Podcasts about Starfield

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Latest podcast episodes about Starfield

Wine Soundtrack - USA
Starfield Vineyards - Robert Sinton

Wine Soundtrack - USA

Play Episode Listen Later Sep 30, 2026 49:54 Transcription Available


Starfield Vineyards — From France to the Stars What happens when a California ranching family discovers that its true calling isn't cattle, crops, or technology—but wine? In this episode of Wine Soundtrack USA, host Allison Levine meets Rob Sinton of Starfield Vineyards, a remarkable family story that stretches from the vineyards of Paso Robles to France, Napa Valley, and ultimately the Sierra Foothills. Rob's father, Tom Sinton, fell in love with wine as a teenager during a transformative summer in Reims, France. Years later, that passion led him to establish a vineyard, earn a Master's degree in Food Science at UC Davis—and eventually build one of the largest payroll and HR service companies in America. But wine never really left him. In 2011, Tom and Rob returned to winemaking under the Starfield Vineyards name. Their search for the perfect place took them back to France, where countless tastings across Bordeaux, Burgundy, Beaujolais and the Rhône shaped the philosophy behind the wines they make today. Then they discovered a 67-acre property in the El Dorado AVA. For Rob, the journey was already underway. After studying Viticulture and Enology at UC Davis and working in Napa, he became Starfield's winemaker, bringing experimentation, cofermentation, and an obsession with Rhône varieties to the cellar. But Starfield is about much more than wine. It is also about gardens, photography, astronomy, music, family—and a deep fascination with the natural world. Even the winery's labels reflect that passion, featuring solargraphs created with pinhole cameras designed by Rob himself. Join Allison Levine and Rob Sinton for a conversation about risk, reinvention, family, France, California, and the pursuit of wines that aim for something truly exceptional. Wine Soundtrack USA goes behind the bottle to meet the people whose passions shape American wine. Produced by Claudio Latagliata — “The Winery Fixer”, bringing together the people, stories, and personalities that make the wine world impossible to ignore. Listen to Starfield Vineyards with Rob Sinton—and discover how a family's journey from ranching to wine eventually reached for the stars.

the Fallout Feed
the Fallout Feed #565: Vault-Talk S2E6 - The Other Player

the Fallout Feed

Play Episode Listen Later Sep 29, 2026 138:46 Transcription Available


After a little gameplay and chat about the upcoming 76 update we get right into the Fallout TV show Episode 6: The Other Player for a good discussion.0:00 Intro and gameplay35:20 Iguana Bits News52:05 Vault-Talk S2 E6Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

Talk to the Internet
Starfield 2 Will Probably Never Happen - Inside Games Roundup

Talk to the Internet

Play Episode Listen Later Sep 25, 2026 21:51


Check out our Patreon for a daily Lawrence Select™ Meme: https://www.patreon.com/insidegamesYTJoin the Inside Games notification Discord server for alerts when we publish new videos: http://discord.gg/ArvphbMPFJHosted by:Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene Edited by: Shooklyn: https://linktr.ee/ShooklynOutro song:https://youtu.be/WYUg6O4LAIw?si=uMXZ-054NjLRRep9Sources --https://frvr.com/blog/news/starfield-systems-designer-says-starfield-2-will-likely-never-happen-which-is-too-bad-as-a-sequel-could-actually-deliver-on-the-ultimate-game-idea/https://www.bungie.net/7/en/News/Article/futureofmarathonhttps://insider-gaming.com/ubisoft-nintendo-canceled-zelda-title/https://www.thegamebusiness.com/p/weve-been-baptized-in-fire-the-new

Remember The Game? Retro Gaming Podcast
Remember The Game? #387 - The Elder Scrolls IV: Oblivion

Remember The Game? Retro Gaming Podcast

Play Episode Listen Later Sep 24, 2026 109:59


Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGameInstagram: @MemberTheGameTwitch.tv/MemberTheGame⁠Youtube.com/RememberTheGame⁠⁠Facebook.com/RememberTheGamePodcast⁠⁠TikTok.com/@MemberTheGame⁠And if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year!⁠Patreon.com/RememberTheGame⁠I can't believe it's happening. We're finally, FINALLY, talking Oblivion. I've been chipping away at this behemoth for 9 months and I'm ready to spill my guts.I'll warn you right now, if you're looking for a deep dive into The Elder Scrolls, this isn't the show for you. I've never played this game before, so I dropped over 40 hours into a run, tried to do everything, realized it was impossible, saved the world, and now I want to both praise and vent about this game at the same time. I think I like it more than Skyrim, but boy there were a couple things that drove me insane (looking at YOU, vampirism!)My fellow vampire, Mark McCue, joins me this week. He just finished his first playthrough of Oblivion as well, and we're both excited to sound off about our favourite quests, points int he storm, items, and the debuts (aside from craving blood) that drove us crazy. I enjoyed this episode quite a bit and I hope y'all enjoy listening to a pair of noobs rant about this massive game as much as we did ranting about it. And before we close some portals, I put together another edition of the Infamous Intro!This week someone asks if gaming media has gotten too negative? What games have disappointed me the most in recent memory? And with everyone talking about Wolverine, what superhero needs their own game next??Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 Bethesda games: Morrowind, Starfield, and Fallout 3.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

IGN.com - Daily Fix (Video)
$400 GTA 6 Collector's Edition Is Missing One Important Item - IGN Daily Fix

IGN.com - Daily Fix (Video)

Play Episode Listen Later Sep 24, 2026


In today's Daily Fix:Rockstar has revealed a pricey $400 collector's edition for Grand Theft Auto 6—and it doesn't even include the game. The set does include collectibles such as a pair of Oakley sunglasses, a fanny pack, hat, stickers, a keychain, shot glass, and more. But, for $400 you'd think they toss in a code for GTA 6. In other news, Beyond Good & Evil 2 is still in development at Ubisoft, and has even added a writer from Assassin's Creed Shadows to its team. The game was first announced 18 (!) years ago, and Ubisoft has been drip-feeding updates every few years, with no release date in sight. And finally, Bethesda's Starfield may not be getting a sequel that diehard fans were hoping for, as a former developer admits the game was just not succesful enough.

Spielvertiefung: Auf einen Whisky
Über das Spieldesign von Cyberpunk 2077.

Spielvertiefung: Auf einen Whisky

Play Episode Listen Later Sep 23, 2026 80:59 Transcription Available


Ich spreche mit Benjamin Schmädig über all das, was uns beim erneuten Spielen in Night City so im Story- und Leveldesign aufgefallen ist. Dieser Podcast begleitet als einer von dreien meine Vertiefung zum Rollenspiel von CD Projekt RED. Ich bin neugierig, wie sich Cyberpunk 2077 sechs Jahre nach Release im Kontext später veröffentlichter Titel wie z.B. Baldur's Gate 3, Starfield, Kingdom Come: Deliverance 2 oder The Outer Worlds 2 gehalten hat.

Openwork: Inside the Watch Industry
MING's Very Big Year – And What Comes Next – Episode 94

Openwork: Inside the Watch Industry

Play Episode Listen Later Sep 21, 2026 44:12 Transcription Available


Recorded live at Geneva Watch Days, this episode of Openwork sits down with Ming CEO Praneeth Raj Singh to unpack one of the strongest product runs in independent watchmaking: the Polymesh, Iris, Starfield, Lightning, and Comet. Hosts Gabe Reilly and Blake Buettner ask how much of it was planning versus luck, and Praneeth explains the shift from pandemic-era scramble launches to a more deliberate cadence, plus why Ming's graveyard of killed ideas is bigger than its actual catalog. Praneeth gets specific on how Ming decides what to build and what to cut, including how a failed 3-kilometer dive watch indirectly produced the Bluefin's case construction and 600-meter water resistance. He talks through the tension between moving fast and giving platforms like the 37 Series more room to breathe, how Ming manages production partners as capacity gets squeezed by larger brands, and why some projects stay dead while others resurface years later in new form. Praneeth also previews Ming's 10th anniversary in 2026: an expansion of the Superleggera lightweight collection into a chronograph, and the brand's first non-round case. Openwork is a weekly podcast about how the watch industry actually works. An unfiltered look behind the scenes — no press releases, no hype, and no sponsored takes. Hosted by Asher Rapkin and Gabe Reilly, co-founders of Collective Horology. Available on Apple Podcasts, Spotify, YouTube Music, or wherever you get your podcasts. You can find us online at collectivehorology.com. To get in touch with suggestions, feedback or questions, email podcast@collectivehorology.com.

spotify series lightning comet starfield ming big year bluefin geneva watch days superleggera collective horology asher rapkin
All Vorbe
#459 AFLI AZI CE VOR JUCA NEPOTII TAI

All Vorbe

Play Episode Listen Later Sep 15, 2026 74:06


Blizzard au anunțat ce? CÂND? Timestamps: 0:00 – ALL INTRO și Comentarii de la Voi 16:02 – Paul s-a jucat Silksong 36:11 – Edgar s-a jucat niște MGS4 dar și Hokuto no Ken: Ken's Rage 2 44:59 – Hideo Kojima cauta bani; BLIZZCON 1:01:27 – Arabia Saudita vrea sa asimileze EA în Savy Games Group; Ubisoft încep să se gândească să renunțe la Ubisoft Connect; Trailer-ul GTA 6 face niște abonamente la Netflix; 1:06:00 – Starfield nu trebuia să urmeze după Fallout 76; solistul Breaking Benjamin se roagă pentru downloads la mod de fallout 4; YouTube: https://www.youtube.com/c/jocsivorbe1416 https://www.youtube.com/c/JocȘiVorbeBits Twitch: www.twitch.tv/jocsivorbe iTunes: https://podcasts.apple.com/us/podcast/all-vorbe/id1331438601 Spotify: https://open.spotify.com/show/3RFgOJDgyEnpvkUQoSh0Tc Facebook: www.facebook.com/JocSiVorbe/ Instagram: https://www.instagram.com/jocsivorbe/e Discord: https://discord.gg/m5a6DDfBFc Tip Jar: https://ko-fi.com/jocsivorbe Patreon: https://www.patreon.com/jocsivorbe RSS și linkuri de download: http://feeds.soundcloud.com/users/soundcloud:users:281506836/sounds.rss

The Pulp Writer Show
Episode 320: How I Learned To Write Fast

The Pulp Writer Show

Play Episode Listen Later Sep 14, 2026 19:37


In this week's episode, I take a look back over the last fifteen years and recount how I learned to write quickly. This week's coupon code will get you 50% off the audiobook of Ghost in the Stone, Book #5 in the The Ghosts series, (as excellently narrated by Hollis McCarthy) at my Payhip store: FALLSTONE The coupon code is valid through September 28, 2026. So if you need a new audiobook this fall, we've got you covered! TRANSCRIPT 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 320 of The Pulp Writer Show. My name is Jonathan Moeller. Today is September 11th, 2026, and today I'm discussing how I learned to write fast. Before we get to all that, we will have Coupon of the Week and a progress update on my current writing, publishing, and audiobook projects. This week's coupon code will get you 50% off the audiobook of Ghost in the Stone, Book #5 in The Ghosts series (as excellently narrated by Hollis McCarthy) at my Payhip store. That coupon code is FALLSTONE. As always, we will include the links and the coupon code in the show notes for this episode. This coupon code will be valid through September 28th, 2026. So if you need a new audiobook this fall, we have got you covered. Now let's have an update on my current writing, publishing, and audiobook projects. For Blade of Visions, which is my main project right now, the rough draft is done, the first editing pass is done, and I'm hoping to start on the second editing pass as soon as I finish recording this episode. So if all goes well and nothing unexpected happens, I very much hope that the book will be out a week from when this episode goes live. So a week from whenever you listen to this, check your favorite ebook store and hopefully Blade of Visions will be there. And of course you can always listen to this podcast and watch my website and social media for other announcements. My secondary project is Elven-Warlock, the seventh book in the Rivah Half-Elven series. I am currently 16,000 words into that. As soon as Blade of Visions is published, Elven-Warlock will then be my new main project and if all goes well, I hope to have that out in October sometime. In audiobook news, as I mentioned last week, Blade of Thieves and Cloak of Worlds should now be available at all the different audiobook stores. Hollis McCarthy is currently recording Cloak of Summoning and we should have some updates on that soon. In a bit of exciting audiobook news from that or related to that, I should mention that Hollis McCarthy was announced as a finalist for Narrator of Distinction for the Professional Audiobook Narrators Association for her work on Cloak of Embers, which was Cloak Mage #10. So if you get a chance, be sure to congratulate Hollis for that if you hang out on my social media pages. So that's where I'm at with my current writing, publishing, and audiobook projects. 00:02:25 How I Learned to Write Fast Now let's move on to my main topic, how I learn to write fast. Occasionally I will see a new indie author looking with dismay at how much time it takes to write and expressing the opinion that it must be impossible to write a million words a year without the aid of generative AI. Ha, no. I should point out that I wrote a million words in 2016, 2017, 2018, 2019, and 2020 and back then the current AI tech bros were still searching for the big scam that would one day make them rich. They tried crypto and NFTs in the interim. ChatGPT would not be inflicted upon the world until the end of 2022. Admittedly, I didn't write a million new words in 2021, 2022 and 2023, but that was from a combination of personal issues taking up time and illness. I still hit between 800,000 and 900,000 in those three years. In 2024 and 2025, I wrote a million new words. I might or might not hit a million new words in 2026, and it largely depends on how the rest of the year goes. I had to take a lot of time off in spring and summer, and that really slowed me down. I did hit 700,000 words once Blade of Visions was done, so we'll see what happens the remaining four months of the year. But yes, if you're writing full-time, a million words in a year is certainly achievable, though as with all things it takes practice and can be subject to events. With that in mind, I thought I would explain how I was able over time to ramp up to writing a million new words in a year. It was less something I set out consciously to do when I started this in 2011 and more a step-by-step evolutionary process that took several years. By the grace of God, I have been indie publishing for almost 15 and a half years now. So here's the process of how I ended up writing a million words in a year. #1: Tech Writing Back in the second half of the 2000s, I used to do a lot of tech blogging, mostly about Linux, and I also did tech support, which frequently involved writing FAQs and guides for how to connect your Blackberry or Windows Mobile device to the company email or whatever. In retrospect, Blackberry and Windows Mobile were both terrible operating systems, so it's not surprising the iPhone and later Android blew them out of the water. Anyway, tech blogging taught me the value of writing quickly. Back then, you could still make money off Google AdSense, and so if I could write quickly on a tech topic, I could post it, get Google traffic, and then make a little bit of money from Google Ads. Writing FAQs and guides also taught me the value of writing as concisely and as clearly as possible. President Franklin D. Roosevelt famously said of public speaking that the best approach to public speaking was "be sincere, be brief, be seated", and that's also true of technical guides. Back then, I was working on novels as well, specifically what would end up becoming the first three Caina books, but I never wrote more than a thousand words a day of fiction unless I was bored or I was really inspired, neither of which happened all that often. #2: Soul of Serpents By the end of 2010, I had sworn off trying to get traditionally published and decided to focus on tech blogging, but then I got my first Kindle after Thanksgiving in 2010, and I realized there had to be a way to make money off this thing. This led me to discovering Kindle Direct Publishing, Barnes & Noble, Smashwords, and the other early self-publishing platforms. I published Demonsouled, Soul of Tyrants, and the first three Caina books, and then I decided I'd write one more Demonsouled book to finish off the story. It always annoyed me to no end that I'd never gotten to write a sequel to Soul of Tyrants, but now that the opportunity was here, I decided that I would have a Demonsouled trilogy and Soul of Serpents would be the last novel I would ever write, which goes to show I may not be that great at telling the future. Soul of Serpents was the first book I ever wrote specifically intended for self-publishing instead of submitting it to legacy publishers. I wrote it over the summer of 2011, and I figured if I wrote 1,500 words a day, I could get the rough draft of the book done by the end of the summer, which I did, and I ended up publishing it at the end of August of that month. That was also why I made Demonsouled and Child of the Ghosts free for the first time, which meant that their sequels started to sell a little bit. I was actually beginning to make a little bit of money off my novels for the first time in my life, which was very exciting. It also meant that I wanted to continue the Demonsouled series past the third book, which leads us to the next phase of our story. #3: Soul of Dragons In the second half of 2011, I was extremely busy. I had a full-time job and I had a part-time job that required a lot of off-the-clock preparation. Despite that, I was determined to write Soul of Dragons, so I pushed onward when I could. This was when I began writing during my lunch break for the first time, but I often didn't get to my 1,500 words a day during lunch. So by the time I got home at the end of the day, which was frequently between 9:00 and 10:00 PM, I would frequently squeeze in my remaining words (sometimes all my words), before I went to sleep, only to wake up at 5:45 AM to go to the gym. This level of workload, as you can imagine, was absolutely exhausting, and I don't recommend it, but I still did it. I think it was necessary to learn to write a novel under a state of extreme strain since that was good practice for the 160 books that would follow Soul of Dragons. If I wrote only when I was perfectly calm and there was nothing else demanding my time or attention, I would never get any writing done at all. I really hate to give career advice to younger people since so much of the advice they receive these days is obsolete at best and malicious and condescending at worst. In economic terms, 2026 might well be another planet compared to 1976 or 2000, but sometimes in life you really do have to put in a maximum effort over a sustained amount of time (even if it's approaching midnight, you have to get up in five hours, and you still have 500 words to go before you can sleep). That said, if at all possible, I would advise only putting in that kind of effort if you're working for yourself and not for an employer that will lay you off the instant the stock price dips slightly. It took a while, but I did it. Soul of Dragons came out in February of 2012 and sold pretty well. By this time, the books were selling well enough that while I didn't want to go full-time, they were providing a nice cushion against the unexpected vagaries of life. My full-time employer was also heading towards trouble, so I decided to keep writing. #4: Ghost in the Storm My next book in early 2012 after finishing Soul of Dragons was Ghost in the Storm. Like with Demonsouled and Soul of Tyrants, I was always disappointed that I never got to continue Caina's story past the end of Ghost in the Blood, and so I was excited to start Ghost in the Storm. Little did I know that Caina's story would continue for another 30 books past that. I wanted to write faster, so I settled on a goal of 3,000 words a day for Ghost in the Storm. I would write as much as I could in the morning, then over my lunch break, and then finish my 3,000 words, hopefully in the evening before I went to bed. I very distinctly recall that in March of 2012, I was in the process of moving to a new apartment. I bought a couch and scheduled it to be delivered that morning at about 10:00 AM. So I took the morning off, brought my laptop and a folding chair to the empty apartment and wrote, and I kept writing and writing, and the couch never showed up. Finally, in exasperation, I had run out of my hours off, so I had to go to work only to get the call at 4:00 PM that the couch guys had finally showed up and needed me to let them in. I begged them to stay where they were, broke the speed limit to get back to the apartment, and arrived just as they were walking back to their truck. Thankfully, I was able to convince them to deliver the couch. As annoying as that day turned out to be, it worked out well because I got the new couch and I also wrote a bunch of Ghosts in the Storm, which ended up coming out towards the end of April 2012. #5: Ghost Aria In summer 2012, I wrote Soul of Sorcery, which was a huge book that took a long time to write, but it was also the first book I ever wrote that made it to any bestseller list of any kind on amazon.com, which was a pleasant milestone. After Soul of Sorcery, I started working on Ghost in the Stone and finished it up in early 2013. For both Soul of Sorcery and Ghost in the Stone, I had stuck to 3,000 words a day. By then, I had started working more on marketing, so I had an email newsletter. It had occurred to me that giving something away for free in the newsletter might be a great way to drive newsletter engagement, and I'd always liked writing short stories back in the 2000s. So why not write a bonus short story related to the book and give it away for free? So that was where Ghost Aria came from. It was the first short story I gave away for free with my newsletter. Since then, I've written hundreds of short stories and given away tens of thousands of them, so I think it was a good decision. #6: Dual projects In 2015, I had the opportunity to write a tie-in novel for a game product, which I wanted to do, yet I hesitated because I was working on Ghost in the Inferno at the time, and I knew Ghost in the Inferno would actually sell and make some money. The tie-in book was a roll of the dice, but it was a good enough opportunity that I wanted to take it, or so it seemed at the time, but I didn't want to stop working on Ghost in the Inferno, so I did both. Ghost in the Inferno was my main project, and the game book was my secondary one where I squeezed out a couple hundred words a day. Once Ghost in the Inferno was done, I finished the game book relatively quickly. Of course, nothing ever came of it. The game company and the book company fell out and then respectively went out of business, and the game tie in book never saw the light of day. I would've been better off not writing the tie in novel, except I gained a valuable skill from the experience. Before that, I had only ever worked on one fiction project at a time. Now I had taught myself to do two at once. Ever since then, I have followed my primary/secondary project model while trying to get as many words down as possible in my primary project, but I also write 250 words or so of my secondary project before I go to the gym in the morning while I'm having my coffee. So when I finish my primary project, I'm usually about 10,000 to 20,000 words into my secondary project, which gets promoted to my new primary project. For example, Blade of Visions is almost done, but my secondary project, Elven-Warlock, is currently at 16,000 words, so that gives everything a nice little speed boost. I suppose this is yet another example of the lesson that if you're going to work really, really hard on something, if possible, you should be working for yourself and not on spec for someone else. Anyway, the primary/secondary project system has been really helpful to me, especially after I went full-time, which we will discuss next. #7: Time for Full-time So that was the paradigm I followed for the next four years from 2012 to 2016. I aimed for 3,000 words a day and mostly kept to it. I usually ended up writing between 500,000 and 600,000 words a year. I finished Demonsouled and The Ghosts and started on Frostborn and Ghost Exile, and then on a whim started writing Cloak Games in 2015 as a secondary project. 27 books later, Cloak Games/Cloak Mage has likewise turned out to be much longer than I thought. Frostborn also really took off in 2016, which was nice. I would've been perfectly content to continue working full-time and writing as a side gig, especially since I no longer had that part-time job because the books were paying better. That said, I knew in the back of my mind I could go full-time if it became necessary, especially if my employer went under or had layoffs. I admit going full-time started to become tempting as I took on more work and responsibilities after the layoffs. From 2012 to 2016, I got up at 4:30 AM every workday so I'd have time to get everything done. Admittedly, that's not a big deal and lots of people have to do that, yet I admit to this day, I still find 4 in the morning the worst time to get up to use the bathroom or to wake up before a long road trip or whatever. Somehow waking up and seeing 4 on the clock just seems so hateful. Ironically, for all the time I spent thinking about layoffs and preparing contingency plans about what I do afterward, I never actually got laid off. In 2016, I ended up needing to move to a new US state for a combination of family and personal reasons, so I had to quit. I thought about finding a new job in the tech field, but decided the time had come to start writing full-time. Since this was now my full-time job, there was no reason not to write as much as possible. In fact, that was probably a good idea if I wanted to eat, and that's when I started to trying to hit a million words a year. #8: The Rest of the 2010s So from 2016 onward, I wrote full-time. I had a million new words in 2016, 2017, 2018, 2019, and 2020. I finished Ghost Exile and started Ghost Night, finished Frostborn and Sevenfold Sword and wrote most of Dragontiarna. I finished Cloak Games, started Cloak Mage, and I wrote, I think, the first nine books of Silent Order and also finished Malison. I also started doing self-published audiobooks in 2018 with Child of the Ghosts and Frostborn: The Dark Warden. 2017 was my absolute peak for word count since I hit 1.4 million words that year. Not surprisingly, that was probably my best year of sales ever since I finished Frostborn and started Sevenfold Sword in 2017, but I did hit a million words every year for the rest of the 2010s, including 2020. However, after 2020, there was trouble ahead, and you've probably guessed what it is. #9: Fun with COVID 2020 was a productive year for writing since I reached 1.2 million words and I took some Photoshop classes, which turned out to be really valuable in terms of cover design and creating marketing and ad images. It's pretty rare that I don't use Photoshop for something at least once a day now. However, as it would turn out, my big long-term problem was that the gyms in my local area closed for a long time during COVID, and I never found an adequate replacement for them. I ended up gaining a bunch of weight (with all the related health concerns that causes). In 2021, I only reached 974,000 words. Not a big deal. I thought. I'll hit a million next year. However, that didn't work as well because for a variety of personal health reasons in 2022, I only reached 814,000. I also tried a couple of new things during the early 2020s that really didn't work. In 2021, I published the two Cormac Rogan books, which people liked, but it really didn't have an audience. In 2022, I published the first book of what would become the Stealth & Spells Online trilogy, and that didn't sell very well because I misread the audience for LitRPG. Essentially, the LitRPG market wants Isekai/portal fantasy or system apocalypse type stuff, and I've written a science fiction thriller with LitRPG elements. Then in 2023, I actually got COVID, and that just laid me flat for six weeks. I barely got any work done in May and about half of June, and I realized I was going to have to make some changes. #10: Rivah Half-Elven to the Rescue First of all, I realized that I was doing too much by myself. I thought about stopping audiobooks and the podcast entirely, but instead I hired an audiobook proofer and a transcriptionist/researcher to help with that. Second, I still wanted to try something new. Cormac Rogan and Stealth & Spells hadn't worked all that well, but in April of 2023, I'd written about 8,000 words of what would become Half-Elven Thief. When I got sick over the summer, I stopped working on it to focus on finishing Dragonskull and the Silent Order series, but at the end of 2023, I dusted off the Word file, finished it, and published it in December of 2023. It had a substantially stronger first month than Stealth & Spells, so it was time to embark on the Half-Elven Thief series. #11: The Super Summer of Finishing Things I also realized that I gotten too scattered with five ongoing series at once. I decided to cut it down to three. So in the summer of 2025, I finished The Shield War, Stealth & Spells Online, and Ghost Armor. My ongoing series would be Blades of Ruin, Cloak Mage, and Half-Elven Thief. I wouldn't start on a new series until I finished one of these. From summer 2023 onward, things improved a good deal over 2021 through 2023. Audiobooks were a lot easier to do with an audiobook proofer to do the final listen, so I've done quite a bit more of those. From 2024 to 2026, I got my weight back down to a pre - COVID level with a lot of calorie counting and exercise (aided by sublimating the desire to snack into blowing up space pirates in Starfield). I did hit a million new words in both 2024 and 2025. As I mentioned, I'm not sure if I will hit a million words in 2026 or not. As I said earlier, I had to take a lot of time off this year, and it will depend on how the rest of the year goes, but I think 900,000 will be definitely achievable. #12: So What Have We Learned From All of This? As you can see, while I can write a million words a year, it took a long time to learn how to do it and a lot of practice, and if enough other things demand time and attention in a year, it's not going to happen. I think the biggest keys to writing as many words as possible in a year are persistence and tenacity. There will be many times you don't want to write, like at midnight when I still had 500 words to go on Soul of Dragons before I could go to bed, but you will need to push through and get to it. Maybe you cut back a little on time-wasting activities like TikTok, doomscrolling, and TV, especially TikTok. It is distressing to see people repeating the nonsense they see on TikTok as absolute fact. Or maybe you learn to type on 15-minute bursts in your phone in those odd blocks of time like waiting rooms or being on hold that would otherwise go to waste. I have read interviews with several people who wrote their novels on their phones while taking the train to and from work. Tenacity is also important. If you wait until circumstances are perfect to write, you will never get anything written. Granted, there are times when writing has to take a backseat to more important things in life. That's okay, that's as it should be. If you can't get a thousand words written, aim for 500. If you miss one day, then tomorrow is another day and you can try again. That is also true over a long time scale as well. If I miss writing a million words in one year, well, tomorrow is another day and next year is another year. And of course, thank you for reading all the books. There'd be no point in writing a million words a year if people didn't read them. So that is it for this week. Thank you for listening to The Pulp Writer Show. I hope you found the show useful. A reminder that you can listen to all the back episodes at https://thepulpwritershow.com. If you enjoyed the podcast, please leave a review on your podcasting platform of choice. Stay safe and stay healthy, and we'll see you all next week.  

Day One Patch Podcast
Why Did Sony Drop Kojima's Physint?

Day One Patch Podcast

Play Episode Listen Later Sep 13, 2026 89:19


Hideo Kojima's upcoming action-espionage game Physint is moving from PlayStation to Xbox after Sony reportedly dropped the project over missed deadlines and budget concerns. We discuss whether Sony made the right call, what the deal means for Xbox and Kojima Productions, and reports that Bethesda developers would have rather made The Elder Scrolls VI than Starfield. Plus, Matt brings us some bizarre snack-themed video games in this week's Video Game Fun Fact, and we head to the Query Corner to ask: what will next-gen games actually look like?

Satelite Xbox
#294. - Satélite NG+ Express con The Axis Unseen !

Satelite Xbox

Play Episode Listen Later Sep 13, 2026 19:20


APOYO AL PODCAST; https://www.patreon.com/15416933/join Bienvenid@s a Satélite NG+. Volvemos con un nuevo express para hablaros de The Axis Unseen ! Desarrollador (Nate Purkeypile), Publisher (Dark Product) Publisher Físico (Tesura Games). The Axis Unseen ya está disponible en Edición Estándar y Coleccionista PlayStation 5. -Género: Terror, mundo abierto, exploración y caza de monstruos en primera persona. -Desarrollador: Nate Purkeypile, antiguo desarrollador de juegos como Skyrim, Fallout y Starfield. -Ambientación: Folclore oscuro, fantasía sobrenatural y terror. -Jugabilidad principal: Rastrear criaturas, usar un arco, mejorar habilidades sensoriales y explorar un mundo abierto misterioso. -Elemento distintivo: Banda sonora de heavy metal que cambia dinámicamente según la situación. Seguir huellas. Analizar rastros de sangre. Observar el entorno. Tener en cuenta la dirección del viento para evitar que las criaturas te detecten simulador de caza, survival horror, exploración de mundo abierto, poderes sobrenaturales, y combate con arco. Si os quereis unir a nuestra comunidad en telegram, hacedlo por aqui y asi nos dejais el material de cada mes: ----CANAL DE TELEGRAM---- https://t.me/+RqLKT-uvMjJmNDBk Abrochaos bien los cinturones que vamos a aterrizar en otro satélite!!! Este equipo de tarados talluditos está formado por: Tristi @Tristi_74, Alonso @NOordiC0, Hugo @|Tordo| y David @Povicht. Si se os ocurre la desfachatez de querer contactar con nosotros, hacedlo en: *mail: xboxsatelite@gmail.com *X: @sateliteNG+ *youtube : www.youtube.com/@satelitexbox5543 *https://www.twitch.tv/sateliteng

Popcorn Talk (پاپکورن تاک)
‫‫GTA 6 چرا اینقدر مهمه؟ از راکستار تا بتمن و Silo

Popcorn Talk (پاپکورن تاک)

Play Episode Listen Later Sep 12, 2026 73:05


‫در این قسمت از Popcorn Talk درباره فیلم‌ها، سریال‌ها، بازی‌ها و چیزهایی که این روزها توجه‌مان را جلب کرده‌اند صحبت می‌کنیم.حمایت مالی از پاپکورن تاک:https://reymit.ir/popcorntalkاگر عاشق فیلم، پاپ‌کالچر و گپ‌وگفت‌های صمیمی هستید، این ویدیو را از دست ندهید و تا انتها با ما همراه باشید.لینک پاپکورن تاک در یوتیوب و برنامه های پادکست:https://li.sten.to/5093zia8لینک پاپکورن تاک در X:https://x.com/popcornfarsiکانال پاپکورن تاک در تلگرام:https://t.me/popcorntalkpodاز GTA و دنیای بازی‌ها گرفته تا Silo، Batman و کمیک‌های آلن مور، و همچنین نگاهی به سینمای وسترن، اسپاگتی وسترن و فیلم‌های سرجیو لئونه. درباره این صحبت می‌کنیم که چرا بعضی شخصیت‌ها و داستان‌ها بعد از سال‌ها همچنان ماندگار می‌شوند و چه چیزی باعث می‌شود یک اثر بتواند از زمان خودش فراتر برود.در ادامه هم درباره فیلم‌هایی مثل Perfect Strangers و آثار رومن پولانسکی، تجربه فیلم دیدن و تأثیر سینما و داستان‌گویی بر نگاه ما به هنر صحبت می‌کنیم.اگر به سینما، سریال، بازی‌های ویدیویی، کمیک و داستان‌گویی علاقه دارید، این قسمت را از دست ندهید.00:00 شروع قسمت جدید Popcorn Talk04:41 تریلر GTA 6 و اتفاقی تاریخی برای دنیای سرگرمی05:47 چرا GTA 6 دوباره استاندارد بازی‌های ویدیویی را بالا می‌برد؟08:25 فرهنگ کاری Rockstar و داستان‌هایی از داخل این شرکت10:14 بهترین نویسنده‌ها و Creative Directorهای تاریخ بازی11:08 Todd Howard و نقش او در Skyrim و RPGها12:07 Starfield؛ چرا با وجود ایرادها هنوز جذاب است؟13:27 Batman: Knightfall؛ انیمیشنی که منتظرش بودیم15:11 ورود Bane و شکستن Batman16:46 چرا Batman یکی از محبوب‌ترین شخصیت‌های تاریخ است؟17:27 Alan Moore، Watchmen و The Killing Joke18:53 Batman در برابر Marvel و Spider-Man19:43 چرا Spider-Man برای مردم قابل‌ارتباط‌تر است؟22:05 چرا Spider-Man از شخصیت‌های ایرانی محبوب‌تر شده؟23:22 داستان خلق Spider-Man و دلیل ماندگاری آن23:57 Green Lantern و سریال جدید DC25:19 چرا بعضی سریال‌ها را نباید برای بهتر شدن ادامه داد؟26:24 Landman و Silo؛ بهترین سریال‌هایی که می‌بینیم26:57 Silo؛ راز دنیای زیرزمینی28:02 چرا داستان‌گویی Silo این‌قدر خوب است؟29:11 Silo در برابر From؛ چطور Mystery را درست روایت کنیم؟30:11 چرا Silo یکی از بهترین سریال‌های حال حاضر است؟30:54 House of the Dragon و مقایسه با Game of Thrones31:10 چرا بعد از پایان Game of Thrones هنوز سراغ این دنیا می‌رویم؟33:07 چرا ریتم House of the Dragon جواب می‌دهد؟34:22 A Knight of the Seven Kingdoms35:01 کتاب‌های George R. R. Martin و تفاوتشان با سریال35:36 سه‌گانه Dollars؛ شاهکارهای Sergio Leone37:17 تاریخچه Spaghetti Western38:21 Sergio Leone چگونه Western را تغییر داد؟38:30 قهرمان‌های خاکستری و Anti-Heroها39:13 داستان یک کابوی که برای پول همه را به جان هم می‌اندازد40:16 Yojimbo و تأثیر Akira Kurosawa40:57 شکایت Kurosawa از Sergio Leone41:11 ماجرای جالب حق امتیاز A Fistful of Dollars41:47 چرا Spaghetti Western از نظر بصری متفاوت بود؟42:15 Sergio Leone و داستان‌گویی با تصویر42:40 موسیقی Ennio Morricone و تولد صدای جدید Western43:10 چرا Western امروزی مدیون Sergio Leone است؟43:24 Once Upon a Time in America43:40 یک صحنه فراموش‌نشدنی از فیلم45:20 چرا بعضی فریم‌های سینمایی در ذهن ما می‌مانند؟45:44 کامنت‌ها و حمایت از Popcorn Talk48:36 کامنت‌های مخاطبان درباره سینماتوگرافی49:24 Terrence Malick و The Tree of Life#PopcornTalk #Cinema #Movies #Batman #Silo #GTA #SpaghettiWestern #Gaming

The ECHO Cast | A The Division 2 Podcast
404: PlayStation Breaks Up With Kojima And Xbox Is His Rebound

The ECHO Cast | A The Division 2 Podcast

Play Episode Listen Later Sep 11, 2026 64:19


This week we chat about Kojima's Physint being picked up by Xbox, PlayStation's Wolverine getting underwhelming reviews, Nintendo showcases another remake, Starfield's 3rd birthday and much more. Click this link for my socials, all of my other content and ways to support: https://linktr.ee/baundiesel00:00:00 Intro00:01:05 Xbox Takes Over Physint00:19:18 Wolverine Is Mid00:29:02 Grokarina Of Time00:36:17 EA Already Being Merged00:40:34 Wardogs Yelps00:48:38 Starfield's 3rd Birthday00:52:04 My New Game Of The Year00:54:59 Even More No Man's Sky DLC00:57:12 Dawnwalker Sells 1 Million00:59:00 Mass Effect HYPEcast01:00:08 Content Updates01:01:39 Health Check In01:03:23 Outro

Kinda Funny Games Daily: Video Games News Podcast
MASSIVE Steam Leak: Kingdom Hearts 4, Persona 6 - Kinda Funny Games Daily 09.09.26

Kinda Funny Games Daily: Video Games News Podcast

Play Episode Listen Later Sep 9, 2026 57:16


Experience HITS technology with the new PRO X2 Superstrike, the fastest mouse Logitech G has ever built. Head over to LogitechG.com to grab yours and start clicking faster than the competition.Head to https://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off and 1 free breakfast item per box for 1 year, while supplies last until 10/31/2026.Proton VPN is offering our listeners 70% off a two year plan when you go to https://protonvpn.com/kindafunny Kingdom Hearts 4, Persona 6 and MANY more games have leaked, why Bethesda made Starfield before Elder Scrolls 6, and Geoff Keighley and Mark Cerny are doing something cool! Thank you for the support! Run of Show - 00:00:00 - Start00:03:57 - Huge Steam leak shows achievement lists for hundreds of upcoming games, including Kingdom Hearts 4 and Persona 600:18:54 - Skyrim Veteran Claims Howard Pushed Starfield Instead Of TES 600:30:27 - Ad00:33:44 - Two of gaming's biggest names are making a big investment in gaming's future00:43:37 - 1,900 Blizzard Developers Just Won A Union Contract Full Of Protections For AI, Layoffs, And More00:48:46 - Wee News!00:52:11 - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices

the Fallout Feed
the Fallout Feed #564: Vault-Talk S2E5 - The Wrangler

the Fallout Feed

Play Episode Listen Later Sep 4, 2026 176:53 Transcription Available


We're playing Fallout 4, 76, Lord of the Rings War in the North, and Baldur's Gate 3 this week. Plus a Mojave quiz and Vault-Talk, our recap of Season 2 Episode 5 of the Fallout TV Show.0:00 Intro and gameplay36:00 Nuka Victory Taste Test44:00 Iguana Butts News01:10:05 Gametime: Ep 5 Mojave Quiz01:20:45 Vault-Talk S2 E5Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

The Bad Game Cast
Starfield

The Bad Game Cast

Play Episode Listen Later Aug 30, 2026 74:53


After all this time Jason and Jake finally get around to playing Starfield and maybe all of the patches and work that has been done over the years will make the game interesting and engaging. It won't, but we can always hope. Email - thebadgamecast@gmail.com Twitch - https://www.twitch.tv/thebadgamecast Reddit - https://www.reddit.com/r/TheBadGameCast/ Patreon - https://www.patreon.com/TheBadGameCast Discord - https://discord.gg/H92TpHJ

Defining Duke: An Xbox Podcast
#293 | We go down the Elder Scrolls VI Rabbithole...

Defining Duke: An Xbox Podcast

Play Episode Listen Later Aug 16, 2026 207:12


How hungry are people for Elder Scrolls VI? Apparently, very! All it took was eight asterisks within the game's subtitle to send a flurry of fans into everything from lore wikis to decoding employee identification numbers in Starfield's Developer Direct. With such rampant curiosity, this led the Dukes down the rabbithole. What do these eight characters represent? Indeed, if the theories are true, they tell us more than you'd expect. Beyond that, we settle into a chat about the coming generation of consoles. Will Xbox weaponize Elder Scrolls VI as a lightning rod which can draw people into the ecosystem? Is it worth risking millions upon millions of dollars lost for this? Essentially, is this game going to find itself in a camp with Call Of Duty and Forza or Clockwork and Gears? There are compelling arguments for both sides, so join the very delirious Dukes as they settle into a lengthy conversation about Elder Scrolls! Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro11:20 - Health Is Wealth25:12 - Gears E Day beta sets records for series38:32 - Currently hired ID Software dev blasts Xbox1:02:12 - Xbox explains the big server outage1:05:33 - Update on Halo Campaign Evolved sale's estimates1:20:34 - GTA 6 gets a gameplay reveal on Netflix1:50:45 - Ghost Of Yotei Complete Edition announced1:54:22 - Lord Of The Rings remasters inbound2:00:15 - Atlus thinks they have to do Persona 1 & 2 Remakes2:06:52 - Hog Leg 2 confirmed2:09:56 - What We're Playing2:42:49 - The extremely desperate Elder Scrolls rabbithole3:11:43 - Blizzard is Microsoft's top performing studio3:16:48 - Wrap up Learn more about your ad choices. Visit podcastchoices.com/adchoices

the Fallout Feed
the Fallout Feed #563: Bratsnatch and Vault-Talk S2E4 - The Demon in the Snow

the Fallout Feed

Play Episode Listen Later Aug 13, 2026 145:05 Transcription Available


Enjoy some of our briefest gameplay ever in Fallout 76 and No Man's Sky then play a couple games about Fallout with us. Plus Vault-Talk, our recap of Season 2 Episode 4 of the Fallout TV Show.0:00 Intro and gameplay19:15 Gametime: Which Fallout for You?26:45 Gametime: Fallout on Prime Trivia37:40 Iguana Bits News54:00 Vault-Talk S2 E4Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

Moonbeaming
The Secret to Finishing Creative Projects with Lee Starfield

Moonbeaming

Play Episode Listen Later Aug 12, 2026 47:31


Today, Sarah is joined by gender-expansive and nature-based tarot reader, workshop facilitator, and writer Lee Starfield for a live coaching session on one of the biggest challenges many creatives face: finishing what they start. Together, they explore how redefining success can help you finally complete the work that's calling you. On this episode of Moonbeaming you'll hear: Why perfectionism often keeps us from finishing our creative projects How to balance discipline with intuition without becoming overly rigid Why fear of finishing is often rooted in scarcity and self-worth Why showing up for your creative practice matters more than feeling inspired How devotion, rather than discipline alone, can transform your relationship with creativity Why community and collaborative art-making can quiet the inner critic and reconnect you with play Whether you're writing, painting, making music, or simply trying to finish something you've been carrying for years, this conversation offers practical tools and compassionate encouragement to help you trust your creativity again. --- Meet Lee: Lee Starfield is a gender-expansive and nature-based tarot reader, workshop facilitator and writer from Brooklyn, NY currently based in Boulder, Colorado. They serve as a conduit between earth and ether and are passionate about creating spaces for clients to connect with their creativity, intuition and community. Website: https://www.leestarfield.com/ Instagram: https://www.instagram.com/leestarfield/ --- Join Our Community: Join the Moon Studio Patreon: https://www.patreon.com/themoonstudio Buy the 2026 Many Moons Lunar Planner: https://moon-studio.co/products/many-moons-2026?srsltid=AfmBOopThx1yrmKl0tMjecc_EFeeN5DAiIafqPqvQ4Uke1WEi5droeam Subscribe to our newsletter: https://moon-studio.co/pages/newsletter Find Sarah on Instagram: https://www.instagram.com/gottesss/  

Funny Science Fiction
S5E303 -Voicing Magneto - a Conversation with Matthew Watterson

Funny Science Fiction

Play Episode Listen Later Aug 12, 2026 38:13


Voicing Magneto Our guest today is voice actor Matthew Watterson, a talented performer known for bringing characters to life across animation, video games, and some of the biggest franchises in pop culture. You may recognize Matthew's voice from major titles like Star Wars Jedi: Survivor, Devil May Cry, World of Warcraft, Monster High, and Starfield — and most recently, he joined the cast of Marvel's X-Men '97 as Magneto. In this exclusive voice actor interview, we go behind the microphone to explore Matthew Watterson's journey into voice acting, the importance of fandom and geek culture, finding the right work-life balance, the unique challenges of voice acting for animation and video games, and what it takes to create memorable characters that connect with audiences. If you're a fan of Matthew Watterson, Magneto, X-Men '97, Marvel, Star Wars, video games, animation, voice acting, or pop culture, you're not going to want to miss this conversation. For more on Matthew Watterson, please visit the following - Instagram - @mjwatterson Website - www.matthewwatterson.com Pop Culture Addicts Theme song "Racing in Darkness" by Nautilus '54 - https://nautilus54.bandcamp.com/album/the-fell-star-2 For more on our show partners - Level Up Sabers - https://bit.ly/LevelUpFSF Once Upon a Tee - https://www.onceuponatee.net/?ref=pcapod Sign Up for Free Loot here - www.pcapod.com/contact For more on our Show - Join our Patreon: https://www.patreon.com/c/popcultureaddicts Join our Discord! https://discord.gg/cpry4fCDTq Visit our website: https://www.pcapod.com Support Pop Culture Addicts by contributing to their tip jar: https://tips.pinecast.com/jar/funny-science-fiction This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-0f4d06 for 40% off for 4 months, and support Pop Culture Addicts.

Between The Joysticks
Episode 183: GTA6, Nintendo Switch 2 & Denshattack!

Between The Joysticks

Play Episode Listen Later Aug 12, 2026 62:19


I am back with another episode of Between The Joysticks. I get into the big Grand Theft Auto news including its debut on Netflix of all places and what to expect. I get into the question of the show and how I feel about the Nintendo's Switch successors past and future including YOUR emails. Finally, I wrap things up with some impressions of Starfield and the funky tale of a subway train in Denshattack. Oh, and one of my dreams came true… Thanks for listening! Intro: Denshattack! 4 Things: - Wolverine PlayStation 5 and Accessories Announced - Grand Theft Auto VI Extended Look Announced on Netflix - The Nintendo Switch 2 - One Year In - Email! - Denshattack! - Starfield Questions or comments? Please send emails to BetweenTheJoysticks@gmail.com. Follow us on Twitter @JoysticksPod Subscribe to us on Youtube @BetweenTheJoysticks

The FSF PopCast
S5E303 -Voicing Magneto - a Conversation with Matthew Watterson

The FSF PopCast

Play Episode Listen Later Aug 12, 2026 38:13


Voicing Magneto Our guest today is voice actor Matthew Watterson, a talented performer known for bringing characters to life across animation, video games, and some of the biggest franchises in pop culture. You may recognize Matthew's voice from major titles like Star Wars Jedi: Survivor, Devil May Cry, World of Warcraft, Monster High, and Starfield — and most recently, he joined the cast of Marvel's X-Men '97 as Magneto. In this exclusive voice actor interview, we go behind the microphone to explore Matthew Watterson's journey into voice acting, the importance of fandom and geek culture, finding the right work-life balance, the unique challenges of voice acting for animation and video games, and what it takes to create memorable characters that connect with audiences. If you're a fan of Matthew Watterson, Magneto, X-Men '97, Marvel, Star Wars, video games, animation, voice acting, or pop culture, you're not going to want to miss this conversation. For more on Matthew Watterson, please visit the following - Instagram - @mjwatterson Website - www.matthewwatterson.com Pop Culture Addicts Theme song "Racing in Darkness" by Nautilus '54 - https://nautilus54.bandcamp.com/album/the-fell-star-2 For more on our show partners - Level Up Sabers - https://bit.ly/LevelUpFSF Once Upon a Tee - https://www.onceuponatee.net/?ref=pcapod Sign Up for Free Loot here - www.pcapod.com/contact For more on our Show - Join our Patreon: https://www.patreon.com/c/popcultureaddicts Join our Discord! https://discord.gg/cpry4fCDTq Visit our website: https://www.pcapod.com Support Pop Culture Addicts by contributing to their tip jar: https://tips.pinecast.com/jar/funny-science-fiction This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-0f4d06 for 40% off for 4 months, and support Pop Culture Addicts.

XoneBros: A Positive Gaming & Xbox One Community
Bethesda, Elder Scrolls 6, And Xbox Achievements Are Getting an Upgrade

XoneBros: A Positive Gaming & Xbox One Community

Play Episode Listen Later Aug 7, 2026 69:23


Episode #614: Xbox achievements may finally be getting the upgrade fans have been asking for. This week, the XoneBros talk through the idea of an Xbox “platinum” style system, why PlayStation's trophy setup has worked so well, and what Xbox needs to get right if it wants achievement hunting to feel more rewarding.We also get into Bethesda, Skyrim, and the long wait for Elder Scrolls 6. Did Skyrim's endless success slow everything down? Is Bethesda facing a bigger challenge after Starfield? And what does Xbox need from Fallout and Elder Scrolls going forward?Who are the XoneBros?We are your exclusive Xbox Series X & Game Pass weekly podcast. We are more than just a podcast though, we are a positive gaming and Xbox community. We are a group of friends who love gaming, comics, fantasizing about superpowers, and making lame jokes.We strive to bring you news, informative discussion, and rocking good times on a weekly basis all while discussing the world that is Xbox. We are the brothers you never had and the sisters you always wanted... we are the XoneBros. If you are looking for a positive gaming environment, you are always welcome here!⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support Us On YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Join our Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X1TheGamer Daily Xbox News ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠MrMcspicey Know Your Game

Clownfish TV: Audio Edition
Microsoft Booted COMMUNISTS Out of Bethesda?!

Clownfish TV: Audio Edition

Play Episode Listen Later Aug 7, 2026 33:57


The AAA video game industry has hired a lot of people who don't understand simple economics. If your company spends too much money on games nobody buys, people lose their jobs. Starfield studio Bethesda is learning the HARD WAY why hiring people who aren't serious about making money (socialists and communists) is NEVER good for business. Watch the podcast episodes on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629 MORE CLOWNFISH TV - Official Merch Store: http://ClownfishMinus.com Facebook - https://facebook.com/ClownfishTV X - https://x.com/ClownfishTVcom Clownfish TV subreddit: https://www.reddit.com/r/ClownfishTVOfficial/ Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #Games #Gaming #Podcast #Commentary #News #Reaction #Gaming #Comedy #Entertainment #Hollywood #PopCulture #Tech #Anime #FYP Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

the Fallout Feed
the Fallout Feed #562: Vault-Talk Fallout S2E3 The Profligate

the Fallout Feed

Play Episode Listen Later Aug 3, 2026 154:32 Transcription Available


We talk gameplay in Starfield, Fallout 76, & Mario then discuss the current One BGS union action. Plus Vault-Talk, our recap of Season 2 Episode 3 of the Fallout TV Show.0:00 Intro2:30 Current 76 events and gameplay37:14 Iguana Bits News50:00 Vault-Talk S2 E3Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

Utterly Unqualified Gaming
Podcast Reunion and What We've Been Playing

Utterly Unqualified Gaming

Play Episode Listen Later Jul 31, 2026 73:05


Send us Fan MailThis week, the ladies are back! We have a podcast reunion and chat about many of the games the we played while on hiatus.  Time Stamps:00:14 Introductions4:40 Main segment - what we have been playing while we were away, and what is to comeFrom the show:Games mentioned in our main segment:Tales from the BorderlandsDead Space RemakeClair Obscur: Expedition 33Dredge Indian Jones and the Great CircleDragon Age: The VeilguardLife is Strange: Double Exposure and ReunionResident Evil 4-5 and Code VeronicaDispatchStarfieldCyberpunk 2077Baldur's Gate 3 Hogwarts LegacyDouble 007: First LightThe Outer Worlds 2Addition tidbits:Links to a few of our prior episodes on games mentioned:Life is Strange: True Colors https://www.buzzsprout.com/776315/episodes/10663485Cyberpunk 2077 https://www.buzzsprout.com/776315/episodes/9966713Resident Evil 3 https://www.buzzsprout.com/776315/episodes/11496201Resident Evil 2 https://www.buzzsprout.com/776315/episodes/8850376Skyrim https://www.buzzsprout.com/776315/episodes/8432742Videos about Starfield:Starfield was a Mistake: an Analytical Review https://www.youtube.com/watch?v=urEMD71xdCs&t=13744sStarfield Analysis: a Quick Retrospective https://www.youtube.com/watch?v=-UOhCjB0AEI&t=27697sStarfield Critique - A Galactic Disappointment https://www.youtube.com/watch?v=S4QfNwTVbGEStarFailed https://www.youtube.com/watch?v=6ullYy5aG6s&t=356sFind us:Email: utterlyunqualified@gmail.comInstagram: https://www.instagram.com/utterlyunqualifiedgaming/Twitter: https://twitter.com/uugamingpodcastFacebook: http://facebook.com/utterlyunqualifiedMusical credit: "Into the Game" by SilentCrafter/ "Pixel Pig" by Di Young

The Bobby Blackwolf Show
986 - 07/12/26 Bobby Blackwolf Show - Xbox Reset Layoffs, EA Backs Down From Singleplayer Microtransactions

The Bobby Blackwolf Show

Play Episode Listen Later Jul 26, 2026 61:02


EA Sports has reversed course and taken out unpopular singleplayer microtransactions from College Football 27 thanks to backlash from their own content creator network. Xbox lays off most of iD Software, including many long time employees with deep institutional knowledge, and then says that the team is the same size as it was 10 years ago and this is good, actually. Bethesda's employee union is protesting the layoffs, especially considering some employees who had been with the company for decades were laid off. Then we talk to OLR about game collecting in this new era of digital-only distribution.

Gamekings
EvdWL over aanpassing Wolverine, Battlefield 6 naval content & Zelda

Gamekings

Play Episode Listen Later Jul 24, 2026 88:44


Deze Einde van de Week Live is ook te bekijken op https://youtu.be/wtGaIWPub4s Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site. Klaar om het weekend te betreden? Wij wel. Hopelijk komt het zonnetje ook even om de hoek kijken. En anders duiken we gewoon lekker in de back catalogue. Wij gaan er in ieder geval voor. En dat laten we je voelen in een nieuwe editie van Einde van de Week Live. Huey, JJ en Koos zitten klaar om jou helemaal bij te praten over alles wat er de laatste dagen gebeurd is. Een onderwerp dat aan bod komt, is de nieuwe story trailer en het nieuwe gezicht van Wolverine. Die leverden wat gefronste wenkbrauwen op. En dan vooral het gezicht van Wolverine. Gebeurde dat ook bij de drie heren? Koos mocht alvast aan de slag met de naval content van het vierde seizoen van Battlefield 6. Hoe beviel de speelsessie? Dit alles en meer zie en hoor je voorbijkomen in de Einde van de Week Live van vrijdag 24 juli 2026. Het smoelwerk van Wolverine zorgt voor gefronste wenkbrauwen Andere onderwerpen die langskomen zijn onder andere de mod scène van Starfield die ‘seemless’ vliegen mogelijk maakte, Miyamoto over de vele remakes en remasters van Nintendo en Amazon over wie de volgende 007-game mag gaan maken. Check de scherpe prijs van de krachtige Vector 16HX gaming laptop van MSI MSI zet deze week de Vector 16 HX AI. Deze krachtige gaming laptop heeft onder de motorkap een AMD Ryzen 8940HX processor, een NVIDIA GeForce RTX 5080 videokaart, 16GB RAM intern geheugen, een 1TB SSD, een 16” 240Hz QHD+ Display, een 24-zone RGB toetsenbord. Deze laptop gericht op hardcore gamers is hier scherp geprijsd verkrijgbaar bij MeGekko. Check de puike Arctis Nova headsets van SteelSeries SteelSeries is al een aantal jaar de vaste leverancier van onze headsets. Een parthership waar we meer dan tevreden mee zijn omdat hun gear top notch is en lekker over de oortjes valt. Hun Artic Nova lijn (metname de Arctis Nova Pro Omni) biedt alles wat een gamer zich kan wensen. Een optimaal geluid, een fijne mic, talloze instellingen via de Arctis companion-app, veel draagcomfort en als ze draadloos zijn, een lange batterijduur. Hier vindt alle info en prijzen van deze headsets. Vandaag hebben we een keer leuke verrassing op het hoofd. De Arctis Nova 5 Wireless South Park Edition headset. Wat ons betreft een leuke cadeau voor de liefhebbers van een van onze favo tekenfilm series. Info en orijs kun je hier vinden.Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.

the Fallout Feed
the Fallout Feed #561: FULL BGS Roadmap + Fallout TV Show S2 E2 Discussion

the Fallout Feed

Play Episode Listen Later Jul 22, 2026 157:10 Transcription Available


We talk gameplay in Starfield, Cyberpunk, & Winter Burrow before getting into the full Iguana Buffet of PROJECTS AND PLANS Bethesda Game Studios revealed on Friday!! Then Vault-Talk, our recap of Season 2 Episode 2 of the Fallout TV Show.0:00 Intro3:00 Our Gameplay26:03 BGS ROADMAP REVEALED1:00:23 Vault-Talk S2 E2Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

PS THIS IS AWESOME!
430 - Where There's Smoke, There's Fallout

PS THIS IS AWESOME!

Play Episode Listen Later Jul 22, 2026 78:00


Today's episode dives into a massive week of gaming news, with Bethesda making some of the biggest announcements in years—from a new Obsidian-developed Fallout game and Fallout 5 entering development, to Starfield updates and Fallout 3/New Vegas remasters. We also talk about the success of Assassin's Creed Black Flag Resynced, the God of War series recasting Kratos, Castlevania: Belmont's Curse looking like a return to form, and whether classic franchises are better served by nostalgia or innovation. Plus, Fred jumps back into the Castlevania collection, we discuss the impressive Microsoft Flight Simulator VR2 update, and cover this week's new game releases.Visit www.patreon.com/psthisisawesome to support the show and help us continue producing the content you love!Please, if you enjoyed the content — or even if you didn't quite enjoy this one — come back. We try to offer something for everybody. Share with your friends and help us grow our awesome PlayStation community!As always you can support our show at our Patreon Page. Thanks for listening.http://www.patreon.com/psthisisawesome Hosted on Acast. See acast.com/privacy for more information.

Video Games 2 the MAX
Bethesda Outlines the Franchise Plan, More Devs Hate XBOX Game Pass # 501

Video Games 2 the MAX

Play Episode Listen Later Jul 22, 2026 77:27


Many will see it as a deflection from the bigger problem, and perhaps it is for XBOX, but the reality is, Bethesda essentially confirmed their major franchise slate for the foreseeable future. Starfield is still getting content, and Fallout 3 and Fallout New Vegas remasters are real; The Obsidian Fallout game is also confirmed, Fallout 5 is officially in pre-production but is still coming after Elder Scrolls VI. Does this really do anything for Sean and Marc with all these games coming at some point? Also, there's further evidence at least from the United States side of why Sony has gone this NO DISC route, and even Gamestop calls them irrelevant. Do we still believe this could be turned back? Plus, Take Two Interactive could be in the business of buying other studios, Assassin's Creed Black Flag Resynced apparently didn't use the original code, actual XBOX devs have spoken out about Xbox Game Pass behind the scenes, EA wants in-game ads to become defacto in gaming, and more!You can also watch this episode in video form on the W2M Network Youtube Channel, please give us a like, comment on the episode, and give the channel a subscribe and follow as well: https://youtube.com/live/26pzk7CMby8Listen as a podcast and give us a review on these platforms... Apple: https://podcasts.apple.com/ag/podcast/video-games-2-the-max/id886092740Spotify: https://open.spotify.com/show/2wjd0u3xO7TdAm4gKRM44LAmazon: https://www.audible.com/pd/Video-Games-2-the-MAX-Podcast/B08JJPTZTWPodchaser: https://www.podchaser.com/podcasts/video-games-2-the-max-181386Podcast Addict: https://podcastaddict.com/?podId=2465904IHeart Radio: https://www.iheart.com/podcast/53-video-games-2-the-m-28438312/ Check out other W2M Network Shows Latest Otalku Cafe Episode (Anime): https://youtube.com/live/QVJAfz_E7SIRadulich in Broadcasting's Odyssey Review: Follow on X (Twitter), Blue Sky, Instagram & TikTokSean on Twitter (X): https://twitter.com/W2MSeanSean on Bluesky: https://bsky.app/profile/w2msean.bsky.socialSean on TikTok: https://www.tiktok.com/@sgarmer05Sean on Instagram: https://www.instagram.com/sgarmer05/Marc on Twitter (X): https://twitter.com/HumanityPlagueFollow Us on all W2M Network Social Media Follow us on Twitter: https://twitter.com/w2mnetworkFollow us on Twitch: https://www.twitch.tv/w2mnetworkFollow us on Instagram: https://www.instagram.com/w2mnetwork/Follow Us on Facebook: https://www.facebook.com/W2MNetwork

Gamekings
Bethesda schetst lineup voor komende jaren - Gamekings Daily

Gamekings

Play Episode Listen Later Jul 20, 2026 21:44


Deze Gamekings Daily is ook te bekijken op https://youtu.be/dds9mD_hMek Deze talkshow wordt mede mogelijk gemaakt door NEMO. Alle meningen in deze video zijn onze eigen. NEMO heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site. Welkom bij Gamekings Daily. De gaming vodcast waarin twee Gamekings-presentatoren discussiëren over de laatste ontwikkelingen in de wereld der videogames. In deze aflevering is Koos aangeschoven bij JJ. Gewoon, lekker in de studio, aangezien het opnamedag is. Samen bespreken ze de recente ontwikkelingen. Deze editie van GK Daily staat helemaal in het teken van Bethesda. Na de recente ontslagronde vonden ze het tijd om een teken van leven te tonen. En dus maakte ze de lineup voor de komende jaren bekend. Met welke franchises gingen ze door en waar stoppen ze mee? Dit onderwerp is de basis van de Gamekings Daily van maandag 20 juli 2026. Bethesda zet alles op de Elder Scrolls- en Fallout-franchise XBOX-baas Asha Sharma had onlangs aangegeven dat de focus bij XBOX op de grote franchises moest gaan liggen. Die moesten ook nog een snelle uitkomen. Hoe heeft die eis uitgepakt bij Bethesda? Wat doen ze bijvoorbeeld met de Fallout-serie? Zijn ze al aan het werk aan deel 5 en hoe zit het met de remake van Fallout 3 en Fallout New Vegas? En blijven ze Starfield ondersteunen? De antwoorden op al deze vragen krijg je in deze video. Game On: Een toffe zomertip voor een gamy dagje uit met de kids In het toffe wetenschapsmuseum NEMO in Amsterdam kun je tot en met 26 oktober, samen met je kids, de tentoonstelling Game On bezoeken. Alle aspecten van videogames worden hier vertoond. En zoals het de filosofie van NEMO betaamt, kun en mag je vrijwel overal aanzitten. Je kinderen kunnen ervaren hoe games de deur openen naar nieuwe werelden en mogelijkheden. Hoe je een eigen personage en zelfs een spel ontwerpt en hoe je kunt spelen met spelers van over de hele wereld. En natuurlijk kun je er zelf games spelen op de consoles, vanaf de SNES tot de PS5. Dit is een ideale trip voor een regenachtige dag in de zomervakantie of als het gewoon te heet is om buiten te zijn. Meer info en de eventuele tickets kun je hier verkrijgen.Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.

Xbox Expansion Pass
Is Bethesda Finally Getting It Right? Fallout 5, Switch 2 & Gaming's Next Generation | XP 329

Xbox Expansion Pass

Play Episode Listen Later Jul 19, 2026 91:37


Bethesda finally pulled back the curtain on what's next. This week on The Expansion Pass, Luke Lohr and Captain Logun break down Todd Howard's biggest interview in years, including new details on Fallout 5, The Elder Scrolls VI, Starfield, and Obsidian's return to the Fallout universe. They discuss what Fallout 3 and New Vegas remasters could mean for longtime fans and whether Bethesda's new multi-studio strategy can solve its lengthy development cycles. The conversation also explores Nintendo Switch 2's early sales, the rising cost of gaming hardware, whether the Xbox Ally X is worth its premium price, and why compelling software—not raw power—still determines the success of a console generation. This Week's Topics • Fallout 5 enters production • Obsidian returns to Fallout • Fallout 3 & New Vegas remasters • The Elder Scrolls VI update • Starfield's future at Bethesda • Nintendo Switch 2 sales analysis • Xbox Ally X impressions • Why gaming hardware keeps getting more expensive • Halo Campaign Evolved preview discussion The Expansion Pass delivers thoughtful discussions on gaming without the console-war noise.

El podcast de los 3 Gordos Bastardos
Episodio 658, ¿Qué necesita un juego de peleas para ser exitoso en 2026?

El podcast de los 3 Gordos Bastardos

Play Episode Listen Later Jul 19, 2026 187:05


Bienvenido a otra de estas sesiones semanales de gordeo auditivo, noticias y discusiones acaloradas. En esta ocasión contamos con la presencia de parte del staff de 3GB: Adrián, Eze y Rafa. En este episodio nos vamos a "El Sillón" para hablar sobre Sony hará un cambio de moneda para la PlayStation Store LATAM El futuro de Bethesda: Fallout, The Elder Scrolls y Starfield. El cierre de servicio en Final Fantasy XIV para móviles Y harto más... En el "Tema de la Semana" hablamos sobre lo que, en nuestra opinión, necesita un juego de peleas para ser exitoso en el 2026.

Day One Patch Podcast
Fallout 5, New Vegas and Elder Scrolls 6 Are All Coming

Day One Patch Podcast

Play Episode Listen Later Jul 19, 2026 83:57


Bethesda has revealed its massive roadmap, confirming The Elder Scrolls 6, Fallout 5, a new Fallout project from Obsidian, Fallout 3 and New Vegas remasters, and much more. We break down what's coming, how long fans may be waiting, and what Bethesda's plans mean for Starfield. We also discuss the difficult decision to recast Kratos in Prime Video's God of War series following Ryan Hurst's on-set injury. Plus, Tim explores three fascinating pieces of unreleased gaming hardware: the PlayStation PUGA, Sega's “Venus” prototype, and the original Atari Flashback prototype. To finish things off, we share what we've been playing!

It Just Works!
#222 "Is Bethesda Finally Back on Track? Let's talk about it!"

It Just Works!

Play Episode Listen Later Jul 18, 2026 20:45 Transcription Available


Bethesda has finally broken its silence, and there's a LOT to unpack. Fallout 5 is officially in preproduction, and The Elder Scrolls 6 remains Bethesda's top priority, and Starfield isn't going anywhere. But with the recent Xbox layoffs still fresh, what does all of this actually mean for the future of Bethesda Game Studios? Let's dive into the announcements, what they mean for fans, and where Xbox goes from here.Support this podcast at — https://redcircle.com/it-just-works/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

On The Table Podcast
Bethesda Game Studios Provides HUGE development updates via Twitter!!

On The Table Podcast

Play Episode Listen Later Jul 18, 2026 12:07


Bethesda Game Studios releases tweet and provides updates on Starfield, Fallout, Elder Scrolls VI and more!!

IGN.com - Daily Fix (Video)
Plans for Fallout, Elder Scrolls, More Revealed in Bethesda Studios Roadmap - IGN Daily Fix

IGN.com - Daily Fix (Video)

Play Episode Listen Later Jul 17, 2026


In today's Daily Fix:It's been almost nothing but bad news for Xbox and its subsidiaries ever since CEO Asha Sharma announced the great and terrible Xbox reset of 2026. But there is some silver lining to all of the chaos: Bethesda Studios head Todd Howard has announced a roadmap for the company's IP including Fallout, The Elder Scrolls, and Starfield. Confirmed are remakes of Fallout 3 and New Vegas, and the next mainline game, Fallout 5, is in development. But right now their biggest priority is The Elder Scrolls 6, which we've seen nothing of save for a teaser trailer back in 2018. In other gaming adjacent news, the God of War live-action series encountered a major setback when star Ryan Hurst suffered a torn bicep and will need to be recast. Apparently the recovery time will be too long and his 12-year-old co-star Callum Vinson will likely have aged noticeably enough for the footage not to match. And finally, we have this week's latest gaming releases.

the Fallout Feed
the Fallout Feed #560: Xbox Bethesda Layoffs + Fallout TV Show S2 E1 Discussion

the Fallout Feed

Play Episode Listen Later Jul 14, 2026 162:26 Transcription Available


In the first half we talk gameplay in Fallout, Starfield, and Cyberpunk 2077 followed by a serious discussion of the Xbox and Bethesda layoffs so far. Then in the back half it's Vault-Talk, our recap of Season 2 Episode 1 of the Fallout TV Show.04:00 Gameplay33:12 Xbox and Bethesda Layoffs56:00 Vault-TalkJoin our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

The Wine Makers on Radio Misfits
The Wine Makers – The “El Dorado Eight”, Edio from Delfino Farms, Starfield, Lava Cap

The Wine Makers on Radio Misfits

Play Episode Listen Later Jul 10, 2026 107:47


This week we invited Lee Hodo, a veteran in marketing and promotion of wine and destination brands, who is leading the charge to showcase the amazing wines from this historical yet lesser-known AVA. Lee brought winemakers from three of the top Wineries in the area; Lava Cap, Edio from Delfino Farms and Starfield Vineyards. At between 1,200ft-3,500ft, elevation is one of the defining features of the region. As air hits the Sierra Nevada Mountains it is forced to rise through orographic uplift. As the air rises, the adiabatic process causes cooling at a rate of around 4 degrees Fahrenheit per 1000ft of elevation gain. As a result, ambient air temperatures in the region are between 10-15 degrees cooler than the Central Valley below. The complex topography of El Dorado further distinguishes the region as a location for a diversity of premium grapes. As the sun sets, cool air from the Sierra Nevada settles in low lying pockets, creating areas of cold night-time air surrounded by relatively warmer hillside and hilltop sites. Lastly, the diverse soils offer a panoply of geologic and geographic settings that ensure maximum flavors will be concentrated within the grapes. Primary attributes of soils that are important to growers include, among others: mineral composition, soil texture, soil thickness, depth of root penetration, water retention properties, and resistance to erosion. The bulk of the vineyards in El Dorado are planted in young volcanic, granitic, and slate soils. www.lavacap.com www.starfieldvineyards.com www.delfinofarms.com lee@leehodo.com www.thewinemakerspodcast.com

Clownfish TV: Audio Edition
RIP STARFIELD?! Bethesda is DONE After Xbox Layoffs!

Clownfish TV: Audio Edition

Play Episode Listen Later Jul 10, 2026 15:33


PRONOUNS! Whelp, that's it for Starfield. Probably. Bethesda is cleaning house thanks to the Xbox layoffs, and it sounds like it's all Elder Scrolls and Fallout going forward. No room for Starfield, an expensive flop. Watch the podcast episodes on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629 MORE CLOWNFISH TV - Official Merch Store: http://ClownfishMinus.com Facebook - https://facebook.com/ClownfishTV X - https://x.com/ClownfishTVcom Clownfish TV subreddit: https://www.reddit.com/r/ClownfishTVOfficial/ Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #Xbox #Bethesda #Skyrim #Podcast #Commentary #News #Reaction #Gaming #Comedy #Entertainment #Hollywood #PopCulture #Tech #Anime #FYP Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

BAT & SPIDER
308 THE COLOSSUS OF NEW YORK

BAT & SPIDER

Play Episode Listen Later Jul 9, 2026 65:03


Team. Welcome. Back at it. Thanks for your support. Dale's playing Starfield. Chuck is back on that Criterion stuff.LinksCheck out or Ko-fi at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/batandspider⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Join our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠DISCORD⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Get your ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider STICKERS here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Steve Barkett Rules t-shirts!!!⁠⁠⁠⁠⁠⁠Get a sweet Bat & Spider ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠t-shirt here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠! All sale proceeds go to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Movement For Black Lives⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Technical Adviser: Slim of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠70mm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Theme song composed and performed by Tobey Forsman of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Whipsong Music⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider on Instagram ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Chuck⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Dale⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ on Letterboxd.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider on Letterboxd⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider Watchlist⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Send us an email: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠batandspiderpod@gmail.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Leave us a voice message: (315) 544-0966Artwork by ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Charles Forsman⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠batandspider.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider is a ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠TAPEDECK⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ podcast, along with our friends at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠70mm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Letterboxd Show⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Escape Hatch⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Will Run For...⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twin Vipers⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Movie Mixtape⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Yeti is Still Broken⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Austin Danger Pod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Lost Light⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. ★ Support this podcast ★

BAT & SPIDER
307 PATRICK

BAT & SPIDER

Play Episode Listen Later Jul 2, 2026 65:03


Hey guys, new episode. Chuck started watching X-Files, talked woodwork. Dale plays Starfield. Thanks for your support!LinksCheck out or Ko-fi at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/batandspider⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Join our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠DISCORD⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Get your ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider STICKERS here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Steve Barkett Rules t-shirts!!!⁠⁠⁠⁠⁠⁠Get a sweet Bat & Spider ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠t-shirt here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠! All sale proceeds go to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Movement For Black Lives⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Technical Adviser: Slim of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠70mm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Theme song composed and performed by Tobey Forsman of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Whipsong Music⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider on Instagram ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Chuck⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Dale⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ on Letterboxd.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider on Letterboxd⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider Watchlist⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Send us an email: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠batandspiderpod@gmail.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Leave us a voice message: (315) 544-0966Artwork by ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Charles Forsman⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠batandspider.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bat & Spider is a ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠TAPEDECK⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ podcast, along with our friends at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠70mm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Letterboxd Show⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Escape Hatch⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Will Run For...⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twin Vipers⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Movie Mixtape⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠The Yeti is Still Broken⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Austin Danger Pod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Lost Light⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. ★ Support this podcast ★

the Fallout Feed
the Fallout Feed #559

the Fallout Feed

Play Episode Listen Later Jun 27, 2026 92:30


Jess, Ray and Andrew talk about life post Roundtable, next plans, recent game play, Fallout News and Scream about Bobbleheads.Join in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

Skyrim Addict: An Elder Scrolls podcast
Epsiode 257 Heart of the Mountain

Skyrim Addict: An Elder Scrolls podcast

Play Episode Listen Later Jun 24, 2026 59:42


Michael reviews the Heart of the Mountain paid Skyrim creation, Ray returns to Genesis Star Wars in Starfield, and listener Dave shares a new story: “The Priest.”

the Fallout Feed
the Fallout Feed #558: S17 New Vegas Roundtable Feedback 15 - Sausages from a Robot

the Fallout Feed

Play Episode Listen Later Jun 20, 2026 170:41


Join in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

MYSTICAL AMERICAN PATRIOTS SOCIETY
S4E022: Pocket Chihuahua Heart Surgery

MYSTICAL AMERICAN PATRIOTS SOCIETY

Play Episode Listen Later Jun 12, 2026 128:08


Melanie and writing songs about things.Sumo's recent article. Freud and Jung were correct. Medical research, beagles and pagan rituals in modern day.Intelligent life elsewhere in the universe. Thankfully space isn't real, Starfield and The Last of Us 2.Esau, spanking and sensitive young men.Luftwaffe or Country Music Dad, do conservative parents produce leftist children?Complaints about white men are just traumas about dad.Corporal punishment, does it work, is it justified?B.F. Skinner, the application of using pain to alter behavior.Electrocuting children.Operant conditioning, these tools are being used on you!Conservative culture, farmers are not based.The shorted man Sumo's ever seen who was not Guatemalan. Links"Beat Your Kids" | Russell PetersSupport the showMore Linkswww.MAPSOC.orgFollow Sumo on TwitterAlternate Current RadioMAPSOC back on YouTube Again!Support the Show!Become a True FanBecome a Micronation CitizenSubscribe to the Podcast on GumroadSubscribe to the Podcast on PatreonSubscribe to the Podcast on BuzzsproutSubscribe to the Podcast on SubstackBuy Us a Tibetan Herbal TeaSumo's SubstacksHoly is He Who WrestlesModern Pulp

the Fallout Feed
the Fallout Feed #557: S17 New Vegas Roundtable Feedback 14 - Cow's Ass with a Banjo

the Fallout Feed

Play Episode Listen Later Jun 9, 2026 138:31


Jess and Andrew dig into Sierra Madre feedback from Suliore, Rando, Vanessa, Nicky + Calm and the Shovel-Butt. Red Queen Hypothesis: Toxic CloudJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

Sacred Symbols: A PlayStation Podcast
#406 | Now You're Here, Now You're Away

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Apr 13, 2026 243:54


In the world of PlayStation, this past week was one of mystery. For instance, the director of Uncharted: The Lost Legacy seems to be rather blatantly teasing a new Uncharted game on Instagram. But is he actually? Meanwhile, the promise of PlayStation on PC seems to have gone totally up in smoke, with the quiet removal of related iconography from the PSN. Could it be a sign of things to come? Plus, Sony's aggressive new position on the PlayStation Store continues to bear fruit, as even more games are deleted and unpublished that never belonged there to begin with. Are we finally getting the storefront we deserve? Other news this week includes intrigue surrounding an interview with Sony CEO Hiroki Totoki, changes incoming for PS5's UI, potential teases for remakes or remasters of Persona 1 and 2, the wet fart that was the Tales series' 30th anniversary, and more. Then: Listener inquiries! Do you have to play the original Resident Evil trilogy on PSone to be a "real" fan, or do the remakes suffice? Why is Square Enix so hesitant to do anything with Chrono Trigger? With Capcom's Pragmata right around the corner, what are our last-minute thoughts? Is Dustin hiding his PlayStation Trophies because he's a fake gamer? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:21:17 - Back to the spread0:21:52 - Read the names0:28:09 - How's everyone doing?0:46:11 - Dustin's hidden trophies0:47:51 - Tacos or burritos0:55:03 - Colin was wrong?0:55:33 - Uncharted tease?1:15:52 - PC and Crossbuy icons removed from PS5 OS1:30:43 - Hiroki Totoki interview1:39:00 - new PS5 interface?1:40:33 - PSN delisting continues1:50:16 - The Playerbase1:58:49 - Persona 1 and 2 remakes/remasters?2:05:25 - Bandai Namco doesn't have anything for Tales 30th anniversary2:11:38 - 007: First Light Dualsense2:18:27 - Top PSN downloads for March2:27:42 - What We're Playing (SuperStation One, Returnal, Starfield)2:51:09 - Games industry guardrails3:11:39 - Remakes vs Originals3:28:01 - PlayStation theme park3:33:47 - Where is Chrono Trigger?3:39:14 - Pragmata worries3:44:42 - PlayStation Experience Learn more about your ad choices. Visit podcastchoices.com/adchoices