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Ashley Ringrose, the visionary CEO of SMG Studio returns alongside the accomplished Senior Game Designer, Dave Lockman for an exhilarating and inciteful Q&A discussion interview surrounding the development process which brought us the indie hit sequel to one of the most beloved, modern, party, simulation, co-op experiences, Moving Out 2! Bethesda's Head of Publishing hits back at Starfield's start screen criticism The Xbox 360 Store Will Close July 2024, But You Can Keep Playing Your Favorite Games The Last of Us Showrunner Says 'Maybe' They Found Their Abby Before Strike Thunder Ray' Looks Like The Perfect Spiritual Successor To Punch-Out Sonic Superstars releases on October 17 PlayStation Portal: Hands On With Sony's New Remote Play Handheld Metal Gear Solid 2 And 3 Will Have Lower Frame Rates On Switch, Konami Confirms Nintendo Switch Just Passed the Wii's Total Sales in the U.S. Subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD --- Send in a voice message: https://podcasters.spotify.com/pod/show/level857/message Support this podcast: https://podcasters.spotify.com/pod/show/level857/support
Level 857 Video Game Podcast #119: Q & A Discussion Interview With SMG Studio Head Ashley Ringrose! In this podcast, Ashley Ringrose, head of the awesome, indie game development studio, SMG Studio (https://www.smgstudio.com/; makers of the hilarious, co-op hit party game, Moving Out; https://bit.ly/2V5kM50), joins us as our honored special guest as we disclose the current games we're playing and react to gaming news topics, before getting into a Q and A discussion interview about all things, Moving Out, including development insight, possible ideas for DLC or sequel, and much more! News Topics We Discuss Warner Bros Registers Gotham Knights and Suicide Squad Game Domains Crash Bandicoot 4: It's About Time Launches On PS4 October 2! Min Min From Arms Joins Super Smash Bros Ultimate Microsoft Is Shutting Down Mixer And Partnering With Facebook Gaming Subscribe to our co-op gaming channel: https://goo.gl/Zy9RTD --- Send in a voice message: https://anchor.fm/level857/message Support this podcast: https://anchor.fm/level857/support
Show host and producer, Chris O'Regan, chats to Ashley Ringrose of SMG Studio about the design and development of their couch co-op moving home inspired arcade game, Moving Out. Overcoming obstacles with one another is something that human beings are naturally drawn to do, yet most videogames encourage conflict instead. SMG Studio's Moving Out embraces cooperation, while laying on a heavy dose of humour and some comedically wonky physics. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode277.mp3 Music featured by Lenny “The Touch” Macaluso OST available on Steam Track 1 & 2: Moving Power Track 3: Movin' and Groovin'
Kindness and a positive attitude can carry you a long way in this business, Ashley Ringrose of Australia's own SMG Studio can attest to that. SMG has exploded in popularity in recent years and in the shadow of the release of their newest title Moving Out, Ash has joined Paul to talk all about his impressive journey through the games industry so far.Follow Paul and submit your ideas for future guests on TwitterVisit the Player2 Website and the Player2 Youtube Channel where you can also follow his written and video exploits including reviews, feature pieces and shows such as Patched, The Insider and Gamer SchoolFind out more at https://dev-diary.pinecast.coThis podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-1862be for 40% off for 4 months, and support Dev Diary.
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SMG Studio head Ashley Ringrose talks about his work behind the scenes with a team of 25 game developers, his creative approach to online marketing, and the unique challenges of the Australian games industry. Powered by Audio-Technica. Follow Jono on Twitter @jonohimself.Download the outro music by FOLEY! here.Support Puttin' In Work with Jono Pech by donating to their Tip Jar: https://tips.pinecast.com/jar/puttin-in-work-with-jono-pechFind out more at https://puttin-in-work-with-jono-pech.pinecast.coCheck out our podcasting host, Pinecast. Start your own podcast for free, no credit card required, forever. If you decide to upgrade, use coupon code r-f44d1d for 40% off for 4 months, and support Puttin' In Work with Jono Pech.
After a brief hiatus that saw us become exactly two kilograms, two wisdom teeth and one weekend lighter, Andy, Ginny and Andrew are back for more Switch chat in Episode 5. We did, however, gain something in the form of a developer interview, as Ginny chatted to Ashley Ringrose from Death Squared developer, SMG Studio. […] The post Switch Focus #5 – Tee, anyone? appeared first on GAMEPODULAR.
After a brief hiatus that saw us become exactly two kilograms, two wisdom teeth and one weekend lighter, Andy, Ginny and Andrew are back for more Switch chat in Episode 5. We did, however, gain something in the form of a developer interview, as Ginny chatted to Ashley Ringrose from Death Squared developer, SMG Studio. […] The post Switch Focus #5 – Tee, anyone? appeared first on GAMEPODULAR.
Game On! In this episode, we take a look at video game design. Tristan has a chat with Ashley Ringrose, founder of SMG Studios the developers behind Death Squared and One More Jump and we jump into an In Hospital Game Design Workshop with Hannah, Seb and Nadia.
Ashley Ringrose, the founder of Soap Creative & SMG Studio, explores whether or not "Digital Metrics are Bullshit". Ash discusses a recent Mumbrella debate with team mate Dan Monheit (Hardhat Digital) against opponents Mark Ritson (adjunct professor, Melbourne Business School) and Louise Barrett (NewsCorp), in which he argues digital metrics are "not" full of it. What are the best parts of digital metrics, how do they work best, and what can they tell us about the wiser advertising industry? (You can watch the video or read the transcript from the debate at the below link).https://mumbrella.com.au/digital-metrics-bullshit-mumbrella360-video-457482See omnystudio.com/listener for privacy information.