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As the gaming industry is maturing, we become aware of the importance of diversity in audience, teams, and leadership. But what about the investment side? In this episode, we interview Kelly Wallick, the former founder of Indie Megabooth and now a partner at 1Up Ventures, founded in 2019 by Ed Fries (Former Microsoft Vice President). Their mission is to build a diverse and inclusive community of the most talented, experienced, and creative independent game developers in the world. Their portfolio includes noteworthy emerging studios such as Lightforge Games, Superbloom, and Gardens. We discuss the importance of diversity in the gaming industry, how a team that reflects its audience increases the potential for success, and the role of founders' community building in nurturing success. Wallick shares her gaming journey leading her to the investment side, the vision for 1Up Venture, and the unique community-centered approach they bring to venture capitalism. 02:19 Kelly's Journey into the Gaming Industry 04:37 The Birth and Growth of Indie Megabooth 06:42 Transitioning to 1Up Venture 10:30 Investment Decision-Making at 1Up 20:45 Betting on Diverse Teams 21:27 Investment Structure and Strategy 22:14 Building a Founders Community within the Gaming Industry 27:16 Challenges and Successes in Community Building from a Venture Side 39:31 How to connect with 1Up
Indie Megabooth founder and 1UP Ventures partner Kelly Wallick joins us to discuss how studios can access equity funding and what they should know before pitching. In this conversation, we discuss the different types of funding, what different rounds of funding typically mean, and how venture capital works. If you've ever been curious about how studios (rather than games) get funded, this is the episode for you! You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise!
Kelly Wallick has worked in the tech and video game industry for over ten years. She's the founder of the Indie MEGABOOTH and is now a Partner at 1Up Ventures. She has also been the longest-sitting Chair of the Independent Games Festival and the first woman to hold the title. In addition, Kelly is proud to serve on the GLAAD Media Award Advisory Board. Kelly is a passionate believer in the strength and impact of community and implementing long-term change to support creative, unique, and diverse voices. in our discussion, we talk about investing in gaming, and then we talk about 1Up's founder community and how that community is adding value to the founders.
Freunde, es ist Gamescom! Anlässlich der weltgrößten Spielemesse widmen Dome und René diese Episode des Pixelburg News Dive dem bunten Treiben in Köln. Dafür haben sie erstmals einen Gast in den Podcast eingeladen: Außenreporter Tim Koenecke berichtet “live” aus Köln von seinen diesjährigen Gamescom-Erfahrungen.Die News:Den Auftakt der Gamescom machte wie immer die Opening Night Live von und mit Moderator Geoff Keighley. Die Jungs haben sich die Game-Trailer und -Ankündigungen für euch angeschaut und sprechen über ihre persönlichen Highlights. Darunter: Dead Island 2, Sonic Frontiers, Callisto Protocol, Hogwarts Legacy, Atlas Fallen und mehr.Der Dive:Podcast-Legende und Pixelburg-Mitgründer Tim Koenecke berichtet von seinen Erlebnissen auf der ersten Gamescom “seit Corona”. Wie voll sind die Hallen und wie lang die Schlangen? Ist auf der Messe alles beim Alten oder ist's doch ganz anders? Bei welchem Stand lohnt sich ein Besuch und was ist eher enttäuschend? Zum Schluss hat Tim noch seine top drei Spiele der Indie Arena Booth mitgebracht: In Heart of Muriet, Leif's Adventure und Soulitair solltet ihr auf jeden Fall einmal reinschauen!Fragen oder Feedback?Kommt auf unseren Discord-Server oder schreibt uns eine E-Mail an newsdive@pixelburg.dePixelburg News Dive auf TwitterDominik Ollmann auf TwitterRené Deutschmann auf TwitterTim Koenecke auf TwitterPixelburg News Dive ist eine podbrand Produktion. (00:00) - Intro (01:11) - Tim Koenecke!!! (02:09) - Tim ist auf der Gamescom (03:58) - Hygienekonzept? (07:52) - Opening Night Live (09:16) - René meckert kurz (11:36) - Dome meckert auch kurz (13:35) - Die Games der ONL (13:48) - Sonic Frontiers (16:06) - Dead Island 2 (19:37) - Hogwarts Legacy (21:42) - Callisto Protocol (25:56) - High on Life (28:28) - Atlas Fallen (31:48) - Moonbreaker (34:30) - Brettspiel-Struggle (35:46) - Dive: Tim@Gamescom (37:28) - Presse vs VIP (39:59) - Entertainment Area (41:15) - Publisher-Schwund (44:44) - Wargaming (46:07) - Sind die big Player noch big? (48:07) - SEGA nutzt den Platz (49:52) - Politiker mögen die Gamescom (51:30) - Bandai Namco, THQ Nordic (53:57) - Indie MEGABOOTH (56:33) - Heart of Muriet (01:03:09) - Leif's Adventure (01:10:13) - Soulitair (01:22:21) - Game of the Show! (01:23:06) - Open Mic für Tim (01:24:54) - Noise Cancelling ist super für die Messe (01:26:06) - Danke, Tschüss Tim! (01:26:58) - Outro von Dome
Kelly is the Founder and CEO of Indie Megabooth as well as a Partner and Community Developer at the 1Up fund which is a Venture fund company setup by former Microsoft VP Ed Fries which works to finance diverse talent in the indie dev scene. This episode we talk about her experience deciding what games get funding, celebrating and HOSTING her last ever Independent Games Festival Event at GDC in April, and helping to shape Glaad's video game division. This is Episode 85 of She Plays Games.
Zynga cofounder and SVP of Product Justin Waldron discusses his early iteration process, reimagining the game industry's business model, and important game metrics with a16z partner Jonathan Lai, Stillfront SVP Andrew Green, Presence Capital managing partner Amitt Mahajan, and Indie MEGABOOTH founder Kelly Wallick on Games Club.
Supercell CEO and co-founder Ilkka Paananen discusses collaborative decision-making on game teams, learning from failure, product design, building company culture, and more with a16z partner Jonathan Lai, Stillfront SVP Andrew Green, Proletariat CEO Seth Sivak, and Indie MEGABOOTH founder Kelly Wallick on Games Club.
King.com cofounder Riccardo Zacconi (developer of Candy Crush Saga) and Glu/Playfish cofounder Kristian Segerstrale (now the CEO of Super Evil Megacorp) discuss trends in the games industry, failing fast, and building enduring startups with a16z partner Jonathan Lai, Indie MEGABOOTH founder Kelly Wallick, and Stillfront SVP Andrew Green on Games Club.
Starting back in 2012, the Indie MEGABOOTH has given a diverse group of indie game devs a platform to show off their work until recently going on hiatus. This week Bill talks with the founder Kelly Wallick about the early days of the booth, curating hundreds of applicants, and the challenges of setting up shop all around the world!Meanwhile, Brandon Shockney is back on to talk about the classic Batman: The Animated Series for Screenwatching!Screenwatching: Batman: The Animated Series (1:47)Interview: Kelly Wallick (31:43)Bill's Magic Minute (1:07:13)
Join us on Discord: https://discord.gg/59wYUNN .Consider donating to our Patreon: https://www.patreon.com/qwertycast .Watch us play games on Youtube: https://bit.ly/37G0YJm .Twitter: https://twitter.com/qwerty_cast .Twitch: https://www.twitch.tv/qwertycast_podcast .Send us thoughts, questions, love at Qwertycastmail@gmail.com!Who are we? Kenny, Steven, Joe, and Dave.1:10 Indie Game Bookclub, Itch.io, Numina / 8:10 Indie News - Playstation at home initiative, Indie Megabooth, One Step from Eden / 15:20 Joes Knows - Valorant Controversy with Raze / 34:00 What’s Up - Myfridgefood.com, Steven’s Top True Crime Shows / 1:01:40 game giveaway recap See acast.com/privacy for privacy and opt-out information.
Esta semana:• Qué nos pareció el Remake de Final Fantasy 7, y por qué el remake sólo es una parte (Sin spoilers específicos) ☄️• X-Com: Escuadron Quimera
Gary Whitta and Greg have a discussion-heavy show tackling Fortnite's new delay, Cooking Mama's drama, and the possibility of no gaming cons until 2021. Time Stamps - 00:02:25 - Housekeeping Streaming The Division 2 Raid today with Fran and friends! It’s all benefiting the American Cancer Society’s College Streaming Tournament -- help me help Mizzou at kindafunny.com/mizzou. Gary Sent me a present Thank you to our Patreon Producers: Mohammed Mohammed, Al Tribesman, Black Jack The Roper Report - 00:06:20 - Fortnite Chapter 2 - Season 2 Extended 00:16:40 - Cooking Mama Drama Gets Weirder, James Batchelor @GIB 00:20:40 - What motive does Planet Entertainment have to keep trying to put this game on shelves? - Best Friends Q:Frankfurtter 00:24:25 - RIP EGM, Again. Kinda - Josh Harmon @ EGM 00:37:35 - Gamescom Officially on Ice for Live 00:48:16 - Indie Megabooth sunset during Covid19 00:55:10 - Amazon France 00:57:25 - Pokemon Go Adding Remote Raid Passes 00:58:20 - Out today 01:05:12 - Squad Up: 01:07:00 - REQUIRED READING:18 Months After Red Dead Redemption 2, Rockstar Has Made Big Cultural Changes Jason @ Kotaku https://kotaku.com/18-months-after-red-dead-redemption-2-rockstar-has-mad-1842880524 01:09:52 - You‘re Wrong 01:09:49 - Post Show Tomorrow’s Hosts: Greg and Blessing
While at PAX East 2020, in the Indie Megabooth no less, I encountered a fantasy sword fighting game that takes place solely in VR. That game being Until You Fall, which features fantastic graphics, interesting gameplay and I simply couldn't pass it by. Thankfully, the fine folks who were showing off the game. Jill Sciulli and Dave Bennett Schell, were more than happy to let me try the game for myself. While doing so, I found myself being engaged with how well put together the game is. Not to mention that this is still in development and is available as an early access title. Afterward, Dave took some time to speak to me regarding Until You Fall and Schell Games' PAX East 2020 experience, the future of VR headsets and more. Check out more of our PAX East 2020 coverage ➜ https://www.theouterhaven.net/news/gaming/pax-east-2020-coverage/ Read our gaming content ➜ https://www.theouterhaven.net #paxeast #vr #virtualreality #untilyofufall #videogames
In this special two-in-one indie episode, host Robin Hunicke sits down with developers Gwen Frey followed by Jennifer Schneidereit to talk about their current and upcoming games, the inspirations behind their works, and how the Indie Megabooth can impact independent developers. Gwen Frey is the founder of Chump Squad and is working on their upcoming release, Kine. Jennifer Schneidereit is the founder of Nyamyam. They are best known for Tengami and Astrologaster. For news and info on the AIAS, follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at info@interactive.org.
This biannual Indie MEGABOOTH and pals panel will bring together a new, diverse group of indie dev allies who are actively working in the video game space to help bridge cultural gaps and create positive communities. The panelists will share personal stories of how they overcame cross-cultural challenges, both in their own backyard and across the world! Come hear fascinating anecdotes and learn how you can break down barriers in your local communities. We promise there will be loads of laughs!Panelists:Kelly Wallick [Founder, Indie MEGABOOTH] David Condolora [Co-Founder, Brain&Brain]Oleg Chumakov [CEO, Luden.io]Genevieve St-Onge [Co-Founder, popagenda] Bruno Briseno [2D/3D Artist, Behold Studios]Greg Rice [VP of Business Development, Double Fine Production]
Edie and Nick are back (this time on time) to talk PAX West 2019 and games of the Indie Megabooth.
Edie and Nick are back (this time on time) to talk PAX West 2019 and games of the Indie Megabooth.
Edie and Nick are back (this time on time) to talk PAX West 2019 and games of the Indie Megabooth.
Rob Manuel, of Indie Megabooth, joins Becca to discuss what it takes to become a content creator, who should foot the bill for making gaming content financially feasible, and how to avoid burnout, recently re-defined by the W.H.O. Learn more about your ad choices. Visit megaphone.fm/adchoices
For E3 2019, we’re joining forces with Spawn on Me for the E3 Collab Couch! If you want to check out all of our coverage from the show, be sure to follow Wardcast as well as our friends at Spawn on Me. On this episode of the Collab Couch, we’re joined by Indie Megabooth’s Kelly Wallick, Funomena’s Robin Hunicke, and Kitfox’s Victoria Tran to talk about indie games, their presence at E3, and more! Got a question for the show? Join us on Discord or email us at contact@ward-games.com!
This biannual Indie MEGABOOTH and pals panel brings together a new diverse group of indie dev allies who are actively working in the indie game space to help bridge cultural gaps and create positive communities. Moderated by Allegra FrankFeaturing: Kelly Wallick, Blair Durkee, Steve Filby, Zhenghua Yang, Jennifer Schneidereit & Stephanie Tinsley-Fitzwilliam
Split Screen Synics and Hold Up a Sec Podcast merge together as we head to Boston for Pax East 2019. The Synics are joined by Hold Up a Sec co-host Andrew and Berto's wife/co-op gaming champion Allison as we talk all about what makes PAX special and which games we played on the show floor. Recorded over 4 days in several locations with differing levels of sobriety, this episode is NUTS. Filled with crazy tangents, whiskey based marketing, Bud Light Lime creativity, and lots of musical interludes we go all out. Also in the news: Google Stadia announced, new Switch models rumored, and Anthem development woes. Socials: Garrett's Twitch ChannelBerto's TwitterSplit Screen Synics TwitterSplit Screen Synics Twitch
Kelly Wallick sits down with guest host Robin Hunicke (Journey, Luna) to chat about curating online marketplaces to attract new consumers, designing humane software, and their lasting friendship. Wallick is the CEO and Founder of Indie MEGABOOTH, dedicated to the display and promotion of indie games. For news and info on the AIAS, follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at info@interactive.org.
Join a group of industry vets and professional voice actors on stage for the return of the most apocalyptic panel ever created. In a highly-irradiated landscape ruled by misshapen mutants, five unlikely heroes gather to save the world… again. Canceling the Apocalypse is a live escape-room, choose-your-own adventure game created specifically for PAX West 2018, complete with role-playing, video game trivia, dice-rolling, time travel, complex math, and ample audience participation. Featuring: Ash Sevilla [Host, Nerd Appropriate], Dayeanne Hutton [Life is Strange, Voice Actor], Kate Dollarhyde [Narrative Designer, Obsidian], Erin Yvette [Wolf Among Us / Oxenfree, Voice Actor], Kelly Wallick [Overlord / Founder, Indie MEGABOOTH], Sean Baptiste [Influencer Manager, Bethesda] NOTE The audio levels are a bit wonky, but we were sort of at the mercy of the on-site mixer. Hang in there!
Today on Casually Hardcore! We come back with part 2 of our PAX West 2018 coverage! We take a look a the PAX 10 specifically and some games from the Indie Megabooth! This episode's topics include: PAX 10 Boyfriend Dungeon Infectonator 3 Aground Paradox: A Rusty Lake Film Astroneer
Kahlief had the amazing opportunity to moderate a panel for the wonderful folks over at IndieMegaBooth. They talked about the challenges of breaking down barriers, creating positive spaces for communities and bridging cultural gaps. In this episode you'll hear from Kelly Wallick, Abbie Heppe, Chandana "Eka" Ekanayake & Julián Quijano Be sure to check out their work and IndieMegaBooth.com
Day 3 of PAX West 2018 is in the can and so is our show about it, Ryan has found his game of show, his contract marketer of show, thieving loot goblins, Geoff Keighley and The Game Awards panel, a horror panel (of sorts), impromptu pacs, Bendy and the Ink Machine, Kingdom Two Crowns, UFO 50 again, and the Indie Megabooth panel! PAX!
Kelly Wallick, founder of the IndieMegaBooth stops by Brookago to tell us the origin story of IMB. We learn about the curation process, what the indie space looks like today and what they will be showing at PAX. We also get to reveal our newly formed event ConventionCon!
On Game Dev Loadout, we discuss how IndieMEGABOOTH was started, how to showcase your game at events, and the cost of inaction. Kelly Wallick is the founder of Indie Megabooth which mission is to bring indie games to the forefront of the gaming community. Game devs go to this event to network with fans, colleagues, and even publishers. She also is an IGF(indie games festival) chairman and co-organizer of BitSummit. Items Mentioned: Kelly TwitterEmail contact@indiemegabooth.comIndie Megabooth WebsiteIndie Megabooth FacebookIndie Megabooth TwitterBitSummit TwitterIGF TwitterFinal Games Podcast Kelly Wallick Episode 63
Jeff and Christian welcome Stewart Nacht from CAGcast to the show this week to discuss the ESRB's approach to loot boxes, the Switch's one year anniversary, VR going to eSports, and more! The Playlist: Sea of Thieves, South Park, Into the Breach, Way of the Passive Fist, Injustice 2, Assassin's Creed Origins VR Talk: Moss, Brass Tactics Parting Gifts! BONUS CONTENT: Kelly Wallick discusses the IGF and Indie Megabooth
Jeff and Christian welcome Stewart Nacht from CAGcast to the show this week to discuss the ESRB's approach to loot boxes, the Switch's one year anniversary, VR going to eSports, and more! The Playlist: Sea of Thieves, South Park, Into the Breach, Way of the Passive Fist, Injustice 2, Assassin's Creed Origins VR Talk: Moss, Brass Tactics Parting Gifts! BONUS CONTENT: Kelly Wallick discusses the IGF and Indie Megabooth
This week we're joined by Kelly Wallick, CEO of Indie Megabooth and chairperson of the Independent Games Festival. Wallick shares her views on the current state of the industry for independent developers, touching on the issues of discoverability, the varying success rate for studios that have previously exhibited at the Megabooth and the hard work that goes into sustaining an indie studio. She also discusses the need for better curation on digital stores, plans for this year's Independent Games Festival, and some of her favourite recent indie games. As always, you can find more news, analysis and insight into the world behind video games at www.gamesindustry.biz. Learn more about your ad choices. Visit megaphone.fm/adchoices
Kelly Wallick is the founder of Indie MEGABOOTH, a platform that advocates community building and making indie game development more sustainable and accessible globally. This episode also features two #OnTheSpot interviews w/ Hanako Game Developer @Matt Canei and Ron Jones at #IndieMegaFest2017 • All Power to #IndieGameDev People. We would love if you could spare a minute to leave a review and rating on the new iTunes Podcast App, it would really help grow the show’s ranking – and we’d truly appreciate it. ///Sounds Soft Glas - Sky in the Lake Digital Underground - Same Song Iman Omari - Below (Interlude) feat. Clark & the Community
This week Andrea and Steimer chat about the Nintendo Direct including new games coming for Switch, releases dates, and the return of the NES Classic. They take a deep dive into Destiny 2 so far and Andrea chatted with Kelly Wallick of the Indie Megabooth about their rocket to success.
Ash sits down with friend of the Podcast, Kate Dollarhyde to talk about Donut County, Tiny Metal, The Amazing Eternals, The Ruiner, Smash T.V., Marvel Vs. Capcom: Infinite, and Overwatch.
The Origin Stories panel returns to PAX West with some brand-new tales of success, sacrifice, and humiliating defeat. Join a group of developers, award-winning voice actors, content creators, and industry vets to hear the very true and somewhat harrowing tales of how they wrote, cosplayed, and sweet-talked their way into their respective careers in the video game industry. After all, if someone won't hand you your dream job, you may just have to do it yourself. Ash Sevilla [Host / Community Manager, Nerd Appropriate], Amanda Erickson [Community Producer, Hi-Rez Studios], Kate Dollarhyde [Narrative Designer, Obsidian Entertainment], Cissy Jones [Voice Actor, Firewatch / Walking Dead], Abbie Heppe [Communications Manager, Media Molecule], Kelly Wallick [Founder / Overlord, Indie MEGABOOTH]
Joining Liam this week to chat about her passion for a very certain genre of PC gaming is the founder and creator of the Indie MEGABOOTH, Kelly Wallick. Kelly schools Liam on all things management sim, building sim and even sims sim through her 8 wonderful games. Whilst also chatting about the Indie MEGABOOTH, indie games and also indie developers! It’s a fascinating episode, please enjoy! Don't forget to follow on Soundcloud and leave a comment about what you thought of Kelly's choices! We'd love to hear what you the listeners think of the guest's choices and let's have a lovely discussion :) You can also download this show on iTunes as well, just search for "Final Games". Please rate and review the show! apple.co/1QP0ciS Kelly Wallick: @KellyWallick http://indiemegabooth.com/ Please go check out Craig's excellent music on Soundcloud! Thank you to him for his excellent intro! @windmills-at-dawn @craigedycraig If you'd like to contact the show or Liam, or if you have any feedback please check out: @LiamBME @FinalGamesShow finalgamespodcast@gmail.com Final Games is hosted on Soundcloud at: @finalgamespodcast But is also available on iTunes, aCast and Stitcher!
Jeff interviews Kelly Wallick from the Inide Games Megabooth. Use code NLB30 to get 30% off tickets to their event in Atlanta his Saturday!
While stumbling through the maze that is the Indie Megabooth at PAX West 2016 show host Chris ORegan discovered a booth that was staffed with people wearing construction safety hats and tool belts. At first Chris thought they were still building the booth, but it turns out they were dressed in this way as they were the developers of Project Highrise, a game about simulating the construction and management of a highrise building. Chris chats the developers about Project Highrise along with the many influences the developers used to construct it, no pun intended. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode116.mp3
The 2016 Golden Microphone Awards! The post Indie MEGACAST – Episode 152 – Golden Microphone Awards appeared first on Indie MEGABOOTH.
You found a phone belonging to a missing person. What would you do? The post Indie MEGACAST – Episode 151 – Sara is Missing appeared first on Indie MEGABOOTH.
Our 150th Episode! The post Indie MEGACAST – Episode 150 – Quur appeared first on Indie MEGABOOTH.
Will you become a spy for the State? The post Indie MEGACAST – Episode 149 – Beholder appeared first on Indie MEGABOOTH.
Browse social media at the speed of light. The post Indie MEGACAST – Episode 148 – Killing Time at Lightspeed appeared first on Indie MEGABOOTH.
This week we play the tough-as-nails, procedurally-generated 2D platformer, GoNNER! The post Indie MEGACAST – Episode 147 – GoNNER appeared first on Indie MEGABOOTH.
Things are always trying to kill me when I visit Space. The post Indie MEGACAST – Episode 146 – You’re In Space And Everyone Wants You Dead appeared first on Indie MEGABOOTH.
Only you (and two of your trusty Viking friends!) can stop Loki! The post Indie MEGACAST – Episode 145 – Viking Squad appeared first on Indie MEGABOOTH.
While at PAX East 2016 show host Chris ORegan encountered Legends of Callasia within the Indie Megabooth. Legends of Callasia is a strategic area control game that has players controlling empire building heroes. It is entirely icon driven and resembles games like Small World and Risk but plays very differently, thanks to the nature of increasing the player's powers as they build their armies.Chris O'Regan chats to Chris Natsuume of Boom Zap Games, the makers of Legends of Callasia about how the game came to be along with the challenges of making money in a very competitive realm that is video games. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode99.mp3
What's going on in Virginia? The post Indie MEGACAST – Episode 144 – Virginia appeared first on Indie MEGABOOTH.
Road-tripping in the 70s! The post Indie MEGACAST – Episode 143 – Wheels of Aurelia appeared first on Indie MEGABOOTH.