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Logan and Trevor discuss the news that Vodeo Games has become the first North American video game company to unionize. Main Story: "North America has its first video games union at Vodeo Games" by Nicole Carpenter, Polygon https://www.polygon.com/22834924/vodeo-games-first-video-game-union-north-america-code-cwa Twitter Statement, by Asher Vollmer, Vodeo Games: https://twitter.com/VodeoGames/status/1471125568951226373 "Vodeo Games staff becomes first unionized game studio in North America" by Jeffrey Rousseau, gamesindustry.biz https://www.gamesindustry.biz/articles/2021-12-15-vodeo-games-staff-becomes-first-unionized-game-studio-in-north-america Shoutout: "Why Queer Star Wars Fans Are So Upset at Its News Video Game Saga" by James Whitbrook https://gizmodo.com/why-queer-star-wars-fans-are-so-upset-at-its-newest-vid-1848212595 Follow the Nerds: Logan: @LeftyLoggy Trevor: @TrevorJStarkey That Nerdy Site: @thatnerdysite
We're joined by Asher Vollmer (Threes) to discuss the mouse-bouncing adventure Beast Breaker, the debut game from his studio Vodeo Games. We discuss the perils of overscoping, scaling up (and back down), and building a studio ethos. Show notes: Asher Vollmer Vodeo Games Threes IndieCade Awards Royals holedown Ballz BBTan Monster Hunter The Witcher A Playful Production Process
Our two illustrious hosts attempt to transcend their lives as lowly peasants and become kings of all the realm in Royals, a strategy rogue-like management sim* by Asher Vollmer, who you may know as the designer of the iOS game Threes. Blake and Jordan discuss this game’s surprising union of the rogue-like and turn-based strategy genres, but unfortunately only Jordan is able to claim the throne. Ith.io: https://old.audacityteam.org/help/faq_i18n?s=install&i=lame-mp3Asher Vollmer on Twitter: @ AsherVo *genre name copyright Blake Beckett, 2018.
This week, game developer Asher Vollmer (Creator of Threes!, @ashervo) joins us to talk about pre-Disney Star Wars games. We also talk about running Mitch McConnell over with a bumper car, which of the boys from Final Fantasy XV are teens*, and Brandon's awkward story of getting third-base-blocked by a Nun at a screening of From Justin To Kelly. If you like the show, please leave us a rating and review on the ol' iTunes, or send us topic ideas to @intoitpod or intoitpod@gmail.com *All of them
In this episode, Soren interviews independent game developer Asher Vollmer, best known as the designer of Puzzlejuice and Threes. They discuss why paper prototypes don’t always translate well into video games, whether a game should take up 100% of your brain, and how he feels about the Threes clone 2048.
Threes! creator and Close Castles develop Asher Vollmer (@ashervo) joins Kevin and Kitty to discuss the number of colons and the word order in the title of Star Wars: Jedi Knight: Dark Forces II. The three also wax poetic on Emperor Kyle, the Doom-style and block graphics, and viewing the game with nostalgic-tinted glasses.
Christopher, Rob and Patrick are forever penniless serfs in Asher Vollmer's Royals. The post Indie MEGACAST – Episode 80 – Royals appeared first on Indie MEGABOOTH.
Roderick on the Line - Ep. 132: “You Cannot Lie to Your Pants” on Huffduffer The Problem: Kids don’t follow. Sponsored by Threes Roderick on the Line is sponsored by Threes. THREES is a tiny puzzle that grows on you. HEY, EXCLUSIVE! Listen to John and Merlin’s extensive 40-minute interview with Threes’ creator, Asher Vollmer here [Huffduff It].
Asher Vollmer, creator of Threes and Close Castles, joins us to talk puzzle games. We discuss the process of designing developing Threes, and what goes in to making a great little puzzle game. We then talk about the whimsical minimalism that works so well in indie games, and how to bring them to life. We talk about difficulty, complexity, and how to tune games. We touch on the effects of free to play on puzzle games, and how it makes us feel weird. Afterwards, we talk Wii U games, Divinity: Original Sin, trying to get our RPG fix, and Manwiches. Asher’s game Threes The development of Threes Greg Wohlwend, the artist that brought Threes to life Mike Bithell on Thomas Was Alone and ‘ugly games’ SpyParty’s Chris Hecker on doing depth first, and accessibility later Asher’s upcoming multiplayer game Close Castles Asher’s blog Divinity: Original Sin
Greg Wohlwend developed the popular game Threes with his colleague Asher Vollmer. Greg is a games illustrator and designer who was part of teams that made Hundreds, Gasketball, Solipskier, and Ridiculous Fishing. Threes is his breakout game — and has inspired lots of admiration, frustration, and imitation. He and I talk in this episode about the joy of success, the burden of being independent, and the problems with parasites. Sponsors & Patrons This podcast is made possible through the support of sponsors and patrons. Thanks to patrons George O'Toole, Jonathan Mann, and Sean Wickett for supporting us directly through Patreon! You can back this podcast for as little as $1 per month. At higher levels, we'll thank you on the air and send you mugs and T-shirts! Show notes The Oatmeal's Matthew Inman was nominated for two 2014 Eisner Awards. Greg wrote this post to the hobbyist on the ledge. Greg designed the logo for Indie Game: The Movie; the creators of that film are two-time guests on the show, first in December 2012, and then a year later for a check in. The money in Minecraft is in YouTube videos of people playing through levels. We ran a story about this in The Magazine. The Scratch programming language leads to the Pencil programming language which led to JavaScript for my older son. CoderDojo uses Scratch to mentor kids in programming. Max Temkin baited a Los Angeles Times reporter who wrote an uninformed piece about the Threes ripoff 2048. The extended account of Threes development reveals the exhaustive and useful process of iteration, testing, and killing one's darlings. The Pop Culture Happy Hour podcast had a very nice discussion at the end of an episode where one panelist recommend 2048, and another explained kindly that Threes was the original and the thing to which one graduates as it's tougher. (Listen around minute 37.) Greg recommends the Indomie brand of ramen.