Podcasts about vfx

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Latest podcast episodes about vfx

Just Shoot It: A Podcast about Filmmaking, Screenwriting and Directing
The Horrors of Seth Worley's "Sketch" - Just Shoot It 499

Just Shoot It: A Podcast about Filmmaking, Screenwriting and Directing

Play Episode Listen Later Oct 30, 2025 95:40


Seth Worley https://www.imdb.com/name/nm2124394/ made money selling tools for filmmakers. And Matt and Oren get him to talk about ways filmmakers can make side-income today. Can filmmakers make money selling plug-ins and stock footage? And if so, how?But why make side-income as a filmmaker or working commercial director? Simply put: AI. And the guys get into a broader discussion how AI will change video and the impact AI will have in an already saturated marketplace of creatives. And they wrestle with tough questions like, what kind directors won't be replaced by AI?Like a lot of filmmakers, Seth's real passion is making good work. And he gets into his 9-year journey to complete his latest film, "Sketch". Did it change his life completely? The short answer is no. But you'll want to hear how making his feature film transformed how he worked from Nashville as a commercial director.This is the VFX episode you won't want to miss. And you'll hear some great tips for making a Spielberg-reminiscent, Amblin-inspired movie for today's audiences.Find Seth on IG @thesethworley---Help our Patreon! https://www.patreon.com/JustShootItPodMatt's Endorsement: Evan Monsma's YouTube Channel https://www.youtube.com/@EvanMonsmaOren's Endorsement: "Why You Should Shoot It Twice" from Frameset https://www.youtube.com/watch?v=JSrlQdtuLi0The latest episode from the podcast "Lonely Island and Seth Meyers " https://podcasts.apple.com/us/podcast/laser-cats-5/id1738121304?i=1000732778308Edgar Wright on "Smartless" podcast https://podcasts.apple.com/us/podcast/edgar-wright/id1521578868?i=1000731238799Seth's Endorsement: Sho Pizza Bar https://www.shopizzabar.com/ The album "Getting Killed" by the band Geese. https://geesebandnyc.bandcamp.com/album/getting-killed The soundtrack from "It Follows" https://music.apple.com/us/album/it-follows-original-motion-picture-soundtrack-deluxe/1842890406 Hosted on Acast. See acast.com/privacy for more information.

Frankenstein's Podcast
122. Werewolves from 'The Howling' w/Howard Berger & Marshall Julius

Frankenstein's Podcast

Play Episode Listen Later Oct 29, 2025 89:47


This episode, Kalid and Joe are joined by legendary VFX artist, Howard Berger (of KNB Effects), and entertainment journalist, Marshall Julius to talk about their new book, Making Monsters! Then, we get specific and dig into Joe Dante's 1981 werewolf flick, The Howling.​​*Thank you to Jim Hall for the music! Check out more of his music⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and if you like what you hear, please consider donating to support his work⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠!*Thank you to Jim Tandberg for the Frankenstein's Podcast artwork!*Shoutout to our Patreon Producer(s), Luke Johnson, Andy Groth, Jake Kohl & Joe Mischo!⁠⁠⁠Support us on Patreon!⁠Featured Guest:Marshall Julius is a writer, broadcaster, quizmaster and professional Geek who wrote the Vintage Geek ultimate quiz book for geeks!Howard Berger is a special make-up effects creator & co-founder of KNB EFX. He has worked on over 400 film and television projects. He won an Academy Award for best makeup for his work on the Chronicles of Narnia: The Lion, the Witch and the Wardrobe and an Emmy for his work on The Walking Dead.Marshall and Howard's new collaborative book, MAKING MONSTERS: INSIDE STORIES FROM THE CREATORS OF HOLLYWOOD'S MOST ICONIC CREATURES, is available now!References:Day of the Jackal (New series on Peacock)Dredge (Video game for Nintendo Switch)Peacemaker season 2 (HBO)The FlyCriterion Channel

CG Garage
Episode 522 - Gabriel Regentin: How Ingenuity Studios Made Weapons Unbelievably Real

CG Garage

Play Episode Listen Later Oct 27, 2025 60:11


For our special Halloween episode, we sit down with VFX Supervisor Gabriel Regentin to discuss his work with Ingenuity Studios on the smash-hit horror film, Weapons. Gabriel details his close collaboration with director Zach Cregger, whose primary goal was to ensure every visual effect felt 100% "in-camera" and unquestionably real. He shares the challenge of creating the film's signature terrifying effects and how Ingenuity Studios was brought in early to develop the look for such a massive, director-driven vision. Gabriel also walks us through his fascinating "origin story," from studying Performing Arts Technology in Michigan to navigating the 90s dot-com boom in New York with Macromedia Director and After Effects. He recounts his big break on The Secret Life of Walter Mitty, where he earned the nickname "Gatlin Gabe" for his rapid temp comps and created a shot so good it became the benchmark for the final vendor, landing him a job at Framestore and launching his career in feature films. Ingenuity Studios > Weapons on HBO Max > Gabriel Regentin on IMDB > Gabriel Regentin on LinkedIn >

C'est plus que de la SF
L'Homme qui Rétrécit - Jan Kounen #261

C'est plus que de la SF

Play Episode Listen Later Oct 26, 2025 63:25


Le réalisateur Jan Kounen vient présenter L'Homme qui Rétrécit sur notre notre podcast. Hors-Norme Après Paul Verhoeven et Marc Caro, notre émission reçoit son troisième réalisateur depuis le début de cette sixième saison . Jan Kounen nous a fait le plaisir de venir présenter et expliquer les dessous de son Homme qui Rétrécit. Cette deuxième adaptation de Richard Matheson met en scène un Jean Dujardin bloqué dans sa cave alors que son corps ne cesse de rétrécir. Jan Kounen revient sur l'importance des trucages visuels pour arriver à créer cette échelle minuscule en utilisant les VFX le moins possible. Le cinéaste de Doberman et 99 Francs évoque également son lien avec Jean Dujardin et son arrivé sur ce projet très ambitieux ou il a fallu réaliser le film le plus vite possible pour des questions contractuelles avec La Paramount. Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

Screams & Streams
Ep. 101: Vincenzo Natali's "Cube" (1997)

Screams & Streams

Play Episode Listen Later Oct 25, 2025 39:31


A single room, a tiny budget, and a terrifying idea. We take Cube (1997) apart panel by panel to see why this indie puzzle-box still grips, frustrates, and inspires. From the first “Wonder Bread” kill to that nerve-wracking silent room, the movie turns constraints into storytelling fuel—smart sound design, practical effects with real bite, and a set built to trick the eye into believing there are thousands of ways to die.We share our first impressions and split ratings, then wrestle with the film's sharp edges. Does the cop's barely-contained rage work or wear thin? How do the math mechanics hold up under scrutiny, from quick prime checks to dizzying permutations? We talk dated language that stops the room cold, moments of grim humor that break the tension, and why the ending's ambiguity either preserves the myth or shortchanges the payoff. Along the way, we highlight craft details that still shine: drying lips and grime that sell exhaustion, color-coded rooms that carry mood more than meaning, and the discipline of letting silence do the scaring.Cube's legacy is everywhere: Saw's moral engines, Escape Room's gamified dread, The Platform's brutal system logic, and tight, one-location thrillers that turn limitation into invention. We dig into production nuggets—a 20-day shoot, VFX help that championed Toronto's film scene, and a marketing misfire that hid a cult hit in North America while France went wild for it. If you love survival puzzles, ethical pressure-cookers, and films that make design a character, this conversation's for you.Enjoy the episode? Follow us on Instagram at ScreamStream Pod, visit screamsandstreams.com for notes and recs, then rate, review, and subscribe. What's your favorite trap sequence—and did the ending land for you? Head to www.screamsandstreams.com for more information related to our episode.

The Producer Podcast
VFX IATSE

The Producer Podcast

Play Episode Listen Later Oct 24, 2025 42:35


The VFX side of the industry has grown exponentially in demand since its inception, but especially since the start of the streaming wars. Yet VFX artists have been some of the few industry workers that haven't had a union to help them along the way. That seems to be changing though as today I'm exploring the movement to unionize the VFX artists and what that means for the future of the industry, with VFX artists and union organizers Maggie Kraisamutr and Em Patch Tell us your thoughts about today's episode: micah.theproducerpodcast@gmail.comHost: Micah VersemannGuests: Maggie Kraisamutr and Em Patch⁠⁠Save 20% on your copy of The Producer's Life today!⁠

The Dana Gould Hour
Halloweenery From Outer Space

The Dana Gould Hour

Play Episode Listen Later Oct 22, 2025 249:55


It's that time again! It's October. The sun goes down in the afternoon now. Night has a chill. And at CVS and Walgreens, they are already putting up the Christmas decorations. That's right, it's Halloween. But none of that for us! We are firmly planted in autumn. As Ray Bradbury once wrote, “Something, something, something, autumn something.” By Ray Bradbury. We have enough show here to stuff your pillowcase, so grab a bag of candy and settle back. Howard Berger and Marshall Julius are here to discuss their new book, Making Monsters, inside stories from the creators of Hollywood's most iconic creatures. This is a terrific book, basically it's a high school yearbook for professional monster kids. Rick Baker, Tom Savini, Michael Giacchino, Larry Karaszewski, Ve Neill, Richard Edlund, Derek Mears, Bill Corso, David Dastmalchian, Mick Garris, Mike Mendez. The list goes on and on and on. Monster kids who grew up but never put it away, and followed their passions right into show business. Packed with photos and interviews, it's really a terrific piece. Making Monsters, by Howard Berger. The Academy Award winning make up artist, he is the B in KNB FX and Marshall Julius, author and film critic and - get this – he's British. He's from the United States of Britain. Daren Docterman is also here. Daren is an illustrator and set designer, he's worked on The Abyss, Monster House, Master and Commander, he was the VFX supervisor on the director's cut of Star Trek - The Motion Picture. He, along with Mark Altman and Ashley Miller, make up The Inglourious Trexperts. Check out that podcast. And, like Howard Berger and Marshall Julius. He's a pal. We've had meals. Quite a few. Daren Dochterman. True Tales From Weirdsville takes a deep dive into American International Pictures and it's genre output in the '50s and '60s. It gave us Roger Corman, It Conquered The World, Invasion Of The Saucer Men, The Amazing Colossal Man, I Was a Teenage Werewolf. And then it segued into the '60s with the Vincent Price / Edgar Allen Poe films like The House Of Usher, The Pit and The Pendulum, and so and and so forth. And then, as a Halloween bonus, we're going to go back into the archives and present you the True Tales we did on Orson Welles' War Of The Worlds broadcast. It's all here. It's all for you. And now, I can hear the kids at the door, and so it is on to our filthy business.

Team Deakins
28 YEARS LATER - with Anthony Dod Mantle

Team Deakins

Play Episode Listen Later Oct 22, 2025 74:07


SEASON 2 - EPISODE 164 - 28 YEARS LATER - with Anthony Dod Mantle In this special episode of the Team Deakins Podcast, cinematographer Anthony Dod Mantle (Season 1, Episode 68) returns to discuss his work on 28 YEARS LATER. The film was shot extensively using modified iPhones, and Anthony shares his early conversations with director Danny Boyle about the film's intended rural setting that informed their decision to commit to using the devices. Anthony later explains how he jailbroke the iPhone's camera system with the help of tech advisors and employees at Apple, and we discuss how the limitations of the phone forced Anthony to adjust the amount of light he used while filming. We also learn how the bar cam system actually works, and Anthony details the type of VFX work done throughout the film. We later investigate why the sequel was shot with an Alexa, and Anthony describes the elaborate build of the Bone Temple location featured prominently in both films. - Recommended Viewing: 28 YEARS LATER - This episode is sponsored by Sandstorm & Aputure

Faith & Family Filmmakers
The Making and Mission of ‘Light of the World' with John Schafer

Faith & Family Filmmakers

Play Episode Listen Later Oct 22, 2025 28:10 Transcription Available


Episode 178 - The Making and Mission of ‘Light of the World' with John Schafer In this episode of the Faith and Family Filmmakers podcast, Matt welcomes back director John Schafer for a deep dive into the making of "Light of the World." John shares the extraordinary journey behind this ambitious animated feature, from the unique challenges of faith-based filmmaking and the miracle of funding, to the intentional design choices and collaborative spirit that brought the story to life. Together, Matt and John discuss the business realities of Christian filmmaking, the importance of ministry goals, and the lessons learned along the way. Highlights Include:Welcome and IntroductionThe Fairy Tale Funding StoryIntentional Design: Colors, Shapes, and Cultural ConnectionDirecting Animation vs. Live ActionThe Power of Collaboration in AnimationWorking With Non-Believing Crew MembersThe Business Reality of Christian FilmmakingMinistry Goals and Self-DistributionBalancing Money and MinistryThe Challenges of Theatrical Release TimingDefining a Christian FilmmakerWhere to Watch Light of the WorldBio:John Schafer is a seasoned television producer, VFX artist, and animator with over 33 years of experience in the entertainment industry. A recipient of multiple ADDY and TELLY Awards, he is best known for his three-time EMMY-nominated work on the Christian Broadcasting Network's acclaimed CG series ‘Superbook,' where he produced 65 episodes that reached audiences in over 123 countries and were translated into more than 60 languages.Website: https://lightoftheworld.com/ Facebook: @LightoftheWorldMovieInstagram: @LightoftheWorldMovieX (formerly Twitter): @lotwmovieTikTok: @LightoftheWorldMovieFacebook: www.facebook.com/john.schaferInstagram: instagram.com/jj_schaferIMDb: https://www.imdb.com/name/nm4094635/?ref_=fn_all_nme_1LinkedIN: www.linkedin.com/in/grafxboy68Editing by Geoffrey WhittFAFF Association Online Meetups: https://faffassociation.com/#faff-meetingsScreenwriters Retreat - Mexico: https://www.faffassociation.com/writers-retreatJaclyn's Book - In the Beginning, Middle and End: A Screenwriter's Observations of LIfe, Character, and God: https://www.amazon.com/dp/B0D9R7XS9VVIP Producers Mentorship Program https://www.faffassociation.com/vip-producers-mentorship The Faith & Family Filmmakers podcast helps filmmakers who share a Christian worldview stay in touch, informed, and inspired. Releasing new episodes every week, we interview experts from varying fields of filmmaking; from...

Faith & Family Filmmakers
Light of the World: Behind the Animation with Director John Schafer

Faith & Family Filmmakers

Play Episode Listen Later Oct 22, 2025 23:48 Transcription Available


Episode 177 - Light of the World: Behind the Animation with Director John Schafer In this episode of the Faith and Family Filmmakers podcast, Matt Chastain talks with John Schafer, director of the animated film "Light of the World." John shares the inspiration, creative process, and spiritual mission behind this groundbreaking 2D animated retelling of the life of Jesus. From his background in animation and ministry to the unique storybook style of the film, John offers a behind-the-scenes look at the challenges, decisions, and heart that went into bringing this story to life for audiences of all ages.Highlights Include:Introduction to Light of the WorldJohn's Background and CareerWhy Make This Movie?Choosing 2D Animation and Storybook StyleCrafting the Story StructureThe Writing Team and Biblical AccuracyAudience Reception and ImpactWhy Choose John as the Main Character?Bible Engagement and The Bible ProjectWatching Audiences Experience the FilmMaking Jesus Feel ApproachableCharlie Brown's Influence and Personal MissionBio:John Schafer is a seasoned television producer, VFX artist, and animator with over 33 years of experience in the entertainment industry. A recipient of multiple ADDY and TELLY Awards, he is best known for his three-time EMMY-nominated work on the Christian Broadcasting Network's acclaimed CG series ‘Superbook,' where he produced 65 episodes that reached audiences in over 123 countries and were translated into more than 60 languages.Website: https://lightoftheworld.com/ Facebook: @LightoftheWorldMovieInstagram: @LightoftheWorldMovieX (formerly Twitter): @lotwmovieTikTok: @LightoftheWorldMovieFacebook: www.facebook.com/john.schaferInstagram: instagram.com/jj_schaferIMDb: https://www.imdb.com/name/nm4094635/?ref_=fn_all_nme_1LinkedIN: www.linkedin.com/in/grafxboy68Editing by Geoffrey WhittFAFF Association Online Meetups: https://faffassociation.com/#faff-meetingsScreenwriters Retreat - Mexico: https://www.faffassociation.com/writers-retreatJaclyn's Book - In the Beginning, Middle and End: A Screenwriter's Observations of LIfe, Character, and God: https://www.amazon.com/dp/B0D9R7XS9VVIP Producers Mentorship Program https://www.faffassociation.com/vip-producers-mentorship The Faith & Family Filmmakers podcast helps filmmakers who share a Christian worldview stay in touch, informed, and inspired. Releasing new episodes every week, we interview experts from varying fields of filmmaking; from screenwriters, actors,...

Haunting U
Haunt Season Survival: Weatherproofing Your Yard for a Spooky October

Haunting U

Play Episode Listen Later Oct 21, 2025 73:28 Transcription Available


Episode 103-Weatherproofing Your Haunt Released 20 October 2025 Hosts:  Keoni Hutton & Leslie Reed This episode covers the challenges of opening a charity haunted yard in October, including troubleshooting an RFID-based ghost hunt, using AI for prop inspiration, and detailed, practical advice on weatherproofing: securing tents, anchoring tombstones, protecting electronics, and preparing for rain, wind, snow, and extreme temperatures. Resources mentioned during this episode: Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... AI Text to Speech Generator: https://www.hume.ai/ We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, and VFX.  Learn more here: www.chamberofhaunters.com https://vfxcreates.com/ Haunting U is a production of Sanguine Creek Entertainment LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.  

Analytic Dreamz: Notorious Mass Effect
"AGENT CHING ATTACKS | OFFICIAL TRAILER | ATLEE & RENVEER SINGH | SREELEELA, BOBBY DEOL"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Oct 20, 2025 10:09


Linktree: ⁠https://linktr.ee/Analytic⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠https://ow.ly/msoH50WCu0K⁠Dive into the "Notorious Mass Effect" podcast with Analytic Dreamz as I react to the explosive official trailer for "Agent Ching Attacks," helmed by visionary director Atlee and starring powerhouse Ranveer Singh, alongside Sreeleela and the menacing Bobby Deol. This high-octane action thriller promises edge-of-your-seat suspense, jaw-dropping stunts, and Atlee's signature mass appeal that redefined Indian cinema with hits like Jawan. In this segment, Analytic Dreamz breaks down the trailer's pulse-pounding visuals, Ranveer's intense transformation into a rogue agent, Sreeleela's fierce debut energy, and Bobby Deol's chilling antagonist vibe. Is this Atlee's next blockbuster? We dissect the cameos, VFX wizardry, and plot teases that scream pan-India domination. From explosive fight choreography to a thumping score, discover why fans are buzzing about Agent Ching's chaotic world of espionage and betrayal.Whether you're a Mass Effect loyalist craving more cinematic thrills or new to Atlee's universe, join Analytic Dreamz for unfiltered insights, predictions on box office fireworks, and what makes this trailer a must-watch. Tune in now for the ultimate reaction—subscribe for weekly dives into Bollywood's boldest releases!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

Fantasy/Animation
Casper (1995) (with Mark Austin)

Fantasy/Animation

Play Episode Listen Later Oct 20, 2025 85:02


The Fantasy/Animation podcast presents its Halloween special with this deep dive into Casper (Brad Silberling, 1995) featuring a conversation with the film's lead animator Mark Austin, who as part of the team at Industrial Light and Magic (ILM) worked on bringing the supernatural spectacle of Casper's lonely ghost roaming the corridors of Whipstaff Manor to life. Since his involvement with the film, Mark has developed over 30 years experience in visual effects production (specifically within previsualization) across multiple features, games, commercial projects, and 3D attractions. After a decade at the visual effects studio Moving Picture Company (MPC), Mark recently joined Netflix Animation Studio in 2020 as a Sequence Designer and is now a freelance ‘Previs' Supervisor. Listen as Mark discusses with Chris and Alex his own career and shift from cel-animated advertisements into the world of computer-generated imagery, and his role in crafting Casper's many digital VFX sequences; the technologies involved in building virtual performances and the eponymous ghost's status as cinema's first fully CG film character; where Casper sits in relation to the 1990s' boom in ‘live-action cartoons' from Hocus Pocus (Kenny Ortega, 1993) to Flubber (Les Mayfield, 1997); and how Brad Silbering's feature marked an often forgotten turning point in Hollywood's ability to (inter)act digital with physical elements. **Fantasy/Animation theme tune composed by Francisca Araujo** **As featured on Feedspot's 25 Best London Education Podcasts**

VP Land
Why Veo 3.1's New Insert Feature Changes Everything

VP Land

Play Episode Listen Later Oct 17, 2025 22:48 Transcription Available


Addy and Joey dissect major updates to Google's Veo 3.1, including ingredients to video, video markup tools, and improved frame extension. They also examine Runway's new specialized apps for VFX, Netflix Eyeline's research on video reasoning, and NVIDIA's new DGX Spark.--The views and opinions expressed in this podcast are the personal views of the hosts and do not necessarily reflect the views or positions of their respective employers or organizations. This show is independently produced by VP Land without the use of any outside company resources, confidential information, or affiliations.

The VHS Strikes Back
Van Helsing (2004)

The VHS Strikes Back

Play Episode Listen Later Oct 15, 2025 62:15


Chris has gone big with his next pick, Van Helsing, Universal's flashy attempt to revive their classic monsters for a modern blockbuster audience. Directed by Stephen Sommers, hot off the success of The Mummy films, the project was designed as both a gothic action spectacle and a potential launchpad for a wider franchise. With a hefty budget of around $160 million, the film spared no expense on lavish sets, elaborate costumes, and state-of-the-art visual effects to bring together Dracula, Frankenstein's monster, werewolves, and more in a single monster-mash universe. Universal saw Van Helsing as a tentpole production that could recapture the energy of their golden age monsters.The production itself was an enormous undertaking, with filming spanning locations such as Prague, Paris, and a host of detailed soundstages built to recreate grand gothic landscapes. ILM and other VFX houses were tasked with delivering cutting-edge digital effects, while Hugh Jackman, in the title role, underwent intense training to perform many of his own stunts. Despite all the ambition and money thrown at it, Van Helsing was met with mixed reviews upon release — critics praised the spectacle but criticised its overstuffed narrative and heavy reliance on CGI. Still, it's a fascinating example of early-2000s Hollywood excess, where studios swung for the fences trying to build franchises before “shared universes” became the norm.If you enjoy the show, we have a Patreon, so become a supporter ⁠⁠here⁠⁠.Referral links also help out the show if you were going to sign up:⁠⁠NordVPN⁠⁠⁠⁠NordPass⁠⁠Trailer Guy Plot SummaryIn a time when monsters walk the earth… one man hunts them all. Hugh Jackman is Van Helsing — the ultimate warrior against evil. Armed with gadgets, grit, and a grim sense of duty, he'll face Dracula, werewolves, Frankenstein's monster, and a horde of nightmares that refuse to stay dead. With danger around every corner and darkness closing in, the battle between man and monster is about to erupt in a gothic showdown like no other. This summer… evil has met its match.Fun FactsThe enormous set for Dracula's castle was one of the largest ever constructed at Prague's Barrandov Studios, showcasing Universal's investment in the film's gothic style.Director Stephen Sommers insisted on practical stunts wherever possible, leading to Hugh Jackman doing many of his own wirework sequences.The vampire brides' flying scenes were achieved with a mix of motion capture and practical harness work, which was notoriously difficult for the actresses to perform.The film's werewolf transformations were a blend of prosthetics and CGI, considered cutting-edge at the time, but often criticised for looking dated only a few years later.Dracula's three brides were modelled after classic vampire lore, but with a modern twist — Sommers wanted them to feel like “supermodels crossed with banshees.”The production team used more than 1,500 visual effects shots, making it one of the most VFX-heavy films of 2004.Kevin J. O'Connor, who played Igor, was a longtime collaborator with Sommers, having appeared in both The Mummy and The Mummy Returns.The iconic horse-drawn carriage chase scene was filmed on massive outdoor sets in the Czech Republic, with many practical explosions added to heighten the chaos.Universal Pictures released a tie-in video game for Van Helsing on PlayStation 2 and Xbox, voiced by Hugh Jackman.The film's attempt to revive Universal's monster legacy would later inspire the failed “Dark Universe” reboot attempt with The Mummy (2017).⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠thevhsstrikesback@gmail.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/vhsstrikesback⁠⁠⁠⁠⁠⁠⁠⁠⁠

CG Garage
Episode 520 - Dan Fowler on 20 years of Virtual Production on the Avatars

CG Garage

Play Episode Listen Later Oct 13, 2025 79:31


After nearly 20 years dedicated to James Cameron's groundbreaking Avatar saga, virtual production supervising stage operator Dan Fowler joins host Chris Nichols in the garage for a deep dive into his incredible 30-year career. Dan recounts his journey from being the drummer in a 90s hair metal band to becoming a key operator on one of the most technologically advanced film sets in history. This conversation is a rare, firsthand look into the evolution of modern filmmaking. Dan shares stories from the trenches, starting with his self-taught entry into VFX, his "rock and roll" days at Digital Domain in the late 90s, and the pivotal moment in 2005 when he joined the top-secret Avatar prototype project. He provides an insider's perspective on how the virtual production pipeline was built from the ground up, the immense pressure of working alongside James Cameron, and what it was like to solve unprecedented technical challenges in real-time. Dan Fowler and IMDB > Dan Fowler on LinkedIn > Avatar: The Way of Water - Capturing Pandora > Episode 518 - Scott Ross: "You Got It Wrong About James Cameron" > Episode 510 - Industry Roundtable — James Cameron, AI, Sinners, and Indie films >

The Cinematography Podcast
Cinematographer Kira Kelly, ASC on the unique visuals of HIM

The Cinematography Podcast

Play Episode Listen Later Oct 11, 2025 63:16


The Cinematography Podcast Episode 328: Kira Kelly, ASC Cinematographer Kira Kelly, ASC, had a rare opportunity in the movie HIM: exploring the genres of horror and sports, which are not usually combined. She and director Justin Tipping focused their discussions on Chronic Traumatic Encephalopathy (CTE), specifically how football-related brain injuries often cause hallucinations. This condition was central to building the feeling of surrealism for the main character, Cam. Before beginning the 8 weeks of prep on HIM, director Justin Tipping created an extensive lookbook with ideas for the atmosphere, lighting and costumes. To establish the film's unique, suspenseful, and surrealistic look, he suggested Kira watch The Holy Mountain and Black Swan. “Justin was open to lots of collaboration,” says Kira. “I feel like this film does have such a strong visual look because we were all working together to make the movie.” Camera movement, color, and lighting are all integral to the movie's storytelling. As Cam descends deeper into the underground compound, Kira used specific colors and lighting. She created a document to track the emotional influence of color for each scene, integrating the lighting into the set and programming the colors to change per sequence. Red with orange highlights was used for the Saviors party, reflecting the oxblood red of the team colors. Fuchsia and magenta were used to show rage. For the scenes on the training field, Kira used top lighting, so that the skin tones of the players would have some reflectivity. Kira's camera work parallels Cam's psychological journey. “At the beginning, it should be fun,” Kira explains. “He's playing football. It's much more loose.” The crew used handheld and body cameras, plus a boomerang rig that sent the camera flying down the field. Once Cam feels trapped in the compound, Kira shifted the style dramatically. “That's where we get into more of these center- punched static frames. He's trapped figuratively, and all the ways.” One of HIM's most unique visual elements was the use of a Flir thermal imaging camera. Kelly and Tipping wanted to use the thermal camera to visually represent the internal trauma of what was happening inside the players' bodies and brains during tackles. Kira and her crew created a rig to mount the Flir camera right above the ALEXA 35 and found that the images could converge and focus enough to allow the two images to overlay. The shots could flick back and forth between the regular camera and the thermal camera. In post, VFX added the brains and accentuated the muscles. The thermal camera effectively showed blood flow and hot and cold areas, adding a chilling layer to the physical impact of the sport. Kira feels gratified that her vision for the visual style of HIM tells an effective story. “As a DP, every challenge I have is if an audience is able to understand the story,” she says. “If they don't have the wonderful dialogue, if they don't have the music, if they don't have all of those other things helping the story along, could they tell what's happening just with the imagery? And I feel like with HIM, I say, yeah, I think so. You can see it happening. And that's what's super exciting to me.” See HIM in theaters and on VOD. Find Kira Kelly: Instagram @kirakellydp Hear our previous interviews with Kira Kelly: https://www.camnoir.com/ep67/ https://www.camnoir.com/ep273/ The Cinematography Podcast website: www.camnoir.com YouTube: @TheCinematographyPodcast Facebook: @cinepod Instagram: @thecinepod Blue Sky: @thecinepod.bsky.social

The No Film School Podcast
Can Filmmakers Make More Money by Adding a ‘Tip Jar' to Their Credits? ‘Dolly' Filmmakers Find Out

The No Film School Podcast

Play Episode Listen Later Oct 10, 2025 66:07


How do you make enough money to support yourself as an independent filmmaker? It's nearly impossible. So these scrappy filmmakers tried something new. Moviegoers at this year's edition of Fantastic Fest were in for a surprise when the credits of the horror world premiere Dolly rolled: several QR codes lingered on screen. If you liked the movie, you could tip the filmmakers directly, through Venmo, Cash App, Zelle, and Paypal (those links are live in case you support the idea): In addition to the tip jar, they also put themselves in the movie so they could also find a revenue stream as actors, and they've since added to their website a high-priced opportunity to be in the sequel to Dolly as one of the victims. On this episode of the No Film School Podcast, NFS Founder Ryan Koo discusses these innovations with writer-director Rod Blackhurst, producer Noah Lang, and producer Ross O'Connor. In this episode… Why the Dolly team added a “tip jar” at the end of their movie using QR codes How creating additional revenue streams as actors and content creators might be a new model for indie filmmakers The story behind casting wrestler Max the Impaler as Dolly Using 16mm film to enhance the grindhouse horror tone and the challenges of daily shipping undeveloped reels The VFX, SFX, and editing craft that made the gore and kills land effectively The DIY spirit that fueled every part of this low-budget horror's production Putting themselves in the film for potential SAG residuals Plans to build Dolly into a franchise and the playful spirit they bring to that The lesson that proper channels aren't always the best path—sometimes you just DM a star and see what happens Memorable Quotes: “Putting a tip jar in the credits—if not us, then who? If not now, then when?” (42:20) “We couldn't afford to license music, so we made our own band.” (42:30) “It's both the most pathetic thing ever and the greatest idea of all time.” (43:50) “We will be in every Dolly. That is 100% the plan.” (50:12) Guests: Rod Blackhurst Noah Lang Ross O'Connor Resources: Tip the Dolly filmmakers (No Film School post with QR codes) Fantastic Fest Amanda Knox (Netflix documentary by Rod Blackhurst) Here Alone (Rod & Noah's previous Tribeca Audience Award-winning film) Blood for Dust (Starring Kit Harington & Scoot McNairy) Find No Film School everywhere: On the Web: No Film School Facebook: No Film School on Facebook Twitter: No Film School on Twitter YouTube: No Film School on YouTube Instagram: No Film School on Instagram  

The Naked Texture Artist
The Naked Texture Artist - Daniel Harkness - Episode 2

The Naked Texture Artist

Play Episode Listen Later Oct 10, 2025 47:03


We'd love to hear from you. Send us a text! The Naked Texture Artist is a podcast where VFX/animation veterans have deep and honest conversations about their challenges and growth as working artists.The conversation with Daniel Harkness continues as he revisits being that talented young artist, who had to take a major detour, before we getting back in touch with art again. We also compare notes on gigs, motivation and the joys of working in a well-oiled team.Please enlighten and treat yourself with Daniel's excellent writing on being an artist in VFX!I also speculate what the future will hold for VFX artists, specifically asset artists, as the economic foundation for our world and work is shifting beneath our feet. Enjoy!Daniel Harkness' website:https://www.danielharkness.com/   Daniel's excellent 8 part series on the value of a VFX artist:https://www.linkedin.com/pulse/what-my-value-vfx-artist-part-1-daniel-harkness/ Also mentioned in this episode is: Alan Lasky's post on Carrier Loss:https://www.linkedin.com/posts/alanlasky1_it-is-time-for-another-round-of-difficult-activity-7170301467503906818-0P2b/Why is VFX dying? Scott Galloway explains the market forces underneath the destruction:https://medium.com/@profgalloway/peak-hollywood-1f147623b714 The Naked Texture Artist is produced by Marque Pierre Sondergaard. Support us on https://ko-fi.com/thenakedtextureartist Contact us on thenakedtextureartist@gmail.com Follow us on https://www.instagram.com/thenakedtextureartist/ Music copyright belongs to Tycho for the song Awake - https://tychomusic.com/ Additional sound effects from https://www.zapsplat.com

Filmfrelst
Filmfrelst #645: En samtale med regissør Joachim Rønning om «Tron: Ares»

Filmfrelst

Play Episode Listen Later Oct 9, 2025 61:32


I denne spesialepisoden av Filmfrelst får vi besøk av en gammel kjenning, regissør Joachim Rønning, som er aktuell med sin nye Hollywood-film Tron: Ares. Den påkostede Disney-blockbusteren slippes denne uken på kino over hele verden, og Rønning snakker med oss i detalj om prosessen med å lage filmen. Faste lyttere vil huske at Joachim Rønning har vært gjest her på Filmfrelst to ganger tidligere, i episode #497 fra 2022, da han fortalte inngående om sin egen karriere og «reisen til Hollywood», og i episode #597 fra 2024, da han snakket med oss om sitt arbeid på Young Woman and the Sea. Nå står Tron: Ares for tur, som er Rønnings første science fiction-produksjon, og den tredje filmen i Tron-universet, som startet med Tron i 1982 og fortsatte med Tron: Legacy i 2010. Men Rønning har allerede fått god trening i å lage franchise-oppfølgere for Disney, etter Pirates of the Caribbean: Dead Men Tell No Tales (2017, co-regissert med Espen Sandberg) og Maleficent: Mistress of Evil (2019), og ble håndplukket til Tron: Ares. I denne timeslange podkastpraten med Montages-redaktør Karsten Meinich åpner Joachim Rønning opp om en rekke aspekter ved det å være kunstnerisk ansvarlig for en svær film som dette. Han forteller blant annet om samarbeidet med Jared Leto (hovedrolleinnehaver og produsent), utviklingen av Tron-designet med viktige fagfolk som fotograf Jeff Cronenweth (Fight Club) og produksjonsdesigner Darren Gilford (Tron: Legacy), og det omfangsrike etterarbeidet (som inkluderer klipp, VFX, IMAX, med mer). I tillegg forteller også Rønning ærlig om slitasjen som følger med arbeidet som blockbuster-regissør og hvilke kompromisser som kreves i et slikt maskineri, og om gleden over å ha Nine Inch Nails som som komponister på Tron: Ares, der også nærheten til de norske lyddesignerne Tormod Ringnes og Baard H. Ingebretsen har betydd mye. Helt mot slutten av episoden benytter Joachim Rønning også anledningen til å hylle den pågående gullalderen i norsk film, og han spår en rekordartet Oscar-sesong for norske filmskapere. God lytting!

Hey You Guys
Spawn

Hey You Guys

Play Episode Listen Later Oct 7, 2025 92:08


Send us a textThe final part of our podcast season of, 'Dodgy 90s Superhero Movies' is here, and this week, we take a look back at the most dodgy and the most 90s of the bunch, 1997's, Spawn. A movie that many (including us) have (had?) very fond memories of. Does it hold up though? Just how bad does the CG look in 2025? More importantly, can a movie have both pretty good visual effects and, well, perhaps the worst example of VFX in mainstream movie history? Oh, the answer is yes by the way. Still, with a genuinely compelling performance from John Leguizamo and a villainess turn from Martin Sheen, it has to be worth a watch, right?.....Right?Listen in via the link in the bio. 

CG Garage
Episode 519 - Sean Faden, VFX Supervisor - Murderbot

CG Garage

Play Episode Listen Later Oct 6, 2025 70:04


https://www.imdb.com/title/tt1235529/Ever wonder how the scrappy, sarcastic world of Murderbot was brought to life? Veteran Visual Effects Supervisor Sean Faden pulls back the curtain on the hit Apple TV+ series, revealing the innovative and often hilarious journey of its creation. He shares the origin story of his involvement, detailing a highly collaborative process that began nearly a year before filming. Discover how the team stretched a modest budget to create an epic feel, using real-world locations from the deserts of Moab to the volcanic landscapes of Iceland. Sean gives a masterclass in creative problem-solving, from embracing the glorious cheese of the show-within-a-show "Sanctuary Moon" to designing a spaceship based on Jiffy Pop popcorn and filming creature attacks with a kiddie tunnel. They also discuss the future of the entire industry. Looking ahead from his current work on the anticipated Highlander reboot, Sean provides a firsthand account of the massive technological shifts underway. He and Chris dive deep into how AI tools are revolutionizing the filmmaking process, accelerating everything from initial concept art to on-set communication. This is a must-listen for anyone interested in the creative and technical magic behind modern visual effects and what's coming next. Sean Faden's Previous CG Garage Episode > Sean Faden's IMDb > Murderbot on Apple TV+ > Highlander (Upcoming Reboot) >

Filmcourage
9 Truths About The Movie Business - Craig Caton-Largent of New York Film Academy

Filmcourage

Play Episode Listen Later Oct 6, 2025 119:55


Our two new books... STORY QUESTIONS: How To Unlock Your Story One Question At A Time - https://payhip.com/b/ZTvq9 and 17 Steps To Writing A Great Main Character - https://payhip.com/b/kCZGd Want to watch the video version of this podcast? https://www.youtube.com/watch?v=RrmKkDlprnI 0:00 - The Truth About Finding Work In The Movie Business 13:29 - How The Dinosaurs In Jurassic Park Were Created 24:29 - How Telling The Truth... Led To A 20 Year Job With Steven Spielberg 35:07 - Day I Realized That CGI Was Taking Over Hollywood 49:32 - How Filmmaking Is Better Today Than It Was 30 Years Ago 1:02:47 - 12 Principles Of Animation (According To Disney) 1:31:59 - Best Movies To Watch To Learn The Craft Of Filmmaking 1:38:00 - Big Reason Why Many People Quit The Movie Business 1:46:28 - Best Way To Teach Students Filmmaking With over 40 years in the film industry, Craig Caton-Largent is a legendary visual effects artist and the current Chair of 3D Animation & VFX at New York Film Academy (NYFA) Los Angeles. He has worked on over 100 films, creating some of Hollywood's most iconic creatures, including the Slimer ghost in Ghostbusters (1984), the penguins in Batman Returns (1992), and the raptors in Jurassic Park (1993). Craig has collaborated with top directors like Tim Burton, Steven Spielberg, and James Cameron, earning six Academy Award nominations for Best Visual Effects. A pioneer in digital effects, Craig co-founded Digital Domain and developed groundbreaking VFX software like Animservo, used by top studios and theme parks. As the Chair of the Visual Effects and Animation Department at NYFA, Craig is dedicated to helping his students develop animation and storytelling skills that will lead to success in the industry. Craig is also a sought-after speaker on motion capture technology at film festivals and universities worldwide. CONNECT WITH CRAIG CATON-LARGENT https://www.nyfa.edu/3d-animation-school https://www.imdb.com/name/nm0146253 Founded in 1992 by Jerry Sherlock, the New York Film Academy (NYFA) provides an accessible, hands-on education in filmmaking, media, and the performing arts. With a mission to make the film industry more accessible to all, NYFA empowers students from diverse backgrounds to tell powerful stories through a project-based, immersive curriculum. Students work closely with industry professionals, gaining invaluable mentorship and real-world experience while building creative, technical, and collaborative skills. NYFA's global community includes students from over 160 countries, fostering a network of passionate storytellers. From day one, students dive into creating projects that refine their craft and prepare them for successful careers. With a focus on practical experience and individualized support, NYFA equips students with the tools and confidence to excel in the competitive world of filmmaking and the arts. CONNECT WITH NYFA https://www.nyfa.edu SUPPORT FILM COURAGE BY BECOMING A MEMBER https://www.youtube.com/channel/UCs8o1mdWAfefJkdBg632_tg/join SUPPORT FILM COURAGE BY BECOMING A PATRON https://www.patreon.com/filmcourage (Affiliates) ►WE USE THIS CAMERA (B&H) – https://buff.ly/3rWqrra ►WE USE THIS SOUND RECORDER (AMAZON) – http://amzn.to/2tbFlM9 Stuff we use: LENS - Most people ask us what camera we use, no one ever asks about the lens which filmmakers always tell us is more important. This lens was a big investment for us and one we wish we could have made sooner. Started using this lens at the end of 2013 - http://amzn.to/2tbtmOq *Disclaimer: This video and description contains affiliate links, which means that if you click on one of the product links, we'll receive a small commission. This helps support the channel and allows us to continue to make videos like this. Thank you for your support!

Fantasy/Animation
The Lion King (1994)

Fantasy/Animation

Play Episode Listen Later Oct 6, 2025 75:22


The Fantasy/Animation podcast returns for a brand new season with Chris and Alex marking the end of their summer hiatus with another trip into the magic of Disney's animated features, this time to remember the pleasures of the pride lands and the circle of life held in delicate balance that propels forward the story of The Lion King (Roger Allers & Rob Minkoff, 1994) - the studio's critical and commercial smash that has generated sequels, spin-offs, remakes, and a highly-successful theatre show. Topics for Episode 159 include the place of the film within Disney's broader corporate and creative history, including important distinctions between ‘typical' and Classic Disney; computer graphics, digital VFX, and registers of self-referentiality; anthropomorphic agency and the limits (and instincts) of animated animality in the film's rendition of its non-human protagonists; Rafiki as the ‘Magical Negro' archetype; the complications of the film's well-documented Fascist imagery and the racial politics of its coded casting; and how The Lion King navigates wider ecocritical concerns around the relationships we can (and do) have to the environment. **Fantasy/Animation theme tune composed by Francisca Araujo** **As featured on Feedspot's 25 Best London Education Podcasts**

First Timers Movie Club
Tron (The Original Classic)

First Timers Movie Club

Play Episode Listen Later Oct 5, 2025 98:35


This week, Patrick shows Lolo TRON!Just listening? You COULD be WATCHING: Video versions of the podcast are available exclusively to our Patrons, for just $1 a month! Become a Patron today to join us in our living room with our cats as we record! www.patreon.com/ixfilmproductions Want a quick laugh, and see what we do when we're not podcasting? Check out our comedy sketches! www.youtube.com/ixfp Mentioned in this episode:Catch at show at one of our two hosts of the upcoming Bird Watching International!The Bird Comedy Theater: https://thebirdkc.com/The Stray Cat Film Center: https://www.straycatfilmcenter.com/Show your love for movie deep dives with First Timers Movie Club merch! It's a great conversation starter to help you work obscure movie trivia into your day to day life.  https://ixfilmproductions.printful.me/ WE HAVE DEDICATED SOCIALS FOR FIRST TIMERS MOVIE CLUB! Follow us on Facebook and Instagram for regular updates, trivia, recipes, and to be the first to know what our upcoming episodes are - and on TikTok and YouTube for video clips from the pod!Facebook: https://www.facebook.com/profile.php?id=61558990926951 Insta: https://www.instagram.com/firsttimersmovieclub/TikTok: https://www.tiktok.com/@firsttimersmovieclubHave a favorite (or least favorite) famous movie that you think we should've seen? Reach out to us on socials and we'll add it to our list!   Follow IX Film Productions for original web shorts, behind the scenes sneak peeks and comedy feature films at:Facebook: www.facebook.com/ixfilmproductionsInstagram: @IXProductionsYouTube: www.youtube.com/ixfp  Subscribe to our newsletter for monthly updates on our website:www.ixfilmproductions.com  "First Timers Movie Club" is brought to you by IX Film Productions. "Making the World a Funnier Place one Film at a Time"  Music The Curtain Rises by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5007-the-curtain-rises License: http://creativecommons.org/licenses/by/4.0/  

Mike, Mike, and Oscar
The Boogie Mikes Award Show - One Great PTA Movie After Another - Ep 497

Mike, Mike, and Oscar

Play Episode Listen Later Oct 2, 2025 85:41


Part 11 and the finale of Boogie Mikes, our Paul Thomas Anderson rewatch series leading up to and reviewing One Battle After Another is here. And like we do with all our series, we wanted to celebrate it with one of our Homemade Awards shows, where we enjoy a slew of fun categories. NON-SPOILER SECTION: Though to be fair, we do allude to some often memed about scenes that are fully in the zeitgeist these days. So… it's light spoilers and we do suggest watching ALL of these films regardless. Wildest Anecdote from a PTA Production - 3:05 Match the unofficial premise to the PTA film - 6:52 Most / Least Californian Stories - 9:08 Characters You'd Most Like To Hangout With - 11:30 Performance by a Non-Actor - 14:05 Cameo Sized Actress Performance - 15:22 Cameo Sized Actor Performance - 17:00 The Overacting Oscar - 18:16 Mr. Congeniality - 18:55 Miss. Congeniality - 20:29 Supporting Actor - 21:50 Supporting Actress - 25:03 Best Duo - 26:44 Lead Actor Categories - 28:08 Lead Actress - 29:50 Best Costumes, Editing, VFX, Sound Design & Best Cinemagraphy- 31:19 - Production Design + Best Makeup and Hairstyling - 33:36 Best Soundtrack & Original Score - 35:05 Our Top 10 Rankings of PTA Films - 38:42 SPOILER WARNING - 46:42 SPOILER SECTION: all 10 movies including One Battle After Another are fair game. Some Informal Processing - 47:27 Best & Worst Parent Character Awards - 51:26 Theme Declarations Sections - 53:58 PTA Characters You'd Least Like To Party With - 55:25 Best / Worst PTA Movie Scene At A Restaurant - 59:26 Most Evil AND Funny Scene - 1:03:15 Hardest We've Laughed At a PTA Movie - 1:06:15 Most Badass Scene - 1:09:24 Most Thrilling Sequence - 1:12:11 Craziest and 2nd Craziest Final Acts - 1:15:22 Wildest Final Shots and Weirdest Epilogues - 1:17:31 What are PTA's Trademark Scenes? And what is our PTA Movie cinematic bliss?? - 1:19:10 OUTRO: If you've enjoyed this episode, make sure to click on our entire playlist for Boogie Mikes, our PTA Rewatch Series. And maybe check out one of our other Rewatch Series. We've done Halloween/Michael Myers, MMO Screams, Mike Mike and Alien, the Conjuring Universe, 2 Mike 2 Furious, the Mission Impossible Films, the MCU, Quentin Tarantino, David Fincher, the Joker Character Study, the James Bond Character Study and more. You can find all of these playlists under that tab in our Soundcloud RSS Home feed. Otherwise, if you've enjoyed our work, please rate & review us positively, like & subscribe and most of all, please tell your friends and relatives about our show. We truly appreciate everybody who have been tuning in and we hope to bring you more rewatch series in the future. If you have an idea for our next series, also let us know! https://linktr.ee/mikemikeandoscar

Bad Decisions Podcast
#71 The TRUTH about AI & Filmmaking (Nobody Tells You) with Jim Geduldick

Bad Decisions Podcast

Play Episode Listen Later Oct 1, 2025 120:50


Jim Geduldick has been behind some of the biggest productions in Hollywood, bringing together his background in cinematography, VFX, and tech. He's one of the go-to voices in virtual production using tools like Unreal Engine to change how films, shows, and even live events come to life. Jim's career sits right at the intersection of filmmaking and innovation, making him a key figure in how the industry is evolving.In this episode, Jim joins us to explore the world of virtual production, how it has grown, where AI fits into the future of filmmaking, and why the basics of storytelling still matter. We also talk about the value of being a generalist, the lessons learned from remaking the masters, and how new technology is giving creators more freedom to experiment.Episode 71 Timestamps:00:00 – How Virtual Production Is Quietly Changing Hollywood13:36 – Virtual Production Explained (What Nobody Tells You)19:08 – Who Will Win This Next Decade: Generalist or Specialist?26:05 – The Secret to Landing Every Job (Revealed Here)33:40 – The Hidden Power of Real-Time Tech You're Not Using Yet41:13 – Why Real-Time 3D Is the New Golden Ticket for Creators54:35 – Why AI Could Flip Hollywood Upside Down1:06:02 – Most Creators Won't Survive AI (Here's How You Can)1:23:17 – How to Break Into Filmmaking in 2025 (What Works Now)1:33:35 – The Overlooked Habit Every Great Artist Had (And You Don't)1:40:11 – Unreal Engine Like You've Never Seen It Before1:53:13 – What Jim Is Secretly Working on NextLearn Unreal Engine in 14 Days - $300 OFF https://join.baddecisions.studio/c/podcast?discounts=PODCASTIf this podcast is helping you, please take 2 minutes to rate our podcast on Spotify or Apple Podcasts, It will help the Podcast reach and help more people! Spotify - https://open.spotify.com/show/12jUe4lIJgxE4yst7rrfmW?si=ab98994cf57541cfApple Podcasts (Scroll down to review)- https://podcasts.apple.com/us/podcast/bad-decisions-podcast/id1677462934Find out more about Jim Geduldick:IG: https://www.instagram.com/filmbot/X: https://x.com/FilmbotJim's Unreal Fest 2025 Talk: https://www.youtube.com/watch?v=nS8iwsJmias&t=2sJoin our discord server where we connect and share assets:https://discord.gg/zwycgqezfD Bad Decisions Audio Podcast

The Potters Cast | Pottery | Ceramics | Art | Craft
An Australian In NYC | Hannah Groff | Episode 1165

The Potters Cast | Pottery | Ceramics | Art | Craft

Play Episode Listen Later Sep 30, 2025 48:22


Hannah Groff is a Brooklyn based illustrator and ceramicist, originally from The Gold Coast, Australia. After years working in Design, VFX, and Architecture Hannah now makes ceramics full time as the mind and hands behind G'Day Thrillseekers. All of Hannah's pieces are handmade and hand painted without stencils or transfers. https://ThePottersCast.com/1165

Decorating Pages
Inside The Lowdown: Brandon Tonner-Connolly & Tafv Sampson on Tulsa Truths

Decorating Pages

Play Episode Listen Later Sep 30, 2025 73:00


Production Designer Brandon Tonner-Connolly and Set Decorator Tafv Sampson take us inside FX's The Lowdown—a grounded Tulsa world built with real locations, a rebuilt diner, and a bookstore layered with 5,000 hand-picked titles and an apartment above it. We unpack color choices, hero props for investigative storytelling, and the small, invisible decisions that make the sets feel lived-in. Perfect for set decorators, production designers, art directors, and anyone who loves craft-driven TV design.Topics: bookstore layout, apartment-over-shop, diner counter/booths, Tulsa ephemera, practical vs. VFX, color language, continuity, prop strategy, Easter eggs.The Lowdown FX, Ethan Hawke, production design podcast, set decoration podcast, art department, TV set design, behind the scenes.

VP Land
Tilly Norwood Signing, Runway's Lionsgate Issues, AI VFX Wins

VP Land

Play Episode Listen Later Sep 30, 2025 41:56


Addy and Joey analyze three stories at the intersection of AI and filmmaking: the potential talent agency signing of AI actress Tilly Norwood, the technical challenges in the Runway-Lionsgate partnership, and how VFX professionals are combining AI with traditional compositing tools.--The views and opinions expressed in this podcast are the personal views of the hosts and do not necessarily reflect the views or positions of their respective employers or organizations. This show is independently produced by VP Land without the use of any outside company resources, confidential information, or affiliations.

AWS - Conversations with Leaders
Untold Studios: The First Cloud-Based Creative Studio

AWS - Conversations with Leaders

Play Episode Listen Later Sep 30, 2025 29:38


In this episode of AWS Executive Insights, Tanuja Randery, VP and Managing Director of EMEA for AWS interviews Darren O'Kelly, CEO of Untold Studios, a next-generation creative powerhouse that has earned BAFTA and Grammy nominations for its groundbreaking work across advertising, music, and film. The conversation explores O'Kelly's journey from traditional VFX production to co-founding an entirely cloud-based creative studio that launched in just six weeks, challenging industry conventions with projects ranging from Super Bowl commercials to Netflix's "The Crown." O'Kelly shares his leadership philosophy of combining "two-thirds experience and one-third naivety," discussing how this approach has enabled Untold Studios to build a culture of excellence that attracts global talent, including major artists like Adele, Billie Eilish, and Oasis. The discussion also delves into the impact of AI and emerging technologies on the creative industry, O'Kelly's commitment to mentorship and diversity, and his vision for the future of storytelling.

CG Garage
Episode 518 - Scott Ross: "You Got It Wrong About James Cameron"

CG Garage

Play Episode Listen Later Sep 29, 2025 72:58


A few months back, on episode 510, we debated whether James Cameron is an all-powerful maverick who answers to no one. VFX legend and Digital Domain co-founder Scott Ross heard the discussion and had a clear message for us: "You got it wrong." According to Scott, the idea that Cameron operates completely free from studio influence is a fantasy, especially when a quarter-billion dollars is on the line. He holds nothing back, sharing an explosive insider story from the set of Titanic that shows exactly how fraught that relationship can become. However, Scott is quick to admit that while he critiques the process, he never bets against the results, acknowledging that Cameron's success is both undeniable and admirable. The conversation then ignites over the future of the industry, as Scott labels Cameron's public stance on AI "totally disingenuous." In his unfiltered opinion, AI isn't a tool for faster creativity; it's a weapon the studios will use to decimate the visual effects workforce. Strap in as Scott Ross unloads on the "corporate socialism" of tax subsidies and whether the current chaos in Hollywood is the opportunity needed for a true creative revolution. This is an unfiltered, pull-no-punches look at the real state of filmmaking.  Scott Ross's Wikipedia page > UPSTART: THE DIGITAL FILM REVOLUTION MANAGING THE UNMANAGEABLE > James Cameron's thoughts on AI > Savannah and Georgia Reel as Film Production Drops >

Haunting U
Episode 102-Athens Scream Park 2025 Preview

Haunting U

Play Episode Listen Later Sep 27, 2025 88:48 Transcription Available


Episode 102-Athens Scream Park 2025 Preview Released 27 September 2025 Hosts:  Keoni Hutton & Leslie Reed Hosts Leslie Reed and Keoni Hutton sit down with Breck Avenmarch and Eli Weiss, co-owners of Athens Scream Park, to discuss the final preparations for their new  haunted trail in Gloucester, Ohio.  They cover theme and backstory, construction and sound challenges on an outdoor paintball field, marketing strategies (including guerrilla tactics and community outreach), actor recruitment and management, budgeting and sponsorships. The episode offers practical insights for haunters on building sustainable sets, creative sound design, simplified makeup approaches, and community-focused promotions. Tune in for an enthusiastic look at grassroots haunt production and the realities of opening a new attraction.  Resources mentioned during this episode: Athens Scream Park: Website: https://www.athensscreampark.com/ Instagram: https://www.instagram.com/athensscreampark Facebook: https://www.facebook.com/p/Athens-Scream-Park-61575626467563/ SCP Foundation: https://scp-wiki.wikidot.com/ Jax Silvertree: https://www.instagram.com/thenomadiccuriosity/ DJ Barticus: https://djbarticus.com/ Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... AI Text to Speech Generator: https://www.hume.ai/ We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, and VFX.  Learn more here: www.chamberofhaunters.com https://vfxcreates.com/ Haunting U is a production of Sanguine Creek Entertainment LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.  

The Jordan Harbinger Show
1214: Boss' Flirtation Highlights Marital Frustration | Feedback Friday

The Jordan Harbinger Show

Play Episode Listen Later Sep 26, 2025 67:58


The boss made crude remarks, leaving you torn between outrage and flattery after years of marital boredom. Can good come from this? It's Feedback Friday!And in case you didn't already know it, Jordan Harbinger (@JordanHarbinger) and Gabriel Mizrahi (@GabeMizrahi) banter and take your comments and questions for Feedback Friday right here every week! If you want us to answer your question, register your feedback, or tell your story on one of our upcoming weekly Feedback Friday episodes, drop us a line at friday@jordanharbinger.com. Now let's dive in!Full show notes and resources can be found here: jordanharbinger.com/1214On This Week's Feedback Friday:Your boss made inappropriate sexual comments at a work event in front of colleagues. You're wrestling with complex emotions — you didn't want his attention, but you liked feeling desired again after years of routine marriage. How do you handle the workplace situation while rekindling intimacy at home?A 10-year-old made death threats against your daughter in the class group chat and on social media. The other child's parents told you to "play in traffic." The school principal suggested prayer and "good vibes" instead of action. How do you protect your child when those ostensibly in charge have apparently outsourced responsibility to the universe?You built a VFX career, moving from 2D to 3D work on blockbusters. Then strikes hit, the industry shrank, and AI started taking over. With a baby coming, you need stability but fear obsolescence. How do you transition when your passion industry is collapsing around you?Recommendation of the Week: Withings BPM Connect Digital Blood Pressure Cuff & Heart Rate MonitorYou've been a longtime listener wondering about Jordan and Gabe's relationship with alcohol. You're contemplating your own break from the bottle and wondering about their stance on the sauce, the giggle juice, the liquid social lubricant that flows through so many adult conversations.Have any questions, comments, or stories you'd like to share with us? Drop us a line at friday@jordanharbinger.com!Connect with Jordan on Twitter at @JordanHarbinger and Instagram at @jordanharbinger.Connect with Gabriel on Twitter at @GabeMizrahi and Instagram @gabrielmizrahi.And if you're still game to support us, please leave a review here — even one sentence helps! Sign up for Six-Minute Networking — our free networking and relationship development mini course — at jordanharbinger.com/course!Subscribe to our once-a-week Wee Bit Wiser newsletter today and start filling your Wednesdays with wisdom!Do you even Reddit, bro? Join us at r/JordanHarbinger!This Episode Is Brought To You By Our Fine Sponsors: DeleteMe: 20% off: joindeleteme.com/jordan, code JORDANBetterHelp: 10% off first month: betterhelp.com/jordanMint Mobile: Shop plans: mintmobile.com/jhsLand Rover Defender: landroverusa.comHomes.com: Find your home: homes.comSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The No Film School Podcast
The Poetry of VFX: Building Gotham with Emmy-Winning Team of 'The Penguin'

The No Film School Podcast

Play Episode Listen Later Sep 25, 2025 41:47


In this episode, No Film School's GG Hawkins, and guests Erin Sullivan and Johnny Han take listeners behind the curtain of The Penguin, exploring how a VFX team builds a gritty, immersive Gotham — from early concept to final composite. The conversation covers creative philosophy, technical workflow, tool choices, collaboration across departments, and the emotional stakes of creating visuals that feel both bold and invisible. In this episode, No Film School's GG Hawkins and guests Erin Sullivan and Johnny Han discuss… What their roles were on The Penguin, how they broke into VFX, and how their backgrounds shaped their approach The bridge role of a visual effects editor, and how VFX editors work with directors, editors, and artists How they developed the visual “language” of Gotham: referencing The Batman, leaning into New York elements, and creating a distinct but consistent style Their Adobe‑based workflow: using Premiere Pro, After Effects, Dynamic Link, project collection, mockups, and how small elements evolved into full assets On‑set and script‑stage involvement: how they break down scenes with all departments (stunts, production design, camera) Maintaining creative vitality: absorbing inspiration, staying curious, and making small work even when not on paid projects Practical advice for aspiring VFX practitioners: making work regularly, being patient with timelines, embracing iteration Memorable Quotes: “I was the visual effects editor on the Penguin. … The visual effects editor is the link between editorial and VFX.” “We would amass this huge library of just New York stuff … trash in a sidewalk, a mailbox, a bus stop … weird.” “There's only one rule in photography to take good pictures … you might … get one good picture. So what do you do? You just shoot lots of rolls of pictures, right?” Guests: Erin Sullivan Johnny Han Find No Film School everywhere: On the Web: No Film School (https://nofilmschool.com/) Facebook: No Film School on Facebook (https://www.facebook.com/nofilmschool) Twitter: No Film School on Twitter (https://twitter.com/nofilmschool) YouTube: No Film School on YouTube (https://www.youtube.com/user/nofilmschool) Instagram: No Film School on Instagram (https://www.instagram.com/nofilmschool)

A Storm of Spoilers - A Game of Thrones Podcast
Alien: Earth: S1, Episode 8, "The Real Monsters"

A Storm of Spoilers - A Game of Thrones Podcast

Play Episode Listen Later Sep 24, 2025 89:16


This week, Da7e and Neil gain access to the entire network, which includes the season one finale of Alien: Earth. They also announce what's coming next for A Storm of Spoilers. In The Calm [07:30], they discuss the nature of consciousness and whether it can be transferred. They also discuss the subtle VFX needed to make a character freeze in place and continue to be worried about the safety of New Siam. Then in The Storm [01:13:00], they make predictions for a season two that is yet to be green-lit and offer up some theories about the potential connections to Predator: Badlands and beyond. Next week, Da7e and Neil return for an Alien: Earth season one wrap-up episode. This week's episode is sponsored by Alien: Rogue Incursion - Evolved Edition, coming September 30th to consoles and PC. To interact with the show, send your comments and questions to stormofspoilers@gmail.com, and follow us on Twitter/X and Bluesky @Da7eandNeil. You can also support Da7e and Neil and get all kinds of bonus content (from the Game of Thrones era to the LOST rewatch to our Twin Peaks rewatch project to our current Adventure Pod and Hannibal watch project) by subscribing to our Patreon here: patreon.com/Da7eandNeil And finally, join Neil this Thursday evening (9/25) on Twitch as he plays the terrifying game Alien: Isolation live alongside the airing of season one. Subscribe to his Twitch channel for more info: twitch.tv/Neilstradomus

XR AI Spotlight
What Nobody Tells You About 3D GenAI

XR AI Spotlight

Play Episode Listen Later Sep 24, 2025 41:36


Philip is a VFX artist at RiseFX creating visual effects for Films and TV Shows. He is growing an incredible a youtube channel called Pixel Artistry covering the latest tools and workflows in the rapidly evolving world of 3D GenAI to share his learning with a growing community of over 8000 subscribers. His content is some of the best I have found when it comes to 3D GenAI. His videos are both clear and actionable and today I sit down with him to learn:How he deals with the current limitations of 3D models generated by AIWhat are his favourite 3DGenAI models and why What is the next thing you should do if you are serious about 3D GenAI.Subscribe to XR AI Spotlight weekly newsletter

Analytic Dreamz: Notorious Mass Effect
"ANACONDA - OFFICIAL TRAILER"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Sep 19, 2025 7:15


Linktree: ⁠https://linktr.ee/Analytic⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠https://ow.ly/msoH50WCu0K⁠Dive into the latest Segment on Notorious Mass Effect, where host Analytic Dreamz delivers an unfiltered reaction to the official Anaconda trailer. As a cinematic powerhouse, the rebooted Anaconda promises pulse-pounding horror-thriller vibes with stunning visuals and a star-studded cast, echoing the 1997 cult classic's snake-infested terror. Analytic Dreamz breaks down the trailer's high-stakes plot twists, groundbreaking VFX, and why this slithery revival could dominate 2025's box office. From eerie Amazon depths to survival suspense, explore how director Tom Gormican amps up the dread. Perfect for horror fans and movie buffs—subscribe for more Analytic Dreamz insights on trailers, reboots, and pop culture breakdowns. Tune in now for the ultimate first-look analysis!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

CineNation
375 - Ex Machina (2015)

CineNation

Play Episode Listen Later Sep 18, 2025 89:31


"You are dead center of the greatest scientific event in the history of man." For Episode 375, Brandon and David are joined by Paige Klaniecki to discuss Alex Garland's Ex Machina for CineNation's Hard Sci-Fi series. Paige is a screenwriter, podcaster, and voice actress based in Los Angeles, and she serves as a co-writer and associate producer on the Mission: Rejected spy comedy podcast, while also serving as a voice actress on the show. Listen as Brandon, David, and Paige discuss Garland's inspirations behind the film, the movie's casting process, how the crew created the environment of the film, how A24 became a major player in getting the film released, and much more.  Also, don't forget to join our Patreon for more exclusive content: Opening - Talking about Coherence -  (00:00:10) Introducing Paige Klaniecki - (00:03:45) Recap of Hard Sci-Fi Movies (00:05:44) Intro to Ex Machina (00:08:03) How Ex Machina Got to Production (00:13:40) Favorite Scenes (00:25:16) On Set Life - (00:51:22) Aftermath: Release and Legacy (01:00:19) What Worked and What Didn't (01:07:24) Film Facts (01:15:13) Awards (01:15:56) Final Questions on the Movie (01:21:01) Wrapping Up the Episode (01:27:47) Contact Us: Facebook: @cinenation Instagram: @cinenationpodcast Twitter/X: @CineNationPod TikTok: @cinenation Letterboxd: CineNation Podcast Visit to find out more about Mission: Rejected!

CG Garage
Episode 516 - Autumn Durald Arkapaw, ASC - Cinematographer, “Sinners”

CG Garage

Play Episode Listen Later Sep 15, 2025 72:38


This week, we sit down with acclaimed cinematographer Autumn Durald Arkapaw, the first woman ever to shoot on IMAX for the film Sinner. She discusses her unique journey into filmmaking, including her work in 16mm on The Last Showgirl and her credits on major studio projects like Black Panther: Wakanda Forever and Marvel's Loki. Autumn highlights the vital importance of finding a creative community and emphasizes how her career has been built on trust and collaboration with fellow artists. Autumn also dives deep into the dynamic (and sometimes frustrating) relationship between cinematographers and visual effects artists. Using her experience on Sinner as a prime example, she advocates for a more collaborative approach, stressing the need for on-set decisions and in-camera solutions to create more authentic and emotionally resonant images. The conversation is a masterclass in filmmaking, exploring everything from the subtle power of light and shadow to her experience as the first woman to shoot on IMAX for a narrative feature film. Autumn Durald Arkapaw's website > Autumn Durald Arkapaw's wikipedia > Autumn Durald Arkapaw's IMDB > Autumn Durald Arkapaw's Instagram >

Skwigly Podcasts
Visible In Visuals 2-02 - Colourful Connections

Skwigly Podcasts

Play Episode Listen Later Sep 15, 2025 50:55


Skwigly are proud to present the second panel from the second series of Visible In Visuals, an initiative pushing to make the animation and VFX industries more diverse and inclusive through honest, open conversation. In this episode, Tanya speaks with Chitra Soundar and Nandita Jain about their work creating the Colourful Connections, a network designed to empower PoC to make a difference in UK Children's Media. They'll chat about their groundbreaking CBEEBIES show Nikhil and Jay (Created by Chitra and Directed by Nandita) and how the Colourful Connections network offers much needed representation and support for people both on and off the screen in kids tv. Colourful Connections website: https://www.c3muk.com/ Colourful Connections Linkedin page: https://www.linkedin.com/groups/12898204/

Secrets of Stargate
No Man's Land (SGA)

Secrets of Stargate

Play Episode Listen Later Sep 13, 2025 40:23


High-stakes space combat, a shaky pact with Michael, and Weir vs. the IOA—should turning Wraith human be a victory or a moral failure? Lisa Jones chats with Jeff Haecker & Victor Lams on VFX, strategy, and fallout. The post No Man’s Land (SGA) appeared first on StarQuest Media.

The Star Wars Underworld Podcast Network
The SWU Podcast LIVE | 9/12/24

The Star Wars Underworld Podcast Network

Play Episode Listen Later Sep 12, 2025 83:23


On this episode Chris, Ben and Dominic discuss Andor's big wins at the Emmys! The series not only took home four awards for costumes, production design, editing and VFX, but it's also still in the running for more! What are its chances, and how much do these awards actually matter? Plus, do we ever get bored with Star Wars? What are our favorite pieces of unused concept art? Which other letters could be turned into starfighters? We'll answer all of these questions and a whole lot more! Join the Star Wars Underworld Network DiscordSubscribe on YouTube Subscribe on Spotify Subscribe and Review on Apple Podcasts Facebook: www.facebook.com/swunderworld Twitter: @TheSWU Email: swunderworld@gmail.com

The Star Wars Underworld Podcast
The SWU Podcast LIVE | 9/12/24

The Star Wars Underworld Podcast

Play Episode Listen Later Sep 12, 2025


On this episode Chris, Ben and Dominic discuss Andor's big wins at the Emmys! The series not only took home four awards for costumes, production design, editing and VFX, but it's also still in the running for more! What are its chances, and how much do these awards actually matter? Plus, do we ever get bored with Star Wars? What are our favorite pieces of unused concept art? Which other letters could be turned into starfighters? We'll answer all of these questions and a whole lot more! Join the Star Wars Underworld Network DiscordSubscribe on YouTubeSubscribe on SpotifySubscribe and Review on Apple PodcastsFacebook: www.facebook.com/swunderworldTwitter: @TheSWUEmail: swunderworld@gmail.com

Secrets of Stargate
No Man's Land (SGA)

Secrets of Stargate

Play Episode Listen Later Sep 12, 2025 40:23


High-stakes space combat, a shaky pact with Michael, and Weir vs. the IOA—should turning Wraith human be a victory or a moral failure? Lisa Jones chats with Jeff Haecker & Victor Lams on VFX, strategy, and fallout. The post No Man’s Land (SGA) appeared first on StarQuest Media.

fxguide: fxpodcast
fxpodcast: Heads of State detailed shot by shot breakdown

fxguide: fxpodcast

Play Episode Listen Later Sep 9, 2025 33:13


Fabricio Baessa, DNEG VFX supervisor, discusses the VFX of the Air Force One attack sequence in Heads of State.

Haunting U
Episode 101-HAH The Event Recap & Halloween Preps

Haunting U

Play Episode Listen Later Sep 8, 2025 74:34 Transcription Available


Episode 101-HAH The Event Recap & Halloween Preps Released 07 September 2025 Hosts: John Schelt, Keoni Hutton & Leslie Reed Sorry we're late! We've been super busy getting the haunt ready for opening. Hear all about it in this episode while we sprinkle in some of the best moments from HAH the Event III.  Resources mentioned during this episode: Haunters Against Hate The Event: https://www.hahtheevent.com/ Haunting U can be found at www.hauntingu.com. Sanguine Creek Estates: www.scehaunt.com Chamber of Haunters Website: https://chamberofhaunters.com/ Sound Effects: Music: Dance of Death http://www.purple-planet.com/ Thunder: Recorded by Mark DiAngelo Uploaded: 07.29.11 http://soundbible.com/1913-Thunder-... License: Creative Commons Attribution 3.0 Modifications: Inserted over Dance of Death Music Evil Laughter: Recorded by Himan Uploaded: 03.13.13 License: Public Domain  http://soundbible.com/2054-Evil-Lau... AI Text to Speech Generator: https://www.hume.ai/ We couldn't continue to bring you awesome content without the support of our sponsors, particularly our Premium sponsors, the Chamber of Haunters, and VFX.  Learn more here: www.chamberofhaunters.com https://vfxcreates.com/ Haunting U is a production of Sanguine Creek Entertainment LLC published under the Creative Commons Attribution 3.0 license. All rights reserved.  

The Potters Cast | Pottery | Ceramics | Art | Craft
Navigating New Fame | Steve Brown | Episode 1162

The Potters Cast | Pottery | Ceramics | Art | Craft

Play Episode Listen Later Sep 4, 2025 51:42


Steve Brown spent 25 years in film and VFX before becoming a full-time ceramicist this year. Steve makes reduction fired tableware which he sells via his website as well as supplying a Michelin-starred restaurant and recently exhibiting in his first gallery this summer. Steve now hopes to explore more sculptural forms, constantly pushing his work into new, expressive directions. https://ThePottersCast.com/1162

The Movies That Made Me
SKETCH writer/director/VFX artist Seth Worley

The Movies That Made Me

Play Episode Listen Later Sep 2, 2025 86:45


Writer, director, and VFX aficionado extraordinaire Seth Worley discusses ten movies that were always on TV when he was growing up. Learn more about your ad choices. Visit megaphone.fm/adchoices