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In this episode Druin teaches us about war mongering Tarutaru and a sword that nearly destroys Vana'diel! Welcome to Level Sync! A Horizon XI, Final Fantasy 11 Podcast. This is the podcast where players gather together regardless of experience. On this show we will be covering all things on the Horizon server as well as having guests from throughout Final Fantasy 11's community. Discord: https://discord.gg/wF3tRVVPjJ Twitch.tv/AyameCat Twitch.tv/DAsoccer6 Twitch.tv/IcyCaladrius Twitch.tv/LostTimeLord Twitch.tv/cmKwech Big thanks to @Spaceroast for the opening/closing track!
Available to buy at Irodori Sakura website: https://affiliate.irodoricomics.com/affiliate.php?id=105&url=87 In this episode, I review The Incubus Gourmet by Moriyama Tarutaru and talk about the Irodroi Sakura panel presentation at Cirtus Con. Irodrio Sakura has An August Sale! The sale ends 6th of September. It's A Yaoi Recipe Podcast is now part of the affiliation program with Irodori Comics. Click on the affiliate link and you be directed to the Irodori website page. Every Successful purchase through the link, Yaoi Recipe podcast will receive a 10% commission. Irodori Sakura website: https://affiliate.irodoricomics.com/affiliate.php?id=105 I am on Instagram, I will be posting some photos and small clips on what I have been reading and daily video clips on what I have been doing including behind the scenes. My account @Yaoi_Recip YAOI RECIPE SHOP OPEN ON Ko-FI!: Check out my Ko0fi shop, I am selling my own Yaoi Manga and artbook (ebook PDF) for everyone to enjoy. Listener to the podcast can get 5% off on the Manga category, Use the Code at the checkout: YAOIRECIPE
It’s a new year but it has the same old shenanigans. Not finishing games, PC hackers, getting distracted by shiny new toys, and Tarutaru addiction....
We've done it! Final Fantasy XI is over, and we have three small scenarios to talk about. Special thank you to Mog's Mixtape for the remix! Shantoto Ascension SHantotto starts beign up to no good and trys to open up a new dimension as an experiment, but she makes a mistake in her calculations and a giant explosion goes off. Enter Domina Shantotto. She's like the evil half of shantotto, who brings along Tarutaru clones to take over Vanadiel. Forming a new Shantotto empire, Nooborious is sent on a quest to power up 6 protocrystals accross the land. After the quest he's sent to assassinate Aldo. After a fight with Aldo, Nooborious explains the situation and Aldo gets to work. They find out Shantotto is being held in Ro'Mave, and when they reach her find her to be an unusually kind Shantotto. Appearently in the accident Shantotto was split in two. One being the nice shantotto and the other being Domina. Much like Agent Smith, Domina Shantotto's next move is to make everyone in Vanadiel her clone. Even after Nooborious defeats her, she lets out the curse. What happens then makes little sense, but the real Shantotto comes back after going to an alternate Vanadiel, and the two become huge Kaiju Shantottos and have an epic fight, which results in the real Shantotto lifting the curse. A Moogle Kupo D'etat The adventurer's moogle (the one in Nooborious's Moogle house) runs into some moogle mafia troubles when he's informed that he's been kicked out of the Mog House Management Union. Following an investigation, Mog gets trapped in a rent-a-room in Jueno, and Nooborious has to get ingredients together to give to Shantotto in order to free him. Dom Kupeliaure, the Moogle "Union" boss, informs Moogle that he has to pay a large fee. Desperate, Mog asks Nooborious to find his "secret savings". But even that turns out not to be enough money, due to some bullshit interrest. It gets even worse when they kidnap his girlfreind for ransom (which makes Moogle loose his property to goblins), and when a cat burgler, Nanaa Mihgo, is sent to "teach him a lesson", Nooborious has to swoop in to protect him. Moogle at last is once again decieved when he is invited to Castle Zvahl to be taken care of. It turns out another Moogle named Riko is in on a scheme with Dom to bulldose the moogle properties to make way for luxury apartments. Nooborious fights his way through the entanglement, defeating Riko and his henchmen, and knocking an evil gem from Dom's belly that was appearently making him do bad things. Moogle goes home, and all is well. A Crystaline Prophecy When a giant Crystal randomly appears in the sky over Vanadiel everyone begins to hear the song of legend. When is subsequently dissapears though, only Aldo, Verena, and Nooborious have any rememberence of the event at all. Suddenly a young boy named aldo (yes, the same name as the other aldo) freezes time and informs Nooborious that the crystal has chosen him for something, and Nooborious then sets off to gather a bunch of shit to the crystal at Quifim island. It turns out that the Crystal is really there to destroy the world with its song and is growing more and more powerful. The real Aldo, Big Aldo finds out that there's a counter-verse that can be sung (still don't know if figurative or litteral), that can make the crystal lose its power. Fucking with the will of the crystal pissess off some orthodox Mandragoras, and you have to fight them off. So it turns out that Young Aldo is the son of Big Aldo's sister, Emiline (the girl in the openning video), and Aldo is hell-bent on saving her from the ill-will of the Crystal. Nooborious and Big Aldo go on a quest to find her, and the siblings are momentarily reunited, but all is not as it seems. Soon Emiline dissapears due to the seed crystal, and Young Aldo informs them that he and his mother were both dreams by Emiline so powerful they that appeared to be real....... Anyway, Nooborious and Aldo have to go up Delfucks tower, gather the necessary Seed Crystal peices, and then stop the Seed Crystal once and for all. In the end it turns out that despite the visions of people he witnessed, the real Emiline is alive and will somwhere in Vanadiel, going by the name Mathilde. And that's good enough for him. Mog's Mixtape: Loudr: http://ldr.fm/MxHHW iTunes: http://apple.co/2dJVm6Y Spotify: http://spoti.fi/2e85lpw Google Play: http://bit.ly/2dOvyG0
This week, Kaleb and Joe discuss the storyline in Chains of Promathia. We're currently about halfway through The Treasures of Aht Urghan. Chains of Promathia Final Fantasy XI: Chains of Promathia was released on September 16th, 2004 in Japan, and September 21st, 2004 everywhere else. This is the only expansion thus far that didn’t include new jobs. Just like with Rise of the Zilart, the games main composer and arranger is Naoshi Mizuta. We also get a return of XI’s Distant Worlds, featureing Izumi Masuda. Story- The story starts out in Delkfutt’s Tower, with a bunch of Jeunoan scientists getting blasted by an explosion, due to a reversal of the energy flow to the crystal. The Ducal guard rush to the scene, and encounter a boy, who they take back to Jeuno. When we visit the kid, he gives us an amulet. We skip a bit ahead, where Bahamut emerges from the water, giving us a warning that the Keeper of the Apocalypse is near. We then adventure to the three crags, Holla, Mea, and Dem, and are drawn into Promyvion. We defeat the enemies in this area, and come to the MotherCrystal. It is here that we run into Nag’molada, a Juenian diplomat. He attempts to slay the adventurer, to keep the crystal safe, but is stopped by the mysterious boy from earlier. When we reach a later crag, Nag’molada reveals that the boy has released Emptiness, a destructive force, on the crystal. Once we defeat the Empty at the mothercrystal, we travel to the Tavnazian Archipelago for the first time. When we’re unconscious, a group of Tarutaru’s, the Chebukki Siblings, steal our amulet to take to the leader of Tavnazia, Prishe. Prishe returns to town with her friend Ulmia after checking the area out. She informs the party of monsters amassing at Cape Riverne. Prishe returns our amulet, which is oddly identical to hers. Prise then wants to confront Bahamut in Cape Riverne for answers, and finds out that Nag’molada and the Chebukki triplets are already there. We run into Nag’molada singing an ancient song to Bahamut, proving that he is a Kuluu. Bahamut decides to honor the ancient pact made with the Kuluu ages prior. Bahamut is subdued by Esha’ntarl, a Zilart, subdues Bahamut in a magic web. We then travel to Jeuno and turn ourselves in. We are wanted for treason, after all… We speak with Esha’ntarl, who by the way is smokin', suspects that the young man from earlier in the game is the Keeper of the Apocalypse, and charges us with capturing him to prove his innocence. We then embark on a comical quest in Windhurst, where the Chebukki triplets are attempting to find their long lost father. Prishe is hospitalized, and given your amulet to stabilize her condition. The boy is spotted in Pso’Xja, and we head there. We then battle Diabolos, and realize we’ve been drawn into a dreamworld. The boy arrives, and rescues Prishe. We also find out that Tenzen, another of our companions, has a blade that houses Phoenix. Phoenix requests help from Diabolos, but instead is offered to stay in the dream world to avoid the shittiness of reality. It should be noted that Phoenix and Diabolos are two of the five terrestrial avatars charged with the protection of Vana’diel. The others are Carbuncle, Fenrir, and Bahamut. The party then seeks out Bahamut again, searching for answers. We meet up with Bahamut, and request his aid. He sends one of his cronies after us, and we kill it. Afterwards, Bahamut tells Phoenix that she’s wasting her time, and that the Emptiness will win. The party recognizes a song that Phoenix starts singing, and Bahamut and his wyrms. We find out that the Emptiness is the will of the Twilight God, Promathia, who cursed mankind for trying to reach Paradise. Prishe then reveals that she had an accident as a child when she came into contact with the baptismal vessel deep below the church, which has stopped her aging. We travel to a statue of Promathia, where he reveals that he desires resurrection, and death. The party heads to Pso’Xja to arrive at the Vazhl mothercrystal. Nag’molada and the boy both appear, and it is revealed that the baptismal vessel is actually the Eye of Altana, used to turn Emptiness into Magicite. The amulet that we were given was once given to the Kuluu by the Zilart to contain the darkness. It also allows you to communicate directly with the mind of another. SHINING!!!!!! We finally get the boys name, although I wish you luck in pronouncing it; Selh’teus. He is the sole survivor of the disaster at Al’Taieu, that destroyed the place thousands of years ago. We wake in Promyvion, and have to rescue Tenzen, Louverance, and Ulmia, who have been captured within the darkness. We meet up with Diabolos and Prishe, and discover that Selh’teus came from Al’Taieu to protect the celestial capital, which wasn’t destroyed, only hidden beyond the fifth mothercrystal. Prishe then resolves to kill The Keeper of the Apocalypse, which will allow Bahamut to not kill everyone. Prishe goes missing for a little bit, and the party splits up to investigate. We meet up with my favorite character of this expansion, a Galka named Jabbos. Jabbos has what I’d imagine is the voice of Christian Bale’s Batman, as he speaks…..and then…..pauses….a…..lot….. He’s been living with Moblins for far too long, and the beastmen have begun to think that they are the children of Promathia. The beasts believe that they are, and continue digging ith this expectation, but Jabbos knows that the Moblins were born long after Promathia had died. They get pissed when they find out, and Jabbos joins up. We then find out that Prishe has a bit o magicite stuck in her chest, which is probably just as uncomfortable as it sounds. She runs off, and Bahamut is found beyond the sea of clouds, and Cid begins working on an airship that can reach him. Prishe is spotted in Jeuno, and we head to find the little shit. The NPC’s Tenzen, Louverance, Jabbos, and Shirakee Z… ugh… all come to the conclusion that Prishe is the Keeper of the Apocalypse who is intended to awaken the Twilight God, using the power of song. Esha’ntarl reveals that defeating the Keeper of the Apocalypse will only set the darkness free to possess another, and that the only way to break the cycle is to resurrect Promathia, and defeat him in God form in front of the mothercrystal. The party gets on Cid’s airship, and meets up with Prishe and Bahamut. She reasons with Bahamut, and he reveals that she is no longer the Keeper of the Apocalypse, and that the true keeper is in Al’Taieu. Bahamut then reveals a crazy plan to destroy mankind in order to keep Promathia from enveloping everything, and entering Vana’diel. He then attacks us with Megaflare, and is blocked by Tenzen, and his Phoenix blade. We jump ship. We failed to outright defeat Bahamut, and Phoenix sacrificed herself, making ole Tenzen’s blade normal, and boring. Cid mentions a red light shooting up from the Sea of Shu’Meyo has appeared. He sends us out to get supplies, and studies the Eye of Altana to repair the airship. The airship is hijacked by the Chebukki triplets, and Tenzen. Tenzen was instructed by Phoenix to kill the Adventurer, but obviously gets his ass whooped. We then get teleported to the fifth mothercrystal in Al’Taieu. In Al’Taieu, we are beckoned to the Grand Palace of Hu’Xzoi. We enter, and regain the light of the four other mothercrystals. Selh’teus explains that the Emptiness extracted from the Kuluu had been manifested into Promathia, and had been sealed in the audience chamber. Nag’molada breaks the seal, and frees Promathia. Nag’molada is swallowed in Emptiness, teaching him that all the children of Vana’diel were born from Promathia. The god then attempts to get in. We join Prishe in the Empyreal Paradox, where Selh’teus attempts to slow Promathia down. Then, the epic fight… When Promathia reaches his end, Prishe casts the Star of Tavnazia at him, and we unleash the light of the mother crystals, allowing the tears of Altana to rain down upon us. Promathia is crushed, and returns to the mothercrystal. Emptiness is revealed as the physical manifestation of death itself, and even the god Promathia, would die when faced against it. We again learn about the origins of Vana’diel, and all of it’s races. Everyone goes their separate ways, and Prishe’s magicite melts away, making her mortal once again. The Song: https://www.youtube.com/watch?v=dSt8vifJG38&list=PL85AED8D3D495397D&index=21
Vivi and Miroku discuss the December version update, the “gifts” system, and the 2014 Tarutaru cup! Have questions or comments for the show? You can e-mail us at...