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Once upon a time… Jean and Blair Leggett started an indie game dev studio called One More Story Games and built a narrative game engine. In this episode of G3 Real Talk, Jean shares the founding story of the studio - getting started with interns, getting started, etc. Questions we explore: What went into the decision to start an indie studio?Why, after 7 years, are we still doing this? What keeps you going?What are some of the struggles, successes of being an indie startup? What does Jean wish she knew when she started? Cool links: This episode's worksheet - What's your why? Crafting a personal vision statement. Identifying your champions. Follow us on Twitter: G3RealTalk | Jean Leggett | Roger ReichardtEmail us at G3RealTalk@gmail.com Want to support us? Use #G3RealTalk on social media and sing our praises. Or if you're like Jean, maybe don't sing because ummmm, singing isn't her forte. But a nice shout out is always appreciated.
In the midst of Ice Storm 2018, Steve sits down with Jean and Blair Leggett from One More Story Games to discuss their narrative driven games, and what's next for the company.
"So too how a mountaineer has their safety line, a game team has their revision control system. If codes get messed up or something goes fubar, you have a RCS like a GitHub or Perforce that will help you recover NOT IF accidents happen but when IT happens especially as you start to scale up in development." Blair Leggett leads a small indie studio with his wife called One More Story Games. With over 20 plus years in the game industry, they have built their own game engine specifically for authors to create narrative games and published 7 games in the last 3 years while building the engine. Their work includes Danielle’s Inferno, Skycarver, and the upcoming Shakespeare’s Landlord. Connect: Website https://onemorestorygames.com/Game Engine Website http://storystylus.com/Game Shakespeare's Landlord http://www.lilybard.com/Twitter @1MoreStoryGamesYoutube https://www.youtube.com/user/OneMoreStoryGamesResources: UNSUNG HEROES OF THE GAMES INDUSTRY: TOOLS PROGRAMMERSGitHubPerforce https://www.perforce.com/Subscribe to the podcast: ITunes | Pocket Casts | CastBox | Other Give me a Rating & Review Thank you for listening!
In our premier podcast we meet Jean and Blair Leggett of One More Story Games. They have been married for 21 years and enjoy interrupting each other. For the past four years they have been building the StoryStylus authoring system which lets people go online and create interactive story games. Now they are adapting Charlaine Harris' novel Shakespeare's Landlord and want to bring you on the adventure of making the adventure game. They are funny, sassy and have some interesting stories to share about making games. Listen along and prove us wrong.
Jean Leggett is the co-founder and CEO of One More Story Games. Together with her husband Blair Leggett, they have developed StoryStylus, a simplified authoring platform for amateur to professional writers to create, publish and market narrative-based video games. In 2016, she was awarded “Young Entrepreneur of the Year” and two of their published games took top honours for Game of the Year. Jean credits her years as a stand-up comedian as essential to bringing levity to the stressful world of startup life. Summary: Jean tells Dana about leaving her coaching business to work with her husband on One More Story Games. Jean also talks about her love of the hustle, and what it means to her to be hustling. Jean discusses what it's like to work and live with her spouse, and the challenges she's faced as well as what she's learning from the experience. She gets into gratitude and opportunities, and how people are missing the point. Jean tells Dana about how she got a contract with a New York Times best seller for her video game. Dana and Jean talk about the value in doing your inner work. Jean talks about her investors, lemonade, unicorns and “balls to the wall” attitudes. Quotes: “If you don't love what you're doing, you can't attract the people that you're supposed to attract” “The alternative is that we go back to jobs we don't like” “We all have grace, we don't necessarily know it until we need to access it” “What else is possible? What is meant to be here?” “I'm always Stunned by the number of people who are blind to the opportunities right in front of them.” “You'll get nothing if you ask for nothing” Links: https://ca.linkedin.com/in/jeanleggett www.onemorestorygames.com www.storystylus.com See acast.com/privacy for privacy and opt-out information.
One More Story Games cofounders Jean and Blair Leggett discuss their new story game creation tool and the importance of story in games.
Link to this episode: http://tinyurl.com/j72nrup In this episode, the Write Pack, talk to Jean and Blair Leggett about how things are going with a different way of publishing—One More Story Games. What is a Story Telling Game? How is One More Story Games not just another gaming platform, but designed for readers and authors? How does One More Story Games transform a linear story line into an interactive game? How is One More Story Games a mixture of gaming and storytelling for writers and readers? How can using One More Story Games tie into an author’s work? How can someone write these types of story games? What should a reader-player expect in a story game? There are hints at a famous author who is about to join and access to a certain photo provider company. Find all our episodes on iTunes and Blog Talk Radio. A new episode every Sunday.
In today's world, there are more opportunities than ever for writers! The Lovecraft eZine panel interviews Blair Leggett with One More Story Games. We also discussed "Ash vs The Evil Dead", and more.