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Not so many people understand the value of foundations and community trusts. In this episode, Jason Baxendale, the Chief Development Officer of the Chicago Community Trust and the Co-Director of the We Are Chicago campaign, enlightens us about the wonders that the organization can do to everyone in the community. Jason shares his approaches to issues concerning their trust, his thoughts on their creative economy, and the importance of entrepreneurship to under-resourced communities. Learn more from Jason as he shares their campaigns and the massive goal they have reached.
Released in early February, We Are Chicago is a serious game with serious goals: to put players in the shoes of a teenager amid the problems of Chicago’s South Side. As Aaron you navigate the landscape of gangs, high school, family dynamics, and a part-time job. Structured almost identically to a Telltale game, you are […]
On today episode we in It's All About the Hype we talk about GDC (Game Developers Conference) 2017, Nintendo eShop having no background music, and Shadow of War. In Indie Radar we talk about Bamboo Heart, GoNNer, We Are Chicago, and Equity Arcade. In Sound Test we talk about Xenoblade Chronicles X sound track and Lady of Beestmeel Bro sound track, and last but not least in True Story we have some tales for you. All that and more in this episode of The Chronicles of Gamers!! ➤Feel free to give your feedback/report errors, it helps to improve the content : https://goo.gl/fpnkUB Here's where you can buy Bamboo Heart: ➤ Game: https://goo.gl/Nn53kp ➤ Gameplay: https://youtu.be/o40SXbgjEDo?t=1m6s Here's where you can play GoNNer: ➤ Game: https://goo.gl/udR3dw ➤ Gameplay: https://youtu.be/6UsGJuo6V-I Here's where you can play We Are Chicago: ➤ Game: http://wearechicagogame.com/ ➤ Gameplay: https://youtu.be/6dX2XDkFU3c Here's the tracks we talk about: ➤Xenoblade Chronicles X - Title Theme: https://youtu.be/6QGK6i51zIU ➤Black tar: https://youtu.be/ePypW6n1egQ ➤Lady of Beestmeel Bro Wonder If: https://youtu.be/8LwYlhqmX8M ➤Intro Music: City in the Sky (Muranasty Mix) by Chase Bethea ➤It's All About the Hype: Follow Up! - Victory by Chase Bethea ➤Outro Music: Sunny Days by Chase Bethea chasebethea.com/
Not every video game comes together the way you'd want, and the best of intentions can end up being exactly that: intentions. That feeling drove a lot of conversation today on the podcast. Over the weekend, Editor-in-Chief Austin Walker and Senior Reporter Patrick Klepek spent time with We Are Chicago, a narrative-driven game hoping to illustrate the racial and socioeconomic struggles of African-Americans living in the South Side of Chicago, an area tragically known for its violence and crime. It, uh, doesn't really work, to say the least. Managing Editor Danielle Riendeau joined us for that, alongside new thoughts on what defines a Souls-like, and more from The Question Bucket. See acast.com/privacy for privacy and opt-out information.
On today's episode in It's All About the Hype we talk about games at PAX, We Are Chicago, Marvel, Final Fantasy 15 might be linear, and video game list. In Indie Radar we talk about Super Happy Fun Block, Blade Ballet, and Four Side Fantasy. In True Story we have some tales of triumph and games that annoyed us. Plus we talk smack about some Alligators. If you like the episode don't forget to follow us.
Edie speaks with Michael Block of Culture Shock Games about We Are Chicago, a dialogue-driven story-telling game that puts players in the shoes of a Black teen in South Side Chicago. Due out next year on PC and VR.
Edie speaks with Michael Block of Culture Shock Games about We Are Chicago, a dialogue-driven story-telling game that puts players in the shoes of a Black teen in South Side Chicago. Due out next year on PC and VR.
This week we play musical hosts as Kahlief and Cicero interview developer Mike Block from the game We Are Chicago. We learn about the game, why it’s important that it was made, and we get to hear some of Mike’s favorite things about the South Side of Chicago. Then after the break, Kahlief taps out but we tag in Shareef and special guest, GamerTag Radio’s Parris Lilly! Together with Cee, the gentlemen talk about two big fall FPS releases, Call of Duty: Infinite Warfare and Battlefield 1. What do they think of them? Tune in to find out!
We talked with Cindy Miller and Michael Block about making We Are Chicago, the challenges of making a game that portrays real issues of violence in the Windy City, especially as devs who are telling a story that's not theirs. We had Shareef Jackson as a guest co-host this week!
On today's episode Gamer Composer talks his experience in GDC, we learn about some new indie games like Omen of Sorrow, We Are Chicago, and Charge Shot in Indie Radar, we talk about some games we played in Treasure Hunt, talk about some video games soundtracks we're listening to in Sound Test, and talk about some of our video game experience in True Story. I hope you enjoy guys!!!
Thanks to companies like Telltale, narrative games have become hugely popular. This week, Tim and Clayton talk with developer Michael Block of Culture Shock Games, whose We Are Chicago anchors that genre in true stories of people growing up on Chicago's south side. Can Tim and Clayton have a sensitive conversation about race and culture? YES, of course! They'll also spoil the end of Fallout 4. Thanks to our sponsors for the episode, Field Notes, and thanks as always to the Chicago Podcast Coop!