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There comes a time in every adventurer's life that they must take their sword and live out the fantasy of every legendary hero... slay a dragon! And while all this is well and good... isn't the task before the Kingmakers today a little much? After getting a distress call from the Nomen Centaurs of Varnhold, the Kingmakers must travel to the other side of the country to face down a mighty foe. But are they prepared for their true quest today? Can our heroes overcome this mythic challenge and go down in history? Or is today the day they die a heroic death at the hands of the most iconic of all foes? Hold your breath and raise your shield- we're going on a dragon hunt! Swords get polished. Food gets delivered. Hoards get pilfered. All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... is this kind of challenge a hint that the DM's been slighted in some way?! Patreon: www.patreon.com/dicewillroll Discord: discord.gg/rDhQuVq Reddit: https://www.reddit.com/r/dicewillroll/ PODCHASER #REVIEWS4GOOD https://www.podchaser.com/podcasts/dice-will-roll-753342 BE GAY ROLL DICE NETWORK: https://discord.gg/ExjY3uh SUBGRUBS & SNAZZARDS: FREE PDF! https://drive.google.com/file/d/1Pol99sJgnluCtjgGcqbOW12Gzd0mDQZM/view SERVERSTUCK: https://discord.gg/kG8FTV9 Music Via Owlcat Games Theme Song: Kick Shock by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0 License Ad Music: Local Forecast - Elevator, Airport Lounge, Lobby Time and Bit Quest by Kevin MacLeod --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/dice-will-roll/support
It all ends here. After weeks of investigating horrors and heresy, the Kingmakers have finally found themselves face to face with the culprit of all the misfortunes which have plagued Varnhold and its people. An ancient, beyond powerful foe has risen, and with occult power that dwarfs our heroes by leagues, and if they don't do something to stop it, Kilcela and the rest of the world could be next. The undead menace of Vordakai, Cyclops Lich and King of a Crumbled Empire, demands their subjugation- but when our heroes have an old friend to avenge, surrender isn't an option. It's do or die for Alden, Kaska and Ichor as they face off against a truly legendary foe they seemingly have no hope of beating- but surely, justice will find a way! Now, once and for all, guys, let's show this zombie wizard it should have stayed dead! Spells get cast. Friends get reunited. Eyes go blind. All this and more in this, the season finale of Kingmaker Book 3: The Varnhold Vanishing, where we ask the Hard Questions like... how do I stop my mind-controlled friend from killing me without hurting their feelings? Patreon: www.patreon.com/dicewillroll The Dice Will Roll Wiki: https://dice-will-roll.fandom.com/wiki/Dice_Will_Roll_Wiki Discord: discord.gg/rDhQuVq Reddit: https://www.reddit.com/r/dicewillroll/ Facebook: www.facebook.com/dicewillroll Twitter: twitter.com/DiceWillRoll Redbubble: https://www.redbubble.com/people/DiceWillRoll/shop?asc=u Kilcela: Heart of Heroes: discord.gg/eppzv8F Music Via Owlcat Games Theme Song: Kick Shock by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0 License Ad Music: Local Forecast - Elevator, Airport Lounge, Lobby Time and Bit Quest by Kevin MacLeod --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/dice-will-roll/support
Tombs. Standard adventure fodder. You go in, fight some skeletons, get the loot, leave and tell tale of your story. But this one feels... different. Our heroes must delve into the tomb hidden in a tall rock formation hidden deep in the mountains on the trail of the populace of the entire vanished city of Varnhold. Could this be where they went? What brought them here, to an isolated island deep in the treacherous cyclopse gravelands? A veritable tomb of horrors awaits these daring adventurers as they try solve the mystery of the true nature of Vordakai's Isle once and for all. After that... can we finally go home? I miss the woods, these mountains suck! And I'm pretty sure I got a stone in my shoe! Secret doors get opened. Blood gets boiled. Wheels get spun. All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... what's the safest way to talk your way out of a fight with a fiend without losing your soul? Patreon: www.patreon.com/dicewillroll The Dice Will Roll Wiki: https://dice-will-roll.fandom.com/wiki/Dice_Will_Roll_Wiki Discord: discord.gg/rDhQuVq Reddit: https://www.reddit.com/r/dicewillroll/ Facebook: www.facebook.com/dicewillroll Twitter: twitter.com/DiceWillRoll Redbubble: https://www.redbubble.com/people/DiceWillRoll/shop?asc=u Kilcela: Heart of Heroes: discord.gg/eppzv8F Music Via Owlcat Games Theme Song: Kick Shock by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0 License Ad Music: Local Forecast - Elevator, Airport Lounge, Lobby Time and Bit Quest by Kevin MacLeod --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/dice-will-roll/support
En-route to the dreaded Valley of the Dead in search of answers into their ongoing investigation of the lost colony, our brave heroes are scaling mountains and wandering through the wilds. But after meeting a particularly unusual, plane-hopping ally in Zzamas the Phase Spider, an enormous arachnid with a human head and promises of treasure, they now find themselves face to face with an even more unusual foe- the gruesome Xill, alien monstrosities with jaws, claws and a real bad attitude! It's time for a fight around a weak spot between worlds around the mythic Ghost Stone in a bid to win this creepy spider lady back her home and get on with the mystery of Varnhold! Chests get opened. Birds get ridden. Doors get slammed. All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... what's the easiest way to make it down a waterfall in one piece? Patreon: www.patreon.com/dicewillroll The Dice Will Roll Wiki: https://dice-will-roll.fandom.com/wiki/Dice_Will_Roll_Wiki Discord: discord.gg/rDhQuVq Reddit: https://www.reddit.com/r/dicewillroll/ Facebook: www.facebook.com/dicewillroll Twitter: twitter.com/DiceWillRoll Redbubble: https://www.redbubble.com/people/DiceWillRoll/shop?asc=u Kilcela: Heart of Heroes: discord.gg/eppzv8F Music Via Owlcat Games Theme Song: Kick Shock by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0 License Ad Music: Local Forecast - Elevator, Airport Lounge, Lobby Time and Bit Quest by Kevin MacLeod --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/dice-will-roll/support
They say not to judge a book by its cover, but maybe they should also say not to judge a gnome by its height! Our heroes have come across a camp of ghastly Spriggans- grey skinned, hairless gnomes with a tendency to make mountains out of molehills- and switch their sizes up to match! Are these deceitful foes the ones who caused everyone in the city of Varnhold to vanish? If so, how! Why! Where did they put them? But one question looms over the others- who is this Supreme Leader they're all terrified of? Mystery is in the air, but before all else- we have some gnomes to gnash! Let's roll! Towers get fallen from. Escapes get blocked. Nightmares get had. All this and more in this episode of Dice Will Roll, the gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... is it acceptable to kill a bad guy if they're crying like, real real hard? PATREON REVAMP FORM: https://docs.google.com/forms/d/e/1FAIpQLSdCi6EXre0zPSiRNEUenZ86ALAAfOqggE1YiZ8ouTrHEt4_6g/viewform Discord: discord.gg/rDhQuVq Reddit: https://www.reddit.com/r/dicewillroll/ Facebook: www.facebook.com/dicewillroll Twitter: twitter.com/DiceWillRoll Patreon: www.patreon.com/dicewillroll Redbubble: https://www.redbubble.com/people/DiceWillRoll/shop?asc=u Kilcela: Heart of Heroes: discord.gg/eppzv8F Music Via Owlcat Games Theme Song: Kick Shock by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0 License Ad Music: Local Forecast - Elevator, Airport Lounge, Lobby Time and Bit Quest by Kevin MacLeod --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/dice-will-roll/support
Knock knock! Anyone home? No? Huh. When a single house does this, it's a normal afternoon- the residents might be out having a picnic, going on a hike, practicing wizardry or something. But when a whole city has been completely abandoned, with no sign of a struggle or even a hint of where they might have gone aside from a single ominous word carved into the the door of an inn, something's definitely up. Our heroes have crossed into the nation of Varnhold to investigate why their neighbouring kingdom has gone radio silent, but the discovery that they're not just ignoring them, but are all gone is more than a little chilling. Now they must put on their detective caps and investigate the empty barony, because all of this raises a single question- if they're not here, then where did the people of Varnhold go? Jars get knocked over. Books get read. Gods get discovered. All this and more in this episode of Dice Will Roll, where we ask the hard questions like... how can I identify someone based solely on their hands? PATREON REVAMP FORM: https://docs.google.com/forms/d/e/1FAIpQLSdCi6EXre0zPSiRNEUenZ86ALAAfOqggE1YiZ8ouTrHEt4_6g/viewform Discord: discord.gg/rDhQuVq Reddit: https://www.reddit.com/r/dicewillroll/ Facebook: www.facebook.com/dicewillroll Twitter: twitter.com/DiceWillRoll Patreon: www.patreon.com/dicewillroll Redbubble: https://www.redbubble.com/people/DiceWillRoll/shop?asc=u Kilcela: Heart of Heroes: discord.gg/eppzv8F Music Via Owlcat Games Theme Song: Kick Shock by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0 License Ad Music: Local Forecast - Elevator, Airport Lounge, Lobby Time and Bit Quest by Kevin MacLeod --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app Support this podcast: https://anchor.fm/dice-will-roll/support
It's (current year) now. Topics - New Year, New You, Christmas is gay, nobody likes Super Smash Brothers Ultimate, mashing buttons on the Retro Pi, Pathfinder: Kingmaker, BP, mislabeled buttons, finding the Goblin Kingdom, The First World, dead birds, Season of Bloom, Varnhold, Mortal Kombat X, Forza Horizon 4: Fortune Island. Music - The Beatles - The End, Slayer - Die by the Sword, Johnny Cash - God's Gonna Cut You Down
Episode 48 – in which Horatio Surtova faces justice, Kaylen takes a council of war with his new allies, and the time has come to confront Vordekai to save the citizens of Varnhold. The post Kingmaker Session 48 first appeared on RPGMP3.
Episode 48 – in which Horatio Surtova faces justice, Kaylen takes a council of war with his new allies, and the time has come to confront Vordekai to save the citizens of Varnhold.
Episode 39 – in which Kaylen and Michaela explore Varnhold, and encounter the strange creature of Dragonleaf Gulch. The post Kingmaker Session 39 first appeared on RPGMP3.
Episode 39 – in which Kaylen and Michaela explore Varnhold, and encounter the strange creature of Dragonleaf Gulch.
Episode 34 – in which Kaylen and Bryn descend Mt Talon a lot faster than they climbed in, and challenge the power responsible for Varnhold’s vanishing.
Episode 34 – in which Kaylen and Bryn descend Mt Talon a lot faster than they climbed in, and challenge the power responsible for Varnhold's vanishing. The post Kingmaker Session 34 first appeared on RPGMP3.
Episode 29 – in which Kaylen and Tristain investigate Varnhold. What dark sorcery is responsible for its fate?
Episode 28 – in which Fey Lords and Ladies are consulted, and ill news comes from Varnhold.
Episode 22 – in which Kaylen travels to Varnhold for the wedding of Varn Thorne and Jamandi Rull.