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Grandia II Part 3: Bursting Through the Doors of the St Heim Inn Square Roots - Episode 459 Level Up Starts at 02:08:00 This time on Square Roots Jim's off on an adventure, so it's just Vanessa, Johnny and Matthew trying to sort out what they got wrong about Switch II news this week. But things get weird in this chunk of Game Arts's Grandia II, where we put down a little girl who has been giving a magical third eye, meet a religious fundamentalist who Johnny suspects is gonna be a villain, and finally get to cuddle up to Young Pope Daddy Bear. Also: Jim loves to eat a raw chicken. A legally distinct cover of Madonna's "Sorry" Sondra & Lezzlie What if Daredevil Grow A Weird Little Eye The Lowest Bar to Clear Ryudo Finally Has a Good Take This Week: Play until we leave the St. Heim Papal State! Next Week: Defeat the Body of Valmar! Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://bsky.app/profile/stevenmorrismusic.bsky.social and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com
Grandia II Part 2: The Gen-X Cheech and Chong Square Roots - Episode 458 Level Up Starts at 01:55:00 Johnny asks a question that may make you spit out your drink, be warned. Do not drink any liquids while listening to this episode. But anyway! Grandia II! Game Arts's zany adventure gets into gear: you've got the evil brother, a dark secret buried under a town, and 1910s style racism! Plus we talk about the Switch 2 reveal for a long time. Also: Mouse Control Nintendo Spy Cam First Nintendo Game With Finger Stuff Go Back To Lollipop Lane! He's Ryude To People Visible Personality Line Would You Hug A Tween Like That? This Week: Defeat the evil tongue of Valmar boss! Next Week: Play until we leave the St. Heim Papal State Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://bsky.app/profile/stevenmorrismusic.bsky.social and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com
Grandia II Part 1: Max Load Square Roots - Episode 457 Level Up Starts at 01:58:30 Are you ready to dive back into the exciting world of Game Arts's Grandia on this exciting new chapter of Square Roots? We ask all the important questions, like what is a geohound? A guy looking for rocks? A risk breaker? A dog looking for rocks? We can't be sure, but we do know one thing: Ryudo is a big ol' asshole. Hopefully this is setting him up for a Zidane style JRPG character arc. Also: A Little Baby Bird Sega CDX > Dishwasher Slide a Dollar Under Matt's Door Magic Comes From Eggs A Common Pope Name This Week: Get to the city of Agear in Grandia II! Next Week: Defeat the evil tongue of Valmar boss! Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://bsky.app/profile/stevenmorrismusic.bsky.social and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com
The brilliant CGI Artist Rui Huang drops by Learn Squared Podcast HQ for this episode, where we get to hear how Rui's strong belief in his craft and work helped him go from dropping out of college and having no work to becoming a viral sensation and master of his own destiny! From mastering blender to create stunning shorts in EEVEE to mastering the algorithm and conquering social media. So tune in and hear how Rui's journey played out, how he got to work with Ben Mauro and Maciej Kuciara and why he loves Sci-Fi. Watch the full episode on https://youtu.be/cC5X6wgcbsk The Projects Rui Screenshares at: 13:31- https://www.artstation.com/artwork/ZGnOvN 13.32 - https://www.artstation.com/artwork/g2ldmE 13:44 - https://www.artstation.com/artwork/3dK0zo 35:17 - https://www.artstation.com/artwork/G8A8kz FOLLOW RUI https://www.instagram.com/ruihuang_art https://www.patreon.com/Ruihuang https://www.artstation.com/spikenerd https://www.youtube.com/channel/UCvOe3J4dakPPhGPwwM1Fj_g https://x.com/RuiHuang_art - FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.patreon.com/patreon https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://bsky.app/profile/learnsquared.com https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://bsky.app/profile/dhandatron.bsky.social https://www.cara.app/dhandatron
In episode 079, MetalFRO and Addicted blast off into outer space in 2 different timelines to save the universe from a madman in Silpheed!
Concept Artist and illustrator Marina Ortega Lorente joins us for today's episode of The Learnsquared Podcast to talk about her journey as a Creative that began 10 years ago! And after working with clients such as Games Workshop to Magic: The Gathering, Marina shares the incredible drive for her craft and the highs that come with it but also the lows she has experienced, including being part of the recent layoffs over the last few years. Tune in for an insightful episode on art, creativity, navigating the industry, navigating low points in your career, and much more! - FOLLOW MARINA https://www.artstation.com/marinaortega https://instagram.com/artofmarinaortega https://www.artofmarinaortega.com - FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.patreon.com/patreon https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://bsky.app/profile/learnsquared.com https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://bsky.app/profile/dhandatron.bsky.social https://www.cara.app/dhandatron
In this episode of the Learn Squared Podcast, Concept Artist Pierre Deschamps joins us and reveals his relationship with creativity and the power of his notebook! Pierre also reveals how Pablo Dominguez's Environment Concept Art course changed his workflow and discusses how mood can affect your art, his pursuit of scale, where he wants his career to go plus much more. FOLLOW PIERRE https://www.instagram.com/pierredeschamps_art https://www.artstation.com/pierredeschamps https://www.linkedin.com/in/pierre-deschamps-art/ - FOLLOW LEARN SQUARED https://www.learnsquared.com https://www.patreon.com/patreon https://www.cara.app/learnsquared https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.cara.app/dhandatron
AI is transforming game development at lightening speed. Some call it a revolution, others see it as a threat. So, what does this mean for YOU as a game artist?To answer this, I am joined by Shrungar Dadarkar, Director of Gen AI at Scopely. With a background in concept art and game art direction, he's seen both sides: the all-manual work and the AI-driven. In this episode, we explore:- Why game studios are integrating AI into art production?- Should game artists embrace AI, or is there a downside?- How AI is changing skill expectations and hiring in game art- How artists can future-proof themselves and stay ahead in the AI era?Connect with Shrungar: https://www.linkedin.com/in/shrungar/ If you have topic requests for future episodes, or if you would like to be a guest on an upcoming episode, please connect with and write to me on LinkedIn: https://www.linkedin.com/in/kshiraj/Watch this podcast as video on: https://youtu.be/hbF_VCwqNWkChapters:0:00 Intro Sequence0:08 Opening and introduction1:49 Introduction: Shrungar Dadarkar3:28 The Growing Role of Gen AI in Game Development5:59 Player Perceptions of AI-Generated Art10:41 Should Artists Embrace Gen AI?17:18 Artists' Concerns About AI Adoption20:31 Roles at Risk37:58 Recruitment and Evaluation in the Age of Gen AI45:58 Standing Out in the Era of Gen AI47:37 Wrap up
It's a dead man's party. That's what podcasts are called on Lunar, where we're realizing no underclass exists in Meribia, understanding Mel only trusts beastmen with weapons, verifying interspecies erotica, debating ho ho ho vs bwa ha ha, fist fighting a Hero, slandering lawyers and accountants, cringing at crushing on Jessica, locking tighter than a tenement in South Central, leaving a dent in your skull, slipping on drool, becoming victimized, getting son'd by Mel, dealing with The Guild of Brett, pushing buttons to make bridges, slaying a dragon, and having no doubt that she is the one. Now you have a friend in the Dragon Diamond business. 00:00 Intro 03:02 Mel's Mansion 12:48 Hell Mel 18:35 Fighting Mel 21:54 Mel's Mansion II 33:22 Selling The Diamond 39:03 We've Been Had 44:08 Merbian Sewers 50:14 Water Dragon 54:41 Dross' Humiliation Ritual 59:49 Real Net 01:05:56 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
You kids are wack. And our hearts are content as we're wondering if Mel took Meribia by force, placating the masses, lying to children, having a big dream, entering Dross negotiations, partying till we puke, knowing dragons are real, practicing swordsmanship, seeing our shoes under her bed, inventing meteorology, foreshadowing the necessity of magic, gender coding Luna to clean things, freaking out over a wig, and meeting a an ominous fortune teller. You're a magician now. 00:00 Miniseries 6 Winner 02:47 Intro 04:26 Meribia Buildings! 15:32 Dross' Shop 20:13 Meribia Port 23:57 Black Rose Street 34:54 Black Rose Street Houses 43:03 Royce 59:04 Real Net 01:02:48 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
Get up, stumblebut, we got jerkin' off to do. Nope, sorry, wrong podcast. On this one we're kink shaming a flying cat, valuing experiences over possessions, sleeping on a cot, marveling at the Meribian metropolis, questioning if turds are monsters or monsters are turds, wondering if Meribia is under mob rule, using a traveler's cheque, role-playing with some kiddos, discovering a deliberate typo, citing inspiration from Playboy, and protecting every man's right to be drunk and sexist. An extra hour of shore leave is the difference between getting drunk and getting arrested. 00:00 Drugs Chicken 02:18 Intro 03:29 Tumultuous Morning 07:18 Morning Dialogue 20:09 Arriving in Meribia 26:45 Meribian Outdoor NPCs 38:11 Seagull Tavern 50:13 Real Net 55:36 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
I won't ferget your help. In fact, because of it, we're introducing a fresh multiverse theory, confirming script suppositions, remembering we can't sail without light, parting ways at the boat ride, climbing our big pole, eating fish every day, crying out for a minimart, changing out of boy mode inside of Luna mind, thinking clean dirty thoughts, stowing away Brett, chasing the stick off the porch, doing the Dew, questioning the feasibility of fireflies, and localizing a song based on nothing but vibes. Goodbye, my love. 00:00:00 Miniseries 6 00:06:24 Intro 00:07:43 Breaking News 00:16:37 Sega CD Lighthouse Quest 00:24:01 Aboard The Hispanola 00:28:35 Lower Deck 00:44:18 Night Time 00:51:47 Boat Song 01:05:08 Real Net 01:09:22 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
Tom Vasel takes a look at his favorite artwork in games from 2024!
What the flippin' hotdog is going on? Oh, I know, we're exploring the nature of hags, visiting angelfire, finding an idiot in a dummy trap, twirling a comb, refusing the oxford comma, boiling a cauldron of animals, equating a hag to a witch, detesting backwoods inbreds, failing the ice mace quest, remaining calm while a monster wreaks havoc, fighting bugs naked, alliterating into oblivion, realizing Alex is the main character, feeling like dead weight, and helping Luna make a curious choice. I'll turn you into a soup that eats like a meal. 00:00 Studio Series 86 | 02:25 Intro | 03:47 Old Hag's Forest | 15:25 Sea Hag's House | 24:39 Return to Saith | 35:51 Saline Slimer | 42:49 Post Slimer | 48:48 Boat's Leaving | 54:25 Real Net | 01:00:18 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
I don't wash my hands, so I'm always hungry. Come along with us on a fantastic fart voyage while we're reeking of fish, becoming the Orca, leaning of Luna's reputation, filching a chicken, encountering the beastmen, noticing the absence of lore outside of the Four Heroes, hinting at a race war, cruising for a bruising, speaking without dentures, lacking sufficient statistics, offering edible toe cheese, getting drunk off of smells, losing a coin toss, discovering it was all rigged, and missing a secret Laike. If you see the captain, will you tell him he's a moron? Thanks. 00:00 Intro | 02:57 Surveying Saith | 14:38 Saith Buildings | 42:20 Gamblin' | 50:55 Real Net | 58:42 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
That's that. Do whatever you want, don't mind me, son. Just start learning what a chow bell is, receiving money from mom, wondering if Nall is a hallucination, dreaming the dark, hearing a song on the breeze, regretting the tone of the official guide, envying the children, razzing Ramus into oblivion, sleeping in the shed, clearing up “rump acne,” standing up to destiny, denying our Christ up to three times, refusing to take children seriously, finding our ho-ho-ho-man, and waking up without our savior father. Never settle for less than anything you've ever dreamt of achieving. 00:00 Monster Hunter? | 02:17 Intro | 03:50 Weird Woods | 06:37 Welp, Back To Burg | 12:40 Premonitions | 21:02 Goodbye, Burg | 28:56 Weird Woods | 35:05 Laike | 42:10 Campfire | 45:36 Weird Woods (Sega CD) | 49:32 Real Net | 59:04 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
Hello and welcome to season 7! We're covering Lunar: Silver Star Story Complete, which entails going over which version(s) of Lunar's Silver Star Story we're playing, outlining every Lunar that exists, figuring out how many dollars games cost, wondering what the situation is with Studio Alex, designing a cold world, spreading democracy on the moon, becoming sexy and smelling a person, pestering Game Arts into a localization contract, accidentally inventing modern localization, and starting to answer the question: what's the deal with Victor Ireland? How can a man own words? 00:00 Intro | 05:03 Release Information | 11:54 How To Play Lunar in 2024 | 15:11 Studio Alex | 20:10 Core Staff | 34:31 Working Designs, Part I | 51:10 Real Net | 55:48 Outro Patreon: patreon.com/retroam Twitter: @retroamnesiapod YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com
In this episode, our host Max Louis of MLC, and freelance artist James Brady sit down to explore his journey into the world of game art. James shares how he first got into freelance work, detailing the challenges and rewards of building a career in this competitive field. We dive deep into his experiences, discussing the highs and lows of freelancing, from the creative freedom it offers to the unpredictability of the work. James also gives us an insider's look at his impressive career in AAA game development, revealing what it's like to contribute to some of the industry's most well-known titles.
Deep fried Retro!This week we get the panelists back together to chat about the second half of Grandia II. Listen in while we talk about late game changes in tone, how well the pacing holds up, and if Ryudo is still endlessly hilarious.Featuring: Zach Wilkerson, Ben Love, Claton Stevenson; Edited by Zach WilkersonOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomGrandia II on RPGFan
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Ian Smith, CG Supervisor at SideFX walks us through Project Pegasus (learning tech demo showcasing Houdini workflows with Unreal Engine 5). Explore non-destructive, procedural content generation in gamedev and how different tools can be used to create detailed open-world environments. Ian talks about software strengths and emphasizes how indie developers can leverage Houdini for fast and dynamic world-building that doesn't require lots of manpower.Check out Project Pegasus and improve your Houdini skills: https://www.sidefx.com/pegasus/ Read the article on 80.lv: https://80.lv/articles/ian-smith-on-becoming-an-artist-houdini-s-new-project-pegasus/ Ian's socials:https://www.artstation.com/iansmithartist https://www.youtube.com/@iansmithartist/videos https://twitter.com/iansmithartist Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Designated digital chef Patrick Foley (PATRICK_4D) takes us to his kitchen. He shares interesting facts about a unique niche in digital art - photorealistic food renders, and delves into the importance of lighting, texture, and why choosing a specialty can supercharge your career. Patrick also discusses how he builds his brand with social media and its impact on attracting big clients. You better not watch it hungry cause this guy cooks! More from Patrick:https://www.instagram.com/patrick_4d/?hl=en https://www.tiktok.com/@patrick_4d?lang=en https://www.patrick4d.com/ Get industry-ready 3D assets designed by Patrick 4D:https://p4d.store/Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Trent Claus, VFX supervisor from Lola Visual Effects joined our podcast. Learn about the complex process of creating realistic aging effects for characters in major films: from the challenges of preserving actors' unique features to the intricacies of the facial anatomy. Trent shares fascinating insights into the evolution of VFX and how AI is shaping its future, as well as behind-the-scenes stories from top-tier movie projects, including Marvel Cinematic Universe. Check out Lola Visual Effects projects: https://lolavfx.com/ The episode was recorded at VIEW Conference 2023: https://www.viewconference.it/ Episode cover image copyright: © 2019 MarvelOther images used in the episode: © The Walt Disney Company © Warner Bros. Discovery, Inc. © Sony Pictures Entertainment Inc.Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalentGet your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
I'm a sucker for a good podcast!25 years ago, RPGFan started life as LunarNET, and five years before that, Lunar: The Silver Star released in the West. So, in honor of that, we got four of our resident Lunar fans together to chat about the various versions of Lunar: The Silver Star. Are we fans of the Working Designs localization? How does the combat hold up? Are Jessica and Kyle the best couple in the series? Listen in to find out!Featuring: Zach Wilkerson, Ben Love, Noah Leiter, Scott Clay; Edited by Zach WilkersonOpening and ending music by Miles Morkri.
Scott Eaton, multi-disciplinary artist & creative technologist, joins 80 Level Podcast. We discuss machine learning, its impact on human creativity, and the limitations & potentials of AI-generated content in gamedev. Scott shares his thoughts on future changes and possibilities for artists in the gaming world and tries to find a balance between art and technology.The episode was recorded at the VIEW Conference 2023: https://www.viewconference.it/ Scott's website:https://www.scott-eaton.com/ Scott's Twitter/X: https://twitter.com/_ScottEaton_ Check out Scott's online courses (Winter session starts in January): https://www.scott-eaton.com/courses Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalentGet your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Side Quests is back and this episode's host is podcaster, and vanquisher of Baldour, Andre from Fine Time! The game he is talking about today is Alisia Dragoon by Game Arts and Sega! You can also find his podcast on twitter and you can listen to it here! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Twitter, Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!
Join 80 Level Podcast for a deep dive into game design with Jamie Smith, Principal Game Designer at People Can Fly. We discuss the core principles that make open world games stand out. Jamie shares how to design captivating gameplay mechanics, maintain player engagement, and balance form and function. If you're a game developer or simply fascinated by the world of video games, this episode uncovers the creative and technical aspects that drive the industry forward.More about Jamie: https://linktr.ee/smithstock Some examples in the video used by JamieYakuzahttps://www.youtube.com/watch?v=CKiFfCE949s https://www.youtube.com/watch?v=k71rZSh0ipM Fallout: New Vegas Maphttp://www.gamemapscout.com/falloutnewvegas_interactive.htmlThe player starts at Goodsprings (to the left of the map), meaning they can only go up, right, or downElden Ringhttps://mapgenie.io/elden-ring/maps/the-lands-between Super Mariohttps://www.youtube.com/watch?v=pLl7lbbpjig Destiny 2https://www.youtube.com/watch?v=LLpD4KH6kwI Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for digital artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalentGet your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
YouTube's just trying to help. 0:00 - If I'd known the Scott Pilgrim Netflix cartoon wasn't a straight adaptation of the movie, I'd have watched it earlier. 23:04 - Whatever the gender, Silver Surfer should be naked! 34:03 - The Invincible cartoon is better than the book. Like, a LOT better! 45:00 - From OB-GYN blogs to German pole dancing competitions, YouTube is trying to increase the variety in my video consumption diet If you missed Saturday's live broadcast of Molehill Mountain, you can watch the video replay on YouTube. Alternatively, you can catch audio versions of the show on iTunes. Molehill Mountain streams live at 7p PST every Saturday night! Credits: Molehill Mountain is hosted by Andrew Eisen. Music in the show includes “Albino” by Brian Boyko. It is in the public domain and free to use. Molehill Mountain logo by Scott Hepting. Chat Transcript: 6:59 PMSheekagoHello 7:01 PMaddictedtochaosHello 7:01 PMaddictedtochaosTreat yourself to any gaming deals on Black Friday? 7:01 PMOrionGreetings and salutations 7:04 PMLynndy Leehello 7:05 PMSheekagoPeople angry at something? Unthinkable! 7:06 PMLynndy LeeI also thought it would be another animated version of the Scott Pilgrim movie and didn't bother watching it when it came out 7:09 PMaddictedtochaosI'm aware of Scott Pilgrim but have never seen it. 7:10 PMSheekagoWell, now I might watch the animated version. 7:10 PMeathdemonI need to watch the anime 7:11 PMLynndy Leeoh then it's a good thing I didn't mention any spoilers. hah! Go watch it. It's pretty fun 7:11 PMeathdemonI mean the first epasode tittle gives away thart its not that 7:11 PMCafeFoxKind of assumed it was gonna follow the books more than the movie, just with the movie actors 7:12 PMeathdemondid you check out the 2 anime I recamanded? 7:13 PMSheekagoI still need to see Everything Everywhere All at Once. 7:16 PMeathdemon@Andrew Eisen japan is much more willing to hide thinks, and not tell all 7:17 PMSheekagoSo, I might need to plan an intermission break or two for Everything Everywhere. Thanks for the tip. 7:18 PMeathdemonnah, I rather not see everything in trailers thanks 7:25 PMaddictedtochaosHere's a recommendation for everyone, Grandia is now available on PS4/5, is free if you previously purchased on PS3. 7:26 PMJared Kniselycharacter should be the same as the source material 7:26 PMJared Kniselyis it that hard 7:27 PMLynndy Leeyou're taking hanging ten way to literally, silver surfer 7:27 PMCafeFox@chaos really it's free if you have it already on ps3? Really cool 7:29 PMJared Kniselyi just dont like making a character the opposite gender usually female just to do so 7:29 PMaddictedtochaosYep, one of the best JRPGS I've ever played. Some awful voice acting though. 7:30 PMJared Kniselyi heard it ... bad very abd 7:30 PMCafeFox@Chaos originally ported over by Working Designs right? Should have checked that out a long time ago. 7:31 PMaddictedtochaosDon't think so. I think it was ported by Game Arts, and the PS version was published by Sony. 7:32 PMaddictedtochaosWorking Designs did Lunar. Which was also developed by Game Arts. 7:33 PMaddictedtochaosNot all the voice acting in Grandia is bad, but some characters are awful. 7:33 PMCafeFoxI was thinking of Alundra I think. Yeah still Game Arts 7:36 PMaddictedtochaosI've always viewed gender swaps as pointless, there are plenty of great female Marvel characters they can introduce. Perhaps not in that particular movie. 7:40 PMJared Kniselydont know if you have answered this before but in terms of comic like stuff what do you think of manwhas 7:45 PMCafeFoxApparently there's a female silver surfer named Juno on Earth 829 in the comics
Side Quests is back and so is host Jala-chan! She is a podcaster, personal trainer, fine artist and soft-spoken girl from the Blue Star! The game she is talking about today is Lunar: Eternal Blue by Game Arts! You can also find this episode's host on twitter as well as check out her shows The Level and Jala-chan's Place! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Twitter, Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!
Nick Seavert, Founder & CEO of JangaFX Software joined 80 Level Podcast. Explore the art and science of visual effects in game development and learn how Nick turned his love for games into building software aimed at empowering game artists and making VFX easier. Stay tuned for an inside look at JangaFX's future plans, where they're venturing into real-time terrain and environment generation, promising to revolutionize game development.Janga VFX website: https://jangafx.com/Janga VFX tutorials on YouTube: https://www.youtube.com/@jangafx/videos Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalentGet your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Join us for another episode of 80 Level Podcast. Anna Kozlova, CEO at Room 8 Group, shares her expertise on why outsourcing can be a game-changer, how to retain top talent, and the potential impact of AI on game development. Find out how studios handle workloads and strike a balance between creativity and efficiency.Room 8 website: https://room8studio.com/ Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Episode 54 It's just Josh this episode in his new room! Chapters: 0:00 Intro 1:01 Room tour 4:15 PAX 6:11 What we've been playing 9:47 Detective Pikachu Returns 24:28 Animal Crossing Lego 26:40 3DS and Wii U online shutting down 32:50 New Mario and Luigi Voice 35:43 Weird Nintendo Support Us! If you would like to support NintenVania, please consider giving us a 5 star rating on Spotify/Apple Podcasts and click on the Linktree below to see our Patreon, Rebbubble store and socials: https://linktr.ee/NintenVania Patreon! For monetary help please check out our Patreon page. We have multiple tiers with varying perks, including exclusive discord access, advertising and opportunities to contribute questions and topics to upcoming shows. All Patreon tiers also give you access to the new podcast collaboration between Josh and Drew (from The House of Mario), called 'Heaps Good'. Every month the two will talk about things other than Nintendo with a few episodes already out! We've also introduced a tier that gives you access to our Nintendo Switch Online Expansion Pack Family Account (plus access to our discord and show shoutout). So if you haven't got Nintendo Switch Online yet do consider checking this out as it's cheaper than buying an individual membership. Limited spots so get in quick. https://linktr.ee/NintenVania About NintenVania! NintenVania is a fortnightly, Nintendo-focussed podcast. Each episode Josh is joined by a special guest and they chat about what they love about Nintendo, and the special ways they show their passion. The host, Josh, has been a lifelong Nintendo fan who grew up on playing Nintendo consoles and handhelds. He has great memories of playing local multiplayer games with his brothers and friends and enjoys the pure fun that Nintendo brings to gaming. Josh enjoys Nintendo gaming so much that he created this podcast to force people to join him and chat about it!
Join us for an exciting peek behind the scenes of Japan's gamedev world with Ben Roach, ex-Level Designer at FromSoftware and now Founder of Upsurge Studios. Ben talks about his experience working on the Elden Ring. We also delve into the magic of Japanese game design, discuss the role of cultural influences, and reveal the secrets that make Japanese game development unique.Official Upsurge Website: https://www.upsurgestudios.com/ Artstation: https://www.artstation.com/upsurge_studios Twitter/X: https://twitter.com/StudiosUpsurge Revisit Ben's Dark Souls tutorial on 80 Level: https://80.lv/articles/dark-souls-3-in-ue4-production-interview/ Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalentGet your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Jasmine Katatikarn, 3D Lighting Artist and CEO of the Academy of Animated Art joined 80 Level. Jasmine talks about learning lighting art, technologies, software, and storytelling through light in movies & games. She delves into the job opportunities for artists: what companies are looking for, and how to overcome the stigmatization of art careers among older generations. We also discuss the difference between animation and VFX and the dynamic interplay between human creativity and AI-powered tools.Check out the Academy of Animated Art if you want to learn lightning: https://academyofanimatedart.com/ Instagram: https://www.instagram.com/academyofanimatedart/Jasmine's review and critique of students' works: https://www.youtube.com/watch?v=_6a5ibb24LY Jasmine's socials: Linkedin: https://www.linkedin.com/in/jasmine-katatikarn/ Instagram (personal): https://www.instagram.com/jazzkatat/ Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalentGet your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Square Roots - Episode 376 It's a Jim Edit, so you know what that means: NOTHING GETS CUT OUT. This is Square Roots the way THE MAN won't let us do it: RAW and UNCUT. No one's diffusing these TRUTH BOMBS as we play through a seemingly uncontroversial chunk of Game Arts's pleasant RPG Lunar: The Silver Star. In this chunk we're heading through a couple of lost woods, talking to a dragon who may already be dead, engaging in tricky relationship dilemmas, and experiencing the taste of betrayal once again. Also: - Go-Go Dancer #3 Is An Ex of Mine - Boat Dracula! - Jim Doesn't Accept Your Pity - Tempestt & Bledsoe - What Is Sex If Not A Fight In Bed? - No I Didn't Think He Was Not Coming Back This Week: Defeat the Magic Masher in Ruid! Next Week: We defeat Xenobia in [REDACTED]'s Fortress Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://twitter.com/BeigeOnBeige and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com
Square Roots - Episode 375 Oh boy! We get to meet so many dragons, and yet... not in time? Yeah, we get a lot of very brief dragon encounters, but not the Bad Dragon kind, in this chunker of Game Arts's Lunar. Sadly no Matthew's game because we were on a tight time schedule. Also: - A Campaign of Terror Against My Friends and Family - I Was A Drunk Six Year Old - The Secret Origin of Duran Duran's A View To A Kill - We Don't Like Slapping Music - He Smiled To Make Vanessa Melt - You Gotta Tag Your Porn This Week: Reach the top of.Myght's Tower! Next Week: Defeat the Magic Masher in Ruid! Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://twitter.com/BeigeOnBeige and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com
In today's episode, we discuss Nintendo rumored to show next system atGamescom, Nintendo revives Wii U servers, Nintendo earnings report, next Pokemon Presents coming August 8, and our opinion on the best game art style.- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Join our Discord Server! https://discord.com/invite/M3exFfVDListen to our episodes live on Kick! https://kick.com/2brothersgamingListen to our episodes live on YouTube! https://youtube.com/@2BrothersGamingPodcast-df5wyHere is Ashton's (armoury987) personal Twitch Channel https://www.twitch.tv/armoury987Here is Ryland's (Quixs) personal Twitch Channel https://twitch.tv/QuiixxssHere is Ashton's (armoury987) personal Kick Account https://kick.com/armoury987Here is Ryland's (Quixs) personal Kick Account https://Kick.com/QuixsHere is Ashton's (armoury987) personal YouTube Channel https://www.youtube.com/@armoury987Here is Ryland's (Quixs) personal YouTube Channel https://youtube.com/@QuixsHere is our merch on RedBubble 2BrothersGaming.redbubble.comHere is our merch on Printify https://2-brothers-gaming-merch.printify.me/Here is our Flowpage https://www.flowcode.com/page/2brothersgamingMusic: Credit to https://www.FesliyanStudios.com for the background music.Support this podcast at — https://redcircle.com/2brothersgaming/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
In this podcast, Tyler Sigman and Chris Bourassa, Сo-founders of Red Hook Studios, talk about their experience building the sequel to the popular Darkest Dungeon game, and the success behind it. Guests dive into the process of creating DD2, communicating with team members and players, navigating the challenges of crowdfunding & early access, and maintaining financial sustainability to turn another dream game into reality.DD2 on Steam: https://store.steampowered.com/app/1940340/Darkest_Dungeon_II/ DD website: https://www.darkestdungeon.com/ Check out Darkest Dungeon on socialsTwitter: https://twitter.com/DarkestDungeon Discord: https://www.discord.gg/darkestdungeon/Instagram: https://instagram.com/redhookstudios Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Square Roots - Episode 372 Alright, it's back to real retro RPGs now! And we've got Game Arts's Lunar: Silver Star. Or Silver Star Story. Or Silver Star Complete. Or Silver Star Harmony? Or Silver Star Touch? It's complicated and we don't totally understand. Also: - Matthew's Game 1, Everybody Else 0 - The Father Looks Like *REDACTED* - Johnny Loves His Frame Rates - 90s Waynes World Speak - The Job of Women is to Ruin Men's Fun - They're All In Love With Dyne And They're Doing It In Texas This Week: We reach Meribia in Lunar! Next Week: We defeat the Ultragoyles! Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://twitter.com/BeigeOnBeige and https://www.youtube.com/user/morrissteven
Join us as we dive into the fascinating world of Lexie Rooks, an eccentric Level Designer who made her way into Night School Studio (Netflix). With an impressive background in crafting narrative mobile hits like Choices: Stories You Play and Harry Potter: Hogwarts Mystery, Lexie fearlessly embraces the realms of weirdness and wonder, infusing her work with humor. Join us as we explore how she is revolutionizing the gaming industry by creating unprecedented novel experiences.Learn more about LexieLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Games and art have intersected at least since the early twentieth century, as can be seen in the Surrealists' use of Exquisite Corpse and other games, Duchamp's obsession with Chess, and Fluxus event scores and boxes--to name just a few examples. Over the past fifteen years, the synthesis of art and games has clouded for both artists and gamemakers. Contemporary art has drawn on the tool set of videogames, but has not considered them a cultural form with its own conceptual, formal, and experiential affordances. For their part, game developers and players focus on the innate properties of games and the experiences they provide, giving little attention to what it means to create and evaluate fine art. In Works of Game, John Sharp bridges this gap, offering a formal aesthetics of games that encompasses the commonalities and the differences between games and art. Sharp describes three communities of practice and offers case studies for each. "Game Art," which includes such artists as Julian Oliver, Cory Arcangel, and JODI (Joan Heemskerk and Dirk Paesmans) treats videogames as a form of popular culture from which can be borrowed subject matter, tools, and processes. "Artgames," created by gamemakers including Jason Rohrer, Brenda Romero, and Jonathan Blow, explore territory usually occupied by poetry, painting, literature, or film. Finally, "Artists' Games"--with artists including Blast Theory, Mary Flanagan, and the collaboration of Nathalie Pozzi and Eric Zimmerman--represents a more synthetic conception of games as an artistic medium. The work of these gamemakers, Sharp suggests, shows that it is possible to create game-based artworks that satisfy the aesthetic and critical values of both the contemporary art and game communities. John Sharp is Associate Professor of Games and Learning at Parsons the New School for Design and a member of the game design collective Local No. 12. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/art
80 Level talked with Masaru Ohnogi and Dax Berg, Co-founder and VP at Thirdverse studio. We dive into the development of their latest VR shooter game X8 and talk about engines, mechanics, interactivity, and design. Masaru and Dax also share their insights on the future of the VR game market and what developers should focus on to make a game successful.Get early access to X8Steam: https://store.steampowered.com/app/1763510/X8/ Meta App Lab: https://www.oculus.com/experiences/quest/4518172508241377/ Learn more about Thirdverse: https://www.thirdverse.io/en/ Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalentGet your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
In this episode, we sit down with Macey McCuller, a talented Technical Artist whose expertise lies in Tool Building, Level Generation, and Procedural Asset Creation. Having recently completed her degree in Visualization at Texas A&M University, Macey shares insights from her educational journey and discusses her upcoming role as a Technical Artist at renowned game development studio Bluepoint Games. Join us as we delve into Macey's passion for blending art and technology, and explore the exciting world of game development from a technical perspective.Learn more about MaceyLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
In this podcast, 80 Level talked with Iacopo Antonelli, Senior Technical Artist at Rockstar Games. We discuss the role of technical artists in game design, the challenges and opportunities facing the industry, and the impact of cutting-edge technologies like AI and virtual reality. Iacopo also shares valuable advice for aspiring game developers and emphasizes the importance of staying adaptable and continuously learning.Check out Iacopo's works: https://www.artstation.com/iacopoantonelliProcedural Northern Lights by Iacopo: https://unrealengine.com/marketplace/en-US/product/procedural-northern-lights This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023Follow 80 LEVEL on social media:https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/https://twitter.com/80LevelWe are looking for more artists!Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023
Join King Scott and Just Patrick for another adventure in the hobby! Recent plays include The Night Cage, Zaberias, Tolerance & more, then we give the 8-bit breakdown to Brazil: Imperial, followed by our lookback on last year's review game: the red hot game Earth from Inside Up Games. We're especially excited to have Katia Howatson join us to talk about her phenomenal board game mosaics! See these fantastic works on her Instagram page or on her website! www.levelupgamepodcast.com Facebook Instagram Twitter BGG Guild
An Environmental Artist is the person who creates those beautiful scenic views and dark dangerous forests from our favorite video games. They are often the person manually building the worlds we explore, and the ones making them beautiful. This week we are joined by Lulu Neel, a highly exeprienced Environemntal Artist, to hear how one gets started in the field, and what an environmental artist actually does.Learn more about LuluCheck out her portfolioLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Side Quests is back and this episode's host is producer, podcaster, and a young adventurer, Greg Sewart! The game he is talking about today is Lunar: The Silver Star by Game Arts and Working Designs! You can also find this episode's host on twitter and find all that he does right here! We've also launched our brand new Patreon! We have some really cool stuff planned so if you want to check it out just click here! You can find the show on Twitter, Instagram and YouTube! Wanna join the Certain POV Discord? Click here!
Mike DiLisio shares his Top 10 games with great art.
Tom Vasel shares his Top 10 games with great art from 2022.