And then came the Great George Lucas in Star Wars, who shrank all these action figures down from 11 and a half inches to three and a half inches, and went to China and had Chinese game and toy makers make Star Wars toys, and began to earn billions and billions dollars. And so Hasbro said, let's turn GI Joe into into a team. And the team began with flint and Lady J and Scarlett and Duke and Destro and cover commander, and grew to 85 different characters, because Hasbro and the toy maker partners could create 85 different sets of toys and action figures. So I was actor in this show and had a good time, and also a purveyor of a billion dollar industry of American toys. And the good news about these toys is I was at a conference where we signed autographs the voice actors, and we have supper with fans and so on. And I was sitting next to a 30 year old kid and his parents. And this kid was so knowledgeable about pop culture and every conceivable children's show and animated show that had ever been on the screen or on television. I turned to his mother and sort of being a wise acre, said, So ma'am, how do you feel about your 30 year old still playing with GI Joe action figures? And she said, Well, he and I both teach English in the Pittsburgh, Pennsylvania school system, and last year, the literacy level of my ninth graders was 50% 50% of those kids could not read in ninth grade. So I asked the principal if I could borrow my son's GI Joe, action figures, comic books and VHS tapes, recordings of the shows from TV. And he said, Sure, whatever you want to try. And so she did, and she played the video tapes, and these kids were thrilled. They'd never seen a GI Joe cartoon in class before. Passed out the comic books, let him read comics. And then she said, Okay, you guys. And passed out notebooks and pens and pencils, and said, I want you guys to make up some some shows, some GI Joe shows. And so they said, Yeah, we're ready. All right, Cobra, you better get into the barber shop, because the barber bill is no longer there and the fire engines are in the way. And wait a minute, there's a dog in the street. And so they're making this up, using their imagination, doing their schoolwork, by coming up with scenarios, imaginary fam fan fiction for GI Joe and she raised the literacy level in her classroom by 50% that year, by the end of that year, so, so that was the only story that I've ever heard about the sort of the efficacy of GI Joe, other than, you know, kids play with them. Do they? Are they shooting each other all the time? I certainly hope not. I hope not. Are they using the action figures? Do they strip their guns off and put them in a little, you know, stub over by the side and and have them do physical battle with each other, or have them hump the woods, or have them climb the stairs, or have them search the trees. Who knows what kids do? Same with same with girls and and Barbies. Barbie has been a source of fun and creativity for lots of girls, and the source of of worry and bother to a lot of parents as Michael Hingson ** 17:54 well. Well, at the same time, though, when kids start to react and relate to some of these things. It's, it's pretty cool. I mean, look what's happened with the whole Harry Potter movement and craze. Harry Potter has probably done more in the last 20 or 25 years to promote reading for kids than most anything else, and Bill Ratner ** 18:17 that's because it's such a good series of books. I read them to my daughters, yeah. And the quality of writing. She was a brilliant writer, not only just the stories and the storytelling, which is fun to watch in the movies, and you know, it's great for a parent to read. If there are any parents listening, I don't care how old your kids are. I don't care if they're 15. Offer to read to them. The 15 year old might, of course, say mom, but anybody younger than that might say either, all right, fine, which is, which means you better do it or read, read a book. To me, sure, it's fun for the parent, fun for the kid, and it makes the child a completely different kind of thinker and worker and earner. Michael Hingson ** 19:05 Well, also the people who they got to read the books for the recordings Stephen Fry and in the US here, Jim Dale did such an incredible job as well. I've, I've read the whole Harry Potter series more than once, because I just enjoy them, and I enjoy listening to the the voices. They do such a good job. Yeah. And of course, for me, one of the interesting stories that I know about Jim Dale reading Harry Potter was since it was published by Scholastic he was actually scheduled to do a reading from one of the Harry from the new Harry Potter book that was coming out in 2001 on September 11, he was going to be at Scholastic reading. And of course, that didn't happen because of of everything that did occur. So I don't know whether I'm. I'm assuming at some point a little bit later, he did, but still he was scheduled to be there and read. But it they are there. They've done so much to help promote reading, and a lot of those kinds of cartoons and so on. Have done some of that, which is, which is pretty good. So it's good to, you know, to see that continue to happen. Well, so you've written several books on poetry and so on, and I know that you you've mentioned more than once grief and loss. How come those words keep coming up? Bill Ratner ** 20:40 Well, I had an unusual childhood. Again. I mentioned earlier how, what a lucky kid I was. My parents were happy, educated, good people, not abusers. You know, I don't have a I don't have horror stories to tell about my mother or my father, until my mother grew sick with breast cancer and and it took about a year and a half or two years to die when I was seven years old. The good news is, because she was a sensitive, educated social worker, as she was actually dying, she arranged a death counseling session with me and my older brother and the Unitarian minister who was also a death counselor, and whom she was seeing to talk about, you know, what it was like to be dying of breast cancer with two young kids. And at this session, which was sort of surprised me, I was second grade, came home from school. In the living room was my mother and my brother looking a little nervous, and Dr Carl storm from the Unitarian Church, and she said, you know, Dr storm from church, but he's also my therapist. And we talk about my illness and how I feel, and we talk about how much I love you boys, and talk about how I worry about Daddy. And this is what one does when one is in crisis. That was a moment that was not traumatic for me. It's a moment I recalled hundreds of times, and one that has been a guiding light through my life. My mother's death was very difficult for my older brother, who was 13 who grew up in World War Two without without my father, it was just him and my mother when he was off in the Pacific fighting in World War Two. And then I was born after the war. And the loss of a mother in a family is like the bottom dropping out of a family. But luckily, my dad met a woman he worked with a highly placed advertising executive, which was unusual for a female in the 1950s and she became our stepmother a year later, and we had some very lovely, warm family years with her extended family and our extended family and all of us together until my brother got sick, came down with kidney disease a couple of years before kidney dialysis was invented, and a couple of years before kidney transplants were done, died at 19. Had been the captain of the swimming team at our high school, but did a year in college out in California and died on Halloween of 1960 my father was 51 years old. His eldest son had died. He had lost his wife six years earlier. He was working too hard in the advertising industry, successful man and dropped out of a heart attack 14th birthday. Gosh, I found him unconscious on the floor of our master bathroom in our house. So my life changed. I My life has taught me many, many things. It's taught me how the defense system works in trauma. It's taught me the resilience of a child. It's taught me the kindness of strangers. It's taught me the sadness of loss. Michael Hingson ** 24:09 Well, you, you seem to come through all of it pretty well. Well, thank you. A question behind that, just an observation, but, but you do seem to, you know, obviously, cope with all of it and do pretty well. So you, you've always liked to be involved in acting and so on. How did you actually end up deciding to be a voice actor? Bill Ratner ** 24:39 Well, my dad, after he was managing editor of Better Homes and Gardens magazine in Des Moines for Meredith publishing, got offered a fancy job as executive vice president of the flower and mix division for Campbell within advertising and later at General Mills Corporation. From Betty Crocker brand, and would bring me to work all the time, and would sit with me, and we'd watch the wonderful old westerns that were on prime time television, rawhide and Gunsmoke and the Virginian and sure Michael Hingson ** 25:15 and all those. Yeah, during Bill Ratner ** 25:17 the commercials, my father would make fun of the commercials. Oh, look at that guy. And number one, son, that's lousy acting. Number two, listen to that copy. It's the dumbest ad copy I've ever seen. The jingles and and then he would say, No, that's a good commercial, right there. And he wasn't always negative. He would he was just a good critic of advertising. So at a very young age, starting, you know, when we watch television, I think the first television ever, he bought us when I was five years old, I was around one of the most educated, active, funny, animated television critics I could hope to have in my life as a 56789, 1011, 12 year old. And so when I was 12, I became one of the founding members of the Brotherhood of radio stations with my friends John Waterhouse and John Barstow and Steve gray and Bill Connors in South Minneapolis. I named my five watt night kit am transmitter after my sixth grade teacher, Bob close this is wclo stereo radio. And when I was in sixth grade, I built myself a switch box, and I had a turntable and I had an intercom, and I wired my house for sound, as did all the other boys in the in the B, O, R, S, and that's brotherhood of radio stations. And we were guests on each other's shows, and we were obsessed, and we would go to the shopping malls whenever a local DJ was making an appearance and torture him and ask him dumb questions and listen obsessively to American am radio. And at the time for am radio, not FM like today, or internet on your little radio tuner, all the big old grandma and grandpa radios, the wooden ones, were AM, for amplitude modulated. You could get stations at night, once the sun went down and the later it got, the ionosphere would lift and the am radio signals would bounce higher and farther. And in Minneapolis, at age six and seven, I was able to to listen to stations out of Mexico and Texas and Chicago, and was absolutely fascinated with with what was being put out. And I would, I would switch my brother when I was about eight years old, gave me a transistor radio, which I hid under my bed covers. And at night, would turn on and listen for, who knows, hours at a time, and just tuning the dial and tuning the dial from country to rock and roll to hit parade to news to commercials to to agric agriculture reports to cow crossings in Kansas and grain harvesting and cheese making in Wisconsin, and on and on and on that made up the great medium of radio that was handing its power and its business over to television, just as I was growing As a child. Fast, fascinating transition Michael Hingson ** 28:18 and well, but as it was transitioning, how did that affect you? Bill Ratner ** 28:26 It made television the romantic, exciting, dynamic medium. It made radio seem a little limited and antiquated, and although I listened for environment and wasn't able to drag a television set under my covers. Yeah, and television became memorable with with everything from actual world war two battle footage being shown because there wasn't enough programming to 1930s Warner Brothers gangster movies with James Cagney, Edward G Michael Hingson ** 29:01 Robinson and yeah Bill Ratner ** 29:02 to all the sitcoms, Leave It to Beaver and television cartoons and on and on and on. And the most memorable elements to me were the personalities, and some of whom were invisible. Five years old, I was watching a Kids program after school, after kindergarten. We'll be back with more funny puppets, marionettes after this message and the first words that came on from an invisible voice of this D baritone voice, this commercial message will be 60 seconds long, Chrysler Dodge for 1954 blah, blah, blah, blah, blah. And I watched hypnotized, hypnotized as a 1953 dodge drove across the screen with a happy family of four waving out the window. And at the end of the commercial, I ran into the kitchen said, Mom, mom, I know what a minute. Is, and it was said, it had suddenly come into my brain in one of those very rare and memorable moments in a person's life where your brain actually speaks to you in its own private language and says, Here is something very new and very true, that 60 seconds is in fact a minute. When someone says, See you in five minutes, they mean five times that, five times as long as that. Chrysler commercial, five times 60. That's 300 seconds. And she said, Did you learn it that that on T in kindergarten? And I said, No, I learned it from kangaroo Bob on TV, his announcer, oh, kangaroo Bob, no, but this guy was invisible. And so at five years of age, I was aware of the existence of the practice of the sound, of the magic of the seemingly unlimited access to facts, figures, products, brand names that these voices had and would say on the air in This sort of majestic, patriarchal way, Michael Hingson ** 31:21 and just think 20 years later, then you had James Earl Jones, Bill Ratner ** 31:26 the great dame. James Earl Jones, father was a star on stage at that time the 1950s James Earl Jones came of age in the 60s and became Broadway and off Broadway star. Michael Hingson ** 31:38 I got to see him in Othello. He was playing Othello. What a powerful performance. It was Bill Ratner ** 31:43 wonderful performer. Yeah, yeah. I got to see him as Big Daddy in Canada, Hot Tin Roof, ah, live and in person, he got front row seats for me and my family. Michael Hingson ** 31:53 Yeah, we weren't in the front row, but we saw it. We saw it on on Broadway, Bill Ratner ** 31:58 the closest I ever got to James Earl Jones. He and I had the same voice over agent, woman named Rita vinari of southern Barth and benare company. And I came into the agency to audition for Doritos, and I hear this magnificent voice coming from behind a closed voiceover booth, saying, with a with a Spanish accent, Doritos. I thought that's James Earl Jones. Why is he saying burritos? And he came out, and he bowed to me, nodded and smiled, and I said, hello and and the agent probably in the booth and shut the door. And she said, I said, that was James Earl Jones. What a voice. What she said, Oh, he's such a nice man. And she said, but I couldn't. I was too embarrassed. I was too afraid to stop him from saying, Doritos. And it turns out he didn't get the gig. So it is some other voice actor got it because he didn't say, had he said Doritos with the agent froze it froze up. That was as close as I ever got to did you get the gig? Oh goodness no, Michael Hingson ** 33:01 no, you didn't, huh? Oh, well, well, yeah. I mean, it was a very, it was, it was wonderful. It was James Earl Jones and Christopher Plummer played Iago. Oh, goodness, oh, I know. What a what a combination. Well, so you, you did a lot of voiceover stuff. What did you do regarding radio moving forward? Or did you just go completely out of that and you were in TV? Or did you have any opportunity Bill Ratner ** 33:33 for me to go back at age 15, my brother and father, who were big supporters of my radio. My dad would read my W, C, l, o, newsletter and need an initial, an excellent journalism son and my brother would bring his teenage friends up. He'd play the elderly brothers, man, you got an Elvis record, and I did. And you know, they were, they were big supporters for me as a 13 year old, but when I turned 14, and had lost my brother and my father, I lost my enthusiasm and put all of my radio equipment in a box intended to play with it later. Never, ever, ever did again. And when I was about 30 years old and I'd done years of acting in the theater, having a great time doing fun plays and small theaters in Minneapolis and South Dakota and and Oakland, California and San Francisco. I needed money, so I looked in the want ads and saw a job for telephone sales, and I thought, Well, I used to love the telephone. I used to make phony phone calls to people all the time. Used to call funeral homes. Hi Carson, funeral I help you. Yes, I'm calling to tell you that you have a you have a dark green slate tile. Roof, isn't that correct? Yes. Well, there's, there's a corpse on your roof. Lady for goodness sake, bring it down and we laugh and we record it and and so I thought, Well, gee, I used to have a lot of fun with the phone. And so I called the number of telephone sales and got hired to sell magazine subscriptions and dinner tickets to Union dinners and all kinds of things. And then I saw a new job at a radio station, suburban radio station out in Walnut Creek, California, a lovely Metro BART train ride. And so I got on the BART train, rode out there and walked in for the interview, and was told I was going to be selling small advertising packages on radio for the station on the phone. And so I called barber shops and beauty shops and gas stations in the area, and one guy picked up the phone and said, Wait a minute, wait a minute. Wait a minute. Are you on the radio right now? And I said, No, I'm just I'm in the sales room. Well, maybe you should be. And he slams the phone on me. He didn't want to talk to me anymore. It wasn't interested in buying advertising. I thought, gee. And I told somebody at the station, and they said, Well, you want to be in the radio? And he went, Yeah, I was on the radio when I was 13. And it just so happened that an older fellow was retiring from the 10am to 2pm slot. K I S King, kiss 99 and KD FM, Pittsburgh, California. And it was a beautiful music station. It was a music station. Remember, old enough will remember music that used to play in elevators that was like violin music, the Percy faith orchestra playing a Rolling Stone song here in the elevator. Yes, well, that's exactly what we played. And it would have been harder to get a job at the local rock stations because, you know, they were popular places. And so I applied for the job, and Michael Hingson ** 37:06 could have lost your voice a lot sooner, and it would have been a lot harder if you had had to do Wolfman Jack. But that's another story. Bill Ratner ** 37:13 Yeah, I used to listen to Wolf Man Jack. I worked in a studio in Hollywood. He became a studio. Yeah, big time. Michael Hingson ** 37:22 Anyway, so you you got to work at the muzack station, got Bill Ratner ** 37:27 to work at the muzack station, and I was moving to Los Angeles to go to a bigger market, to attempt to penetrate a bigger broadcast market. And one of the sales guys, a very nice guy named Ralph pizzella said, Well, when you get to La you should study with a friend of mine down to pie Troy, he teaches voiceovers. I said, What are voice overs? He said, You know that CVS Pharmacy commercial just carted up and did 75 tags, available in San Fernando, available in San Clemente, available in Los Angeles, available in Pasadena. And I said, Yeah. He said, Well, you didn't get paid any extra. You got paid your $165 a week. The guy who did that commercial for the ad agency got paid probably 300 bucks, plus extra for the tags, that's voiceovers. And I thought, why? There's an idea, what a concept. So he gave me the name and number of old friend acquaintance of his who he'd known in radio, named Don DiPietro, alias Johnny rabbit, who worked for the Dick Clark organization, had a big rock and roll station there. He'd come to LA was doing voiceovers and teaching voiceover classes in a little second story storefront out of the San Fernando Valley in Los Angeles. So I signed up for his class, and he was an experienced guy, and he liked me, and we all had fun, and I realized I was beginning to study like an actor at 1818, who goes to New York or goes to Los Angeles or Chicago or Atlanta or St Louis to act in the big theaters, and starts acting classes and realizes, oh my goodness, these people are truly professionals. I don't know how to do what they do. And so for six years, I took voice over classes, probably 4050, nights a year, and from disc jockeys, from ex show hosts, from actors, from animated cartoon voices, and put enough time in to get a degree in neurology in medical school. And worked my way up in radio in Los Angeles and had a morning show, a lovely show with a wonderful news man named Phil Reed, and we talked about things and reviewed movies and and played a lot of music. And then I realized, wait a minute, I'm earning three times the money in voiceovers as I am on the radio, and I have to get up at 430 in the morning to be on the radio. Uh, and a wonderful guy who was Johnny Carson's staff announcer named Jack angel said, You're not still on radio, are you? And I said, Well, yeah, I'm working in the morning. And Ka big, get out of there. Man, quit. Quit. And I thought, well, how can I quit? I've always wanted to be a radio announcer. And then there was another wonderful guy on the old am station, kmpc, sweet Dick Whittington. Whittington, right? And he said at a seminar that I went to at a union voice over training class, when you wake up at four in the morning and you swing your legs over the bed and your shoes hit the floor, and you put your head in your hands, and you say to yourself, I don't want to do this anymore. That's when you quit radio. Well, that hadn't happened to me. I was just getting up early to write some comedy segments and on and on and on, and then I was driving around town all day doing auditions and rented an ex girlfriend's second bedroom so that I could nap by myself during the day, when I had an hour in and I would as I would fall asleep, I'd picture myself every single day I'm in a dark voiceover studio, a microphone Is before me, a music stand is before the microphone, and on it is a piece of paper with advertising copy on it. On the other side of the large piece of glass of the recording booth are three individuals, my employers, I begin to read, and somehow the text leaps off the page, streams into my eyes, letter for letter, word for word, into a part of my back brain that I don't understand and can't describe. It is processed in my semi conscious mind with the help of voice over training and hope and faith, and comes out my mouth, goes into the microphone, is recorded in the digital recorder, and those three men, like little monkeys, lean forward and say, Wow, how do you do that? That was my daily creative visualization. Michael, that was my daily fantasy. And I had learned that from from Dale Carnegie, and I had learned that from Olympic athletes on NBC TV in the 60s and 70s, when the announcer would say, this young man you're seeing practicing his high jump is actually standing there. He's standing stationary, and the bouncing of the head is he's actually rehearsing in his mind running and running and leaping over the seven feet two inch bar and falling into the sawdust. And now he's doing it again, and you could just barely see the man nodding his head on camera at the exact rhythm that he would be running the 25 yards toward the high bar and leaping, and he raised his head up during the imaginary lead that he was visualizing, and then he actually jumped the seven foot two inches. That's how I learned about creative visualization from NBC sports on TV. Michael Hingson ** 43:23 Channel Four in Los Angeles. There you go. Well, so you you broke into voice over, and that's what you did. Bill Ratner ** 43:38 That's what I did, darn it, I ain't stopping now, there's a wonderful old actor named Bill Irwin. There two Bill Irwin's one is a younger actor in his 50s or 60s, a brilliant actor from Broadway to film and TV. There's an older William Irwin. They also named Bill Irwin, who's probably in his 90s now. And I went to a premiere of a film, and he was always showing up in these films as The senile stock broker who answers the phone upside down, or the senile board member who always asks inappropriate questions. And I went up to him and I said, you know, I see you in everything, man. I'm 85 years old. Some friends and associates of mine tell me I should slow down. I only got cast in movies and TV when I was 65 I ain't slowing down. If I tried to slow down at 85 I'd have to stop That's my philosophy. My hero is the great Don Pardo, the late great Michael Hingson ** 44:42 for Saturday Night Live and Jeopardy Bill Ratner ** 44:45 lives starring Bill Murray, Gilder Radner, and Michael Hingson ** 44:49 he died for Jeopardy before that, Bill Ratner ** 44:52 yeah, died at 92 with I picture him, whether it probably not, with a microphone and. His hand in his in his soundproof booth, in his in his garage, and I believe he lived in Arizona, although the show was aired and taped in New York, New York, right where he worked for for decades as a successful announcer. So that's the story. Michael Hingson ** 45:16 Michael. Well, you know, I miss, very frankly, some of the the the days of radio back in the 60s and 70s and so on. We had, in LA what you mentioned, Dick Whittington, Dick whittinghill on kmpc, Gary Owens, you know, so many people who were such wonderful announcers and doing some wonderful things, and radio just isn't the same anymore. It's gone. It's Bill Ratner ** 45:47 gone to Tiktok and YouTube. And the truth is, I'm not gonna whine about Tiktok or YouTube, because some of the most creative moments on camera are being done on Tiktok and YouTube by young quote influencers who hire themselves out to advertisers, everything from lipstick. You know, Speaker 1 ** 46:09 when I went to a party last night was just wild and but this makeup look, watch me apply this lip remover and blah, blah, blah, blah, blah, no, I have no lip. Bill Ratner ** 46:20 You know, these are the people with the voices. These are the new voices. And then, of course, the faces. And so I would really advise before, before people who, in fact, use the internet. If you use the internet, you can't complain if you use the internet, if you go to Facebook or Instagram, or you get collect your email or Google, this or that, which most of us do, it's handy. You can't complain about tick tock, tick tock, tick tock. You can't complain about tick tock or YouTube, because it's what the younger generation is using, and it's what the younger generation advertisers and advertising executives and creators and musicians and actors are using to parade before us, as Gary Owens did, as Marlon Brando did, as Sarah Bernhardt did in the 19 so as all as you do, Michael, you're a parader. You're the head of the parade. You've been in on your own float for years. I read your your bio. I don't even know why you want to waste a minute talking to me for goodness sakes. Michael Hingson ** 47:26 You know, the one thing about podcasts that I like over radio, and I did radio at kuci for seven years when I was in school, what I really like about podcasts is they're not and this is also would be true for Tiktok and YouTube. Primarily Tiktok, I would would say it isn't as structured. So if we don't finish in 60 minutes, and we finish in 61 minutes, no one's gonna shoot us. Bill Ratner ** 47:53 Well, I beg to differ with you. Now. I'm gonna start a fight with you. Michael, yeah, we need conflict in this script. Is that it The Tick Tock is very structured. Six. No, Michael Hingson ** 48:03 no, I understand that. I'm talking about podcasts, Bill Ratner ** 48:07 though, but there's a problem. We gotta Tone It Up. We gotta pick it up. We gotta there's a lot of and I listen to what are otherwise really bright, wonderful personalities on screen, celebrities who have podcasts and the car sucks, and then I had meatballs for dinner, haha. And you know what my wife said? Why? You know? And there's just too much of that. And, Michael Hingson ** 48:32 oh, I understand, yeah. I mean, it's like, like anything, but I'm just saying that's one of the reasons I love podcasting. So it's my way of continuing what I used to do in radio and having a lot of fun doing it Bill Ratner ** 48:43 all right, let me ask you. Let me ask you a technical and editorial question. Let me ask you an artistic question. An artist, can you edit this podcast? Yeah. Are you? Do you plan to Nope. Michael Hingson ** 48:56 I think conversations are conversations, but there is a but, I mean, Bill Ratner ** 49:01 there have been starts and stops and I answer a question, and there's a long pause, and then, yeah, we can do you edit that stuff Michael Hingson ** 49:08 out. We do, we do, edit some of that out. And I have somebody that that that does a lot of it, because I'm doing more podcasts, and also I travel and speak, but I can edit. There's a program called Reaper, which is really a very sophisticated Bill Ratner ** 49:26 close up spaces. You Michael Hingson ** 49:28 can close up spaces with it, yes, but the neat thing about Reaper is that somebody has written scripts to make it incredibly accessible for blind people using screen readers. Bill Ratner ** 49:40 What does it do? What does it do? Give me the elevator pitch. Michael Hingson ** 49:46 You've seen some of the the programs that people use, like computer vision and other things to do editing of videos and so on. Yeah. Bill Ratner ** 49:55 Yeah. Even Apple. Apple edit. What is it called? Apple? Garage Band. No, that's audio. What's that Michael Hingson ** 50:03 audio? Oh, Bill Ratner ** 50:06 quick time is quick Michael Hingson ** 50:07 time. But whether it's video or audio, the point is that Reaper allows me to do all of that. I can edit audio. I can insert, I can remove pauses. I can do anything with Reaper that anyone else can do editing audio, because it's been made completely accessible. Bill Ratner ** 50:27 That's great. That's good. That's nice. Oh, it is. It's cool. Michael Hingson ** 50:31 So so if I want, I can edit this and just have my questions and then silence when you're talking. Bill Ratner ** 50:38 That might be best. Ladies and gentlemen, here's Bill Ratner, Michael Hingson ** 50:46 yep, exactly, exactly. Now you have won the moth stories. Slam, what? Tell me about my story. Slam, you've won it nine times. Bill Ratner ** 51:00 The Moth was started by a writer, a novelist who had lived in the South and moved to New York City, successful novelist named George Dawes green. And the inception of the moth, which many people listening are familiar with from the Moth Radio Hour. It was, I believe, either late 90s or early 2000s when he'd been in New York for a while and was was publishing as a fiction writer, and threw a party, and decided, instead of going to one of these dumb, boring parties or the same drinks being served and same cigarettes being smoked out in the veranda and the same orders. I'm going to ask people to bring a five minute story, a personal story, nature, a true story. You don't have to have one to get into the party, but I encourage you to. And so you know, the 3040, 50 people showed up, many of whom had stories, and they had a few drinks, and they had hors d'oeuvres. And then he said, Okay, ladies and gentlemen, take your seats. It's time for and then I picked names out of a hat, and person after person after person stood up in a very unusual setting, which was almost never done at parties. You How often do you see that happen? Suddenly, the room falls silent, and someone with permission being having been asked by the host to tell a personal story, some funny, some tragic, some complex, some embarrassing, some racy, some wild, some action filled. And afterward, the feedback he got from his friends was, this is the most amazing experience I've ever had in my life. And someone said, you need to do this. And he said, Well, you people left a lot of cigarette butts and beer cans around my apartment. And they said, well, let's do it at a coffee shop. Let's do it at a church basement. So slowly but surely, the moth storytelling, story slams, which were designed after the old poetry slams in the 50s and 60s, where they were judged contests like, like a dance contest. Everybody's familiar with dance contests? Well, there were, then came poetry contests with people singing and, you know, and singing and really energetically, really reading. There then came storytelling contests with people standing on a stage before a silent audience, telling a hopefully interesting, riveting story, beginning middle, end in five minutes. And so a coffee house was found. A monthly calendar was set up. Then came the internet. Then it was so popular standing room only that they had to open yet another and another, and today, some 20 years later, 20 some years later, from Austin, Texas to San Francisco, California to Minneapolis, Minnesota to New York City to Los Angeles. There are moth story slams available on online for you to schedule yourself to go live and in person at the moth.org as in the moth with wings. Friend of mine, I was in New York. He said, You can't believe it. This writer guy, a writer friend of mine who I had read, kind of an avant garde, strange, funny writer was was hosting something called the moth in New York, and we were texting each other. He said, Well, I want to go. The theme was show business. I was going to talk to my Uncle Bobby, who was the bell boy. And I Love Lucy. I'll tell a story. And I texted him that day. He said, Oh man, I'm so sorry. I had the day wrong. It's next week. Next week, I'm going to be back home. And so he said, Well, I think there's a moth in Los Angeles. So about 15 years ago, I searched it down and what? Went to a small Korean barbecue that had a tiny little stage that originally was for Korean musicians, and it was now being used for everything from stand up comedy to evenings of rock and roll to now moth storytelling once a month. And I think the theme was first time. And so I got up and told a silly story and didn't win first prize. They have judges that volunteer judges a table of three judges scoring, you like, at a swim meet or a track beat or, you know, and our gymnastics meet. So this is all sort of familiar territory for everybody, except it's storytelling and not high jumping or pull ups. And I kept going back. I was addicted to it. I would write a story and I'd memorize it, and I'd show up and try to make it four minutes and 50 seconds and try to make it sound like I was really telling a story and not reading from a script. And wish I wasn't, because I would throw the script away, and I knew the stories well enough. And then they created a radio show. And then I began to win slams and compete in the grand slams. And then I started submitting these 750 word, you know, two and a half page stories. Literary magazines got a few published and found a whole new way to spend my time and not make much Michael Hingson ** 56:25 money. Then you went into poetry. Bill Ratner ** 56:29 Then I got so bored with my prose writing that I took a poetry course from a wonderful guy in LA called Jack grapes, who had been an actor and a football player and come to Hollywood and did some TV, episodics and and some some episodic TV, and taught poetry. It was a poet in the schools, and I took his class of adults and got a poem published. And thought, wait a minute, these aren't even 750 words. They're like 75 words. I mean, you could write a 10,000 word poem if you want, but some people have, yeah, and it was complex, and there was so much to read and so much to learn and so much that was interesting and odd. And a daughter of a friend of mine is a poet, said, Mommy, are you going to read me one of those little word movies before I go to sleep? Michael Hingson ** 57:23 A little word movie, word movie out of the Bill Ratner ** 57:27 mouths of babes. Yeah, and so, so and I perform. You know, last night, I was in Orange County at a organization called ugly mug Cafe, and a bunch of us poets read from an anthology that was published, and we sold our books, and heard other young poets who were absolutely marvelous and and it's, you know, it's not for everybody, but it's one of the things I do. Michael Hingson ** 57:54 Well, you sent me pictures of book covers, so they're going to be in the show notes. And I hope people will will go out and get them Bill Ratner ** 58:01 cool. One of the one of the things that I did with poetry, in addition to wanting to get published and wanting to read before people, is wanting to see if there is a way. Because poetry was, was very satisfying, emotionally to me, intellectually very challenging and satisfying at times. And emotionally challenging and very satisfying at times, writing about things personal, writing about nature, writing about friends, writing about stories that I received some training from the National Association for poetry therapy. Poetry therapy is being used like art therapy, right? And have conducted some sessions and and participated in many and ended up working with eighth graders of kids who had lost someone to death in the past year of their lives. This is before covid in the public schools in Los Angeles. And so there's a lot of that kind of work that is being done by constable people, by writers, by poets, by playwrights, Michael Hingson ** 59:09 and you became a grief counselor, Bill Ratner ** 59:13 yes, and don't do that full time, because I do voiceovers full time, right? Write poetry and a grand. Am an active grandparent, but I do the occasional poetry session around around grief poetry. Michael Hingson ** 59:31 So you're a grandparent, so you've had kids and all that. Yes, sir, well, that's is your wife still with us? Yes? Bill Ratner ** 59:40 Oh, great, yeah, she's an artist and an art educator. Well, that Michael Hingson ** 59:46 so the two of you can criticize each other's works, then, just Bill Ratner ** 59:52 saying, we're actually pretty kind to each other. I Yeah, we have a lot of we have a lot of outside criticism. Them. So, yeah, you don't need to do it internally. We don't rely on it. What do you think of this although, although, more than occasionally, each of us will say, What do you think of this poem, honey? Or what do you think of this painting, honey? And my the favorite, favorite thing that my wife says that always thrills me and makes me very happy to be with her is, I'll come down and she's beginning a new work of a new piece of art for an exhibition somewhere. I'll say, what? Tell me about what's, what's going on with that, and she'll go, you know, I have no idea, but it'll tell me what to do. Michael Hingson ** 1:00:33 Yeah, it's, it's like a lot of authors talk about the fact that their characters write the stories right, which, which makes a lot of sense. So with all that you've done, are you writing a memoir? By any chance, I Bill Ratner ** 1:00:46 am writing a memoir, and writing has been interesting. I've been doing it for many years. I got it was my graduate thesis from University of California Riverside Palm Desert. Michael Hingson ** 1:00:57 My wife was a UC Riverside graduate. Oh, hi. Well, they Bill Ratner ** 1:01:01 have a low residency program where you go for 10 days in January, 10 days in June. The rest of it's online, which a lot of universities are doing, low residency programs for people who work and I got an MFA in creative writing nonfiction, had a book called parenting for the digital age, the truth about media's effect on children. And was halfway through it, the publisher liked it, but they said you got to double the length. So I went back to school to try to figure out how to double the length. And was was able to do it, and decided to move on to personal memoir and personal storytelling, such as goes on at the moth but a little more personal than that. Some of the material that I was reading in the memoir section of a bookstore was very, very personal and was very helpful to read about people who've gone through particular issues in their childhood. Mine not being physical abuse or sexual abuse, mine being death and loss, which is different. And so that became a focus of my graduate thesis, and many people were urging me to write a memoir. Someone said, you need to do a one man show. So I entered the Hollywood fringe and did a one man show and got good reviews and had a good time and did another one man show the next year and and so on. So But writing memoir as anybody knows, and they're probably listeners who are either taking memoir courses online or who may be actively writing memoirs or short memoir pieces, as everybody knows it, can put you through moods from absolutely ecstatic, oh my gosh, I got this done. I got this story told, and someone liked it, to oh my gosh, I'm so depressed I don't understand why. Oh, wait a minute, I was writing about such and such today. Yeah. So that's the challenge for the memoir is for the personal storyteller, it's also, you know, and it's more of a challenge than it is for the reader, unless it's bad writing and the reader can't stand that. For me as a reader, I'm fascinated by people's difficult stories, if they're well Michael Hingson ** 1:03:24 told well, I know that when in 2002 I was advised to write a book about the World Trade Center experiences and all, and it took eight years to kind of pull it all together. And then I met a woman who actually I collaborated with, Susie Florey, and we wrote thunder dog. And her agent became my agent, who loved the proposal that we sent and actually got a contract within a week. So thunder dog came out in 2011 was a New York Times bestseller, and very blessed by that, and we're working toward the day that it will become a movie still, but it'll happen. And then I wrote a children's version of it, well, not a children's version of the book, but a children's book about me growing up in Roselle, growing up the guide dog who was with me in the World Trade Center, and that's been on Amazon. We self published it. Then last year, we published a new book called Live like a guide dog, which is all about controlling fear and teaching people lessons that I learned prior to September 11. That helped me focus and remain calm. Bill Ratner ** 1:04:23 What happened to you on September 11, Michael Hingson ** 1:04:27 I was in the World Trade Center. I worked on the 78th floor of Tower One. Bill Ratner ** 1:04:32 And what happened? I mean, what happened to you? Michael Hingson ** 1:04:36 Um, nothing that day. I mean, well, I got out. How did you get out? Down the stairs? That was the only way to go. So, so the real story is not doing it, but why it worked. And the real issue is that I spent a lot of time when I first went into the World Trade Center, learning all I could about what to do in an emergency, talking to police, port authorities. Security people, emergency preparedness people, and also just walking around the world trade center and learning the whole place, because I ran an office for a company, and I wasn't going to rely on someone else to, like, lead me around if we're going to go to lunch somewhere and take people out before we negotiated contracts. So I needed to know all of that, and I learned all I could, also realizing that if there ever was an emergency, I might be the only one in the office, or we might be in an area where people couldn't read the signs to know what to do anyway. And so I had to take the responsibility of learning all that, which I did. And then when the planes hit 18 floors above us on the other side of the building, we get we had some guests in the office. Got them out, and then another colleague, who was in from our corporate office, and I and my guide dog, Roselle, went to the stairs, and we started down. And Bill Ratner ** 1:05:54 so, so what floor did the plane strike? Michael Hingson ** 1:05:58 It struck and the NOR and the North Tower, between floors 93 and 99 so I just say 96 okay, and you were 20 floors down, 78 floors 78 so we were 18 floors below, and Bill Ratner ** 1:06:09 at the moment of impact, what did you think? Michael Hingson ** 1:06:13 Had no idea we heard a muffled kind of explosion, because the plane hit on the other side of the building, 18 floors above us. There was no way to know what was going on. Did you feel? Did you feel? Oh, the building literally tipped, probably about 20 feet. It kept tipping. And then we actually said goodbye to each other, and then the building came back upright. And then we went, Bill Ratner ** 1:06:34 really you so you thought you were going to die? Michael Hingson ** 1:06:38 David, my colleague who was with me, as I said, he was from our California office, and he was there to help with some seminars we were going to be doing. We actually were saying goodbye to each other because we thought we were about to take a 78 floor plunge to the street, when the building stopped tipping and it came back. Designed to do that by the architect. It was designed to do that, which is the point, the point. Bill Ratner ** 1:07:02 Goodness, gracious. And then did you know how to get to the stairway? Michael Hingson ** 1:07:04 Oh, absolutely. And did you do it with your friend? Yeah, the first thing we did, the first thing we did is I got him to get we had some guests, and I said, get him to the stairs. Don't let him take the elevators, because I knew he had seen fire above us, but that's all we knew. And but I said, don't take the elevators. Don't let them take elevators. Get them to the stairs and then come back and we'll leave. So he did all that, and then he came back, and we went to the stairs and started down. Bill Ratner ** 1:07:33 Wow. Could you smell anything? Michael Hingson ** 1:07:36 We smelled burning jet fuel fumes on the way down. And that's how we figured out an airplane must have hit the building, but we had no idea what happened. We didn't know what happened until the until both towers had collapsed, and I actually talked to my wife, and she's the one who told us how to aircraft have been crashed into the towers, one into the Pentagon, and a fourth, at that time, was still missing over Pennsylvania. Wow. So you'll have to go pick up a copy of thunder dog. Goodness. Good. Thunder dog. The name of the book is Thunder dog, and the book I wrote last year is called Live like a guide dog. It's le
This week on 3v0 Podcast, Jordan and Brendan turn up the heat with their hottest video game takes yet. Bonus Round: Would You Rather. This week on 3v0 Podcast, Jordan and Brendan turn up the heat with their hottest video game takes yet. Catch the stream on Twitch (https://www.twitch.tv/3v0podcast) Be our Friend on Facebook (https://www.facebook.com/3v0Podcast) Follow us on Instagram (https://www.instagram.com/3v0podcast/) Follow us on Twitter (https://twitter.com/3v0Podcast) Peep our YouTube Channel (https://www.youtube.com/channel/UC0GSPhszNu0y5_yKMPNxC8w) Send us a message: 3v0PodcastTeam@gmail.com
On this week's episode, Niki, Lotus, and John discuss Microsoft's extremely weird week/month/year/decade. Including:the 30% margin mandateflooding the zone with Fallout news, The Outer Worlds 2, Keeper, and Ninja Gaiden 4the inevitable return of HaloHalo Campaign Evolved being one of the worst titles everGrunts aren't supposed to glistendev kits see huge price hikePLUS:Krafton is "AI first"Jennifer Hale doesn't know Mass Effect 5 is doomedPokemon Legends Z-A is really funny??? On purpose????Ball x Pit is one of John's games of the yearWe also answer your BURNING HIVE QUESTIONS from our lovely (free!) Discord.
Jurandir Filho, Felipe Mesquita, João Pimenta e Bruno Carvalho batem um papo as diferenças entre os RPGs japoneses (JRPGs) e os RPGs ocidentais (WRPGs). Embora compartilhem a mesma base, como evolução de personagens, grandes narrativas e escolhas estratégicas, cada lado desenvolveu sua própria identidade cultural, estética e mecânica ao longo das décadas. Os RPGs japoneses surgiram fortemente influenciados por títulos de mesa como "Dungeons & Dragons", mas rapidamente ganharam personalidade própria. São marcados por histórias lineares e cinematográficas, personagens bem definidos e um foco narrativo que coloca o jogador como espectador de uma grande saga. Jogos como "Final Fantasy", "Dragon Quest", "Chrono Trigger" e "Persona" moldaram essa tradição, com narrativas emocionais, heróis arquetípicos e mundos fantasiosos.Já os RPGs ocidentais nasceram de uma vertente mais próxima dos jogos de mesa, prezando por liberdade de escolha e construção de personagem. O jogador não interpreta um herói pré-determinado, mas cria o seu próprio avatar e molda a história com decisões morais e éticas. Séries como "The Witcher", "The Elder Scrolls", "Fallout", "Baldur's Gate" e "Mass Effect" são exemplos emblemáticos dessa abordagem, em que o mundo reage às ações do jogador, e cada jornada é única. O foco aqui está menos em uma trama fixa e mais em imersão e agência, transformando a narrativa em algo emergente, construído dinamicamente.Nos últimos anos, entretanto, essas fronteiras vêm se misturando. Jogos como "Persona 5" adotam elementos sociais e liberdade de escolhas típicos do Ocidente, enquanto "The Witcher 3" e "Cyberpunk 2077" apresentam tramas fortes e personagens profundos, à maneira japonesa. Hoje em dia, quem faz melhor?Essa é a estreia da série Versus!====- ALURA | Estude na Alura, a maior escola de tecnologia on-line do Brasil! Acesse o nosso link e ganhe 15% de desconto na matrícula! https://alura.com.br/99vidas
This week we talk about The Outer Worlds 2 release, a smattering of Xbox rumors, Jenifer Hale wanting to come back to Mass Effect, EA partnering with an AI firm, The Division 2 Survivors news, Battlefield 6's BR shadow dropping and much more. Click this link for my socials, all of my other content and ways to support: https://linktr.ee/baundiesel 00:00:00 Intro00:00:59 The Outer Worlds 2 Reviews00:06:28 Xbox Dev Kit Freakout00:15:57 Xbox Needs 30% Profit Margin00:21:39 Xbox Execs Hype New Console00:27:42 Shepard Wants Back In Mass Effect00:30:15 EA Partners With AI Firm00:33:18 The Division 2 Survivors News00:35:58 Ninja Gaiden 4 Reviews00:37:33 Battlefield 6 Season 1 And BR00:41:38 Content Updates00:43:48 Wrap Up
W 41 odcinku Polskiej Kroniki Gier Juliusz Konczalski i Damian Paluch rozmawiają o grach karcianych. Od naszych początków z Magic the Gathering i pojawiające się jak grzyby po deszczu kolejne gry CCG/TCG, przez zachłyśnięcie się deckbuildingiem – od Dominiona przez wiele jego mniejszych i większych klonów, tudzież reimplementacji mechaniki. Zapraszamy do słuchami i komentowania!Możecie wspierać podcast za pośrednictwem Patronite (choć polecam dobrze się zastanowić!)https://patronite.pl/PolskaKronikaGierOdwiedzajcie nasz Instagram:https://www.instagram.com/kronikagier/Pamiętajcie, aby odwiedzić i subskrybować zaprzyjaźnione kanały:https://www.youtube.com/@Fantasmagieriahttps://www.youtube.com/@tynio74Polska Kronika Gier na YouTube:https://www.youtube.com/@PolskaKronikaGierMenu:(00:00:10) Powitanie(00:01:48) Co tam słychać?(00:08:30) Mass Effect gra planszowa(00:19:10) Zakupy planszówkowe Dahmana(00:23:10) Diuna Herberta po raz pierwszy(00:27:00) Temat odcinka(00:29:40) Karciana prehistoria – CCG/TCG - Magic, Doom Trooper, Kult, Pokemony(00:58:00) Moda na planszówki – era Deckbuildingu – Dominion, Ascension, Legendary Encounters – Alien, Predator, Firefly, Shadowrun, Thunderstone, Aeon's End(01:57:15) LCG (Władca Pierścieni, Warhammer Inwazja, Android Netrunner, Gra o Tron, Marvel Champions, Horror w Arkham) – powrót mody na CCG: Star Wars Unlimited, Magic wiecznie żywy(02:22:48) Earthborne Ranger – karciany open world(02:30:00) Podsumowanie i pożegnanie
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KDive into the "Notorious Mass Effect" podcast with Analytic Dreamz as I react to the explosive official trailer for "Agent Ching Attacks," helmed by visionary director Atlee and starring powerhouse Ranveer Singh, alongside Sreeleela and the menacing Bobby Deol. This high-octane action thriller promises edge-of-your-seat suspense, jaw-dropping stunts, and Atlee's signature mass appeal that redefined Indian cinema with hits like Jawan. In this segment, Analytic Dreamz breaks down the trailer's pulse-pounding visuals, Ranveer's intense transformation into a rogue agent, Sreeleela's fierce debut energy, and Bobby Deol's chilling antagonist vibe. Is this Atlee's next blockbuster? We dissect the cameos, VFX wizardry, and plot teases that scream pan-India domination. From explosive fight choreography to a thumping score, discover why fans are buzzing about Agent Ching's chaotic world of espionage and betrayal.Whether you're a Mass Effect loyalist craving more cinematic thrills or new to Atlee's universe, join Analytic Dreamz for unfiltered insights, predictions on box office fireworks, and what makes this trailer a must-watch. Tune in now for the ultimate reaction—subscribe for weekly dives into Bollywood's boldest releases!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KDive into the electrifying world of Notorious Mass Effect as Analytic Dreamz delivers a raw, unfiltered reaction to the "Dispatch - Official 'One Week' Hype Trailer" unveiled at IGN Fall Fan Fest 2025. In this gripping segment, Analytic Dreamz breaks down AdHoc Studio's innovative narrative-driven action strategy game, where you step into the boots of a dispatcher managing a ragtag team of rehabilitated superheroes straight out of a satirical superhero universe. Think The Boys meets The Office—clashing egos, high-stakes missions, and moral dilemmas that test your leadership in a city teetering on chaos.Analytic Dreamz dissects the trailer's pulse-pounding visuals, voice acting from a star-studded cast including talents like those behind Critical Role's iconic voices, and the episodic structure promising branching choices that echo Mass Effect's legendary RPG depth. With Dispatch launching October 22, 2025, on PS5 and PC, this segment explores how the game's blend of tactical combat, character-driven drama, and witty banter could redefine choice-based storytelling in gaming.Whether you're a strategy aficionado craving deeper lore or a narrative junkie hooked on superhero deconstructions, Analytic Dreamz's insights reveal why this trailer has gamers buzzing. Uncover hidden Easter eggs, predict gameplay twists, and join the hype for a title that's set to dominate fall releases. Tune in now for expert analysis that elevates your gaming radar—subscribe to Notorious Mass Effect for more reactions on the hottest trailers, game announcements, and industry buzz. Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
"THERE WAS AN IDEA..." 2012 was a big year. The end of the Dark Knight trilogy. The beginning of the short-lived Amazing Spider-Man franchise. The premiere of Gravity Falls. Disappointing endings to Mass Effect and Assassin's Creed. The end of the world itself. But only one movie in particular marked both the end of an era and the beginning of a new one. Back in the day, nothing like today's film could ever be conceivable in terms of pulling off, but somehow they did it. So, does the movie that changed the game of blockbuster filmmaking hold up? Come join Alec, Brian, and special guests Darby (@gwenstacying), Trey (@HeyGuysItSpidey), & Helena (@SpiderKnightART) as they finish up Phase One of the MCUathon with the movie that defied every expectation -- THE AVENGERS!
This week's episode is jam packed with topics! First, Dylan and Kirklin talk about the games they've been playing. Afterwards they share their scariest "non-scary" games for the Halloween season and close it out with some favourite soundtracks in sports game.Ad-Free version: www.patreon.com/c/GeekVerse Youtube version: https://youtube.com/live/h5bMrrTxHUoQuests0:00:00 intro0:03:30 Lonely Mountains: Downhill0:10:00 Mass Effect: Legendary Edition0:22:00 Super Smash Bros. Ultimate0:26:10 Fire Emblem Shadows0:33:00 The Evil Within/Resident Evil 00:49:10 The scariest "non-scary" games1:21:30 Best sports game soundtracksLinksDylan on Twitter @DylanMussDylan on Backloggd backloggd.com/u/Rapatika/Dylan's games https://rapatika.itch.io/Taylor on Twitter @TaylorTheFieldKirklin on Twitter @kirklinpatzerTravis on Twitter @TravisBSnellBecome a supporter of this podcast: https://www.spreaker.com/podcast/geekverse-podcast--4201268/support.
This week's episode is jam packed with topics! First, Dylan and Kirklin talk about the games they've been playing. Afterwards they share their scariest "non-scary" games for the Halloween season and close it out with some favourite soundtracks in sports game.Ad-Free version: www.patreon.com/c/GeekVerse Youtube version: https://youtube.com/live/h5bMrrTxHUoQuests0:00:00 intro0:03:30 Lonely Mountains: Downhill0:10:00 Mass Effect: Legendary Edition0:22:00 Super Smash Bros. Ultimate0:26:10 Fire Emblem Shadows0:33:00 The Evil Within/Resident Evil 00:49:10 The scariest "non-scary" games1:21:30 Best sports game soundtracksLinksDylan on Twitter @DylanMussDylan on Backloggd backloggd.com/u/Rapatika/Dylan's games https://rapatika.itch.io/Taylor on Twitter @TaylorTheFieldKirklin on Twitter @kirklinpatzerTravis on Twitter @TravisBSnell
This week we talk about Battlefield 6's big release, more unsubstantiated rumors about Xbox's next console, Ghost of Yotei's release, Expedition 33 sells 5 million copies, Playstation 6 in 2028, Mass Effect's N7 Day coming soon and much more. Click this link for my socials, all of my other content and ways to support: https://linktr.ee/baundiesel 00:00:00 Intro00:00:52 Battlefield 6's Release00:10:21 Xbox's Newest Drama00:28:23 Ghost of Yotei Release00:33:53 Expedition 33 Sells 5 Million00:37:38 Playstation 6 In 202800:43:58 Civil War Assassin's Creed00:45:54 Ex-Halo Dev Throws Shade00:49:51 COD Big Changes00:54:50 Tarkov's Passive Aggression00:57:26 Arc Raider's Wipes Detailed00:59:07 N7 Day 2025 Nears01:01:53 Content Updates01:03:13 Wrap Up
Welcome to Dev Game Club, where this week we begin a new series on 2010's Deadly Premonition. We first set the game in its time, and talk a bit about Japanese creators breaking out and establishing more auteurist inclinations, before turning to the first part of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to/through the police station Issues covered: announcement of our October schedule, singing reviews, 2010 in games, horror games or things in the space, the place in the console cycle, Tim's understanding of the game going in, an indie-developer feel, amortizing investment to earn out, a shift in Japanese development, a surprising game coming out of nowhere, the blogosphere, American pop culture, a difficult creator to follow, Dark Cooper, the HD transition and switch to widescreen, making UI for HD, the victim in the tree and all its symbology, the discipline of the first scene, quick cutting in cinema, York and Zach talking about Tom and Jerry, holding on uncanny valley faces with the la la song, chasing photorealistic faces, stereotypes, the long table beautifully framed, the difficulty of sustaining a Lynchian show, an open world game with driving, a schedule of events and a populace with routines, the connections between characters, a "yes" game, a town being a character, the frustration of the schedule, an open world town vs an open world forest, something being best as a game, making choices and the feelings you have making them, walking simulators and systemic richness, Brett and Tim differ, portals being aligned for you, level and systems design not talking. Games, people, and influences mentioned or discussed: Erik Wolpaw, Portal/Portal 2, Defeating Games for Charity, Alan Wake (series), Resident Evil 5, God of War III, BioShock 2, Halo: Reach, Super Mario Galaxy 2, Fallout: New Vegas, Civ V, Dead Rising 2 (and series), Metal Gear: Peacewalker, Starcraft II, Amnesia: Dark Descent, Limbo, Assassin's Creed: Brotherhood, Mass Effect 2, Red Dead Redemption, Darksiders, Heavy Rain, Danganronpa: Trigger Happy Havoc, Battle Royale, Swery65, Hidetaka Suehiro, Access Games, David Lynch, Twin Peaks, Aksys Games, Stephen King, Control, Remedy Entertainment, Fatal Frame, Suda51, Grasshopper Manufacture, 2K Games, Ken Levine, The Elder Scrolls (series), Neo Geo SNK, Hideo Kojima, Konami, Hironobu Sakaguchi, Shenmue, Clover/Platinum, CapCom, Killer 7, Viewtiful Joe, Gathering of Developers, Ion Storm, Shinji Mikami, Ninja Gaiden Black, Giant Bomb, PlayStation, Interstate '76, Naomi Watts, Beyond Good and Evil, Crystal Dynamics, Tom and Jerry, Quentin Tarantino, Top Gun, Sleep with Me (obliquely), Gilmore Girls, The Last of Us, Ashley Johnson, Juno, Elliot Page, The Shining, Batman, Northern Exposure, Mark Frost, The X-Files, Ashton Herrmann, The Red Strings Club, LucasArts, The Walking Dead, Gone Home, Dear Esther, No Man's Sky, Mike, Quake, Spelunky, Calamity Nolan, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More of Deadly Premonition! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Not a euphemism. 0:00 - I'm afraid I'm unlikely to be able to answer specific questions about a game I played 13 years ago. 2:25 - The trauma imposed by flipped manga 14:08 - How can I function with a broken Peacock? 24:16 - Yeah, I beat Savage Omega Planetes in Monster Hunter Wilds. With 26 seconds to spare! Eventually I start complaining about DLC and then move into gripes with the industry at large 1:08:44 - The Extra Life charity marathon to raise money for Rady Children's Hospital is only a month away! https://www.extra-life.org/participant/AndrewEisen If you missed Saturday's live broadcast of Molehill Mountain, you can watch the video replay on YouTube. Alternatively, you can catch audio versions of the show on iTunes. Molehill Mountain streams live at 7p PST every Saturday night! Credits: Molehill Mountain is hosted by Andrew Eisen. Music in the show includes "To the Top" by Silent Partner. It is in the public domain and free to use. Molehill Mountain logo by Scott Hepting. Chat Transcript: 6:58 PMaddictedtochaosHello 7:43 PMaddictedtochaosNo one beats DOA for overpriced cosmetics 7:44 PMaddictedtochaosWith Xbox weakening their position in the market so much, a new competitor could enter the market and be consumer friendly (not nickel and dime everyone) and be very successful. 7:45 PMaddictedtochaos5 & 6 7:46 PMaddictedtochaosIt was fine for Guitar Hero and Rock Band, buy the songs you like and skip the ones you don't. 7:47 PMaddictedtochaosThey are counting on the Whales. 7:48 PMaddictedtochaosSnickers will probably be hitting that $5 soon. 7:49 PMaddictedtochaosRB didn't, Guitar Hero released 5 games in one year. Activision ruined the market. 7:53 PMaddictedtochaosHershey is raising their prices by 25% 7:55 PMaddictedtochaosRock Band had 3 main games plus the Beatles, and they were more spread out. 7:55 PMaddictedtochaosYes he was. 7:56 PMaddictedtochaosYeah, I don't have high hopes for the new Mass Effect with the buyout. 7:58 PMaddictedtochaosAndromeda wasn't made by the main BioWare team, and it was made using Frostbite which held it back. 7:58 PMaddictedtochaosLike Iwata 8:02 PMaddictedtochaosUnreal engine has problems, is fine if it is properly optimized. 8:02 PManime momoHello love. 8:04 PMaddictedtochaosAnd that is why Nintendo's games usually turn out good. 8:04 PMaddictedtochaosTodd Howard - Bethesda 8:05 PManime momoExtra life charity let's go! 8:14 PManime momoBye! :)
Codex History of Video Games with Mike Coletta and Tyler Ostby - Podaholics
Tyler and Mike read listener mail and talk Mass Effect spoilers. The theme music is by RoccoW. The logo was created by Dani Dodge.
Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KLinktree: https://linktr.ee/Analytic Join Analytic Dreamz in Episode 153 of The Notorious Mass Effect for an electrifying dive into the latest in music, gaming, and industry drama. This episode unpacks the hottest topics, starting with music highlights featuring Cardi B, Drake, Young Thug, and Bad Bunny, delivering the pulse of today's hip-hop and pop scenes. In gaming, Analytic Dreamz explores whether Hollow Knight: Silksong could claim the title of 2025's best game, alongside updates on Borderlands, the viral Block Buster mobile game, and the unique Limbus Company. Stay informed with key industry news, including Nintendo's latest patent moves and Nvidia's strategic investment in Open AI, shaping the future of tech and gaming. Plus, get the scoop on sizzling drama, from Dame Dash's clash with Cam'ron to Young Thug's feud with YFN Lucci and the ongoing Nicki Minaj vs. Cardi B saga. Tune in for Analytic Dreamz's sharp insights, blending music, gaming, and pop culture with unmatched energy. Subscribe now for your weekly dose of The Notorious Mass Effect! Keywords: Hollow Knight Silksong, Cardi B, Drake, Young Thug, Bad Bunny, Nintendo patent, Nvidia Open AI, Borderlands, Block Buster mobile game, Limbus Company, Dame Dash, Cam'ron, Nicki Minaj, YFN Lucci, music podcast, gaming podcast, pop culture, Analytic Dreamz.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0K Join Analytic Dreamz in Episode 153 of The Notorious Mass Effect for an electrifying dive into the latest in music, gaming, and industry drama. This episode unpacks the hottest topics, starting with music highlights featuring Cardi B, Drake, Young Thug, and Bad Bunny, delivering the pulse of today's hip-hop and pop scenes. In gaming, Analytic Dreamz explores whether Hollow Knight: Silksong could claim the title of 2025's best game, alongside updates on Borderlands, the viral Block Buster mobile game, and the unique Limbus Company. Stay informed with key industry news, including Nintendo's latest patent moves and Nvidia's strategic investment in Open AI, shaping the future of tech and gaming. Plus, get the scoop on sizzling drama, from Dame Dash's clash with Cam'ron to Young Thug's feud with YFN Lucci and the ongoing Nicki Minaj vs. Cardi B saga. Tune in for Analytic Dreamz's sharp insights, blending music, gaming, and pop culture with unmatched energy. Subscribe now for your weekly dose of The Notorious Mass Effect! Keywords: Hollow Knight Silksong, Cardi B, Drake, Young Thug, Bad Bunny, Nintendo patent, Nvidia Open AI, Borderlands, Block Buster mobile game, Limbus Company, Dame Dash, Cam'ron, Nicki Minaj, YFN Lucci, music podcast, gaming podcast, pop culture, Analytic Dreamz.Topics Covered:Music: Cardi B, Drake, Young Thug, Bad BunnyGaming: Hollow Knight Silksong, Borderlands, Block Buster mobile game, Limbus CompanyIndustry News: Nintendo patent, Nvidia's Open AI investmentDrama: Dame Dash vs. Cam'ron, Young Thug vs. YFN Lucci, Nicki Minaj vs. Cardi BSupport this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KJoin Analytic Dreamz in Episode 153 of The Notorious Mass Effect for an electrifying dive into the latest in music, gaming, and industry drama. This episode unpacks the hottest topics, starting with music highlights featuring Cardi B, Drake, Young Thug, and Bad Bunny, delivering the pulse of today's hip-hop and pop scenes. In gaming, Analytic Dreamz explores whether Hollow Knight: Silksong could claim the title of 2025's best game, alongside updates on Borderlands, the viral Block Buster mobile game, and the unique Limbus Company. Stay informed with key industry news, including Nintendo's latest patent moves and Nvidia's strategic investment in Open AI, shaping the future of tech and gaming. Plus, get the scoop on sizzling drama, from Dame Dash's clash with Cam'ron to Young Thug's feud with YFN Lucci and the ongoing Nicki Minaj vs. Cardi B saga. Tune in for Analytic Dreamz's sharp insights, blending music, gaming, and pop culture with unmatched energy. Subscribe now for your weekly dose of The Notorious Mass Effect! Keywords: Hollow Knight Silksong, Cardi B, Drake, Young Thug, Bad Bunny, Nintendo patent, Nvidia Open AI, Borderlands, Block Buster mobile game, Limbus Company, Dame Dash, Cam'ron, Nicki Minaj, YFN Lucci, music podcast, gaming podcast, pop culture, Analytic Dreamz.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Diesmal wird's im Savegame rappelvoll: Der Gaming-Oktober ist ein Brett und bringt Highlights wie Ghost of Yōtei, Super Mario Galaxy, Pokémon Legenden: Z-A, Battlefield 6, The Outer Worlds 2 und viele mehr! Von Horror über Action bis hin zu Jump'n'Runs ist hier für jeden Geschmack etwas dabei.Außerdem: René nimmt euch mit auf sein Sandboard: In Sword of the Sea gleitet er durch surreale Traumwelten und erzählt, warum der Titel nicht nur schön, sondern auch besonders zu spielen ist.Viel Spaß beim Hören!Pixelburg Savegame auf Instagram, Threads, YouTube und TikTokDominik Ollmann auf Instagram und ThreadsRené Deutschmann auf Instagram und Threads (00:00) - In dieser Folge... (00:18) - Anmoderation (01:43) - EA skate. (15:50) - Borderlands 4 (25:00) - Assassin's Creed Shadows vs. Ghost of Yotei (35:21) - Sword of the Sea (46:20) - So viele Games im Oktober! (01:42:48) - Abmod
Full HP 1.567 - Noticias de videojuegos de lunes a jueves. Si acabas de llegar dale al follow y la campanita. ------------------ Patreon -------------------------------------- ¡Apóyanos en nuestro Patreon! https://www.patreon.com/FULLHP ---- Kickstarter de Bestiario, el juego del amo ---- ¡Dale a las notificaciones! https://www.kickstarter.com/projects/robwiggin/bestiario-a-fast-paced-tactical-rpg/ ------------------ Patrocinadores --------------------------- ¡Utiliza nuestro link de referidos en Amazon! https://amzn.to/2nOHboW --------------Nuestras redes ------------------------- Mikkael: https://x.com/ggMikkael FullHP: https://x.com/estoesfullhp
Bonus Episode #54 of BGMania: A Video Game Music Podcast. The storm is far from over. Kaelen and Torren's desperate flight from the massive Cindercloak airship leads them deeper into the treacherous Stormweave Isles, where floating islands spin in perpetual tempest and the very air crackles with corrupted magic. As they seek refuge among storm-wracked ruins and forgotten shrines, uncomfortable questions begin to surface about allies, enemies, and the true cost of the choices that shattered the Starbinder Order generations ago. In this second installment of our four-part radio drama, the foundations of trust begin to crack under the weight of hidden histories and painful revelations. The past refuses to stay buried, and some secrets carry a price that echoes through the present. New allies emerge from unexpected places, while familiar bonds are tested by forces beyond anyone's control. As our heroes navigate both physical dangers and the treacherous landscape of shifting loyalties, they edge closer to truths that will reshape everything they thought they knew about their world. Content Note: This fantasy adventure contains themes of betrayal, magical violence, and family conflict. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff, & Mike. EPISODE PLAYLIST AND CREDITS Divine Beast Vah Medoh from The Legend of Zelda: Breath of the Wild [Yasuaki Iwata, 2017] Echoes of Atlantis from Conan Exiles [Knut Avenstroup Haugen, 2018] From Past to Present from The Elder Scrolls V: Skyrim [Jeremy Soule, 2011] In Hushed Whispers from Dragon Age: Inquisition [Trevor Morris, 2014] Ezio's Family from Assassin's Creed II [Jesper Kyd, 2009] Unbroken from The Last of Us Part II [Gustavo Santaolalla, 2020] The 13th Struggle from Kingdom Hearts HD II.5 ReMIX [Yoko Shimomura, 2014] Moonlit Melody from Bloodborne [Yuka Kitamura, 2015] Never Fade Away from Cyberpunk 2077 [P.T. Adamczyk, Marcin Przybyłowicz & Paul Leonard-Morgan, 2020] Suicide Mission from Mass Effect 2 [Jack Wall, 2010] VOICE CAST Narrator - Bryan Clutter Kaelen - Bryan Clutter Torren - Kyle Vaughn Elyndra - Lindsey Vaughn Whispers - Brian Booth Varn - Bryan Clutter Brenn - Kyle Vaughn Cindercloak Scout - Brian Booth Additional Voices Provided by AI LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously
In this episode of the Solo Gamer Podcast, host Taylor, along with co-hosts Kyle and Craig, discuss their current gaming experiences, including house-sitting and the challenges of finding time to play games. They delve into the importance of preserving retro games and share their thoughts on horror games like Silent Hill 2 and Lies of P. The conversation shifts to RPGs, where they recommend beginner-friendly titles and explore the evolution of gaming, including the redemption arc of Cyberpunk 2077. The episode highlights the joy of shared gaming experiences and the impact of community in the gaming world. In this episode, the hosts explore various RPGs, discussing their personal experiences and recommendations for newcomers. They highlight the accessibility of games like Diablo III and Skyrim, the narrative depth of the Mass Effect series, and the unique mechanics of Baldur's Gate 3 and Divinity: Original Sin 2. The conversation also touches on tactical RPGs like Fire Emblem Awakening and the immersive experience of Fallout 1, emphasizing the importance of character development and player choice in role-playing games.
С вами новый выпуск лучшего подкаста про игры, технологии, фильмы, сериалы, ИИ, машины и прочие гиковские штуки – это мы про себя, Завтракаст то есть. Ну и опять же на связи его трое почти бессменных ведущих Дима, Тимур и Максим, которые обсуждают новости, слухи и свои впечатления.
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KDive into the latest episode of Notorious Mass Effect, where your host Analytic Dreamz delivers an unfiltered reaction to the electrifying final trailer for Wicked: For Good. Dropping this Wednesday, this blockbuster preview teases the epic conclusion of the Broadway-to-screen saga, spotlighting Cynthia Erivo's powerhouse Elphaba and Ariana Grande's enchanting Glinda as they clash and unite against dark forces in Oz. Analytic Dreamz breaks down the soaring musical numbers, stunning visuals from director Jon M. Chu, and the emotional stakes of their unbreakable bond—will "For Good" redefine friendship anthems on film? Explore hidden Easter eggs, production buzz, and what this means for 2025's must-see musicals. Perfect for Wicked superfans craving trailer breakdowns, Mass Effect lore ties to themes of destiny and alliance, and fresh takes on pop culture crossovers. Tune in for Analytic Dreamz's passionate insights that blend nostalgia with forward-thinking analysis. Don't miss this segment—subscribe now for weekly dives into entertainment's boldest moments. Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KDive into the Notorious Mass Effect segment where Analytic Dreamz delivers an unfiltered reaction to the Dispatch Official Release Date Trailer. As a die-hard Mass Effect fan, Analytic Dreamz breaks down the trailer's stunning visuals, teases key plot hints, and speculates on how this sequel reshapes the galaxy-spanning saga. From Shepard's legacy to new alien alliances, get insider takes on combat upgrades, emotional twists, and Easter eggs that have fans buzzing. Whether you're replaying the trilogy or jumping in fresh, this reaction unpacks why Dispatch is poised to redefine sci-fi gaming. Join Analytic Dreamz for passionate insights, community shoutouts, and must-know release details—perfect for Mass Effect enthusiasts craving hype ahead of launch. Tune in now on your favorite platform and level up your fandom!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
This week we talk about the Mass Effect TV show casting sheet leak, Battlefield 6 making big changes to mixed reactions, Intergalactic will be super expensive, Nvidia investing in Intel, Randy Pitchford is a jackass and much more. Click this link for my socials, all of my other content and ways to support: https://linktr.ee/baundiesel 00:00:00 | Intro00:00:55 | Mass Effect TV Show Casting00:13:24 | Battlefield 6 Nerfing Movement00:22:20 | Intergalactic Is Expensive00:26:26 | Nvidia Invests In Intel00:30:26 | Randy Pitchford Is A Jackass00:32:48 | Hell Is Us Is Mad At A Bug00:35:33 | Physical Gaming Is Dead00:39:03 | Hades 2 Is Exclusive-ish00:40:26 | Clair Obscure Sells A Lot00:42:50 | Fornite Getting KPop00:44:24 | MindsEye Ruined Careers00:45:45 | The Initiative De-Initiates00:48:35 | Exodus Isn't Real00:50:53 | Skate Is Okay00:52:06 | Gaming Doesn't Cause Violence00:56:46 | Content Updates01:00:36 | Wrap Up
Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site.Drie heren zitten klaar achter de desk, te weten Huey, Jasper en Koos. Zij gaan jullie een nieuwe episode van Einde van de Week Live voorschotelen. De talkshow waarin we wekelijks het belangrijkste game gerelateerde nieuws met jullie doornemen. Met dit keer onder andere de speelsessie van Jasper met de grootste map van Battlefield 6. Is de game klaar voor launch? Verder praten de drie over de nieuwe details over Assassin's Creed: Black Flag Remake, de komst van de beta van Call of Duty Black Ops 7 en de 'controverse' over de hoge moeilijkheidsgraad van Hollow Knight: Silksong. Dit en veel andere gespreksonderwerpen zie en hoor je voorbij komen in de Einde van de Week Live van vrijdag 19 september 2025.De releasedatum van Battlefield 6 nadert snelAndete onderwerpen in EvdWL zijn onder meer een mogelijke nieuwe Like a Dragon-game, de verrassende nieuwe game van Bohemia Interactive en de casting van de belangrijkste karakters in de Mass Effect tv-serie.Krijg 250 euro korting op de Katana 15 HX gaming laptopDeze week zet MSI opnieuw de Katana 15 HX in de spotlights. En met een goede reden. De Katana 15 HX is een krachtige gaming laptop die namelijk gebruik maakt van de nieuwste 14e generatie Intel Core i7 HX processor. Dit terwijl de vergelijkbare laptops van de concurrentie vaak een 13e generatie i7 processor of een AMD Ryzen 7 bevatten. Je krijgt dus de beste performance. Ter ondersteuning van dit statement van MSI hebben we de benchmarks voor je klaarstaan. Verder bevat de laptop een RTX 5060 videokaart, een 15.6” 144Hz display, een 512GB SSD en een 4-zone RGB toetsenbord. De Katana 15 HX is momenteel hier bij BOL verkrijgbaar met 250 fijne euro's korting: https://msi.gm/S36E5F1C .Zet je eigen PC in elkaar tijdens de EZ DIY Workshop van MSIOp 4 oktober organiseert MSI in samenwerking met Paradigit in Eindhoven een zogenaamde EZ DIY (Easy, Do It Yourself) Workshop. Mocht je van plan zijn een nieuwe desktop te willen kopen, dan kan kun je die nu in de webshop van Paradigit samenstellen, waarna hij die dag voor je klaarligt. De PC wordt vervolgens met de hulp van PC-experts stap voor stap in elkaar gezet. Na afloop heb je dus een dikke PC die werkt én je weet voor de volgende keer hoe je het zelf kan doen. Interesse? Meld je hier aan: https://www.paradigit.nl/powered-by-msi/diy-workshop/ .Timestamps:00:00:00 Einde van de Week Live van 19 september00:00:20 Huishoudelijke mededeling: MSI00:03:02 Nog een huishoudelijke mededeling: Playstation Top 10 item.00:05:53 Nieuwe maps en modes in Battlefield 6; een teaser van Jasper.00:11:03 Call of Duty Black Ops 7 closed en open beta komen respectievelijk 2 en 5 oktober.00:13:41 Nieuwe details over de Assassin's Creed: Black Flag Remake. 00:23:32 Ryu Ga Gotoku Studio komt al snel met een nieuwe Like a Dragon game.00:26:51 Developer Hollow Knight: Silksong reageert op hoge moeilijkheidsgraad. 00:30:15 Bohemia Interactive heeft het bij hun nieuwe IP over een andere boeg gegooid.00:32:00 BULLETTÎME: MSI00:35:43 Mass Effect hoofdrolspelers zijn gelekt is.00:38:43 Schietlood voor memes nu Borderlands 4 het moeilijk heeft qua technische prestaties. 00:42:36 Dit bericht van de Arnhemse game-expert...00:45:52 Nieuwe geanimeerde tv-serie gebaseerd op de Splinter Cell franchise00:48:46 Nintendo Direct trok meer kijkers dan het Apple event.01:03:49 Deze man spaart alles van Super Mario en heeft inmiddels meer dan 500 Mario games.01:08:33 Meta komt met de Meta Ray-Ban Display AI bril.01:11:28 Cool of Serious Uncool?
While there are fun things to talk about, like the Muppets returning, Nintendo directs, the 90s Console wars, and the new Anaconda. There are also not fun things, like Nintendo and Pokémon behind paywalls, HBO and passwords, and The Long Walk. And at the end, a serious discussion about a topic I try to stay away from, but luckily, that's at the end. Enjoy
Welcome to Dev Game Club, where this week we kick off a short series on 2007's Portal. We talk about the year it came out, a bit about Valve and the Orange Box, before talking about the game's development history and then some topics about the game itself. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to/through Test 12 (because Tim can't follow directions) Issues covered: 2007 in games, motion-controlled archaeology, the box of goodies that was The Orange Box, Team Fortress 2 and hats, connecting console accounts to Steam, Steam history and digital copies, "introducing Portal," long development time on TF2, character silhouettes, The Most Perfect Video Game, not knowing what you have, a killer first game, deep dives, giving permission to not shoot things, building up knowledge in puzzle games, Match 3 puzzle games, not seeing the game coming, the sequel, gating progress on mechanical knowledge, stepping through understanding portals, "this is impossible," subverting the player, learning without realizing it, increasing complexity, the magical opening portal moment, the infinite regress, whether you'd still take that deal, simple UX methods to help players get over the first-person thinking, embedding information in the world and fiction, narrative design vs writing, the voice of GladOS, where lore works for Brett, expanding the world of Half-Life. Games, people, and influences mentioned or discussed: BioShock, Halo 3, Super Mario Galaxy, God of War II, Mass Effect, Metroid Prime III, Tomb Raider: Anniversary, Tomb Raider: Legend, Crystal Dynamics, Wii, Jason Botta, Eidos/Square, CoD4: Modern Warfare, Crysis, Uncharted, Assassin's Creed, The Witcher, Rock Band, Nintendo DS, Phantom Hourglass, Hotel Dusk, Cooking Mama, STALKER (series), Metro (series), Trespasser, Half-Life (series), Mark Laidlaw, Dario Casals, Gabe Newell, The Orange Box, Team Fortress 2, PlayStation, The "Black Box," Quake, Pixar, Steve Meretzky, Norm MacDonald, Skyrim, Claire Danes, Narbacular Drop, My So-Called Life, Baz Luhrmann, Strictly Ballroom, Nuclear Monkey Software, Kim Swift, Jeep Barnett, Tacoma, Little Women, Greta Gerwig, DigiPen Institute of Technology, 343 Industries, Firewatch, Campo Santo, Outer Wilds, The Stanley Parable, The Talos Principle, Antichamber, Gone Home, The Witness, Zelda, MYST, PopCap, Puzzle Quest, Bejewelled, Fez, Homeland, Chet Faliszek, Eric Wolpaw, Old Man Murray, 2001: A Space Odyssey, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish Portal and Takeaways! Links: The Most Perfect Video Game (Note: I remembered this as longer, especially after the switch, but it's great) Twitch: timlongojr and twinsunscorp Discord DevGameClub@gmail.com
Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KLinktree: https://linktr.ee/Analytic Step into The Notorious Mass Effect Episode 152: "The War in Ratlanta" with me, Analytic Dreamz, as I break down the latest in music, gaming, and industry drama shaping culture today. This episode dives into Atlanta's rap war, massive first-week numbers, tech shifts, and gaming blockbusters dominating charts. In music, Gunna cements his presence with 81K first-week sales while Young Thug fires back with a Spotify-exclusive diss track. Eminem and Dr. Dre return with a long-anticipated release, Offset drops Kiari, and NBA YoungBoy drops both Masa and a new single with Post Malone and DJ Khaled. Industry news hits heavy too: Sony raises PlayStation prices by $50 in the U.S., and Spotify increases subscription prices to expand global growth and innovation. The gaming world is no less explosive—Madden NFL 26, Hollow Knight: Silksong, Metal Gear Solid Delta: Snake Eater, Honor of Kings, and more dominate sales and reviews, while Ready or Not and Gears of War Reloaded hit one million players in record time. Roblox's $2.8B empire stays in the spotlight but faces serious controversy. Finally, drama escalates as Young Thug exposes fake streaming accusations and a $150M Lil Baby deal, while lawsuits hit Roblox. Topics Covered: Gunna, Young Thug, Eminem, Offset, NBA YoungBoy Sony PlayStation & Spotify changes Madden NFL 26, Hollow Knight, Metal Gear Solid Delta, Honor of Kings Roblox empire, Ready or Not, Gears of War Reloaded Streaming scams, lawsuits, and industry revelationsSupport this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
The Mass Effect series set a new standard for science fiction storytelling. Part of its appeal was a grounding in real science. Mac Walters is the CEO of Worlds Untold, but before founding his own company he was a writer on Mass Effect, a lead writer on Mass Effect 2 and 3, creative director of Mass Effect: Andromeda, and project director for the Mass Effect Legendary Edition. He joined host Sean Mobley and The Museum of Flight's Curator of Spaceflight and Contemporary Aerospace Geoff Nunn for a conversation about the ways science and fiction intersected in Bioware's legendary video game series. Full shownotes: https://blog.museumofflight.org/flightdeck/the-science-of-mass-effect-with-mac-walters Image: Bioware
Bobby tried Void Crew, and it left a Pulsar Lost Colony shaped hole in his hull. Amanda and fiancée (newly announced!) are looking to survive the trumpets of Peak, and Christian thinks blue characters are ubiquitous in Sci-Fi? (they're clearly... not) Adding a whole convention worth of games to your backlog this episode! ADD THESE TO YOUR BACKLOG Mass Effect Legendary Collection, Void Crew, Peak OTHER TOPICS Bubsy in: The Purrfect Collection, Battlestar Galactica: Scattered Hopes HONORABLE MENTIONS FROM PAX Dumpster Divers, Cornucopia, Memoria Wake, Spellfarers, Wild Woods, Demonschool, Unsent , Hell Clock, Conquest Dark, The Rabbit Haul Check us out at dlgaming.net, and next week Amanda talks more finds at PAX such as the beloved MTG killer Gudnak that you can play on Tabletop Simulator now! Learn more about your ad choices. Visit megaphone.fm/adchoices
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0K Step into The Notorious Mass Effect Episode 152: "The War in Ratlanta" with me, Analytic Dreamz, as I break down the latest in music, gaming, and industry drama shaping culture today. This episode dives into Atlanta's rap war, massive first-week numbers, tech shifts, and gaming blockbusters dominating charts. In music, Gunna cements his presence with 81K first-week sales while Young Thug fires back with a Spotify-exclusive diss track. Eminem and Dr. Dre return with a long-anticipated release, Offset drops Kiari, and NBA YoungBoy drops both Masa and a new single with Post Malone and DJ Khaled. Industry news hits heavy too: Sony raises PlayStation prices by $50 in the U.S., and Spotify increases subscription prices to expand global growth and innovation. The gaming world is no less explosive—Madden NFL 26, Hollow Knight: Silksong, Metal Gear Solid Delta: Snake Eater, Honor of Kings, and more dominate sales and reviews, while Ready or Not and Gears of War Reloaded hit one million players in record time. Roblox's $2.8B empire stays in the spotlight but faces serious controversy. Finally, drama escalates as Young Thug exposes fake streaming accusations and a $150M Lil Baby deal, while lawsuits hit Roblox. Topics Covered: Gunna, Young Thug, Eminem, Offset, NBA YoungBoy Sony PlayStation & Spotify changes Madden NFL 26, Hollow Knight, Metal Gear Solid Delta, Honor of Kings Roblox empire, Ready or Not, Gears of War Reloaded Streaming scams, lawsuits, and industry revelationsSupport this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KStep into The Notorious Mass Effect Episode 152: "The War in Ratlanta" with me, Analytic Dreamz, as I break down the latest in music, gaming, and industry drama shaping culture today. This episode dives into Atlanta's rap war, massive first-week numbers, tech shifts, and gaming blockbusters dominating charts.In music, Gunna cements his presence with 81K first-week sales while Young Thug fires back with a Spotify-exclusive diss track. Eminem and Dr. Dre return with a long-anticipated release, Offset drops Kiari, and NBA YoungBoy drops both Masa and a new single with Post Malone and DJ Khaled.Industry news hits heavy too: Sony raises PlayStation prices by $50 in the U.S., and Spotify increases subscription prices to expand global growth and innovation.The gaming world is no less explosive—Madden NFL 26, Hollow Knight: Silksong, Metal Gear Solid Delta: Snake Eater, Honor of Kings, and more dominate sales and reviews, while Ready or Not and Gears of War Reloaded hit one million players in record time. Roblox's $2.8B empire stays in the spotlight but faces serious controversy.Finally, drama escalates as Young Thug exposes fake streaming accusations and a $150M Lil Baby deal, while lawsuits hit Roblox.Topics Covered:Gunna, Young Thug, Eminem, Offset, NBA YoungBoySony PlayStation & Spotify changesMadden NFL 26, Hollow Knight, Metal Gear Solid Delta, Honor of KingsRoblox empire, Ready or Not, Gears of War ReloadedStreaming scams, lawsuits, and industry revelationsSupport this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Kids back in school, dads back in space. This week on New Dad Gaming, Trevor and Jeff swap school drop-off war stories, crack seasonal beers, dive into No Man's Sky “Voyagers” (ship interiors! group missions! biomes!), pine for Kingdom Come: Deliverance II, and—dad confession—Trevor actually buys a Fortnite skin. If you're a gaming parent balancing family life with your backlog, you're in the right place.
This week we get into a young man's first Mass Effect, Brad's tumble back down the Death Stranding 2 hole, Vinny finishing Shinobi, Alex making stern faces at Madden, a portable PlayStation 6 (??), Take-Two's nearly closed deal to pick up Perfect Dark, Saudi Arabia's new ownership stake in Evo, grandfathers who love Bubsy, old jokes that never actually existed, the enduring cultural influence of AMVs, and more. CHAPTERS (00:00:00) NOTE: Some timecodes may be inaccurate for versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening. (00:00:10) Intro (00:01:32) Alex's App Story (00:09:04) Revisiting Mass Effect through the youth (00:28:17) Death Stranding 2: On The Beach | [PlayStation 5] | Jun 26, 2025 (00:54:17) First Break (00:56:37) Shinobi: Art of Vengeance | [Nintendo Switch, PlayStation 4, PlayStation 5, PC (Microsoft Windows), Xbox One, Xbox Series X|S] | Aug 29, 2025 (01:03:13) Hollow Knight: Silksong | [Linux, Mac, Nintendo Switch, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S] | Sep 04, 2025 (01:05:26) Madden NFL 26 | [Nintendo Switch 2, PlayStation 5, Xbox Series X|S, PC (Microsoft Windows)] | Aug 14, 2025 (01:08:04) Warhammer 40,000: Dawn of War - Definitive Edition | [PC (Microsoft Windows)] | Aug 14, 2025 (01:10:37) Second Break (01:10:42) Sony's possible storage downgrades (01:15:35) Rumors of a Sony handheld are back (01:38:33) The story of Perfect Dark continues... for a bit (01:45:45) Saudi Arabia gets involved in EVO (01:54:34) Emails (02:16:52) Wrapping up and thanks (02:22:56) Mysterious Benefactor Shoutouts (02:24:24) Nextlander Content Updates (02:25:38) See ya!
Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! Hoy, en La órbita de Endor, surcamos una galaxia atenazada por razas alienígenas siniestras, a bordo de la Normandy SR?, y es que la Alianza reclama un monográfico sobre el universo MASS EFFECT, y desde luego que lo van a tener. Con el biótico Seth, recién llegado desde el planeta Afrikitown podcast, y con el turiano Marc Rollan Funspot, que arriba con su nave Game Over de Radio Despí en nuestro hangar, afrontaremos la dura tarea de enfrentarnos a una trilogía que, además, cuenta con su propia colección de novelas y cómics, que por supuesto también analizaremos. Se trata, por tanto, de un monográfico exhaustivo del videojuego de rol que ha llevado a la ciencia-ficción, y al género space-opera en concreto, a sus máximas cotas. Estamos a punto de conquistar un cosmos denso y profundo, en una de las ambientaciones más ricas y detalladas que se han creado en lo que llevamos de siglo XXI. Alístate a nuestra tripulación y disfruta del viaje; si bien el comandante esta vez no será Shepard, sino Antonio Runa. Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Mike and Joe are back from the World Between Worlds to talk about their favourite stuff that's not Star Wars, but is totally Star Wars, ya know? Like The Last Starfighter, Mass Effect, TRON, and The Fifth Element. Hosted on Acast. See acast.com/privacy for more information.
This week we talk about Playstation 5 prices going up, Escape From Tarkov announcing their 1.0 date, The Division is getting a new Survivors game, Battlefield 6 post-beta changes and much more. Click this link for my socials, all of my other content and ways to support: https://linktr.ee/baundiesel00:00:00 | Intro00:00:33 | Helldivers 2 On Xbox00:09:22 | More Clair Obscur00:15:44 | Microsoft Forcing AI Use00:21:00 | Mass Effect 5 Hiring00:24:40 | Sony Says They're Learning00:32:01 | The Division 2 Saved By 500:35:02 | Playstation Handheld Rumors00:40:22 | Switch 2 Dev Kits00:45:03 | Crystal Dynamics Layoffs00:46:18 | More Starfield DLC00:47:52 | Pokemon Z-A Previews00:56:25 | Closing Thoughts01:03:52 | Wrap Up
View the video of this conversation here! A conversation about all things game music with composer, Richard Jacques! Games covered: Jet Set Radio Jet Set Radio Future James Bond 007: Blood Stone Headhunter Mass Effect Guardians of the Galaxy
Natalie aka OhThatNatalie on socials joins from Canada as we get to talk about a number of her passions. While we start off strong with talk of tiramisu, we dive into one of our main topics - Books! Natalie talks about how she got back into reading, fanfiction, and what books she is drawn to now. She gives several recommendations (see links below), and we talk openly about how she shares her very personal reactions to some of the books she's read on her Instagram page. She talks about how she decides which books sit on shelves, and which books get boxed to be saved for later. Mixed in with that talk, we do delve into a little about hockey and how Natalie is a fan of the Carolina Hurricanes and how that came to be. We then jump over to video games and Twitch streaming. Natalie talks about how she first got into video games, and what kind of video games she is drawn to. Natalie talks about her start as a Twitch streamer, streaming The Sims 4, and eventually transitioning to story based games such as Red Dead Redemption, Mass Effect, and Ghost of Tsushima, to recent Souls like games. You can find Natalie at: https://direct.me/ohthatnatalie/ https://www.twitch.tv/ohthatnatalie https://www.instagram.com/ohthatnatalie/ https://www.youtube.com/c/ohthatnatalietv https://bsky.app/profile/ohthatnatalie.bsky.social Book recommendations include: The Love Hypothesis by Ali Hazelwood - https://amzn.to/45BoE2c Playing for Keeps series by Becka Mack - https://amzn.to/45OV0p0 The D.C. Stars series by Chelsea Curto - https://amzn.to/3VnHTGd A Rebel Blue Ranch series by Lyla Sage - https://amzn.to/3VlQPfe Out on a Limb by Hannah Bonam-Young - https://amzn.to/4oRDI32 Not Safe For Work by Nisha J. Tuli - https://amzn.to/41ZnKtP
This week's episode comes live from Retromessa 2025 in Norway, where we were joined on stage by legendary video game composer Richard Jacques. From creating music on a ZX Spectrum at age 11 to scoring iconic titles like Sonic R, Jet Set Radio, Headhunter, and Mass Effect, Richard shares his incredible journey through Sega's golden years, live orchestras at Abbey Road, and the unexpected afterlife of a song that became a meme. Richard's website: https://www.richardjacques.com/home Contents: 00:00 - The Week's Retro News Stories 54:42 - Richard Jacques Interview Please visit our amazing sponsors and help to support the show: Liverpool Gaming Market: https://www.liverpoolgamingmarket.com/ Bitmap Books - https://www.bitmapbooks.com Check out PCBWay at https://pcbway.com for all your PCB needs Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes Sega Laserdisc Emulation Has Just Taken a Major Leap Forward: https://tinyurl.com/yc3t492v The Settlers II Finally Settles on Amiga 29 Years Late: https://tinyurl.com/y5xjjyvh Modder Builds Windows 98 Handheld Using Original Hardware: https://tinyurl.com/2v7j2y37 Happy 30th Birthday to Internet Explorer: https://tinyurl.com/452j77md Parenting Like It's 1999: https://tinyurl.com/2etae5m7
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KUnlock the latest on gaming and music culture with THE NOTORIOUS MASS EFFECT EPISODE 151 by Analytic Dreamz! In this highly-anticipated episode, Analytic Dreamz breaks down the seismic shifts rocking the gaming landscape in 2025—headlined by Nintendo's meteoric rise. With the Nintendo Switch 2 smashing records as the fastest-selling console of all time and 3.5 million units flying off shelves in just four days, analysts now seriously debate: is Nintendo taking over the entire gaming industry? Dive deep as Analytic Dreamz spotlights how Nintendo's unique strategy—creative gameplay, fan-favorite franchises, and accessible technology—keeps them ahead even as Sony and Microsoft grapple with shifting business models and market pressures. Get real insights on Donkey Kong Bonanza Rematch, College Football 26, Ready Or Not, Marvel Token, Warhammer 40,000: Tacticus, and the latest mobile game buzz. But that's not all! Analytic Dreamz connects gaming with what's popping in music: hear fresh takes on Drake's new heat, the much-anticipated Clipse & Pusha T “Let God Sort ‘Em Out,” Justin Bieber's “album swag,” Travis Scott's JACKBOYS 2, Tyler The Creator's “Don't Tap The Glass,” and more. Plus, get the rundown on industry news including 2025's surprisingly down music revenue, Live Nation's game-changing Black Creator Network, and Sony's bold move buying shares in Bandai Namco. Finally, Analytic Dreamz doesn't shy away from the drama—get the latest on Ubisoft's legal headaches and the Jim Jones vs. Pusha T clash. If you crave organic, insightful analysis on gaming, music, and industry culture—delivered with passion and perspective—subscribe to THE NOTORIOUS MASS EFFECT and listen in as Analytic Dreamz breaks down who's really winning 2025! NME 151: MusicDrake IcemanPusha T & Malice Clipse "Let God Sort Em Out"Justin Bieber album "swag"Travis Scott "Jackboys 2"Tyler The Creator album "Don't Tap The Glass"Industry NewsMusic industry is down compared to 2024 halfway earnings reportLive Nation creates the biggest Black creator networkSony buys shares into Bandai NamcoGamingDonkey Kong BonanzaRematchCollege Football 26Ready Or NotMarvel TokenWarhammer 40,000: Tacticus mobile gameDramaUbisoft Assault CaseJim Jones vs Pusha TSupport this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KUnlock the latest on gaming and music culture with THE NOTORIOUS MASS EFFECT EPISODE 151 by Analytic Dreamz! In this highly-anticipated episode, Analytic Dreamz breaks down the seismic shifts rocking the gaming landscape in 2025—headlined by Nintendo's meteoric rise. With the Nintendo Switch 2 smashing records as the fastest-selling console of all time and 3.5 million units flying off shelves in just four days, analysts now seriously debate: is Nintendo taking over the entire gaming industry?Dive deep as Analytic Dreamz spotlights how Nintendo's unique strategy—creative gameplay, fan-favorite franchises, and accessible technology—keeps them ahead even as Sony and Microsoft grapple with shifting business models and market pressures. Get real insights on Donkey Kong Bonanza Rematch, College Football 26, Ready Or Not, Marvel Token, Warhammer 40,000: Tacticus, and the latest mobile game buzz.But that's not all! Analytic Dreamz connects gaming with what's popping in music: hear fresh takes on Drake's new heat, the much-anticipated Clipse & Pusha T “Let God Sort ‘Em Out,” Justin Bieber's “album swag,” Travis Scott's JACKBOYS 2, Tyler The Creator's “Don't Tap The Glass,” and more. Plus, get the rundown on industry news including 2025's surprisingly down music revenue, Live Nation's game-changing Black Creator Network, and Sony's bold move buying shares in Bandai Namco.Finally, Analytic Dreamz doesn't shy away from the drama—get the latest on Ubisoft's legal headaches and the Jim Jones vs. Pusha T clash.If you crave organic, insightful analysis on gaming, music, and industry culture—delivered with passion and perspective—subscribe to THE NOTORIOUS MASS EFFECT and listen in as Analytic Dreamz breaks down who's really winning 2025!NME 151:MusicDrake IcemanPusha T & Malice Clipse "Let God Sort Em Out"Justin Bieber album "swag"Travis Scott "Jackboys 2"Tyler The Creator album "Don't Tap The Glass"Industry NewsMusic industry is down compared to 2024 halfway earnings reportLive Nation creates the biggest Black creator networkSony buys shares into Bandai NamcoGamingDonkey Kong BonanzaRematchCollege Football 26Ready Or NotMarvel TokenWarhammer 40,000: Tacticus mobile gameDramaUbisoft Assault CaseJim Jones vs Pusha TSupport this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy