Podcasts about game development

Process of developing a video game

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Best podcasts about game development

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Latest podcast episodes about game development

Startup Gems
You Don't Need an Online Business to Get Rich ⏐Holdco Bros. Ep. #197

Startup Gems

Play Episode Listen Later Jul 18, 2025 32:53


Check out my newsletter at TKOPOD.com and join my new community at TKOwners.comHoldCo Bros are back! In this episode, Nik and I dive into the power of zigging while everyone else zags. We break down the business behind The Flower Letters, a low churn $300K+ per month subscription built around physical mail and why this old school model is winning big. Then we riff on spin off ideas like analog pen pal chess games, choose your own adventure letters for kids, and using AI to co-write and print custom children's stories. We also brainstorm a niche wedding vendor directory, a Vibe coded video game builder for fantasy nerds, and how white label AI wrappers can unlock passive income. This one's full of business models, AI ideas, and real examples of how to create scalable products around connection and creativity. Learn more about Nik here: http://linktr.ee/cofoundersnikShare your ideas with us:Nik@cofounders.comChris@cofounders.comTimestamps below. Enjoy!---Watch this on YouTube instead here: tkopod.co/p-ytAsk me a question on or off the show here: http://tkopod.co/p-askLearn more about me: http://tkopod.co/p-cjkLearn about my company: http://tkopod.co/p-cofFollow me on Twitter here: http://tkopod.co/p-xFree weekly business ideas newsletter: http://tkopod.co/p-nlShare this podcast: http://tkopod.co/p-allScrape small business data: http://tkopod.co/p-os---00:00 The Flower Letters Business Model02:54 Exploring the Concept of Analog Communication05:47 Innovative Business Ideas Inspired by Nostalgia09:05 The Role of AI in Personal Storytelling11:57 Creating Interactive Experiences for Kids14:51 The Future of AI and Human Connection17:45 Niche Market Opportunities in Wedding Services21:06 The Potential of Vibe Coding for Game Development

Playdate Podcast
Chance's Lucky Escape

Playdate Podcast

Play Episode Listen Later Jul 17, 2025 29:58


Has luck finally run out for the world's luckiest dog? Chance's Lucky Escape creators Yann Margan and Julia Minamata talk about the game's origins, using ALL of Playdate's controls, inspirations from retro cartoons and films, and the fun of subverting expectations.

two & a half gamers
Live Game Review - Hole People by Rollic Games

two & a half gamers

Play Episode Listen Later Jul 17, 2025 51:30


In this live session, the hosts discuss various aspects of game design, gameplay mechanics, monetization strategies, and the future of game development. They provide insights into the gameplay of a specific game, analyze its mechanics, and compare it with other games in the market. The conversation also touches on audience engagement and upcoming events in the gaming industry.takeawaysThe live session format allows for real-time audience interaction.Gameplay mechanics can often be misleading in marketing.Deterministic level design enhances player experience and engagement.Monetization strategies are crucial for game sustainability.Comparative analysis helps understand market positioning.Future trends in gaming focus on user engagement and innovative mechanics.Audience interaction can provide valuable feedback for developers.Events like Gamescom and ChinaJoy are important for networking.Game performance metrics are essential for assessing success.The gaming industry is evolving with new monetization models.titlesExploring Game Design in a Live SessionGameplay Mechanics UnveiledSound Bites"We are live!""This is a game changer!""We need to have a soundboard!"Chapters00:00 Introduction to the Live Session03:07 Gameplay Overview and Mechanics07:15 Game Design and Difficulty Progression10:01 Monetization Strategies and User Engagement12:52 Comparative Analysis of Game Performance18:37 Future of Puzzle Games and Market Trends28:10 The Scale of Game Revenue30:16 The Evolution of User Acquisition Strategies32:56 Insights on Game Development and Monetization39:21 Analyzing Game Performance and Revenue Projections45:41 The Future of Game Development Strategies---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.comJakub RemiarGame design consultant⁠https://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me---------------------------------------If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej LancaricLatest article - https://open.substack.com/pub/lancaric/p/stay-ahead-in-ua-for-2024-my-top?r=7qqaf&utm_campaign=podcast&utm_medium=web&showWelcome=trueDo you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai

Coffee with Butterscotch: A Game Dev Comedy Podcast

This week, we talk about decades, board games, and labor capture. First they said AI would save you time. Now it just bills you for every second it spends doing your job worse than you could. Ah yes, classic late stage capitalism.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:19 Intro00:40 Thanks to our supporters! (https://moneygrab.bscotch.net)00:56 Crashlands 2 Update 1.301:45 AI space31:14 Jumpylumpa Leapylow: what are you most thankful for?41:40 WhileifAndorelse: Was there an intentional design decision behind epic level creatures in Crashlands having blood shot eyes?48:36 Challosis: Have you ever made a physical game?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

They Create Worlds

TCW Podcast Episode 238 - Quake   We dive into the development of Quake, the ambitious and turbulent follow-up to Doom from ID Software. John Carmack set out to build a groundbreaking engine featuring full 3D rendering, dynamic lighting, and client-server multiplayer. This pushed the technical boundaries in a pre-GPU world. To achieve this, he brought in legendary programmer Michael Abrash from Microsoft, selling him on the vision of Quake as a step toward the metaverse as imagined in Snow Crash. Meanwhile, John Romero envisioned Quake as a fantasy RPG inspired by a character from his D&D campaign, but lack of direction and his growing obsession with Deathmatch led to team frustration and eventual fallout. The result was a game that redefined first-person shooters and laid the groundwork for decades of engine development. It also marked the end of an era at ID with the ouster of John Romero.   TCW 030 - DOOM!: https://podcast.theycreateworlds.com/e/doom-1479057917/ TCW 197 - The ID of Game Development: https://podcast.theycreateworlds.com/e/the-id-of-game-development/ Doom States and DeHackEd: https://www.youtube.com/watch?v=MTa3diypjv4 P2P vs Dedicated Servers?: https://www.youtube.com/watch?v=Tt3ZLHKcP2U Token Ring - The Betamax of Networking: https://www.youtube.com/watch?v=IjLctlmZSp4 Artie - The Strongest Man In the World: https://www.youtube.com/watch?v=z6Bh3LskNbs Space Strike (DOS): https://www.youtube.com/watch?v=vtDdEuKFQps Cosmic Crusader (DOS): https://www.youtube.com/watch?v=RKOTa5iQAw8 Big Top (DOS): https://www.youtube.com/watch?v=AXUCacgF72M Snack Attack II (DOS): https://www.youtube.com/watch?v=hu-SEjcnnjo So You Haven't Read "Snow Crash": https://www.youtube.com/watch?v=nO64ZhBYy9E Ramblings in Realtime by Michael Abrash: https://www.bluesnews.com/abrash/ QuakeWorld Launch Event: https://www.youtube.com/watch?v=LXw6BkZ-gdY Quake (DOS 6.22): https://www.youtube.com/watch?v=tyLC1vR9oGk Quake Longplay: https://www.youtube.com/watch?v=J7GagGXXUtI Excerpt Quake Postmortem: https://www.youtube.com/watch?v=G2OE-74bTQw   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

Indie Game Movement - The podcast about the business and marketing of indie games.
Ep 410 - What Indies Need to Hear But Rarely Do with Jason Della Rocca

Indie Game Movement - The podcast about the business and marketing of indie games.

Play Episode Listen Later Jul 15, 2025 54:25


Between making a great game and having the drive to do it, it's still only half the battle. Indie studios love chasing creativity, but often struggle to establish core business fundamentals that can turn passion into profit. That's why today we're going to pull back the curtain on what it really takes to stand out and succeed in games. From funding pitfalls to publishing strategies, we'll unpack the often-overlooked realities of running a successful studio, what founders often get wrong, and how to de-risk and shift toward smarter stainability  Episode Shownotes Link: 

two & a half gamers

This episode is a tour through the wildest creative trends dominating mobile games in June 2025. We break down why two- and three-minute video ads are everywhere, how AI hooks and long-form ASMR are pre-qualifying high-value users, and why the best-performing creatives this month are often stitched together from hits of the past. What's inside:Long-Form Video SurgeCopy-Paste ManiaASMR and Satisfying LoopsAI-Driven InnovationClone Wars and IP TheftReal Life and UGCKey Takeaway:If you are not testing long-form videos, iterating ASMR or AI hooks, and watching what your competitors are copying, you are missing out. Quality and innovation are moving at warp speed, and copy-paste is the new default.Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------Vibe. Vibe is the leading Streaming TV ad platform for small and medium-sized businesses looking for actionable advertising campaign performance.https://www.vibe.co/---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠Youtube: Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 Introduction to Creative Trends in Mobile Gaming04:24 Analyzing Recent Creative Campaigns07:32 The Impact of Video Length on User Engagement10:27 Innovations in Game Advertising13:23 Exploring AI in Game Marketing16:25 Case Studies: Successful Game Creatives19:16 Conclusion and Future Trends20:26 Understanding Player Perception22:34 Innovative Ad Strategies26:15 Analyzing Game Trends30:08 Marketing Strategies for Game Growth35:22 Emerging Trends in ASMR and Casual Gaming37:32 Innovations in Game Development and User Engagement39:22 The Role of User-Generated Content in Gaming41:07 The Impact of AI on Game Creatives44:46 AI Developments and Their Influence on Game Marketing53:08 Conclusion and Future Insights in Gaming---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.comJakub RemiarGame design consultant⁠https://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me---------------------------------------If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej Lancaric

Video Game History Hour
Episode 135: Baldur's Gate 3's Lawrence Schick and His Decades of Work in Game Development

Video Game History Hour

Play Episode Listen Later Jul 10, 2025 64:15


Veteran game designer and author Lawrence Schick shares stories from his early 80's work with the ColecoVision, Atari 2600, and Intellivision. With over four decades of experience in the industry, Schick details how he helped pioneer a multi-discipline, team-based approach to game development designing games like Smurf: Rescue and Tarzan while pulling from a wealth of experience in pen-and-paper RPGs.You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.See more from Lawrence Schick:Website: https://swashbucklingadventure.net/Video Game History Foundation:Email: podcast@gamehistory.orgWebsite: gamehistory.orgSupport us on Patreon: /gamehistoryorg

Coffee with Butterscotch: A Game Dev Comedy Podcast

In this episode, we discuss cuts, cuts, and more cuts. Cutting features is a critical part of shaping a game. Before launch, when you're free from player expectations, you can step back and think about what's working and what's just in the way. It's all part of iterating toward something better.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:29 Intro00:45 Thanks to our supporters! (https://moneygrab.bscotch.net)01:04 Steam Summer Sale02:30 Industry News08:01 Ronniethebear: Can you think of any features you've nixed to make way for better ones?24:34 Mimmabip Gourkee: What are your thoughts on releasing a free mobile game that has just one IAP which unlocks some small parts of the game that isn't essential for $7?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Indie Game Lunch Hour
All About Worker Co-ops

Indie Game Lunch Hour

Play Episode Listen Later Jul 9, 2025 58:06


In this episode, Squinky and Jess from Soft Chaos dive into the world of worker co-ops and how collective ownership fuels their bold, genre-defying work. Get a behind-the-scenes look at how they create deeply personal, experimental games and interactive art that push the boundaries of play.Learn more about SoftChaos GamesLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

Hot Topics!
Talkin' with Tutors (Part 17)

Hot Topics!

Play Episode Listen Later Jul 9, 2025 76:14


Welcome to Hot Topics! In this episode, our host, Gabrielle Crichlow, talks with guest Chidimma Ibeh, the founder of Open Path Academy. Together, they delve into Chidimma's journey from teacher assistant to entrepreneur, highlighting the crucial differences between tutoring and traditional teaching. Chidimma shares her deep passion for personalized, one-on-one tutoring and her commitment to empowering students with essential skills for their futures.The discussion addresses the challenges of managing large classrooms and emphasizes the benefits of remote tutoring, which allows for greater flexibility and individualized attention. Chidimma elaborates on the digital tools she utilizes to enhance learning experiences, including Zoom and Scratch, and shares her effective marketing strategies, primarily focused on organic social media outreach and Facebook ads.Listeners will also learn about Chidimma's exciting upcoming summer camps: a Gaming and Game Design Camp for middle school students and a Creator Camp for high school students, both aimed at fostering creativity and technical skills. With competitive pricing and early sign-up discounts, these camps are designed to be accessible to all.Chidimma then offers valuable insights and advice for aspiring tutors, encouraging them to empower youth and create opportunities for skill development.Tune in for an enlightening discussion on the future of education and the evolving tutoring industry!Who is Chidimma Ibeh?Chidimma Ibeh is the visionary founder of Open Path Academy, an educational service committed to preparing students for success in today's fast-paced, digital world. With a background in software development and a deep passion for STEAM education, she blends science, technology, engineering, and entrepreneurship to create engaging, future-ready learning experiences. Chidimma holds a bachelor's degree from Rutgers University, a master's in software development from Maryville University, and is currently pursuing her Doctor of Business Administration at Capella University. Her teaching journey began during her undergraduate years as a tutor and teaching assistant, and she has since impacted students through both in-person and virtual instruction. In 2022, she launched Open Path Academy to help children build confidence, develop essential life skills, and grow into innovative, thoughtful members of their communities. Chidimma's mission is rooted in empowering every child to think critically, lead boldly, and discover their unique path in an ever-evolving world.You can find Chidimma:On the web: https://www.openpathacademy.com/On Facebook: https://www.facebook.com/openpathacademyllc/On Instagram: https://www.instagram.com/openpathacademyOn X: https://twitter.com/openpathacademyOn TikTok: https://www.tiktok.com/@openpathacademyOn YouTube: https://www.youtube.com/@openpathacademyOn Threads: https://www.threads.net/@openpathacademyOn Pinterest: https://www.pinterest.com/openpathacademy/Watch this episode on YouTube: https://youtube.com/live/BgDfFdW3etoRate this episode on IMDB: https://m.imdb.com/title/tt37539264/?ref_=ext_shr_lnk********************************************Follow Gabrielle Crichlow:On Facebook: https://www.facebook.com/gabrielle.crichlow On Instagram: https://www.instagram.com/gabrielle.crichlowOn LinkedIn: https://www.linkedin.com/in/gabrielle-crichlow-92587a360Follow A Step Ahead Tutoring Services:On Facebook: https://www.facebook.com/astepaheadtutoringservicesOn Instagram: https://www.instagram.com/astepaheadtutoringservicesOn X: https://www.x.com/ASATS2013On LinkedIn: https://www.linkedin.com/company/a-step-ahead-tutoring-services/On YouTube: https://www.youtube.com/@astepaheadtutoringservicesOn TikTok: https://www.tiktok.com/@asats2013On Eventbrite: https://astepaheadtutoringservices.eventbrite.comVisit us on the web: https://www.astepaheadtutoringservices.comSign up for our email list: https://squareup.com/outreach/a41DaE/subscribeSign up for our text list: https://eztxt.s3.amazonaws.com/534571/widgets/61fc686d8d6665.90336120.htmlCheck out our entire "Hot Topics!" podcast: https://www.astepaheadtutoringservices.com/hottopicspodcastSupport us:Cash App: https://cash.app/$ASATS2013PayPal: https://paypal.me/ASATS2013Venmo: https://venmo.com/u/ASATS2013Become a supporter of this podcast: https://www.spreaker.com/podcast/hot-topics--5600971/support Original date of episode: April 9, 2025

Early Edition with Kate Hawkesby
Joy Keene: Game Development Association Executive Director on the impact of the rebate

Early Edition with Kate Hawkesby

Play Episode Listen Later Jul 9, 2025 3:21 Transcription Available


A tax rebate scheme's helped boost the number of people employed in the video game sector by more than 20%. The four-year, $160 million Game Development Sector Rebate allows eligible studios to claim back 20% of their spend. Forty studios will receive a share of $22.4 million this year, for its second year. Game Development Association Executive Director Joy Keene told Andrew Dickens the sector's booming compared to a few years ago. She says it's been a game-changer, as a lot of New Zealand studios were looking to move to Australia because of their rebate. LISTEN ABOVE See omnystudio.com/listener for privacy information.

Indie Game Movement - The podcast about the business and marketing of indie games.
Ep 409 - Designing Emotionally-Driven Games with Nicholas O'Brien

Indie Game Movement - The podcast about the business and marketing of indie games.

Play Episode Listen Later Jul 8, 2025 58:04


Many games are fun, but few stay with us after the credits roll. So today, we're going to dive into how indie devs can use game mechanics, narrative, and aesthetic choices to create emotional resonance and meaning in their titles. From narrative tools to methods that focus on player empathy, we unpack the secrets behind making games that create a lasting impact. Episode Shownotes Link:     

The Gaming Blender
Rule of The Trade - The Simulation Hero Shooter

The Gaming Blender

Play Episode Listen Later Jul 7, 2025 33:22 Transcription Available


Fancy setting us a gaming challenge? Get in touch here!Sorry we've been away but we're back! This week our return coincides with one of the best games we've ever created. Combining realistic simulation with a hero shooter (and a dash of absurd humour) results in the most wonderful battle of the trades. We do hope you enjoy! Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQKeep blending!

Playdate Podcast
This Week on Blippo+ — Week 06

Playdate Podcast

Play Episode Listen Later Jul 7, 2025 0:24


PAGING PATIENT ZERO - Your audio Electronic Program Guide summary of what's on this week, only on Blippo+

Daily Tech News Show
Microsoft Job Cuts Hit Game Development - DTNSB 5053

Daily Tech News Show

Play Episode Listen Later Jul 3, 2025 32:33


Sony is bringing one of its exclusive titles to the Xbox Series X|S for the first time, and Dr. Niki talks about why we should welcome biodegradable robot overlords. Starring Jason Howell, Huyen Tue Dao, Tom Merritt and Dr. Niki.Show notes can be found here. Hosted on Acast. See acast.com/privacy for more information.

Coffee with Butterscotch: A Game Dev Comedy Podcast

This week, we talk about game updates, publishing pain points, and shifting expectations. For a small indie, launching a game feels like a wild experiment. But with a bigger team, it's a high-stakes balancing act, with company costs and momentum on the line. Still, with every launch, if you play your cards right, you just might hit the jackpot.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:38 Intro00:56 Thanks to our supporters! (https://moneygrab.bscotch.net)01:17 Update 1.2 Release09:02 Industry Update20:24 Achievements41:19 Calzoncillos: How does the Crashlands 2 launch feel compared to Crashlands 1?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Playdate Podcast
Tiny Turnip

Playdate Podcast

Play Episode Listen Later Jul 2, 2025 20:05


Luke Sanderson on how his game Tiny Turnip, a crank-centric climbing metroidvania, grew from its sibling game, Turnip Mountain! How'd he land on the game's unique mechanics? And why a turnip? PLUS: level design, difficulty balancing, and collaborating with composer Isabelle Chiming.

Indie Game Movement - The podcast about the business and marketing of indie games.
Ep 408 - How Indies Will Save the Industry with Erik Reynolds

Indie Game Movement - The podcast about the business and marketing of indie games.

Play Episode Listen Later Jul 1, 2025 68:55


Mainstream game development is at a crossroads—bloated budgets, safe bets, and sequel fatigue are threatening innovation. But the indie scene might just be the industry's best hope. In this episode, our guest unpacks how indies are not only surviving but reshaping the gaming landscape. We dig into what makes indie studios uniquely suited to lead the next wave, and how publishers, platforms, and players can help this movement thrive. Episode Shownotes Link: 

Und dann kam Punk
212: Beckx (CITY OF VIOLENCE, FUCKING ANGRY) - Und dann kam Punk

Und dann kam Punk

Play Episode Listen Later Jul 1, 2025 170:09


Christopher & Jobst im Gespräch mit Beckx. Wir sprechen über Hausbrand, potentiellen Ballettunterricht, einen Hof mit zwei Ziegen und Wagenplatz, eine Wizo-CD, angefixt von Dritte Wahl, maybe aufm Spektrum sein, zu starke Frauen erzogen, früher immer Kunst studieren wollen, der sehr behaarte Dr. Franken, Outsider´s Joy, die gewählte Familie vom SJZ Siegburg, Korn + teurer Saft = Cocktail, City of Violence > F*cking Angry, das Freiraum-Festival in Bonn, eine Geburtstagparty mittem im Nichts bei Ahrweiler, die Spaßtage, Paragraf 119 & Apokalipstix, den Hype um Hammerhead nicht verstehen, Jura ohne NC in Halle, knalltürkiser Stern-Iro, sich bei Gemeinschaftszimmern Mühe geben, Punker-Sehnsucht haben, Kunstgeschichte statt bildender Kunst, viele Dinge lange verdrängen, "Schreitherapie", Texte nicht unbedingt schreiben aber spüren müssen, F.F.F.s "Electric Violin Trash", der Altstadt-Rewe, es sollte mehr Old School Hardcore werden, Beckxs Playlist, junge Frauen und ihre Musik total mögen, Projekt "In die Charts kommen", ordentlich Marketingmaßnahmen, eine riesengroße Pfanne, das Untergang in Mülheim, das erste Mal Berge bim Punkrock Holiday, politische Soli-Aktionen der Band, ein Sabbatjahr von der Band, aus dem Nichts etwas Neues erschaffen, Fachinformatikerin, sehr gut in Jav & CSS, Barrierefreiheit im Netz, sich selbständig machen wollen, kein komisch aussehendes Pferd sondern Zebra sein, Gender Health Gap, sich erst finden, Game Development & Design, das Power-Struggle-Couple, Rimworld, Steine mögen, Tofu Chop Suey, uvm. Drei Songs für die Playlist1) Ein Lied, das die 13-jährige Beckx geliebt hat: NO DOUBT - Don´t Speak2) Ein Song, der in schweren Zeiten für Beckx wichtig war: NO DOUBT - Don´t Speak3) Ein richtig guter, aktueller Song: MATHILDE - A la gloire des femmes en deuil

PolyKill: A Gaming Podcast
S2 Episode 124: Unnecessary Mechanics

PolyKill: A Gaming Podcast

Play Episode Listen Later Jun 26, 2025 118:45


Send us a textTrav and Steve get together and talk about the most unnecessary mechanics in video games.Games this episodeDeath Stranding 2: On The Beach (PlayStation 5) – June 26Ruffy and the Riverside (PlayStation 5, Xbox Series X/S, Switch, PC) – June 26Teenage Mutant Ninja Turtles: Splintered Fate (Xbox Series X/S, Xbox One) – June 24Diddy Kong Racing DSBilly the WizardWolfenstein: The New OrderPursuit ForceGround Zero: Texas428 Shibuya ScrambleDragon Quest VIIICastlevania: Lords of Shadow: Mirror of FateWild Arms 3Trav's comedy travterry.comFind more shows at polymedianetwork.com, BlueSky: Trav, Steve, Polykill, Polymedia twitch.tv/blinkoom, Send us an email polykillpodcast@gmail.com, Check out our patreon at Patreon.com/polykill How to be a Polykiller: Beat a game, take a screenshot, post it on BlueSky or Polymedia Discord, use #justbeatit, write a review and be sure to include @Polykill. Beat the most, become Polykiller. Beat any, have your Skeet potentially read on the show! Check out the Bonus Beats episodes on Patreon for more beat-skeet coverage!

Playdate Podcast
Shadowgate PD

Playdate Podcast

Play Episode Listen Later Jun 26, 2025 21:17


Playdate is a console that feels both nostalgic and brand new—and Pixel Ghost's Ollie Coe has achieved that same blend of past influences and fresh adventure with Shadowgate PD! Hear what it took to bring this OFFICIAL remake to Playdate!

Coffee with Butterscotch: A Game Dev Comedy Podcast
[Ep526] Crashlands 2: Hardcore Scramble

Coffee with Butterscotch: A Game Dev Comedy Podcast

Play Episode Listen Later Jun 25, 2025 60:18


In this episode, we discuss the Crashlands 2 Update and the visibility tax. Marketing sounds easy: cut a trailer, toss up a post, and call it a day. But it's more like lining up dominoes; the trailer, localized assets, subtitles, blog posts, platform timings all have to be stacked just right. Miss the timing and it all topples over. It's not exactly chaos, it just feels like it.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:33 Intro00:50 Thanks to our supporters! (https://moneygrab.bscotch.net)03:20 Crashlands 2 Patch 1.2 Hardcore Scramble08:02 Trailer30:04 LocalizationTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Directly to You
Retro Game Reviews, Switch 2 3rd Parties, & AI Game Development w/ ⁨@TheColtonShow⁩

Directly to You

Play Episode Listen Later Jun 25, 2025 78:25


Indie Game Movement - The podcast about the business and marketing of indie games.
Ep 407 - How Game Mechanics Can Transform How We Learn with Micah Greenleaf

Indie Game Movement - The podcast about the business and marketing of indie games.

Play Episode Listen Later Jun 24, 2025 56:39


Leveling up in real life takes more than just discipline, passion and trying to level up others, it takes smart design. In this episode, we explore how game design principles can help us, devs and creators, develop practical life skills, reframe personal challenges, and even learn more effectively from that process. To today, we're going unpack how instructional design and narrative systems, can turn real-world friction into real momentum. Episode Shownotes Link: 

Playdate Podcast
CatchaDiablos

Playdate Podcast

Play Episode Listen Later Jun 23, 2025 39:58


Why hunt one demon when you can catch 'em all? Mario and JP of Amano Games talk about forming a game studio, the challenge of developing two games at once, and how they're always on a quest to learn new things!

two & a half gamers
Carnival Tycoon's Playbook: From Idle to Social Casino

two & a half gamers

Play Episode Listen Later Jun 23, 2025 48:54


Today, we break down Carnival Tycoon: the “idle” game that's really a Trojan Horse for social casino and slot machine mechanics. We compare every feature, monetization trick, and creative strategy to Coin Master, Monopoly Go, and the social casino giants. Find out how Carnival Tycoon hit five million dollars a month, why rewarded ads are hidden everywhere, and what makes this copycat succeed where others flop.You will learn:Why Carnival Tycoon is more social casino than idle, and how it fakes the early gameHow copy-paste UI, offers, and creative trends shape modern casino gamesThe secrets behind rewarded ad segmentation and thirty to forty-five percent ad watchersWhat separates the titans (Coin Master, Monopoly Go) from the fast followersWhy LiveOps and ruthless economy balance are the real keys to scaleHow AI, asset flipping, and creative theft drive UA in the social casino wild westGet our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------Vibe. Vibe is the leading Streaming TV ad platform for small and medium-sized businesses looking for actionable advertising campaign performance.https://www.vibe.co/---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠Youtube: Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 Introduction and Game Overview04:15 Gameplay Mechanics and Revenue Insights07:14 Comparative Analysis with Social Casino Games09:42 Visual Progression and User Engagement13:15 Monetization Strategies and User Retention16:18 Advertising Dynamics and User Segmentation19:13 Session Length and User Experience22:10 Final Thoughts and Future of Carnival Tycoon28:52 The State of LiveOps in Gaming29:39 Engagement Mechanics in Mobile Games30:21 Analyzing Game Release Timelines31:46 The Role of Marketing Partners in Game Scaling32:35 Creative Strategies in Game Advertising33:54 The Impact of AI on Game Creatives35:35 IP Infringement and Creative Theft in Gaming37:25 The Wild West of Mobile Game Marketing40:46 Trends in Game Development and Marketing44:02 Future of Onboarding in Mobile Games---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.comJakub RemiarGame design consultant⁠https://www.linkedin.com/in/jakubremiarPlease share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me

The SportsGrad Podcast: Your bite-sized guide to enter the sports industry
#322: SportsGrad Adelaide Meetup Speaker Panel, Featuring Brad Humphrey from the SANFL, Peter Giannes from Volleyball SA, and Christian Rodriguez from Football Australia

The SportsGrad Podcast: Your bite-sized guide to enter the sports industry

Play Episode Listen Later Jun 22, 2025 66:04


“I'll give you a job tomorrow cause I need people now”.That was SANFL Head of Game Development Brad Humphrey at our recent Adelaide SportsGrad Meetup, where we were treated to 3 panelists who spoke on the night about topics ranging from AI in sport, to what they look for when hiring new staff. This is a must-listen if you're wanting to understand the sports industry from 3 unique perspectives.If you're wanting to still get involved in SportsGrad Meetups, grab your free ticket hereABOUT THE PANEL:Brad Humphrey is Head of Game Development at the SANFL. Specialising in growing football within schools across SA.Peter Giannes is Head of Participation at Volleyball SA. Helping to grow volleyball throughout SA. Christian Rodriguez is Marketing Coordinator at Football Australia, overseeing club development. We cover:04:38 – Panel Starts07:56 – How did Brad swap careers?14:11 – Christian's journey18:29 – How old was Christian when he decided to throw everything at football?20:01 – What challenges/opportunities do being in a more under resourced orgainsation like Volleyball SA bring for Peter22:00 – How does AI play into Peter's recruitment process?24:38 – What does an ideal candidate who knows how to use AI look like?27:54 – How is the panel learning how to use AI?32:03 – What was a recent interview answer that stood out?39:07 – How did Christian keep motivation whilst hustling to reach his goal?43:06 – What are the inclusion policies of the organisations?49:34 – Do you still need to go back to university to achieve higher tier roles?55:23 – What's the strangest question the panel have asked/heard in an interview?58:37 – How important is it that applicants have experience in a specific sport when applying?1:03:43 – Panel endsIf you like this ep, give these a go next:#280: How to get a sports marketing job in the English Premier League with Alex King#265: From Westpac to the Adelaide Crows in 29 days with Community Engagement Manager, Parth Suri#239: Journey to Head of Community at Melbourne City FC with Sunil MenonWant a job in sport? Click here.Follow SportsGrad on socials: LinkedIn | Instagram | TikTok Follow Reuben on socials: LinkedIn | Instagram | TikTokBig thanks to Deakin University for making this episode possible. Check out their Master of Sport Management, ranked #1 in Australia.Thanks for listening, much love! Hosted on Acast. See acast.com/privacy for more information.

Playdate Podcast
This Week on Blippo+ — Week 05

Playdate Podcast

Play Episode Listen Later Jun 19, 2025 0:25


POWER TO THE PUMPULATOR - Your audio Electronic Program Guide summary of what's on this week, only on Blippo+

Playdate Podcast
This Week on Blippo+ — Week 04

Playdate Podcast

Play Episode Listen Later Jun 19, 2025 0:31


A LEAP OF FAITH — Your audio Electronic Program Guide summary of what's on this week, only on Blippo+

Coffee with Butterscotch: A Game Dev Comedy Podcast

This week, we talk about Crashlands 2 patch 1.2, the Switch 2, and the Bscotch universe. Some game worlds begin with lore, maps, and timelines. Others emerge backwards, stitched together from mechanics, vibes, and the weird joy of making things work. Where gameplay leads, the universe follows.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:22 Intro00:47 Thanks to our supporters! (https://moneygrab.bscotch.net)04:51 Crashlands 2 Patch 1.2 Update27:25 Industry News42:08 PureKnix: What components of a setting make a good backdrop for video games?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Indie Game Movement - The podcast about the business and marketing of indie games.
Ep 406 - Building Games and Community with Purpose with Riad Djemili

Indie Game Movement - The podcast about the business and marketing of indie games.

Play Episode Listen Later Jun 17, 2025 58:48


Indie devs often wear too many hats, making it hard to give each area, like production, marketing, and community the attention it deserves. But what happens when you're stretched too thin? How does that affect your game, your message, and the trust you've built with players? In today's discussion, we'll look at the real-world challenges of running indie projects balancing chaos and creativity by exploring how teams can better align development and communication using practical systems that support both teammates and players. Episode Shownotes Link: 

Playdate Podcast
Long Puppy

Playdate Podcast

Play Episode Listen Later Jun 15, 2025 22:40


Eat, stretch, and fetch with Long Puppy designer and developer Indiana-Jonas, who walks us through the inspiration for his game, the challenges of translating his comic art style to 1-bit, and play-testing and iterating a LOT in order to figure out the gameplay loop.

Playdate Podcast
This Week on Blippo+ — Week 03

Playdate Podcast

Play Episode Listen Later Jun 13, 2025 0:27


YOU CAN COUNT ON ME — Your audio Electronic Program Guide summary of what's on this week, only on Blippo+

Playdate Podcast
Otto's Galactic Groove!!

Playdate Podcast

Play Episode Listen Later Jun 12, 2025 29:29


What makes a great rhythm game? The creators of Otto's Galactic Groove join us to talk about combining classic rhythm elements, a fun narrative, and great art—plus getting the feel and timing just right on Playdate. Get ready to crank your way through the cosmos, meeting funky characters, and playing even funkier tunes!

Coffee with Butterscotch: A Game Dev Comedy Podcast

In this episode, we discuss game libraries, game mods, and the point. Doing this podcast every week doesn't come anywhere close to paying the bills, but that's not why we do it. A studio isn't a content machine chasing dollars; it's a bunch of people passionate about making cool stuff! It's good to have that reminder every once in a while.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:24 Intro00:42 Thanks to our supporters! (https://moneygrab.bscotch.net)02:19 Switch 231:19 Jumpylumpa Leapylow: AKA Dageki - What are you brothers getting from these podcasts? 48:27 ButterMilkLoveNugget: If and when crashlands 2 becomes a blockbuster hit, do you think anyone will be making any mods to the game to further enhance or change the experienceTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Indie Game Movement - The podcast about the business and marketing of indie games.
Ep 405 - How to Spot and Support Viral Games with Sam De Boeck

Indie Game Movement - The podcast about the business and marketing of indie games.

Play Episode Listen Later Jun 10, 2025 40:34


Many developers dream of going viral, but few understand what it actually takes to get there. While focusing on virality isn't everything, it can help build momentum. So today, we're going to talk about how to identify, shape, and publish games with viral potential, all without chasing trends or sacrificing originality, by learning what early signals to look for and how smart marketing can fuel breakout momentum. Episode Shownotes Link: 

Playdate Podcast
Wheelsprung

Playdate Podcast

Play Episode Listen Later Jun 7, 2025 28:13


You'll flip for Wheelsprung, a platformer with nutty physics! Award-winning Playdate developers Nino van Hooff and Julie Bjørnskov have teamed up to create 34 levels of spring-loaded fun, where you play as a squirrel on a dirt bike. The duo discuss their collaboration on a game full of fun mechanics and detailed, hand-drawn art—and how they approached development challenges like difficulty balancing and sound design.

Playdate Podcast
The Whiteout

Playdate Podcast

Play Episode Listen Later Jun 5, 2025 24:39


Steve Chipman, whose Playdate games have been featured on Engadget's "Best Of" lists and nominated for Playdate Community Awards, talks about his love of adventure games, their unique design challenges, and how he wanted to create something unlike anything he'd done before with his dark and brooding narrative adventure, The Whiteout.

Coffee with Butterscotch: A Game Dev Comedy Podcast

This week, we talk about studio hats, game dev tools, and learning new languages.Wearing multiple hats isn't just a metaphor—it's the daily reality of a small studio. When roles shift and responsibilities blur, the real challenge is keeping things aligned without dropping the whole juggling act.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:23 Intro00:38 Thanks to our supporters! (https://moneygrab.bscotch.net)01:01 Studio Shuffle18:00 Industry News32:30 Challosis: Have you tried learning a new language as an adult? How did it go?50:34 ButterMilkLoveNugget: Do you guys think you will ever do a VR game?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Indie Game Lunch Hour
How To Be Satisfied With Your Art When You're Never Satisfied With Your Art

Indie Game Lunch Hour

Play Episode Listen Later Jun 4, 2025 51:53


Join us for a conversation with Sydney, the unparalleled force behind some of the most compelling horror and sci-fi storytelling in games and film. An award-winning filmmaker, game dev, streamer, and horror ambassador, Sydney channels a uniquely digital soul into creations like QUALIA—a striking exploration of robots, identity, and what it means to be alive.Learn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

Indie Game Movement - The podcast about the business and marketing of indie games.
Ep 404 - Redefining the Publishing Landscape with Ben Kvalo

Indie Game Movement - The podcast about the business and marketing of indie games.

Play Episode Listen Later Jun 3, 2025 65:26


The publishing model most indie devs face is outdated and often stacked against them. Rigid contracts, hidden expectations, and a lack of real partnership force devs to choose between full independence or giving up too much. But thankfully, a new approach is emerging. In this episode, we explore what a modern publishing model looks like, one that's flexible, transparent, and built around developers' long-term success. We unpack the rise of shadow publishing, the value of regional talent, and what meaningful support really looks like in today's industry. Episode Shownotes Link:   

GZ Chop Shop
Behind the Scenes of Game Development

GZ Chop Shop

Play Episode Listen Later May 29, 2025 40:03


SummaryIn this GZ Chop Shop gaming podcast episode, hosts Gregory and Daniel welcome Elizabeth Howard, the Chief Advisor of Services for Midwest Games. With over 20 years of experience in the gaming industry, including roles at Bungie and 2K Games, Elizabeth shares her journey into gaming, insights on the evolution of game development, and the challenges faced by developers today. The conversation covers the importance of understanding business models, the role of shadow publishing in supporting indie developers, and the complexities of IP rights. Elizabeth also offers valuable advice for aspiring game developers and discusses the impact of financial trends on the gaming industry.Chapters00:00 Introduction to the Gaming Industry Journey03:51 Elizabeth Howard's Career Path and Insights08:05 The Evolution of Game Development and Publishing10:25 Shadow Publishing: Supporting Indie Developers13:18 The Importance of IP Rights in Game Development15:30 Advice for Aspiring Game Developers18:54 Navigating Market Changes in Game Development21:38 Building a Sustainable Gaming Industry23:27 Understanding Game Failures26:15 The Impact of Success on Game Development27:48 Balancing Personal Life and Gaming30:26 Insights from Working at Bungie32:25 The Role of Shareholders in Game Development34:31 The Shift Towards Live Service Games36:23 The Rise of Story-Driven Games37:49 Connecting with Developers at Midwest GamesSupport this show http://supporter.acast.com/gzchopshop. Support us by becoming a GZ Chop Shop member at https://plus.acast.com/s/gzchopshop. Hosted on Acast. See acast.com/privacy for more information.

Playdate Podcast
Dig! Dig! Dino!

Playdate Podcast

Play Episode Listen Later May 29, 2025 42:32


Join a crew of paleontologists and dig up some mysteries in action-puzzle game Dig! Dig! Dino!, part of Playdate Season Two! Creators Antonio Uribe (aka Fáyer) and Dominique Ferland (aka Dom2D) talk about creating a gameplay loop that feels good, weighting and balancing to make sessions feel light and finish-able, and adding poop to the game!

Playdate Podcast
Fulcrum Defender

Playdate Podcast

Play Episode Listen Later May 29, 2025 27:19


How long will you last in Fulcrum Defender? Find your optimal build and perfect your aiming skills to survive in this crank-powered, arcade action game! Jay Ma of Subset Games talks about what makes a great action game, getting back into game development after years of struggling with Long Covid, and how her game became part of Playdate Season Two!

Coffee with Butterscotch: A Game Dev Comedy Podcast

In this episode, we discuss generated faces, internet noise, and brotherly dynamics. A strong sibling bond doesn't mean zero conflict. It means noticing drift before you're miles apart and trusting each other enough to realign. There's no such thing as flawless communication, so you learn to navigate the friction with a mix of clarity, respect, and well-timed eyebrow raises.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:27 Intro00:44 Thanks to our supporters! (https://moneygrab.bscotch.net)01:22 AI45:24 Jumpylumpa Leapylow: What would you say has been/is your key to getting along?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

The Gaming Blender
Shattered Earth - The Tactical RPG

The Gaming Blender

Play Episode Listen Later May 27, 2025 36:45 Transcription Available


Fancy setting us a gaming challenge? Get in touch here!Time for an RTS RPG! A wonderful combination of dark souls difficulty and rpg makes our tactical game one for the ages. We also discuss graphics cards and is the Oblivion Remake really worth buying...Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQKeep blending!

SuperPod Saga
Ep. 139 - Kirby and Mega Man Eat Trash | Voidcast (ft. Sl0nk0b0mb)

SuperPod Saga

Play Episode Listen Later May 26, 2025 102:35


We're crawling on all fours back into the void, where we discuss whatever topics manifest into our brains. Aaron and Gerry are joined by Twitch streamer Sl0nk0b0mb to discuss things like Clair Obscur: Expedition 33, bad experiences in movie theaters, and lots and lots of SNES nostalgia. This Podcast Is Super Scope-Compatible. Batteries not included.Cool Things Discussed: Star Wars, Bluesky vs X, Tetris Attack, Mega Man, Kirby, Earthbound, Secret of Mana, Louvre Guide on Nintendo 3DS, horror movies, Mega Man X, Kirby Super Star, Trials of Mana.

Coffee with Butterscotch: A Game Dev Comedy Podcast

This week, we talk about patch 1.2, Steam Deck verification, and code comments. Writing code is one thing; leaving behind notes future you can understand is a whole other game. Whether it's chaos in the comments or silence in the source, every line is a choice between clarity and future confusion.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:27 Intro00:50 Thanks to our supporters! (https://moneygrab.bscotch.net)01:20 Studio News16:40 Patch 1.243:27 Jumpylumpa Leapylow: What do your programming notes look like? Are they strictly functional/informational or do you sprinkle in some of your trademark studio humor?Other things mentioned: Levelhead Community Spotlight #150: (https://www.bscotch.net/post/levelhead-community-spotlight-150)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★

Coffee with Butterscotch: A Game Dev Comedy Podcast

In this episode, we discuss plushies, player feedback, and patch 1.1. Not all feedback is easy to digest. Sometimes it's sour, spicy, and hard to swallow. But when it's rooted in genuine player experience, rather than gripes aimed at the devs, player feedback can reveal exactly what a game needs to grow.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id1528199331Flux Plushies: https://www.makeship.com/products/flux-juicebox-plushie00:33 Intro00:51 Thanks to our supporters! (https://moneygrab.bscotch.net)01:09 Ten Years03:01 Studio News06:46 Patch 1.127:36 Difficulty Modes53:15 Co-pilotOther things mentioned: Game Maker's Notebook Podcast: (https://www.youtube.com/watch?v=l5MU_Hled44)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★