Press F Podcast

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Press F Podcast is a podcast by Sledgehammer Games, the video game development studio behind Call of Duty®: Advanced Warfare and Call of Duty®: WWII. The goal of the series is to pay respects to the amazing developers who work in the studio. You’ll hear about familiar levels and weapons, along with some candid moments where the dev shares the thoughts and emotions which take place behind the scenes. Welcome to Press F Podcast and thanks for listening!

Sledgehammer Games

  • Nov 2, 2020 LATEST EPISODE
  • monthly NEW EPISODES
  • 54m AVG DURATION
  • 8 EPISODES


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Latest episodes from Press F Podcast

Ryan Ferriera, Senior Concept Artist

Play Episode Listen Later Nov 2, 2020 83:27


Ryan Ferriera had an unconventional path to the video game industry. He joined the U.S. Army in 2003 with deployments to Iraq and Afghanistan. After 10 years of service, he pursued a degree in Visual Development and History from the Academy of Art University. After graduating, he dove right into the video game industry and in 2019, joined Sledgehammer Games.  

Kacper Centkowski, Systems Designer

Play Episode Listen Later Oct 14, 2020 61:40


Kacper didn’t grow up surrounded by technology and video games. He spent the first 10 years of his life in Poland, while it was still a communist country, before moving to the United States with his family. It wasn’t until then when his family purchased their first Nintendo console. Now, Kacper has shipped games like Dead Space, Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare, and Call of Duty®: WWII. 

Sandy Lin-Chiang: Associate Art Director

Play Episode Listen Later Aug 20, 2020 69:49


Sandy has been with Sledgehammer Games since 2009 and has helped shipped Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare, and Call of Duty®: WWII. During our conversation, we discuss family, achieving goals, animation, VFX, and so much more. 

Conant Fong: Associate Animation Director

Play Episode Listen Later Jul 16, 2020 59:31


Conant’s been with the studio since the very beginning. You can see his work throughout Call of Duty®: WWII’s zombie mode as well as Call of Duty®: Advanced Warfare’s bridge collapse, to name a few. He’s also worked on games like Dead Space, The Godfather, The Lord of the Rings: Return of the King, and more.

Alayna Cole: Producer

Play Episode Listen Later Jun 30, 2020 54:21


Alayna Cole is a Producer for Sledgehammer Games and lives in Melbourne, Victoria, Australia. She has a Doctorate in Creative Arts from the University of the Sunshine Coast and is a huge advocate of the LGBTQ+ community. She recently earned her first 100% in Clone Hero and plays a ton of Animal Crossing. 

Andy Wilson: Chief Operating Officer

Play Episode Listen Later May 29, 2020 58:55


Andy Wilson is the Chief Operating Officer at Sledgehammer Games. Before joining the team in 2019, he released many games including Mafia 3, Split/Second, and Splinter Cell Blacklist. 

Josh Katz: Principal Multiplayer Designer

Play Episode Listen Later May 6, 2020 46:54


Josh Katz is the Principal MP Designer at Sledgehammer Games. He started in video games working QA and has worked on games like Return of the King, Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare, and Call of Duty®: WWII. He shares his experiences throughout his career and how he's dealt with crippling anxiety. 

Introducing Press F: A Podcast About Video Game Development.

Play Episode Listen Later May 6, 2020 1:02


In this short episode, Gabe Hernandez, Community Strategist at Sledgehammer Games, shares the vision of the podcast. 

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