Three friends tell a story together by creating a game, characters, and a fantasy world. Jamie is the unknowing hero. Jake plays multiple quirky cast members. And Nathan ties it all together as the Writer of the story. No one knows what will happen next, because it's all improvised! Join the quest w…
A sports announcer who has never seen sports, a trial at the State Fair court, plant church drama, and the truth about how we all feel eating out with friends. All this and more can be found in this, the fourth and final volume of three line dialogues. Enjoy. Visit us at kqpodcast.com Support us at patreon.com/kqpodcast Email us at knights.quest10@gmail.com
The third instalation of us reading the original Knight's Quest book. In this section, Drake goes to prison again and he breaks out again. Drake finds a mysterious dagger and becomes obsessed with this dagger and the sea. Somehow this creates the funniest thing we've ever recorded. Reminder, the writing is not good, it's cringey, and that's why we love it. Enjoy. Visit us at kqpodcast.com Support us at patreon.com/kqpodcast Email us at knights.quest10@gmail.com
To wrap up the season we answer your questions! We talk about our favorite Quis moments and things we're going to miss. We clarify some plot questions and talk about silly hypotheticals. Most importantly, we talk about what is coming next. And don't worry, there is a next for Knight's Quest. Thanks again to everyone who submitted questions. Visit us at kqpodcast.com Support us at patreon.com/kqpodcast Email us at knights.quest10@gmail.com
Our story comes to a conclusion. Raner and his friends go their separate ways, and we get to learn a bit about how each of their stories end. Trouble, Abiil, Rhaesh, and Katrina all head back to The Gate. Things are a mess there, which creates lots of opportunities for them. Grorg and Eloise go to free Bathilda and reunite with the rest of her family. Leroy and Jonathan stop by Golden, thinking of Quis' legacy. And Raner goes back to the home where this whole adventure started. This is the last part of the season 3 finale, and the end to the Song of the Hero. Thank you for listening. Visit us at kqpodcast.com Support us at patreon.com/kqpodcast Email us at knights.quest10@gmail.com
In the second to last episode, the action of the story reaches its climax. Raner confronts the source of all of his problems. Big questions are asked and even bigger answers are given. Ultimately, Raner is forced to make a major decision. One that shape his future and the story that the world tells. The result is one that even surprises the Writer. Will you see it coming? Did you pick up on all the clues? Only one way to find out. This is part 4 of the 5 part finale. Visit us at kqpodcast.com Support us at patreon.com/kqpodcast Email us at knights.quest10@gmail.com
After a chaotic battle, Raner and his friends find themselves in a new space. It's hard to describe. It's nebulous, it's magical, and it's pink. While in this confusing space they meet a loving ally, they encounter a beloved person, and they face their choatic foe. But this isn't the ending quite yet, because Raner makes a decision that changes everything. This is part 3 of the 5 part finale. Visit us at kqpodcast.com Support us at patreon.com/kqpodcast Email us at knights.quest10@gmail.com
Raner and his stupid friends tried to stop Meurgic, and obviously that didn't work very well. Because they are just cute little babies that don't know any better. So now they get to experience a much better world. There are so many dice roles, and lots of chaotic things happen. This is truly the pinacle of creative story telling. Honestly, the Writer has been missing out on my great ideas. You should go and bug him and tell him that his story is bad and that randomly rolling things all the time really takes it to the next level.Meurgic Rules and Raner Drools kqpodcast.com patreon.com/kqpodcast.
It's the beginning of the end. The plan has been made, the party is here, Meurgic is here, now it's time for action. Can their spirit ally fend off Meurgic long enough for Raner and his friends to make it to the Heart in time? Will their plan even work? They've got epic weapons, they've reached their final forms, and they've got their friends. It's now or never. This episode is part one of the four part season finale. kqpodcast.com patreon.com/kqpodcast
This is the third collection of Three Line Dialogue scenes. Nathan, Jake, and Jamie create quick scenes to warm up for the main show, but end up creating memorable and funny moments and characters. Arch mages, talking bees (again), garbage truck drivers, toy makers, and many more! kqpodcast.com patreon.com/kqpodcast
The party has one last opportunity to plan, talk, and get ready for their confrontation with Meurgic. Quis has a heart to heart with Leroy. Trouble has a heart to heart with Abiil. Grorg has a heart to heart with Jonathan. Raner has like, three heart to heart conversation. Oh, and Eloise gets a cool weapon upgrade.
Raner and crew are standing on top of a mountain having done the impossible. So now what? It's time to ask questions, assess resources, and create a plan. It turns out their new ally has a lot more to bring to the table than previously thought. While this is going on, an unexpected visitor is brought to the scene. Could this be helpful or take us even further off the rails? Probably both. www.kqpodcast.com patreon.com/kqpodcast
Let's take a pause on the main party and catch up on some other characters. Jonathan tours Varden with his brother. Of course, this results in him getting into trouble and bumping into an old "friend". We also see how Katrina and Rhaesh are doing as they finally make it to Sumwyr. As they look for a ship they realize that they aren't alone.
Let's take a pause on the main party and catch up on some other characters. Jonathan tours Varden with his brother. Of course, this results in him getting into trouble and bumping into an old "friend". We also see how Katrina and Rhaesh are doing as they finally make it to Sumwyr. As they look for a ship they realize that they aren't alone.
Raner and friends enter into the mountain top passage which reveals something far grander than anything they've seen before. As they confront the spirit within they discover secrets about the world that will change everything. But more importantly, will they be able to achieve their goal while having no plan, no leverage, and no idea what they're doing? Only the dice know for sure.kqpodcast.com patreon.com/kqpodcast knights-quest.fandom.com/wiki/
Raner and friends enter into the mountain top passage which reveals something far grander than anything they've seen before. As they confront the spirit within they discover secrets about the world that will change everything. But more importantly, will they be able to achieve their goal while having no plan, no leverage, and no idea what they're doing? Only the dice know for sure.kqpodcast.com patreon.com/kqpodcast knights-quest.fandom.com/wiki/
This episode takes a turn as we focus on some tougher conversations. Jonathan arrives in Varden to confront his family. Old tensions get brought to the surface while new faces are introduced. Back in the mountains, Raner asks Eloise a heretical question. Leroy tries to draw Quis back in. And Abiil reals from the recent revelation. All while preparing to lie to a spirit. kqpodcast.com patreon.com/kqpodcast
This episode takes a turn as we focus on some tougher conversations. Jonathan arrives in Varden to confront his family. Old tensions get brought to the surface while new faces are introduced. Back in the mountains, Raner asks Eloise a heretical question. Leroy tries to draw Quis back in. And Abiil reals from the recent revelation. All while preparing to lie to a spirit. kqpodcast.com patreon.com/kqpodcast
Trapped in a fortress for the night, Raner and the team decide it's time to finally solve the mystery of who is the Writer's Assistant. The answer requires a few more clues from Leroy. But once solved it reveals much more than they had anticipated. Meanwhile, Jonathan is on his own journey and experiences the wonder, magic, and bustle of Varden. kqpodcast.com patreon.com/kqpodcast
Trapped in a fortress for the night, Raner and the team decide it's time to finally solve the mystery of who is the Writer's Assistant. The answer requires a few more clues from Leroy. But once solved it reveals much more than they had anticipated. Meanwhile, Jonathan is on his own journey and experiences the wonder, magic, and bustle of Varden. kqpodcast.com patreon.com/kqpodcast
It's time for a wizards duel, and it's going to get chaotic. It's going to involve the whole party, but at the end of the day only one wizard will stand. Which side of magic will win the day? What random effects will occur? How will Leroy respond? And who will hold this? www.patreon.com/kqpodcast www.kqpodcast.com
It's time for a wizards duel, and it's going to get chaotic. It's going to involve the whole party, but at the end of the day only one wizard will stand. Which side of magic will win the day? What random effects will occur? How will Leroy respond? And who will hold this? www.patreon.com/kqpodcast www.kqpodcast.com
The party journeys into the mountains and finds an abandonded fortress. It seems to be defending something very powerful. While there, Raner tries to build a bridge with Leroy. Trouble goes off exploring. Eloise and Grorg talk about their Zodiac signs. And Quis decides that it's time to make himself whole by going to the root of the problem.
The party journeys into the mountains and finds an abandonded fortress. It seems to be defending something very powerful. While there, Raner tries to build a bridge with Leroy. Trouble goes off exploring. Eloise and Grorg talk about their Zodiac signs. And Quis decides that it's time to make himself whole by going to the root of the problem.
As the party is traveling through the jungle they are visited by a chaotic new enemy. How did they get to the jungle? Well let's take a trip back to the Gate to find that answer. This enemy's arrival results in the party confronting one of their biggest threats, themselves. Will friendship be enough to overcome these threats? kqpodcast.com patreon.com/kqpodcast
As the party is traveling through the jungle they are visited by a chaotic new enemy. How did they get to the jungle? Well let's take a trip back to the Gate to find that answer. This enemy's arrival results in the party confronting one of their biggest threats, themselves. Will friendship be enough to overcome these threats? kqpodcast.com patreon.com/kqpodcast
After a few very eventful days, it's finally time to leave Garka. So Raner and the gang share some final words with Grorg's family. Meanwhile, lets catch up with some other travelers in the jungle. Rhaesh and Katrina discover the identity of the Burned Shard. While Jonathan meets three potential new allies (and yes, one of them has the best character name in the whole show). kqpodcast.com patreon.com/kqpodcast
After a few very eventful days, it's finally time to leave Garka. So Raner and the gang share some final words with Grorg's family. Meanwhile, lets catch up with some other travelers in the jungle. Rhaesh and Katrina discover the identity of the Burned Shard. While Jonathan meets three potential new allies (and yes, one of them has the best character name in the whole show). kqpodcast.com patreon.com/kqpodcast
After the results of their cavern ccombat, Raner and his allies must now convince an even more powerful threat to help them. It probably won't be easy. Meanwhile, back in the village, Quis and Leroy are having some breakthroughs and connections. And Trouble has a heart to heart with an unexpected new friend.
After the results of their cavern ccombat, Raner and his allies must now convince an even more powerful threat to help them. It probably won't be easy. Meanwhile, back in the village, Quis and Leroy are having some breakthroughs and connections. And Trouble has a heart to heart with an unexpected new friend.
It's time to enter into the den of danger intself. After gaining some support from Grorg's family, Raner, Eloise, Trouble and Grorg find themselves on a hunt. Or are they the ones being hunted? Now they are forced to fight their toughest creature yet. Will they survive? Will they accomplish their goal? And who will make the final blow?
It's time to enter into the den of danger intself. After gaining some support from Grorg's family, Raner, Eloise, Trouble and Grorg find themselves on a hunt. Or are they the ones being hunted? Now they are forced to fight their toughest creature yet. Will they survive? Will they accomplish their goal? And who will make the final blow?
After the events of the previous night, Raner and his friends need to face the consequences of their actions. Grorg confronts his father. Raner makes a big ask. Jonathan leaves a message. Quis gets cooking and casting. And Eloise can't say no to a fight.
After the events of the previous night, Raner and his friends need to face the consequences of their actions. Grorg confronts his father. Raner makes a big ask. Jonathan leaves a message. Quis gets cooking and casting. And Eloise can't say no to a fight.
This is the second collection of Three Line Dialogue scenes. Nathan, Jake, and Jamie create quick scenes to warm up for the main show, but end up creating memorable and funny moments and characters. Talking bees and frogs, inexperienced ship captains, science fairs gone wrong, and so much more. kqpodcast.com patreon.com/kqpodcast
This is the second collection of Three Line Dialogue scenes. Nathan, Jake, and Jamie create quick scenes to warm up for the main show, but end up creating memorable and funny moments and characters. Talking bees and frogs, inexperienced ship captains, science fairs gone wrong, and so much more. kqpodcast.com patreon.com/kqpodcast
We pick up where we left off on the journey of Drake and Sir Nathaniel. Drake, the previous Gamemaker, has just aquired the powers of spys, ninjas, and Batman combined. With these gifts he evades the law, deals with criminals, and continues to make the most frustrating decisions. Meanwhile Sir Nathaniel, the current Gamemaker, tries introducing love interests, side quests, consequences, and maybe too many characters. Join us as we laugh at the cringey highschool version of Knight's Quest. kqpodcast.com patreon.com/kqpodcast
We pick up where we left off on the journey of Drake and Sir Nathaniel. Drake, the previous Gamemaker, has just aquired the powers of spys, ninjas, and Batman combined. With these gifts he evades the law, deals with criminals, and continues to make the most frustrating decisions. Meanwhile Sir Nathaniel, the current Gamemaker, tries introducing love interests, side quests, consequences, and maybe too many characters. Join us as we laugh at the cringey highschool version of Knight's Quest. kqpodcast.com patreon.com/kqpodcast
Grorg continues to fight his father in the duel of rights. One will win the duel, one will win the respect of the family, and that could be different orcs. Eloise and Quis try their best to aid their friend. Raner never gives up. And Grorg learns what it truly means to win.
Grorg continues to fight his father in the duel of rights. One will win the duel, one will win the respect of the family, and that could be different orcs. Eloise and Quis try their best to aid their friend. Raner never gives up. And Grorg learns what it truly means to win.
After the argument at story dinner, Grorg spends time preparing for his duel. Tension is high amongst his family as no one is sure who to root for. Meanwhile Leroy returns to his favorite passion. Quis casts a scary spell. And Jonathan crosses a line.
After the argument at story dinner, Grorg spends time preparing for his duel. Tension is high amongst his family as no one is sure who to root for. Meanwhile Leroy returns to his favorite passion. Quis casts a scary spell. And Jonathan crosses a line.
Grorg has been reunited with his family in his home town. To celebrate, his father throws a big feast. Raner plays some catchy jingles, Leroy sends a package, and Jonathan shows off his style. How will Grorg's family receive all the changes in his life? And most importantly, how will his father respond? kqpodcast.com patreon.com/kqpodcast
Grorg has been reunited with his family in his home town. To celebrate, his father throws a big feast. Raner plays some catchy jingles, Leroy sends a package, and Jonathan shows off his style. How will Grorg's family receive all the changes in his life? And most importantly, how will his father respond? kqpodcast.com patreon.com/kqpodcast
We arrive in Grorg's home town, Garka. While in town we discover a new type of animal, we visit a restraunt with a creepy owner, and we meet Grorg's family. The usual dose of chaos ensues as our party is overwhelmed with orcs. patreon.com/kqpodcast kqpodcast.com
We arrive in Grorg's home town, Garka. While in town we discover a new type of animal, we visit a restraunt with a creepy owner, and we meet Grorg's family. The usual dose of chaos ensues as our party is overwhelmed with orcs. patreon.com/kqpodcast kqpodcast.com
After some wild encounters with spirits, the gang has a good old fashioned travel episode. Everyone gets some character development! Abiil learns what happened to his home. Jonathan and Raner have a heart to heart. Leroy is reminded of his heritage. Quis gets a new pet. Trouble picks a name. Eloise and Grorg collect sticks
After some wild encounters with spirits, the gang has a good old fashioned travel episode. Everyone gets some character development! Abiil learns what happened to his home. Jonathan and Raner have a heart to heart. Leroy is reminded of his heritage. Quis gets a new pet. Trouble picks a name. Eloise and Grorg collect sticks
After a successful hunt in the mossy field, the party encounters another powerful spirit. They use this time to answer some of their most important questions. Most importantly they are given a lead on how they could confront Meurgic. But they might have to face someone even scarier to do so.
After a successful hunt in the mossy field, the party encounters another powerful spirit. They use this time to answer some of their most important questions. Most importantly they are given a lead on how they could confront Meurgic. But they might have to face someone even scarier to do so.
In this bonus episode, we show you a selection of short scenes. These scenes are created as part of our warm up process, but have ended up becoming some of our favorite moments. They range from Christmas tree farms, Peanut packing factories, the president, and surfer bros. Anything is possible in 3 Line. patreon.com/kqpodcast kqpodcast.com
In this bonus episode, we show you a selection of short scenes. These scenes are created as part of our warm up process, but have ended up becoming some of our favorite moments. They range from Christmas tree farms, Peanut packing factories, the president, and surfer bros. Anything is possible in 3 Line. patreon.com/kqpodcast kqpodcast.com