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Welcome to this week’s show y’all! This week, Jim, Spaz, Hunter and I welcome back Chris McElligott Park from Arcen Games to talk about... The post SGJ Podcast #357 –... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
The Weekly eXchange is dead. Long live The Weekly eXchange! In its place is a new, non-scheduled 4X gaming podcast, "The 4Xchange". This podcast will be very similar to "The Weekly eXchange", only it will be recorded as time permits and when there's enough to discuss, instead of forced into a weekly format. The change to “The 4Xchange Show”: fortnightly? whenever? Alliance of the Sacred Suns received its "biggest update evah" Arcen Games released "The Spire Rises", AI War 2's first expansion, then shortly thereafter, released v2.007, titled "Speed Boost". Total Warhammer 2 Major Reformation The Battle of Polytopia for Steam: I have a key for someone who wants to help beta test it! Godking: Master of Rituals announced Just as we expected, Warhammer 40K: Gladius - Relics of War received the much-anticipated Tau DLC this past week and then almost immediately continued their fantastic history of improving and updating the game with v1.5.1 Astra Exodus Update The long-awaited AI rework dev diary for Stellaris Skrupel TNG New icy biomes in Interstellar Space Genesis' upcoming graphical overhaul --- Send in a voice message: https://anchor.fm/explorminate/message Support this podcast: https://anchor.fm/explorminate/support
(welcome text here) This week, Jim, Spaz, Hunter and I welcome back Chris Park of Arcen Games to talk about their latest masterpiece, the... The post SGJ Podcast #307 – AI War 2... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
(welcome text here) This week, Jim, Spaz, Hunter and I welcome back Chris Park of Arcen Games to talk about their latest masterpiece, the... The post SGJ Podcast #307 – AI War 2... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
Join Rob as he sits down with Chris Park, the main - and currently ONLY - developer behind Arcen Games, a studio with a rich history of doing things differently. Chris opens up on what's gone wrong in the past and what's going right with AI War 2, their latest release that's been met with a positive reception! Stay tuned to eXplorminate later today, as our full review of AI War 2 will be released!Music is taken from the game AI War 2. --- Send in a voice message: https://anchor.fm/explorminate/message Support this podcast: https://anchor.fm/explorminate/support
This week, Michael and Troy "Benevolent Dictator for Life" Goodfellow welcome Chris Park of Arcen Games back to the show. Arcen has recently posted their Kickstarter for AI War 2, followup to the original cult hit from 2009. Featuring asymmetric gameplay and unique strategy, AI War: Fleet Command was the first game to highlight Park's unique vision for gaming. Chris talks about the challenges Arcen has faced, the evolving game market, and what it means to make games with integrity. Also, be sure to stick around after the show for some brief announcements from the gang.
On today’s show I have Chris Park from Arcen Games and we’re going to talk about their latest game, In Case of Emergency Release Raptor.
First Person Podcast Interviews Chris Park from Arcen Games by FirstPersonScholar.com
Greg and Chris discuss horror games, otaku culture, gameplay paradigms, and the emergent supremacy of Arcen Games.
Jon and Dirk sit down with Chris Park of Arcen Games to discuss his latest game, Skyward Collapse, the development and business challenges of developing indie strategy games, and the important role AI can play in asymmetric games.
Last seen way back in Episode 37, Chris Park from Arcen Games returns to the show to talk to Troy, Michael Hermes and Shannon Quesnel about AI War: Fleet Command on the occasion of the release of Version 6.0. Chris talks about how theme and vision dictate patching, the particular skills that a hardcore niche audience can bring to an indie game and how Steam is the best promotional tool they have.
This week I speak with Chis Park, the founder and developer for Arcen Games and Erik Johnson, developer for Arcen and journalist. We have a fascinating discussion on Ai War and their upcoming beta A Valley Without Wind. E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
Matt and Mark discuss AI War by Arcen Games.
Chris Park from Arcen Games joins us this week to talk about independent game development and how his sci-fi RTS AI War: Fleet Command saw the light of day. Park talks about the design process, the challenge of modeling risk and reward and the difficult part of difficulty levels. It’s also one of our longest podcasts ever. Arcen Games Tom’s column on AI War: Fleet Command Feature Series: The Decade Quarter to Three, where you can find Tom’s movie podcast Send your questions for Episode 40 to troy.goodfellow AT gmail.com