Sonic Realms honors and enhances the stories that emerge organically from pen and paper role playing games. Sessions are recorded on the spot, then later edited and enhanced with sound effects, a cinematic score, and a full cast. The end result is an adventure unlike any other! The first rpg ad…
The opening seven minutes of the anticipated Dungeons & Dragons 2 AudioSaga.
PREVIOUSLY: After a partial victory at the Chop Shop, Jet, Dreger, and Hez catalog their loot to sell to Rico. They then make arrangements to learn from their previous mistakes.Listen with headphones for maximum immersion!Sonic Realms can be found on:Facebook (https://www.facebook.com/sonicrealmspodcast/)Twitter (https://twitter.com/sonic_realms)Instagram (https://www.instagram.com/sonicrealms/)Website (https://sonicrealms.net/)Patreon (https://www.patreon.com/SonicRealms)If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on iTunes. It's free, only takes a few minutes, and helps the show to be found by a wider audience. It helps a LOT. And hey…Thanks for listening!Wizards of the Coast (WotC) has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video, and/or any proprietary material used in connection with the game Dungeons & Dragons (D&D). WotC does not endorse and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners.© Paul Greenleaf 2022
LAST TIME: After a cold reception from the Silver Pistons gang leader Razor Wire for only partially completing their job, the team is left with only the promise of a fully repaired Americar and the loot from the docks and chop shop.Listen with headphones for maximum immersion! Sonic Realms can be found on:Facebook (https://www.facebook.com/sonicrealmspodcast/)Twitter (https://twitter.com/sonic_realms)Instagram (https://www.instagram.com/sonicrealms/)Website (https://sonicrealms.net/)Patreon (https://www.patreon.com/SonicRealms)If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on iTunes. It's free, only takes a few minutes, and helps the show to be found by a wider audience. It helps a LOT. And hey…Thanks for listening!Wizards of the Coast (WotC) has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video, and/or any proprietary material used in connection with the game Dungeons & Dragons (D&D). WotC does not endorse and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners.© Paul Greenleaf 2022
PREVIOUSLY: Upon returning to San Francisco after burying Curt in the hot Bakersfield sun, Jet, Hez, and Dreger tended their wounds and prepared to settle their contract with the Silver Pistons. While returning to the Silver Pistons gang hideout to return the borrowed motorcycles, they were compelled to meet with the gang leader, RazorWire, who wanted to speak to them personally about the partially completed mission.Listen with headphones for maximum immersion! Sonic Realms can be found on:FacebookTwitterInstagramWebsitePatreonIf you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT.And hey…Thanks for listening!Wizards of the Coast (WotC) has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Dungeons & Dragons (D&D). WotC does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever.All other works mentioned in the podcast are the property of their respective owners.© Paul Greenleaf 2021
PREVIOUSLY: Upon returning to San Francisco after burying Curt in the hot Bakersfield sun, Jet, Hez, and Dreger tended their wounds and prepared to settle their contract with the Silver Pistons. While returning to the Silver Pistons gang hideout to return the borrowed motorcycles, they were compelled to meet with the gang leader, RazorWire, who wanted to speak to them personally about the partially completed mission.Listen with headphones for maximum immersion! Sonic Realms can be found on:FacebookTwitterInstagramWebsitePatreonIf you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT.And hey…Thanks for listening!Wizards of the Coast (WotC) has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Dungeons & Dragons (D&D). WotC does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever.All other works mentioned in the podcast are the property of their respective owners.© Paul Greenleaf 2021
Players are recorded live, in game.
Players are recorded live, in game.
D&D is finally getting an updated cinematic treatment. Not from a written script, not from a tabletop campaign, but from a hybrid of both...Fusing together into one epic Hyperchronicle! This is a real, live, recorded tabletop campaign amalgamated into an exciting journey that unfolds in real-time....Coming Soon. It's up to you to get the word out.
D&D is finally getting an updated cinematic treatment. Not from a written script, not from a tabletop campaign, but from a hybrid of both...Fusing together into one epic Hyperchronicle! This is a real, live, recorded tabletop campaign amalgamated into an exciting journey that unfolds in real-time....Coming Soon. It's up to you to get the word out.
D&D is finally getting an updated cinematic treatment. Not from a written script, not from a tabletop campaign, but from a hybrid of both...Fusing together into one epic Hyperchronicle! This is a real, live, recorded tabletop campaign amalgamated into an exciting journey that unfolds in real-time....Coming Soon. It's up to you to get the word out.
PREVIOUSLY: After a vicious firefight at the chop shop which claimed the life of Curt and Rabrat, Jet, Hez, and Dreger took a roadtrip to Bakersfield with Curts body in the trunk. They buried him under the hot sun, said a few words in mourning, then decided to head back to San Francisco.
PREVIOUSLY: After a vicious firefight at the chop shop which claimed the life of Curt and Rabrat, Jet, Hez, and Dreger took a roadtrip to Bakersfield with Curts body in the trunk. They buried him under the hot sun, said a few words in mourning, then decided to head back to San Francisco.
PREVIOUSLY: After a vicious firefight at the chop shop which claimed the life of Curt and Rabrat, Jet, Hez, and Dreger took a roadtrip to Bakersfield with Curts body in the trunk. They buried him under the hot sun, said a few words in mourning, then decided to head back to San Francisco.
PREVIOUSLY: An impulsive Rabrat investigates the chop shop after the team says they completed the mission. However, a 2nd shift of orcs showed up, surprising everyone and sparking a lethal firefight, killing Rabrat and Curt. After narrowly escaping with their lives, Hez and Dreger try to leave Curts body in an abandoned building while Jet returns to her place under the bridge to try and recover from her injuries. Hez and Dreger meet Ralph, a ghoul who offers to consume Curts body. Dreger refuses, storing Curt in the trunk of his car and parking the car in a structure for the night. Everyone must now decide where Curts final resting place shall be.
PREVIOUSLY: An impulsive Rabrat investigates the chop shop after the team says they completed the mission. However, a 2nd shift of orcs showed up, surprising everyone and sparking a lethal firefight, killing Rabrat and Curt. After narrowly escaping with their lives, Hez and Dreger try to leave Curts body in an abandoned building while Jet returns to her place under the bridge to try and recover from her injuries. Hez and Dreger meet Ralph, a ghoul who offers to consume Curts body. Dreger refuses, storing Curt in the trunk of his car and parking the car in a structure for the night. Everyone must now decide where Curts final resting place shall be.
PREVIOUSLY: An impulsive Rabrat investigates the chop shop after the team says they completed the mission. However, a 2nd shift of orcs showed up, surprising everyone and sparking a lethal firefight, killing Rabrat and Curt. After narrowly escaping with their lives, Hez and Dreger try to leave Curts body in an abandoned building while Jet returns to her place under the bridge to try and recover from her injuries. Hez and Dreger meet Ralph, a ghoul who offers to consume Curts body. Dreger refuses, storing Curt in the trunk of his car and parking the car in a structure for the night. Everyone must now decide where Curts final resting place shall be.
PREVIOUSLY: Following an impulsive Rabrat, Jet, Dreger, and Curt returned to the Blood Kings chopshop, only to find more pissed off Orcs inside. An epic battle followed, which sent Jet narrowly escaping within an inch of her life. Curt was caught in the middle of the maelstrom of violence, getting grappled, stabbed, pistol whipped, and shot. Rabrat was shot to death in the gutter, while Dreger, blind with rage at the possibility of Curt dying, fought hand-to-hand with the final surviving Orcs, getting stabbed in the back in the process. Hez arrived shortly after Dreger landed the final blow, emerging as the sole, bloody survivor of the battle. They put Curts body into the trunk of Dregers car and made a getaway just as the police arrived.
PREVIOUSLY: Following an impulsive Rabrat, Jet, Dreger, and Curt returned to the Blood Kings chopshop, only to find more pissed off Orcs inside. An epic battle followed, which sent Jet narrowly escaping within an inch of her life. Curt was caught in the middle of the maelstrom of violence, getting grappled, stabbed, pistol whipped, and shot. Rabrat was shot to death in the gutter, while Dreger, blind with rage at the possibility of Curt dying, fought hand-to-hand with the final surviving Orcs, getting stabbed in the back in the process. Hez arrived shortly after Dreger landed the final blow, emerging as the sole, bloody survivor of the battle. They put Curts body into the trunk of Dregers car and made a getaway just as the police arrived.
PREVIOUSLY: Following an impulsive Rabrat, Jet, Dreger, and Curt returned to the Blood Kings chopshop, only to find more pissed off Orcs inside. An epic battle followed, which sent Jet narrowly escaping within an inch of her life. Curt was caught in the middle of the maelstrom of violence, getting grappled, stabbed, pistol whipped, and shot. Rabrat was shot to death in the gutter, while Dreger, blind with rage at the possibility of Curt dying, fought hand-to-hand with the final surviving Orcs, getting stabbed in the back in the process. Hez arrived shortly after Dreger landed the final blow, emerging as the sole, bloody survivor of the battle. They put Curts body into the trunk of Dregers car and made a getaway just as the police arrived.
PREVIOUSLY: After completing back-to-back missions at the docks and chop shop, Jet, Dreger, and Curt meet up at Riddicks Diner for a victory brunch while Hez stays at home to watch her kids. A call from Rabrat abruptly ends the celebration when he hints that all of the Blood Kings may not be dead. Curt, Dreger, and Jet rush out of the restaurant in an attempt to beat Rabrat to the chop shop, fearing the mission may not be over.
PREVIOUSLY: After completing back-to-back missions at the docks and chop shop, Jet, Dreger, and Curt meet up at Riddicks Diner for a victory brunch while Hez stays at home to watch her kids. A call from Rabrat abruptly ends the celebration when he hints that all of the Blood Kings may not be dead. Curt, Dreger, and Jet rush out of the restaurant in an attempt to beat Rabrat to the chop shop, fearing the mission may not be over.
PREVIOUSLY: After successfully ambushing a BTL drug deal at the docks and acquiring a couple of drones, the team headed to the chopshop under the cover of night for the second part of the plan, burning the orcs inside alive with a powerful fire spirit and claiming it for Rabrat. Hez found an RFID tracker at the bottom of the stolen BTL crate, possibly giving away their location to the gang they stole it from. Curt now attempts to place it on a wandering homeless man.
PREVIOUSLY: After successfully ambushing a BTL drug deal at the docks and acquiring a couple of drones, the team headed to the chopshop under the cover of night for the second part of the plan, burning the orcs inside alive with a powerful fire spirit and claiming it for Rabrat. Hez found an RFID tracker at the bottom of the stolen BTL crate, possibly giving away their location to the gang they stole it from. Curt now attempts to place it on a wandering homeless man.
PREVIOUSLY: After wiping out both sides of a drug deal at the docks, the team loads up a crate of BTLs and weaponry in a stolen van and heads to the Blood Kings' headquarters: a chopshop on the outskirts of town they were hired by Jet's contact Rabrat to capture. An intricate, strategic infiltration plan is thrown out the window when they see an orc step outside and decide to ram him with the van.
PREVIOUSLY: After wiping out both sides of a drug deal at the docks, the team loads up a crate of BTLs and weaponry in a stolen van and heads to the Blood Kings' headquarters: a chopshop on the outskirts of town they were hired by Jet's contact Rabrat to capture. An intricate, strategic infiltration plan is thrown out the window when they see an orc step outside and decide to ram him with the van.
PREVIOUSLY: Jet, Curt, Hez, and Dreger all agreed to take out a chop shop full of orcs (The Blood Kings) at the behest of Jets contact, Rabrat. The chop shop is occupied by a small orc gang known as The Blood Kings, and is on the fringes of Rabrats gangs territory. Upon surveillance of the chop shop, Jet overheard talk of a midnight drug deal happening at the docks at midnight. When she shared this information, everyone decided it would be prudent to take out half of the Blood Kings at the docks via an ambush, collect the drugs for themselves, then hit the chop shop that very same night. In the ensuing ambush, the team took out all of the orcs and the two others who came to do the deal, Medallion and King Lear, who brought two miniature tank-like drones on a raft. Now the only enemy remaining is Taz, who has received magical acid-based attacks, spirit attacks, and bullet wounds. He was tough to take down, but he now lies at the edge of the dock, bloody and barely clinging to life. Dreger stands over him, gun pointed at his head. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
PREVIOUSLY: Jet, Curt, Hez, and Dreger all agreed to take out a chop shop full of orcs (The Blood Kings) at the behest of Jets contact, Rabrat. The chop shop is occupied by a small orc gang known as The Blood Kings, and is on the fringes of Rabrats gangs territory. Upon surveillance of the chop shop, Jet overheard talk of a midnight drug deal happening at the docks at midnight. When she shared this information, everyone decided it would be prudent to take out half of the Blood Kings at the docks via an ambush, collect the drugs for themselves, then hit the chop shop that very same night. In the ensuing ambush, the team took out all of the orcs and the two others who came to do the deal, Medallion and King Lear, who brought two miniature tank-like drones on a raft. Now the only enemy remaining is Taz, who has received magical acid-based attacks, spirit attacks, and bullet wounds. He was tough to take down, but he now lies at the edge of the dock, bloody and barely clinging to life. Dreger stands over him, gun pointed at his head. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
PREVIOUSLY: Jet, Curt, Hez, and Dreger all agreed to take out a chop shop full of orcs (The Blood Kings) at the behest of Jets contact, Rabrat. The chop shop is occupied by a small orc gang known as The Blood Kings, and is on the fringes of Rabrats gangs territory. Upon surveillance of the chop shop, Jet overheard talk of a midnight drug deal happening at the docks at midnight. When she shared this information, everyone decided it would be prudent to take out half of the Blood Kings at the docks via an ambush, collect the drugs for themselves, then hit the chop shop that very same night. In the ensuing ambush, the team took out all of the orcs and the two others who came to do the deal, Medallion and King Lear, who brought two miniature tank-like drones on a raft. Now the only enemy remaining is Taz, who has received magical acid-based attacks, spirit attacks, and bullet wounds. He was tough to take down, but he now lies at the edge of the dock, bloody and barely clinging to life. Dreger stands over him, gun pointed at his head. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
In this special episode, we travel to the far reaches of deep space within the Starfinder adventure path series: Dawn of Flame, Firestarters. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. Paizo incorporated has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Starfinder, dawn of flame, and firestarters. Sonic realms is not endorsed, and is not affiliated with Paizo incorporated in any official capacity whatsoever. Sonic Realms claims no ownership of Starfinder, Dawn of Flame, Firestarters, or any characters and creative material found within. All other works mentioned are the property of their respective owners. Original content of this episode is licenced under an Attribution-No Derivatives 4.0 International License. If you use any part of this audio recording, please credit Sonic Realms. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
In this special episode, we travel to the far reaches of deep space within the Starfinder adventure path series: Dawn of Flame, Firestarters. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. Paizo incorporated has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Starfinder, dawn of flame, and firestarters. Sonic realms is not endorsed, and is not affiliated with Paizo incorporated in any official capacity whatsoever. Sonic Realms claims no ownership of Starfinder, Dawn of Flame, Firestarters, or any characters and creative material found within. All other works mentioned are the property of their respective owners. Original content of this episode is licenced under an Attribution-No Derivatives 4.0 International License. If you use any part of this audio recording, please credit Sonic Realms. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
All hell breaks loose at the docks Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
All hell breaks loose at the docks Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
Curt, Dreger, and Jet ride a spirit into the docks, leaving Hez to find an alternative way in. - Listen with headphones for maximum immersion! Sonic Realms can be found on: - Facebook - Twitter - Instagram -
Curt, Dreger, and Jet ride a spirit into the docks, leaving Hez to find an alternative way in. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
Everyone prepares and meets at the Docks for the midnight ambush. - Listen with headphones for maximum immersion! Sonic Realms can be found on: - Facebook - Twitter - Instagram - You can support the continued existence of Sonic Realms through the ...
Everyone prepares and meets at the Docks for the midnight ambush. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
Hez, Curt, and Dreger improve their throwing skills while Jet is guided by her mentor spirit. - Listen with headphones for maximum immersion! Sonic Realms can be found on: - Facebook - Twitter - Instagram -
Hez, Curt, and Dreger improve their throwing skills while Jet is guided by her mentor spirit. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a review on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2019
Hez teaches Jaybird a valuable lesson while the others learn new skills, and a shady deal is finalized in the Black Jug. Stick around after the show for some very stupid ridiculousness! - Listen with headphones for maximum immersion!
Hez teaches Jaybird a valuable lesson while the others learn new skills, and a shady deal is finalized in the Black Jug. Stick around after the show for some very stupid ridiculousness! Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a rating on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2018
Trapped within the docking yard, Jet and Curt scramble to escape. - Listen with headphones for maximum immersion! Sonic Realms can be found on: - Facebook - Twitter - Instagram - You can support the continued existence of Sonic Realms through the ...
Trapped within the docking yard, Jet and Curt scramble to escape. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a rating on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2018
We interrupt your irregularly scheduled Shadowrun campaign for an ad...VENTURE break! This episode of Sonic Realms is brought to you by the amazing patrons keeping the show alive for all to enjoy. Headphones are highly recommended.
We interrupt your irregularly scheduled Shadowrun campaign for an ad...VENTURE break! This episode of Sonic Realms is brought to you by the amazing patrons keeping the show alive for all to enjoy. Headphones are highly recommended. Find a spot of time where you won't be disturbed and let hundreds of hours of meticulous editing wash over you. We hope you enjoy it! Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a rating on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. David Petersen & Luke Cranehave sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Mouse Guard and in no way endorse or are affiliated with Sonic Realms in any official capacity whatsoever.. MonteCook Gameshas sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Numenera and in no way endorse or are affiliated with Sonic Realms in any official capacity whatsoever. Matt Leacock and Gamewright Games Inc.have sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Forbidden Desert and in no way endorse or are affiliated with Sonic Realms in any official capacity whatsoever. Paizo Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Starfinder and in no way endorse or are affiliated with Sonic Realms in any official capacity whatsoever. Chaosium Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Call of Cthulu and in no way endorse or are affiliated with Sonic Realms in any official capacity whatsoever. Mark Rein-Hagen and White Wolf Publishing has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Vampire: The Masquerade and in no way endorse or are affiliated with Sonic Realms in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. We didn't create any of the games listed on the Sonic Realms website or podcast, nor claim to have. We claim no ownership. We just play these awesome games, record it, and enhance the emergent story we develop within the setting. If you like the setting or adventures, you can live your own by buying these wonderful games and supporting the tabletop role play industry. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2018
Hez continues cybercombat; Curt & Jet gather intel at the docks. *Stay tuned after the show for an important message* - Listen with headphones for maximum immersion! Sonic Realms can be found on: - Facebook - Twitter - Instagram -
Hez continues cybercombat; Curt & Jet gather intel at the docks. *Stay tuned after the show for an important message* Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a rating on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2018
Dreger picks up a motorcycle, and legwork at the docks begins. - Listen with headphones for maximum immersion! Sonic Realms can be found on: - Facebook - Twitter - Instagram - You can support the continued existence of Sonic Realms through the fol...
Dreger picks up a motorcycle, and legwork at the docks begins. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a rating on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2018
Surveillance of the chop shop commences, and a new opportunity arises. - Listen with headphones for maximum immersion! Sonic Realms can be found on: - Facebook - Twitter - Instagram - You can support the continued existence of Sonic Realms through...
Surveillance of the chop shop commences, and a new opportunity arises. Listen with headphones for maximum immersion! Sonic Realms can be found on: Facebook Twitter Instagram You can support the continued existence of Sonic Realms through the following websites. More support means less time between episodes, better sound effects and sound quality, and more hypercuts of different role playing games! Website Patreon If you can't afford to support Sonic Realms monetarily at the moment, please consider leaving a rating on itunes. Its free, only takes a few minutes and helps the show to be found by a wider audience. It helps a LOT. And hey...Thanks for listening! The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Sonic Realms Podcast to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Sonic Realms Podcast in any official capacity whatsoever. All other works mentioned in the podcast are the property of their respective owners. © Paul Greenleaf 2018
Hez mentors Jet, and everyone learns first aid for the tough scrapes ahead. - Listen with headphones for maximum immersion! Sonic Realms can be found on: - Facebook - Twitter - Instagram - You can support the continued existence of Sonic Realms th...