Game development process of designing the content and rules of a game
นั่งคุยกันเองสามคนมาหลายอีพี วันนี้สามดู๊ดมีแขกรับเชิญอีกครั้งกับ เป็ด-รัฐเขตต์ คุณสุทธิ์ เพื่อนมัธยมของต้นกล้าที่เพิ่งเรียนจบปริญญาโทด้าน Animation and Game Directions จากเยอรมนี เทปนี้เราขอชวนฟังเป็ดรีวิวชีวิตการเรียน จากอดีตบัณฑิตสาขามัลติมีเดียในไทย ที่เบนสายอาชีพสู่การเป็นเกมดีไซเนอร์ ความแตกต่างของวงการเกมระหว่างไทยกับยุโรป ไปจนถึงโอกาสต่อยอดในสายอาชีพฝั่งศิลปะของนักศึกษาเยอรมันที่ทำให้เราทั้งตื่นเต้นและอิจฉา จนต้องกลับมาตั้งคำถามว่า วงการเกมดีไซน์บ้านเรายังต้องพัฒนาอะไรเพิ่มอีกบ้าง Learn more about your ad choices. Visit megaphone.fm/adchoices
Spencer Mohr joins me on this episode. His company, Dastardly Fun Entertainment, has put out two games a year, and I have played and enjoyed both. Their second game, Dastardly Drivers, was a finalist in the game design competition I sponsored last year. Thanks for listening. Dastardly Fun Entertainment on The Game Crafter
Hello Switchblade Community,In our latest episode of "The Colorado Switchblade," we had the pleasure of sitting down with Michael Kilman, an author, anthropologist, and an adjunct professor at CU Denver. Our conversation ventured through the realms of storytelling, cultural anthropology, and the transformative power of narratives in shaping our world.The Intersection of Anthropology and StorytellingMichael brings a unique perspective to storytelling, drawing from his background in anthropology. His work, including the textbook "Build Better Worlds: An Introduction to Anthropology for Game Designers, Fiction Writers, and Filmmakers," co-written with Keira Wellstrom, aims to empower creators with a deeper understanding of cultural systems. This approach enriches storytelling, making it a potent tool for cultural change and community building.The Romero Theater Troupe: A Case Study in Social ChangeKilman's graduate research on the Romero Theater Troupe, a social justice theater group in Denver, underscores how storytelling can foster community connections and activism. Their approach to narrating community members' experiences on stage offers a powerful testament to storytelling's impact on societal issues, from environmental justice to labor rights.Navigating Today's Media LandscapeOur conversation delved into the complexities of modern media. Michael highlighted the importance of diverse narratives and the responsibility to tell more truths, particularly in an era where information is abundant yet often polarized. He stressed the significance of critical thinking and understanding biases in media consumption.The Role of AI in Creative WritingAn intriguing part of our discussion centered around AI and its role in the creative process. Michael shared insights on using tools like ProWritingAid and ChatGPT for enhancing writing, viewing them as assistants rather than replacements for human creativity. The key, he suggests, is to leverage these technologies to refine our craft without losing the artistry unique to human experience.Advice for Aspiring StorytellersTo young creatives, Kilman's message is clear: embrace your truth, reflect deeply, and engage with your community. He encourages budding artists to see their work as part of a larger conversation, a communal experience that transcends individual expression.Final ThoughtsOur discussion with Michael Kilman was enlightening and thought-provoking, reminding us of the profound impact storytelling has on our world. Whether it's through literature, film, or any other medium, narratives have the power to change perspectives, challenge norms, and even shape the future.We invite you to listen to the full interview on "The Colorado Switchblade" podcast. Join us as we explore these themes in depth and discover the endless possibilities that storytelling holds.Stay creative, Jason Van Tatenhove, The Colorado SwitchbladeJason Van Tatenhove, an acclaimed author and consultant, intricately blends his expertise in writing and political activism. He penned the non-fiction work ‘The Perils of Extremism' and several fictional titles set amidst the scenic backdrop of Estes Park, Colorado, such as ‘Colorado's Chance: The Firewalker.' As a consultant with Georgetown Law's Institute for Constitutional Advocacy and Protection and a vocal contributor to MSNBC and CNN, Jason casts a discerning eye on violent political extremism and misinformation, even testifying before Congress on these pressing issues. His writings have found a home in various publications, including Newsweek, Salon, Giant Freakin Robot, and Estes Park Trail-Gazette, seamlessly traversing through diverse media landscapes across Colorado. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.coloradoswitchblade.com/subscribe
You may have been scolded as a kid for playing with your food, but with Tj Hughes' new game Nour: Play With Your Food, that's the primary objective! I had a chance to speak with Tj, the creative lead behind Nour, fresh off of the game's release on PlayStation, Steam, and Epic Games.We spoke a lot about the intersection of art and game development, and Tj shared how teaching himself and gaining knowledge working with a studio helped shape his perspective as a creative. Tj also talked about creating Nour's unique gaming experience, the challenges and rewards of indie game development, experimentation, and what he wants to do next now that Nour's been released. If you want to create something truly special, then be like Tj and think outside the box!LinksNour: Play With Your FoodTerrifying JellyfishTerrifying Jellyfish on InstagramTj Hughes on Twitter / XFor a full transcript of this interview, visit revisionpath.com.==========Donate to Revision PathFor 10 years, Revision Path has been dedicated to showcasing Black designers and creatives from all over the world. In order to keep bringing you the content that you love, we need your support now more than ever.Click or tap here to make either a one-time or monthly donation to help keep Revision Path running strong.Thank you for your support!==========Follow and SubscribeLike this episode? Then subscribe to us on Apple Podcasts, Spotify, or wherever you find your favorite shows. Follow us, and leave us a 5-star rating and a review!You can also follow Revision Path on Instagram and Twitter.==========CreditsRevision Path is brought to you by Lunch, a multidisciplinary creative studio in Atlanta, GA.Executive Producer and Host: Maurice CherryEditor and Audio Engineer: RJ BasilioIntro Voiceover: Music Man DreIntro and Outro Music: Yellow SpeakerTranscripts are provided courtesy of Brevity and Wit.☎️ Call 626-603-0310 and leave us a message with your comments on this episode!Thank you for listening!==========Sponsored by Brevity & WitBrevity & Wit is a strategy and design firm committed to designing a more inclusive and equitable world. They are always looking to expand their roster of freelance design consultants in the U.S., particularly brand strategists, copywriters, graphic designers and Web developers.If you know how to deliver excellent creative work reliably, and enjoy the autonomy of a virtual-based, freelance life (with no non-competes), check them out at brevityandwit.com.Brevity & Wit — creative excellence without the grind.==========Sponsored by the School of Visual Arts - BFA Design & BFA AdvertisingThe BFA Design program at the School of Visual Arts consistently produces innovative and acclaimed work that is rooted in a strong foundational understanding of visual communication. It encourages creativity through cutting-edge tools, visionary design techniques, and offers burgeoning creatives a space to find their voice.Students in BFA Advertising are prepared for success in the dynamic advertising industry in a program led by faculty from New York's top ad agencies. Situated at the center of the advertising capital of the world, the program inspires the next generation of creative thinkers and elite professionals to design the future.School of Visual Arts has been a leader in the education of artists, designers and creative professionals for over seven decades. Comprising 7,000 students at its Manhattan campus and more than 41,000 alumni from 128 countries, SVA also represents one of the most influential artistic communities in the world. For information about the College's 30 undergraduate and graduate degree programs, visit sva.edu.
On September 30, 2023, host & producer George Sirois met with several different creatives at the sci-fi / horror / fantasy convention known as Archon, and one special conversation he had was with Anthony Briggs, CEO of Frozen Dawn Entertainment. The two of them sat down in a fairly crowded room and not only discussed Anthony's career as a creative, but the latest concept that is slowly moving its way toward completion. What are you currently working on for NaNoWriMo? Tell me at email@example.com. Subscribe to all shows in the Once Upon a Podcast Network by clicking HERE.The Excelsior Journeys podcast exists primarily as a platform for creatives of all kinds (authors, filmmakers, stand-up comics, musicians, voice artists, painters, podcasters, etc) to share their journeys to personal success. It is very important to celebrate those voices as much as possible to not only provide encouragement to up-and-coming talent, but to say thank you to the established men & women for inspiring the current generation of artists.If you agree that the Excelsior Journeys podcast serves a positive purpose and would like to show your appreciation, you can give back to the show by clicking HERE.Want to be an in-demand podcast guest? Join the Endless Stages Challenge and you'll become one in less than 100 days. I'm so proud to be an affiliate for this challenge, and I invite you - creatives from all walks of life - to click on this link HERE.Click HERE to learn more about the challenge, and click HERE for more information about Endless Stages.
¡Ya estamos aquí! Llega el tercer programa de la temporada y estará bastante centrado en Halloween y los videojuegos de terror. En nuestra entrevista hablaremos de Insomnis, juego de terror desarrollado por Path Games. En el debate hablaremos del género de terror y de los juegos más terroríficos. Además, tendremos el resto de secciones que estarán dedicadas en su mayoría en la temática del terror. SUMARIO: 0:00 – Presentación. 7:29 – Entrevista a Virginia Calvo, Game Designer y fundadora de Path Games. 1:16:10 – Curiosidad Arqueología 5x03 – 1 1:17:56 – Sorteos de códigos para Nintendo Switch. 1:25:20 – Indiespensables: Vampire Survivors. 1:46:41 – Contenido realizado por ALTTP. 1:53:51 – Debate: Los juegos más terroríficos. 3:16:40 – Medios de contacto. 3:19:52 – Linkstarter: Las mejores campañas de crowdfunding. 3:38:17 – Curiosidad de Arqueología 5x03 – 2 3:39:46 – Formas de apoyar a A Link To The Podcast, 3:49:13 – Enlace al Pasado: Clock Tower. 4:17:20 - Mensaje del desarrollador: Rita Fortuny de Ugly Team y Pendulo. 4:17:37 – Despedida. Síguenos en las redes sociales: https://allmylinks.com/alinktothepodcast
De'Von Truvel is a Game Designer, Author, and Educator with over a decade of experience. He inspires scholars and Entrepreneurs to connect with their unique genius through the untold stories of Black History. In 2017 De'Von created Black Wall Street The Board Game to increase financial literacy and Black history knowledge in a fun way. De'Von and his Queen Sinclair are the Founders of Play Black Wall Street where he serves as the Director of Curriculum Development. His motto: “Remember, Relearn, Rebuild.”Connect with De'Von Truvel:Instagram: https://www.instagram.com/playblackwallstTwitter(X): https://twitter.com/playblackwallstYouTube: https://www.youtube.com/c/PlayBlackWallStreetPurchase “Black Wall Street” The Board Gamehttps://www.playblackwallstreet.com/maliksfirstjobpodcastGet a GreenLight Debit Card for Your Children:https://share.greenlight.com/96453721Register for Free Online Financial Literacy Courses:https://maliksfirstjob.banzai.org/wellness/collections/teaching-kids-financesPurchase Malik's First Job: Financial Principles for Teens:www.maliksfirstjob.comFollow Malik's First Job on Social MediaFacebook: https://www.facebook.com/maliksfirstjobInstagram: https://www.instagram.com/maliksfirstjobTwitter: https://www.twitter.com/maliksfirstjob
In episode 149, Dean and Deron share a few games they've been playing (BOOoop., The Castles of Tuscany, & Unmatched Adventures: Tales to Amaze). They also share their top 5 favorite board game designers. If you enjoy our podcast, please consider rating us and giving us a review. If you like our YouTube channel, please consider subscribing. If you have questions you would like us to answer on the podcast, please email us at firstname.lastname@example.org. To support us further, check out www.patreon.com/meepletown or buymeacoffee.com/meepletown9. 00:00 Intro 07:29 BOOoop. 11:24 The Castles of Tuscany 18:47 Unmatched Adventures: Tales to Amaze 25:23 Favorite Board Game Designers *******Spoilers Below******** . . . . . . . . . . . Deron 5. Simone Luciani (37:53) 4. Eric Lang (58:02) 3. Rob Daviau (44:54) 2. Wolfgang Warsch (53:43) 1. Reiner Knizia (01:03:32) Dean 5. Wolfgang Kramer (34:22) 4. Vladimir Suchy (40:35) 3. Reiner Knizia (01:03:32) 2. Stefan Feld (49:45) 1. Eric Lang (58:02) Honorable mentions - (01:08:43) Thanks for coming down to MeepleTown!
“Writing is kind of mixing the genres and seeing what kind of new things you can think of.” – Luna Rey HallToday's bonus featured award-winning multi-genre author is poet, Luna Rey Hall. Luna and I had a chat about their book, “The Patient Routine”, the potential effects of AI on writing, and more! Key Things You'll Learn:How their poetry background influenced their shift to writing horror The inspiration behind their novella, "The Patient Routine." The importance of originality and giving proper credit in writing Luna's Site: https://lunareyhall.com/Luna's Books: https://www.amazon.com/s?k=Luna+Rey+Hall&i=stripbooks&crid=X86OX20N4RG2&sprefix=luna+rey+hall%2Cstripbooks%2C120&ref=nb_sb_noss The opening track is titled "Money Trees" by the magnanimous chill-hop master, Marcus D (@marcusd). Be sure to visit his site and support his craft. https://marcusd.net/Please support today's podcast to keep this content coming! CashApp: $DomBrightmonDonate on PayPal: @DBrightmonBuy Me a Coffee: https://www.buymeacoffee.com/dombrightmonGet Going North T-Shirts, Stickers, and More: https://www.teepublic.com/stores/dom-brightmon You Might Also Like… Ep. 654 – “Inside the Mind of a Horror Western Writer” with KC Grifant (@KCGrifant): https://www.goingnorthpodcast.com/ep-654-inside-the-mind-of-a-horror-western-writer-with-kc-grifant-kcgrifant/ Ep. 443 – “Buried Beneath” with Kelly Ann Hopkins (@khopkinswrites): https://www.goingnorthpodcast.com/ep-433-buried-beneath-with-kelly-ann-hopkins-khopkinswrites/ Ep. 653 – “Throwing Shadows” with Jerry Roth (@_JerryRoth_): https://www.goingnorthpodcast.com/ep-653-throwing-shadows-with-jerry-roth-_jerryroth_/ Ep. 338 – “Tiny Ruins” with Nicole Haldoupis (@nicolehaldoupis): https://www.goingnorthpodcast.com/ep-338-tiny-ruins-with-nicole-haldoupis-nicolehaldoupis/ Ep. 318 – “Beautiful, Frightening and Silent” with Jennifer Anne Gordon (@JenniferAnneGo5): https://www.goingnorthpodcast.com/ep-318-beautiful-frightening-and-silent-with-jennifer-anne-gordon-jenniferannego5/ Ep. 312 – “Reader to Dark Fantasy Writer” with Liz Butcher (@lunaloveliz): https://www.goingnorthpodcast.com/ep-312-reader-to-dark-fantasy-writer-with-liz-butcher-lunaloveliz/ Ep. 375 – “Aces High, Jokers Wild” with O. E. Tearmann (@ETearmann): https://www.goingnorthpodcast.com/ep-375-aces-high-jokers-wild-with-o-e-tearmann-etearmann/ Ep. 357 – “Heretics” with V.S. Holmes (@VS_Holmes): https://www.goingnorthpodcast.com/ep-357-heretics-with-vs-holmes-vs_holmes/ Ep. 698 – “From Scrubs to Award-Winning Stories” with Debra Blaine (@debrablainemd): https://www.goingnorthpodcast.com/ep-698-from-scrubs-to-award-winning-stories-with-debra-blaine-debrablainemd/ Ep. 368.5 – “Hollystone Mysteries” with W.L. Hawkin (@ladyhawke1003): https://www.goingnorthpodcast.com/ep-3685-hollystone-mysteries-with-wl-hawkin-ladyhawke1003/ Ep. 533 – “Anime, Swords, & Knives, Oh My!” with Sarah Humpherys: https://www.goingnorthpodcast.com/ep-533-anime-swords-knives-oh-my-with-sarah-humpherys/ Ep. 631 – “Enigma Tracer” with Charles Breakfield, MBA (@EnigmaSeries): https://www.goingnorthpodcast.com/ep-631-enigma-tracer-with-charles-breakfield-mba-enigmaseries/
Minnesota-native Matt Butler is the inventor of Rollors. The concept was first visualized on downtime between deployments overseas in Iraq and Afghanistan supporting combat operations. Upon return, Matt developed a prototype in his garage that was a hit at BBQs, parties, and other outdoor get-togethers. Around the time of the recession; Matt saw many local veterans out of work that had the resident wood working skills that helped spark the light bulb onto a means to help them. He then decided he wanted to employ local veterans to help construct the wooden disks and wooden, cone-shaped targets used in the game in their home workshops.After countless number of games were handcrafted, packaged and sold through the website, church, craft fairs, and other types of venues it was then distributed in brick and mortar retailers across American and has even started distribution outside of the United States. After helping numerous veterans get themselves back on their feet from the recession he has it developed outside of the United States to be able to get it to a price point so many more people and families can enjoy the fun.Rollors has turned into an award-winning and unique game which is revolutionizing beach and backyard fun.Rollors | The Next Great Outdoor Game – Rollors Outdoor Yard GameTally Tumbler – Tally TumblerDOD SkillBridge Program (osd.mil)
The Halloween season continues on this week's episode featuring Vampires (in Baldur's Gate 3), Spider-Mans, Game Design books, and more! Spooky! Halloween Horror Nights: https://www.halloweenhorrornights.com/ Alaska Airlines Magic Mushrooms Man: https://www.nbcnews.com/news/us-news/-duty-alaska-airlines-pilot-accused-trying-shut-engines-wrestled-cockp-rcna121906 Spider-Man 2: https://www.playstation.com/en-us/games/marvels-spider-man-2/ Jusant: https://store.steampowered.com/app/1977170/Jusant/ Stretchmancer: https://ahchoo.itch.io/stretchmancer Baldur's Gate 3: https://store.steampowered.com/app/1086940/Baldurs_Gate_3/ Metal Gear Solid Collection Vol. 1: https://store.steampowered.com/sub/886313/ Stereogram: https://managore.itch.io/stereogram Challenges for Game Designers by Brenda Brathwaite and Ian Schreiber: https://www.amazon.ca/Challenges-Games-Designers-Non-Digital-Exercises/dp/1542453313 DOOM Guy Life in First-Person by John Romero: https://www.amazon.ca/Doom-Guy-Life-First-Person/dp/141975811X Wiki-How Red Ass Drawing: https://www.wikihow.com/images/thumb/2/20/Play-Wall-Ball-Step-7-Version-2.jpg/aid27084-v4-728px-Play-Wall-Ball-Step-7-Version-2.jpg.webp Documental: https://www.youtube.com/watch?v=IXR45T_7_pQ No Reaction Pie Hell: https://www.youtube.com/watch?v=DBohYFzmiBQ iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rss Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Soundcloud: https://soundcloud.com/noclippodcast Watch our docs: https://youtube.com/noclippodcast Podcast channel: https://www.youtube.com/channel/noclippodcast Learn About Noclip: https://www.noclip.video Become a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter Chapters: 0:00:00 - Intro 0:06:14 - NHL 94 Documentary Update 0:09:10 - Halloween Horror Nights 0:13:52 - Alaska Air Troubles 0:20:48 - What IS Good Horror? 0:26:35 - Spider-Man 2 (2023) 0:32:06 - Jusant 0:34:40 - Stretchmancer 0:38:15 - Baldur's Gate 3 0:46:01 - Metal Gear Solid Collection Vol. 1 0:55:35 - Stereogram 1:00:28 - Book Recommendation: Challenges For Game Designers 1:09:59 - Q: Have you ever played Red Ass? 1:15:23 - Q: How goes the woodworking/Japanese? 1:17:49 - Documental 1:22:44 - Project Updates 1:23:05 - Sign Off
On a Whim! S4 EP4 is now up! A NEW Guest Host, Mattew Estrada, appears! Matt, Game Designer of Selatria, Producer of Delivery Issues, and, of course, one of the founders of Whim Indie joins us today! We talk about Matt's involvement in the studio, his thoughts on events such as E3 and Pax West, how he takes feedback about critiques of our games, and why he kicks all our butts at games! #indiegamedev #Nerdypodcast #Whimindie #E3 #Paxwest2023 #Videogames Play Spellbearers on Steam: https://bit.ly/3yQGkoR We want to shout out to our Sound Engineer for always making us sound wonderful! Sound Engineer: Shadoe Logo Designer: Jessica Jacuinde Theme and Music: Chase Bethea Discord: https://discord.gg/whimindie Twitter: https://twitter.com/whimindie or @whimindie #Selatria #Spelbearers --- Support this podcast: https://podcasters.spotify.com/pod/show/whimindie/support
Wednesday, October 25th: We’ve got thoughts on comics for the week including Amazons Attack #1, Alan Scott Green Lantern #1, Hallow’s Eve The Big Night #1, Captain Marvel #1, Marvel Zombies Black White & Red #1, Universal Monsters Dracula #1, Edenwood #1, Paladin of Axes, Gone #1, Slow Burn #1, Giant Robot Hellboy #1, Captain... Read more » The post 437: Cowboy Game Designers appeared first on Rogues Gallery Comics + Games, Round Rock, TX.
John J. Wick, the game designer and RPG creator, joins me in this episode. He is the man behind CAT, a great RPG where you play a cat protecting your human from forces they cannot see. John and I talk about the usual stuff, and also his fun RPG's that can be played in a lunch hour. (Links below) PLAYCAT
¡Hola superficientes! Tercer episodio ya de esta temporada, como pasa el tiempo... ¡Al lío! Tenemos noticias, como siempre: Algo de Sony, algo de Epic, algo de Meta, algo de Microsoft y Activision Blizzard, Game designers que se hacen youtubers... Vamos, un poco de todo. Os tocará escuchar para descubrirlo. ¿Y qué aventuras nos deparan en el Diario de Bitácora? ¿Habrá jugado Rogue a más Monster Hunter? ¿Habrá terminado Fogo el eterno FF7? ¡A escuchar y a comentar! SUMERSIÓN
Based on a suggestion from the wonderful Bez from Stuff by Bez, I want to look at how designers can sometimes be known for specific styles of board games. That can be useful for people looking for certain types of games, but it also means that the designers can end up being pigeonholed, which can have a negative impact on their professional future in our hobby. Read the full article here: https://tabletopgamesblog.com/2023/10/03/designed-styles-pigeonholing-board-game-designers-topic-discussion/ Useful Links Stuff by Bez: http://www.stuffbybez.com/ Red Raven Games: https://www.redravengames.com/ Matthew Dunstan: https://www.postmarkgames.com/about-3 Rory Muldoon: https://www.postmarkgames.com/about-3 Daniel Newman: https://www.newmillindustries.com/about Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/) Music I use: BensoundLicense code: 3XQRVHFZYGG6KHGN Patreon: https://www.patreon.com/tabletopgamesblog Ko-Fi: https://ko-fi.com/TabletopGamesBlog Website: https://tabletopgamesblog.com/ (Photo by Michael Aleo on Unsplash) --- Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message
“All the power that you need, all the confidence, all the badassery that you need to live your most best life, your most confident life, your most powerful life is already within you." - Jennifer CassettaToday's featured fellow bookcaster is TEDx speaker, black belt martial artist, empowerment coach, women's safety advocate, and the founder of She Warrior Self-Defense, Jennifer Cassetta. Jenn and I had a fun chat about her book, “The Art of Badassery: Unleash Your Mojo with Wisdom of the Dojo”, how an experience on a reality TV show took an unexpected turn but still left a positive impact on many viewers, and more!!! Key Things You'll Learn:Two ways to elevate your energyHow martial arts can positively influence all areas of your lifeHow our lowest points can lead to profound realizations Jenn's Site: https://jennifercassetta.com/Jenn's Book: https://www.amazon.com/dp/0757324320Jenn's TEDx Talk: https://www.youtube.com/watch?v=faT7hKDTxsM&ab_channel=TEDxTalksJenn's Podcast, “The Art of Badassery with Jenn Cassetta”: https://podcasts.apple.com/podcast/id1692809626?app=podcast&at=1000lHKX&ct=linktree_http&itscg=30200&itsct=lt_p&ls=1&mt=2 The opening track is titled "Money Trees" by the magnanimous chill-hop master, Marcus D (@marcusd). Be sure to visit his site and support his craft. https://marcusd.net/Please support today's podcast to keep this content coming! CashApp: $DomBrightmonDonate on PayPal: @DBrightmonBuy Me a Coffee: https://www.buymeacoffee.com/dombrightmonGet Going North T-Shirts, Stickers, and More: https://www.teepublic.com/stores/dom-brightmon You May Also Like… Ep. 615 – “Champion Martial Artist to Award-Winning Novelist” with Danielle Orsino: https://www.goingnorthpodcast.com/ep-615-champion-martial-artist-to-award-winning-novelist-with-danielle-orsino/ Ep. 725 – “Closing the Confidence Gap” with Kelli Rae Thompson (@_KelliRThompson): https://www.goingnorthpodcast.com/ep-725-closing-the-confidence-gap-with-kelli-rae-thompson-_kellirthompson/ #Bonus Host2Host Ep.– “Success Happens When You Learn & Act” with Shaahin Cheyene (@shaahincheyene): https://www.goingnorthpodcast.com/bonus-host2host-ep-success-happens-when-you-learn-act-with-shaahin-cheyene-shaahincheyene/ 47 - "Black Belt Wealth" with Damion Lupo (@damionlupo): https://www.goingnorthpodcast.com/47-black-belt-wealth-with-damion-lupo-damionlupo/ Ep. 463.5 – “Swordfighting, for Writers, Game Designers and Martial Artists” with Dr. Guy Windsor (@guy_windsor): https://www.goingnorthpodcast.com/ep-4635-swordfighting-for-writers-game-designers-and-martial-artists-with-dr-guy-windsor-guy_windsor/ Ep. 393 – “Unlocking the Cage” with Mark Tullius (@MarkTullius): https://www.goingnorthpodcast.com/ep-393-unlocking-the-cage-with/ 284 – “Choose You” with Meagan Fettes (@MeaganFettes): https://www.goingnorthpodcast.com/284-choose-you-with-meagan-fettes-meaganfettes/ Ep. 496 – “So Empowered” with Lillian So (@SOfitSF): https://www.goingnorthpodcast.com/ep-496-so-empowered-with-lillian-so-sofitsf/ Ep. 350 – “Stay on Track Tips” with Dr. Ro (@everythingro): https://www.goingnorthpodcast.com/ep-350-stay-on-track-tips-with-dr-ro-everythingro/ Ep. 339.5 – “From Limited to Limitless” with Adri Kyser (@AdriKyserYoga): https://www.goingnorthpodcast.com/ep-3395-from-limited-to-limitless-with-adri-kyser-adrikyseryoga/ 245 – “Your Epic Life Blueprint” with Rock Thomas (@rockthomas): https://www.goingnorthpodcast.com/245-your-epic-life-blueprint-with-rock-thomas-rockthomas/ 20 - "You Probably Won't Die" with Chris Aitken (@cfcatonsville): https://www.goingnorthpodcast.com/20-you-probably-wont-die-with-chris-aitken-cfcatonsville/ 143 - "Financial Self-Defense" with Ken Rupert (@K_E_Rupert): https://www.goingnorthpodcast.com/143-financial-self-defense-with-ken-rupert-k_e_rupert/
Join Ross Gowing, Senior Creative Director, and Jon Armstong, Game Designer and real-world rally champion, to discuss EA SPORTS WRC with Thomas Harrison-Lord, covering all the smaller details you may have missed.Are stages 1:1 recreations of the real-world WRC venues? How was the 2017-spec Volkswagen Polo captured? How did the project come about?The first official World Rally Championship games, by Codemasters, hear how the team has worked with Unreal Engine, refined DiRT Rally 2.0's handling system and implemented the new-for-Rally1 hybrid system.All are answered here, but also be sure to let us know your thoughts via the Traxion website's comments section - we'll try to answer your questions!If you'd like to hear more episodes like this one, please follow, like and subscribe on your podcast app of choice. If you enjoyed this episode, please leave a comment on the Traxion.GG website or a review. Your feedback is invaluable and helps us to create more episodes in the future.EA SPORTS WRC full car list - https://traxion.gg/ea-sports-wrcs-full-car-list-is-for-the-bobble-hatters/EA SPORTS WRC location list - https://traxion.gg/ea-sports-wrc-locations-list/EA SPORTS Gameplay preview - https://traxion.gg/first-ea-sports-wrc-gameplay-showcases-seasons-stunning-locations/EA SPORTS WRC Clubs, Multiplayer and Builder detailed - https://traxion.gg/ea-sports-wrcs-expansive-career-clubs-and-customisation-detailed/Fanatec affiliate link: https://geni.us/txn-fanatecMoza affiliate link: https://mozaracing.com/?ref=r7OBYTBC8quwTrakRacer affiliate link: https://trakracer.com/?ref=VPpUf1OAhYB0KuBuzzsprout affiliate link: https://www.buzzsprout.com/?referrer_id=1675699Follow Traxion.GGhttps://twitter.com/TraxionGGhttps://www.instagram.com/traxiongg/https://www.youtube.com/traxiongghttps://www.facebook.com/TraxionGG/The Gaming BlenderHave you ever wanted to design your own video game?Listen on: Apple Podcasts Spotify
A month ago, I was quarantined to my bedroom with COVID. One night, I had a bout with insomnia. Then, it occurred to me! I had a few solo print and play games printed in my print and play box (link in the show notes) that were specifically designed for solo play. So, I got up, grabbed my D6's and played 1472 The Lost Samurai. I did not win, but I was then encouraged to try 1972 The Lost Phantom. Again, I did not win. This time, I was encouraged to reach out to their designer Mike Heiman. He joins me today to talk about his journey in board gaming. He tells about his adventure creating his incredible solo print and play, USS Laffey: The Boat that wouldn't sink, and his plans for other solo games in the XX72 franchise. All of the XX72 are available for free on Board Game Geek. All this and more are coming your way. Thanks for listening.Print and Play BoxXX72 Games
Heute sprechen wir mit Thadea Salome Ricken. Sie ist Game Designerin bei Gameforge. Wir sprechen über den Job des Game Designers, aber auch über ihre Zeit im Bereich QA und warum dieser so wichtig ist. Thadea bringt jede Menge guter Tipps mit, hört rein! LinkedIn: https://www.linkedin.com/in/thadea-salome-ricken-514a60131/ Life After SAE auf Instagram: instagram.com/lifeaftersae/ Mehr zu Kurt gibt's hier: www.kurt-jonathan-engert.com Mehr zu Glen gibt's hier: linktr.ee/glenschaele
Kevin Levy is a game designer and one of the primary organizers for the Knoxville Area Board Gamers group where he actively fosters a vibrant gaming community promoting the love of board gaming with events several nights a week. Recently, Kevin signed on with Tin Robot Games for Cities of Venus franchise with his futuristic civil war game which is expected to launch in 2025.You can still late pledge the Cities of Venus campaign here: https://citiesofvenus.comYou can learn more about Cities of Venus: Civil War in his facebook group: https://www.facebook.com/groups/citiesofvenuscivilwarFOLLOW US ON: Facebook: https://www.facebook.com/groups/boardgamebingeInstagram: https://www.instagram.com/boardgamebingepodcast/ Twitter: https://www.twitter.com/boardgamebingeWHERE TO FIND OUR PODCAST:Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7riHeart Radio: https://www.iheart.com/podcast/269-board-game-binge-72500104/Tune In: https://tunein.com/embed/player/p1344218/Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U=Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033Visit Our Websites: Board Game Binge: https://boardgamebinge.com/Tin Robot Games: https://tinrobotgames.comElixir Board Games: https://www.elixirboardgames.com/our-gamesBoard Game Design Course: https://boardgamedesigncourse.com/
Mike Mulvhill is one of the true giants of Wizkids Pirates CSG history, having designed the majority of the game pieces! He was heavily involved in numerous aspects of the game from Spanish Main through Rise of the Fiends, and helped with certain aspects on Fire and Steel. The game was basically his in terms of game design, concept creation, game mechanics and gameplay concepts, as well as rules, factions, and the specific individual game pieces. Questions thread: https://pirateswithben.com/forums/topic/submit-your-questions-for-pirates-game-piece-creator-designer-mike-mulvihill/ Master Spreadsheet: http://bit.ly/PiratesCSGMasterSpreadsheet Tilor's database: https://tilorfire27.github.io/PiratesCSGDB/index.html Schooner stern turn example: https://www.youtube.com/watch?v=FxY_W6zkE_o Pokeships: https://pirateswithben.com/what-is-a-pokeship/ WotC patent: https://patents.google.com/patent/US7201374B2/en News article about settlement between Wizkids and WotC: https://icv2.com/articles/games/view/12811/wotc-wizkids-settle-lawsuit Court case: https://pirateswithben.com/wp-content/uploads/2020/08/Wizkids_CSG_complaint_2007.pdf MT thread about faction discounts: https://pirateswithben.com/apparently-american-ships-automatically-costed-1-point-more-miniature-trading-forum-thread/ Pirates CSG on eBay: https://ebay.us/5C1kyR (affiliate link - purchasing through it will help support my content and efforts with the game!) --- Send in a voice message: https://podcasters.spotify.com/pod/show/piratescsg/message
The first 40 minutes are not your usual TFM content, but that's not a bad thing! Then we dive into the LeBron Olympics, a new show on TFM, and this week's Trivia night. Join us in Discord https://discord.gg/EZF8eJW5 Top Shot "Game Designer" https://twitter.com/flow_blockchain/status/1700031908577460288 Outline 00:00 - Intro 00:45 - Bills Week 1 06:00 - 9/11 22:00 - Insane Prison Break Story 41:00 - LeBron at the Olympics 51:00 - LeBron documentary 58:00 - A new show on TFM! 1:06:00 - LG's attempt Fantasy Football 1:13:00 - Next Trivia Night 1:18:00 - Top Shot Alpha leak? 1:26:00 - Rug Project Recollection
For episode 37 of The Snapshot, Brendan and KM are joined by Glenn Jones to peel back the curtain on Marvel Snap. Glenn is the Principal Game Designer at Second Dinner and leads all things balance and design. Email: TheSnapshotShow@gmail.com Youtube: https://www.youtube.com/@The_Snapshot Podbean: https://thesnapshot.podbean.com/ Twitter: @BrendanAPG (Brendan) & @KMBestMS (KM) REVIEW US AT https://ratethispodcast.com/snapshot
Natalia Daies, Senior Director of Communications and Marketing at Women Who Code, interviews Anika Howard, President and CEO at Wondr Nation. They discuss gaming present and future, the role of AI in the gaming industry, and Anika's journey to leadership, excelling as a Black woman leader in a male-dominated industry.
My guest today is an English video game designer and programmer. In 1984 he designed The Entrepreneur, a simulation game about running a start-up company. When it sold just two copies, however, my guest left the world of video games and began exporting cans of baked beans to the Middle East. When the computer manufacturer Commodore mistook this venture for a software company with a similar name, my guest signed a deal to design a database system for the Amiga. This benign deception eventually led to the founding of Bullfrog Productions, where my guest designed Populous, the first so-called god game, which went on to sell more than four million copies. Many more successes followed: 1994's Theme Park, 1997's Dungeon Keeper then, after he founded Lionhead Studios, the multi-million selling Fable series. My guest is no stranger to controversy either; his more recent, experimental work at 22Cans, the company he founded in 2012, has sometimes been accused of overpromising and underdelivering. He remains, nonetheless, a legendary – if elusive – figure in the UK games industry. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
Aurora Ruiz Rodríguez, PhD Candidate at the University of Twente, shares her talk, “Designing Video Games for Motor Rehabilitation.” She discusses the differences between a normal extra game, a commercial extra game, and a therapeutic extra game. She also talks about the details that must be considered when creating therapeutic games and how customization to the individual ensures that games are tailored to specific needs.
Today I chat with Award-Winning Writer, Game Designer, TTRPG Content Creator and Comic Book/Graphic Novel Fan - Matt Forbeck.We discuss the new TTRPG set in the MARVEL Universe and Multiverse 'MARVEL Multiverse Role-Playing Game, the 616 system, Freelancing and much more.You can find Matt and all of his associated content via the links below.Twitter:https://twitter.com/mforbeckhttps://twitter.com/MarvelWebsite:https://www.forbeck.com/https://www.marvel.com/https://www.marvel.com/rpgOther:https://www.drivethrurpg.com/browse/pub/23486/Marvel?affiliate_id=1643000https://www.drivethrurpg.com/browse.php?keywords=matt%20forbeck&page=1&sort=4a&affiliate_id=1643000https://www.amazon.co.uk/Matt-Forbeck/e/B000APS9SU?ref=sr_ntt_srch_lnk_1&qid=1692815865&sr=8-1https://www.amazon.com/Matt-Forbeck/e/B000APS9SU?ref=sr_ntt_srch_lnk_1&qid=1692815865&sr=8-1https://www.instagram.com/mforbeck/Calibration Tools:https://drive.google.com/drive/folders/114jRmhzBpdqkAlhmveis0nmW73qkAZCjPlease leave reviews on ITunes to help us to learn and grow as a PodcastYours Sincerely,Adam 'Cosy' Powell~~~~~~~~~~CAST & CREWHost: Adam PowellGuest: Matt ForbeckSound Design: Adam PowellEdited by: Adam PowellMusic: Epidemic SoundCover Art: Tim Cunningham - www.Wix.com~~~~~~~~~~Website:https://linktr.ee/snydersreturnhttps://www.youtube.com/channel/UCIoZ8iiYCp919UHXUYGghbwhttps://www.redbubble.com/shop/?query=Roscoe%27s%20Chimkin&ref=search_boxBuy us a TTRPG Source Book: https://www.buymeacoffee.com/SnydersReturnAre you on DISCORD? Come hang out in our server! https://discord.gg/QgU5UNf Join us in the Snyder's Return Facebook Group!Visit https://www.patreon.com/snyders_return?fan_landing=true~~~~~~~~~~~Social Media:Twitter - https://twitter.com/ReturnSnyderSupport the showFind us on:Twitter https://twitter.com/ReturnSnyderInstagram https://www.instagram.com/snyders_return/Linktree https://linktr.ee/snydersreturn
We are lucky enough to be joined by game Designer JOSH DERKSEN. He is the designer of Star Trek Alliance, a cooperative game based on Star Trek Attack Wing. Currently there are three boxes available in the Dominion War series. Box one is a Federation based game, box two is a Klingon based set and box three is a Romulans based set. All three boxes are part of a campaign and can be played together. We will also discuss the new game Star Trek Discovery: Black Alert. Call (646)668-2433 with your questions. Let's See What's Out There...ENGAGE!
Welcome to Issue 183.5 of Critical Encounters, a podcast about Marvel Champions, a Living Card Game by Fantasy Flight Games. Here we take a good look at that most critical piece of the game, the Encounter Sets. We'll discuss those poorly understood characters, unfairly labeled Villains, and their various plans to shape humanity and benefit the planet, as well as those so-called heroes intent on thwarting them. In this super special bonus issue we listen to a clip with the crew speaking to Game Designer tony Fanchi about the ruling on the White Queen and how While and Status cards work. It is a clip from an upcoming issue, so stay tuned for that amazing Interrogation Room Issue. You can find us on Discord as: Vardaen, bigfomlof, and WanderingTook Email us at: email@example.com Follow us on Facebook at: https://www.facebook.com/criticalencounterspod/ Subscribe to our YouTube Channel: https://www.youtube.com/channel/UCg-r6-EooHoJGa1RRsH7i3w Find our Patreon: https://www.patreon.com/criticalencounterspodcast You can also find our Discord Channel on the Marvel Champions Monthly Discord Server. Find the RRG at the FFG Site: https://www.fantasyflightgames.com/en/products/marvel-champions-the-card-game/ “Maximum Effort" - Deadpool
Trav and Alex are joined by Celeste Roberts (@faeriecrypt) who has guested on Another Zelda Podcast and has contributed to various blogs and podcasts on the BossRush.Net network.Check out the games Norco, VA-11 HALL-A, and Ihatovo Monogatari.Check out some of Celeste's finest works:Articles: To Catch a Thief: The GerudoThe Symbolism of the Temples in Ocarina of Time Living in Termina The True Horrors of Resident EvilA Clean Well Lighted Cafe Musings on Coffee TalkSoul in the Machine: Reflections on Artificial IntelligencePodcasts: 1v1: Fahmi, Game Designer, CoffeeINTERVIEW: Linda Watson Guillory, Vintage Games Collector – One v One: The Creator Interview Series INTERVIEW: Dr. Jamie Madigan, Video Game Psychology – One V One: The Creator Interview Series Another Zelda Podcast: Life after HyruleSupport the show Find links for all things network related here: https://linktr.ee/polymedianetwork Find Travis on Twitter Find Alex on Twitter Send us an email firstname.lastname@example.org Visit our Subreddit reddit.com/r/polymedia
As a researcher, you know the value of using research to drive business decisions—but other stakeholders might not. In order to drive action from research, you need to create alignment with key decision-makers and the research you do. Pejman Mirza-Babaei joins the Awkward Silences podcast to discuss how to transform research insights into actionable design decisions by collaborating with stakeholders. With over fifteen years of experience doing UXR and interaction design on various applications, Pejman shares insights on the importance of effective communication and collaboration; the need for actionable and cost-effective research; and the challenges and biases that can arise in decision-driven research. Tune into this episode to learn all about the intricacies of decision-driven research
A system-less RPG scenario is designed to be able to run in any system for a particular genre. Writing one is just as challenging as writing one for a single system. I'm launching a crowdfunding campaign on Backerkit for The Night Clerk, a system-less modern horror scenario, as a zine.
Today I talk with Archaeologist, Game Designer, TTRPG Roleplayer and YouTuber - Daniel Kwan.We discuss his journey into TTRPGs, Game Design, Cultural Consultancy, Asians Represent Podcast and much more.You can find Daniel and all of his associated content via the links below.Twitter:https://twitter.com/danielhkwanhttps://twitter.com/aznsrepresentWebsite:https://beacons.ai/danielhkwanhttps://beacons.ai/aznsrepresentOther:https://www.youtube.com/@aznsrepresenthttps://www.patreon.com/aznsrepresenthttps://twitter.com/portablecityhttps://shop.mcdmproductions.com/https://www.drivethrurpg.com/browse.php?keywords=daniel+kwan&x=0&y=0&author=&artist=&pfrom=&pto=&affiliate_id=1643000https://danielhkwan.itch.io/Calibration Tools:https://drive.google.com/drive/folders/114jRmhzBpdqkAlhmveis0nmW73qkAZCjPlease leave reviews on ITunes to help us to learn and grow as a PodcastYours Sincerely,Adam 'Cosy' Powell~~~~~~~~~~CAST & CREWHost: Adam PowellGuest: Daniel KwanSound Design: Adam PowellEdited by: Adam PowellMusic: Epidemic SoundCover Art: Tim Cunningham - www.Wix.com~~~~~~~~~~Website:https://linktr.ee/snydersreturnhttps://www.youtube.com/channel/UCIoZ8iiYCp919UHXUYGghbwhttps://www.redbubble.com/shop/?query=Roscoe%27s%20Chimkin&ref=search_boxBuy us a TTRPG Source Book: https://www.buymeacoffee.com/SnydersReturnAre you on DISCORD? Come hang out in our server! https://discord.gg/QgU5UNf Join us in the Snyder's Return Facebook Group!Visit https://www.patreon.com/snyders_return?fan_landing=true~~~~~~~~~~~Social DungeonmancyThis D&D Podcast follows heroes that confront evil dwelling on the fringes of society.Listen on: Apple Podcasts SpotifySupport the showFind us on:Twitter https://twitter.com/ReturnSnyderInstagram https://www.instagram.com/snyders_return/Linktree https://linktr.ee/snydersreturn
Making the shift from Animation to Game Design This episode, Abbie Willett, a game designer at Sumo Digital, joins us to talk about her experience working on popular titles such as Hitman 2 and Sackboy Adventures. In this episode we discuss: Abbie's transition into game design from animation Navigating the pressure of working on games with established franchise Abbie's love of all things crocodiles and PERSONA 5 This is episode 112 of She Plays Games.
Today I talk with Game Designer, Cartographer and TTRPG Content Creator - Luke Stratton.We discuss Limithron, Pirate Borg, Free League Publishing and much more.You can find Luke and all of his associated content via the links below.Twitter:https://twitter.com/limithronWebsite:https://www.limithron.com/Other:https://linktr.ee/limithronhttps://freeleaguepublishing.com/en/games/mork-borg/https://www.legendkeeper.com/Calibration Tools:https://drive.google.com/drive/folders/114jRmhzBpdqkAlhmveis0nmW73qkAZCjPlease leave reviews on ITunes to help us to learn and grow as a PodcastYours Sincerely,Adam 'Cosy' Powell~~~~~~~~~~CAST & CREWHost: Adam PowellGuest: Luke StrattonSound Design: Adam PowellEdited by: Adam PowellMusic: Epidemic SoundCover Art: Tim Cunningham - www.Wix.com~~~~~~~~~~Website:https://linktr.ee/snydersreturnhttps://www.youtube.com/channel/UCIoZ8iiYCp919UHXUYGghbwhttps://www.redbubble.com/shop/?query=Roscoe%27s%20Chimkin&ref=search_boxBuy us a TTRPG Source Book: https://www.buymeacoffee.com/SnydersReturnAre you on DISCORD? Come hang out in our server! https://discord.gg/QgU5UNf Join us in the Snyder's Return Facebook Group!Visit https://www.patreon.com/snyders_return?fan_landing=true~~~~~~~~~~~Social Media:Twitter - https://twitter.com/ReturnSnyderInstagram - Snyder's Return (@snyders_return)Email - email@example.com~~~~~~~~~~~Support the showFind us on:Twitter https://twitter.com/ReturnSnyderInstagram https://www.instagram.com/snyders_return/Linktree https://linktr.ee/snydersreturn
John Romero is an award-winning game designer, level designer and programmer whose work spans over 130 games, 107 of which have been published commercially, including the iconic works Wolfenstein 3D, DOOM and Quake. He has worked in the mobile, hardcore, mid-core, casual and MMO space. John has co-founded eight successful game companies including the likes of id Software, Gazillion Entertainment and, most recently, Romero Games which celebrated its 7th anniversary in 2022. He is considered to be among the world's top game designers, and his games have won well over 100 awards. One of the earliest indie developers, John began working in the game space in 1979 on mainframes before moving to the Apple II in 1982. He is a completely self-taught programmer, designer and artist, having drawn his inspirations from early Apple II programmers. He co-owns Romero Games. John's autobiography DOOM Guy: Life in First Person is getting released in July 2023. Industry-redefining breakthroughs in design and tech during his time at id Software made DOOM and Quake cultural phenomena, and this thrilling story recounts every step of the process, from collaborative, heavy metal–fueled days spent crafting the industry's most revolutionary and cutting-edge games to a high-profile falling-out with id cofounder John Carmack. After years in the gaming spotlight, Romero is now telling his story—the whole story—shedding new light on the development of his games and his business partnerships, from the highest highs to the lowest lows, sharing insights about design, code, the industry, and his career right up to today. Sharing gratitude for a lifetime in games, Romero reveals the twists and turns that led him, ultimately, to be called DOOM Guy. A copy of the book can be purchased here: https://www.amazon.com/Doom-Guy-Life-First-Person/dp/141975811X. In this Podcast, Allan McKay interviews John Romero, the legendary Creator of DOOM and Co-Creator of id Software, about his start as a programmer, overcoming life struggles, getting his start as a programmer, launching id Software and the success of Commander Keen, the cultural impact of DOOM, transitioning to 3D – and the release of his first autobiography DOOM GUY: LIFE IN FIRST PERSON. For more show notes, visit www.allanmckay.com/412.
Today I talk with Game Designer, Writer, Businesswomen and TTRPG Content Creator - Kathryn Oxenham.We discuss Hatchlings Games, Crowdfunding projects, Playbooks and much more.You can find Kathryn and all of her associated content via the links below.Twitter:https://twitter.com/Kessa_Braehttps://twitter.com/HatchlingDMWebsite:https://www.hatchlingsgames.co.uk/https://dragon-dowser.backerkit.com/hosted_preordersOther:https://www.instagram.com/hatchlings_games/?igshid=NTc4MTIwNjQ2YQ%3D%3Dhttps://www.kickstarter.com/projects/tatteredbear/cryptid-creeksCalibration Tools:https://drive.google.com/drive/folders/114jRmhzBpdqkAlhmveis0nmW73qkAZCjPlease leave reviews on ITunes to help us to learn and grow as a PodcastYours Sincerely,Adam 'Cosy' Powell~~~~~~~~~~CAST & CREWHost: Adam PowellGuest: Kathryn OxenhamSound Design: Adam PowellEdited by: Adam PowellMusic: Epidemic SoundCover Art: Tim Cunningham - www.Wix.com~~~~~~~~~~Website:https://linktr.ee/snydersreturnhttps://www.youtube.com/channel/UCIoZ8iiYCp919UHXUYGghbwhttps://www.redbubble.com/shop/?query=Roscoe%27s%20Chimkin&ref=search_boxBuy us a TTRPG Source Book: https://www.buymeacoffee.com/SnydersReturnAre you on DISCORD? Come hang out in our server! https://discord.gg/QgU5UNf Join us in the Snyder's Return Facebook Group!Visit https://www.patreon.com/snyders_return?fan_landing=true~~~~~~~~~~~Social Media:Twitter - https://twitter.com/ReturnSnyderInstagram - Snyder's Return (@snyders_return)Email - firstname.lastname@example.org~~~~~~~~~~~Support the showFind us on:Twitter https://twitter.com/ReturnSnyderInstagram https://www.instagram.com/snyders_return/Linktree https://linktr.ee/snydersreturn
James & Sanchez take a trip to Mount Rushmore, and crown their 4 board game designers most worthy of this accolade. Also recent plays of John Company, Imperial, Trias, Tajuto, and Reef Encounter. And a song - "Negotiate" :39 Sanchez go boom 10:51 James goes to Taylor 14:10 DoaM Music: Negotiate 19:45 Cereal Cornflakes Lore 21:42 John Company 30:11 Imperial 35:33 Trias 42:14 Tajuto 47:28 Reef Encounter 53:05 Main Topic: Board Game Designer Mount Rushmore http://www.dadsonamap.com http://www.youtube.com/@dadsonamap Support the Show - Patreon: http://www.patreon.com/dadsonamap Twitter and Instagram - @dadsonamap
Today I talk with Game Designer, Podcaster, Streamer and Game Master - Millie Lavelle.We discuss GM'ing, DnD Adventurers League, Garblag Games and much more.You can find Millie and all of their associated content via the links below.Twitter:https://twitter.com/milliethegmhttps://twitter.com/GarblagGamesWebsite:https://milliethegm.wordpress.com/Other:https://www.twitch.tv/garblaggameshttps://www.drivethrurpg.com/browse/pub/22080/Millie-the-GM?affiliate_id=1643000https://www.youtube.com/@GarblagGamesCalibration Tools:https://drive.google.com/drive/folders/114jRmhzBpdqkAlhmveis0nmW73qkAZCjPlease leave reviews on ITunes to help us to learn and grow as a PodcastYours Sincerely,Adam 'Cosy' Powell~~~~~~~~~~CAST & CREWHost: Adam PowellGuest: Millie Lavelle - Millie the GMSound Design: Adam PowellEdited by: Adam PowellMusic: Epidemic SoundCover Art: Tim Cunningham - www.Wix.com~~~~~~~~~~Website:https://linktr.ee/snydersreturnhttps://www.youtube.com/channel/UCIoZ8iiYCp919UHXUYGghbwhttps://www.redbubble.com/shop/?query=Roscoe%27s%20Chimkin&ref=search_boxBuy us a TTRPG Source Book: https://www.buymeacoffee.com/SnydersReturnAre you on DISCORD? Come hang out in our server! https://discord.gg/QgU5UNf Join us in the Snyder's Return Facebook Group!Visit https://www.patreon.com/snyders_return?fan_landing=true~~~~~~~~~~~Social Media:Twitter - https://twitter.com/ReturnSnyderInstagram - Snyder's Return (@snyders_return)Email - email@example.com~~~~~~~~~~~Support the showFind us on:Twitter https://twitter.com/ReturnSnyderInstagram https://www.instagram.com/snyders_return/Linktree https://linktr.ee/snydersreturn
(Some of) your nice hosts went to Origins Game Fair last week to check out the launch of their card game Glom. But before they went, they talked about the state of the next card game they're working on (and working on pitching to publishers), Dogpile!The Historical Legacy of Juneteenth - Smithsonian InstitutionW. E. B. Du Bois: A Resource Guide - Angela McMillian, Library of Congress The State of "Dogpile!" Mark LaCroixStephen McGregorEllen Burns-JohnsonIRLTabletopSell sheet for "Dogpile!"Rules document for "Dogpile!"Sell Sheets for Game Designers 101 - Luke Laurie, League of GamemakersCooper Black - Wikipedia Listen to us come up with the game in: Dogpile! We developed it further in: Dogpile! (part 2)‘Heroin for middle-class nerds': how Warhammer conquered gaming - Alex Hern, The Guardian
In Season 5, episode 11, we chat with Mark Larson, a game and puzzle designer with an impressive track record. As David notes, Mark is the only designer to have contributed to Golden Lock award winning games in 3 different categories: tabletop, virtual, and IRL escape room. We talk to Mark about the different hats he's worn while working in the gaming industry: designing tabletop games, managing escape rooms, and designing audio escape rooms. One of his award-winning audio creations was Escape from Escape Island, a game created exclusively for RECON 2021. Mark has also designed the virtual game for the upcoming RECON Remote 23: The Shop of Theseus. We hear the story behind Mark's infamous headshot with Captain Adama from the TV show Battlestar Galactica, and loyal listeners will get a chance to hear Peih-Gee sing. Mark has navigated his long career in the gaming and puzzle world with humor, charm, and kindness. We're so happy for a chance to chat about his experiences. Show Notes & Timestamps Episode Sponsors Thank you to our sponsors: Morty Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings. Special Badge for REPOD listeners: You can learn more at MortyApp.com/REPOD to sign up and get a special badge for our listeners (works for existing users also). Resova Resova is your all-inclusive software for bookings, made specifically for escape rooms, offering robust booking management, waiver management, integrated point of sales systems, and follow-up emails. Resova is the ultimate online reservation software designed to elevate the guest experience, increase game master efficiencies, drive sales, and improve operations. Special Offer for REPOD Listeners: Sign up with our link at Get.resova.com/rea and receive up to $100 with a Google Ads gift card. Reality Escape Convention - RECON Escape room conventions should be as fun, collaborative, and immersive as the games we celebrate. RECON is our very own escape room and immersive gaming convention. Whether you're an owner, creator, player, or you're escape room curious, you are invited learn, connect, and play with our wonderful community. RECON Remote 23 will take place August 19 – 20, 2023, online. RECON 24 will be in person. Get your RECON 23 ticket at now. Music Credits Our music was created by Ryan Elder. Production Credits REPOD is produced by Lisa Spira and edited by Steve Ewing of Stand Inside Media.
Welcome to a new episode of "The Truth in This Art"! Join our host, Rob Lee, as he converses with the remarkable Christopher Fonte, founder of Pioneer VR and a passionate virtual reality enthusiast.In this engaging episode, we delve into: Christopher's background and early creative interests, including his musical background in composing. His career path leading up to launching Pioneer VR and the entrepreneurial figures who have influenced him. The history of virtual reality, Christopher's motivations for creating Pioneer VR, and how he came up with the groundbreaking idea. Specific examples of how Pioneer VR has been used in events and presentations, showcasing the impact it had on the audience. How Pioneer VR makes virtual reality accessible to everyone, including those who have not had access to it before, and the reasons behind its traditional inaccessibility. The evolution of Pioneer VR since its inception in 2017 and the future plans for the company. The future of virtual reality and the role Pioneer VR aims to play in its ongoing evolution. This episode offers a profound and inspiring insight into Christopher Fonte's journey, the history and accessibility of virtual reality, and the exciting future prospects for Pioneer VR. Tune in to discover the world of virtual reality and its limitless possibilities.
I talked with Greg Stolze, author of Reign, Termination Shock, co-author of Unknown Armies, and writer on many other books (and my co-host on Ludonarrative Dissidents podcast) about his new Kickstarter for Ships, a supplement for Termination Shock. We talked about the core mechanics for Termination Shock, game design, and